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Owner’s Manual

Thank you, and congratulations on your choice of the BOSS

BR-600 Digital Recorder.

Before using this unit, carefully read the sections entitled:

• USING THE UNIT SAFELY (page 2–3)

• IMPORTANT NOTES (page 4–5)

These sections provide important information concerning the

proper operation of the unit.

Additionally, in order to feel assured that you have gained a good

grasp of every feature provided by your new unit, Owner’s manual

should be read in its entirety. The manual should be saved and kept

on hand as a convenient reference.

■ Printing Conventions in This Manual

• Text or numerals enclosed in square brackets [ ] indicate buttons.

[PLAY]

PLAY button

[REC]

REC button

• Reference such as (p. **) indicate pages in this manual to which

you can refer.

Copyright © 2005 BOSS CORPORATION

All rights reserved. No part of this publication may be reproduced in any form

without the written permission of BOSS CORPORATION.

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Summary of Contents for Boss BR-600

  • Contents

  • Table of Contents

  • Troubleshooting

  • Bookmarks

Quick Links

Owner’s Manual

Thank you, and congratulations on your choice of the BOSS

BR-600 Digital Recorder.

Before using this unit, carefully read the sections entitled:

• USING THE UNIT SAFELY (page 2–3)

• IMPORTANT NOTES (page 4–5)

These sections provide important information concerning the

proper operation of the unit.

Additionally, in order to feel assured that you have gained a good

grasp of every feature provided by your new unit, Owner’s manual

should be read in its entirety. The manual should be saved and kept

on hand as a convenient reference.

■ Printing Conventions in This Manual

• Text or numerals enclosed in square brackets [ ] indicate buttons.

[PLAY]

PLAY button

REC button

[REC]

• Reference such as (p. **) indicate pages in this manual to which

you can refer.

Copyright © 2005 BOSS CORPORATION

All rights reserved. No part of this publication may be reproduced in any form

without the written permission of BOSS CORPORATION.

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Summary of Contents for Boss BR-600

Table of Contents for Boss BR-600:

  • 200 Rev0.10 Conserving Battery Power (Power Save) Your BR-600 is equipped with a power save function that limits the current dissipation during use. When the power save function is activated, if no button, or TIME/VALUE dial on the BR-600 is used for a certain amount of time, the BR-600 will enter the standby state and turn off the display backlight and

  • 14 Introduction to the BR-600 Rev0.10 Your BR-600 is equipped with the input jacks shown below. GUITAR/BASS : This high-impedance input jack allows you to directly connect your guitar or bass (accepts 1/4” phone plugs). MIC1 : This jack allow a mic to be connected. This is TRS-type microphone input connector. Connect your mic here if recording vocals or narration. MIC2 : This jack allow a mic to be connected. This is TRS-type microphone input connector. If recording usi

  • Rev0.10 159 Section 4 Erasing Arrangements This erases Step 2 and all subsequent steps in the currently selected song arrangement. Step 1 cannot be erased, but instead remains with the step set to “Metro” (Metronome). 1 Confirm that [PAD] is not lit, then press [ARRANGE]. [ARRANGE] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. 3 Press CURSOR [ ] [ ] to move the cursor to “ERASE,” and press [ENTER]. fig.04-620 4 Turn the TIME/VALUE

  • 131 Section 4 Using The Rhythm Section 4 Using The Rhythm

  • Rev0.10 215 Section 7 Error Messages If you attempt an incorrect operation or if an operation could not be executed, the display will indicate an error message. Refer to this list and take the appropriate action. Battery Low! Cause : The batteries are depleted (6 x AA Alkaline dry cell batteries). Solution : Replace the batteries as soon as possible (p. 24). Cannot Edit! Quantize is Low! Cause : During Step Recording of a pattern,

  • 93 Using the Insert Effects Rev0.10 Section 3 If you wish to create a new effect sound, you should first select an existing patch that is closest to the sound you want, and then edit its settings. If you wish to save the effect settings that you edited, save them as a user patch or song patch. 1 Confirm that [PAD] is not lit, then press [EFFECTS]. The Effect screen appears in the display. fig.03-030 2 Select an effect patch. Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the bank, Preset/Song/User, and patch number. 3 Press CURSOR

  • 106 Insert Effect Parameter Functions Rev0.10 This effect reduces the noise and hum. Since it suppresses the noise in synchronization with the envelope of the sound (the way in which the sound decays over time), it has very little effect on the sound, and does not harm the natural character of the sound. On/Off OFF, ON This parameter turns the noise suppressor effect on/off. Threshold 0 – 100 Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher

  • 36 Rev0.10 Selecting the Input Select the input source to record. The selected button will light. fig.00-290 [GUITAR] Select to record the instrument connected to the GUITAR/ BASS jack or the MIC 2 jack. [MIC] Select to record the signal from a microphone connected to the MIC1 jack and the MIC2 jack or from the onboard stereo microphone. [LINE IN] This is an input jack used for connecting the output from CD players or other portable audio players or other audio equipment. SIMUL : To record

  • 17 Panel Descriptions Rev0.10 INPUT SELECT buttons Use these buttons to select the input source (input jack) that you wish to record. The selected button will light. You can mute (silence) the input sound by pressing a button that is lit. “Selecting the Input” (p. 36) [GUITAR] For selecting either guitar or bass use of the GUITAR/BASS jack, or the MIC2 jack. [MIC] This is used to select the MIC1 jack, used for ext

  • 51 Putting multiple tracks together (Bounce) Rev0.10 Quick Start 3 Press CURSOR [ ] [ ] until “FX Type” or “Type” is displayed, then turn the TIME/VALUE dial to select the loop effect. When using CHO/DLY Select from “CHORUS,” “DELAY,” or “DBLN” (doubling). fig.00-660 When using REV Select from “HALL” or “ROOM.” fig.00-670 4 If you want to change the settings for the selected effect, press CURSOR [ ] [ ] to select the parameter, then change the setting’s value with the TIME/VALUE dial. fig.00-680 For more on the settings content, refer t

  • 133 About Rhythms Rev0.10 Section 4 The BR-600’s rhythms are composed of performance data of two main types called “patterns” and “arrangements.” When bands and other groups play, the drums usually repeat a predetermined pattern lasting about one or two measures. On the BR-600, this basic, repeating performance data is referred to as a “pattern.” Song patterns (S001 – S100) These are patterns whose data is rewritable, and up to 100 different patterns for

  • 146 Creating Original Patterns Rev0.10 6 Press CURSOR [ ] [ ] to select “REC,” and press [ENTER]. A one-measure count-in is played, and then Realtime Recording starts. * You can also start Realtime Recording by pressing the [REC] button. 7 Input the drum sounds by tapping the drum pads at the desired timing. 8 Readjust the tempo and/or Quantize settings as necessary. 9 When you have finished inputting the data, press [EXIT]. * You can press [STOP] instead. You can practice (rehearse)

  • 192 Rev0.10 Tuning an Instrument (Tuner) The BR-600 has a built-in “chromatic tuner function” that allows you to tune your instrument quickly. The built-in tuner supports both guitar and bass guitar. As an example here, we will explain how to use the tuner to tune your guitar. * It is not possible to play back or record while using the tuner. Check the following points

  • 87 Organizing the Songs You’ve Recorded Rev0.10 Section 2 When you perform overdubbing or punch-in/out, the data that you rewrite (replace) actually remains on the memory card. In some cases, this unwanted data may occupy a significant amount of space on the memory card. This will cause the time available for recording to be less than it should be. By performing a “Song Optimize”, you can have the BR-600 erase any unnecessary d

  • 38 Rev0.10 Using Insert Effects The BR-600 comes with five onboard effects processors: an insert effect, loop effects, track EQ, pitch correction and mastering tool kit. Below is an explanation of the operations related to the insert effects. 1 Confirm that [PAD] is not lit, then press [EFFECTS] to display the currently selected effect patch. fig.00-350 Your BR-600 allows you to automatically select the most suitable “banks” by pressing an INPUT SELECT button. For example, pressing the [GUITAR] INPUT SELECT bu

  • Rev0.10 157 Section 4 Naming Arrangements Song arrangements can be given a name (arrangement name) of your choice that consists of up to eight characters. 1 Confirm that [PAD] is not lit, then press [ARRANGE]. [ARRANGE] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. The Arrangement Edit screen appears in the display. 3 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select a song arrangement (S01 – 05). 4 Press CURSOR [ ] [ ] to move the cursor to “NAME,” and press [ENTER].

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  • Page 1: Boss BR-600

    ■ Printing Conventions in This Manual • Text or numerals enclosed in square brackets [ ] indicate buttons. [PLAY] PLAY button [REC] REC button • Reference such as (p. **) indicate pages in this manual to which you can refer. Owner’s Manual 17041748 4SX Thank you, and congratulations on your choice of the BOSS BR-600 Digital Recorder. Before[…]

  • Page 2: Boss BR-600

    This product complies with the requirements of European Directive 89/336/EEC. For EU Countries For Canada This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada. NOTICE A[…]

  • Page 3: Boss BR-600

    3 Re v0.10 013 • In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit. ………………………………………………………………………………… 014 • Protect the unit from strong impact. (Do not drop it!) …[…]

  • Page 4: Boss BR-600

    4 Re v0.10 IMPORTANT NOTES 291a In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the following: Power Supply: Use of Batteries 301 • Do not connect this unit to same electrical outlet that is being used by an electrical appliance that is controlled by an inverter (such as a refrigerator, was[…]

  • Page 5: Boss BR-600

    5 IMPORTANT NOTES Re v0.10 556 • When connecting / disconnecting all cables, grasp the connector itself—never pull on the cable. This way you will avoid causing shorts, or damage to the cable’s internal elements. 558a • To avoid disturbing your neighbors, try to keep the unit’s volume at reasonable levels. You may prefer to use headphones[…]

  • Page 6: Boss BR-600

    6 Re v0.10 Contents IMPORTANT NOTES ………………………… 4 Introduction to the BR-600 …………….. 12 Features ………………………………………………….. 12 Memory Cards Supported by Your BR-600 ……. 15 Formatting the memory card (CompactFlash) ……. 15 How to remove the card cover …………………………[…]

  • Page 7: Boss BR-600

    7 Re v0.10 Section 1 Recording and Playback ….. 53 Recording …………………………………… 54 Creating Songs for Recording …………………. 54 About data types ………………………………………………… 54 Selecting the Recording Track …………………. 55 Changing V-Tracks …………………………….[…]

  • Page 8: Boss BR-600

    8 Re v0.10 Section 3 Using Effects …….. 91 Using the Insert Effects ………………….. 92 Effect Patches and Banks…………………………. 92 Editing Insert Effect Settings …………………… 93 Saving Insert Effects Settings (Write) ………. 94 Changing the destination Insert Effects are Connected ……………………..[…]

  • Page 9: Boss BR-600

    9 Re v0.10 Fixing the Pitch of Vocals (Pitch Correction)……………………….. 123 The Pitch Correction ……………………………… 123 Makeup of the Pitch Correction …………….. 123 Pitch Correction Patches ……………………….. 123 Precautions for Pitch Correction Usage …. 123 Using the Pitch Correction…………[…]

  • Page 10: Boss BR-600

    10 Re v0.10 Creating Patterns by Tapping the Drum Pads (Realtime Recording) ………… 145 Rehearsing Recordings ………………………….. 146 Deleting Unneeded Drum Sounds ………… 147 Changing the Metronome Volume ………… 147 I nputting Sounds One by One While Confirming the Input Visually (Step Recording) ……………… 148[…]

  • Page 11: Boss BR-600

    11 Re v0.10 Section 6 Other Convenient Functions .. 189 Adjusting the Display Contrast ……… 190 Using a Foot Switch or Expression Pedal ………………………. 191 When Using an Expression Pedal ………….. 191 When Using a Foot Switch…………………….. 191 Tuning an Instrument (Tuner) ……….. 192 Changing to the Tuner ….[…]

  • Page 12: Boss BR-600

    12 Re v0.10 Introduction to the BR-600 The BR-600 digital multitrack recorder has been designed to provide the intuitive feel of a conventional music recorder, making it simple to operate, even for beginners. No matter what your experience, the BR-600 brings you the excitement of digital recording, from recording of the performance to the final mix[…]

  • Page 13: Boss BR-600

    13 Introduction to the BR-600 Re v0.10 Versatile digital effects processors The BR-600 comes with five different types of effects processors. These systems, including recording effects (Insert effects), send/return (Loop Effects), tone adjustment (Track EQ), vocal pitch correction (Pitch Correction), and mastering effects (Mastering Tool Kit) can b[…]

  • Page 14: Boss BR-600

    14 Introduction to the BR-600 Re v0.10 Your BR-600 is equipped with the input jacks shown below. GUITAR/BASS : This high-impedance input jack allows you to directly connect your guitar or bass (accepts 1/4” phone plugs). MIC1 : This jack allow a mic to be connected. This is TRS-type microphone input connector. Connect your mic here if recording v[…]

  • Page 15: Boss BR-600

    15 Introduction to the BR-600 Re v0.10 The BR-600 uses CompactFlash cards as the storage media for recording and playback. The BR-600 uses 32 MB to 1 GB CompactFlash cards with a 3.3 V power supply. For more on supported memory cards (CompactFlash) for the BR-600, refer to “About Memory Cards” (separate sheet). CompactFlash cards bought at a co[…]

  • Page 16: Boss BR-600

    16 Re v0.10 Panel Descriptions fig.00-050 Input section GUITAR/BASS/MIC2 dial This dial adjusts the input sensitivity for the GUITAR/ BASS and MIC2 inputs. MIC1 dial This dial adjusts the sensitivity for MIC1 and the onboard stereo mic. PEAK indicator This indicator shows how strong the input level is at the various input jacks (e.g., GUITAR/BASS, […]

  • Page 17: Boss BR-600

    17 Panel Descriptions Re v0.10 INPUT SELECT buttons Use these buttons to select the input source (input jack) that you wish to record. The selected button will light. You can mute (silence) the input sound by pressing a button that is lit. “Selecting the Input” (p. 36) [GUITAR] For selecting either guitar or bass use of the GUITAR/BASS jack, or[…]

  • Page 18: Boss BR-600

    18 Panel Descriptions Re v0.10 [TUNER] Use this button to turn on and off the tuner. “Tuning an Instrument (Tuner)” (p. 192) [RHYTHM ON/OFF] This switches the Rhythm function on and off. [ARRANGE] This switches the Rhythm function to Arrange mode. “Playing Rhythm Arrangements” (p. 143) “Creating Original Arrangements” (p. 154) [PATTERN][…]

  • Page 19: Boss BR-600

    19 Panel Descriptions Re v0.10 REC/PLAY section AUTO PUNCH This button is used to make settings for the automatic punch in/out function. [ON/OFF] This turns the auto punch-in/out function on/off. When this is on, the button will light. “Specifying the area for auto punching in/out” (p. 61) [IN] For setting the auto punch-in location. Press this[…]

  • Page 20: Boss BR-600

    20 Panel Descriptions Re v0.10 Track/Fader section TRACK MIXER fader 1–4, 5/6–7/8 For controlling the volumes of each track during playback. RHYTHM fader Adjusts the volume of the Rhythm. “Playing Arrangements” (p. 41) “Playing Patterns” (p. 41) MASTER fader Controls the overall volume of the BR-600. “Listening to a Demo Song” (p. 3[…]

  • Page 21: Boss BR-600

    21 Panel Descriptions Re v0.10 Display fig.00-051 Information about items for which settings are available in volume level and menu screens, parameter settings screens, and other screens are displayed here. If the screen is difficult to view, see “Adjusting the Display Contrast” (p. 190). 1. MEASURE Displays the current position within the song[…]

  • Page 22: Boss BR-600

    22 Panel Descriptions Re v0.10 1. MIC2 jack (TRS 1/4” phone type) These jack allows a mic to be connected (p. 34). * If the connection has been made to the GUITAR/BASS and the MIC2 jacks, the MIC2 jack is given priority. * Connecting a mic to MIC2 switches off the onboard stereo mic. 2. MIC1 jack (TRS 1/4” phone type) These jacks allow a mic to[…]

  • Page 23: Boss BR-600

    23 Panel Descriptions Re v0.10 fig.00-090 1. GUITAR / BASS jack High-impedance input jack to directly connect your guitar or bass.(p. 34) 2. MIC1 L / R (onboard stereo microphone L / R) This microphone can be used for recording with the BR-600. “Selecting the Input” (p. 36) “Turning on the onboard stereo microphone” (p. 36) * This mic is no[…]

  • Page 24: Boss BR-600

    24 Panel Descriptions Re v0.10 1 Make sure that the power of the BR-600 is turned off. 2 Turn over the BR-600. 3 Slide the battery cover in the direction indicated by the arrow and remove. 4 Being careful not to reverse the polarity (+/-), insert six AA dry-cell batteries into the battery compartment. fig.00-100 5 Replace the battery cover. Inserti[…]

  • Page 25: Boss BR-600

    25 Panel Descriptions Re v0.10 The Play screen is the most fundamental screen of the BR- 600, and is the first screen that appears when the BR-600 is turned on (see below). fig.00-242 Unless special note is made otherwise, the screen content referred to in the procedures described in this manual is that of the Play screen. About the Play Screen Pla[…]

  • Page 26: Boss BR-600

    MEMO Re v0.10 26[…]

  • Page 27: Boss BR-600

    27 Quick Start Quick Start[…]

  • Page 28: Boss BR-600

    28 Re v0.10 Connecting Peripheral Devices Make connections as shown in the diagram below. When making any connections, make sure that all devices are turned off. fig.00-110 F ront P anel Rear P anel CD Play er etc. Foot Switch (FS-5U etc.) Electric Guitar or Electric Bass Audio Set etc. Mic Expression P edal (Roland EV -5 etc.) AC Adaptor (PSA seri[…]

  • Page 29: Boss BR-600

    29 Connecting Peripheral Devices Re v0.10 Quick Start The bottom of the BR-600 features a groove (cord hook) for securing the AC adaptor (PSA series) cord. To prevent the inadvertent disruption of power to your unit (should the plug be pulled out accidentally), and to avoid applying undue stress to the AC adaptor jack, anchor the power cord using t[…]

  • Page 30: Boss BR-600

    30 Connecting Peripheral Devices Re v0.10 If your mic cable has an XLR connector, you can connect the mic using the converter cable included with the BR-600. The following describes how to connect the mic using this cable. fig.00-111 Insert the memory card (CompactFlash) with the card label facing upward. fig.00-112 Using a Mic Converter Cable Mic […]

  • Page 31: Boss BR-600

    Re v0.10 31 Quick Start Turning On / Off the BR-600 Be sure to use the following steps to turn on the power. Making a mistake in this procedure may result in malfunction or cause damage to your speakers. 1 Before you turn the power on, make sure of the following points. ■ Are all external devices connected properly? ■ Is the volume on the BR-60[…]

  • Page 32: Boss BR-600

    32 Re v0.10 Listening to a Demo Song Upon power-up, the song that was selected before the power was turned off is selected, and the data of that song is loaded. As soon as the data has been loaded, the Play screen appears in the display. fig.00-170 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to ?[…]

  • Page 33: Boss BR-600

    Re v0.10 33 Quick Start Moving the current position You can use the following method to move the current position. The song fast forwards as long as the [FF] is held down, and rewinds (reverses) while the [REW] button is held down. To move to the time where the first sound of a song is recorded, press and hold [STOP] and press [REW]. Each V-Track o[…]

  • Page 34: Boss BR-600

    34 Re v0.10 Connecting Instruments Your BR-600 is equipped with a number of input jacks to match the type of instrument that you will connect. Select an instrument appropriate for your purposes. fig.00-280 GUITAR/BASS : An electric guitar or bass can be connected to this jack. Since this is a high-impedance input, a guitar or bass can be connected […]

  • Page 35: Boss BR-600

    Re v0.10 35 Quick Start Preparing Songs For Recording When the memory card contains more than one song, the song that was recorded last is automatically selected. To record a new song, follow the procedure given below. fig.00-250 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “NEW,” and press[…]

  • Page 36: Boss BR-600

    36 Re v0.10 Selecting the Input Select the input source to record. The selected button will light. fig.00-290 [GUITAR] Select to record the instrument connected to the GUITAR/ BASS jack or the MIC 2 jack. [MIC] Select to record the signal from a microphone connected to the MIC1 jack and the MIC2 jack or from the onboard stereo microphone. [LINE IN][…]

  • Page 37: Boss BR-600

    37 Selecting the Input Re v0.10 Quick Start Adjust the volume of the input source for recording. 1 Lower the MASTER fader. 2 Turn the REC LEVEL dial to its center position and then slowly increase the MASTER fader. fig.00-330 3 Adjust the recording level with the REC LEVEL dial. You should adjust the level so that the INPUT level meter fluctuates w[…]

  • Page 38: Boss BR-600

    38 Re v0.10 Using Insert Effects The BR-600 comes with five onboard effects processors: an insert effect, loop effects, track EQ, pitch correction and mastering tool kit. Below is an explanation of the operations related to the insert effects. 1 Confirm that [PAD] is not lit, then press [EFFECTS] to display the currently selected effect patch. fig.[…]

  • Page 39: Boss BR-600

    39 Using Insert Effects Re v0.10 Quick Start 2 Press CURSOR [ ] [ ] to align the cursor up with the effect patch, and turn the TIME/VALUE dial to change the effect patch. Preset patches (P) The preset patches contain preset data. Their settings can be changed, but you cannot create a new preset patch. User patches (U) User patches can be rewritten,[…]

  • Page 40: Boss BR-600

    40 Re v0.10 Using the Rhythm The “Rhythm” is a dedicated Rhythm track that can not only play back Rhythm sounds as a guide during recording, you can also use it to play internal Rhythm patterns and original user-created Rhythm patterns and to play and record these patterns as your own Rhythm part performances. Recording in time with the Rhythm […]

  • Page 41: Boss BR-600

    41 Using the Rhythm Re v0.10 Quick Start 1 Confirm that [PAD] is not lit, then press [ARRANGE] so that the button lights up (indicating the BR-600 is in Arrangement mode). [RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled. 2 Press [PLAY]. The arrangement plays with the start of playback or recording. The arrangement automa[…]

  • Page 42: Boss BR-600

    42 Using the Rhythm Re v0.10 1 Confirm that [PAD] is not lit, then press [ARRANGE] so that the button lights up. fig.00-400 [RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled. 2 Select an arrangement. Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the Preset/Song and number. fig.00-410 Preset Arrangements (P) The pres[…]

  • Page 43: Boss BR-600

    43 Using the Rhythm Re v0.10 Quick Start You can temporarily change the tempo of the arrangement or pattern being played by carrying out the following procedure while the Play screen is displayed. 1 Use [CURSOR] and align the cursor up with “TEMPO” in the display. 2 Rotate the VALUE dial to adjust the tempo. fig.00-460 You can temporarily chang[…]

  • Page 44: Boss BR-600

    44 Re v0.10 Recording 1 Press either [1]–[7/8] at REC TRACK to select the recording track. If the button flashes in red, that track is ready for recording. fig.00-480 The status of each track can be determined from the indicator on the button. Off : No recorded data exists on the track. Green : Recorded data exists on the track. Red : The track i[…]

  • Page 45: Boss BR-600

    45 Recording Re v0.10 Quick Start Recording on the BR-600 is separated into three main modes. Use whichever mode is suitable in the course of bringing your song to completion. fig.00-520 INPUT : Only the instrument sounds or other input sources are recorded to the tracks. Sounds played back from other tracks are not recorded. BOUNCE : As the sounds[…]

  • Page 46: Boss BR-600

    46 Recording Re v0.10 fig.00-530 1 Press [REC MODE] repeatedly until INPUT is indicated for REC MODE at the left of the screen. The BR-600 will now enter Input mode. fig.00-540 2 Press [REC]. [REC] flashes in red and the BR-600 enters the recording standby state. fig.00-550 3 Press [PLAY]. [PLAY] lights in green, the [REC] and REC TRACK buttons now[…]

  • Page 47: Boss BR-600

    Re v0.10 47 Quick Start Playing Back Recorded Music fig.00-561 1 Press [ZERO] to move to the time location 00:00:00- 00.0. 2 Press [PLAY]. [PLAY] lights in green, and playback begins. Use the TRACK faders to adjust the volume separately for each track. During playback, hold down [DELETE/MUTE] and press a REC TRACK button that is lit in green and or[…]

  • Page 48: Boss BR-600

    48 Re v0.10 Recording an additional performance while listening to an existing performance Overdubbing The tracks for which the REC TRACK button is lit in green (or alternately in orange and green) are tracks that already have data recorded on them. The process of listening to a previously recorded performance while you record additional material o[…]

  • Page 49: Boss BR-600

    Re v0.10 49 Quick Start Putting multiple tracks together (Bounce) You can adjust the tone, panning, and volume balance for each track individually. 1 Confirm that [PAD] is not lit, then press [PAN/EQ/ LOOP FX]. fig.00-590 2 Press CURSOR [ ] [ ] to move the cursor to “PAN,” and press [ENTER]. The Pan settings screen appears in the display. fig.0[…]

  • Page 50: Boss BR-600

    50 Putting multiple tracks together (Bounce) Re v0.10 “Track EQ” is an independent two-band equalizer featured on each track that allows you to adjust the high- and low- frequency tonal qualities separately. These are just like the tone control on a stereo. 1 Confirm that [PAD] is not lit, then press [PAN/EQ/ LOOP FX]. fig.00-590 2 Press CURSOR[…]

  • Page 51: Boss BR-600

    51 Putting multiple tracks together (Bounce) Re v0.10 Quick Start 3 Press CURSOR [ ] [ ] until “FX Type” or “Type” is displayed, then turn the TIME/VALUE dial to select the loop effect. When using CHO/DLY Select from “CHORUS,” “DELAY,” or “DBLN” (doubling). fig.00-660 When using REV Select from “HALL” or “ROOM.” fig.00-6[…]

  • Page 52: Boss BR-600

    52 Putting multiple tracks together (Bounce) Re v0.10 fig.00-720 1 Press [REC MODE] repeatedly until “BOUNCE” is indicated for REC MODE at the left of the screen. The BR-600 will now enter BOUNCE mode. fig.00-730 “What are V-Tracks?” (p. 12) 2 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-track to which you want to record[…]

  • Page 53: Boss BR-600

    53 Section 1 Recording and Playback Section 1 Recording and Playback[…]

  • Page 54: Boss BR-600

    54 Re v0.10 Recording fig.00-250 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “NEW,” and press [ENTER]. “Type” appears in the display. fig.00-260 3 Rotate the TIME/VALUE dial to select the data type. 4 Press [ENTER]. “Are you sure?” appears in the display. fig.00-270 5 Press [ENTER][…]

  • Page 55: Boss BR-600

    55 Recording Re v0.10 Section 1 1 Press either [1]–[7/8] at REC TRACK to select the recording track. If the button flashes in red, that track is ready for recording. fig.00-480 The status of each track can be determined from the indicator on the button. Off : No recorded data exists on the track. Green : Recorded data exists on track. Red : The t[…]

  • Page 56: Boss BR-600

    56 Recording Re v0.10 The BR-600 is a eight-track multitrack recorder, and each track consists of eight V-Tracks. You can select any one of these V-Tracks for recording or playback. This allows a wide range of uses, such as recording one take of a guitar solo or vocal, and then recording another take without having to erase the first one. You can a[…]

  • Page 57: Boss BR-600

    57 Recording Re v0.10 Section 1 1 Press [REC MODE] repeatedly until INPUT indicator lights up. fig.00-540 2 Press [REC]. [REC] flashes in red and the BR-600 enters the recording standby state. fig.00-550 3 Press [PLAY]. [PLAY] lights in green, the [REC] and REC TRACK buttons now light solidly instead of flashing in red, and recording begins. fig.00[…]

  • Page 58: Boss BR-600

    58 Re v0.10 Repeating Playback (Repeat) By using the “Repeat function” you can repeatedly play back a specified part. Repeating playback allows you to check the mixing balance or perform loop recordings (p. 63) with the punch in/out functions. Playback repeats in the portion set with Repeat as shown below. fig.01-570 1 Press [REPEAT] at the poi[…]

  • Page 59: Boss BR-600

    59 Repeating Playback (Repeat) Re v0.10 Section 1 Normally, the repeat start and end points are registered at the exact position where [REPEAT] is pressed. This may make it difficult for you to set the repeat portion exactly as you desire. If this is the case, you can use the quantize function to have the time [REPEAT] is pressed be adjusted to the[…]

  • Page 60: Boss BR-600

    60 Re v0.10 Re-recording Only a Mistake (Punch-in/out) You may occasionally make a mistake while recording, or the performance may not turn out as you expect. In this case, you can punch in/out to re-record only the portion that is mistaken. Changing to recording during the playback of a song is referred to as punching in , and changing from record[…]

  • Page 61: Boss BR-600

    61 Re-recording Only a Mistake (Punch-in/out) Re v0.10 Section 1 It can be difficult sometimes to punch in and out with the [REC] button when both playing an instrument and recording by yourself. In such situations, you may find it convenient to connect a sold separately foot switch (such as a BOSS FS-5U or Roland DP-2) and use the foot switch to p[…]

  • Page 62: Boss BR-600

    62 Re-recording Only a Mistake (Punch-in/out) Re v0.10 • To erase an auto punch-in location, press and hold AUTO PUNCH [ON/OFF] and then press [IN]. • To erase an auto punch-out location, press and hold AUTO PUNCH [ON/OFF] and then press [OUT]. When the settings are erased, the AUTO PUNCH [ON/OFF], [IN], and [OUT] go out. If you want to save th[…]

  • Page 63: Boss BR-600

    63 Re-recording Only a Mistake (Punch-in/out) Re v0.10 Section 1 The repeat function (p. 58) allows you to play a certain portion of a song (the loop portion) over and over again. If you used auto punch in/out together with the repeat function, the portion will be repeated so the result of the recording can be heard right away. If the recording did[…]

  • Page 64: Boss BR-600

    64 Re v0.10 Canceling an Operation (Undo/Redo) Occasionally when the recording you make may not turn out as you wish, or the settings you make for an editing operation are incorrect, and you want to reverse what you have done. At these times, you can use the “Undo function.” The Undo function reverses the action you have just performed and retu[…]

  • Page 65: Boss BR-600

    Re v0.10 65 Section 1 Putting Multiple Tracks Together (Bounce) Although the BR-600 allows the simultaneous playback of eight tracks, when you run out of tracks, the BR-600 also lets you copy the recordings of multiple tracks together onto one track (V-Track). This is called “bounce” (also known as bounce recording or ping-pong recording). By c[…]

  • Page 66: Boss BR-600

    66 Putting Multiple Tracks Together (Bounce) Re v0.10 5 If you want to mix in the sound of the Rhythm as well, increase the Rhythm fader. If you do not want to record the Rhythm, lower the fader. 6 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the recording-destination track/V-Track. Here, set this to “78V2” (V-Track 2 of Tracks 7/8). fi[…]

  • Page 67: Boss BR-600

    Re v0.10 67 Section 1 L oading Songs Created with the BR-900CD/BR-864/BR-532 You can load songs created with the BR-900CD, BR-864, or BR-532 into the BR-600 via memory cards. First, save the song data created with the BR-900CD or BR- 864 to a memory card, then insert the memory card into the BR-600. 1 Confirm that [PAD] is not lit, then press [UTIL[…]

  • Page 68: Boss BR-600

    68 Loading Songs Created with the BR-900CD/BR-864/BR-532 Re v0.10 When copying song data created with the BR-532 from SmartMedia to a BR-600 memory card, you can load the data as a BR-600 song. Fist, insert the memory card containing the copy of the desired data into the BR-600. 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR […]

  • Page 69: Boss BR-600

    Re v0.10 69 Section 1 Displaying the Song Information Follow the procedure below to either display the elapsed recording time in the recording standby and recording screens. 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “SYS,” and press [ENTER]. fig.01-350 3 Press CURSOR [ ] [ ] to select ?[…]

  • Page 70: Boss BR-600

    MEMO Re v0.10 70[…]

  • Page 71: Boss BR-600

    71 Section 2 Editing Section 2 Editing[…]

  • Page 72: Boss BR-600

    72 Re v0.10 Registering Time (Locator) Using the locator function, you can register any desired time in a song as a “locator point” so that you can jump to that point later with just the press of a button. This function is quite useful during editing. 1 At the Play screen, move to the location where you want to register the locator point. 2 Pre[…]

  • Page 73: Boss BR-600

    Re v0.10 73 Section 2 Search for the Music’s Start and End (Scrub/Preview) Scrub function When editing a sound, some times you need to know exactly where the sound starts, or exactly where the recording with an auto punch in starts. To enable you to find these points accurately, the BR-600 is equipped with the Scrub function. When you use the Scr[…]

  • Page 74: Boss BR-600

    74 Search for the Music’s Start and End (Scrub/Preview) Re v0.10 Besides switching the scrub point in the Play screen (p. 73), you can also use the following method to switch the scrub point. 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “SCR,” and press [ENTER]. fig.02-040 3 Press CURSOR […]

  • Page 75: Boss BR-600

    Re v0.10 75 Section 2 Editing the Performance on a Track (Track Edit) The BR-600 allows you to edit your songs by performing editing functions such as copying and moving data recorded on the tracks. Track Copy allows you to copy a specific part of data and then place it in a different location. You can perform editing operations such as copying the[…]

  • Page 76: Boss BR-600

    76 Editing the Performance on a Track (Track Edit) Re v0.10 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “TRK,” and press [ENTER]. fig.02-180 3 Press CURSOR [ ] [ ] to move the cursor to “CPY,” and press [ENTER]. fig.02-190 4 Turn the TIME/VALUE dial to select “TME/MES” and press [E[…]

  • Page 77: Boss BR-600

    77 Editing the Performance on a Track (Track Edit) Re v0.10 Section 2 Perform the procedure given below to copy the portion from the repeat start (A) to the repeat end (B). Ex. 1 : Copying twice to the same track fig.02-090 Ex. 2 : Copying twice to another track fig.02-100 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ […]

  • Page 78: Boss BR-600

    78 Editing the Performance on a Track (Track Edit) Re v0.10 8 Press [ENTER]. fig.02-150 9 Turn the TIME/VALUE dial to select the number of copies you want to be placed. 10 When you are ready to execute the copy, press [ENTER]. The display will ask “Are you sure?,” so that you can confirm the operation. 11 Press [ENTER]. The copy is executed. 12[…]

  • Page 79: Boss BR-600

    79 Editing the Performance on a Track (Track Edit) Re v0.10 Section 2 Track Move allows you to move a specific portion of data to a different location. Perform the procedure given below to move the portion between specific times. Ex. 1 : Moving to the same track fig.02-340 Ex. 2 : Moving to another track fig.02-350 1 Confirm that [PAD] is not lit, […]

  • Page 80: Boss BR-600

    80 Editing the Performance on a Track (Track Edit) Re v0.10 10 Press [ENTER]. fig.02-410 11 Use [CURSOR] and the TIME/VALUE dial to specify the time of the beginning of the location “T” (To) where you want the data moved. 12 When you are ready to execute the move, press [ENTER]. The display will ask “Are you sure?,” so that you can confirm […]

  • Page 81: Boss BR-600

    81 Editing the Performance on a Track (Track Edit) Re v0.10 Section 2 4 Turn the TIME/VALUE dial to select “AB” and press [ENTER]. fig.02-320 5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-Track to move from, and track/V- Track to move to. 6 Press [ENTER]. fig.02-330 7 Use CURSOR [ ] [ ] and the TIME/VALUE dial to specify th[…]

  • Page 82: Boss BR-600

    82 Editing the Performance on a Track (Track Edit) Re v0.10 6 Press [ENTER]. fig.02-450 7 Use [CURSOR] and the TIME/VALUE dial to specify the time of the beginning of the location “T” (To) where you want the data to be moved. 8 When you are ready to execute the move, press [ENTER]. The display will ask “Are you sure?,” so that you can confi[…]

  • Page 83: Boss BR-600

    83 Editing the Performance on a Track (Track Edit) Re v0.10 Section 2 3 Press CURSOR [ ] [ ] to move the cursor to “ERS,” and press [ENTER]. fig.02-520 4 Turn the TIME/VALUE dial to select “TME/MES” and press [ENTER]. fig.02-530 5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-Track to erase from. 6 Press [ENTER]. fig.02-5[…]

  • Page 84: Boss BR-600

    84 Editing the Performance on a Track (Track Edit) Re v0.10 3 Press CURSOR [ ] [ ] to move the cursor to “ERS,” and press [ENTER]. fig.02-480 4 Turn the TIME/VALUE dial to select “AB” and press [ENTER]. fig.02-490 5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-Track to erase from. 6 When you are ready to execute the eras[…]

  • Page 85: Boss BR-600

    85 Editing the Performance on a Track (Track Edit) Re v0.10 Section 2 Perform the procedure given below to exchange the data between two tracks. Ex. : exchanging all the data on track 1 with all the data on track 2 fig.02-590 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “TRK,” and press [EN[…]

  • Page 86: Boss BR-600

    86 Re v0.10 Organizing the Songs You’ve Recorded Follow the procedure below to copy the currently selected song. 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “EDT,” and press [ENTER]. fig.02-620 3 Press CURSOR [ ] [ ] to move the cursor to “CPY,” and press [ENTER]. The Copy Song scree[…]

  • Page 87: Boss BR-600

    87 Organizing the Songs You’ve Recorded Re v0.10 Section 2 When you perform overdubbing or punch-in/out, the data that you rewrite (replace) actually remains on the memory card. In some cases, this unwanted data may occupy a significant amount of space on the memory card. This will cause the time available for recording to be less than it should […]

  • Page 88: Boss BR-600

    88 Organizing the Songs You’ve Recorded Re v0.10 When a new song is created, it is automatically given a name such as “SONG 0001.” With your 600, you can use “Song Name” to give each song a name, which helps you manage and organize your songs. 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor[…]

  • Page 89: Boss BR-600

    89 Organizing the Songs You’ve Recorded Re v0.10 Section 2 3 Press CURSOR [ ] [ ] to move the cursor to “PRT,” and press [ENTER]. The Song Protect screen appears in the display. fig.02-710 4 Rotate TIME/VALUE dial to select the “ON.” 5 Press [UTILITY] (or press [EXIT] repeatedly) to return to the Play screen. When a song is protected, the[…]

  • Page 90: Boss BR-600

    90 Re v0.10 Creating a Master Tape/ Disc This process involves recording the finished song to your recorder (cassette tape recorder, CD recorder, etc.) and making a master tape or a master disc. 1 Connect the BR-600 LINE OUT jacks to the cassette tape recorder’s input jacks. 2 Put the cassette tape recorder in record mode. 3 Press [PLAY] on th[…]

  • Page 91: Boss BR-600

    91 Section 3 Using Effects Section 3 Using Effects[…]

  • Page 92: Boss BR-600

    92 Re v0.10 Using the Insert Effects The BR-600 comes with five effects processors: an insert effects, loop effects, Track EQ, Pitch Correction, and Mastering Tool Kit. An insert effects, loop effects, and Track EQ can be used simultaneously, and you can make settings for each effect as desired. Here is an explanation of how to change the various p[…]

  • Page 93: Boss BR-600

    93 Using the Insert Effects Re v0.10 Section 3 If you wish to create a new effect sound, you should first select an existing patch that is closest to the sound you want, and then edit its settings. If you wish to save the effect settings that you edited, save them as a user patch or song patch. 1 Confirm that [PAD] is not lit, then press [EFFECTS].[…]

  • Page 94: Boss BR-600

    94 Using the Insert Effects Re v0.10 Follow the procedure below to enter a name (patch name) for an effect that you’ve modified, and save it as a new effect patch. * If you do not need to change the patch name, go to Step 4 after entering the Effect screen. 1 At the Effect screen, press CURSOR [ ] to move the cursor to “NAME,” and press [ENTE[…]

  • Page 95: Boss BR-600

    95 Using the Insert Effects Re v0.10 Section 3 By default, the insert effect is inserted immediately after the input source. The reason for this is to allow for the effects- processed (wet) sound to be recorded and monitored. However, sometimes you want to change the connection order. On the BR-600, you can accommodate a wide variety of situations […]

  • Page 96: Boss BR-600

    96 Re v0.10 Insert Effect Parameter Functions The algorithms (the available effects and their connection order) that can be used as an insert effect are shown below. The algorithms that can be selected will differ for each bank. To select the algorithm that you wish to use, first select the effect bank that includes that algorithm, and then refer t[…]

  • Page 97: Boss BR-600

    97 Insert Effect Parameter Functions Re v0.10 Section 3 Simulates the sound of a bass guitar. Obtain the sound of a bass guitar while playing an electric guitar. * You should avoid playing chords when using the Bass Simulator. fig.03-190 Bass Simulator Compressor/Defretter — Compressor — Defretter Noise Suppressor Foot Volume Modulation — Flanger -[…]

  • Page 98: Boss BR-600

    98 Insert Effect Parameter Functions Re v0.10 This is a multi-effect designed for bass guitar. This features an amp sound that uses a preamp and speaker simulator. fig.03-230 Compressor Preamp Speaker Simulator 4Band Equalizer/Wah — 4Band Equalizer — Wah Noise Suppressor Foot Volume Modulation — Flanger — Chorus — Phaser — Pitch Shifter — Doubling […]

  • Page 99: Boss BR-600

    99 Insert Effect Parameter Functions Re v0.10 Section 3 This is a multi-effect designed for vocals. The COSM compressor/limiter is perfect for creating a basic sound. fig.03-270 COSM Comp/Limiter De-esser Enhancer 4Band Equalizer Noise Suppressor Foot Volume Delay This algorithm connects seven types of effect, all in full stereo. fig.03-280 Compres[…]

  • Page 100: Boss BR-600

    100 Insert Effect Parameter Functions Re v0.10 This algorithm is for use when simultaneously recording a vocal and electric guitar. For the guitar, you can produce an amp sound using a preamp and speaker simulator. (GUITAR) (MIC) (GUITAR) Compressor PreAmp Speaker Simulator Noise Suppressor Delay (MIC) Compressor 4Band Equalizer Noise Suppressor De[…]

  • Page 101: Boss BR-600

    101 Insert Effect Parameter Functions Re v0.10 Section 3 This simulates the sound of an acoustic guitar. It allows you to use an electric guitar to produce sounds similar to those of an acoustic guitar. * If you set the pickup selector of your guitar to the front position, the desired effect will be easier to achieve. On/Off OFF, ON This parameter […]

  • Page 102: Boss BR-600

    102 Insert Effect Parameter Functions Re v0.10 A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader. Best results will be achieved when stereo recording. * This effect can be used when the MODULATION “Type” parameter is set to “CHORUS.” On/Off OFF, ON This parameter turns the ch[…]

  • Page 103: Boss BR-600

    103 Insert Effect Parameter Functions Re v0.10 Section 3 Attack Time (with VtgRack) 0 – 100 This adjusts the amount of time it takes for the compression ratio set in Ratio to be reached once compression begins, as the input level exceeds the set threshold level. The larger the value set here, the more rapidly compression is applied. Release Time […]

  • Page 104: Boss BR-600

    104 Insert Effect Parameter Functions Re v0.10 By adding sounds which are out-of-phase with the direct sound, this effect enhances the definition of the sound, and pushes it to the forefront. On/Off OFF, ON This parameter turns the enhancer effect on/off. Sens 0 – 100 Adjusts the manner in which the enhancer will be applied relative to the input […]

  • Page 105: Boss BR-600

    105 Insert Effect Parameter Functions Re v0.10 Section 3 Produces a lo-fi sound. On/Off OFF, ON This parameter turns the lo-fi box effect on/off. Type Select the mode of the lo-fi box. RADIO : The sound will appear to be heard from an AM radio. * By adjusting “Tuning,” you can simulate the sounds that occur when you adjust the tuning frequency […]

  • Page 106: Boss BR-600

    106 Insert Effect Parameter Functions Re v0.10 This effect reduces the noise and hum. Since it suppresses the noise in synchronization with the envelope of the sound (the way in which the sound decays over time), it has very little effect on the sound, and does not harm the natural character of the sound. On/Off OFF, ON This parameter turns the noi[…]

  • Page 107: Boss BR-600

    107 Insert Effect Parameter Functions Re v0.10 Section 3 Adjust the distortion and tone of the guitar sound. * When all Bass, Middle and Treble are set to “0,” no sound may be produced depending on the “Type” setting. On/Off OFF, ON Turns the preamp effect on/off. Type This sets the type of the preamp. The distortion and tone characteristic[…]

  • Page 108: Boss BR-600

    108 Insert Effect Parameter Functions Re v0.10 This creates a bell-like sound by ring-modulating the guitar sound with the signal from the internal oscillator. The sound will be unmusical and lack distinctive pitches. On/Off OFF, ON This parameter turns the ring modulator effect on/off. Frequency 0 – 100 This adjusts the frequency of the internal[…]

  • Page 109: Boss BR-600

    109 Insert Effect Parameter Functions Re v0.10 Section 3 Tremolo is an effect that creates a cyclic change in volume. Pan cyclically moves the stereo position between left and right (when stereo output is used). * This effect can be used when the MODULATION “Type” parameter is set to “TRM/PAN.” On/Off OFF, ON This parameter turns the tremol[…]

  • Page 110: Boss BR-600

    110 Insert Effect Parameter Functions Re v0.10 The wah effect creates a unique tone by changing the frequency response characteristics of a filter. Touch wah creates an automatic wah by changing the filter in response to the volume of the input. Pedal wah lets you use an Expression pedal or the like to obtain real-time control of the wah effect. * […]

  • Page 111: Boss BR-600

    Re v0.10 111 Section 3 Mastering Use the “Mastering Tool Kit” to produce a two-track master of the bounce tracks with the levels optimized. * Mastering can be performed only on Tracks 7 and 8. Record any song you want to master to Tracks 7 and 8 before you begin the mastering process. 1 Press [REC MODE] several times until MASTERING is indicate[…]

  • Page 112: Boss BR-600

    112 Mastering Re v0.10 5 Select the Mastering Tool Kit. Use the TIME/VALUE dial to select the Preset/Song/ User patch and number for the Mastering Tool Kit. “Mastering Tool Kit Patch List” (p. 207) 6 Press [EXIT] to return to the Play screen. The overall volume is adjusted by the MASTER fader. At this time, raise the volume as high as possible […]

  • Page 113: Boss BR-600

    113 Mastering Re v0.10 Section 3 To create a new patch, select the patch that most closely resembles the sound you have in mind from the effects patches already stored in the unit, then edit its settings. If you wish to save the effect settings that you edited, save them as a user patch or song patch. 1 Carry out Steps 1–3 from p. 111, and switch[…]

  • Page 114: Boss BR-600

    114 Mastering Re v0.10 This assigns a name (patch name) to the edited patch settings and saves the settings. * If you do not need to change the patch name, go to Step 4 after entering the Mastering Tool Kit selection screen. 1 At the Mastering Tool Kit selection screen, press CURSOR [ ] to move the cursor to “NAME,” and press [ENTER]. The Patch[…]

  • Page 115: Boss BR-600

    Re v0.10 115 Section 3 Mastering Tool Kit Parameter Functions The Mastering Tool Kit’s algorithms are composed from the following effects. Equalizer Bass Cut Filter Enhancer Input Expander Compressor Mixer Limiter Output On/Off OFF, ON This parameter turns the equalizer effect on/off. Input Gain -24 – +12 dB Sets the overall volume before pa[…]

  • Page 116: Boss BR-600

    116 Mastering Tool Kit Parameter Functions Re v0.10 This is a filter that cuts unwanted low range noise, such as pops. On/Off OFF, ON This setting turns the Bass Cut Filter on/off. Freq 20 Hz – 2.0 kHz This sets the frequency containing popping or other undesirable lower-range noises that you want to cut. This adds more liveliness to the sound, p[…]

  • Page 117: Boss BR-600

    117 Mastering Tool Kit Parameter Functions Re v0.10 Section 3 This compresses the overall output signal when the input volume level exceeds a set value. On/Off OFF, ON This parameter turns the compressor effect on/off. Lo Thres -24 – 0 dB This sets the volume level at which the lower-range compressor goes into effect. Lo Ratio 1:1.00 – 1:16.0, […]

  • Page 118: Boss BR-600

    118 Re v0.10 Using the Loop Effects Here is an explanation of how to change the various parameters for the loop effects (chorus/delay/doubling/ reverb). For an explanation of loop effects, refer to “Loop Effect Parameter Functions” (p. 120). 1 Confirm that [PAD] is not lit, then press [PAN/EQ/ LOOP FX]. 2 Press CURSOR [ ] [ ] to move the cursor[…]

  • Page 119: Boss BR-600

    119 Using the Loop Effects Re v0.10 Section 3 The following explains how you can alter the volume of the signals sent by each track to the loop effects (the send level), and control the degree to which the loop effects are applied. 1 Confirm that [PAD] is not lit, then press [PAN/EQ/ LOOP FX]. 2 Press CURSOR [ ] [ ] to move the cursor to “CHO/DLY[…]

  • Page 120: Boss BR-600

    120 Re v0.10 Loop Effect Parameter Functions This selects the chorus, delay, or doubling effect. FX Type This sets the type of the effect. CHORUS : A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader. DELAY : This creates a thicker sound by applying a delayed sound to the direct sound.[…]

  • Page 121: Boss BR-600

    Re v0.10 121 Section 3 Using the Track EQ This section explains how to edit the Track EQ settings (parameters). For a fuller description of Track EQ, refer to “Track EQ Parameter Functions” (p. 122). 1 Confirm that [PAD] is not lit, then press [PAN/EQ/ LOOP FX]. 2 Press CURSOR [ ] [ ] to move the cursor to “EQ,” and press [ENTER]. The EQ Se[…]

  • Page 122: Boss BR-600

    122 Re v0.10 Track EQ Parameter Functions This is a two-band equalizer that is independent for each track. On/Off OFF, ON This parameter turns the equalizer effect on/off. LoG -12 – +12 dB This sets the gain (-12 to +12 dB) for the low-range equalizer (shelving type). LoF 40 Hz – 1.5 kHz This sets the center frequency (40Hz to 1.5 kHz) for the […]

  • Page 123: Boss BR-600

    Re v0.10 123 Section 3 Fixing the Pitch of Vocals (Pitch Correction) The term Pitch Correction is used to describe a group of effects that are used on recorded vocal tracks to fix incorrect pitches. When compared with guitars, pianos, and other musical instruments, the human voice generally produces a relatively unstable tone. And when recording un[…]

  • Page 124: Boss BR-600

    124 Fixing the Pitch of Vocals (Pitch Correction) Re v0.10 Let’s now use the BR-600’s pitch correction feature to clean up some mistakes in a solo vocal part. Using this feature, we will be able to correct pitches in real time and in semitone units. 1 Before using pitch correction, record a solo vocal track to work with. 2 Press [REC MODE] seve[…]

  • Page 125: Boss BR-600

    125 Fixing the Pitch of Vocals (Pitch Correction) Re v0.10 Section 3 13 Press [PLAY]. Both [PLAY] and [REC] will light up and recording will start. The solo part will be played and any incorrect pitches will be fixed. At the same time, the corrected part will be recorded on the selected track. 14 Press [STOP] at the point where you want to stop rec[…]

  • Page 126: Boss BR-600

    126 Fixing the Pitch of Vocals (Pitch Correction) Re v0.10 Each of the preset patches 1–5 uses a slightly different method for correcting pitches. Normally, it will be sufficient to select the patch that gives the results you like best; however, if you cannot achieve favorable results using any of these patches, you can change the Pitch Correctio[…]

  • Page 127: Boss BR-600

    127 Fixing the Pitch of Vocals (Pitch Correction) Re v0.10 Section 3 Modified Pitch Correction settings are saved by writing them together under a new patch name. * If you do not need to change the patch name, go to Step 4 after entering the Pitch Correction patch selection screen. 1 At the Pitch Correction patch selection screen, press CURSOR [ ] […]

  • Page 128: Boss BR-600

    128 Fixing the Pitch of Vocals (Pitch Correction) Re v0.10 In the procedures described thus far, what has been explained is how to correct the overall pitch for the entire song, from start to finish, in semitone increments. In actual practice, however, there may be situations where you want to correct only a certain section or adjust the pitch diff[…]

  • Page 129: Boss BR-600

    129 Fixing the Pitch of Vocals (Pitch Correction) Re v0.10 Section 3 6 Use [CURSOR] to move the cursor to “Smth” and specify the correction speed. Smth (Smooth) -100 – +100 The value set here is added to the value for the “Smooth” patch parameter (p. 127). When set to 0, the correction proceeds at the rate set in the patch’s “Smooth?[…]

  • Page 130: Boss BR-600

    MEMO Re v0.10 130[…]

  • Page 131: Boss BR-600

    131 Section 4 Using The Rhythm Section 4 Using The Rhythm[…]

  • Page 132: Boss BR-600

    132 Re v0.10 About Rhythms With the BR-600, you can use the panel buttons (drum pads) to play the drum sounds any way you like. The BR-600 features nine pre-programmed collections of drum sounds designed for use in different musical genres (drum kits); select the drum kit suited to the type of music you are playing. In addition, you can use the ded[…]

  • Page 133: Boss BR-600

    133 About Rhythms Re v0.10 Section 4 The BR-600’s rhythms are composed of performance data of two main types called “patterns” and “arrangements.” When bands and other groups play, the drums usually repeat a predetermined pattern lasting about one or two measures. On the BR-600, this basic, repeating performance data is referred to as a ?[…]

  • Page 134: Boss BR-600

    134 About Rhythms Re v0.10 Although you can play a pattern by itself as a guide for practice, like a metronome, the rhythm in that case continues from the start of the song to the end without changing. When creating songs that include musical changes, a number of different patterns need to be arranged sequentially; for example, an intro followed by[…]

  • Page 135: Boss BR-600

    Re v0.10 135 Section 4 Playing the Drum Sounds Now try playing the drum sounds using free hand movements to play the pads. 1 With the Play screen active, press [PAD] so that the button lights. You do not need to press [PAD] if the indicator is already lit. 2 Move the RHYTHM fader and MASTER fader to the positions shown in the figure. fig.04-020 * N[…]

  • Page 136: Boss BR-600

    Re v0.10 136 Changing the Drum Sound (Drum Kits) Selecting Drum Kits A drum kit consists of a collection of various rhythm instrument sounds organized as one set. The BR-600 is programmed with nine internal “preset drum kits.” Also included are five original “song drum kits.” Song drum kits are saved to each song individually on memory card[…]

  • Page 137: Boss BR-600

    137 Changing the Drum Sound (Drum Kits) Re v0.10 Section 4 3 Press CURSOR [ ] [ ] to move the cursor to “KIT,” and press [ENTER]. When using pattern mode When using arrangement mode fig.04-060 4 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select drum kits by switching the preset/song and number. (P1 – 9) STD1, 2 : Standard sets ROOM : Set w[…]

  • Page 138: Boss BR-600

    Changing the Drum Sound (Drum Kits) Re v0.10 138 Creating Original Drum Kits (Tone Load) With the BR-600, you can create original drum kits not only with the internal drum sounds, but by loading drum sounds from external sources as well (Tone Load). There are three ways to load drum tones. ● Loading from the tracks ● Loading from other drum kit[…]

  • Page 139: Boss BR-600

    139 Changing the Drum Sound (Drum Kits) Re v0.10 Section 4 5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to specify the range (start and end points) of drum sounds to be loaded in terms of measures or time locations. Start Point (“S”) Specify the measure or location to be used as the start point for loading the drum sounds. fig.04-100 End Point […]

  • Page 140: Boss BR-600

    140 Changing the Drum Sound (Drum Kits) Re v0.10 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR[ ][ ]to move the cursor to “TONE,” and press [ENTER]. fig.04-150 3 Press CURSOR [ ] [ ] to move the cursor to “COPY,” and press [ENTER]. fig.04-160 4 Turn the TIME/VALUE dial to specify the copy- destination drum kit, then […]

  • Page 141: Boss BR-600

    141 Changing the Drum Sound (Drum Kits) Re v0.10 Section 4 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “TONE,” and press [ENTER]. 3 Press CURSOR [ ] [ ] to move the cursor to “ERASE,” and press [ENTER]. fig.04-210 4 Turn the TIME/VALUE dial to specify the erase drum kit, then press [EN[…]

  • Page 142: Boss BR-600

    142 Re v0.10 Playing Rhythm Patterns Now try selecting a pattern you like from the internal rhythm patterns and then have that pattern play back repeatedly. 1 Confirm that [PAD] is not lit, then press [PATTERN] so that the button lights. The BR-600 switches to Pattern mode, enabling patterns to be played. fig.04-270 [RHYTHM ON/OFF] simultaneously l[…]

  • Page 143: Boss BR-600

    Re v0.10 143 Section 4 Playing Rhythm Arrangements Now try selecting an arrangement you like from the internal arrangements and then have that arrangement play back . 1 Confirm that [PAD] is not lit, then press [ARRANGE] so that the button lights. The BR-600 switches to Arrangement mode, enabling arrangements to be played. fig.04-300 [RHYTHM ON/OFF[…]

  • Page 144: Boss BR-600

    144 Re v0.10 Creating Original Patterns With the BR-600 you can create your own original patterns and then save these as song patterns. This is convenient when, for example, you cannot find just the pattern you want from the preset patterns. There are three ways to create patterns. You can use this method to create patterns by tapping the drum pads[…]

  • Page 145: Boss BR-600

    Re v0.10 Creating Original Patterns 145 Section 4 Creating Patterns by Tapping the Drum Pads (Realtime Recording) 1 Confirm that [PAD] is not lit, then press [PATTERN]. [PATTERN] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. [PAD] lights up, indicating that the drum pads are enabled for use. fig.04-320 3 Use CURSOR [ ] [ ] and the TIME/VALUE di[…]

  • Page 146: Boss BR-600

    146 Creating Original Patterns Re v0.10 6 Press CURSOR [ ] [ ] to select “REC,” and press [ENTER]. A one-measure count-in is played, and then Realtime Recording starts. * You can also start Realtime Recording by pressing the [REC] button. 7 Input the drum sounds by tapping the drum pads at the desired timing. 8 Readjust the tempo and/or Quantiz[…]

  • Page 147: Boss BR-600

    147 Creating Original Patterns Re v0.10 Section 4 During Realtime Recording, you can delete any drum sounds you do not need by holding down [DELETE/ MUTE] and pressing the drum pad for the drum sound you want to delete. 1 Hold down [DELETE/MUTE] and press the drum pad for the drum sound you want to delete. The corresponding drum sound is deleted fo[…]

  • Page 148: Boss BR-600

    Creating Original Patterns Re v0.10 148 Inputting Sounds One by One While Confirming the Input Visually (Step Recording) When inputting patterns, you can add drum sounds one at a time and confirm the input visually in the display. This is convenient for inputting patterns that are difficult to perform using the drum pads. 1 Confirm that [PAD] is no[…]

  • Page 149: Boss BR-600

    149 Creating Original Patterns Re v0.10 Section 4 6 Press CURSOR [ ] [ ] to select “REC,” and press [ENTER]. Recording begins. * You can also start recording by pressing [REC]. 7 Use CURSOR [ ] to move the cursor to the position where the drum sound currently enabled for input is displayed. 8 Set the drum sound using the TIME/VALUE dial. 9 Use […]

  • Page 150: Boss BR-600

    150 Creating Original Patterns Re v0.10 11 If you mistakenly input the wrong drum sound, delete that sound. You can use the following procedure to delete drum sounds. Move the cursor to the position of the drum sound you want to delete, then carry out the following. • Rotate the TIME/VALUE dial completely to the right. • Press [ENTER]. • Swit[…]

  • Page 151: Boss BR-600

    Re v0.10 151 Section 4 Naming Patterns Song patterns can be given a name (pattern name) that consists of up to eight characters. 1 Confirm that [PAD] is not lit, then press [PATTERN]. [PATTERN] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. The Pattern Edit screen appears in the display. 3 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select a s[…]

  • Page 152: Boss BR-600

    152 Re v0.10 Copying Patterns When you want to change a preset pattern slightly to create a desired pattern, you can copy the preset pattern to a song pattern, after which you have complete freedom to change the performance data. 1 Confirm that [PAD] is not lit, then press [PATTERN]. [PATTERN] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. The P[…]

  • Page 153: Boss BR-600

    Re v0.10 153 Section 4 Erasing Patterns 1 Confirm that [PAD] is not lit, then press [PATTERN]. [PATTERN] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. The Pattern Edit screen appears in the display. 3 Press CURSOR [ ] [ ] to move the cursor to “ERASE,” and press [ENTER]. fig.04-481 4 Turn the TIME/VALUE dial to select the song pattern (S001[…]

  • Page 154: Boss BR-600

    154 Re v0.10 Creating Original Arrangements With the BR-600, you can arrange patterns in whatever sequence you like, giving you freedom to compose songs, from intro to ending, the way you want. You can then save these arranged patterns as song arrangements. You can create song arrangements of up to 999 measures. Now try actually creating an arrange[…]

  • Page 155: Boss BR-600

    155 Creating Original Arrangements Re v0.10 Section 4 6 Press CURSOR [ ] [ ] to move the cursor to the parameter you want to change, then turn the TIME/ VALUE dial to change the setting’s value. You can press [PLAY] to play the sound of the pattern in the currently selected step. Starting Measure This sets the measure from which the performance o[…]

  • Page 156: Boss BR-600

    156 Creating Original Arrangements Re v0.10 Perform the procedure below to insert a new step at the current step. fig.04-550 1 Confirm that [PAD] is not lit, then press [ARRANGE] so that the button lights. [ARRANGE] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. The Arrangement Edit screen appears in the display. 3 Press CURSOR [ ] [ ] to move t[…]

  • Page 157: Boss BR-600

    Re v0.10 157 Section 4 Naming Arrangements Song arrangements can be given a name (arrangement name) of your choice that consists of up to eight characters. 1 Confirm that [PAD] is not lit, then press [ARRANGE]. [ARRANGE] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. The Arrangement Edit screen appears in the display. 3 Use CURSOR [ ] [ ] and th[…]

  • Page 158: Boss BR-600

    158 Re v0.10 Copying Arrangements When you want to change a preset arrangement slightly to create a desired arrangement or create a variation of a source arrangement, you can copy the preset arrangement as a song arrangement, after which you can change it freely. 1 Confirm that [PAD] is not lit, then press [ARRANGE]. [ARRANGE] and [RHYTHM ON/OFF] l[…]

  • Page 159: Boss BR-600

    Re v0.10 159 Section 4 Erasing Arrangements This erases Step 2 and all subsequent steps in the currently selected song arrangement. Step 1 cannot be erased, but instead remains with the step set to “Metro” (Metronome). 1 Confirm that [PAD] is not lit, then press [ARRANGE]. [ARRANGE] and [RHYTHM ON/OFF] light. 2 Press [RHYTHM EDIT]. 3 Press CURS[…]

  • Page 160: Boss BR-600

    MEMO Re v0.10 160[…]

  • Page 161: Boss BR-600

    161 Section 5 Using USB Section5 Using USB[…]

  • Page 162: Boss BR-600

    162 Re v0.10 Before Using USB (Overview) The BR-600 is equipped with a USB port for connecting the BR-600 directly to computers, allowing you to carry out the following operations. ● Backing up the BR-600’s data ● Saving BR-600 track data in WAV/AIFF format (WAV/ AIFF Export) ● Loading WAV/AIFF files in BR-600 tracks (WAV/AIFF Import) ● I[…]

  • Page 163: Boss BR-600

    163 Before Using USB (Overview) Re v0.10 Section 5 USB Folder WAV and AIFF files loaded to the BR-600’s tracks, and WAV and AIFF files saved on computers (track data converted to WAV and AIFF format) will be saved here (p. 167, p. 170, p. 180, p. 182). Folders and files created on memory cards are displayed on the computer screen. When you contin[…]

  • Page 164: Boss BR-600

    164 Re v0.10 With Windows When a memory card is full or when you want to save important data to a computer, you can carry out a backup. We recommend making frequent backups to minimize the risk of losing data if a memory card becomes damaged. 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the reco[…]

  • Page 165: Boss BR-600

    165 With Windows Re v0.10 Section 5 With Windows 2000/Me 1) In My Computer, right-click on the “BOSS_BR- 600” icon (or “Removable disk (*:)” icon) to “Eject” the disk. 2) Click the icon in the task tray, then click the “Stop USB Disk–drive (*:)” message displayed there. fig.05-080 3) Click [OK] in the “Safe To Remove Hardware”[…]

  • Page 166: Boss BR-600

    166 With Windows Re v0.10 5 When restoring data backed up on a computer to the BR-600, drag the “ROLAND” folder to the “BOSS_BR-600” icon (or the “Removable disk (*:)” icon) and drop it there (overwriting it). fig.05-070 When you have finished recovering the data, the Idling screen returns to the display. 6 Quit the connection to the co[…]

  • Page 167: Boss BR-600

    167 With Windows Re v0.10 Section 5 You can convert the BR-600’s track data into WAV or AIFF files and save these on your computer. After converting your mastered tracks to WAV or AIFF files, you can easily use your computer to create audio CDs with the data, as well as load the data into audio applications. 1 Connect your computer and the BR-600[…]

  • Page 168: Boss BR-600

    168 With Windows Re v0.10 8 Export the WAV or AIFF file to the computer. 1) Click the “BOSS_BR-600” (or “Removable disk (*:)”) icon. 2) Drag the WAV or AIFF file in the “USB” folder in the “ROLAND” folder to the computer’s folder and drop it in the folder. fig.05-150 When you have finished exporting the data, the Idling screen ret[…]

  • Page 169: Boss BR-600

    169 With Windows Re v0.10 Section 5 When exporting WAV or AIFF files, a memory card needs to have the following amounts of storage space remaining: When exporting in “mono” : approximately 5.1 MB per track per minute When exporting in “stereo” : approximately 10.1 MB per stereo track (two tracks) per minute If there isn’t enough storag[…]

  • Page 170: Boss BR-600

    170 With Windows Re v0.10 You can take WAV or AIFF files on your computer, such as files created with audio software applications, and load them to the BR-600’s tracks. 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY]. 3 Press CURSOR [ ] [ ] to move the cursor[…]

  • Page 171: Boss BR-600

    171 With Windows Re v0.10 Section 5 7 Copy the WAV or AIFF files you want to import. 1) Click the “BOSS_BR-600” (or “Removable disk (*:)”) icon. 2) Drag the imported WAV or AIFF file to the “USB” folder in the “ROLAND” folder. * Only one file can be imported at a time in each import operation. Do not drag and drop more than one file[…]

  • Page 172: Boss BR-600

    172 With Windows Re v0.10 You can import SMFs (Standard MIDI Files) stored on memory cards as song patterns. You can easily increase your collection of song patterns by creating SMFs on your computer or other device and copying them to memory cards. 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with t[…]

  • Page 173: Boss BR-600

    173 With Windows Re v0.10 Section 5 7 Press [EXIT] repeatedly to return to the Play screen. * If you press [EXIT] without quitting the connection to the computer, the following screens appear. In this case, pressing [ENTER] and then [EXIT] returns the Play screen to the display. fig.05-330 At this point, you can safely disconnect the USB cable from[…]

  • Page 174: Boss BR-600

    174 With Windows Re v0.10 You can import WAV and AIFF files on your computer and load these as drum sounds (TONE LOAD). 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY]. 3 Press CURSOR [ ] [ ] to move the cursor to “USB,” and press [ENTER]. The USB screen ap[…]

  • Page 175: Boss BR-600

    175 With Windows Re v0.10 Section 5 6 Quit the connection to the computer. With Windows XP In My Computer, right-click on the “BOSS_BR-600” icon (or “Removable disk (*:)” icon) to “Eject” the disk. * If this procedure fails to eject the disk, use the procedure below. 1) Click the icon in the task tray, then click the “Stop USB Disk–[…]

  • Page 176: Boss BR-600

    176 With Windows Re v0.10 11 Use the TIME/VALUE dial to select the WAV or AIFF file you want to load as the drum sound, then press [ENTER]. 12 Turn the TIME/VALUE dial to specify the load- destination song drum kit. S1–5 : Song Drum Kit 1–5 fig.05-450 13 Turn the TIME/VALUE dial to select the load- destination song drum sound, then press [ENTER[…]

  • Page 177: Boss BR-600

    177 With Windows Re v0.10 Section 5 6 Delete the BR-600 “ROLAND” folder. 1) Click the “BOSS_BR-600” (or “Removable disk (*:)”) icon, and delete the “ROLAND” folder. 7 Drag the previously backed up BR-900CD / BR-864 / BR-532 “ROLAND” folder to the “BOSS_BR-600” (or “Removable disk (*:)”) icon and drop it there. fig.05-490[…]

  • Page 178: Boss BR-600

    178 Re v0.10 With Macintosh When a memory card is full or when you want to save important data to a computer, you can carry out a backup. We recommend making frequent backups to minimize the risk of losing data if a memory card becomes damaged. 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the re[…]

  • Page 179: Boss BR-600

    179 With Macintosh Re v0.10 Section 5 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY]. 3 Press CURSOR [ ] [ ] to move the cursor to “USB,” and press [ENTER]. The USB screen appears in the display. 4 Select “BACKUP” with the TIME/VALUE dial, then press [[…]

  • Page 180: Boss BR-600

    180 With Macintosh Re v0.10 You can convert the BR-600’s track data into WAV or AIFF files and save these on your computer. After converting your mastered tracks to WAV or AIFF files, you can easily use your computer to create audio CDs with the data, as well as load the data into audio applications. 1 Connect your computer and the BR-600 with a […]

  • Page 181: Boss BR-600

    181 With Macintosh Re v0.10 Section 5 8 Export the WAV or AIFF file to the computer. 1) Double-click the “BOSS_BR-600” icon. 2) Drag the WAV or AIFF file in the “USB” folder in the “ROLAND” folder to the computer’s folder and drop it in the folder. fig.05-610 When you have finished exporting the data, the Idling screen returns to the […]

  • Page 182: Boss BR-600

    182 With Macintosh Re v0.10 You can take WAV or AIFF files on your computer, such as files created with audio software applications, and load them to the BR-600’s tracks. 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY]. 3 Press CURSOR [ ] [ ] to move the curs[…]

  • Page 183: Boss BR-600

    183 With Macintosh Re v0.10 Section 5 6 Use [CURSOR] and the TIME/VALUE dial to specify the measure or position in the track from which loading is to start, then press [ENTER]. fig.05-660 The “BOSS_BR-600” icon is added to the computer. fig.05-860 7 Copy the WAV or AIFF files you want to import. 1) Double-click the “BOSS_BR-600” icon. 2) Dr[…]

  • Page 184: Boss BR-600

    184 With Macintosh Re v0.10 You can import SMFs (Standard MIDI Files) stored on memory cards as song patterns. You can easily increase your collection of song patterns by creating SMFs on your computer or other device and copying them to memory cards. 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with[…]

  • Page 185: Boss BR-600

    185 With Macintosh Re v0.10 Section 5 10 Press [CURSOR] to move the cursor to “SMF,” and press [ENTER]. The names of the SMFs on the memory card are displayed. fig.05-750 11 Turn the TIME/VALUE dial to select the SMF to be imported, then press [ENTER]. 12 Turn the TIME/VALUE dial to select the import- destination song pattern, then press [ENTER[…]

  • Page 186: Boss BR-600

    186 With Macintosh Re v0.10 You can import WAV and AIFF files on your computer and load these as drum sounds (TONE LOAD). 1 Connect your computer and the BR-600 with a USB cable. 2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY]. 3 Press CURSOR [ ] [ ] to move the cursor to “USB,” and press [ENTER]. The USB screen […]

  • Page 187: Boss BR-600

    187 With Macintosh Re v0.10 Section 5 6 Quit the connection to the computer. 1) Drag the “BOSS_BR-600” icon into the trash. 7 Press [EXIT] repeatedly to return to the Play screen. * If you press [EXIT] without quitting the connection to the computer, the following screens appear. In this case, pressing [ENTER] and then [EXIT] returns the Play s[…]

  • Page 188: Boss BR-600

    188 With Macintosh Re v0.10 You can use the BR-600 to play BR-900CD / BR-864 / BR- 532 data. * First be sure to back up the BR-900CD / BR-864 / BR-532’s “ROLAND” folder to the computer. 1 Initializing the memory card on the BR-600 (p. 199). 2 Connect your computer and the BR-600 with a USB cable. 3 Confirm that [PAD] is not lit, and with the […]

  • Page 189: Boss BR-600

    189 Section 6 Other Convenient Functions Section6 Other Convenient Functions[…]

  • Page 190: Boss BR-600

    190 Re v0.10 Adjusting the Display Contrast Depending on where the BR-600 is situated, the display contents may be difficult to read. If this is the case, perform the procedure given below to adjust the contrast (1 to 17). fig.06-010 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “SYS,” and p[…]

  • Page 191: Boss BR-600

    Re v0.10 191 Section 6 Using a Foot Switch or Expression Pedal You can connect a sold separately foot switch (such as the BOSS FS-5U or Roland DP-2) or expression pedal (such as the Roland EV-5 or BOSS FV-500L/FV-500H) to the FOOT SW/EXP PEDAL jack on the rear panel, allowing you to use your foot to control a number of functions. fig.06-040 The exp[…]

  • Page 192: Boss BR-600

    192 Re v0.10 Tuning an Instrument (Tuner) The BR-600 has a built-in “chromatic tuner function” that allows you to tune your instrument quickly. The built-in tuner supports both guitar and bass guitar. As an example here, we will explain how to use the tuner to tune your guitar. * It is not possible to play back or record while using the tuner. […]

  • Page 193: Boss BR-600

    193 Tuning an Instrument (Tuner) Re v0.10 Section 6 3 While viewing the tuning guide, adjust the tuning so that “ ” is positioned midway “ ” between the two sides. If the pitch of the string is within +/-50 cents of the correct pitch, the tuning guide will indicate the discrepancy between the actual and the correct pitches. Your instrument […]

  • Page 194: Boss BR-600

    194 Re v0.10 Mixing the Output from an External Audio Device with the Output from Your BR-600 ( Audio Sub Mix) The Audio Sub Mix function allows you to mix the signal input from LINE IN with the signal output to LINE OUT. Using “Audio Sub Mix,” you can mix sounds from an external audio device with the output of the BR-600–all within the BR-60[…]

  • Page 195: Boss BR-600

    Re v0.10 195 Section 6 Practicing Difficult Phrases (Phrase Trainer) Your BR-600 features a built-in “Phrase Trainer.” You can also slow down (Time Stretch) the playback to aid in practicing difficult phrases or remove the guitar solo sound (Center Cancel) to play along with only the backing instruments as a practice aid. * The Phrase Trainer c[…]

  • Page 196: Boss BR-600

    196 Practicing Difficult Phrases (Phrase Trainer) Re v0.10 The Center Cancel function allows you to remove the central sound of the playback (e.g., vocals or guitar solos). This is helpful if you want to practice playing along with the backing instruments. * The Center Cancel can be used with only tracks 5/6. 1 Confirm that [PAD] is not lit, then p[…]

  • Page 197: Boss BR-600

    Re v0.10 197 Section 6 Initializing the BR-600’s Settings The following settings are initialized together at one time. • System Settings • Effects (User Patches/Song Patches) • Rhythm (Arrangements/Patterns/Drum Kits) 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “INI,” and press [EN[…]

  • Page 198: Boss BR-600

    198 Initializing the BR-600’s Settings Re v0.10 Follow the procedure below to initialize the user effect patches or song effect patches. * The same content as that in the Preset patches is copied. 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “INI,” and press [ENTER]. fig.06-260 3 Press CU[…]

  • Page 199: Boss BR-600

    199 Initializing the BR-600’s Settings Re v0.10 Section 6 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “INI,” and press [ENTER]. fig.06-290 3 Press CURSOR [ ] [ ] to move the cursor to “CARD,” and press [ENTER]. The confirmation message “Are you sure?” appears in the display. fig.[…]

  • Page 200: Boss BR-600

    200 Re v0.10 Conserving Battery Power (Power Save) Your BR-600 is equipped with a power save function that limits the current dissipation during use. When the power save function is activated, if no button, or TIME/VALUE dial on the BR-600 is used for a certain amount of time, the BR-600 will enter the standby state and turn off the display backlig[…]

  • Page 201: Boss BR-600

    Re v0.10 201 Section 6 Utility Parameter List Utilities include the following : • “System parameters” for setting functions affecting the entire BR-600 • “Sync parameters” for setting synchronized performance functions • “Scrub parameters” for setting scrub functions This section describes the System parameters. 1 Confirm that [PA[…]

  • Page 202: Boss BR-600

    202 Utility Parameter List Re v0.10 1 Confirm that [PAD] is not lit, then press [UTILITY]. 2 Press CURSOR [ ] [ ] to move the cursor to “SYNC,” and press [ENTER]. 3 Make the settings with the TIME/VALUE dial Offset Valid Settings : 00:00:00-00.0– 23:59:59-29.9 (Initial value : 00:00:00-00.0) This function allows audio tracks to be played back[…]

  • Page 203: Boss BR-600

    203 Section 7 Appendices Section7 Appendices[…]

  • Page 204: Boss BR-600

    204 Re v0.10 Effect Patch List ■ GTR (GUITAR/BASS) No. Patch Name Algorithm 01 JC Clean COSM GTR AMP 02 HiGainLd COSM GTR AMP 03 Over Drv COSM GTR AMP 04 Phased COSM GTR AMP 05 Crunch COSM GTR AMP 06 MS Strgt COSM GTR AMP 07 St WACK COSM GTR AMP 08 Ambient COSM GTR AMP 09 Voxy! COSM GTR AMP 10 St Metal COSM GTR AMP 11 TREM’TWN COSM GTR AMP 1[…]

  • Page 205: Boss BR-600

    205 Effect Patch List Re v0.10 Section 7 No. Patch Name Algorithm 01 Vo Comp1 COSM COMP VCL 02 Vo Comp2 COSM COMP VCL 03 Kick Cmp COSM COMP VCL 04 SnareCmp COSM COMP VCL 05 BrassCmp COSM COMP VCL 06 VocalFx1 VOCAL MULTI 07 VocalFx2 VOCAL MULTI 08 VocalFx3 VOCAL MULTI 09 VocalFx4 VOCAL MULTI 10 NARRATOR VOCAL MULTI 11 VOX DOUB VOCAL MULTI 12 VOX DET[…]

  • Page 206: Boss BR-600

    206 Effect Patch List Re v0.10 No. Patch Name Algorithm 01 EQ + JC VO+GT AMP 02 DELAY+JC VO+GT AMP 03 CMP+TWIN VO+GT AMP 04 EQ+twin VO+GT AMP 05 CMP+SMAL VO+GT AMP 06 EQ+CRNCH VO+GT AMP 07 EQ+MATCH VO+GT AMP 08 DL+match VO+GT AMP 09 EQ+VO VO+GT AMP 10 COMP+vo VO+GT AMP 11 CMP+BLUS VO+GT AMP 12 CMP+BG VO+GT AMP 13 DELAY+bg VO+GT AMP 14 DL+MS(1) VO+G[…]

  • Page 207: Boss BR-600

    207 Re v0.10 Section 7 Mastering Tool Kit Patch List ■ MTK (MASTERING TOOL KIT) No. Patch Name 01 Mix Down 02 PreMastr 03 Live Mix 04 Pop Mix 05 DanceMix 06 JinglMix 07 HardComp 08 SoftComp 09 CleanCmp 10 DanceCmp 11 OrchComp 12 VocalCmp 13 Acoustic 14 RockBand 15 Orchestr 16 LowBoost 17 Brighten 18 DJsVoice 19 PhoneVox Pitch Correction Patch Lis[…]

  • Page 208: Boss BR-600

    208 Re v0.10 Arrangement / Pattern List Preset Arrangement List Each of the preset Arrangement (except Metro4/4) is set so that a three-measure BREAK, followed by V1 (verse) comes after the E (ending). No. Arrangement Name Initial Tempo Beat Starting measure BREAK V1 Drum Kit IN V1 F1 V2 F2 V2 END P01 ROCK1 130 4/4 1 2 4 6 8 10 12 16 19 ROOM P02 RO[…]

  • Page 209: Boss BR-600

    209 Arrangement / Pattern List Re v0.10 Section 7 Preset Pattern List Pattern Name (Abbreviation shown in display) Initial Tempo Beat Measure IN V1 F1 V2 F2 E ROCK1 130 4/4 1 2 2 2 2 4 ROCK2 130 4/4 2 2 2 2 2 4 ROCK3 118 4/4 2 2 1 2 1 2 ROCK4 118 4/4 4 2 1 2 1 4 ROCK5 104 4/4 4 2 1 2 1 2 ROCK6 86 4/4 1 4 1 4 1 2 Hard Rock 1(HdRc1) 130 4/4 4 2 1 2 1[…]

  • Page 210: Boss BR-600

    210 Re v0.10 Parameter List (*1) If you want to save the settings as the currently selected song data, hold down [STOP] and press [REC]. (*2) Stored in the BR-600. (*3) Not Stored. ■ Mixer Parameter (*1) Parameter Name Display Initial Value Valid Settings Input Select — GUITAR GUITAR, MIC, LINE, SIMUL Recording Mode REC MODE INPUT INPUT, BOUNCE, […]

  • Page 211: Boss BR-600

    211 Parameter List Re v0.10 Section 7 Pitch Correction Parameter Name Display Initial Value Valid Settings Location Location TRACK 1 TRACK 1–8, TRACK 1 2–7 8 Track EQ Parameter Name Display Initial Value Valid Settings Equalizer On/Off EQ Tr1–Tr4,Tr5/6, Tr7/8: OFF OFF, ON Equalizer Low Gain Lo G Tr1–Tr4,Tr5/6, Tr7/8: 0 dB -12–0–+12 dB E[…]

  • Page 212: Boss BR-600

    212 Parameter List Re v0.10 ■ Sync Parameter (*1) Parameter Name Display Initial Value Valid Settings Sync Offset Offset 00:00:00-00.0 00:00:00-00.0–23:59:59-29.9 ■ Scrub Parameter (*3) Parameter Name Display Initial Value Valid Settings Scrub From/To Mode From/To FROM FROM, TO Preview Switch Preview SW OFF OFF, ON ■ Rhythm Parameter (*1) P[…]

  • Page 213: Boss BR-600

    Re v0.10 213 Section 7 Troubleshooting If the BR-600 does not function as you expect, please check the following points before assuming that a malfunction has occurred. If this does not resolve the problem, contact a nearby Roland service center or your dealer. No sound ❍ Is the power of the BR-600 and of the connected equipment turned on? ❍ Ar[…]

  • Page 214: Boss BR-600

    214 Troubleshooting Re v0.10 “Unsupported Card!” is displayed ❍ Do you have a compatible (CompactFlash) memory card inserted in the BR-600? ❍ Is the memory card fully and securely inserted? Memory card data was damaged If memory card data has been damaged, the following causes are possible. Please initialize the card once again (p. 199). ?[…]

  • Page 215: Boss BR-600

    Re v0.10 215 Section 7 Error Messages If you attempt an incorrect operation or if an operation could not be executed, the display will indicate an error message. Refer to this list and take the appropriate action. Battery Low! Cause : The batteries are depleted (6 x AA Alkaline dry cell batteries). Solution : Replace the batteries as soon as possib[…]

  • Page 216: Boss BR-600

    216 Error Messages Re v0.10 Drive Busy! Cause : If this message appears after you have been using the memory card with the BR-600, the data on the card has become fragmented, causing delays in reading and writing data. Or, you could be using memory card with a slow processing speed. * In cases of unfavorable disc access conditions, such as when tra[…]

  • Page 217: Boss BR-600

    217 Error Messages Re v0.10 Section 7 No Song! Cause : There are no songs on the memory card. Solution : Create a new song (p. 54). Cause : Incorrect data is in the song folder, or the necessary data is not present. Solution : Restore the data backed up on the computer to the BR-600. In this case, restore each “ROLAND” folder to the BR- 600 (p.[…]

  • Page 218: Boss BR-600

    218 Re v0.10 Specifications BR-600 : Digital Recorder ● Tracks Track : 8 V-Track : 64 (8 V-Tracks per each Track) * Up to 2 tracks can be recorded simultaneously, and up to 8 tracks can be played back simultaneously. ● Useful Capacity CompactFlash : 32 M–1 G bytes ● Data Type HiFi (MT2) STANDARD (LV1) LONG (LV2) ● Signal Processing AD Con[…]

  • Page 219: Boss BR-600

    219 Specifications Re v0.10 Section 7 ● Power Supply DC 9 V : Supply AC Adaptor (PSA series)/ Size AA Dry battery x 6 (alkaline batteries recommended) ● Current Draw 200 mA Alkaline dry cell batteries Approximately 5 hours (with continuous playback of 8 tracks) * May vary according to usage conditions, batteries used, and type of CompactFlash u[…]

  • Page 220: Boss BR-600

    220 Re v0.10 Index Numerics 4Band Equalizer …………………………………………………….. 96–100 4Band Equalizer/Wah …………………………………………….. 96–99 808 ………………………………………………………………………………. 137 A AB ………………………………………..[…]

  • Page 221: Boss BR-600

    221 Index Re v0.10 Delay ………………………………………………………………. 96–100, 103 DELETE/MUTE ……………………………………………………………. 47 Demo Song ……………………………………………………………………. 32 Depth …………………………………………….[…]

  • Page 222: Boss BR-600

    222 Index Re v0.10 Rhythm …………………………………………………………………. 198 System ………………………………………………………………….. 197 INPUT …………………………………………………………… 37, 45, 57, 95 Input …………………………………………………[…]

  • Page 223: Boss BR-600

    223 Index Re v0.10 N NAM …………………………………………………………………………….. 88 NAME ……………………………………………………. 114, 127, 151, 157 NEW ……………………………………………………………………………… 35 Noise ……………………………………[…]

  • Page 224: Boss BR-600

    224 Index Re v0.10 Repeating Playback ………………………………………………………. 58 Resonance …………………………………………………………….. 104–106 REV ………………………………………………………………… 51, 118–119 Rev Send ………………………………………….[…]

  • Page 225: Boss BR-600

    225 Index Re v0.10 USB ……………………………………………………………………………… 162 USB Folder ………………………………………………………………….. 163 User Patch ………………………………………………………… 39, 92, 111 V V ………………………………………[…]

  • Page 226: Boss BR-600

    226 TRACK SHEET PAN EQ Low EQ High CHO/DLY Send REV Send PAN EQ Low EQ High PAN EQ Low EQ High PAN EQ Low EQ High PAN EQ Low EQ High TRA CK 1 TRACK 2 TRACK 3 TRA CK 4 TRA CK 5/6 TRA CK7/8 PAN EQ Low EQ High EFFECTS COMMENTS Track Sheet CHO/DLY Send REV Send CHO/DLY Send REV Send CHO/DLY Send REV Send CHO/DLY Send REV Send CHO/DLY Send REV Send CHO/[…]

  • Page 227: Boss BR-600

    This product complies with the requirements of European Directive 89/336/EEC. For EU Countries For Canada This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada. NOTICE A[…]

  • Page 228: Boss BR-600

    ■ Printing Conventions in This Manual • Text or numerals enclosed in square brackets [ ] indicate buttons. [PLAY] PLAY button [REC] REC button • Reference such as (p. **) indicate pages in this manual to which you can refer. Owner’s Manual 17041748 4SX Thank you, and congratulations on your choice of the BOSS BR-600 Digital Recorder. Before[…]

Boss BR-600 Owner’s Manual PDF

Summary of Content for Boss BR-600 Owner’s Manual PDF

Printing Conventions in This Manual

Text or numerals enclosed in square brackets [ ] indicate buttons.

[PLAY]

PLAY button

[REC]

REC button

Reference such as (p. **) indicate pages in this manual to which you can refer.

Owners Manual

17041748 4SX

Thank you, and congratulations on your choice of the BOSS

BR-600

Digital Recorder.

Before using this unit, carefully read the sections entitled:

USING THE UNIT SAFELY (page 23)

IMPORTANT NOTES (page 45)

These sections provide important information concerning the proper operation of the unit.

Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owners manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.

Copyright 2005 BOSS CORPORATION

All rights reserved. No part of this publication may be reproduced in any form without the written permission of BOSS CORPORATION.

This product complies with the requirements of European Directive 89/336/EEC.

For EU Countries

For Canada

This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.

Cet appareil numrique de la classe B respecte toutes les exigences du Rglement sur le matriel brouilleur du Canada.

NOTICE

AVIS

For the USA

FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT

This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help.

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may cause undesired operation.

Unauthorized changes or modification to this system can void the users authority to operate this equipment. This equipment requires shielded interface cables in order to meet FCC class B Limit.

For the USA

DECLARATION OF CONFORMITY Compliance Information Statement

Model Name : Type of Equipment : Responsible Party :

Address : Telephone :

BR-600 Digital Recorder Roland Corporation U.S. 5100 S.Eastern Avenue, Los Angeles, CA 90040-2938 (323) 890-3700

IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.

BLUE: BROWN:

As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows: The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED. Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.

NEUTRAL LIVE

For the U.K.

USING THE UNIT SAFELY

001

Before using this unit, make sure to read the instructions below, and the Owners Manual.

…………………………………………………………………………………

002c

Do not open (or modify in any way) the unit or its AC adaptor.

…………………………………………………………………………………

003

Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page.

…………………………………………………………………………………

004

Never use or store the unit in places that are:

Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are

Damp (e.g., baths, washrooms, on wet floors); or are Humid; or are Exposed to rain; or are Dusty; or are Subject to high levels of vibration.

…………………………………………………………………………………

007

Make sure you always have the unit placed so it is level and sure to remain stable. Never place it on stands that could wobble, or on inclined surfaces.

…………………………………………………………………………………

008b

Use only the specified AC adaptor (PSA series), and make sure the line voltage at the installation matches the input voltage specified on the AC adaptors body. Other AC adaptors may use a different polarity, or be designed for a different voltage, so their use could result in damage, malfunction, or electric shock.

009

Do not excessively twist or bend the power cord, nor place heavy objects on it. Doing so can damage the cord, producing severed elements and short circuits. Damaged cords are fire and shock hazards!

…………………………………………………………………………………

010

This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist.

…………………………………………………………………………………

011

Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.

…………………………………………………………………………………

012c

Immediately turn the power off, remove the AC adaptor from the outlet, and request servicing by your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information sheet when: The AC adaptor or the power-supply cord has been

damaged; or If smoke or unusual odor occurs Objects have fallen into, or liquid has been spilled

onto the unit; or The unit has been exposed to rain (or otherwise has

become wet); or The unit does not appear to operate normally or

exhibits a marked change in performance.

Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly.

* Material damage refers to damage or other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.

Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.

The symbol alerts the user to things that must be carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power- cord plug must be unplugged from the outlet.

The symbol alerts the user to important instructions or warnings. The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.

The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.

2

3

R ev0.10

013 In households with small children, an adult

should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit.

………………………………………………………………………………… 014 Protect the unit from strong impact.

(Do not drop it!)

………………………………………………………………………………… 015 Do not force the units power-supply cord to

share an outlet with an unreasonable number of other devices. Be especially careful when using extension cordsthe total power used by all devices you have connected to the extension cords outlet must never exceed the power rating (watts/amperes) for the extension cord. Excessive loads can cause the insulation on the cord to heat up and eventually melt through.

………………………………………………………………………………… 016 Before using the unit in a foreign country,

consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information sheet.

………………………………………………………………………………… 019 Batteries must never be recharged, heated, taken

apart, or thrown into fire or water.

101b The unit and the AC adaptor should be located

so their location or position does not interfere with their proper ventilation.

………………………………………………………………………………… 102d Always grasp only the output plug or the body

of the AC adaptor when plugging into, or unplugging from, this unit or an outlet.

………………………………………………………………………………… 103b At regular intervals, you should unplug the AC

adaptor and clean it by using a dry cloth to wipe all dust and other accumulations away from its prongs. Also, disconnect the power plug from the power outlet whenever the unit is to remain unused for an extended period of time. Any accumulation of dust between the power plug and the power outlet can result in poor insulation and lead to fire.

………………………………………………………………………………… 104 Try to prevent cords and cables from becoming

entangled. Also, all cords and cables should be placed so they are out of the reach of children.

………………………………………………………………………………… 106 Never climb on top of, nor place heavy objects

on the unit.

………………………………………………………………………………… 107d Never handle the AC adaptor body, or its output

plugs, with wet hands when plugging into, or unplugging from, an outlet or this unit.

108b Before moving the unit, disconnect the AC

adaptor and all cords coming from external devices.

…………………………………………………………………………………. 109b Before cleaning the unit, turn off the power and

unplug the AC adaptor from the outlet.

…………………………………………………………………………………. 110b Whenever you suspect the possibility of

lightning in your area, disconnect the AC adaptor from the outlet.

…………………………………………………………………………………. 111: Selection If used improperly, batteries may explode or

leak and cause damage or injury. In the interest of safety, please read and observe the following precautions (p.24 ).

1 Carefully follow the installation instructions

for batteries, and make sure you observe the correct polarity.

2 Avoid using new batteries together with used ones.

In addition, avoid mixing different types of batteries. 3

Remove the batteries whenever the unit is to remain unused for an extended period of time.

5 If a battery has leaked, use a soft piece of cloth or

paper towel to wipe all remnants of the discharge from the battery compartment. Then install new batteries. To avoid inflammation of the skin, make sure that none of the battery discharge gets onto your hands or skin. Exercise the utmost caution so that none of the discharge gets near your eyes. Immedi- ately rinse the affected area with running water if any of the discharge has entered the eyes.

6 Never keep batteries together with metallic objects

such as ballpoint pens, necklaces, hairpins, etc.

…………………………………………………………………………………. 112 Used batteries must be disposed of in

compliance with whatever regulations for their safe disposal that may be observed in the region in which you live.

…………………………………………………………………………………. 118c Keep any screws you may remove and the

included cover in a safe place out of childrens reach, so there is no chance of them being swallowed accidentally.

291a In addition to the items listed under USING THE UNIT SAFELY on page 23, please read and observe the following:

Power Supply: Use of Batteries 301 Do not connect this unit to same electrical outlet that is

being used by an electrical appliance that is controlled by an inverter (such as a refrigerator, washing machine, microwave oven, or air conditioner), or that contains a motor. Depending on the way in which the electrical appliance is used, power supply noise may cause this unit to malfunction or may produce audible noise. If it is not practical to use a separate electrical outlet, connect a power supply noise filter between this unit and the electrical outlet.

302 The AC adaptor will begin to generate heat after long

hours of consecutive use. This is normal, and is not a cause for concern.

303a The use of an AC adaptor is recommended as the units

power consumption is relatively high. Should you prefer to use batteries, please use the alkaline type.

304a When installing or replacing batteries, always turn off the

power on this unit and disconnect any other devices you may have connected. This way, you can prevent malfunction and/or damage to speakers or other devices.

306b Batteries are supplied with the unit. The life of these

batteries may be limited, however, since their primary purpose was to enable testing.

307 Before connecting this unit to other devices, turn off the

power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.

Placement 351 Using the unit near power amplifiers (or other

equipment containing large power transformers) may induce hum. To alleviate the problem, change the orien- tation of this unit; or move it farther away from the source of interference.

352a This device may interfere with radio and television

reception. Do not use this device in the vicinity of such receivers.

352b Noise may be produced if wireless communications

devices, such as cell phones, are operated in the vicinity of this unit. Such noise could occur when receiving or initiating a call, or while conversing. Should you experience such problems, you should relocate such wireless devices so they are at a greater distance from this unit, or switch them off.

354a Do not expose the unit to direct sunlight, place it near

devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.

355b When moved from one location to another where the

temperature and/or humidity is very different, water droplets (condensation) may form inside the unit. Damage or malfunction may result if you attempt to use the unit in this condition. Therefore, before using the unit, you must allow it to stand for several hours, until the condensation has completely evaporated.

Maintenance 401a For everyday cleaning wipe the unit with a soft, dry

cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.

402 Never use benzine, thinners, alcohol or solvents of any

kind, to avoid the possibility of discoloration and/or deformation.

Repairs and Data 452 Please be aware that all data contained in the units

memory may be lost when the unit is sent for repairs. Important data should always be backed up on a memory card/computer, or written down on paper (when possible). During repairs, due care is taken to avoid the loss of data. However, in certain cases (such as when circuitry related to memory itself is out of order), we regret that it may not be possible to restore the data, and Roland assumes no liability concerning such loss of data.

Additional Precautions 551 Please be aware that the contents of memory can be

irretrievably lost as a result of a malfunction, or the improper operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the units memory on a memory card/computer.

552 Unfortunately, it may be impossible to restore the

contents of data that was stored in the units memory or a memory card once it has been lost. Roland Corporation assumes no liability concerning such loss of data.

553 Use a reasonable amount of care when using the units

buttons, dials, or other controls; and when using its jacks and connectors. Rough handling can lead to malfunc- tions.

554 Never strike or apply strong pressure to the display.

556 When connecting / disconnecting all cables, grasp the

connector itselfnever pull on the cable. This way you will avoid causing shorts, or damage to the cables internal elements.

558a To avoid disturbing your neighbors, try to keep the

units volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).

559a When you need to transport the unit, package it in the

box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.

561 Use only the specified expression pedal (EV-5, FV-500L,

FV-500H; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit.

562 Use a cable from Roland to make the connection. If using

some other make of connection cable, please note the following precautions. Some connection cables contain resistors. Do not use

cables that incorporate resistors for connecting to this unit. The use of such cables can cause the sound level to be extremely low, or impossible to hear. For infor- mation on cable specifications, contact the manufac- turer of the cable.

Before Using Cards (CompactFlash) Using Memory Cards 704 Carefully insert the Memory card all the way inuntil it

is firmly in place. fig.M512-Insert

705 Never touch the terminals of the Memory card. Also,

avoid getting the terminals dirty. 707 This units memory card slot accepts CompactFlash

memory cards. Microdrive storage media are not compatible.

708 CompactFlash cards are constructed using precision

components; handle the cards carefully, paying particular note to the following.

To prevent damage to the cards from static electricity, be sure to discharge any static electricity from your own body before handling the cards.

Do not touch or allow metal to come into contact with the contact portion of the cards.

Do not bend, drop, or subject cards to strong shock or vibration.

Do not keep cards in direct sunlight, in closed vehicles, or other such locations (storage temper- ature: -25 to 85 C).

Do not allow cards to become wet. Do not disassemble or modify the cards.

Copyright 851 Unauthorized recording, distribution, sale, lending,

public performance, broadcasting, or the like, in whole or in part, of a work (musical composition, video, broadcast, public performance, or the like) whose copyright is held by a third party is prohibited by law.

853 Do not use this unit for purposes that could infringe on a

copyright held by a third party. We assume no responsi- bility whatsoever with regard to any infringements of third-party copyrights arising through your use of this unit.

204 * Microsoft and Windows are registered trademarks

of Microsoft Corporation. 206e * Screen shots in this documents are reprinted with

permission from Microsoft Corporation. 206j * Windows is known officially as: Microsoft

Windows operating system. 207 * Apple and Macintosh are registered trademarks of

Apple Computer, Inc. 209 * MacOS is a trademark of Apple Computer, Inc. 220 * All product names mentioned in this document

are trademarks or registered trademarks of their respective owners.

IMPORTANT NOTES…………………………4

Introduction to the BR-600 ……………..12 Features …………………………………………………..12 Memory Cards Supported by Your BR-600…….15

Formatting the memory card (CompactFlash) …….15

How to remove the card cover ……………………………15

Panel Descriptions ………………………..16 Top Panel…………………………………………………16 Rear Panel………………………………………………..22 Front Panel ………………………………………………23 Inserting Batteries ……………………………………24 About the Play Screen ……………………………..25

Quick Start ……………………. 27

Connecting Peripheral Devices ………..28 How to Use the Cord Hook……………………..29 Using a Mic Converter Cable …………………..30 Inserting the Memory Card ……………………..30

Turning On / Off the BR-600…………..31 Turning On the Power……………………………..31 Turning Off the Power …………………………….31

Listening to a Demo Song ………………32 Selecting a demo song (Song Select) ………..32 Playing back a demo song ……………………….32

Moving the current position ……………33 Fast Forwarding and Rewinding…………………………33

Moving to the start of a play ……………………………….33

Moving to the end of a play ………………………………..33

Moving through a song using hours, minutes, seconds, frames, or sub frames ……………………………33

Moving through a song in measures or beats ……..33

Connecting Instruments………………….34 Choose which jack you will use to connect your instrument…………………………………………………………..34

Preparing Songs For Recording ……….35 Recording a new song (Song New)……………………..35

Selecting the Input ………………………..36 Turning on the onboard stereo microphone ………..36

Adjusting the input sensitivity…………………………….36

Adjusting the recording level………………………………37

Displaying the Level Meter …………………………………37

Using Insert Effects………………………..38 Switch effect patches………………………………..38

Recording without insert effects ………………………….39

Using the Rhythm …………………………40 What is the Rhythm? …………………………………………..40

Patterns and Arrangements…………………………………40

Pattern Mode and Arrangement Mode ……………….40

Playing Arrangements ………………………………………..41

Playing Patterns ………………………………………………….41

Changing arrangements………………………………………42

Changing patterns……………………………………………….42

Changing the tempo of the arrangements or patterns …………………………………………………………..43

Tapping to change the tempo of the arrangements or patterns …………………………………………………………..43

Recording ……………………………………44 Selecting the recording track ……………………………….44

About the recording (REC) modes ………………………45

Procedure ……………………………………………………………46

Playing Back Recorded Music………….47 Silencing the sound of specific tracks (Track Mute) ……………………………………………………….47

Recording an additional performance while listening to an existing performance (Overdubbing)……………48

Putting multiple tracks together (Bounce) …………………………………….49

Adjusting the Sound for Each Track ………..49 Adjusting the Perception of Stereo for the Sound (Pan) ……………………………………………………………………49

Adjusting the tone (Track EQ) …………………………….50

Adding Richness and Breadth to the Sound (Loop Effect)………………………………………………………..50

Bouncing………………………………………………….52

Section 1 Recording and Playback ….. 53

Recording ……………………………………54 Creating Songs for Recording ………………….54

About data types…………………………………………………54

Selecting the Recording Track………………….55 Changing V-Tracks ………………………………….56 Adjusting the Perception of Stereo in the Input Sounds (Pan) ………………………………….56 Recording Operations ……………………………..57

Repeating Playback (Repeat) ………….58 Setting the Repeat Portion with Accurate Timing……………………………..59

Re-recording Only a Mistake (Punch-in/out)……………………………..60

Manually Punching In/Out …………………….60 Manually punching in and out using [REC]………..60

Manually punching in and out using a foot switch …….61

Auto Punching In and Out ………………………61 Specifying the area for auto punching in/out……..61

Erasing a registered auto punch in/out location …62

How to record …………………………………………………….62

Repeatedly Recording Over the Same Location (Loop Recording) ………………………63

Setting the portion to be repeated ……………………….63

How to record …………………………………………………….63

Canceling an Operation (Undo/Redo) …64 Reversing the Last Operation (Undo) ………64 Canceling the Undo (Redo) ……………………..64

Putting Multiple Tracks Together (Bounce) ……………………………………..65

Loading Songs Created with the BR-900CD/BR-864/BR-532………..67

Loading Songs Created with the BR-900CD/BR-864……………………………..67 Loading Songs Created with the BR-532……..68

Displaying the Song Information……..69 Displaying the Remaining Available Recording Time ……………………………………….69 Displaying the Memory Card Usage ……….69

Section 2 Editing………………71

Registering Time (Locator) ………………72 Registering a Locator Point………………………72 Moving to the Locator Point…………………….72 Deleting a Locator Point…………………………..72

Search for the Musics Start and End (Scrub/Preview)……………………………73

Scrubbing to Find the Music Starting/ Ending Point ……………………………………………73 Changing the Scrub Points……………………….74 Enabling Use of the Preview Function with [REW] and [FF] ………………………………………..74

Editing the Performance on a Track (Track Edit) ………………………………….75

Copying Data (Track Copy)……………………..75 Copying by specifying the time (TME/MES)………75

Copying the repeated portion (AB)……………………..77

Copying a complete track (ALL) …………………………78

Moving Data (Track Move) ……………………..79 Moving by specifying the time (TME/MES) ……….79

Moving the repeated portion (AB) ………………………80

Moving a complete track (ALL)…………………………..81

Erasing Data (Track Erase) ………………………82 Erasing by specifying the time (TME/MES)………..82

Erasing the repeated portion (AB)……………………….83

Erasing a complete track (ALL) …………………………..84

Exchanging Data (Track Exchange)………….85

Organizing the Songs Youve Recorded.86 Copying a Song (Song Copy) …………………..86 Erasing Songs (Song Erase)………………………86 Saving Memory on the Memory Card (Song Optimize)……………………………………….87 Naming a Song (Song Name) …………………..88 Protecting a Song (Song Protect)………………88 Saving the Current Settings to the Song (Song Save)………………………………………………89

Creating a Master Tape/ Disc ………….90

Section 3 Using Effects …….. 91

Using the Insert Effects…………………..92 Effect Patches and Banks………………………….92 Editing Insert Effect Settings ……………………93 Saving Insert Effects Settings (Write)……….94 Changing the destination Insert Effects are Connected ……………………………………………….95

Insert Effect Parameter Functions …….96 Algorithm List …………………………………………96 BANK : GUITAR ………………………………………………………96

1. COSM GTR AMP…………………………………………… 96

2. ACOUSTIC SIM ……………………………………………..96

3. BASS SIM ……………………………………………………….97

4. COSM COMP GTR………………………………………… 97

5. ACOUSTIC GTR ……………………………………………. 97

6. BASS MULTI ………………………………………………….97

7. COSM BASS AMP …………………………………………. 98

8. COSM COMP BSS …………………………………………. 98

BANK : MIC ……………………………………………………………..98

9. VOCAL MULTI……………………………………………… 98

10. VOICE TRANS…………………………………………….. 98

11. COSM COMP VCL ……………………………………….99

BANK : LINE ……………………………………………………………99

12. STEREO MULTI ……………………………………………99

13. LO-FI BOX ……………………………………………………99

BANK : SIMUL………………………………………………………. 100

14. VO+GT AMP ………………………………………………100

15. VO+AC.SIM……………………………………………….. 100

16. VO+ACOUSTIC ………………………………………….100

Parameter List………………………………………..101 Acoustic Guitar Simulator ………………………………..101

Acoustic Processor…………………………………………… 101

Bass Simulator ………………………………………………….101

Chorus …………………………………………………………….. 102

Compressor……………………………………………………… 102

COSM Comp (compressor)/Limiter………………… 102

De-esser …………………………………………………………… 103

Defretter …………………………………………………………..103

Delay……………………………………………………………….. 103

Doubling ………………………………………………………….103

Enhancer ………………………………………………………….104

Equalizer …………………………………………………………. 104

Flanger ……………………………………………………………..104

Foot Volume ……………………………………………………..104

Lo-Fi Box ………………………………………………………….105

Noise Suppressor ……………………………………………..106

Octave ………………………………………………………………106

Phaser ……………………………………………………………….106

Pitch Shifter ………………………………………………………106

Preamp ……………………………………………………………..107

Ring Modulator ……………………………………………….. 108

Slow Attack ……………………………………………………… 108

Speaker Simulator ……………………………………………..108

Tremolo/Pan ……………………………………………………109

Voice Transformer ……………………………………………109

Wah ………………………………………………………………….110

Mastering ………………………………….111 Mastering……………………………………………….111 Editing the Mastering Tool Kit Settings …….113 Saving the Mastering Tool Kit Settings (Write) ……………………………………………………114

Mastering Tool Kit Parameter Functions …………………………………..115

Algorithm ………………………………………………115 Parameter List………………………………………..115

Equalizer …………………………………………………………..115

Bass Cut Filter………………………………………………….. 116

Enhancer …………………………………………………………..116

Input …………………………………………………………………116

Expander …………………………………………………………. 116

Compressor ………………………………………………………117

Mixer ………………………………………………………………..117

Limiter …………………………………………………………….. 117

Output ………………………………………………………………117

Using the Loop Effects ………………….118 Selecting the Loop Effect ………………………..118 Adjusting How the Loop Effect is Applied….119

Loop Effect Parameter Functions…….120 Parameter List………………………………………..120

CHORUS/DELAY/DBLN (Doubling) ……………..120

REVERB…………………………………………………………… 120

Using the Track EQ ……………………..121 Setting the Track EQ ………………………………121

Track EQ Parameter Functions……….122 Parameter List………………………………………..122

Fixing the Pitch of Vocals (Pitch Correction)………………………..123

The Pitch Correction ………………………………123 Makeup of the Pitch Correction……………..123 Pitch Correction Patches ………………………..123 Precautions for Pitch Correction Usage….123 Using the Pitch Correction……………………..124 Setting the Correction Method for Vocal Pitch (Pitch Correction Edit)……………………………126 Saving the Pitch Correction Settings (Write)…………………………………………………..127 Making Detailed Settings for Pitch Correction (Correction Event Map)………..128

Section 4 Using The Rhythm ………….131

About Rhythms…………………………..132 About the Drum Pads…………………………….132 About the Drum Sounds (Drum Kits)…….132 What Are Patterns and Arrangements?….133

What is a Pattern? ……………………………………………..133

What is an Arrangement? ………………………………….134

About Pattern Mode and Arrangement Mode………………………………..134

Playing the Drum Sounds……………..135

Changing the Drum Sound (Drum Kits) ……………………………….136

Selecting Drum Kits ………….. 136 Creating Original Drum Kits (Tone Load) …………………….138

Loading Drum Sounds from Audio Tracks………………………………………….138 Copying drum sounds from other drum kits ……………………………………..140 Erasing drum sounds …………………………….141 Changing the position (pan) of the drum sounds………………………………..141

Playing Rhythm Patterns………………142 Changing the Tempo of a Pattern…………..142 Using the TAP Button to Change the Tempo of a Pattern ………………………….142

Playing Rhythm Arrangements ……..143 Changing the Tempo of an Arrangement ..143 Using the TAP Button to Change the Tempo of an Arrangement ……………….143

Creating Original Patterns ……………144 Creating Patterns by Tapping the Drum Pads (Realtime Recording)………………………………………..144

Inputting Drum Sounds One by One While Confirming the Input Visually

(Step Recording)……………………………………………….144

Importing SMFs…………………………………………………144

Creating Patterns by Tapping the Drum Pads (Realtime Recording) ………… 145

Rehearsing Recordings…………………………..146 Deleting Unneeded Drum Sounds …………147 Changing the Metronome Volume…………147

Inputting Sounds One by One While Confirming the Input Visually (Step Recording) ……………… 148 Naming Patterns ………………………..151

Copying Patterns ………………………..152

Erasing Patterns …………………………153

Creating Original Arrangements ……154 Inserting Steps ……………………………………….156 Erasing Steps………………………………………….156

Naming Arrangements ………………..157

Copying Arrangements ………………..158

Erasing Arrangements …………………159

Section 5 Using USB ……….161

Before Using USB (Overview)………..162 How USB Can Be Used ………………………….162 Compatible OS……………………………………….162 Composition of Data on Memory Cards….162 Connecting a Computer …………………………163 Notes on Using USB……………………………….163

With Windows……………………………164 Saving BR-600 Data to Computers (Backup)…………………………………………………164 Reading backup data back into the BR-600 from PC (Recover)………………………………….165 Saving BR-600 Track Data in WAV/AIFF Format (WAV/AIFF Export)……………………………..167

Resolving insufficient memory issues when exporting WAV/AIFF ……………………………………….169

Loading WAV/AIFF Files in BR-600 Tracks (WAV/AIFF Import) ……………………………..170 Importing SMFs and Creating Patterns……..172 Loading Drum Sounds from WAV/AIFF Files (Tone Load)……………………………………174 Using the BR-900CD/BR-864/ BR-532s Data …………………………………………176

With Macintosh…………………………..178 Saving BR-600 Data to Computers (Backup)………………………………………………..178 Reading backup data back into the BR-600 from PC (Recover)………………………………….179 Saving BR-600 Track Data in WAV/AIFF Format (WAV/AIFF Export)……………………………..180

Resolving insufficient memory issues When exporting WAV/AIFF ……………………………………….181

Loading WAV/AIFF Files in BR-600 Tracks (WAV/AIFF Import) …………………………….182 Importing SMFs and Creating Patterns …..184 Loading Drum Sounds from WAV/AIFF Files (Tone Load)……………………………………186 Using the BR-900CD / BR-864 / BR-532s Data …………………………188

Section 6 Other Convenient Functions.. 189

Adjusting the Display Contrast ………190

Using a Foot Switch or Expression Pedal ……………………….191

When Using an Expression Pedal…………..191 When Using a Foot Switch……………………..191

Tuning an Instrument (Tuner) ………..192 Changing to the Tuner …………………………..192

Explanation of the indications that appear while tuning …………………………………..192

Tuning……………………………………………………192 Setting the Reference Pitch of the Tuner….193

Mixing the Output from an External Audio Device with the Output from Your BR-600 (Audio Sub Mix)……………….194

Practicing Difficult Phrases (Phrase Trainer) …………………………195

Slowing Down the Speed (Time Stretch) …..195 Canceling the Center Sound (Center Cancel) ………………………………………196

Initializing the BR-600s Settings ……197 Initializing All the BR-600s Settings………197 Initializing the System Settings………………197 Initializing the Effect Settings ………………..198 Initializing the Rhythm Arrangements/ Patterns/Drum Kits……………………………….198 Initializing the Memory Card…………………199

Conserving Battery Power (Power Save) …………………………….200

Deactivating the power save function ……………….200

Utility Parameter List …………………..201 About the System Parameters ………………..201 About the Sync Parameters ……………………202 About the Scrub Parameters…………………..202

Section 7 Appendices ……..203

Effect Patch List …………………………..204

Mastering Tool Kit Patch List …………207

Pitch Correction Patch List …………….207

Arrangement / Pattern List …………..208 Preset Arrangement List ………………………..208 Preset Pattern List ………………………………….209

Parameter List ……………………………210

Troubleshooting………………………….213 Problems with the Sound……………………….213 Problems with the Memory Card …………..214 Problems with USB ………………………………..214

Error Messages…………………………..215

Specifications……………………………..218

Index………………………………………..220

Introduction to the BR-600

The BR-600 digital multitrack recorder has been designed to provide the intuitive feel of a conventional music recorder, making it simple to operate, even for beginners.

No matter what your experience, the BR-600 brings you the excitement of digital recording, from recording of the performance to the final mixdown, right from the day you take it home.

With portability a priority in its design, the BR-600 features a smaller than Letter size (183 x 257 mm (10-1/8 x 7-1/4 inches)) and is only 27 mm (1-1/8 inches) thick. It can also run on six AA-size batteries(alkaline batteries recommended), meaning you can put it into a guitar case pocket and take it with you, enabling you to record wherever you go.

All processes are fully digital In addition to a digital mixer and digital recorder, the BR- 600 contains five digital effects processors.

It is possible to perform all steps needed for recording, including editing, bouncing tracks, using effects, and mixing down, entirely within the digital realm, so there is no deterioration in the signal quality.

Using the USB connector also allows you to save the song data you create to a computer.

Rhythm function The Rhythm function makes it easy to capture phrases or musical ideas that come to mind. Simply select an appropriate Rhythm pattern, and set the tempo.

In addition to the internal preset Rhythm patterns already provided, you can also create your own original Rhythm patterns. By recording using the Rhythm function, editing one measure at a time is greatly simplified.

Section 4 Using The Rhythm (p. 131)

Equipped with V-Tracks The BR-600 has eight audio recording tracks, which provides for simultaneous recording on two tracks, or simultaneous playback from eight tracks.

Moreover, each track incorporates eight virtual tracks, called V-Tracks, for a total recording capability of 8 x 8 = 64 tracks! This increased versatility allows you to do things such as record numerous takes of a guitar solo, which you can later choose from when putting it all together. Also, while playing back eight tracks, you can use the bounce mode to bounce to a V-Track and perform stereo bouncing without needing to erase any data.

Features

Simple operation

Slender shape for easy portability

Digital audio workstation

What are V-Tracks?

Each track consists of eight virtual tracks, and you can choose any one of these tracks for recording or playback. This means that you can record to up to a maximum of 64 tracks, and then select any eight of them to play back. These virtual tracks that make up the actual tracks are called V-Tracks.

A Track Sheet is provided at the rear of this manual (p. 226), which you make copies of, and fill in when recording music to V-Tracks.

V-Track2 V-Track1

V-Track3 V-Track4 V-Track5 V-Track6 V-Track7 V-Track8

Introduction to the BR-600

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Versatile digital effects processors The BR-600 comes with five different types of effects processors. These systems, including recording effects (Insert effects), send/return (Loop Effects), tone adjustment (Track EQ), vocal pitch correction (Pitch Correction), and mastering effects (Mastering Tool Kit) can be used independently for each application as needed. This enables high-quality song production in a single device, with no need to connect any external effects.

The BR-600 has many built-in simulations and effects, including amp modeling with COSM for a wide variety of insert effects. Many effects for vocal, keyboard, and guitar tracks are also included for a vast array of applications.

The loop effects include spatial effects such as chorus and reverb, which are vital for proper stereo mixdown.

The Track EQ is a built-in, two-band EQ whose utility is most fully exhibited in making tone adjustments during mixdown.

The Pitch Correction feature allows you to freely adjust the pitch of vocals, assuring that you can obtain reliable, high- quality performances.

The Mastering Tool Kit allows you add compression to songs that have been mixed down and provides a variety of other effects.

Using the Insert Effects (p. 92) Using the Loop Effects (p. 118) Using the Track EQ (p. 121) Fixing the Pitch of Vocals (Pitch Correction) (p. 123) Mastering (p. 111)

Editing functions With the BR-600, you can copy, move, and erase audio, and perform many other editing operations that are only possible with digital recorders. This means operations such as copying and repeating a multiple-bar phrase, moving a multiple-bar phrase to another track, and erasing the data of a track, whole or in part, can be performed with ease.

Non-destructive editing Being a digital recorder, the BR-600 offers non-destructive editing. With non-destructive editing, after performing any editing and recording operations, you can still return your data to its previous state (undo and redo functions).

Canceling an Operation (Undo/Redo) (p. 64)

Quick movement to a point You can assign a marker to any point in a track that you wish (locator function). If you assign markers to locations such as the end of the opening or the beginning of a solo, you will be able to move instantly to the point where you wish to begin listening.

Registering Time (Locator) (p. 72)

Equipped with chromatic tuner (C1 to B6 sound range) Your BR-600 is also equipped with a chromatic tuner so that you can tune your guitar or bass while it is still connected to the BR-600.

Tuning an Instrument (Tuner) (p. 192)

When you play back a song you have recorded from the CD player, you can slow down the tempo without changing the pitch. Also, you can remove the sound you hear at the center (such as vocals and guitar solo) from the song.

Practicing Difficult Phrases (Phrase Trainer) (p. 195)

Connecting your computer here allows you to exchange data between the BR-600 and a computer.

What is COSM (Composite Object Sound Modeling)?

Technology that virtually reconstructs an actually existing structure or material using a different means is called modeling technology. COSM is proprietary Roland technology that creates new sounds by combining various sound modeling technologies.

Phrase Trainer function

Includes USB port

Introduction to the BR-600

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Your BR-600 is equipped with the input jacks shown below.

GUITAR/BASS :

This high-impedance input jack allows you to directly connect your guitar or bass (accepts 1/4 phone plugs).

MIC1 :

This jack allow a mic to be connected. This is TRS-type microphone input connector. Connect your mic here if recording vocals or narration.

MIC2 :

This jack allow a mic to be connected. This is TRS-type microphone input connector. If recording using two mics, with one mic connected to the MIC 1 input, connect the second mic here.

LINE IN :

These jacks accept stereo input from keyboards, CD players, and other devices at line level (Stereo miniature phone type).

The BR-600 features an onboard stereo microphone, perfect for situations such as when you want to quickly make an impromptu recording of something your band is practicing.

* Connecting an external mic disables the onboard mic (p. 36).

* This mic is not a speaker. If you want to listen to sounds

from the BR-600, use headphones or connect LINE OUT to

an appropriate audio device.

You can use the BR-600 powered by batteries (six size AA dry cells x 6, alkaline batteries recommended) or with the AC adaptor.

And, thanks to its an onboard stereo microphone, you can make recordings anywhere and anytime you desire.

Full complement of input connectors (jacks)

Onboard stereo mic

Two-way power supply allows you to record anywhere

Introduction to the BR-600

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The BR-600 uses CompactFlash cards as the storage media for recording and playback.

The BR-600 uses 32 MB to 1 GB CompactFlash cards with a 3.3 V power supply.

For more on supported memory cards (CompactFlash) for the BR-600, refer to About Memory Cards (separate sheet).

CompactFlash cards bought at a computer shop, or ones previously used with a digital camera cannot be used as is with the BR-600.

These CompactFlash cards must first be initialized for use with the BR-600. For more details regarding initializing, see p. 199.

To prevent theft of the memory card (CompactFlash), the BR-600 is shipped from the factory with a card cover.

To remove the card cover, use the following procedure.

1 Turn over the BR-600.

2 Use a Phillips head screwdriver to remove the screws

on the bottom panel.

fig.00-020

3 Grasp the top and bottom of the card cover with your fingers and pull the cover off in the direction indicated in the figure.

fig.00-030

4 Attach the previously removed screws in the positions shown in the figure to prevent loss.

5 Turn the BR-600 over, so its in its normal position.

Memory Cards Supported by Your BR-600

Formatting the memory card (CompactFlash)

How to remove the card cover

CompactFlash Type II cards are not compatible. CompactFlash cards are available at your nearest

computer or digital camera shop. When turning the unit upside-down, get a bunch

of newspapers or magazines, and place them under the four corners or at both ends to prevent damage to the buttons and controls. Also, you should try to orient the unit so no buttons or controls get damaged.

When turning the unit upside-down, handle with care to avoid dropping it, or allowing it to fall or tip over.

Should you remove the screws, make sure to put them in a safe place out of childrens reach, so there is no chance of them being swallowed accidentally.

CompactFlash and are trademarks of

SanDisk Corporation and licensed by CompactFlash association.

BOSS Corporation is an authorized licensee of the

CompactFlash and CF logo ( ) trademarks.

fig.00-050

Input section

GUITAR/BASS/MIC2 dial

This dial adjusts the input sensitivity for the GUITAR/ BASS and MIC2 inputs.

MIC1 dial

This dial adjusts the sensitivity for MIC1 and the onboard stereo mic.

PEAK indicator

This indicator shows how strong the input level is at the various input jacks (e.g., GUITAR/BASS, MIC2, and MIC1).

This indicator lights at a level -6 dB lower than where sound distortion occurs. Adjust the input sensitivity with the GUITAR/BASS/MIC2 dial so that this indicator lights only occasionally, at those moments when you play your guitar (or other instrument) at its loudest.

Adjusting the input sensitivity (p. 36)

REC LEVEL (Recording Level) dial

Use this dial to adjust the volume of the input source for recording.

* If you use the REC LEVEL dial to turn down the volume of

the input source during recording, the sound will be

recorded in the audio track at a low volume, so that noise

will be more apparent when you raise the volume of the

audio track for playback.

If you want to lower the sound of the input source that you

are monitoring, lower the volume with the MASTER fader.

To change the volume of the music being played back, use the

TRACK fader for the respective tracks.

Adjusting the recording level (p. 37) I

Top Panel

1

8

2 3

4

56

7

1

Try to record at the highest volume possible before the sound begins to distort. This works to improve the quality of the sound and reduce noise. When you want to lower the volume used while checking the sound, use the MASTER fader to lower the volume.

Panel Descriptions

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INPUT SELECT buttons Use these buttons to select the input source (input jack) that you wish to record. The selected button will light. You can mute (silence) the input sound by pressing a button that is lit.

Selecting the Input (p. 36)

[GUITAR] For selecting either guitar or bass use of the GUITAR/BASS jack, or the MIC2 jack.

[MIC] This is used to select the MIC1 jack, used for external mics, or the onboard stereo mic.

Connecting a mic to the MIC1 jack or MIC2 jack switches off the onboard stereo mic.

[LINE] This selects the LINE IN jack, used for CD players or other portable audio players or other line-level devices.

SIMUL By pressing [GUITAR] and [MIC] simultaneously, you can record from both inputs at the same time.

* If the INPUT SELECT setting is changed, the insert effect

bank (p. 92) changes automatically.

[REC MODE (Recording Mode)]

This button is used for selecting the recording mode.

Recording (p. 44, p. 54) Putting multiple tracks together (Bounce) (p. 49, p. 65) Mastering (p. 111)

[EXIT] Press this button to return to the previous screen or cancel the last entry.

[ENTER] Press this button to confirm a selection or a value being entered.

CURSOR buttons Press these buttons to move the cursor within the screen.

TIME/VALUE dial

You can use this dial to shift the current position within a song (e.g., fast forwarding and rewinding). It is also used to change the values of the various function settings.

[PAD]

This enables the buttons used for playing the drum sounds (the drum pads).

Section 4 Using The Rhythm (p. 131)

[EFFECTS]

Use this button to turn on and off the insert effects (p. 92) or call up the screen for editing the various settings.

This button is used to make settings for the Mastering Tool Kit.

[PITCH CORRECTION]

Use this button to turn on and off the Pitch Correction. This function adjusts the pitch of recorded vocals.

Fixing the Pitch of Vocals (Pitch Correction) (p. 123)

[PAN/EQ/LOOP FX]

PAN

This calls up the screen for setting the panning (position) of the sounds to be played back in each track and the input sounds.(p. 49, p. 56)

EQ

This calls up the screen for editing the tone (low/high) for each track (equalizer).(p. 50)

LOOP FX

This calls up the screen for setting the send level of each track respective to the loop effects (p. 50, p. 118), setting the various parameters, and more.(p. 120)

Using the Loop Effects (p. 118) Using the Track EQ (p. 121)

2

3

4

Panel Descriptions

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[TUNER]

Use this button to turn on and off the tuner.

Tuning an Instrument (Tuner) (p. 192)

[RHYTHM ON/OFF]

This switches the Rhythm function on and off.

[ARRANGE]

This switches the Rhythm function to Arrange mode.

Playing Rhythm Arrangements (p. 143) Creating Original Arrangements (p. 154)

[PATTERN]

This switches the Rhythm function to Pattern mode.

Playing Rhythm Patterns (p. 142) Creating Original Patterns (p. 144)

[RHYTHM EDIT]

This calls up the screen for programming arrangements and patterns.

Creating Patterns by Tapping the Drum Pads (Realtime Recording) (p. 145) Inputting Sounds One by One While Confirming the Input Visually (Step Recording) (p. 148)

[PHRASE TRAINER]

Use this button to perform the settings for the phrase trainer function.

When using the phrase trainer, you can turn on or off the center cancel function (for removing vocals at the center), or the time stretch function (for slowing down playback).

Slowing Down the Speed (Time Stretch) (p. 195) Canceling the Center Sound (Center Cancel) (p. 196)

[V-TRACK]

Use this button to call up the screen for selecting a V-Track.

What are V-Tracks? (p. 12) Changing V-Tracks (p. 56)

[UTILITY]

This button calls up various functions offered by your BR- 600, such as track editing, song management, and memory card operations.

[UNDO/REDO]

For undoing the last-performed recording or editing operation and returning the data to its previous state. By pressing this button once again, you can bring back the canceled recording or re-execute the editing operation.

Canceling an Operation (Undo/Redo) (p. 64).

Panel Descriptions

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REC/PLAY section

AUTO PUNCH This button is used to make settings for the automatic punch in/out function.

[ON/OFF] This turns the auto punch-in/out function on/off. When this is on, the button will light.

Specifying the area for auto punching in/out (p. 61)

[IN] For setting the auto punch-in location. Press this button to set the punch-in point. When set, the button will light. After the punch-in location is set, you can press this button to automatically move to the punch-in location.

* Press this button while holding down [ON/OFF] to clear the set punch-in location.

Erasing a registered auto punch in/out location (p. 62)

[OUT] For setting the auto punch-out location. Press this button to set the punch-out location at the current location in the track. When set, the button will light. After the punch-out location is set, you can press this button to automatically move to the punch-out location.

* Press this button while holding down [ON/OFF] to clear the

set punch-out location.

Erasing a registered auto punch in/out location (p. 62)

[LOCATOR] Use this button to store any location that you desire. Then, by pressing this button, you can automatically move to that location.

When a location is set, the button will light and you will jump to the location each time this button is pressed.

* Press this button while holding down AUTO PUNCH [ON/

OFF] to clear the set location.

Registering Time (Locator) (p. 72)

[ZERO] Moves you to the time location 00:00:00-00.0.

Moving the current position (p. 33)

[REW]

The song will rewind while you hold down the button.

Moving the current position (p. 33)

[FF]

The song will fast-forward while you hold down the button.

Moving the current position (p. 33)

[REPEAT]

You can specify a region that you wish to hear, and hear it repeatedly

This is convenient for making recordings involving repeated punch- ins and punch-outs(p. 60) and for practicing and copying phrases.

Repeating Playback (Repeat) (p. 58)

[STOP]

Stops recording or playback of the song.

Recording Operations (p. 57)

[PLAY]

Plays back songs. When [REC] is pressed and flashing, press [PLAY] to start recording. During recording or playback, the indicator on the button lights in green.

Listening to a Demo Song (p. 32) Recording Operations (p. 57)

[REC (Recording)]

This is the Recording button. In addition to the Recording operation, it is also used for manual punch-in/out. While in recording standby, the button flashes in red, and during recording, it lights in red.

Recording Operations (p. 57) Manually Punching In/Out (p. 60)

5

Panel Descriptions

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Track/Fader section TRACK MIXER fader 14, 5/67/8

For controlling the volumes of each track during playback.

RHYTHM fader

Adjusts the volume of the Rhythm.

Playing Arrangements (p. 41) Playing Patterns (p. 41)

MASTER fader

Controls the overall volume of the BR-600.

Listening to a Demo Song (p. 32)

REC TRACK (Recording Track) buttons 14, 5/67/8

Use these buttons to select to which track you will record. The button of the track selected will flash in red and then light in red when recording begins. When recording is finished, the button of the selected track will light alternately in orange and green.

The relationship between the indicator and the track conditions is given below.

Off :

This track contains no recorded data.

Green :

An audio track that contains recorded data.

Flashing in red :

The track is selected as the recording destination, and is in recording standby.

Red :

This track currently being recorded.

Lighting alternately in orange and green :

This track contains recorded data and is selected for recording.

Recording (p. 54)

[TAP (TEMPO)]

By tapping this button, you can set the tempo for the Rhythm.

Tapping to change the tempo of the arrangements or patterns (p. 43)

[DELETE/MUTE]

You can mute the sound on a track by holding down this button and pressing the REC TRACK button for that track. Performing this same operation again cancels the mute.

While the sound is muted, the REC TRACK button for the track flashes orange or green.

* If a recording track was muted, muting will be defeated

when recording ends.

Silencing the sound of specific tracks (Track Mute) (p. 47)

During creation of Rhythm patterns, you can delete rhythm sounds you have input by holding down this button and pressing the Drum Pads.

Deleting Unneeded Drum Sounds (p. 147)

6

Panel Descriptions

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Display fig.00-051

Information about items for which settings are available in volume level and menu screens, parameter settings screens, and other screens are displayed here.

If the screen is difficult to view, see Adjusting the Display Contrast (p. 190).

1. MEASURE

Displays the current position within the song. Indicated from left to right are the measure, beat, and clock.

2. TEMPO

The Rhythm tempo is indicated here.

3. TIME

Displays the time of the current position of the song (hours-minutes-seconds).

4. FRAME

This indicates the frame number showing the current position in the song.

This is set to 30 frames per second (non-drop). This is one type of what is called MTC (MIDI Time Codes).

MEMORY CARD slot

fig.00-052

This slot is where memory cards (CompactFlash) are inserted when you want to save data. You cannot record unless you have a memory card inserted here.

Eject button

Press this button to eject the memory card.

Inserting the Memory Card (p. 30)

7

The explanations in this manual include illustrations that depict what should typically be shown by the display. Note, however, that your unit may incorporate a newer, enhanced version of the system (e.g., includes newer sounds), so what you actually see in the display may not always match what appears in the manual.

8

Eject button

Panel Descriptions

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1. MIC2 jack (TRS 1/4 phone type)

These jack allows a mic to be connected (p. 34).

* If the connection has been made to the GUITAR/BASS and

the MIC2 jacks, the MIC2 jack is given priority.

* Connecting a mic to MIC2 switches off the onboard stereo mic.

2. MIC1 jack (TRS 1/4 phone type)

These jacks allow a mic to be connected (p. 34).

* Connecting a mic to MIC1 switches off the onboard stereo mic.

The pin assignment for the MIC1 and the MIC2 jack is as shown below.

3. LINE IN jack (Stereo mini type)

This input jack accepts analog audio signals (p. 34). Connect the output of CD players or other portable audio players or other audio equipment.

4. LINE OUT jack (RCA Pin type)

These jacks output analog audio signals. You can connect external audio equipment (e.g. a stereo amp) to this jack, or connect an CD recorder or other such device to this jack for analog recording of the BR-600s output (p. 90).

5. USB connector

This is the connector for connecting your computer to the BR-600 with a USB cable (p. 162).

6. FOOT SW/EXP PEDAL jack

This is an input jack for connecting a separately sold foot switch (BOSS FS-5U, Roland DP-2) or expression pedal (Roland EV-5, BOSS FV-500L/FV-500H).

When the foot switch is used, you can start/stop playback, punch in/out, and more.

When an expression pedal is used, you can control the depth of insert effects with your foot.

Using a Foot Switch or Expression Pedal (p. 191)

7. POWER switch

This is the power switch. It turns the power of the BR-600 on/off (p. 31).

8. DC IN (AC Adaptor) jack

Connect an AC adaptor (PSA series; sold separately) to this jack.

You must use only the PSA series AC adaptor (p. 28).

You can purchase a PSA adaptor at musical instrument retailers.

9. Cord Hook

Wrap the cable around this hook so that the AC adaptor cable is not pulled out accidentally (p. 29).

10. Security Slot ( )

http://www.kensington.com/

Rear Panel

10

456789 23 1

You must use only the PSA series AC adaptor. Use of any other adaptor may cause overheating or malfunctions.

If the AC adaptor is disconnected during operation, your important recorded data may be lost.

Panel Descriptions

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fig.00-090

1. GUITAR / BASS jack

High-impedance input jack to directly connect your guitar or bass.(p. 34)

2. MIC1 L / R (onboard stereo microphone L / R)

This microphone can be used for recording with the BR-600.

Selecting the Input (p. 36) Turning on the onboard stereo microphone (p. 36)

* This mic is not a speaker. If you want to listen to sounds

from the BR-600, use headphones or connect LINE OUT to

an appropriate audio device.

3. Headphones jack

Headphones (sold separately) are connected here. When headphones are connected, the same output as that from LINE OUT can be heard from the headphones.

Front Panel

2

3 1

The headphone volume is adjusted with the MASTER fader.

Panel Descriptions

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1 Make sure that the power of the BR-600 is turned off.

2 Turn over the BR-600.

3 Slide the battery cover in the direction indicated by

the arrow and remove.

4 Being careful not to reverse the polarity (+/-), insert

six AA dry-cell batteries into the battery

compartment.

fig.00-100

5 Replace the battery cover.

Inserting Batteries

When turning the unit upside-down, get a bunch of newspapers or magazines, and place them under the four corners or at both ends to prevent damage to the buttons and controls. Also, you should try to orient the unit so no buttons or controls get damaged.

When turning the unit upside-down, handle with care to avoid dropping it, or allowing it to fall or tip over.

BOSS recommends using longer-life alkaline batteries.

Do not mix new batteries with partially used batteries, and do not mix batteries of differing types.

Do not use rechargeable batteries.

When the battery power becomes low, Battery Low! appears in the display. When this message appears, replace the existing batteries with new ones as soon as possible.

Continuous battery life varies according to usage conditions and the type of battery used. It is also affected by the CompactFlash type and capacity.

Panel Descriptions

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The Play screen is the most fundamental screen of the BR- 600, and is the first screen that appears when the BR-600 is turned on (see below). fig.00-242

Unless special note is made otherwise, the screen content referred to in the procedures described in this manual is that of the Play screen.

About the Play Screen

Play Screen

Connecting Peripheral Devices

Make connections as shown in the diagram below. When making any connections, make sure that all devices are turned off. fig.00-110

Front Panel

Rear Panel

CD Player etc.

Foot Switch (FS-5U etc.)

Electric Guitar or

Electric Bass

Audio Set etc. MicExpression Pedal

(Roland EV-5 etc.)

AC Adaptor (PSA series)

Stereo Headphone

Computer

Connecting Peripheral Devices

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The bottom of the BR-600 features a groove (cord hook) for securing the AC adaptor (PSA series) cord.

To prevent the inadvertent disruption of power to your unit (should the plug be pulled out accidentally), and to avoid applying undue stress to the AC adaptor jack, anchor the power cord using the cord hook.

Cord thickness and shape may differ according to the AC adaptor used. Set the cord as shown in Figure A or B below to secure the cord.

To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections.

Feedback could be produced depending on the location of microphones relative to speakers. This can be remedied by:

1. Changing the orientation of the microphone(s).

2. Relocating microphone(s) at a greater distance from speakers.

3. Lower the volume.

The MIC1 and MIC2 jack are TRS phone type jacks that are compatible with balanced input. The pin assignment for the MIC1 and MIC2 jack are as shown below. Before making any connections, make sure that this pin assignment is compatible with that of all your other devices.

fig.00-120

When using the FS-5U foot switch (sold separately), set the polarity switch as shown below. If the polarity switch is not set correctly, the foot switch may not operate properly.

fig.00-130

You can also use an FS-6 (sold separately) for the foot switch. If using an FS-6, connect to only one of the FS-6s jacks, either the A or B jack. Additionally, set the polarity switch to FS-5U. The A&B jack cannot be used.

If using an expression pedal (Roland EV-5, BOSS FV-500L/FV-500H), set the MIN volume level to 0.

Polarity Switch

How to Use the Cord Hook

Cord Hook

A)

B)

Do not use undue force to insert the cord in the groove. Doing so may cause the cord to break.

Turning the BR-600 over upon a desktop or table may cause scratching of the BR-600 or the surface of the desk or table. Be sure to carry out this procedure on a soft surface or with a cloth or other soft material laid on top of the desk or table.

Connecting Peripheral Devices

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If your mic cable has an XLR connector, you can connect the mic using the converter cable included with the BR-600. The following describes how to connect the mic using this cable. fig.00-111

Insert the memory card (CompactFlash) with the card label facing upward. fig.00-112

Using a Mic Converter Cable

Mic

Converter Cable

The pin assignment for the XLR connector is shown below. Before making any connections, make sure that this pin assignment is compatible with that of all your other devices.

fig.00-120

As the BR-600 does not feature any phantom power supply, note that no sound will be produced with condenser mics and other mics requiring phantom power.

Inserting the Memory Card

Carefully insert the memory card all the way in-until it is firmly in place. Also, do not use undue force to insert the memory card.

Do not touch the contacts of the memory card or allow them to become dirty.

Before inserting the memory card, be sure to first turn off the BR-600. If a memory card is inserted when the power is turned on, the data in the memory card may be destroyed, or the memory card may become unusable.

Turning On / Off the BR-600

Be sure to use the following steps to turn on the power. Making a mistake in this procedure may result in malfunction or cause damage to your speakers.

1 Before you turn the power on, make sure of the

following points.

Are all external devices connected properly?

Is the volume on the BR-600 and all other devices completely lowered?

Is the memory card inserted?

2 Lower the MASTER fader on the BR-600.

fig.00-140

3 Turn on the devices connected to the input jacks (i.e.,

GUITAR/BASS, MIC 1, MIC 2, or LINE IN).

4 Turn on the POWER switch located on the rear panel.

fig.00-150

5 Turn on the device connected to the output jack (i.e.,

LINE OUT).

1 Make sure that playback of the song is stopped.

2 Turn off the power to each device in the reverse order

used for powering up.

3 Confirm that «Keep power on!» is not indicated in the

display.

4 Turn the BR-600s POWER switch off.

Turning On the Power Turning Off the Power

Always make sure that the recorder is stopped before turning off the power to the BR-600. Turning off the power while recording or playback is in progress may result in the deletion of (song) data, mixer settings, and/or effect patch data.

If you are using the AC adaptor, make sure that the AC adaptor does not become unplugged during operation. If the AC adaptor becomes unplugged accidentally, the recorded data may become damaged.

Turning off the power while the message «Keep power on!» is displayed may result in corruption of the data. Be careful not to turn off the power while this message is displayed.

This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is required before the unit will operate normally.

The BR-600 is shipped with a memory card already inserted in the slot.

Always make sure to have the volume level turned down before switching on power. Even with the volume all the way down, you may still hear some sound when the power is switched on, but this is normal, and does not indicate a malfunction.

Upon power-up, the song that was selected before the power was turned off is selected, and the data of that song is loaded. As soon as the data has been loaded, the Play screen appears in the display. fig.00-170

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SEL, and press [ENTER].

The Song Select screen appears in the display. fig.00-180

3 Turn the TIME/VALUE dial to select 01: Lydia.

4 Press [ENTER].

1 Move the TRACK faders 14, 5/6, 7/8 and the RHYTHM fader to the positions shown in the figure below, and lower the MASTER fader.

fig.00-190

2 Press [PLAY].

fig.00-200

The song starts. Slowly increase the MASTER fader and adjust the volume to the desired level.

3 Slide the TRACK faders to adjust the volume of each

track to the desired level.

Selecting a demo song (Song Select)

1 22,4 3

Playing back a demo song

The BR-600 comes programmed with one demo song. When the power is first turned on, the demo song is automatically selected, and the data required for playback is loaded.

Use of the demo song supplied with this product for any purpose other than private, personal enjoyment without the permission of the copyright holder is prohibited by law. Additionally, this data must not be copied, nor used in a secondary copyrighted work without the permission of the copyright holder.

fig.00-201

* Only «Lydia» appears in the display.

Twisted Lydia

Robert Marcello 2005

Title

Composer

Copyright

Robert Marcello

Moving the current position

You can use the following method to move the current position.

The song fast forwards as long as the [FF] is held down, and rewinds (reverses) while the [REW] button is held down.

To move to the time where the first sound of a song is recorded, press and hold [STOP] and press [REW].

Each V-Track of the selected track is checked and you move to the time of the first recorded sound for the song.

Press [ZERO] to move to the time location 00:00:00-00.0.

To move to the time where the last sound of a song is recorded, press and hold [STOP] and press [FF].

Each V-Track of the selected track is checked and you move to the time of the last recorded sound for the song. fig.00-210

Press [ ] [ ] to move the cursor to hours, minutes, seconds, frames, or sub-frames display, and turn the TIME/ VALUE dial to change the current time in the song.

The current position in the song is indicated at the left of the upper row as «measure-beat-clock.»

* For the demo songs, an Arrangement (p. 134) has already

been created and it is set so that measure, beat, clock, and

song is properly synchronized.

Press[ ] [ ] to move the cursor to measure or beat display, and turn the TIME/VALUE dial to change the current measure or beat in the song.

* You cannot move the cursor to Clock (cannot be altered).

Fast Forwarding and Rewinding

Moving to the start of a play

Moving to the end of a play

Moving through a song using hours, minutes, seconds, frames, or sub frames

TIME 23:59:59-29.900:00:00-00.0

[ZERO] [STOP] + [REW] [STOP] + [FF]

Section of the song recorded

Moving through a song in measures or beats

BEATMEASURE CLOCK

TIME

Elapsed time display

The current time shown in the lower row of the display is in MTC (MIDI time codes), indicated as » hours-minutes-seconds-frames-sub frames.»

Your BR-600 is equipped with a number of input jacks to match the type of instrument that you will connect. Select an instrument appropriate for your purposes. fig.00-280

GUITAR/BASS :

An electric guitar or bass can be connected to this jack. Since this is a high-impedance input, a guitar or bass can be connected directly.

MIC1 :

This jack allows a mic to be connected. TRS jack is provided.

MIC2 :

This jack allows a mic to be connected. TRS jack is provided.

LINE IN :

This is an input jack used for connecting the output from CD players or other portable audio players or other audio equipment.

Choose which jack you will use to connect your instrument

If you are recording an electric acoustic guitar using a shielded connection, use the GUITAR/ BASS jack.

If the connection has been made to the GUITAR/ BASS and the MIC2 jacks, the MIC2 jack is given priority.

Preparing Songs For Recording

When the memory card contains more than one song, the song that was recorded last is automatically selected.

To record a new song, follow the procedure given below.

fig.00-250

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

NEW, and press [ENTER].

Type appears in the display. fig.00-260

3 Turn the TIME/VALUE dial to select the desired data type.

Ordinarily, you should select the data type that meets your needs for a particular recording situation, while considering the desired quality and recording time. However, for our purposes here, you can select HiFi (MT2).

For more about data types, refer toRecording (p. 54).

4 Press [ENTER].

Are you sure? appears in the display. fig.00-270

5 Press [ENTER].

When the new song is ready, you are returned to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Recording a new song (Song New)

12,4,5

3

2

The BR-600 uses a sample rate of 44.1 kHz. It is not possible to change the sample rate.

You can create up to a maximum of 99 songs with the BR-600.

Select the input source to record. The selected button will light. fig.00-290

[GUITAR]

Select to record the instrument connected to the GUITAR/ BASS jack or the MIC 2 jack.

[MIC]

Select to record the signal from a microphone connected to the MIC1 jack and the MIC2 jack or from the onboard stereo microphone.

[LINE IN]

This is an input jack used for connecting the output from CD players or other portable audio players or other audio equipment.

SIMUL :

To record the vocal and guitar at the same time, press [GUITAR] and [MIC] simultaneously. Both buttons light, telling you that simultaneous recording is now possible.

When two recording tracks are selected, the GUITAR/ BASS/MIC2 is recorded to Track 1, 3, 5, 7, and the MIC1 is recorded to Track 2, 4, 6, 8.

When one recording track is selected, the GUITAR/BASS/ MIC2 and MIC1 are mixed and then recorded.

fig.00-300

1 Disconnect MIC if connecting a mic to the MIC1 jack or MIC2 jack.

2 In the Play screen, press the [MIC] INPUT SELECT button.

[MIC] lights up, and the onboard stereo mic is switched on.

When GUITAR/BASS/MIC2, MIC1, or the onboard stereo mic is selected, the input sensitivity is adjusted with the corresponding dial. If selecting LINE IN, adjust the volume level of the connected external device. fig.00-320

The onboard stereo mic is switched off when a mic is connected to the MIC1 jack or MIC2 jack. If you want to use the onboard stereo mic, disconnect any mic connected to the MIC1 jack or MIC2 jack (refer to the following section).

Turning on the onboard stereo microphone

Adjusting the input sensitivity

21

In order to record at a good sound level, you should adjust the input levels so that the PEAK indicator lights momentarily when a guitar is strummed strongly or vocals are sung loudly.

Selecting the Input

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Adjust the volume of the input source for recording.

1 Lower the MASTER fader.

2 Turn the REC LEVEL dial to its center position and then slowly increase the MASTER fader.

fig.00-330

3 Adjust the recording level with the REC LEVEL dial.

You should adjust the level so that the INPUT level meter fluctuates within the range from -12 (between — 24 and -6) to 0 dB. Setting the level too high can cause distortion, while setting it too low may result in noise or reduced sound quality.

4 Use the MASTER fader to adjust the volume to the

appropriate level for monitoring.

This meter indicates the level for each track.

1 In the Play screen, press CURSOR [ ].

* To return to the Play screen, press CURSOR [ ]. fig.00-340

INPUT :

The level meter shows the input from INPUT.

18 :

The level meter shows the output of Tracks 18.

RHYTHM :

The level meter shows the output of Rhythm.

L R :

The Level meter shows the post-MASTER fader output level. When monitoring the sound with headphones, use the MASTER fader to adjust the volume to the level you desire.

Adjusting the recording level

When connection cables with resistors are used, the volume level of equipment connected to the inputs (GUITAR/BASS jack, LINE IN jack) may be low. If this happens, use connection cables that do not contain resistors, such as those from the Roland PCS series.

Displaying the Level Meter

The BR-600 comes with five onboard effects processors: an insert effect, loop effects, track EQ, pitch correction and mastering tool kit. Below is an explanation of the operations related to the insert effects. 1

Confirm that [PAD] is not lit, then press [EFFECTS]

to display the currently selected effect patch. fig.00-350

Your BR-600 allows you to automatically select the most suitable banks by pressing an INPUT SELECT button.

For example, pressing the [GUITAR] INPUT SELECT button changes you to a guitar bank patch, and pressing [LINE] changes you to a line bank patch.

Banks are a collection of effect patches.

GTR (GUITAR) : Effect patches for use with guitars.

MIC : Effect patches for use on the sound from the MIC input (i.e., vocals).

LIN (LINE) : Effect patches for use on the sound from CDs and other external devices from the LINE input.

SML (SIMUL) : Effect patches for recording vocals and a guitar together.

Effect Patches and Banks (p. 92)

What is an insert effect?

An effect added directly to a specific signal (with the BR-600, this refers to the instrumental sounds from an INPUT jack) is called an insert effect. The effect pedals that a guitarist connects between his guitar and amp are a type of insert effect.

Loop effects, on the other hand, are effects connected to the send/return jack of mixers and other similar devices. (refer to p. 118)

What is an effect patch?

The BR-600 provides numerous effects for vocals, guitar, etc., and two or more of these effects can be used simultaneously. Such a combination of effects (i.e., the types of the effects used and the order in which they are connected) is called an algorithm.

Each effect in an algorithm offers a certain number of parameters, which allow the sound to be altered (similar to tweaking the knobs on a stomp pedal). The algorithm and its parameter settings are bundled into units called effect patches.

By changing the effect patch, you can simultaneously change the stored effect combinations, their on/off status, and the parameter settings, and completely change the sound.

Switch effect patches

P:Preset / S:Song / U:User

NumberBank Patch Name

Algorithm Name

When INPUT SELECT is set to MIC, if either MIC1 or MIC2 is used, the MIC bank is selected. With both are connected, or neither of them is connected and the onboard stereo mic switched on, the LINE Bank is selected.

Using Insert Effects

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2 Press CURSOR [ ] [ ] to align the cursor up with

the effect patch, and turn the TIME/VALUE dial to

change the effect patch.

Preset patches (P)

The preset patches contain preset data. Their settings can be changed, but you cannot create a new preset patch.

User patches (U)

User patches can be rewritten, and are stored in internal memory. If you have created a patch that you would like to use for other songs as well, it is convenient to store it as a user patch.

Song patches (S)

Like user patches, song patches can be written; however, the data for song patches are stored along with the song data to the memory card. This is convenient when you have created a patch for a specific recorded performance, and would like to store that patch together with the song.

fig.00-360

3 Press CURSOR [ ] [ ] to align the cursor up with

the patch number, and turn the TIME/VALUE dial to

change the patch number.

4 Press [EXIT] to return to the Play screen.

For more details regarding the use of insert effects, refer to Using the Insert Effects (p. 92).

1 Confirm that [PAD] is not lit, then press [EFFECTS]

to display the currently selected effect patch.

The BR-600 is set to output sound without the insert effects applied, allowing you to record sounds without the insert effects.

Selecting INPUT as the point to which the insert effects are connected allows you to record the sounds without the insert effects while listening to the sounds with the insert effects applied.

Changing the destination Insert Effects are Connected (p. 95)

Memory CardBR-600

User Patch

Song

Song Patch

Preset Patch

Recording without insert effects

Some effect patches are particularly effective for stereo recording.

For recording in stereo, refer to Selecting the Recording Track (p. 55).

Effect Patch List (p. 204) Algorithm List (p. 96)

The Rhythm is a dedicated Rhythm track that can not only play back Rhythm sounds as a guide during recording, you can also use it to play internal Rhythm patterns and original user-created Rhythm patterns and to play and record these patterns as your own Rhythm part performances.

Recording in time with the Rhythm allows you to edit individual measures and use other convenient functions. For more details, refer to Editing the Performance on a Track (Track Edit) (p. 75).

You can also change the tempo or Rhythm pattern during a song. For more details, refer to Section 4 Using The Rhythm (p. 131).

The Rhythm features two modes, Pattern and Arrangement.

Pattern

These are drum performance phrases from one to several measures in length.

Internal patterns (preset patterns) include prepared patterns for intros, verses, fill-ins, and endings.

Arrangement

Patterns arranged in the order they are performed (for example, intro, verse, fill-in, verse, and ending) and played at the selected tempo comprise a song. fig.00-370

Switching to «Pattern mode» may be necessary in order to play patterns. Likewise, you may need to switch to «Arrangement mode» to play arrangements.

Pattern Mode This mode is used to play a single pattern repeatedly.

You can also create and edit patterns in this mode.

Arrangement Mode This mode is used to play arrangements.

You can also create and edit arrangements in this mode.

What is the Rhythm?

Patterns and Arrangements

Intro Verse Fill Verse Ending

The Rhythm is preset with a wide variety of arrangements. For more details regarding the preset

arrangements, refer to Arrangement / Pattern List (p. 208).

Pattern Mode and Arrangement Mode

Using the Rhythm

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1 Confirm that [PAD] is not lit, then press [ARRANGE]

so that the button lights up (indicating the BR-600 is

in Arrangement mode).

[RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled.

2 Press [PLAY].

The arrangement plays with the start of playback or recording.

The arrangement automatically stops when [STOP] is pressed to stop playback or recording.

* When you adjust the volume of the arrangement, use the

Rhythm fader.

1 Confirm that [PAD] is not lit, then press [PATTERN]

so that the button lights up (indicating the BR-600 is

in Pattern mode).

[RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled.

2 Press [PLAY].

The pattern plays with the start of playback or recording. When [STOP] is pressed to stop playback or recording, the pattern also stops automatically. The pattern does not play when set to «BREAK» (p. 209).

* When you adjust the volume of the pattern, use the Rhythm

fader.

Playing Arrangements Playing Patterns

Using the Rhythm

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1 Confirm that [PAD] is not lit, then press [ARRANGE]

so that the button lights up.

fig.00-400

[RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled.

2 Select an arrangement.

Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the Preset/Song and number.

fig.00-410

Preset Arrangements (P) The preset arrangements contain preset data.

Their settings cannot be changed, and you cannot create a new preset arrangement.

Song Arrangements (S) Song arrangements can be written; however, the data for song arrangements are stored along with the song data to the memory card.

fig.00-420

3 Press [EXIT] to return to the Play screen.

1 Confirm that [PAD] is not lit, then press [PATTERN]

so that the button lights up.

fig.00-430

[RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled.

2 Select a pattern.

Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the Preset/Song and number. fig.00-440

Preset Patterns (P) The preset patterns contain preset data.

Their settings cannot be changed, and you cannot create a new preset pattern.

Song Patterns (S) Song patterns can be written; however, the data for song patterns are stored along with the song data to the memory card.

fig.00-450

3 Press [EXIT] to return to the Play screen.

Changing arrangements

P:Preset / S:Song Number Arrangement Name

Memory CardBR-600 Song

Song Arrangement

Preset Arrangement

Changing patterns

P:Preset / S:Song

Number Pattern Name

Memory CardBR-600 Song

Song Pattern

Preset Pattern

Using the Rhythm

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You can temporarily change the tempo of the arrangement or pattern being played by carrying out the following procedure while the Play screen is displayed.

1 Use [CURSOR] and align the cursor up with

TEMPO in the display.

2 Rotate the VALUE dial to adjust the tempo.

fig.00-460

You can temporarily change the tempo of the arrangement or pattern by the timing with which you press [TAP].

Tap on [TAP] four or more times to change the tempo of the arrangement or pattern. The tempo becomes that in which you tapped. fig.00-470

Changing the tempo of the arrangements or patterns

Tempo

Tapping to change the tempo of the arrangements or patterns

The arrangements tempo setting is temporarily disabled.

The change in tempo is only temporary. If you want to change the arrangements actual tempo, refer to Changing the Tempo of an Arrangement (p. 143).

Tempos cannot be saved to patterns.

1 Press either [1][7/8] at REC TRACK to select the recording track.

If the button flashes in red, that track is ready for recording.

fig.00-480

The status of each track can be determined from the indicator on the button.

Off : No recorded data exists on the track.

Green : Recorded data exists on the track.

Red : The track is selected for recording.

If a track with existing data is selected for recording, the indicator will light alternately in orange and green.

If INPUT SELECT [GUITAR] is lit fig.00-490

Since the input is mono, the recording is normally performed as a mono recording onto one track. Press one of TRACK [1][4] at REC TRACK to select the one track to which to record.

However, if you want to record in stereo to increase the effect of insert effects, you can simultaneously press the [1] and [2], [3] and [4] REC TRACK buttons for stereo recording onto two tracks. fig.00-500

In addition, Tracks 5/6 and 7/8 are stereo tracks, so they always produce stereo recordings.

If INPUT SELECT [MIC] is lit fig.00-490

If a mic is connected either to the MIC1 or MIC2 jack (not both), the input will be mono, and you can select tracks using the same procedure as that described in If INPUT SELECT [GUITAR] is Lit.

If you have mics connected to both the MIC1 and MIC2 jacks, or if nothing is connected to either of these jacks and the internal stereo mic is switched on, you can select tracks using the same procedure as that described in If INPUT SELECT [LINE] or [SIMUL] are Lit.

* When mics are connected to both the MIC1 and MIC2 jacks,

Track 1 is selected as the recording destination for MIC1,

and Track 2 is selected as the recording destination for

MIC2.

If INPUT SELECT [LINE] or [SIMUL] are lit fig.00-510

Since the input is stereo, the recording is normally performed on two tracks. Press either REC TRACK [1] or [2] to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4.

However, if you want to mix together the left and right channels being input onto one track, with tracks 1 and 2 selected, press REC TRACK [1] again to select track 1. Using the same procedure, you can select any track 1 to 4 to be the track to which to record.

In addition, Tracks 5/6 and 7/8 are stereo tracks, so they always produce stereo recordings.

Selecting the recording track

(Recording Mono)

(Recording Stereo)

or

Recording

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Recording on the BR-600 is separated into three main modes.

Use whichever mode is suitable in the course of bringing your song to completion. fig.00-520

INPUT :

Only the instrument sounds or other input sources are

recorded to the tracks. Sounds played back from other

tracks are not recorded.

BOUNCE :

As the sounds on different tracks are played back, they are recorded together onto another track. In Bounce mode, you can play back eight tracks simultaneously and record them all to a single, separate V-Track.

When the input source is selected with INPUT SELECT, you can also include those sounds in the recording.

You can further include the sounds from the Rhythm in the recording as well.

MASTERING :

Here, you apply the Mastering Tool Kit to the two tracks to which other tracks have been bounced to finish up with a song with levels (volume) optimized.

The Rhythm cannot be used in this mode.

About the recording (REC) modes

Guitar1

2

3 . . .

8

Bass

L7

8 R

Vocal

Keyboard

INPUT BOUNCE MASTERING

Mixing down to two tracks

L7

8 R

Finishing the song with levels optimized

TRACK TRACKTRACK What is a Mastering Tool Kit?

When creating an audio CD from your recorded songs, or recording to a similar media, the overall volume needs to be restrained, so that even the loudest portions of the songs are handled appropriately on the CD. However, this often results in an overall lowering of the volume, resulting in a CD that lacks excitement and impact.

Moreover, in the low-frequency range, to which the human ear is not very sensitive, the sound actually produced might be perceived as being somewhat low in volume, even though the meter shows that its at the maximum level. This also makes it difficult to create powerful sounds.

With the Mastering Tool Kit, however, you can smooth out the differences in volume that occur over the course of a song, while also correcting the balance in the low end.

We recommend mastering with the Mastering Tool Kit in the final stage of creating songs.

Mastering (p. 111) Mastering Tool Kit Patch List (p. 207)

fig.00-530

1 Press [REC MODE] repeatedly until INPUT is

indicated for REC MODE at the left of the screen.

The BR-600 will now enter Input mode. fig.00-540

2 Press [REC].

[REC] flashes in red and the BR-600 enters the recording standby state.

fig.00-550

3 Press [PLAY].

[PLAY] lights in green, the [REC] and REC TRACK buttons now light solidly instead of flashing in red, and recording begins.

fig.00-560

4 When you finish recording, press [STOP].

The REC TRACK button lights alternately in orange and green, indicating that track contains recorded data.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Procedure

1

234

Flash

Lit

You cannot play back sounds recorded for less than one second.

How the Tracks Are Organized

The BR-600 features eight audio tracks that can be used for recording and playback.

Tracks 1 4 are independent mono tracks. Tracks 5/6 and 7/8 are linked as stereo tracks.

Tracks 5/6 and 7/8 are fixed as left/right tracks,

respectively, while fader movements, Loop Effects, and

other processes are applied in common to both tracks.

These two tracks thus make a convenient bounce

destination (p. 65). Tracks 7/8 can also be used for mastering (p. 111).

In addition to, and separate from the audio tracks, the BR-600 also includes dedicated stereo tracks for playback of the internal rhythms (p. 132).

Playing Back Recorded Music

fig.00-561

1 Press [ZERO] to move to the time location 00:00:00-

00.0.

2 Press [PLAY].

[PLAY] lights in green, and playback begins.

Use the TRACK faders to adjust the volume separately for each track.

During playback, hold down [DELETE/MUTE] and press a REC TRACK button that is lit in green and orange alternating or green.

The REC TRACK button will change to blinking in orange or green, and the sound of that track will be muted (silenced).

If you repeat the same operation, the button will return to its previous lit state and the sound of that track will once again be heard. fig.00-570

1 2

Silencing the sound of specific tracks (Track Mute)

Recording an additional performance while listening to an existing performance Overdubbing Recording an additional performance while listening to an existing performance (Overdubbing)

The tracks for which the REC TRACK button is lit in green (or alternately in orange and green) are tracks that already have data recorded on them.

The process of listening to a previously recorded performance while you record additional material on another track is called overdubbing. By recording the bass, guitar, and vocals on different tracks, you can then adjust the volumes of each instrument with respect to one another, change the left-right sound balance, exchange data, and perform other operations. fig.00-580

1 Press one of REC TRACK [1][7/8] to select the track to which to record.

The status of each track can be determined from the indicator on the button.

Off : No recorded data exists on the track.

Green : Recorded data exists on the track.

Red : The track is selected for recording.

If a track with existing data is selected for recording, the indicator will light alternately in orange and green.

2 Adjust the faders so the tracks being played back are at a suitable level.

3 Press [REC].

[REC] flashes in red and the BR-600 enters the recording standby state.

4 Press [PLAY].

The [REC] and REC TRACK button indicators change from flashing in red to being continually lit and recording begins. [PLAY] lights up.

Only what you are currently playing is recorded to the new track. The music that is being played back is not recorded.

* If you use the REC LEVEL dial to turn down the volume of the input source during recording, the sound will be recorded in the audio track at a low volume, so that noise will be more apparent when you raise the volume of the audio track for playback.

If you want to lower the sound of the input source that you are monitoring, lower the volume with the MASTER fader. To change the volume of the music being played back, use the TRACK fader for the respective tracks.

5 When you finish recording, press [STOP].

1 2 345

Note that recording sounds to a track that already contains recorded material erases the previous recording.

You cannot play back sounds recorded for less than one second.

Some tips for overdubbing

When you record new material while listening to a recorded performance, your playing may tend to be buried in the existing performances, making it difficult for you to play. In this case, you can slightly lower the faders of the playback tracks, or pan the playback tracks to left (or right) and the sound you are playing to right (or left) to make it easier to hear yourself.

Adjusting the Perception of Stereo in the Input Sounds (Pan) (p. 56)

Putting multiple tracks together (Bounce)

You can adjust the tone, panning, and volume balance for each track individually.

1 Confirm that [PAD] is not lit, then press [PAN/EQ/

LOOP FX]. fig.00-590

2 Press CURSOR [ ] [ ] to move the cursor to

PAN, and press [ENTER].

The Pan settings screen appears in the display. fig.00-600

3 Press CURSOR [ ] [ ] and turn the TIME/

VALUE dial to change each track pan settings.

* Pressing a REC TRACK button moves the cursor to the

track corresponding to the button pressed.

* Pressing [ENTER] sets this to C00 (Center).

4 Press [EXIT] (or [PAN/EQ/LOOP FX]) to return to the

Play screen.

Adjusting the Sound for Each Track

Adjusting the Perception of Stereo for the Sound (Pan)

Tracks 5/6 and 7/8 are stereo tracks, and any pan settings that are made apply to both of the tracks as a pair.

When set to C00 : Track 5 (7) is panned left, and Track 6 (8) is panned right.

When set to L50 : Both Track 5 (7) and Track 6 (8) are panned left.

When set to R50 : Both Track 5 (7) and Track 6 (8) are panned right.

Putting multiple tracks together (Bounce)

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Track EQ is an independent two-band equalizer featured on each track that allows you to adjust the high- and low- frequency tonal qualities separately.

These are just like the tone control on a stereo.

1 Confirm that [PAD] is not lit, then press [PAN/EQ/

LOOP FX]. fig.00-590

2 Press CURSOR [ ] [ ] to move the cursor to EQ, and press [ENTER].

The EQ settings screen appears in the display. fig.00-620

3 Press CURSOR [ ] [ ] and turn the TIME/ VALUE dial to turn each Track EQ on or off.

* Pressing a REC TRACK button moves the cursor to the track corresponding to the button pressed.

4 When changing the EQ settings, press CURSOR [ ] repeatedly to display the parameter screen, then use the [CURSOR] and the TIME/VALUE dial to change the settings value.

fig.00-630

For more on the settings content, refer to Track EQ Parameter Functions (p. 122).

5 When you have finished making the settings, press [EXIT] (or [PAN/EQ/LOOP FX]) to return to the Play screen.

The BR-600 features chorus, delay, and doubling (any one of these three can be selected at any one time) as loop effects, and includes reverb as well. Effective use of these allows you to add greater breadth to the sound.

1 Confirm that [PAD] is not lit, then press [PAN/EQ/

LOOP FX]. fig.00-640

2 Press CURSOR [ ] [ ] to move the cursor to

CHO/DLY or REV, and press [ENTER].

fig.00-650

Adjusting the tone (Track EQ) Adding Richness and Breadth to the Sound (Loop Effect)

What is a loop effect?

Effects connected to the send and return of mixer effects are called loop effects. You can adjust the depth of the effect by changing the send level of each mixer channel (equivalent to the tracks of the BR-600).

Since the send levels for each track are separate, you can change the depth individually. This allows you to, for example, have a deep reverb on the vocals and slight reverb on the drums, or any such combination.

Opposed to insert effects (p. 92), which are applied to specific sounds, loop effects are applied to the complete track.

Putting multiple tracks together (Bounce)

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Q u ick

Sta rt

3 Press CURSOR [ ] [ ] until FX Type or Type

is displayed, then turn the TIME/VALUE dial to

select the loop effect.

When using CHO/DLY

Select from CHORUS, DELAY, or DBLN (doubling).

fig.00-660

When using REV

Select from HALL or ROOM. fig.00-670

4 If you want to change the settings for the selected

effect, press CURSOR [ ] [ ] to select the

parameter, then change the settings value with the

TIME/VALUE dial.

fig.00-680

For more on the settings content, refer to Loop Effect Parameter Functions (p. 120).

5 Press CURSOR [ ] [ ] to display the Send Level settings screen.

When using CHO/DLY fig.00-690

When using REV fig.00-700

6 Press CURSOR [ ] [ ] and the TIME/VALUE dial to adjust each tracks send level.

* Pressing a REC TRACK button moves the cursor to the track corresponding to the button pressed.

7 After you have completed adjusting the send level, press [EXIT] repeatedly to return to the Play screen

You cannot use chorus, delay, and doubling simultaneously. Any one may be selected while loop effects are in use.

The send level is the volume level of the signal sent from each respective track to each effect, and you can change the amount of effect applied by adjusting the send level.

Putting multiple tracks together (Bounce)

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fig.00-720

1 Press [REC MODE] repeatedly until BOUNCE is

indicated for REC MODE at the left of the screen.

The BR-600 will now enter BOUNCE mode. fig.00-730

What are V-Tracks? (p. 12)

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-track to which you want to

record.

3 Press [REC].

[REC] flashes in red and the BR-600 enters the recording standby state.

fig.00-740

4 Press [PLAY].

[PLAY] lights in green, the [REC] and REC TRACK buttons now light solidly instead of flashing in red, and recording begins.

fig.00-560

5 When you finish recording, press [STOP].

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Bouncing

1

2

345

Recording Destination

V-Tracks with recorded data. V-Tracks without data.

Flash

Lit

To prepare for further recording after the bouncing has been completed, the BR-600 automatically switches to an empty V-Track at the bounce destination.

After bouncing down to two tracks, you can use the Mastering Tool Kit to eliminate discrepancies in volume levels through out the song and to achieve the proper low-end balance. Refer to Mastering (p. 111).

53

Section 1 Recording

and Playback

Section 1 Recording and Playback

fig.00-250

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to NEW, and press [ENTER]. Type appears in the display.

fig.00-260

3 Rotate the TIME/VALUE dial to select the data type.

4 Press [ENTER]. Are you sure? appears in the display.

fig.00-270

5 Press [ENTER]. When the new song is ready, the Play

screen returns to the display.

* During updating, Keep power on! appears in the upper line of the display, while the lower line shows what is being processed.

When you record a new song, the BR-600 allows you to set the data type. This enables you to select the combination of audio quality and recording time that is most suitable for the material you are recording. The following data types can be selected.

HiFi (MT2) (multitrack 2) : For high-quality recordings. This data type is recommended when you will be doing a lot of track bouncing. Normally you should select this type. Use this type for most of your recordings.

STD (LV1) (live 1) : For recordings that will take longer than what can be provided with the MT2 data type. This is the most suitable setting for recording live performances.

LONG (LV2) (live 2) : Of the three data types, this provides the longest recording time. This is convenient when the card has little recording capacity.

Recording time The recording times possible for each data type on one memory card are given below (when recording one track).

* The sampling rate is set to 44.1 kHz, regardless of the data type. You cannot change the sampling rate.

Creating Songs for Recording

12,4,5

3

2

About data types

Data type Recording time (times approximate) HiFi (MT2) STD (LV1) LONG (LV2)

32 MB 16 min. 19 min. 24 min. 64 MB 32 min. 39 min. 49 min. 128 MB 65 min. 78 min. 98 min. 256 MB 130 min. 156 min. 196 min. 512 MB 260 min. 312 min. 392 min. 1 GB 520 min. 624 min. 784 min.

The data type of a song cannot be changed after it is created.

The recording times shown above are approximate. Depending on the number of songs, the allowable recording time may decrease.

The recording times shown above are for when only one track is used. For example, if you record on all eight tracks, the recording time for each track will be 1/8th of the time shown above.

The CompactFlash memory cards supported by your BR-600 are 32 MB to 1 GB CompactFlash cards for use with a 3.3 V power supply voltage.

Recording

R ev0.10

Sectio n 1

1 Press either [1][7/8] at REC TRACK to select the recording track.

If the button flashes in red, that track is ready for recording.

fig.00-480

The status of each track can be determined from the indicator on the button.

Off : No recorded data exists on the track.

Green : Recorded data exists on track.

Red : The track is selected for recording.

If a track with existing data is selected for recording, the indicator will light alternately in orange and green.

If INPUT SELECT [GUITAR] is lit fig.00-490

Since the input is mono, the recording is normally performed as a mono recording onto one track. Press one of TRACK [1][4] at REC TRACK to select the one track to which to record.

However, if you want to record in stereo to increase the effect of insert effects, you can simultaneously press the [1] and [2] or [3] and [4], REC TRACK buttons for stereo recording onto two tracks. fig.00-500

In addition, Tracks 5/6 and 7/8 are stereo tracks, so they always produce stereo recordings.

If INPUT SELECT [MIC] is lit fig.00-490

If a mic is connected either to the MIC1 or MIC2 jack (not both), the input will be mono, and you can select tracks using the same procedure as that described in If INPUT SELECT [GUITAR] is Lit.

If you have mics connected to both the MIC1 and MIC2 jacks, or if nothing is connected to either of these jacks and the internal stereo mic is switched on, you can select tracks using the same procedure as that described in If INPUT SELECT [LINE] or [SIMUL] are Lit.

* When mics are connected to both the MIC1 and MIC2 jacks,

Track 1 is selected as the recording destination for MIC1,

and Track 2 is selected as the recording destination for

MIC2.

If INPUT SELECT [LINE] or [SIMUL] are lit fig.00-510

Since the input is stereo, the recording is normally performed on two tracks. Press either REC TRACK [1] or [2] to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4.

However, if you want to mix together the left and right channels being input onto one track, with tracks 1 and 2 selected, press REC TRACK [1] again to select track 1. Using the same procedure, you can select any track 1 to 4 to be the track to which to record.

In addition, Tracks 5/6 and 7/8 are stereo tracks, so they always produce stereo recordings.

Selecting the Recording Track

(Recording Mono)

(Recording Stereo)

or

The BR-600 is a eight-track multitrack recorder, and each track consists of eight V-Tracks. You can select any one of these V-Tracks for recording or playback.

This allows a wide range of uses, such as recording one take of a guitar solo or vocal, and then recording another take without having to erase the first one. You can also then take just the portions of the V-Tracks that you like and put them together onto one track.

Editing the Performance on a Track (Track Edit) (p. 75)

1 Confirm that [PAD] is not lit, then press [V-TRACK].

fig.01-150

The V-Track Selection screen appears in the display. This screen shows the numbers of the selected V-Tracks for each track.

fig.01-160

2 Use the REC TRACK [1][7/8] to select the track to be

altered.

* You can also select tracks with CURSOR [ ] [ ].

3 Turn the TIME/VALUE dial and change the V-Track.

4 After you finish changing the V-Track, press

[V-TRACK] (or [EXIT]) to return to the Play screen.

To change the stereophonic sense of the instrument sounds being input (pan), use the following procedure.

1 Confirm that [PAD] is not lit, then press [PAN/EQ/ LOOP FX].

2 Press CURSOR [ ] [ ] to move the cursor to PAN, and press [ENTER]. The PAN settings screen appears in the display.

3 Press CURSOR [ ] to display IN.

4 Turn the TIME/VALUE dial to change the pan settings. The pan settings made here are automatically applied to the track that you are recording to, so that after recording is complete, you can listen to the track with the same pan as that when it was recorded.

5 Press [PAN/EQ/LOOP FX] (or [EXIT]) to return to the Play screen.

Changing V-Tracks

V-Tracks with recorded data. V-Tracks without data.

Adjusting the Perception of Stereo in the Input Sounds (Pan)

When you record new material while listening to a recorded performance, your playing may tend to be buried in the existing performances, making it difficult for you to play. If this is the case, you can change the positioning (or panning) of the INPUT and record it so that it is not buried underneath the other sounds.

Pan the playback tracks to left (or right) and the sound you are playing to right (or left) to make it easier to hear yourself.

Recording

R ev0.10

Sectio n 1

1 Press [REC MODE] repeatedly until INPUT indicator

lights up.

fig.00-540

2 Press [REC].

[REC] flashes in red and the BR-600 enters the recording standby state.

fig.00-550

3 Press [PLAY].

[PLAY] lights in green, the [REC] and REC TRACK buttons now light solidly instead of flashing in red, and recording begins.

fig.00-560

4 When you finish recording, press [STOP].

The REC TRACK button lights alternately in orange and green, indicating that track contains recorded data.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Recording Operations

Flash

Lit

You cannot play back sounds recorded for less than one second.

The following operations cannot be used, or are disabled, while the recorder is in use (during recording and playback).

Recording patterns

Editing arrangements

Selecting drum kits

Switching to the USB screen

Switching to the Tone Load screen

Switching to the Song Selection screen

Switching to the Song New screen

Switching to the Song Information screen

Switching to the Edit Song screen

Track Editing

Switching to the Initialize screen

Tuner

Repeating Playback (Repeat)

By using the Repeat function you can repeatedly play back a specified part. Repeating playback allows you to check the mixing balance or perform loop recordings (p. 63) with the punch in/out functions.

Playback repeats in the portion set with Repeat as shown below. fig.01-570

1 Press [REPEAT] at the point where you want the

repeat to begin (A).

fig.01-202

The [REPEAT] begins to flash, telling you that the repeat start point (A) has been registered.

2 Press [REPEAT] at the point where you want the

repeat to end (B).

fig.01-580

The [REPEAT] lights up, indicating that the repeat portion has been registered.

3 If you want to cancel the repeat, press [REPEAT] once

more.

The repeat is cancelled, and the [REPEAT] goes out.

4 If you want to save the registration for this repeating

segment, save the song.

Saving the Current Settings to the Song (Song Save) (p. 89)

Repeat

Repeat Start (A)

Repeat End (B)

Time

There must be at least one second between repeat start point (A) and repeat end point (B). It is not possible to set the end point less than one second away from the start point.

If you press [REPEAT] at a position before the repeat start point (A), that earlier position is then set as the repeat start point (A).

Repeating Playback (Repeat)

R ev0.10

Sectio n 1

Normally, the repeat start and end points are registered at the exact position where [REPEAT] is pressed. This may make it difficult for you to set the repeat portion exactly as you desire.

If this is the case, you can use the quantize function to have the time [REPEAT] is pressed be adjusted to the timing of the song. The quantize function allows you to set the timing in one-measure units.

Perform the procedure given below to use the quantize function.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER]. fig.01-150

3 Press CURSOR [ ] [ ] to select AB Qtz, and

turn the TIME/VALUE dial to turn the setting on.

When off, the quantize function will not work. fig.01-160

4 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper line of the display, while the lower line shows what is being processed.

Setting the Repeat Portion with Accurate Timing Changing the tempo after having made the quantize

function settings in a repeated portion will result in timing discrepancies between the repeat start and end points and the beginnings and ends of measures.

You can set the repeat portion to one measure by pressing [REPEAT] twice at the same position.

When the repeat portion is set, you can use the following functions to edit your recorded track data.

— Copying the repeated portion (AB) (p. 77)

— Moving the repeated portion (AB) (p. 80)

— Erasing the repeated portion (AB) (p. 83)

Before using these functions, you can use the quantize function to set the repeat portion with accurate timing.

Re-recording Only a Mistake (Punch-in/out)

You may occasionally make a mistake while recording, or the performance may not turn out as you expect. In this case, you can punch in/out to re-record only the portion that is mistaken.

Changing to recording during the playback of a song is referred to as punching in, and changing from recording to playback is referred to as punching out.

Therefore, punch in at the location where you want to begin the re-recording, and punch out at the location where you want the re-recording to end. fig.01-170

With your BR-600, you can choose from manual or automatic punching in/out.

You can use the [REC] or a foot switch to punch in or out. * When using manual punch-in/out, you need to allow for an

interval of at least one second between the punch-in and punch-out points.

As an example of use, the explanation below assumes you are manually punching in and out to re-record a portion of track 1, which is a track to which you have already recorded.

1 Press REC TRACK [1].

REC TRACK [1] lights alternately in orange and green.

2 Place the fader for track 1 at the location shown below.

fig.01-180

3 Start playback and adjust the volume of the input

source using the REC LEVEL dial.

Listen to the track you will be re-recording and the input source and adjust the volume of the input source using the REC LEVEL dial so that it is the same level as the track.

4 Move to a position before where you want to start

re-recording and press [PLAY] to start playback.

5 Press [REC] to punch in at the location where you

want to start recording.

The BR-600 starts recording.

6 To punch out, press [REC] (or [PLAY]) again.

Each time you press [REC], you punch in and punch out, so if there is another location that you want to redo, then you can punch in again at that location using the same procedure.

7 Press [STOP] to stop recording.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

8 Listen to the re-recorded results.

Return the song to a point earlier than you re-recorded, and play it back. Adjust the volume of track 1 using the TRACK fader.

Manually Punching In/Out

Manually punching in and out using [REC]

Time

Punch-In StopStart [PLAY] [REC] [REC] [STOP]

Punch-Out

Playback PlaybackRecording

You can use the Undo function (p. 64) to revert to the condition before re-recording.

The data prior to punch-in/out will remain on the memory card without being erased. If this data is no longer needed, in order to use the memory card effectively, use the song optimize function (p. 87) to delete unneeded data from the memory card.

Re-recording Only a Mistake (Punch-in/out)

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Sectio n 1

It can be difficult sometimes to punch in and out with the [REC] button when both playing an instrument and recording by yourself. In such situations, you may find it convenient to connect a sold separately foot switch (such as a BOSS FS-5U or Roland DP-2) and use the foot switch to punch in and out.

In order to use a foot switch When you are using a sold separately foot switch to punch in and out, connect the foot switch to the FOOT SW jack on the BR-600 and change the function of the FOOT SW jack by following the procedure given below.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to SYS, and press [ENTER].

fig.01-190

3 Press CURSOR [ ] [ ] and select Foot SW.

fig.01-200

4 Turn the TIME/VALUE dial and select PUNCH (PUNCH IN/OUT).

5 Press [UTILITY] (or press [EXIT] repeatedly) to return to the Play screen.

* During updating, Keep power on! appears in the upper line of the display, while the lower line shows what is being processed.

Automatically punching in and out at predetermined locations (or times) in the song is referred to as auto punching in/out.

When you want to punch in and out at accurate times or when you want to concentrate on playing rather than punching in and out manually, the auto punch in/out function is very useful.

* When using auto punch-in/out, you need to allow for an interval of at least one second between the punch-in and punch-out points.

Before you begin recording, you must register the locations at which punch-in and punch-out will occur automatically.

1 Register the location where you want to punch in.

Move the location where you want to punch in and press AUTO PUNCH [IN] to register that location for automatic punch in.

At this time, the AUTO PUNCH [IN] lights, telling you that the punch-in position is registered.

fig.01-210

* If the AUTO PUNCH [IN] is lit, you will automatically move to the registered punch-in time when this button is pressed.

2 Register the location where you want to punch out.

Move the location where you want to punch out and press AUTO PUNCH [OUT] to register that location for automatic punch out.

At this time, the AUTO PUNCH [OUT] lights, telling you that the punch-out position is registered.

fig.01-220

* If the AUTO PUNCH [OUT] is lit, you will automatically move to the registered punch-out time when this button is pressed.

Manually punching in and out using a foot switch

In operating the foot switch during playback of a song (manual patch in and out), press the foot switch once to punch in, then press it again to punch out.

Auto Punching In and Out

Specifying the area for auto punching in/out

Re-recording Only a Mistake (Punch-in/out)

R ev0.10

To erase an auto punch-in location, press and hold AUTO PUNCH [ON/OFF] and then press [IN].

To erase an auto punch-out location, press and hold AUTO PUNCH [ON/OFF] and then press [OUT].

When the settings are erased, the AUTO PUNCH [ON/OFF], [IN], and [OUT] go out.

If you want to save the auto punch in/out settings in the currently selected song, hold down [STOP], and press [REC].

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

As an example of use, the explanation below assumes you are using the auto punch in/out to re-record a portion of track 1, which is a track to which you have already recorded.

1 Press REC TRACK [1].

REC TRACK [1] lights alternately in orange and green.

2 Place the fader for track 1 at the location shown

below.

fig.01-180

3 Start playback and adjust the volume of the input

source using the REC LEVEL dial.

Listen to the track you will be re-recording and the input source and adjust the volume of the input source using the REC LEVEL dial so that it is the same level as the track.

4 Move to a position before where you want to start re-

recording and press AUTO PUNCH [ON/OFF].

The button lights up, showing that the auto punch in and out have been set.

5 Press [REC] to place the BR-600 in recording standby

and then press [PLAY].

Recording automatically starts at the auto punch-in location, so start playing what you want to record.

At the point you specified for punch-out, the track will automatically change back to play mode.

6 Press [STOP] to stop recording.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

7 Listen to the re-recorded results.

Return the song to a point earlier than you re-recorded, and play it back.

Adjust the volume of track 1 using the TRACK fader.

Erasing a registered auto punch in/out location

How to record

If you want to punch in/out at a previously set locator point, press [LOCATOR] to move to the locator point (p. 72), and press AUTO PUNCH [IN] or AUTO PUNCH [OUT].

Re-recording Only a Mistake (Punch-in/out)

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Sectio n 1

The repeat function (p. 58) allows you to play a certain portion of a song (the loop portion) over and over again.

If you used auto punch in/out together with the repeat function, the portion will be repeated so the result of the recording can be heard right away.

If the recording did not sound as you wished, simply press [REC] and redo the recording.

Using the repeat function and auto punch in/out together in this manner to repeatedly perform recording is known as loop recording.

* For details on how to set the portion where recording will

occur (the portion between the punch-in and punch-out

positions), refer to Auto punching in and out above.

Before you begin recording, you will need to set the starting and ending position of the portion to be repeated.

* The portion to be repeated should contain the portion that

you wish to re-record (the portion between the punch-in and

punch-out points). fig.01-240

If the portion to be re-recorded is not fully contained in the repeat portion, the recording may not start or end as desired.

As an example of use, the explanation below assumes you are using the auto punch in/out to re-record a portion of track 1, which is a track to which you have already recorded.

1 Press REC TRACK [1].

REC TRACK [1] lights alternately in orange and green.

2 Place the fader for track 1 at the location shown below.

fig.01-180

3 Use the repeat function (p. 58) to repeat the playback

of the song and adjust the volume of the input source

using the REC LEVEL dial.

Listen to the track you will be re-recording and the input source and adjust the volume of the input source so that it is the same level as the track.

4 Press [STOP].

5 Press AUTO PUNCH [ON/OFF].

The button lights, showing that the auto punch in and out have been set.

6 When you are ready to record, press [REC], then press

[PLAY] to begin recording.

After you press [PLAY], you can record from the time the first punch-in is reached until the time the punch- out is reached. Re-record the portion as desired.

When the song is repeated, you can check the result of what you just recorded. If the recording is not satisfactory, press [REC] and perform the recording again.

7 Press [STOP] to stop recording.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

8 Press [REPEAT] to make the button go dark.

9 Press AUTO PUNCH [ON/OFF] to make the button

go dark.

Repeatedly Recording Over the Same Location (Loop Recording)

Setting the portion to be repeated

How to record

PlaybackPlayback

Repeat

Repeat Start (A)

Punch-In Punch-Out Repeat End (B)

Time

Recording

Canceling an Operation (Undo/Redo)

Occasionally when the recording you make may not turn out as you wish, or the settings you make for an editing operation are incorrect, and you want to reverse what you have done. At these times, you can use the Undo function.

The Undo function reverses the action you have just performed and returns you to the status you were in beforehand. To reverse an Undo, you must use the Redo function.

For example, suppose you are punching in to loop record and record over the same location twice. To undo the recording you just performed and return to the first recording, you would use the Undo function.

To then reverse the Undo and return to the condition that you were in immediately after the second recording, you would use the Redo function.

fig.**

1 Confirm that [PAD] is not lit, then press [UNDO/ REDO].

UNDO? appears in the display. fig.01-260

2 To execute Undo, press [ENTER].

Press [ENTER] to reverse the last performed recording or editing operation. If you decide not to Undo, press [EXIT].

To reverse the Undo you just executed, perform a Redo.

1 Confirm that [PAD] is not lit, then press [UNDO/ REDO].

REDO? appears in the display. fig.01-27

2 To execute Redo, press [ENTER].

The Undo you just performed is reversed. If you decide not to Redo, press [EXIT].

After you have performed an Undo, you can only perform a Redo (you cannot perform an Undo again).

If you record something, or carry out Track Edit after performing an Undo, it will no longer be possible to perform a Redo.

The Undo applies to audio data recorded to the tracks.

Keep in mind that the history of all operations youve carried out with respect to the recorded data will be cleared as soon as you carry out a Song Optimize (p. 87). This means that once you execute Song Optimize, youll no longer be able to perform an undo.

Reversing the Last Operation (Undo)

Canceling the Undo (Redo)

12

Putting Multiple Tracks Together (Bounce)

Although the BR-600 allows the simultaneous playback of eight tracks, when you run out of tracks, the BR-600 also lets you copy the recordings of multiple tracks together onto one track (V-Track). This is called bounce (also known as bounce recording or ping-pong recording).

By combining multiple tracks in this way, you can free up other tracks in order to record additional performances.

The explanation below uses an example of mixing the monaural recording on tracks 1 and 2 and the stereo recording on tracks 3 and 4, and bouncing them to V-Track 2 of tracks 7/8.

1 Set the pan for tracks 1 and 2 to the locations you

desire, set the pan for track 3 all the way to the left

(L50), and the pan for track 4 all the way to the right

(R50).

Adjusting the Perception of Stereo for the Sound (Pan) (p. 49)

2 Play back the song and adjust the volumes for the

tracks 1 to 4 using the REC TRACK faders.

The overall volume is adjusted by the MASTER fader. At this time, raise the volume as high as possible without allowing the sound to distort.

Lower the faders for the tracks that you do not want to mix.

3 Press [STOP].

4 Press [REC MODE] repeatedly until BOUNCE

indicator lights up.

The input source is automatically muted. This prevents the input source from being mixed in and recorded during bounce recording.

In bounce mode, you can play back eight tracks simultaneously and record them all to a single, separate V-Track.

When input sources are selected with INPUT SELECT, you can have those sounds recorded together.

Furthermore, you can include the sounds from the Rhythm in the recording.

TRACK 8-V1 TRACK 7-V1

TRACK 6-V1 TRACK 5-V1

TRACK 4-V1 TRACK 3-V1

TRACK 2-V1 TRACK 1-V1 RHYTHM

Track 18

TRACK 8-V2 TRACK 7-V2

Separate V-Track

INPUT Rhythm

2,9 3,8,10

4

5

6

7,10

7,9

7

Putting Multiple Tracks Together (Bounce)

R ev0.10

5 If you want to mix in the sound of the Rhythm as

well, increase the Rhythm fader.

If you do not want to record the Rhythm, lower the fader.

6 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the recording-destination track/V-Track.

Here, set this to 78V2 (V-Track 2 of Tracks 7/8). fig.01-290

(When bouncing while recording in mono)

If you turn the TIME/VALUE dial at this time, the screen for specifying the track for mono recording is displayed.

fig.01-300

7 After pressing [ZERO] to return to the time location

00:00:00-00.0, press [REC] and then press [PLAY] to

start bounce recording.

8 When you are finished recording, press [STOP].

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

9 Lower all TRACK faders except those for Tracks 7

and 8, press [PLAY], and then check the sounds

bounced to Tracks 7 and 8.

* The pan for tracks 7 and 8, where the music was bounced, is

set all the way to the left and right respectively.

10 If you want to save the settings in the currently

selected song, hold down [STOP], and press [REC].

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Recording Destination

V-Tracks with recorded data. V-Tracks without data.

When using bounce recording, you can record the sounds with insert effects (p. 92), loop effects (p. 118), Track EQ (p. 121), or Pitch Correction (p. 123) applied. When using the insert effects, refer to Changing the destination Insert Effects are Connected (p. 95).

If you wish to mix an input source as part of the bounce recording, press [INPUT SELECT] to select the desired input source. At this time, you can apply loop effects (p. 118) to the sound of the input source.

Loading Songs Created with the BR-900CD/BR-864/BR-532

You can load songs created with the BR-900CD, BR-864, or BR-532 into the BR-600 via memory cards.

First, save the song data created with the BR-900CD or BR- 864 to a memory card, then insert the memory card into the BR-600.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SEL, and press [ENTER].

The Song Select screen is appeared. fig.01-330

3 Rotate the TIME/VALUE dial to select the song to be

loaded.

4 Press [ENTER].

The song data is loaded.

The song protect icon ( ) is indicated for the BR-

900CD/BR-864 songs.

Loading Songs Created with the BR-900CD/BR-864

Once you record, edit, or set parameters for imported BR-864 song data, that particular song data can no longer be used by the BR-864. (The data can be used with the BR-900CD.) To protect against accidental recording or editing, song protect (p. 88) is automatically switched on for imported BR-864 song data.

If you can accept the fact that you will no longer be able to use the song data with the BR-864, you can switch song protect off, then carry out recording or editing.

When you turn off song protect, Overwrite OK? appears in the display; press [ENTER] (YES). Song protect is switched off, and the data is simultaneously converted to BR-600 format.

When the Guitar Synth algorithm is used with the BR-864, an asterisk (*) is added before the patch name, and the patch’s algorithm and parameter values will be the same as those in P01: JC Clean in the GUITAR bank.

In addition, if Harmonist is used for the effect, the Flanger effect is substituted for it. The patch name is not changed.

Loading Songs Created with the BR-900CD/BR-864/BR-532

R ev0.10

When copying song data created with the BR-532 from SmartMedia to a BR-600 memory card, you can load the data as a BR-600 song.

Fist, insert the memory card containing the copy of the desired data into the BR-600.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SEL, and press [ENTER].

The Song Select screen is appeared. fig.01-340

3 Rotate the TIME/VALUE dial to select the song to be

loaded.

4 Press [ENTER].

The song data is loaded.

The song protect icon ( ) is indicated for the BR-532

songs.

Loading Songs Created with the BR-532

Reading BR-532 data requires a PC with a SmartMedia reader and CompactFlash writer connected. First, copy the data on the BR-532 memory card (SmartMedia) to the PC with the SmartMedia reader, and use the CompactFlash writer to copy that data from the PC to a BR-600 memory card.

The data remains in BR-532 format immediately after loading. Once the loaded song is saved, the data is converted (p. 89) to BR-600 format.

Displaying the Song Information

Follow the procedure below to either display the elapsed recording time in the recording standby and recording screens.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER].

fig.01-350

3 Press CURSOR [ ] [ ] to select Remain Inf,

and turn the TIME/VALUE dial to select ON.

fig.01-360

ON : Displays the remaining available recording time in minutes: seconds.

OFF : Doesnt display the remaining available recording time.

4 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

* When [REC] is pressed in the Play screen, putting the BR-

600 into record standby ([REC] flashes), the remaining

recording time is displayed in the TIME area. fig.01-370

Follow the procedure below to display the current condition of the memory card being used.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to INF, and press [ENTER].

fig.01-380

3 Press CURSOR [ ] [ ] to select the parameter to be displayed.

Name of the currently selected song

Songs data type and memory used (Size : MB)

Data Type

HiFi (MT2) High-quality recording type

STD (LV1) Standard recording type

LONG (LV2) Long recording type

Remaining memory

* The song sizes are displayed in units of 1MB = 1,048,576 bytes. The size displayed is an approximation.

4 Press [UTILITY] (or press [EXIT] repeatedly) to return to the Play screen.

Displaying the Remaining Available Recording Time

Displaying the Memory Card Usage

Section 2 Editing

Section 2 Editing

Registering Time (Locator)

Using the locator function, you can register any desired time in a song as a locator point so that you can jump to that point later with just the press of a button.

This function is quite useful during editing.

1 At the Play screen, move to the location where you

want to register the locator point.

2 Press [LOCATOR].

When the [LOCATOR] lights up, registration is complete.

fig.02-010

1 Press [LOCATOR].

This moves you to the time in the song registered as a locator point.

1 Press and hold AUTO PUNCH [ON/OFF], then press

[LOCATOR].

The locator point is deleted.

Registering a Locator Point

Moving to the Locator Point

Deleting a Locator Point

Search for the Musics Start and End (Scrub/Preview)

Scrub function When editing a sound, some times you need to know exactly where the sound starts, or exactly where the recording with an auto punch in starts.

To enable you to find these points accurately, the BR-600 is equipped with the Scrub function.

When you use the Scrub function during playback (called scrubbing), the portion from your before or after the current position (approximately 45 msec) is played back and repeated.

Preview function With the Preview function, you can playback the one- second portion of the song before or after your current position.

By using this together with the Scrub function, at the same time slowly moving your current position in the song, it becomes easy to find the exact transition point from one phrase to the next. fig.02-020

1 Hold down [STOP] and press [PLAY].

The [PLAY] begins flashing and scrubbing starts.

The (SCRUB FROM) and (SCRUB TO) displayed at the TEMPO position in the screen are the scrub points with respect to the current position.

When the cursor is set under the scrub point, it is possible to change scrub point by TIME/VALUE dial.

fig.02-030

2 Slowly turn the TIME/VALUE dial to move the current position and search for the starting point of the phrase (e.g., where sound is first emitted).

3 After you find the exact point where the music starts, press [STOP] to stop scrubbing.

SCRUB TO

Time

Now Time

PREVIEW TO

PREVIEW FROM

Sound Data

SCRUB FROM

Approx. 45 msec

Approx. 1.0 msec Approx. 1.0 msec

Scrubbing to Find the Music Starting/Ending Point

You can press [PLAY] to preview the material to or from the currently selected scrub point.

PREVIEW FROM

PREVIEW TO

To mute the sound of a particular track, hold down [DELETE/MUTE] and press the relevant REC TRACK button so it starts blinking.

You can now press [LOCATOR] to register a locator point so that you can find the point easily later.

Search for the Musics Start and End (Scrub/Preview)

R ev0.10

Besides switching the scrub point in the Play screen (p. 73), you can also use the following method to switch the scrub point.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SCR, and press [ENTER]. fig.02-040

3 Press CURSOR [ ] [ ] to select FROM/TO, and

turn the TIME/VALUE dial to change scrub points. fig.02-050

TO : Scrubs to your current position.

FROM : Scrubs from your current position.

4 After completing the setting, press [UTILITY] (or

press [EXIT] repeatedly) to return to the Play screen.

Besides using [PLAY] for the Preview function (p. 73), you can also set the unit so that [REW] and [FF] can be used with the Preview function.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SCR, and press [ENTER]. fig.02-060

3 Press CURSOR [ ] to select Preview SW, and

turn the TIME/VALUE dial to set ON. fig.02-070

This enables use of the Preview function.

4 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

Changing the Scrub Points Enabling Use of the Preview Function with [REW] and [FF]

You can temporarily switch to Preview during scrub with the following operations.

Press [REW] : PREVIEW TO

Press [FF] : PREVIEW FROM

Editing the Performance on a Track (Track Edit)

The BR-600 allows you to edit your songs by performing editing functions such as copying and moving data recorded on the tracks.

Track Copy allows you to copy a specific part of data and then place it in a different location.

You can perform editing operations such as copying the data on a track all at once, or copying the data from a specified part as many times as you wish.

If, for example, you want to use a phrase from a certain track, or have the same phrase repeated again and again, the copy function will help save you time.

Perform the procedure given below to copy the portion between specific times.

Ex. 1 : Copying twice to the same track fig.02-160

Ex. 2 : Copying twice to another track fig.02-170

About the Measure/ Time Specification screen Measures and time are specified in the S (Start), E (End), and T (To) screens in Track Edit as shown below. fig.02-080

BeatMeasure

S (Start) / E (End) / T (To)

Frame Hours

Minutes Seconds Sub Frame

(Ex.)

The material edited with Track Edit is saved to the song when you return to the Play screen. The message «Keep power on!» appears in the lower row of the display while the data is being updated.

To copy, move, or erase repeated portions, you first need to set the portion to be repeated, using the procedure described on p. 58.

Copying Data (Track Copy)

Copying by specifying the time (TME/MES)

If data exists at the position being copied to, that data will be overwritten.

The portion being copied must be longer than 1.0 seconds long. If the copied portion is 1.0 seconds or less, no sound will be heard even if the copy is carried out.

START END TO Time

TimeSTART END TO

Editing the Performance on a Track (Track Edit)

R ev0.10

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TRK, and press [ENTER]. fig.02-180

3 Press CURSOR [ ] [ ] to move the cursor to CPY, and press [ENTER].

fig.02-190

4 Turn the TIME/VALUE dial to select TME/MES and press [ENTER].

fig.02-200

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-Track to copy from, and track/V- Track to copy to.

6 Press [ENTER].

fig.02-210

7 Use [CURSOR] and the TIME/VALUE dial to specify the beginning of the portion S (Start) of data you want to copy.

8 Press [ENTER].

fig.02-220

9 Use [CURSOR] and the TIME/VALUE dial to specify the

ending of the portion E (End) of data you want to copy.

10 Press [ENTER].

fig.02-230

11 Use [CURSOR] and the TIME/VALUE dial to specify

the time of the beginning of the location T (To)

where you want the copied data to be placed.

12 Press [ENTER].

fig.02-240

13 Turn the TIME/VALUE dial to select the number of

copies you want to be placed.

14 When you are ready to execute the copy, press [ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

15 Press [ENTER].

The copy is executed.

16 Press [UTILITY] (or press [EXIT] repeatedly) to

return to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Copy Source Copy Destination

Editing the Performance on a Track (Track Edit)

R ev0.10

Sectio n 2

Perform the procedure given below to copy the portion from the repeat start (A) to the repeat end (B).

Ex. 1 : Copying twice to the same track fig.02-090

Ex. 2 : Copying twice to another track fig.02-100

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to TRK, and press [ENTER].

fig.02-110

3 Press CURSOR [ ] [ ] to move the cursor to CPY, and press [ENTER].

fig.02-120

4 Turn the TIME/VALUE dial to select AB and press [ENTER].

fig.02-130

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-Track to copy from, and track/V- Track to copy to.

6 Press [ENTER].

fig.02-140

7 Use [CURSOR] and turn the TIME/VALUE dial to specify the time of the beginning of the location T (To) where you want the copied data to be placed.

Copying the repeated portion (AB)

After specifying the time in the procedure above, a + may appear to show that there is a discrepancy between the actual current position and the position displayed. If you specify the locations using measures, specify the locations at each screen using the TIME/VALUE dial to eliminate the discrepancy.

You can also enter the time using [LOCATOR], [ZERO], [STOP] + [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].

Repeat Start (A)

Repeat End (B)

TO Time

Repeat Start (A)

Repeat End (B)

TO Time

Copy Source Copy Destination

Editing the Performance on a Track (Track Edit)

R ev0.10

8 Press [ENTER].

fig.02-150

9 Turn the TIME/VALUE dial to select the number of

copies you want to be placed.

10 When you are ready to execute the copy, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

11 Press [ENTER].

The copy is executed.

12 Press [UTILITY] (or press [EXIT] repeatedly) to

return to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Perform the procedure given below to copy the complete recorded data from one track to another.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TRK, and press [ENTER]. fig.02-250

3 Press CURSOR [ ] [ ] to move the cursor to

CPY, and press [ENTER]. fig.02-260

4 Turn the TIME/VALUE dial to select ALL and press

[ENTER]. fig.02-270

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to copy from, and track/V-

Track to copy to.

6 When you are ready to execute the copy, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

7 Press [ENTER].

The copy is executed.

8 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Copying a complete track (ALL)

Copy Source Copy Destination

Editing the Performance on a Track (Track Edit)

R ev0.10

Sectio n 2

Track Move allows you to move a specific portion of data to a different location.

Perform the procedure given below to move the portion between specific times.

Ex. 1 : Moving to the same track fig.02-340

Ex. 2 : Moving to another track fig.02-350

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to TRK, and press [ENTER].

fig.02-360

3 Press CURSOR [ ] [ ] to move the cursor to

MOV, and press [ENTER]. fig.02-370

4 Turn the TIME/VALUE dial to select TME/MES

and press [ENTER]. fig.02-380

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to move from, and track/V-

Track to move to.

6 Press [ENTER].

fig.02-390

7 Use [CURSOR] and the TIME/VALUE dial to specify

the beginning of the portion S (Start) of data you

want to move.

8 Press [ENTER].

fig.02-400

9 Use [CURSOR] and the TIME/VALUE dial to specify

the ending of the portion E (End) of data you want

to move.

Moving Data (Track Move)

Moving by specifying the time (TME/MES)

After the data is moved, the location it was in will be left empty.

Repeat Start (A)

Repeat End (B)

TO Time

Repeat Start (A)

Repeat Start (B)

TO Time

Move Source Move Destination

Editing the Performance on a Track (Track Edit)

R ev0.10

10 Press [ENTER].

fig.02-410

11 Use [CURSOR] and the TIME/VALUE dial to specify

the time of the beginning of the location T (To)

where you want the data moved.

12 When you are ready to execute the move, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

13 Press [ENTER].

Move Event is executed.

14 Press [UTILITY] (or press [EXIT] repeatedly) to

return to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Perform the procedure given below to move the portion from the repeat start (A) to the repeat end (B).

Ex. 1 : Moving to the same track fig.02-280

Ex. 2 : Moving to another track fig.02-290

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TRK, and press [ENTER]. fig.02-300

3 Press CURSOR [ ] [ ] to move the cursor to

MOV, and press [ENTER]. fig.02-310

After specifying the time in the procedure above, a + may appear to show that there is a discrepancy between the actual current position and the position displayed. If you specify the locations using measures, specify the locations at each screen using the TIME/VALUE dial to eliminate the discrepancy.

You can also enter the time using [LOCATOR], [ZERO], [STOP] + [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].

Moving the repeated portion (AB)

Repeat Start (A)

Repeat End (B)

TO Time

Repeat Start (A)

Repeat Start (B)

TO Time

Editing the Performance on a Track (Track Edit)

R ev0.10

Sectio n 2

4 Turn the TIME/VALUE dial to select AB and press

[ENTER]. fig.02-320

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to move from, and track/V-

Track to move to.

6 Press [ENTER].

fig.02-330

7 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to specify the time of the beginning of the location

T (To) where you want the data to be moved.

8 When you are ready to execute the move, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

9 Press [ENTER].

Move Event is executed.

10 Press [UTILITY] (or press [EXIT] repeatedly) to

return to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Perform the procedure given below to move the complete data from one track to another.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TRK, and press [ENTER]. fig.02-420

3 Press CURSOR [ ] [ ] to move the cursor to

MOV, and press [ENTER]. fig.02-430

4 Turn the TIME/VALUE dial to select ALL and press

[ENTER]. fig.02-440

5 Press CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to move from, and track/V-

Track to move to.

Move Source Move Destination

Moving a complete track (ALL)

Move Source Move Destination

Editing the Performance on a Track (Track Edit)

R ev0.10

6 Press [ENTER].

fig.02-450

7 Use [CURSOR] and the TIME/VALUE dial to specify

the time of the beginning of the location T (To)

where you want the data to be moved.

8 When you are ready to execute the move, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

9 Press [ENTER].

Move Event is executed.

10 Press [UTILITY] (or press [EXIT] repeatedly) to

return to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Track Erase allows you to erase a specific part of data. Even if data exists after the specified part, it will not be moved forward to fill the gap left by the erasure. Like a normal tape recorder, erasing can be considered covering unwanted data by recording emptiness.

Perform the procedure given below to erase the portion between specific times. fig.02-500

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to TRK, and press [ENTER].

fig.02-510

Erasing Data (Track Erase)

Erasing by specifying the time (TME/MES)

Do not leave a portion of less than 1.0 seconds in length after the erased portion. If a portion that short does remain, it will end up being silent.

START END Time

Editing the Performance on a Track (Track Edit)

R ev0.10

Sectio n 2

3 Press CURSOR [ ] [ ] to move the cursor to ERS, and press [ENTER].

fig.02-520

4 Turn the TIME/VALUE dial to select TME/MES and press [ENTER].

fig.02-530

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-Track to erase from.

6 Press [ENTER].

fig.02-540

7 Use [CURSOR] and the TIME/VALUE dial to specify the beginning of the portion S (Start) of data you want to erase.

8 Press [ENTER].

fig.02-348d4

9 Use [CURSOR] and the TIME/VALUE dial to specify the ending of the portion E (End) of data you want to erase.

10 When you are ready to execute the erasure, press [ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

11 Press [ENTER]. The erasure is executed.

12 Press [UTILITY] (or press [EXIT] repeatedly) to return to the Play screen.

* During updating, Keep power on! appears in the upper line of the display, while the lower line shows what is being processed.

Perform the procedure given below to erase the portion from the repeat start (A) to the repeat end (B). fig.02-460

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to TRK, and press [ENTER].

fig.02-470

Erasing the repeated portion (AB)

After specifying the time in the procedure above, a + may appear to show that there is a discrepancy between the actual current position and the position displayed. If you specify the locations using measures, specify the locations at each screen using the TIME/VALUE dial to eliminate the discrepancy.

You can also enter the time using [LOCATOR], [ZERO], [STOP] + [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].

Repeat Start (A)

Repeat End (B)

Time

Editing the Performance on a Track (Track Edit)

R ev0.10

3 Press CURSOR [ ] [ ] to move the cursor to

ERS, and press [ENTER]. fig.02-480

4 Turn the TIME/VALUE dial to select AB and press

[ENTER]. fig.02-490

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to erase from.

6 When you are ready to execute the erasure, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

7 Press [ENTER].

The erasure is executed.

8 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TRK, and press [ENTER].

fig.02-560

3 Press CURSOR [ ] [ ] to move the cursor to

ERS, and press [ENTER]. fig.02-570

4 Turn the TIME/VALUE dial to select ALL and press

[ENTER]. fig.02-580

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to erase.

6 When you are ready to execute the erasure, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

7 Press [ENTER].

The erasure is executed.

8 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Erasing a complete track (ALL)

Editing the Performance on a Track (Track Edit)

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Sectio n 2

Perform the procedure given below to exchange the data between two tracks.

Ex. : exchanging all the data on track 1 with all the data on track 2

fig.02-590

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TRK, and press [ENTER]. fig.02-600

3 Press CURSOR [ ] [ ] to move the cursor to

XCG, and press [ENTER]. fig.02-610

4 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the two tracks/V-Tracks to exchange data.

5 When you are ready to execute the exchange, press

[ENTER].

The display will ask Are you sure?, so that you can confirm the operation.

6 Press [ENTER].

The exchange is executed.

7 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Exchanging Data (Track Exchange)

Track 1

Track 2

Track 1

Track 2

A

A

B

B

C

C

D

D

E

E

Time

Organizing the Songs Youve Recorded

Follow the procedure below to copy the currently selected song.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

EDT, and press [ENTER]. fig.02-620

3 Press CURSOR [ ] [ ] to move the cursor to

CPY, and press [ENTER].

The Copy Song screen appears in the display. fig.02-630

4 Press [ENTER].

The copy is executed. When the copy has been completed, Completed! appears in the display, and you are returned to the Play screen.

Follow the procedure below to erase a song from the memory card.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to EDT, and press [ENTER].

fig.02-640

3 Press CURSOR [ ] [ ] to move the cursor to ERS, and press [ENTER]. The Erase Song screen appears in the display.

fig.02-650

4 Turn the TIME/VALUE dial and select the song to be erased.

5 After selecting the song to erase, press [ENTER]. Are you sure? appears in the display.

6 To continue with the erasure, press [ENTER]. To cancel the operation press the [EXIT] (or [UTILITY]).

7 Press [UTILITY] (or press [EXIT] repeatedly) repeatedly to return to the Play screen.

Copying a Song (Song Copy)

If Card Full! appears

If this message appears before the copy, it means that there is insufficient space on the memory card to complete the copy. Delete any unnecessary recording from the memory card.

Erasing Songs (Song Erase)

If you erase a song currently being used, the song on the memory card with the lowest number is selected. If there are no other songs on the card, a new song is created.

Organizing the Songs Youve Recorded

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Sectio n 2

When you perform overdubbing or punch-in/out, the data that you rewrite (replace) actually remains on the memory card. In some cases, this unwanted data may occupy a significant amount of space on the memory card. This will cause the time available for recording to be less than it should be.

By performing a Song Optimize, you can have the BR-600 erase any unnecessary data on the memory card and increase the unused space.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

EDT, and press [ENTER]. fig.02-660

3 Press CURSOR [ ] [ ] to move the cursor to

OPT, and press [ENTER].

Are you sure? appears in the display. fig.02-670

4 To continue with the optimization, press [ENTER].

The Song Optimize function is carried out. When completed, Completed! appears in the display, and you are returned to the Play screen.

To cancel the operation press the [EXIT] (or [UTILITY]).

Saving Memory on the Memory Card (Song Optimize)

Depending on the situation, an appreciable length of time may be required for Optimize to be completed. This is not a malfunction. Do not turn off the power until Optimize has completed.

After you execute Optimize, it is not possible to undo/redo to revert to the state before executing

Optimize.

Organizing the Songs Youve Recorded

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When a new song is created, it is automatically given a name such as SONG 0001. With your 600, you can use Song Name to give each song a name, which helps you manage and organize your songs.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

EDT, and press [ENTER]. fig.02-680

3 Press CURSOR [ ] [ ] to move the cursor to

NAM, and press [ENTER].

The name of the song (Song Name) appears in the display.

fig.02-690

4 Press CURSOR [ ] [ ] to move the cursor to the

character you want to change.

5 Rotate TIME/VALUE dial to select the character.

* You can switch between upper case and lower case

characters by pressing [ENTER].

6 After the name is properly entered, press [UTILITY]

(or press [EXIT] repeatedly) to return to the Play

screen.

You can imagine situations where, after taking care to create a song, you accidentally overwrite it with a recording, deleting the performance itself.

To prevent such accidents, you can protect song data so that it cannot be rewritten accidentally (Song Protect).

* The following operations are not available when a song is

protected.

Recording

Track Edit

Editing a song name

Erasing a song

Song Optimize

Initializing and Editing the Rhythm (arrangements/patterns/drum kits)

Initializing effects (song patches)

Initialize All

Tone Load

Importing SMFs

USB Import

Writing effects to song patches

Undo/Redo

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

EDT, and press [ENTER]. fig.02-700

Naming a Song (Song Name) Protecting a Song (Song Protect)

Organizing the Songs Youve Recorded

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Sectio n 2

3 Press CURSOR [ ] [ ] to move the cursor to

PRT, and press [ENTER].

The Song Protect screen appears in the display. fig.02-710

4 Rotate TIME/VALUE dial to select the ON.

5 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

When a song is protected, the display will show the song protect symbol.

fig.02-720

The BR-600 can save the following contents as song data.

Recorded data

Mixer settings (Pan, Track EQ, etc.)

Insert Effect song patches

Mastering Tool Kit song patches

Pitch Correction Song Patches and

Correction Event Maps

Rhythm Arrangements / Rhythm Patterns

Loop Effects

Tones from the Song Kit and imported with

Tone Load

Utility (For a detailed explanation, refer to

Parameter List (p. 210).)

These recorded data or mixer settings are not saved immediately after recording, but are saved when songs are saved, and when the screens are switched.

Ordinarily, if a situation calls for it, a message appears in the display prompting you to confirm that you want to save the data, so you need not pay particular attention to this, but if you want to save the settings to the song in its current state, use the following procedure.

1 Hold down [STOP] and press [REC].

Saving the Current Settings to the Song (Song Save)

Creating a Master Tape/ Disc

This process involves recording the finished song to your recorder (cassette tape recorder, CD recorder, etc.) and making a master tape or a master disc.

1 Connect the BR-600 LINE OUT jacks to the cassette

tape recorder’s input jacks.

2 Put the cassette tape recorder in record mode.

3 Press [PLAY] on the BR-600 and start the playback of

the recorded data.

4 When playback is finished, stop recording with the

recorder and then press [STOP] on the BR-600.

CD Recorder etc.

Section 3 Using Effects

Section 3 Using Effects

The BR-600 comes with five effects processors: an insert effects, loop effects, Track EQ, Pitch Correction, and Mastering Tool Kit.

An insert effects, loop effects, and Track EQ can be used simultaneously, and you can make settings for each effect as desired.

Here is an explanation of how to change the various parameters for the insert effects and how to then save those changes.

Insert Effect Parameter Functions (p. 96) Loop Effect Parameter Functions (p. 120) Track EQ Parameter Functions (p. 122)

The effects used by insert effects and the parameters of each effect are changed by calling up effect patches.

Your BR-600 comes equipped with a number of preset effect patches for use with vocals and instruments. These are grouped according to different input sources and each group is called a bank. fig.03-010

(*1) When either MIC1 or MIC2 is used, the MIC bank is selected. With both are connected, or neither of them is connected and the onboard stereo mic switched on, the LINE Bank is selected.

Your BR-600 allows you to automatically change banks. For example, pressing the [GUITAR] INPUT SELECT button changes you to a guitar bank patch, and pressing [LINE] changes you to a line bank patch.

Also, within each bank, effect patches are further grouped as shown below.

Preset patches (P) The preset patches contain preset data. Their settings can be changed, but you cannot create a new preset patch.

User patches (U) User patches can be rewritten, and are stored in internal memory. If you have created a patch that you would like to use for other songs as well, it is convenient to store it as a user patch.

Song patches (S) Like user patches, song patches can be written; however, the data for song patches are stored along with the song data to the memory card. This is convenient when you have created a patch for a specific recorded performance, and would like to store that patch together with the song. fig.03-020Effect Patches and Banks

Insert effects are applied during recording, in addition they are applied during the mixing of the various tracks as well. For more details, refer to Changing the destination Insert Effects are Connected (p. 95).

Guitar Bank GTR

GUITAR MIC LINE SIMUL

U01.. U99

User Patch

Preset Patch

P01.. P99

Song Patch

Mic Bank MIC

INPUT SELECT

U01.. U40

P01.. P40

Line Bank LIN

U01.. U50

P01.. P50

Simul Bank SML

U01.. U50

S01.. S99

S01.. S40

S01.. S50

S01.. S50

P01.. P50

Memory CardBR-600

User Patch

Song

Song Patch

Preset Patch

Song patches (S) cannot be selected unless a memory card is inserted.

Your BR-600 is shipped with the user patches (U) and song patches (S) containing the same patches as the preset patches (P).

Using the Insert Effects

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Sectio n 3

If you wish to create a new effect sound, you should first select an existing patch that is closest to the sound you want, and then edit its settings. If you wish to save the effect settings that you edited, save them as a user patch or song patch.

1 Confirm that [PAD] is not lit, then press [EFFECTS].

The Effect screen appears in the display. fig.03-030

2 Select an effect patch.

Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the bank, Preset/Song/User, and patch number.

3 Press CURSOR [ ] to move the cursor to EDIT, and press [ENTER].

The Edit Effect screen appears and the algorithm (the connection sequence for the effects being used) is displayed.

fig.03-040

When effect patches in the SIMUL bank are selected, GTR and MIC appear. Move the cursor to GTR to modify a guitar-use effect, or to MIC to modify an effect for use with a mic, then press [ENTER].

fig.03-050

4 Press CURSOR [ ] [ ] to move the cursor to each effect and turn the TIME/VALUE dial to turn each effect on or off.

Blocks that are turned on are shown in uppercase letters, while blocks that are turned off are shown in lowercase letters. Turn on the effects that you want to use.

fig.03-060

5 Press CURSOR [ ] [ ] to move the cursor to the effect with the parameter that you want to change and press [ENTER].

The Parameter Setting screen for each effect appears in the display.

fig.03-070

6 Use CURSOR [ ] [ ] to select a parameter, and turn the TIME/VALUE dial to edit the value.

7 If you would like to edit another effect, press [EXIT] to return to the previous screen, and repeat steps 56.

8 If you wish to save the current effect settings, perform the procedure described in Saving insert effect settings, next.

Editing Insert Effect Settings

P: Preset / S: Song / U: User

NumberBank Patch Name

Algorithm Name

By pressing [ENTER] while the cursor is at a Bank Number, you can display the Edit Effect screen directly.

Edited effect settings are temporary. If you exit the Edit Effect screen without saving the effect patch you changed, TMP appears next to the indication of the bank. Be aware that if you select a new effect patch while TMP is displayed, the altered effect patch is returned to its original settings and the changes are lost.

Using the Insert Effects

R ev0.10

Follow the procedure below to enter a name (patch name) for an effect that youve modified, and save it as a new effect patch.

* If you do not need to change the patch name, go to Step 4

after entering the Effect screen.

1 At the Effect screen, press CURSOR [ ] to move the

cursor to NAME, and press [ENTER].

The Patch Name Setting screen appears in the display. fig.03-080

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to enter the patch name.

* Press [ENTER] to switch between uppercase and lowercase.

3 After you have completed entering the effect settings

and patch name as desired, press [EXIT] to return to

the Effect screen.

4 Press CURSOR [ ] [ ] to move the cursor to

WRITE, and press [ENTER].

The Write screen appears in the display. fig.03-090

5 Turn the TIME/VALUE dial to select the number to

which to write the new effect patch.

6 After youve selected the destination, press [ENTER].

After the save has been completed, you are returned to the Effect screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Saving Insert Effects Settings (Write)

You cannot save an effect patch during the recording or playback of a song.

Using the Insert Effects

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Sectio n 3

By default, the insert effect is inserted immediately after the input source. The reason for this is to allow for the effects- processed (wet) sound to be recorded and monitored. However, sometimes you want to change the connection order.

On the BR-600, you can accommodate a wide variety of situations by changing the point to which the insert effects are connected.

Follow the procedure below to change where insert effects are connected.

1 Confirm that [PAD] is not lit, then press [EFFECTS].

2 Press CURSOR [ ] [ ] to move the cursor to

LOCAT, and press [ENTER]. fig.03-100

3 Turn the TIME/VALUE dial to switch the point to

which the insert effects are connected.

The sound is monitored and recorded after it passes through the insert effect. Normally you will use the BR-600 with this setting. fig.03-110

The sound is monitored through the insert effect but is recorded without the effect (dry). Use this when you wish to try out various effects after recording. fig.03-120

The insert effect can be applied to the playback of a track (or pair of tracks). Use this when you wish to try out effects after recording the dry sound, or when you wish to apply effects only to a specific track. fig.03-130

The insert effect can be applied to the playback of a Rhythm. fig.03-140

Use this when you wish to apply effects to the entire song, such as when adjusting the tone or applying a special effect during mixdown. fig.03-150

4 Press [EXIT] to return to the Play screen.

* During updating, Keep power on! appears in the upper line of the display, while the lower line shows what is being processed.

Changing the destination Insert Effects are Connected

INPUT :

TRACK 1 (REC)

INPUT :

TRACK 18, 1 2, 3 4, 5 6, 7 8 :

RHYTHM :

MASTER :

TRACK 1 (REC)

TRACK 1 (PLAY)

RHYTHM

TRACK 1 (PLAY)

TRACK 8 (PLAY)

RHYTHM

Insert Effect Parameter Functions

The algorithms (the available effects and their connection order) that can be used as an insert effect are shown below.

The algorithms that can be selected will differ for each bank. To select the algorithm that you wish to use, first select the effect bank that includes that algorithm, and then refer to the Effect Patch List (p. 204) and select a patch that uses the desired algorithm.

The line or lines connecting the algorithm indicate whether the effect features mono output (single line) or stereo output

(two lines).

(Ex.) fig.03-160

This is a multi-effect designed for electric guitar. This provides an amp sound using a preamp and speaker simulator.

* In case of Phaser, output will become monaural. fig.03-170

Compressor

Preamp

Speaker Simulator

4Band Equalizer/Wah

— 4Band Equalizer

— Wah

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

— Slow Attack

Delay

This is a multi-effect designed for electric guitar. It allows you to use an electric guitar to produce sounds similar to those of an acoustic guitar. fig.03-180

Acoustic Guitar Simulator

Compressor

4Band Equalizer

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

Delay

Algorithm List

[COMP][PAMP] [MOD]=[DLY]=

Output: StereoOutput: Mono

BANK : GUITAR

1. COSM GTR AMP

[COMP][PAMP][SP][EQ/WAH]

[NS][FV][MOD]=[DLY]=

2. ACOUSTIC SIM

[ASIM][COMP][EQ][NS]

[FV][MOD]=[DLY]=

Insert Effect Parameter Functions

R ev0.10

Sectio n 3

Simulates the sound of a bass guitar. Obtain the sound of a bass guitar while playing an electric guitar.

* You should avoid playing chords when using the Bass

Simulator. fig.03-190

Bass Simulator

Compressor/Defretter

— Compressor

— Defretter

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

This is a multi-effect designed for electric guitar. In addition to a COSM compressor/limiter, it uses a preamp and speaker simulator for a characteristic amp sound. fig.03-200

COSM Comp/Limiter

Preamp

Speaker Simulator

4Band Equalizer/Wah

— 4Band Equalizer

— Wah

Noise Suppressor

Foot Volume

Delay

This is a multi-effect designed for acoustic guitar. Even when an electric-acoustic is connected at line level, this provides a warm sound similar to what is obtained through a microphone. fig.03-210

Acoustic Processor

Compressor

4Band Equalizer

Noise Suppressor

Delay

This is a multi-effect designed for bass guitar. Appropriate for creating standard bass sound. fig.03-220

Compressor/Defretter

— Compressor

— Defretter

Octave

Enhancer

4Band Equalizer/Wah

— 4Band Equalizer

— Wah

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

Delay

3. BASS SIM

4. COSM COMP GTR

[BSIM][COMP/DEF][NS][FV][MOD]=

[COMP][PAMP][SP][EQ/WAH]

[NS][FV][DLY]=

5. ACOUSTIC GTR

6. BASS MULTI

[ACP]=[COMP]=[EQ]=[NS]=[DLY]=

[COMP/DEF][OCT][ENH][EQ/WAH]

[NS][FV][MOD]=[DLY]=

Insert Effect Parameter Functions

R ev0.10

This is a multi-effect designed for bass guitar. This features an amp sound that uses a preamp and speaker simulator. fig.03-230

Compressor

Preamp

Speaker Simulator

4Band Equalizer/Wah — 4Band Equalizer

— Wah

Noise Suppressor Foot Volume Modulation

— Flanger — Chorus — Phaser — Pitch Shifter — Doubling — Tremolo/Pan

Delay

This is a multi-effect designed for bass guitar.

In addition to a COSM compressor/limiter, it uses a preamp and speaker simulator for a characteristic amp sound. fig.03-240

COSM Comp/Limiter

Preamp

Speaker Simulator

4Band Equalizer/Wah

— 4Band Equalizer

— Wah

Noise Suppressor

Foot Volume

Delay

This is a multi-effect designed for vocals. It provides the basic effects needed for vocals.

Compressor De-esser Enhancer 4Band Equalizer

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

Delay

This is a multi-effect designed for vocals.

This allows you to produce a unique effect using a voice transformer. fig.03-260

Voice Transformer

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

Delay

7. COSM BASS AMP

[COMP][PAMP][SP][EQ/WAH]

[NS][FV][MOD]=[DLY]=

8. COSM COMP BSS

[COMP/LIM][PAMP][SP]

[EQ/WAH][NS][FV][DLY]=

BANK : MIC

9. VOCAL MULTI

[COMP][DES][ENH][EQ]

[NS][FV][MOD]=[DLY]=

10. VOICE TRANS

[VT][NS][FV][MOD]=[DLY]=

Insert Effect Parameter Functions

R ev0.10

Sectio n 3

This is a multi-effect designed for vocals.

The COSM compressor/limiter is perfect for creating a basic sound. fig.03-270

COSM Comp/Limiter

De-esser

Enhancer

4Band Equalizer

Noise Suppressor

Foot Volume

Delay

This algorithm connects seven types of effect, all in full stereo. fig.03-280

Compressor

Ring Modulator

4Band Equalizer/Wah

— 4Band Equalizer

— Wah

Noise Suppressor

Foot Volume

Modulation

— Flanger

— Chorus

— Phaser

— Pitch Shifter

— Doubling

— Tremolo/Pan

Delay

This allows you to simulate sounds that appear to be playing on an AM radio, the sounds of old records played on an old-fashioned gramophone, and even extreme deformations of the sound produced by a Lo-Fi Digital. fig.03-290

Lo-Fi Box

Noise Suppressor

11. COSM COMP VCL

[COMP/LIM][DES][ENH]

[EQ][NS][FV][DLY]=

BANK : LINE

12. STEREO MULTI

=[COMP]=[RNG]=[EQ/WAH]

[NS]=[FV]=[MOD]=[DLY]=

13. LO-FI BOX

=[LOFI]=[NS]=

Insert Effect Parameter Functions

R ev0.10

This algorithm is for use when simultaneously recording a vocal and electric guitar.

For the guitar, you can produce an amp sound using a preamp and speaker simulator.

(GUITAR)

(MIC)

(GUITAR) Compressor PreAmp Speaker Simulator Noise Suppressor Delay

(MIC) Compressor 4Band Equalizer Noise Suppressor Delay

This algorithm is for use when simultaneously recording a vocal and electric guitar.

For the guitar, you can make the electric guitar sound like an acoustic guitar.

(GUITAR)

(MIC)

(GUITAR) Acoustic Guitar Simulator Compressor Noise Suppressor Delay

(MIC) Compressor 4Band Equalizer Noise Suppressor Delay

This algorithm is for use when simultaneously recording a vocal and acoustic guitar.

For the guitar, you can produce a warm sound as though a mic were being used, even when an electric-acoustic is connected by a direct line.

(GUITAR)

(MIC)

(GUITAR) Acoustic Processor Compressor Noise Suppressor

(MIC) Compressor Noise Suppressor

BANK : SIMUL

14. VO+GT AMP

[COMP][PAMP][SP][NS][DLY]

[COMP][EQ][NS][DLY]

15. VO+AC.SIM

16. VO+ACOUSTIC

[ASIM][COMP][NS][DLY]

[COMP][EQ][NS][DLY]

[ACP][COMP][NS]

[COMP][NS]

Insert Effect Parameter Functions

R ev0.10

Sectio n 3

This simulates the sound of an acoustic guitar. It allows you to use an electric guitar to produce sounds similar to those of an acoustic guitar.

* If you set the pickup selector of your guitar to the front position, the desired effect will be easier to achieve.

On/Off OFF, ON This parameter turns the acoustic guitar simulator effect on/off.

PickUp SINGLE, HUMBUCK Set this to the type of pickup on the connected guitar.

Charct This selects one of the four types of sounds.

STD (standard) : This is a normal acoustic guitar.

JUMBO : This is an acoustic guitar with a body that is bigger than STANDARD. The bass sound is powerful.

ENHANCE : This is an acoustic guitar that with a more responsive attack, so the guitar will retain more of its prominence in almost any situation.

PIEZO : This simulates the sound you would get from a pickup installed on an electric-acoustic guitar. During the attack, a certain amount of compression will be applied.

Top-Hi -100 +100 Adjust the level of the direct sound from the strings. That is, it adjusts the harmonic contents.

Top-Mid -100 +100 This adjusts the interference to the strings made by the top plate. That is, it adjusts the attack sense.

Body -100 +100 This adjusts the resonance of the sound caused by the body. That is, it adjusts the softness and fatness of the sound which is the typical characteristics of acoustic guitars.

Level 0 100 This adjusts the volume of the acoustic guitar simulator.

* If Top-Hi, Top-Mid, and Body are all set to -100, there will be no sound.

With this feature, you can change the sound from a pickup on an electric-acoustic guitar into a richer sound, similar to that obtained by a microphone placed near a guitar. Best results will be achieved when stereo recording.

On/Off OFF, ON This parameter turns the acoustic processor effect on/off.

Body 0 100 This adjusts the resonance of the sound caused by the body. That is, it adjusts the softness and fatness of the sound which is the typical characteristics of acoustic guitars.

Mic Dist 0 100 This simulates the distance between the microphone capturing the sound of an acoustic guitar and the guitar itself.

Level 0 100 This adjusts the volume of the acoustic processor.

Simulates the sound of a bass guitar. Obtain the sound of a bass guitar while playing an electric guitar. You should avoid playing chords when using the Bass Simulator.

On/Off OFF, ON This parameter turns the bass simulator effect on/off.

Charct LOOSE, TIGHT Bass tone characteristic is set. When LOOSE is selected, as if the string gauge was getting thicker.

Level 0 100 This adjusts the volume of the bass simulator.

Parameter List

The trademarks listed in this document are trademarks of their respective owners, which are separate companies from BOSS. Those companies are not affiliated with BOSS and have not licensed or authorized BOSSs BR-600. Their marks are used solely to identify the equipment whose sound is simulated by BOSSs BR-600.

Acoustic Guitar Simulator Acoustic Processor

Bass Simulator

Insert Effect Parameter Functions

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A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader. Best results will be achieved when stereo recording.

* This effect can be used when the MODULATION Type

parameter is set to CHORUS.

On/Off OFF, ON This parameter turns the chorus effect on/off.

Rate 0 100 Adjusts the rate of the Chorus effect.

Depth 0 100 Adjusts the depth of the Chorus effect.

Pre Dly 0.5 50.0 ms Adjusts the time needed for the effect sound to be output after the direct sound has been output.

E.Level 0 100 Adjusts the volume of the effect sound.

This corrects differences in input to create a steadier, more even volume balance. This is used to extend the sustain of input sounds and, conversely, to shorten sustain and emphasize the attack portion of sounds.

Another use of compression is as a limiter, which prevents distortion by suppressing only volume peaks.

On/Off OFF, ON This parameter turns the compressor effect on/off.

Sustain 0 100 This adjusts the depth of the effect. Higher settings values result in longer sustain times. Set this to a lower value when using compression for the limiter effect.

Attack 0 100 Adjusts the strength of the attack. Larger values will result in a sharper attack, creating a more clearly defined sound.

Level 0 100 Adjusts the volume.

The compressor corrects differences in input to create a steadier, more even volume balance. It is used to extend the sustain of input sounds and, conversely, to shorten sustain and emphasize the attack portion of sounds.

The limiter is an effect that prevents distortion by suppressing input signals that exceed a set value (threshold). You can get the same effect achieved with the compressor by setting the threshold at a low value.

The BR-600 uses COSM technology to model four types of compressor/limiter in which the compressor and limiter functions are combined.

On/Off OFF, ON Sets the compressor/limiter to ON or OFF.

Type Selects the compressor/limiter type.

BOSS-Cmp : Models the BOSS CS-3 compact effects processor.

D-Comp : Models the MXR dyna comp.

Rack160 : Models the dbx 160.

VtgRack : Models the UREI 1178.

Attack (with BOSS-Cmp, D-Comp) 0 100 Adjusts the strength of the picking attack when the strings are played. Larger values will result in a sharper attack, creating a more clearly defined sound.

Sustain (with BOSS-Cmp, D-Comp) 0 100 Boosts low-level signals, adjusting the time over which sounds are sustained. Higher values deepen the effect, resulting in a longer sustain.

Threshold (with Rack160) 0 100 Adjust this as appropriate for the input signal from your bass. The compression effect is applied to input above the level set here. The smaller the value set here, the lower the level at which the limiter effect kicks in.

Input (with VtgRack) 0 100 Controls the input level. Increasing the value will produce a deeper effect.

Ratio (with Rack160) 1:1 20:1, INF:1 (with VtgRack) 4:1 20:1 Adjusts the limiter compression ratio. Higher ratio create a stronger compression effect.

Chorus

Compressor

COSM Comp (compressor)/Limiter

Insert Effect Parameter Functions

R ev0.10

Sectio n 3

Attack Time (with VtgRack) 0 100 This adjusts the amount of time it takes for the compression ratio set in Ratio to be reached once compression begins, as the input level exceeds the set threshold level. The larger the value set here, the more rapidly compression is applied.

Release Time (with VtgRack) 0 100 This adjusts the time from when the signal level drops below the threshold until when the compression is removed. The lower the values set, the more rapidly the compression is released, and the more clearly the sound from the next string played is heard.

Tone (with BOSS-Cmp) -50 +50 Adjusts the tone. The higher the value set, the more the high frequencies are boosted, resulting in a harder sound.

Level 0 100 Adjusts the volume.

Useful for reducing sibilant or S sounds produced by a vocalist.

On/Off OFF, ON This parameter turns the de-esser effect on/off.

Sibilant 0 100 Adjusts the sensitivity relative to the input volume, which controls how the effect is applied.

Level 0 100 Adjusts the volume.

This simulates a fretless bass.

On/Off OFF, ON This parameter turns the defretter effect on/off.

Sens 0 100 This controls the input sensitivity of the Defretter. It should be adjusted for the bass guitar you have until you get the harmonic changes to sound natural.

Attack 0 100 This controls the attack of the Defretter. Increasing the value will cause the harmonics to change more slowly, thus producing a relatively attack-less sound, similar to a fretless bass.

Depth 0 100 This controls the ratio of harmonics. Increasing the value will increase the harmonic content and therefore will create a more unusual sound.

Level 0 100 Adjusts the volume of the defretter sound.

This creates a thicker sound by applying a delayed sound to the direct sound.

On/Off OFF, ON This parameter turns the delay effect on/off.

Type This Parameter selects the type of delay.

* This parameter cannot be selected with the «VO+GT AMP»

and «VO+AC.SIM» algorithms.

SINGLE : This is a simple delay.

TAP : The delayed sound is panned across the left and right channels. This will be effective when stereo recording.

Dly Tme SINGLE : 1 1400 ms, TAP : 1 700 ms

This parameter adjusts the delay time (i.e., the interval for which sound is delayed).

Feedback 0 100 This parameter adjusts the amount of feedback. Changing the amount of feedback causes the number of time the delayed sound is repeated to change as well.

E.Level 0 120 Adjusts the volume of the delay sound.

By adding a slightly time-delayed sound to the direct sound, this produces the impression that multiple sources are sounding together (a doubling effect). Best results will be achieved when stereo recording.

* This effect can be used when the MODULATION Type

parameter is set to DOUBLING.

On/Off OFF, ON This parameter turns the doubling effect on/off.

Dly Tme 0.5 50.0 ms This parameter adjusts the delay time (i.e., the interval for which sound is delayed).

Separation -50 +50 Adjusts the diffusion. The panning of the direct sound and effect sound can be spread to left and right.

* This effect is obtained with stereo recording (using two tracks).

E.Level 0 120 This adjusts the volume of the delay sound.

De-esser

Defretter

Delay

Doubling

Insert Effect Parameter Functions

R ev0.10

By adding sounds which are out-of-phase with the direct sound, this effect enhances the definition of the sound, and pushes it to the forefront.

On/Off OFF, ON This parameter turns the enhancer effect on/off.

Sens 0 100 Adjusts the manner in which the enhancer will be applied relative to the input signals.

Freq 1.0 10.0 kHz Adjusts the frequency at which the enhancer effect will begin to be applied. The effect will be made apparent in the frequencies above the frequency set here.

Mix Level 0 100 Adjusts the amount of phase-shifted sound of the range set by Frequency that is to be mixed with the input.

Lo Mix Lvl 0 100 Adjusts the amount of phase-shifted sound of the lower range that is to be mixed with the input. The frequency range in which the effect is applied is fixed.

Level 0 100 Adjusts the volume of the enhanced sound.

A 4-band equalizer. * You can use this effect with the following algorithms when 4BAND

EQ is selected for the 4BAND EQ/WAH Type setting.

COSM GTR AMP COSM BASS AMP

COSM COMP GTR COSM COMP BSS

BASS MULTI STEREO MULTI

On/Off OFF, ON This parameter turns the equalizer effect on/off.

Low Gain -20 +20 dB This parameter sets the gain (amount of boost or cut) for the bass equalizer.

Lo-M Gin -20 +20 dB This parameter sets the gain (amount of boost or cut) for the low-midrange equalizer.

Lo-M F 100 Hz 10.0 kHz This parameter sets the central frequency for the low- midrange equalizer.

Lo-M Q 0.5 16 This parameter sets the range of change in gain for the frequency set by Lo-M F. A larger value results in a narrower range of change.

Hi-M Gin -20 +20 dB This parameter sets the gain (amount of boost or cut) for the high-midrange equalizer.

Hi-M F 100 Hz 10.0 kHz This parameter sets the central frequency for the high- midrange equalizer.

Hi-M Q 0.5 16 This parameter sets the range of change in gain for the frequency set by Hi-M F. A larger value results in a narrower range of change.

Hi Gain -20 +20 dB This parameter sets the gain (amount of boost or cut) for the treble equalizer.

Level -20 +20 dB This parameter adjusts the volume after the equalizer stage.

This produces a flanging effect that gives a sort of twisting character to the sound.

* This effect can be used when the MODULATION Type

parameter is set to FLANGER.

On/Off OFF, ON This parameter turns the flanger effect on/off.

Rate 0 100 Determines the rate of the flanging effect.

Depth 0 100 Determines the depth of the flanging effect.

Manual 0 100 Adjusts the center frequency at which to apply the effect.

Resonance 0 100 Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.

Separation 0 100 Adjusts the diffusion. The diffusion increases as the value increases. This will be effective when stereo output is used.

* This effect is obtained with stereo recording (using two tracks).

This is a volume control effect.

By using an expression pedal to control the foot volume, you can smoothly change the volume of the output sound. For a detailed explanation, see When Using an Expression Pedal (p. 191).

On/Off OFF, ON Switches the foot volume on/off.

Enhancer

Equalizer

Flanger

Foot Volume

Insert Effect Parameter Functions

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Sectio n 3

Produces a lo-fi sound.

On/Off OFF, ON This parameter turns the lo-fi box effect on/off.

Type Select the mode of the lo-fi box.

RADIO : The sound will appear to be heard from an AM radio.

* By adjusting Tuning, you can simulate the sounds that

occur when you adjust the tuning frequency of the radio.

PLAYER : The sound will appear to be heard from a gramophone. The noise caused by scratches and dust on the record are is simulated.

DIGITAL : This allows you to create a lo-fi sound by lowering the sample rate and/or decreasing the number of bits. Realtime modify filters connected in series allow you to reshape the sound freely.

When RADIO or PLAYER is selected

Tuning 0 100 This is a parameter for RADIO. It simulates the sounds that occur when you adjust the tuning frequency of an AM radio.

Wow Flt 0 100 This is a parameter for PLAYER. It simulates the wow and flutter which occur when the speed of the turntable is not constant.

Noise 0 100 This simulates noise.

Filter 0 100 Adjusts the filter.

D:E 100:0 0:100 This adjusts the volume balance of the direct and effect sounds.

When DIGITAL is selected

Pre Filter OFF, ON This filter decreases digital distortion. When turned off, you can create an intense lo-fi sound incorporating digital distortion.

Smpl Rate OFF, 1/2 1/32 Modify the sample rate.

Bit OFF, 15 1 Modify the number of data bits. If this is turned off, the number of data bits will be unchanged. If an extremely low number of bits is selected, loud noise may appear even when there is no sound, depending on the input source. In such cases, raise the threshold of the noise suppressor.

Post Fltr OFF, ON This filter decreases the digital distortion produced by lo-fi.

By turning this off, you can create an extremely lo-fi sound.

Fx Level 0 100 Adjust the volume of the lo-fi sound.

Dir Level 0 100 Adjusts the volume of the direct sound.

Modify Fil This is a filter featuring a wide range of possible settings (modifiable filter). Select different types to get a variety of different filter effects.

OFF : The modify filter will not be used.

LPF : The effect will function as a low pass filter.

BPF : The effect will function as a band pass filter.

HPF : The effect will function as a high pass filter.

Cutoff F 0 100 Adjust the cutoff frequency.

Resonance 0 100 Adjust the resonance.

Gain 0 24 dB Adjust the volume level of the sound that has passed through the modify filter.

Lo-Fi Box

Insert Effect Parameter Functions

R ev0.10

This effect reduces the noise and hum. Since it suppresses the noise in synchronization with the envelope of the sound (the way in which the sound decays over time), it has very little effect on the sound, and does not harm the natural character of the sound.

On/Off OFF, ON This parameter turns the noise suppressor effect on/off.

Threshold 0 100 Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher setting is appropriate. If the noise level is low, a lower setting is appropriate. Adjust this value until the decay of the sound is as natural as possible.

* High settings for the Threshold parameter may result in

there being no sound when you play with your instruments

volume turned down.

Release 0 100 Adjusts the time from when the noise suppressor begins to function until volume reaches 0.

This adds a note one octave lower, creating a richer sound.

On/Off OFF, ON This parameter turns the octave effect on/off.

Oct Level 0 100 This adjusts the volume of the sound one octave below.

Dir Level 0 100 Adjusts the volume of the direct sound.

By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound.

* This effect can be used when the MODULATION Type

parameter is set to PHASER.

On/Off OFF, ON This parameter turns the phaser effect on/off.

Rate 0 100 This sets the rate of the Phaser effect.

Depth 0 100 Determines the depth of the Phaser effect.

Manual 0 100 Adjusts the center frequency of the phaser effect.

Resonance 0 100 Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.

This effect changes the pitch of the original sound (up or down) within a range of two octaves.

* This effect can be used when the MODULATION Type

parameter is set to PITCH SFT.

On/Off OFF, ON This parameter turns the pitch shifter effect on/off.

Type Selects either manual pitch shifter MANUAL or pedal pitch shifter PEDAL.

MANUAL : This is a simple pitch shifter.

PEDAL : The effect will function as a pedal pitch shifter. The effect of the wah pedal can be obtained by operating the Expression pedal.

For a detailed explanation, see When Using an Expression Pedal (p. 191).

Pitch -24 DETUNE +24 Adjusts the amount of pitch shift (the amount of pitch change) in semitone steps. By selecting DETUNE, you can add a slightly pitch-shifted sound to the input sound, producing a detune effect.

* This effect can be used when the P.Shift Type parameter is

set to MANUAL.

D:E 100:0 0:100 This adjusts the volume balance of the direct and effect sounds.

Separation -50 +50 Adjusts the diffusion. The panning of the direct sound and effect sound can be spread to left and right. This will be effective when stereo output is used.

* This effect is obtained with stereo recording (using two

tracks).

Noise Suppressor

Octave

Phaser

Pitch Shifter

Insert Effect Parameter Functions

R ev0.10

Sectio n 3

Adjust the distortion and tone of the guitar sound.

* When all Bass, Middle and Treble are set to 0, no sound

may be produced depending on the Type setting.

On/Off OFF, ON Turns the preamp effect on/off.

Type This sets the type of the preamp. The distortion and tone characteristics of each amp are as shown below:

With COSM GTR AMP, COSM COMP GTR, or VO+GT AMP algorithms

With COSM BASS AMP or COSM COMP BSS algorithms

Volume 0 100 Adjusts the volume and distortion of the amp.

Bass GUITAR AMP: 0 100, BASS AMP:-100 +100 Adjusts the tone for the low frequency range.

Middle GUITAR AMP: 0 100, BASS AMP:-100 +100 Adjusts the tone for the middle frequency range.

* If you have selected MATCH or VO DRV as the type,

the middle control will have no effect.

Treble GUITAR AMP: 0 100, BASS AMP: -100 +100 Adjusts the tone for the high frequency range.

Presence 0 100 This can be selected in the COSM GTR AMP, COSM COMP GTR, or the VO+GT.AMP algorithm.

Adjusts the tone for the ultra high frequency range.

* If you have selected MATCH or VO DRV as the type,

raising presence will cut the high range (the value will

change from 0 to -100).

Master 0 100 Adjusts the volume of the entire preamp.

Bright OFF, ON (with JC-120, CLEAN, CRUNCH, BLUES, BG LEAD, AC, AMG)

Turns the bright setting on/off.

OFF : Bright is not used.

ON : Bright is switched on to create a lighter and crisper tone.

Gain LOW, MIDDLE, HIGH Adjusts the distortion of the amp. Distortion will successively increase for settings of LOW, MIDDLE and HIGH.

* The sound of each Type is created on the basis that the Gain

is set to MIDDLE. So, normally set it to MIDDLE.

Preamp

JC-120 The sound of the Roland JC-120, a favorite of pro musicians around the world.

CLEAN The sound of a conventional built-in tube amp.

CRUNCH Allows you to obtain a crunch effect that creates a natural distortion.

MATCH A simulation of the latest tube amp widely used in styles from blues and rock.

VO DRV Allows you to obtain the Liverpool sound of the 60s.

BLUES A lead sound with a rich middle ideal for Blues.

BG LEAD The sound of a tube amp typical of the late 70s to 80s, characterized by a distinctive mid-range.

MS (1, 2, 1+2)

1

2

1 + 2

The sound of a large tube amp stack that was indispensable to the British hard rock of the 70s, and is used to this day by many hard rock guitar- ists. A trebly sound created by using in- put I of the guitar amp. A mild sound created by using in- put II of the guitar amp. The sound of connecting inputs I and II of the guitar amp in parallel, creating a sound with a stronger low end than I.

SLDN A tube amp sound with versatile distortion, usable in a wide range of styles.

METAL The sound of a large tube amp, suit- able for heavy metal.

METAL D A high gain and powerful metal sound.

AC It produces the vintage sound of an early transistor amp.

AMG It produces the sound of a large double-stack vacuum tube amp with ultra-lows and a crisp edge.

Insert Effect Parameter Functions

R ev0.10

This creates a bell-like sound by ring-modulating the guitar sound with the signal from the internal oscillator. The sound will be unmusical and lack distinctive pitches.

On/Off OFF, ON This parameter turns the ring modulator effect on/off.

Frequency 0 100 This adjusts the frequency of the internal oscillator.

Fx Level 0 100 Adjusts the volume of the effect sound.

Dir Level 0 100 Adjust the volume of the direct sound.

This produces a volume-swell effect (violin-like sound).

* This effect can be used in the COSM GTR AMP

algorithm when the MODULATION Type parameter is

set to SLOW ATCK.

On/Off OFF, ON This parameter turns the slow attack effect on/off.

RiseTme 10 2000 ms This adjusts the time needed for the volume to reach its maximum from the moment you begin picking.

Level 0 100 Adjust the volume of the slow attack sound.

This simulates the characteristics of various types of speakers. When the output of the BR-600 is connected directly to a mixer, etc., this can be used to create the sound of your favorite speakers system.

On/Off OFF, ON This parameter turns the speaker simulator effect on/off.

Type Selects the type of speaker that will be simulated.

On Mic simulates the sound when a dynamic microphone is used, and Off Mic simulates the sound when a condenser microphone is used.

With COSM GTR AMP, COSM COMP GTR, or VO+GT AMP algorithms

fig.03-360

With COSM BASS AMP or COSM COMP BSS algorithms

fig.03-370

Mic Set CENTER, 1 10 cm This simulates the microphone position. CENTER simulates the condition that the microphone is set in the middle of the speaker cone. 110 cm means that the microphone is moved away from the center of the speaker cone.

Mic Level 0 100 Adjusts the volume of the microphone.

Dir Level 0 100 Adjust the volume of the direct sound.

Ring Modulator

Slow Attack

Speaker Simulator

CommentsCabinet

A setting suitable for CLEAN

On Mic

Roland JC-120 Simulation

10 inch

12 inch

12 inch (two units)

12 inch (four units)

Small open-back enclosure

Open-back enclosure

Large Sealed enclosure

Large sealed enclosure

Large dual stack

On Mic

On Mic

On Mic

Off Mic

On Mic

Off Mic

OnMic

Off Mic

On Mic

Off Mic

Off Mic

Open-back enclosure

Open-back enclosure

Open-back enclosure

Open-back enclosure

Open-back enclosure

Large sealed enclosure

Large sealed enclosure

12 inch (two units)

12 inch (two units)

12 inch (two units)

12 inch (two units)

12 inch (two units)

12 inch (two units)

12 inch (four units)

12 inch (four units)

A setting suitable for CLEAN

A setting suitable for MATCH

A setting suitable for MATCH

A setting suitable for BG LEAD

A setting suitable for BG LEAD

SMALL MIDDLE JC-120 TWIN twin MATCH match

BG STK bg stk MS STK ms stk METAL

A setting suitable for MS

A setting suitable for MS

On Mic

Off Mic

Open-back enclosure

Open-back enclosure

12 inch (two units)

12 inch (two units)

A setting suitable for VO DRV

A setting suitable for VO DRV

VO DRV vo drv

Microphone Setting

Speaker Unit

SP Simulator Type

CommentsMicrophone Setting

Speaker Unit

SP Simulator Type Cabinet

A setting suitable for AMG

A setting suitable for AMG

On Mic15 inch (two units)

15 inch (two units)

10 inch (eight units)

Large sealed enclosure

Large sealed enclosure Off Mic

On Mic

Off Mic

Large sealed enclosure

Large sealed enclosure 10 inch (eight units)

A setting suitable for AC

A setting suitable for AC

AC ac AMG amg

Insert Effect Parameter Functions

R ev0.10

Sectio n 3

Tremolo is an effect that creates a cyclic change in volume. Pan cyclically moves the stereo position between left and right (when stereo output is used).

* This effect can be used when the MODULATION Type

parameter is set to TRM/PAN.

On/Off OFF, ON This parameter turns the tremolo/pan effect on/off.

Mode Selects tremolo or pan; also selects how the effect is applied

TRM-TRI : The volume will change cyclically. Smooth change will be produced.

TRM-SQR : The volume will change cyclically. Abrupt change will be produced.

PAN-TRI : The sound will be moved cyclically between left and right. Smooth change will be produced.

PAN-SQR : The sound will be moved cyclically between left and right. Abrupt change will be produced.

* PAN-TRI and PAN-SQR are obtained with stereo

recording (using two tracks).

Rate 0 100 Adjust the rate at which the effect will operate.

Depth 0 100 Adjusts the depth of the effect.

This controls the formants, allowing a variety of voice characters to be created.

This adds two voice characters with differing formants to the direct sound.

On/Off OFF, ON This parameter turns the voice transformer effect on/off.

Formant1 -100 +100 Adjust the formant of the voice character 1.

Formant2 -100 +100 Adjust the formant of the voice character 2.

FX1 Level 0 100 Adjust the volume of the voice character 1.

FX2 Level 0 100 Adjust the volume of the voice character 2.

Dir Level 0 100 Adjust the volume of the direct sound.

Tremolo/Pan Voice Transformer

Insert Effect Parameter Functions

R ev0.10

The wah effect creates a unique tone by changing the frequency response characteristics of a filter.

Touch wah creates an automatic wah by changing the filter in response to the volume of the input. Pedal wah lets you use an Expression pedal or the like to obtain real-time control of the wah effect.

* You can use this effect with the following algorithms when

WAH is selected for the 4BAND EQ/WAH Type

setting.

COSM GTR AMP COSM BASS AMP

COSM COMP GTR COSM COMP BSS

BASS MULTI STEREO MULTI

On/Off OFF, ON Turns the touch wah/pedal wah effect on/off.

Type Selects either touch wah TOUCH or pedal wah PEDAL.

TOUCH : The effect will function as a touch wah.

PEDAL : The effect will function as a pedal wah.

When TOUCH is selected

Polarity Selection for the direction in which the filter will change in response to the input.

UP : The frequency of the filter will rise.

DOWN : The frequency of the filter will fall.

Sens 0 100 This adjusts the sensitivity at which the filter will change in the direction determined by the polarity setting. Higher values will result in a stronger response. With a setting of 0, the strength of picking will have no effect.

Frequency 0 100 This adjusts the center frequency of the Wah effect.

Peak 0 100 This adjusts the amount of wah effect applied. Lower values provide a mild wah effect, while higher values result in a sharper wah sound.

With a value of 50 a standard wah sound will be produced.

Level 0 100 Adjusts the volume.

When PEDAL is selected The effect of the wah pedal can be obtained by operating the Expression pedal.

For a detailed explanation, refer to When Using an Expression Pedal (p. 191).

Peak 0 100 This adjusts the amount of wah effect applied. Lower values provide a mild wah effect, while higher values result in a sharper wah sound.

With a value of 50 a standard wah sound will be produced.

Level 0 100 Adjusts the volume.

Wah

Use the Mastering Tool Kit to produce a two-track master of the bounce tracks with the levels optimized.

* Mastering can be performed only on Tracks 7 and 8. Record

any song you want to master to Tracks 7 and 8 before you

begin the mastering process.

1 Press [REC MODE] several times until MASTERING is

indicated for REC MODE at the left of the screen.

2 Turn the TIME/VALUE dial to select the recording source V-Track, and then press [ENTER].

The Mastering screen appears in the display. fig.03-390

3 Press CURSOR [ ] [ ] to move the cursor to the recording-destination V-track and turn the TIME/ VALUE dial to select the V-Track.

fig.03-400

4 Press [EFFECTS].

The Mastering Tool Kit selection screen appears in the display.

* At this point, the Mastering Tool Kit is automatically selected as the effect.

fig.03-410

What is Mastering Tool Kit? When creating an audio CD from your recorded songs, or recording to a similar media, the overall volume needs to be restrained, so that even the loudest portions of the songs are handled appropriately on the CD. However, this often results in an overall lowering of the volume, resulting in a CD that lacks excitement and impact.

Moreover, in the low-frequency range, to which the human ear is not very sensitive, the sound actually produced might be perceived as being somewhat low in volume, even though the meter shows that its at the maximum level. This also makes it difficult to create powerful sounds.

With the Mastering Tool Kit, however, you can smooth out the differences in volume that occur over the course of a song, while also correcting the balance in the low end.

We recommend mastering with the Mastering Tool Kit in the final stage of creating songs.

* The Mastering Tool Kit features 19 pre-programmed

Preset Patches (P01P19), 19 rewritable User

Patches (U01U19), and 19 Song Patches, which

are stored individually for each song (S01S19). fig.03-380

Mastering Tool Kit Patch List (p. 207)

BR-600 Memory Card

User Patch

Song

Song Patch

Preset Patch

In Mastering mode, the following buttons are disabled.

[GIUTAR],[MIC],[LINE],[PAD],[PITCH CORRECTION], [PAN/EQ/LOOP FX],[TUNER],

[RHYTHM ON/OFF],[ARRANGE],[PATTERN], [RHYTHM EDIT],[PHRASE TRAINER],[V-TRACK],

[DELETE/MUTE]

Mastering

V-Tracks with recorded data. V-Tracks without data.

Recording source

Recording destination

P: Preset / S: Song / U: User NumberBank Patch Name

Algorithm Name

5 Select the Mastering Tool Kit.

Use the TIME/VALUE dial to select the Preset/Song/ User patch and number for the Mastering Tool Kit.

Mastering Tool Kit Patch List (p. 207)

6 Press [EXIT] to return to the Play screen.

The overall volume is adjusted by the MASTER fader. At this time, raise the volume as high as possible without allowing the sound to distort.

7 Press [REC].

[REC] flashes in red and the BR-600 enters the recording standby state.

fig.03-420

8 Press [PLAY].

[PLAY] lights in green, the [REC] and REC TRACK buttons now light solidly instead of flashing in red, and recording begins.

fig.00-560

9 When you finish mastering, press [STOP].

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Flash

Lit

Mastering

R ev0.10

Sectio n 3

To create a new patch, select the patch that most closely resembles the sound you have in mind from the effects patches already stored in the unit, then edit its settings.

If you wish to save the effect settings that you edited, save them as a user patch or song patch.

1 Carry out Steps 13 from p. 111, and switch to Mastering mode.

2 Press [EFFECTS] (MASTERING TOOL KIT).

The Mastering Tool Kit selection screen appears in the display.

fig.03-440

3 Use the TIME/VALUE dial to select the Preset/Song/ User and number.

4 Press CURSOR [ ] to move the cursor to EDIT, and press [ENTER]. The display switches to the Mastering Tool Kit Edit screen, which shows the algorithm (the effects used, shown in the sequence they are connected).

fig.03-450

5 Press CURSOR [ ] [ ] to move the cursor to each

effect and turn the TIME/VALUE dial to turn each

effect on or off.

Blocks that are turned on are shown in uppercase letters, while blocks that are turned off are shown in lowercase letters. Turn on the effects that you want to use.

6 Press CURSOR [ ] [ ] to move the cursor to the

effect with the parameter that you want to change and

press [ENTER].

The Parameter Setting screen for each effect appears in the display.

fig.03-460

7 Use CURSOR [ ] [ ] to select a parameter, and

turn the TIME/VALUE dial to edit the value.

8 If you would like to edit another effect, press [EXIT]

to return to the previous screen, and repeat steps 5-6.

9 If you wish to save the current effect settings,

perform the procedure described in Saving

Mastering Tool Kit Settings, below.

Editing the Mastering Tool Kit Settings

P: Preset / S: Song / U: User NumberBank Patch Name

Algorithm Name

You can also display this screen directly by pressing [ENTER] while the cursor is positioned at the Preset/ Song/User or number.

Edited effect settings are temporary. If you exit the Edit Effect screen without saving the effect patch you changed, TMP appears next to the indication of the bank. Be aware that if you select a new effect patch while TMP is displayed, the altered effect patch is returned to its original settings and the changes are lost.

This assigns a name (patch name) to the edited patch settings and saves the settings.

* If you do not need to change the patch name, go to Step 4

after entering the Mastering Tool Kit selection screen.

1 At the Mastering Tool Kit selection screen, press

CURSOR [ ] to move the cursor to NAME, and

press [ENTER].

The Patch Name Setting screen appears in the display. fig.03-470

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to enter the patch name.

* Press [ENTER] to switch between uppercase and lowercase.

3 After you have completed entering the effect settings

and patch name as desired, press [EXIT] to return to

the Kit Selection screen.

4 Press CURSOR [ ] [ ] to move the cursor to

WRITE, and press [ENTER].

The Write screen appears in the display. fig.03-480

5 Turn the TIME/VALUE dial to select the patch

number to which to write the new patch.

6 After youve selected the destination, press [ENTER].

After the save has been completed, you are returned to the Mastering Tool Kit selection screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Saving the Mastering Tool Kit Settings (Write)

You cannot write patches while songs are being recorded or played back.

Mastering Tool Kit Parameter Functions

The Mastering Tool Kit’s algorithms are composed from the following effects.

Equalizer Bass Cut Filter Enhancer Input Expander Compressor Mixer Limiter Output

On/Off OFF, ON This parameter turns the equalizer effect on/off.

Input Gain -24 +12 dB Sets the overall volume before passing through the equalizer.

Low Type SHELVG, PEAK Sets the equalizer type (shelving, peaking) for the lower range.

Low Gain -12 +12 dB Sets the amount of boost or cut in the lower range.

Low Freq 20 Hz 2.0 kHz Sets the center frequency for the lower range.

Low Q 0.3 16.0 Sets the steepness of the frequency response curve for the lower ranges center frequency. (*1)

Low Mid Gain -12 +12 dB Sets the amount of boost or cut in the mid-low range.

Low Mid Freq 20 Hz 8.0 kHz Sets the center frequency for the mid-low range.

Low Mid Q 0.3 16.0 Sets the steepness of the frequency response curve for the mid-low ranges center frequency.

High Mid Gain -12 +12 dB Sets the amount of boost or cut in the upper-low range.

High Mid Freq 20 Hz 8.0 kHz Sets the center frequency for the upper-midrange.

High Mid Q 0.3 16.0 Sets the steepness of the frequency response curve for the upper-low ranges center frequency.

High Type SHELVG, PEAK Sets the equalizer type (shelving, peaking) for the upper range.

High Gain -12 +12 dB Sets the amount of boost or cut in the upper range.

High Freq 1.4 20.0 kHz Sets the center frequency for the upper range.

High Q 0.3 16.0 Sets the frequency response curve steepness for the upper ranges center frequency. (*1)

Output Gain -24 +12 dB Sets the overall volume level after equalization.

(*1)The Low Q/Hi Q setting is disabled when SHELVG (shelving type equalization) is selected for the Low Type or High Type.

Algorithm

=[EQ]=[BCUT]=[ENH]=[IN]=[EXP]

[COMP]=[MIX]=[LIM]=[OUT]

Parameter List

Equalizer

Mastering Tool Kit Parameter Functions

R ev0.10

This is a filter that cuts unwanted low range noise, such as pops.

On/Off OFF, ON This setting turns the Bass Cut Filter on/off.

Freq 20 Hz 2.0 kHz This sets the frequency containing popping or other undesirable lower-range noises that you want to cut.

This adds more liveliness to the sound, putting sounds at the forefront.

On/Off OFF, ON This parameter turns the enhancer effect on/off.

Sens 0 100 This sets the amount of Enhancer that is applied.

Freq 1.0 10.0 kHz Sets the frequency at which the enhancer effect will begin to be applied.

Mix Lvl -24 +12 dB Sets the volume of the effect sound.

This divides the original sound into three frequency ranges: low, mid, and high.

Gain -24 +12 dB Sets the overall volume level before the signal passes through the expander/compressor.

Dly Time 010 ms This sets the amount of time by which the source input sound is delayed.

SplitL 20 800 Hz This sets the frequency (in the lower range) at which the source sound is split into three separate ranges.

SplitH 1.6 16.0 kHz This sets the frequency (in the upper range) at which the source sound is split into three separate ranges.

This expands the dynamic range at a fixed ratio.

On/Off OFF, ON This setting turns the expander on/off.

Lo Thres -80 0 dB This sets the volume level at which the lower-range expander goes into effect.

Lo Ratio 1:1.00 1:16.0, 1:INF This sets the ratio of increase in output of the lower range when the input level falls below the Lo threshold level.

Lo Attack 0 100 ms This sets the time it takes for the lower-range expander to go into effect once the input level falls below the Lo threshold level.

Lo Release 50 5000 ms This sets the time it takes for the lower-range expander effect to stop once the input level exceeds the Lo threshold level.

Mid Thres -80 0 dB This sets the volume level at which the midrange expander goes into effect.

Mid Ratio 1:1.00 1:16.0, 1:INF This sets the ratio of increase in output of the midrange when the input level falls below the Middle threshold level.

Mid Attack 0 100 ms This sets the time it takes for the midrange expander to go into effect once the input level falls below the Middle threshold level.

Mid Release 50 5000 ms This sets the time it takes for the midrange expander effect to stop once the input level exceeds the Middle threshold level.

Hi Thres -80 0 dB This sets the volume level at which the upper-range expander goes into effect.

Hi Ratio 1:1.00 1:16.0, 1:INF This sets the ratio of increase in output of the upper range when the input level falls below the Hi threshold level.

Hi Attack 0 100 ms This sets the time it takes for the upper-range expander to go into effect once the input level falls below the Hi threshold level.

Hi Release 50 5000 ms This sets the time it takes for the upper-range expander effect to stop once the input level exceeds the Hi threshold level.

Bass Cut Filter

Enhancer

Input

Expander

Mastering Tool Kit Parameter Functions

R ev0.10

Sectio n 3

This compresses the overall output signal when the input volume level exceeds a set value.

On/Off OFF, ON This parameter turns the compressor effect on/off.

Lo Thres -24 0 dB This sets the volume level at which the lower-range compressor goes into effect.

Lo Ratio 1:1.00 1:16.0, 1:INF This sets the ratio of suppression of the lower-range output when the input level exceeds the Lo threshold level.

Lo Attack 0 100 ms This sets the time it takes for the lower-range compressor to go into effect once the input level exceeds the Lo threshold level.

Lo Release 50 5000 ms This sets the time it takes for the lower-range compressor effect to stop once the input level falls below the Lo threshold level.

Mid Thres -24 0 dB This sets the volume level at which the midrange compressor goes into effect.

Mid Ratio 1:1.00 1:16.0, 1:INF This sets the ratio of suppression of the midrange output when the input level exceeds the Middle threshold level.

Mid Attack 0 100 ms This sets the time it takes for the midrange compressor to go into effect once the input level exceeds the Middle threshold level.

Mid Release 50 5000 ms This sets the time it takes for the midrange compressor effect to stop once the input level falls below the Middle threshold level.

Hi Thres -24 0 dB This sets the volume level at which the upper-range compressor goes into effect.

Hi Ratio 1:1.00 1:16.0, 1:INF This sets the ratio of suppression of the upper-range output when the input level exceeds the Hi threshold level.

Hi Attack 0 100 ms This sets the time it takes for the upper-range compressor to go into effect once the input level exceeds the Hi threshold level.

Hi Release 50 5000 ms This sets the time it takes for the upper-range compressor effect to stop once the input level falls below the Hi threshold level.

* With the compressor, the level is automatically adjusted to the

optimum setting according to the threshold (Thres) and ratio

(Ratio) settings. In addition, since lengthening the attack

(Attack) setting may result in distortion, a buffer (margin) of

-6 dB is provided. Adjust the Mixer level as needed.

Adjusts the volume of each frequency band.

Lo Level -80 +6 dB Sets the volume level of the lower range after the signal passes through the expander and compressor.

Mid Level -80 +6 dB Sets the volume level of the midrange after the signal passes through the expander and compressor.

Hi Level -80 +6 dB Sets the volume level of the upper range after the signal passes through the expander and compressor.

This suppresses high-level signals to prevent distortion.

On/Off OFF, ON Sets the limiter to ON or OFF.

Thres -24 0 dB Adjust this as appropriate for the input signal from your bass.

Attack 0 100 ms This sets the time it takes for the limiter to go into effect once the input level exceeds the threshold level.

Release 50 5000 ms Adjusts the time until when the limiter will turn off after the input level falls below the threshold level.

This makes settings that affect the overall output.

Level -80 +6 dB Sets the volume level of the overall sound after the signal passes through the limiter.

Soft Clip OFF, ON This suppresses noticeable distortion occurring with heavy use of the compressor/limiter effect.

Dither OFF, 24 8 BIT This prevents the action of muting sounds from being too noticeable.

Compressor

Mixer

Limiter

Output

Here is an explanation of how to change the various parameters for the loop effects (chorus/delay/doubling/ reverb).

For an explanation of loop effects, refer to Loop Effect Parameter Functions (p. 120).

1 Confirm that [PAD] is not lit, then press [PAN/EQ/

LOOP FX].

2 Press CURSOR [ ] [ ] to move the cursor to

CHO/DLY or REV, and press [ENTER]. fig.03-500

3 Press CURSOR [ ] [ ] until FX Type or Type

is displayed, then turn the TIME/VALUE dial to

select the loop effect.

When using CHO/DLY Select from CHORUS, DELAY, or DBLN (doubling).

fig.03-510

When using REV Select either HALL or ROOM.

fig.03-520

4 To change the settings for the selected effect, press

CURSOR [ ] [ ] to select the parameter and turn

the TIME/VALUE dial to change the set value. fig.03-530

For a description of the parameters for each effect, refer to Loop Effect Parameter Functions (p. 120).

5 When you finish making settings, press [EXIT]

repeatedly to return to the PLAY screen.

Selecting the Loop Effect

Doubling When you want to spread out the guitar backing sound to the left and right, record the same guitar backing separately to two tracks, then pan the sounds to the left and right. This is known as doubling.

By using the DBLN loop effect, you can produce a doubling effect even from a single-track (mono) recording, allowing you to make more efficient use of the tracks.

* If you want to emphasize the doubling effect, pan the

track completely to the right or to the left and increase

the doubling effect level. In addition, use the following

procedure to raise the send level.

You cannot use the chorus, delay, and doubling effects together. You must choose only one.

Loop effects do not have patches. Loop effect settings are saved along with the song data. If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].

Using the Loop Effects

R ev0.10

Sectio n 3

The following explains how you can alter the volume of the signals sent by each track to the loop effects (the send level), and control the degree to which the loop effects are applied.

1 Confirm that [PAD] is not lit, then press [PAN/EQ/

LOOP FX].

2 Press CURSOR [ ] [ ] to move the cursor to

CHO/DLY or REV, and press [ENTER]. fig.03-540

3 Press CURSOR [ ] [ ] to select the screen for

setting the send level of each track appears in the

display.

When using CHO/DLY fig.03-550

When using REV fig.03-560

4 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to adjust the send level for each track.

* Pressing a REC TRACK button moves the cursor to the

track corresponding to the button pressed.

If you then press CURSOR [ ], the screen for setting the input-source send level appears in the display; if

you press CURSOR [ ], the one for setting the Rhythm send level is displayed.

fig.03-570

fig.03-580

To adjust the send level for the input source, move the cursor to In Send. To adjust the send level for the Rhythm, move the cursor to Rhy Send. The setting is adjusted by turning the TIME/VALUE dial to the desired value.

5 After you have completed adjusting the send level,

press [EXIT] repeatedly to return to the Play screen

Adjusting How the Loop Effect is Applied

Loop Effect Parameter Functions

This selects the chorus, delay, or doubling effect.

FX Type This sets the type of the effect.

CHORUS : A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader.

DELAY : This creates a thicker sound by applying a delayed sound to the direct sound.

DBLN : By adding a slightly time-delayed sound to the direct sound, this produces the impression that multiple sources are sounding together (a doubling effect). The delayed sound will be output from the side opposite to which the playback track has been panned.

When CHORUS is selected Rate 0 100 Adjusts the rate of the Chorus effect.

Depth 0 100 Adjusts the depth of the Chorus effect.

Pre Dly 0.5 50.0 ms Adjusts the time needed for the effect sound to be output after the direct sound has been output.

E.Level 0 100 Adjusts the volume of the effect sound.

When DELAY is selected Dly Tme 10 1000 ms This parameter adjusts the delay time (i.e., the interval for which sound is delayed).

Feedback 0 100 This parameter adjusts the amount of feedback. Changing the amount of feedback causes the number of time the delayed sound is repeated to change as well.

E.Level 0 100 This adjusts the volume of the delay sound.

Rev Send 0 100 Adjust the volume of the reverb that is applied to the delayed sound.

When DBLN is selected

Dly Tme 0.5 50.0 ms This parameter adjusts the delay time (i.e., the interval for which sound is delayed).

E.Level 0 100 This adjusts the volume of the delay sound.

Reverberation (or reverb) is the effect caused by sound waves decaying in an acoustic space, or a digital simulation thereof. This decay occurs because sound waves bounce off many walls, ceilings, objects, etc. in a very complex way. These reflections, coupled with absorption by various objects, dissipate the acoustic energy over a certain period of time (called the decay time). The ear perceives this phenomenon as a continuous wash of sound.

Type This selects the Reverb Type.

ROOM : Simulates the reverberation in a small room.

HALL : Simulates the reverberation in a concert hall.

Rev Time 0.1 10.0 This parameter adjusts the duration (time) of the reverb.

Tone -12 +12 Adjusts the tone.

E.Level 0 100 This adjusts the volume of the reverb sound.

Parameter List

CHORUS/DELAY/DBLN (Doubling)

REVERB

This section explains how to edit the Track EQ settings (parameters).

For a fuller description of Track EQ, refer to Track EQ Parameter Functions (p. 122).

1 Confirm that [PAD] is not lit, then press [PAN/EQ/

LOOP FX].

2 Press CURSOR [ ] [ ] to move the cursor to

EQ, and press [ENTER].

The EQ Setting screen appears in the display. fig.03-590

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to set the EQ On/Off for each track.

* Pressing a REC TRACK button moves the cursor to the

track corresponding to the button pressed.

4 To change the EQ settings, press CURSOR [ ]

[ ] repeatedly to display the parameter screen,

then turn the TIME/VALUE dial to change the

settings value. fig.03-600

5 After you have completed the setting, press [EXIT]

repeatedly to return to the Play screen

Setting the Track EQ Track EQ do not have patches. Loop effect settings are saved along with the song data.

If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].

Track EQ Parameter Functions

This is a two-band equalizer that is independent for each track.

On/Off OFF, ON This parameter turns the equalizer effect on/off.

LoG -12 +12 dB This sets the gain (-12 to +12 dB) for the low-range equalizer (shelving type).

LoF 40 Hz 1.5 kHz This sets the center frequency (40Hz to 1.5 kHz) for the low- range equalizer (shelving type).

HiG -12 +12 dB This sets the gain (-12 to +12 dB) for the high-range equalizer (shelving type).

HiF 500 Hz 18 kHz This sets the center frequency (500 Hz to 18 kHz) for the high-range equalizer (shelving type).

Parameter List

If you adjust the equalizer while listening to the sound, you may notice a clicking noise. This is not a malfunction. If the noise is objectionable, make adjustments while the sound is not playing.

Fixing the Pitch of Vocals (Pitch Correction)

The term Pitch Correction is used to describe a group of effects that are used on recorded vocal tracks to fix incorrect pitches.

When compared with guitars, pianos, and other musical instruments, the human voice generally produces a relatively unstable tone. And when recording unprepared vocalists, this can often lead to considerable difficulties in the form of notes sung out of tune and poor sound quality.

When properly used, the BR-600s Pitch Correction will help to ensure that your vocal tracks will always sound great.

This effect is intended for use with the playback of recorded audio tracks and cannot be used on input sources.

The Pitch Correction and audio tracks are connected as shown below. fig.03-610

In the case of pitch correction, you can set up the way in which the effect is to be applied and can then save these settings. A group of such settings is referred to as a Patch.

In addition to the Preset Patches, you can also store five rewritable User Patches in the BR-600. And on memory cards, you can store five Song Patches, which are patches that can be used on an individual song basis.

When you are using the Pitch Correction, you will not be able to use insert effects, the Mastering Tool Kit, or the loop effects (REVERB, CHORUS/DELAY).

The Pitch Correction is intended for use with recorded vocal tracks and it cannot be applied to input sources or the Master output.

These effects will function when applied to solo performances other than vocals; however, the fundamental differences between the character of the human voice and that of musical instruments makes it highly unlikely that the desired result will be achieved.

In the following situations, the Pitch Correction may not be able to accurately detect the pitch, and normal operation will not be possible. — When other sounds are mixed in with the solo vocal part.

— When the volume of the vocal part is excessively loud or quiet.

— When the vocal part contains a lot of sibilance or is very breathy (such as a singer that whispers, or one with a husky voice).

— When the vocal part contains an excessive number of different pitches (such as fast, deep vibrato or fast speech).

— When the part is sung with a very low voice containing a lot of harmonics.

* If the BR-600 is frequently incorrect when detecting the pitch, either change the Type setting for the pitch correction function. In certain cases, this will reduce the number of incorrect detections.

The Pitch Correction

Makeup of the Pitch Correction

Track

REVERB

CHORUS/ DELAY

PITCH CORRECTION

L MIX

MIX

MIX

R

L

R

L R

Chorus / Delay Send

Reverb Send

Track Pan

EQUALIZER

Pitch Correction Patches

Precautions for Pitch Correction Usage

Fixing the Pitch of Vocals (Pitch Correction)

R ev0.10

Lets now use the BR-600s pitch correction feature to clean up some mistakes in a solo vocal part.

Using this feature, we will be able to correct pitches in real time and in semitone units.

1 Before using pitch correction, record a solo vocal

track to work with.

2 Press [REC MODE] several times until the BOUNCE

indicator lights up.

The BR-600 will now enter Bounce mode.

3 Confirm that [PAD] is not lit, then press [PITCH

CORRECTION].

This button will light up to indicate that the Pitch Correction is turned on.

The Pitch Correction patch selection screen will appear. fig.03-620

4 Press CURSOR [ ] [ ] to move the cursor to

LOCAT, and press [ENTER]. fig.03-630

5 Use TIME/VALUE dial to select the track containing

the solo vocal recording.

The following tracks can be selected at this time:

Tracks 18, Tracks 1 2 7 8

6 Start playback on the BR-600.

Pitches will be corrected in the solo vocal part as it is played. Listen to the part to confirm that it is now completely in tune, and if necessary, adjust the volume of the part using the corresponding track fader.

Press [STOP] to end playback.

7 Press [EXIT] to return to the patch selection screen.

8 Use [CURSOR] to move the cursor to the patch number and select a patch using the TIME/VALUE dial.

Pitch Correction Patch List (p. 207)

9 Press [EXIT].

10 Use [CURSOR] and the TIME/VALUE dial to select the track or V-track to which the edited result is to be recorded.

The button for the selected track flashes in red, indicating that the track has been selected as the REC track.

* The track button alternately lights orange and green when a track or V-track to which material has already been recorded is selected as the recording destination.

11 Move the faders for all tracks except the track containing the solo vocal recording all the way down. Note that this also applies to the Rhythm fader.

12 Press [ZERO] to jump to the start of the song and then press [REC]. [REC] will turn red and start to flash, indicating that the BR-600 is now ready for recording.

Using the Pitch Correction

Fixing the Pitch of Vocals (Pitch Correction)

R ev0.10

Sectio n 3

13 Press [PLAY].

Both [PLAY] and [REC] will light up and recording will start. The solo part will be played and any incorrect pitches will be fixed. At the same time, the corrected part will be recorded on the selected track.

14 Press [STOP] at the point where you want to stop recording.

The BR-600 will stop playback.

15 Press [ZERO] to jump to the start of the song once

again and then start playback of the recorded track.

Move the fader for the track containing the original vocal part all the way down, and raise the fader for the track containing the corrected vocal part to an appropriate point. As you listen to the corrected part, confirm whether or not you are happy with the corrections.

If you do not like the way the vocal part was corrected, use Undo (p. 64) to cancel the recording.

Fixing the Pitch of Vocals (Pitch Correction)

R ev0.10

Each of the preset patches 15 uses a slightly different method for correcting pitches. Normally, it will be sufficient to select the patch that gives the results you like best; however, if you cannot achieve favorable results using any of these patches, you can change the Pitch Correction settings to create a patch of your own.

1 Select a preset patch to base your new patch on.

2 Press CURSOR [ ] [ ] to move the cursor to

EDIT, and press [ENTER].

The Pitch Correction edit screen will appear.

3 Use [CURSOR] to move the cursor to the setting you

want to change and select a new value using the

TIME/VALUE dial. fig.03-640

Type LO.MALE, HI.MALE, LO.FEML, HI.FEML

Set this parameter to match the type of voice in the original vocal part. If this parameter is not set correctly, problems will be more likely to occur in pitch detection and correction.

LO.MALE (Low Male) Select this setting for a low-pitched, male voice.

HI.MALE (High Male) Select this setting for a high-pitched, male voice.

LO.FEML (Low Female) Select this setting for a low-pitched, female voice.

HI.FEML (High Female) Select this setting for a high-pitched, female voice.

* If the BR-600 is frequently incorrect when detecting the

pitch, either change the type setting. In certain cases,

this will reduce the number of incorrect detections.

Smooth 0 100 This setting determines how quickly pitch correction will react to changes of pitch in the original vocal part. Large values result in a longer time before correction is applied; consequently, changes in pitch will be more gradual. Small values produce rapid changes in pitch.

Corrections that are made too rapidly seem robotic. However, if the correction is too smooth, in some cases it may appear as if no correction has been applied. For natural sounding pitch corrections, set the value in a range between 20 and 40.

4 Press [EXIT].

The Pitch Corrections patch selection screen will appear.

fig.35-650

5 To save your modified settings, carry out the

procedure described in Saving the Pitch Correction

Settings (Write).

Setting the Correction Method for Vocal Pitch (Pitch Correction Edit)

Fixing the Pitch of Vocals (Pitch Correction)

R ev0.10

Sectio n 3

Modified Pitch Correction settings are saved by writing them together under a new patch name.

* If you do not need to change the patch name, go to Step 4

after entering the Pitch Correction patch selection screen.

1 At the Pitch Correction patch selection screen, press

CURSOR [ ] to move the cursor to NAME, and

press [ENTER].

The Patch Name Setting screen appears in the display. fig.03-660

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to enter the patch name.

* Press [ENTER] to switch between uppercase and lowercase.

3 After you have completed entering the patch name as

desired, press [EXIT] to return to the Patch selection

screen.

4 Press CURSOR [ ] [ ] to move the cursor to

WRITE, and press [ENTER].

The Write screen appears in the display. fig.03-670

5 Turn the TIME/VALUE dial to select the patch

number to which to write the new patch.

6 After youve selected the destination, press [ENTER].

Are you sure? appears in the display.

7 Press [ENTER]. (To cancel the operation press

[EXIT].)

The Pitch Correction patch will be written.

After the save has been completed, you are returned to the Pitch Correction patch selection screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Saving the Pitch Correction Settings (Write)

You cannot write patches while songs are being recorded or played back.

Fixing the Pitch of Vocals (Pitch Correction)

R ev0.10

In the procedures described thus far, what has been explained is how to correct the overall pitch for the entire song, from start to finish, in semitone increments.

In actual practice, however, there may be situations where you want to correct only a certain section or adjust the pitch differently. In such instances, use the following procedure.

1 Start by switching to BOUNCE mode and selecting the patch to which pitch correction is to be applied.

2 Use [CURSOR] to move the cursor to P.MAP in the Pitch

Correction patch selection screen and press [ENTER].

The Correction Event Map screen appears in the display. fig.03-680

In the Correction Event Map screen, you can input the time at which you want the pitch correction to start as well as the pitch. Taken together, this timing and pitch data is referred to as a correction event.

fig.03-690

You can make corrections freely at the desired points in the song by arranging correction events in the sequence they occur. The sequence of correction events with the information they contain is called a correction event map.

Initially, only one correction event, AUTO is input at the beginning of the correction event map.

AUTO : After the specified point in the song, all pitches are corrected in semitone increments.

3 Use [CURSOR] to move the cursor to INSERT and

press [ENTER].

A new correction event is inserted. fig.03-700

4 Use [CURSOR] to move the cursor to Time and

specify the time at which you want the correction to

start with the TIME/VALUE dial. fig.03-710

5 Use [CURSOR] to move the cursor to NOTE and

specify the pitch you want to correct with the TIME/

VALUE dial.

NOTE :

OFF No correction is made after the specified point in the song. The song is played using the original pitch.

AUTO After the specified point in the song, all pitches are corrected in semitone increments.

C, C#, A#, B The performance after the specified point in the song is adjusted to the specified pitch.

Making Detailed Settings for Pitch Correction (Correction Event Map)

Time

Pitch Correction start point

Next event start point

Vocal pitch

Correction pitch

Time Smth (Correction Speed)NOTE

You cannot change the time of the correction event at the start of the song.

The reference pitch for NOTE is determined by the tuners reference pitch. See Setting the Reference Pitch of the Tuner (p. 193).

Fixing the Pitch of Vocals (Pitch Correction)

R ev0.10

Sectio n 3

6 Use [CURSOR] to move the cursor to Smth and

specify the correction speed.

Smth (Smooth) -100 +100 The value set here is added to the value for the Smooth patch parameter (p. 127).

When set to 0, the correction proceeds at the rate set in the patchs Smooth parameter.

The correction is performed more rapidly the lower the value is compared to the value set for the patch, while the correction is carried out more smoothly as the value increases relative to the patchs value.

* Set the value so that the sum of the values is in a range from

0 to 100. The pitch correction produces no effect when the

value is set below 0 or over 100.

7 Use [CURSOR] to move the cursor to INSERT and

press [ENTER].

Another new correction event is inserted.

8 Use [CURSOR] to move the cursor to TIME and

specify the time at which you want the correction to

end with the TIME/VALUE dial. fig.03-720

9 Use [CURSOR] to move the cursor to NOTE and

specify OFF.

10 Have the Recorder play the song from the beginning.

The correction is first applied at the point in the song specified in Step 4, with the correction ending at the point specified in Step 8.

11 To delete the currently selected correction event, use

[CURSOR] to move the cursor to ERASE and press

[ENTER].

The correction event is deleted.

12 Repeat Steps 311 as needed to specify the edited

range.

13 After you have completed entering the settings, press

[EXIT] repeatedly to return to the Play screen.

Time Smth (Correction Speed)NOTE

You cannot delete the correction event at the beginning of the song. If this correction event is unneeded, rather than deleting it, just set the function to OFF.

You can only save a Correction Event Map to a single song. Even if you switch the patch with the pitch correction, the Correction Event Map remains unchanged.

Section 4 Using The Rhythm

Section 4 Using The Rhythm

With the BR-600, you can use the panel buttons (drum pads) to play the drum sounds any way you like.

The BR-600 features nine pre-programmed collections of drum sounds designed for use in different musical genres (drum kits); select the drum kit suited to the type of music you are playing.

In addition, you can use the dedicated rhythm track to have rhythms played automatically (rhythm patterns, rhythm arrangements).

The buttons arranged on the BR-600s panel, such as [KICK], [SNARE], [OPEN HH], [CLOSED HH], and so forth are called drum pads. By tapping the drum pads, you can play the drum tones assigned to the different drum pads.

The drum pads double as screen selection buttons, and you can use [PAD] to switch functions. To use the drum pads, press [PAD] so the button is lit.

When the [PAD] button’s light is off, the button functions as a screen select button. [PAD] alternately lights or goes off each time it is pressed.

For more details about the drum pads, refer to Playing the Drum Sounds (p. 135).

In general, before playing drums, you need to select a drum set (a collection of kick, snare, and other percussive instrument sounds) that is suitable for the type of music (genre) you intend to perform.

The BR-600 includes such kinds of percussion sounds, programmed as internal tone waveforms, that allow you to combine sounds for a particular musical genre. These combinations are called drum kits.

The BR-600 features nine pre-programmed drum kits, all of which you can freely select for your performances.

You can also select your preferred combinations of drum tone waveforms to create up to five customized drum kits (Selecting Drum Kits (p. 136)).

In addition, if the prepared drum kits do not contain the drum tone waveforms you want, you can import preferred drum tone waveforms from computers (Loading Drum Sounds from WAV/AIFF Files (Tone Load) (p. 174, p. 186)). You can use the drum pads to play the selected drum kits (p. 135).

You can also have patterns and arrangements be played back automatically (p. 143, p. 142).

About the Drum Pads

About the Drum Sounds (Drum Kits)

About Rhythms

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Sectio n 4

The BR-600s rhythms are composed of performance data of two main types called patterns and arrangements.

When bands and other groups play, the drums usually repeat a predetermined pattern lasting about one or two measures. On the BR-600, this basic, repeating performance data is referred to as a pattern.

Song patterns (S001 S100) These are patterns whose data is rewritable, and up to 100 different patterns for each song can be stored on memory cards.

Preset patterns (P001 P327) The BR-600 comes with 327 different preset patterns (P001 P327) specially created for use with rock, jazz, and other musical genres.

For more detailed instructions on playing patterns, refer to Playing Rhythm Patterns (p. 142).

For more detailed instructions on creating and changing patterns, refer to Creating Original Patterns (p. 144) and the following material.

What Are Patterns and Arrangements?

What is a Pattern?

Example of pattern

In a four-beat rhythm, the following sort of performance is played repeatedly. fig.04-onpu

Pattern

Kick drum

Snare drum

Repeat

Preset patterns include prepared patterns for intros, verses, fill-ins, and endings (you can confirm the type by looking at the characters at the end of the pattern name).

(Ex.)

ROCK1-IN (Intro) ROCK1-V2 (Verse2)

ROCK1-V1 (Verse 1) ROCK1-F2 (Fill 2)

ROCK1-F1 (Fill 1) ROCK1-E (Ending)

Preset Pattern List (p. 209)

IN (Intro) Music patterns to be placed at the beginning of a song.

V (Verse) 1 and 2 Music patterns to make up the main part of the song. 1 are basic patterns and 2 are more advanced versions of 1.

F (Fill) 1 and 2 Music patterns to be used as phrases to connect different sections of a song. You can select either 1 or 2 depending on the form that will follow the fill.

E (Ending) Music patterns to be placed at the ending of a song.

* You cannot change and overwrite Preset pattern data.

Although you can play a pattern by itself as a guide for practice, like a metronome, the rhythm in that case continues from the start of the song to the end without changing. When creating songs that include musical changes, a number of different patterns need to be arranged sequentially; for example, an intro followed by the chorus, bridge, and ending.

This sequencing of data, with patterns lined up in the order performed, is called an arrangement. fig.04-010

Preset arrangements(P01 P50) The BR-600 comes with 50 different internal preset arrangements (P01 — P50) specially created for use with rock, jazz, and other musical genres.

* You cannot change or overwrite data in the preset

arrangements.

With the preset arrangements (except for Metro 4/4), the E (ending) is followed by a three-measure BREAK (rest), after which the performance repeats from V1 (Verse 1).

Arrangement / Pattern List (p. 208)

Song arrangements (S01 S05) These are arrangements whose data is rewritable, and up to 5 different arrangements for each song can be stored on memory cards.

To play arrangements, you need to put the BR- 600 in Arrangement mode. For more information about this procedure, refer to Playing Rhythm Arrangements (p. 143)

The BR-600 features two modes for performing rhythms, Pattern mode and Arrangement mode.

Pattern Mode This mode is used for performing patterns. The selected pattern is played repeatedly from the beginning of the song to the end. You cannot have patterns switch automatically during the song.

To play a pattern, press [PATTERN], causing the indicator to light and switching the BR-600 to Pattern mode.

Arrangement Mode This mode is used for performing arrangements. The patterns are switched during the song according to the order in which they are arranged.

To play an arrangement, press [ARRANGE], causing the indicator to light and switching the BR-600 to Arrangement mode.

What is an Arrangement?

Intro Tempo: 120.0

Verse Tempo: 110.0

Fill Tempo: 130.0

About Pattern Mode and Arrangement Mode

Now try playing the drum sounds using free hand movements to play the pads.

1 With the Play screen active, press [PAD] so that the button lights. You do not need to press [PAD] if the indicator is already lit.

2 Move the RHYTHM fader and MASTER fader to the positions shown in the figure.

fig.04-020

* Note that raising the faders too far can produce excessive volume levels and possibly cause injury to listeners ears. On the other hand, lowering the faders too much can make the drum sounds inaudible.

3 Tap a drum pad.

The sound corresponding to the tapped drum pad plays. The volume of the drum sound changes in accordance with how strongly the pads are hit.

Note that when multiple drum pads are played simultaneously, the volume of all pads may be at the same level. This is due to circuitry to detect the force used in playing the pads.

When the GUITAR/BASS/MIC2 dial or the MIC1 dial sensitivity is increased, or when a patch that makes heavy use of drive or distortion in the insert effects is selected, the sound of the pad being tapped may shake the internal electronic circuits, which may cause noise in sounds sent to the headphones or LINE OUT.

If this occurs, adjust the dial to lower the sensitivity or turn off the insert effects.

The volume of a drum sound is determined by the force used in tapping the drum pads, with the volume divided into five levels.

Maximum : Sounds are played at maximum volume. (MIDI velocity value of 127)

Strong : Sounds are played at high volume. (MIDI velocity value of 100)

Medium : Sounds are played at normal volume. (MIDI velocity value of 70)

Weak : Sounds are played at low volume. (MIDI velocity value of 40)

Minimum : Sounds are played at minimum volume. (MIDI velocity value of 20)

Correspondence Between Drum Pads and Drum Sounds

PAD Name Drum Sound Name [KICK] Kick drum

[SNARE] Snare drum

[CLOSED HH] Closed hi-hat

[OPEN HH] Open hi-hat

[TOM1] High tom

[TOM2] Mid tom

[TOM3] Low tom

[TOM4] Floor tom

[STICK] Cross stick

[COWBELL] Cowbell

[CRASH] Crash cymbal

[RIDE] Ride cymbal

Changing the Drum Sound (Drum Kits)

A drum kit consists of a collection of various rhythm instrument sounds organized as one set. The BR-600 is programmed with nine internal preset drum kits.

Also included are five original song drum kits. Song drum kits are saved to each song individually on memory cards.

The drum kits instrument sounds are used in performing arrangements and patterns. fig.04-30

Select drum kits as described below.

1 While performance of the song is stopped, check to

confirm that [PAD] is not lit, then press [PATTERN]

or [ARRANGE].

When Pattern mode is selected [PATTERN] and [RHYTHM ON/OFF] light.

fig.04-040

When Arrangement mode is selected [ARRANGE] and [RHYTHM ON/OFF] light.

fig.04-040

2 Press [RHYTHM EDIT].

BR-600

Preset Drum Kit 9

Preset Drum Kit 3 Preset Drum Kit 2

Preset Drum Kit 1

Kick Snare

Closed Hi-hat Open Hi-hat

Memory Card

SONGSONGSONG

Song Drum Kit Kick

Snare

Drum kits are stored to each individual arrangement separately.

Switching kits in Pattern mode simultaneously switches the kits in Arrangement mode.

Even if you switch kits in a preset arrangement selected in Arrangement mode, the change is only temporary. If you want to save the change, first copy the preset arrangement to a song arrangement, then switch to the song arrangement to change the kit.

P: Preset / S: Song

P: Preset / S: Song

Changing the Drum Sound (Drum Kits)

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3 Press CURSOR [ ] [ ] to move the cursor to

KIT, and press [ENTER].

When using pattern mode

When using arrangement mode fig.04-060

4 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select drum kits by switching the preset/song and

number.

(P1 9)

STD1, 2 : Standard sets

ROOM : Set with moderate ambience applied

HARD : Set appropriate for hard rock

JAZZ : Set appropriate for jazz

HIP-HOP : Set appropriate for dance

HOUSE : Set appropriate for dance

REGGAE : Set appropriate for reggae

808 : Set based on the renowned Roland TR- 808 rhythm machine

(S1 5)

SongKit 1 5 :Original drum kits assigned to each song.

5 Press [EXIT] repeatedly to return to the Play screen.

P: Preset / S: Song

Drum Kit Name

Number

P: Preset / S: Song

Drum Kit Name

Number

Changing the Drum Sound (Drum Kits)

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Creating Original Drum Kits (Tone Load)

With the BR-600, you can create original drum kits not only with the internal drum sounds, but by loading drum sounds from external sources as well (Tone Load).

There are three ways to load drum tones.

Loading from the tracks

Loading from other drum kits

Loading from WAV/AIFF files (p. 174, p. 186)

This procedure cuts out a portion of the data recorded to the audio tracks and imports it as a drum sound.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TONE, and press [ENTER].

The Tone Load menu screen appears in the display. fig.04-070

3 Press CURSOR [ ] [ ] to move the cursor to

TRACK, and press [ENTER].

The screen for loading sounds with Tone Load from the audio tracks appears in the display.

fig.04-080

4 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to load, and press

[ENTER]. fig.04-090

Wave data in the following formats can be imported. You cannot import wave data in other formats.

WAV or AIFF format

Mono or Stereo

8-bit or 16-bit

Sampling Rate : 44.1 kHz

Compressed WAV files or AIFF files cannot be loaded.

Extremely short waveform data (less than approximately 100 ms) cannot be loaded.

The loop point settings within an AIFF file will be ignored.

For the files to be imported, add the extension WAV to WAV files and the extension AIF to AIFF files.

You can load drum sounds of up to 13 seconds for a single drum kit.

(Example) Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds Total 13 seconds

Stereo WAV and AIFF files imported with Tone Load are loaded as mono sounds with the left and right sides mixed.

Loading Drum Sounds from Audio Tracks

Changing the Drum Sound (Drum Kits)

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5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to specify the range (start and end points) of drum

sounds to be loaded in terms of measures or time

locations.

Start Point (S) Specify the measure or location to be used as the start point for loading the drum sounds.

fig.04-100

End Point (E) Specify the measure or location to be used as the end point for loading the drum sounds.

From the screen for setting the start point, press

CURSOR [ ] repeatedly to display the screen for setting the end point.

fig.04-110

6 When you have finished setting the start and end

points, use CURSOR [ ] [ ] to move the cursor to

LOAD and press [ENTER].

7 Specify the load-destination song drum kit with the TIME/VALUE dial, then press [ENTER].

S1 5 : Song Drum Kit 1 5

8 Specify the load-destination drum sound with the TIME/VALUE dial, then press [ENTER].

Loading is executed. To cancel, press [EXIT].

BeatMeasure

FrameHours Minutes Seconds

BeatMeasure

FrameHours Minutes Seconds

You can press [ENTER] to switch between the start point and end point settings screens.

You can preview the drum sounds in the specified range by moving the cursor to PVW and pressing [ENTER]. Determine the sounds to load while setting the start and end points and the length, and repeating the preview.

You can press [PLAY] to preview the sounds, and press [STOP] to stop the sounds.

You may find it convenient to use the scrub, punch in, and locator functions to set the range containing the drum sounds you want to load beforehand.

You can use the scrub function to repeat playback and locate the point from which loading is to start (the start point) and press AUTO PUNCH [IN], then after determining the point at which loading is to finish (the end point), press [LOCATOR] to register the range to be loaded. Using this technique of setting the start point with AUTO PUNCH [IN] and the end point with [LOCATOR] allows you to set the range to be loaded very rapidly.

You cannot specify an interval between the start and end points or a length of time in less than 100 ms or excess of 13 seconds.

When specifying measures, the result is reflected in the time display, and vice versa.

Changing the Drum Sound (Drum Kits)

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1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR[ ][ ]to move the cursor to

TONE, and press [ENTER]. fig.04-150

3 Press CURSOR [ ] [ ] to move the cursor to

COPY, and press [ENTER]. fig.04-160

4 Turn the TIME/VALUE dial to specify the copy-

destination drum kit, then press [ENTER].

P1 9 : Preset Drum Kit 1 9

S1 5 : Song Drum Kit 1 5 fig.04-170

5 Turn the TIME/VALUE dial to specify the copy-

destination drum sound, then press [ENTER].

* Select ALL if you want to copy all of the drum sounds in

the kit. fig.04-180

6 Turn the TIME/VALUE dial to specify the copy-

destination drum kit, then press [ENTER]. fig.04-190

7 Turn the TIME/VALUE dial to select the copy-

destination song drum sound, then press [ENTER].

Copying is executed.

To cancel, press [EXIT]. fig.04-200

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

8 Press [EXIT] to return to the Play screen.

Copying drum sounds from other drum kits

Changing the Drum Sound (Drum Kits)

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Sectio n 4

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

TONE, and press [ENTER].

3 Press CURSOR [ ] [ ] to move the cursor to

ERASE, and press [ENTER]. fig.04-210

4 Turn the TIME/VALUE dial to specify the erase drum

kit, then press [ENTER].

S1 5 : Song Drum Kit 1 5 fig.04-220

5 Turn the TIME/VALUE dial to specify the erase drum

sound, then press [ENTER].

* Select ALL if you want to erase all of the drum sounds in the kit. fig.04-230

Are you sure? appears in the display.

6 Press [ENTER] (YES) to erase the drum sound.

To cancel, press [EXIT] (NO).

7 Press [EXIT] to return to the Play screen.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to TONE, and press [ENTER].

3 Press CURSOR [ ] to move the cursor to PAN, and press [ENTER].

fig.04-240

4 Turn the TIME/VALUE dial to specify the drum kit whose panning you want to change, then press [ENTER].

S1 5 : Song Drum Kit 1 5 fig.04-250

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial to specify the drum sound whose panning is being changed and the pan setting.

fig.04-260

* When you press [PAD], causing the button to light, you can

then set the drum sounds by tapping the drum pads.

* Pressing [ENTER] sets this to C00 (Center).

6 Press [EXIT] to return to the Play screen.

Erasing drum sounds Changing the position (pan) of the drum sounds

Now try selecting a pattern you like from the internal rhythm patterns and then have that pattern play back repeatedly.

1 Confirm that [PAD] is not lit, then press [PATTERN]

so that the button lights.

The BR-600 switches to Pattern mode, enabling patterns to be played.

fig.04-270

[RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled.

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the pattern you want to play.

P001 P327 : Preset patterns 1 327

S001 S100 : Song patterns 1 100

At this point, you can use the [PLAY] and [STOP] buttons to check the selected pattern.

3 Press [EXIT].

Return to the Play screen.

4 Press [PLAY].

When the recorders playback begins, the rhythm begins playing.

5 Adjust the RHYTHM fader and MASTER fader to appropriate levels

6 Press [STOP] to stop the performance.

You can temporarily change the tempo of the pattern being played by carrying out the following procedure while the Play screen is displayed.

1 Use CURSOR [ ] [ ] to position the cursor at the

indication of the tempo in the display. fig.04-280

2 Turn the TIME/VALUE dial to adjust the tempo.

The tempo at which the pattern plays is changed.

You can temporarily change the tempo of the pattern by the timing with which you press [TAP(TEMPO)].

Tap on [TAP(TEMPO)] four or more times to change the tempo of the pattern. The tempo becomes that in which you tapped. fig.04-290

P: Preset / S: Song Pattern NameNumber

When the BR-600 is shipped from the factory, the song patterns (S001 S100) contain no data, thus no patterns are played even when selected.

The pattern P327: BREAK consists only of a rest. No sound plays when this is selected.

Changing the Tempo of a Pattern

Using the TAP Button to Change the Tempo of a Pattern

Tempo

The change in tempo is only temporary.

Tempos cannot be saved to patterns.

The tempo is applied to all patterns. You cannot make separate tempo settings for individual patterns.

The tempo can be set to any value from 25.0 to 250.0.

Playing Rhythm Arrangements

Now try selecting an arrangement you like from the internal arrangements and then have that arrangement play back.

1 Confirm that [PAD] is not lit, then press [ARRANGE]

so that the button lights.

The BR-600 switches to Arrangement mode, enabling arrangements to be played.

fig.04-300

[RHYTHM ON/OFF] simultaneously lights, confirm that the rhythms are enabled.

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the arrangement you want to play.

P01 P50 : Preset arrangements 1 50

S01 S05 : Song arrangements 1 5

3 Press [EXIT].

Return to the Play screen.

4 Press [ZERO].

Return to the beginning of the song.

5 Press [PLAY].

When the recorders playback begins, the selected arrangement begins playing.

6 Adjust the RHYTHM fader and MASTER fader to

appropriate levels.

7 Press [STOP] to stop the performance.

You can temporarily change the tempo of the arrangement being played by carrying out the following procedure while the Play screen is displayed.

1 Use CURSOR [ ] [ ] to position the cursor at the

indication of the tempo in the display. fig.04-310

2 Turn the TIME/VALUE dial to adjust the tempo.

You can temporarily change the tempo of the arrangement by the timing with which you press [TAP(TEMPO)].

Tap on [TAP(TEMPO)] four or more times to change the tempo of the arrangement. The tempo becomes that in which you tapped. fig.04-290

P: Preset / S: Song Arrangement NameNumber

When the BR-600 is shipped from the factory, the song arrangements (S01 S05) contain no data, thus no arrangements are played even when selected.

Changing the Tempo of an Arrangement

Using the TAP Button to Change the Tempo of an Arrangement

Tempo

The arrangements tempo setting is temporarily disabled.

The change in tempo is only temporary. If you want to save the change in the arrangements tempo, refer to Creating Original Arrangements (p. 154)

The tempo can be set to any value from 25.0 to 250.0.

Creating Original Patterns

With the BR-600 you can create your own original patterns and then save these as song patterns. This is convenient when, for example, you cannot find just the pattern you want from the preset patterns.

There are three ways to create patterns.

You can use this method to create patterns by tapping the drum pads in real time along with the metronome. Patterns are recorded exactly as played, making this a convenient way to create patterns featuring a natural, human syncopation.

Creating Patterns by Tapping the Drum Pads (Realtime Recording) (p. 145)

With this method, you program the drum sounds one at a time while visually confirming the performance data in the pattern on a detailed one-measure graphic display.

Inputting Sounds One by One While Confirming the Input Visually (Step Recording) (p. 148)

With this method, patterns are created by loading (importing) SMF files (Standard MIDI Files) as song data.

Importing SMFs and Creating Patterns (p. 172)

Creating Patterns by Tapping the Drum Pads (Realtime Recording)

Inputting Drum Sounds One by One While Confirming the Input Visually (Step Recording)

Importing SMFs

Note concerning creation of patterns Maximum polyphony for patterns is five voices.

This means you can play up to five drum sounds with the same timing.

Even if six or more drum sounds are input at the same time, only five of the drum sounds will be sounded.

You cannot play the CLOSED HH and OPEN HH sounds at the same time.

When using cymbals and other sounds that have lengthy decay times, if other sounds totalling five voices are input before the previous sound has completely vanished, sounds started previously may be cut off before they finish playing.

You cannot switch to other screens while recording patterns (except for the pattern record standby screen).

The message Drive Busy! may appear when data-intensive patterns are played at rapid tempos. If this occurs, reduce the amount of data in the pattern or lower the tempo.

Creating Original Patterns

Creating Patterns by Tapping the Drum Pads (Realtime Recording)

1 Confirm that [PAD] is not lit, then press [PATTERN].

[PATTERN] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

[PAD] lights up, indicating that the drum pads are enabled for use.

fig.04-320

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select a song pattern (S001 100).

* You cannot record to the preset patterns.

4 Press CURSOR [ ] [ ] to move the cursor to

REAL, and press [ENTER].

The Recording Standby screen appears in the display. fig.04-330

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to set the measure, beat, and click from which to start

recording of the pattern.

Measure This sets the number of measures in the pattern to be recorded.

Valid Settings : 1 999

Tempo When recording, this sets the tempo for confirming the pattern. Valid Settings : 25.0 250.0

* The tempo setting here is exclusively for confirmation

of the pattern recording. This tempo is not stored in the

pattern (you cannot make any individual tempo

settings for the patterns themselves).

Time Signature This sets the time signature (i.e., the beat) for the pattern to be recorded.

Valid Settings : 1/1 8/1, 1/2 8/2, 1/4 8/4, 1/8 8/8

Quantize This sets the recording quantization.

Setting Quantize lets you to have the sounds being input conform to preset note lengths, thus eliminating discrepancies in the input timing.

* Press HI you want to keep the timing used to input

the sounds.

Valid Settings :

Quarter note Sixteenth-note triplet

Quarter-note triplet Thirty-second note

Eighth note Thirty-second-note triplet

Eighth-note triplet HI

Sixteenth note

TempoMeasure

Time Signature Quantize

Creating Original Patterns

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6 Press CURSOR [ ] [ ] to select REC, and press

[ENTER].

A one-measure count-in is played, and then Realtime Recording starts.

* You can also start Realtime Recording by pressing the

[REC] button.

7 Input the drum sounds by tapping the drum pads at

the desired timing.

8 Readjust the tempo and/or Quantize settings as

necessary.

9 When you have finished inputting the data, press

[EXIT].

* You can press [STOP] instead.

You can practice (rehearse) your performances along with the metronome before carrying out Realtime Recording. During rehearsals, the drum sounds are only played, not recorded to the pattern, when you press the drum pads.

1 Confirm that [PAD] is not lit, then press [PATTERN].

[PATTERN] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

[PAD] lights up, indicating that the drum pads are enabled for use.

fig.04-340

3 Press CURSOR [ ] [ ] to move the cursor to REAL, and press [ENTER]. The Recording Standby screen appears in the display.

4 Press CURSOR [ ] [ ] repeatedly to move the cursor to RHR, and press [ENTER]. The BR-600 is put into Rehearsal mode.

fig.04-360

5 Tap the drum pads to practice the performance.

The drum sounds are played but not recorded to the pattern.

6 When you have finished rehearsing, move the cursor to [STOP], and press [ENTER].

* You can press [STOP] instead.

Rehearsing Recordings

Creating Original Patterns

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Sectio n 4

During Realtime Recording, you can delete any drum sounds you do not need by holding down [DELETE/ MUTE] and pressing the drum pad for the drum sound you want to delete.

1 Hold down [DELETE/MUTE] and press the drum pad

for the drum sound you want to delete.

The corresponding drum sound is deleted for as long as the drum pad is pressed.

1 In the Recording Standby screen in Realtime

Recording, press CURSOR [ ] to move the cursor to

Click. fig.04-370

2 Turn the TIME/VALUE dial to adjust the metronome

volume.

Valid Settings : 0 3

Deleting Unneeded Drum Sounds

Changing the Metronome Volume

Creating Original Patterns

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Inputting Sounds One by One While Confirming the Input Visually (Step Recording)

When inputting patterns, you can add drum sounds one at a time and confirm the input visually in the display. This is convenient for inputting patterns that are difficult to perform using the drum pads.

1 Confirm that [PAD] is not lit, then press [PATTERN].

[PATTERN] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

fig.04-380

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select a song pattern (S001 100).

* You cannot record to the preset patterns.

4 Press CURSOR [ ] [ ] to move the cursor to

STEP, and press [ENTER].

The Recording Standby screen appears. fig.04-390

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to set the measure, beat, and quantize from which to

start recording of the pattern. fig.400

Measure This sets the number of measures in the pattern to be recorded.

Valid Settings : 1 999

Tempo When recording, this sets the tempo for confirming the pattern.

Valid Settings : 25.0 250.0

* The tempo setting here is exclusively for confirmation

of the pattern recording. This tempo is not stored in the

pattern (you cannot make any individual tempo

settings for the patterns themselves).

Time Signature This sets the time signature (i.e., the beat) for the pattern to be recorded.

Valid Settings : 1/1 8/1, 1/2 8/2, 1/4 8/4, 1/8 8/8

Quantize This sets the resolution for the steps being input.

Valid Settings :

Quarter note (96) Sixteenth-note triplet

Quarter-note triplet (64) Thirty-second note (12)

Eighth note (48) Thirty-second-note triplet (8)

Eighth-note triplet (32) HI (1)

Sixteenth note (24)

Numerals in parentheses indicate the clock. The lower the value set, the finer the resolition each beat become.

(Ex.) : Here you can input sounds in eighth-note lengths.

(Ex.) : Here you can input sounds in sixteenth-note lengths.

TempoMeasure

Time Signature Quantize

1 beat

1 beat

Creating Original Patterns

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Sectio n 4

6 Press CURSOR [ ] [ ] to select REC, and press [ENTER]. Recording begins.

* You can also start recording by pressing [REC].

7 Use CURSOR [ ] to move the cursor to the position where the drum sound currently enabled for input is displayed.

8 Set the drum sound using the TIME/VALUE dial.

9 Use CURSOR [ ] to move the cursor to the lower

row, then turn the TIME/VALUE dial to the right

(clockwise) one turn to move the cursor to the

position where the sound is to be entered.

The drum sound is input, and is displayed.

10 Set the volume of the drum sound using the TIME/ VALUE dial.

The size of in the display changes according to the volume setting.

High (Velocity : 127)

Medium (Velocity :100)

Low (Velocity : 70)

You can press [PLAY] to play back the drum sounds that have been input so far. Press [STOP] to stop playback.

* You can use TRACK Fader 1 to make even more precise volume settings. The indication for the volume (velocity) changes depending on the level. High is shown for values from 101 to 127. Medium is shown for values from 71 to 100. Low appears when set to 70 or below.

* The following method is an alternative to inputting with the TIME/VALUE dial.

Press [ENTER].

Press the Rhythm pad.

If the drum sound currently displayed is the same as the input drum sound, the sound is then input directly. If the drum sounds are not the same, first switch the drum sound in the display so that the sound for the pad being pressed is indicated, then press the pad once more to input the sound.

*When inputting with the method described above, the volume is set to the value set with TRACK Fader 1.

About the pattern display You can confirm the timing lat which each drum sound is played in the pattern display.

The indicates the beat timing.

* When a coarse Quantize setting is used, the may indicate half-note or quarter-note timing.

When using high-resolution Quantize settings, you may be unable to view the entire pattern, from start to finish, in the display at one time.

At this point, appears in the display. You can use

CURSOR [ ] to display the next page. You can also press [REW] or [FF] to move among the pages.

Beat Timing

If you input drum sounds using a fine Quantize setting and then change the quantization to a setting that is less precise, the BR-600 won’t be able to show all of the drum sounds in a cell.

If more than one drum sound is present in the same

cell, this is indicated by in the display.

(Ex.) When drum sounds are input using a

quantization of and the quantization is

afterwards changed to .

About the drum sound display

Creating Original Patterns

R ev0.10

11 If you mistakenly input the wrong drum sound, delete that sound.

You can use the following procedure to delete drum sounds. Move the cursor to the position of the drum sound you want to delete, then carry out the following.

Rotate the TIME/VALUE dial completely to the right.

Press [ENTER].

Switch the display to indicate the drum sound you want to delete, then hold down [DELETE/MUTE] and press the drum pad for the drum sound to be deleted.

12 Readjust the tempo and/or Quantize settings as necessary.

13 Repeat Steps 7 12 as needed, or press [STOP] to stop the process.

14 When you have finished inputting the data, press [EXIT].

* You can press [STOP] instead.

15 Press [EXIT] repeatedly until the Play screen returns to the display.

* Keep Power On! appears in the display, and the input

patterns are saved.

Song patterns can be given a name (pattern name) that consists of up to eight characters.

1 Confirm that [PAD] is not lit, then press [PATTERN].

[PATTERN] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

The Pattern Edit screen appears in the display.

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select a song pattern (S001 100). fig.04-450

4 Press CURSOR [ ] [ ] to move the cursor to

NAME, and press [ENTER].

The Change Pattern Name screen appears in the display.

fig.04-460

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to change the characters.

After moving the cursor to a letter, you can switch between uppercase and lowercase by pressing [ENTER].

6 Press [EXIT] repeatedly to return to the Play screen.

Keep power on! appears in the display, and the changed pattern name is saved.

You cannot change the names of the preset patterns.

When you want to change a preset pattern slightly to create a desired pattern, you can copy the preset pattern to a song pattern, after which you have complete freedom to change the performance data.

1 Confirm that [PAD] is not lit, then press [PATTERN].

[PATTERN] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

The Pattern Edit screen appears in the display.

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the copy-source pattern.

4 Press CURSOR [ ] [ ] to move the cursor to

COPY, and press [ENTER].

The Pattern Copy screen appears in the display. fig.04-470

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the copy-destination pattern (S001 S100).

6 Press [ENTER].

The screen for confirming the copy appears in the display.

fig.04-480

7 Press [ENTER] again.

Keep power on! appears in the display, and the copy is executed.

8 Press [EXIT] repeatedly to return to the Play screen.

You cannot copy to the preset patterns.

1 Confirm that [PAD] is not lit, then press [PATTERN].

[PATTERN] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

The Pattern Edit screen appears in the display.

3 Press CURSOR [ ] [ ] to move the cursor to

ERASE, and press [ENTER]. fig.04-481

4 Turn the TIME/VALUE dial to select the song pattern

(S001 S100)

5 Press [ENTER].

The screen for confirming the deletion appears in the display.

fig.03-600

6 If you do want to delete the pattern, press [ENTER].

To cancel, press [EXIT].

* Keep power on! appears in the display, and the content of

the pattern is erased.

7 Press [EXIT] to return to the Play screen.

You cannot erase the preset patterns.

Creating Original Arrangements

With the BR-600, you can arrange patterns in whatever sequence you like, giving you freedom to compose songs, from intro to ending, the way you want. You can then save these arranged patterns as song arrangements.

You can create song arrangements of up to 999 measures.

Now try actually creating an arrangement.

1 Confirm that [PAD] is not lit, then press

[ARRANGE].

[ARRANGE] and [RHYTHM ON/OFF] light.

2 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the number for the song arrangement you

want to create.

* If you select a preset pattern here, you will not be able to

perform any further operations on the pattern.

3 Press [RHYTHM EDIT].

fig.04-500

4 Press CURSOR [ ] [ ] to move the cursor to

STEP, and press [ENTER].

The Recording Standby screen appears in the display. fig.04-510

5 Press CURSOR [ ] [ ] to move the cursor to

STEP, then turn the TIME/VALUE dial to select the

step to be edited.

You can press [REW] to move to the immediately preceding step, or press [FF] to move to the next step.

About Steps

Actually, creating a song arrangement is accomplished by arranging steps. A step is the data combining a pattern number and the measure at which that pattern is to start.

Example,

Section of Measure Length Pattern Composition

Intro 2 Measures Pattern P001 Melody A 16 Measures Pattern S002 Melody B 8 Measures Pattern S003 Bridge 8 Measures Pattern S099 Ending 2 Measures Pattern P006

When a song is composed using the patterns arranged as above, the arrangement will then consist of the following sequence of steps.

Step Starting Measure Number Pattern Number Step 1 1 P001: ROCK-1 IN Step 2 3 S002: Original A Step 3 19 S003: Original B Step 4 27 S099: Original C Step 5 35 P006: ROCK-1 E Step 6 37 P327: BREAK

In other words, since even lengthy songs are sequences of these compositional units, or steps, these songs can be finished with less steps. With the BR-600, you can arrange sequences of up to 50 steps.

Step Pattern Number

Starting Measure Time Signature

Tempo Pattern Name

Creating Original Arrangements

R ev0.10

Sectio n 4

6 Press CURSOR [ ] [ ] to move the cursor to the

parameter you want to change, then turn the TIME/

VALUE dial to change the settings value.

You can press [PLAY] to play the sound of the pattern in the currently selected step.

Starting Measure This sets the measure from which the performance of the pattern selected for the current step is to start.

fig.04-520

Pattern Number This selects the pattern. Patterns are selected for each step as shown in the following figure.

fig.04-530

Beat This indicates the beat for the pattern selected in the current step.

Tempo This sets the tempo at which the pattern selected for the current step is to be performed.

Valid Settings : 25.0 250.0

7 When you have finished creating the arrangement,

press [EXIT] a number of times.

The Play screen returns to the display, and the newly created arrangement is saved.

* While the data is being updated, the message Keep power

on! appears in the upper part of the display, while the

processing status is indicated in the lower part.

001 005

005

009

009

Intro (6 measures)

Verse

001 007

Set the starting measure to 007 in step 2

(2 measures)

Intro

(4 measures)

Verse

(4 measures)

Step 1 Step 2

Starting Measure

Starting Measure

Step 1 Step 2

Intro (2 measures) Tempo: 120.0

Verse (1 measure) Tempo: 110.0

Fill (1 measure) Tempo: 110.0

Step 1 Step 2 Step 3

Starting Measure 001 003 004

The starting measure for step 1 is always set to 001. This cannot be changed.

You cannot set a measure in one step that is also set in the previous step or earlier.

You cannot set any measures beyond the starting measure of the subsequent step.

When an arrangement is played from within the Play screen, the arrangement plays all the way to the end, and then the performance of the pattern set in the last step is repeated.

Thus, by setting the preset pattern P327: BREAK for the last step, you can have a rest be played repeatedly, which makes it seem as if the performance of the arrangement has stopped.

fig.540

Intro Verse

Step 1 Step 2

Ending P327 BREAK

Step ** Step **

Creating Original Arrangements

R ev0.10

Perform the procedure below to insert a new step at the current step. fig.04-550

1 Confirm that [PAD] is not lit, then press [ARRANGE]

so that the button lights.

[ARRANGE] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

The Arrangement Edit screen appears in the display.

3 Press CURSOR [ ] [ ] to move the cursor to

STEP, and press [ENTER].

The arrangement’s Step Recording screen is displayed.

4 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to set the location (step number) where the data is to

be inserted. fig.04-560

5 Press CURSOR [ ] [ ] to move the cursor to

INSERT, and press [ENTER].

Insert! appears in the display, indicating the selected step has been copied and inserted. When this is completed, the Step Recording screen automatically returns to the display.

* To cancel the operation, press CURSOR [ ] [ ] to

return to the Arrangement Edit screen.

This erases the content of the currently selected step. The content of the following steps are brought forward to fill the erased step. fig.04-570

1 Confirm that [PAD] is not lit, then press [ARRANGE]

so that the button lights.

[ARRANGE] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

The Arrangement Edit screen appears in the display.

3 Press CURSOR [ ] [ ] to move the cursor to

STEP, and press [ENTER].

The arrangement’s Step Recording screen is displayed.

4 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to set the step you want to erase. fig.04-680

5 Press CURSOR [ ] [ ] to move the cursor to

ERASE, and press [ENTER].

Erase! appears in the display, and the Step Recording screen returns to the display.

* No further data can be deleted when only Step 1 remains.

To cancel the operation, press CURSOR [ ] [ ] to

return to the Arrangement Edit screen.

Inserting Steps

Intro Verse Fill

Verse

Verse

Insert

Step 1 Step 2 Step 3

Intro Verse Fill

Step 1 Step 2 Step 3 Step 4

Erasing Steps

Intro Verse Fill

Verse

Erase

Step 1 Step 2

Verse

Step 4Step 3

Intro Verse

Step 1 Step 2 Step 3

Song arrangements can be given a name (arrangement name) of your choice that consists of up to eight characters.

1 Confirm that [PAD] is not lit, then press

[ARRANGE].

[ARRANGE] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

The Arrangement Edit screen appears in the display.

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select a song arrangement (S01 05).

4 Press CURSOR [ ] [ ] to move the cursor to

NAME, and press [ENTER].

The Change Arrangement Name screen appears in the display.

fig.04-590

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to change the characters.

After moving the cursor to a letter, you can switch between uppercase and lowercase by pressing [ENTER].

6 Press [EXIT] repeatedly to return to the Play screen.

Keep power on! appears in the display, and the changed arrangement name is saved.

The Preset Arrangement names are permanently assigned when the BR-600 is shipped; these names cannot be changed.

When you want to change a preset arrangement slightly to create a desired arrangement or create a variation of a source arrangement, you can copy the preset arrangement as a song arrangement, after which you can change it freely.

1 Confirm that [PAD] is not lit, then press

[ARRANGE].

[ARRANGE] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

3 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the copy-source arrangement.

4 Press CURSOR [ ] [ ] to move the cursor to

COPY, and press [ENTER].

The Copy Arrangement screen appears in the display. fig.04-600

5 Use the TIME/VALUE dial to select the copy-

destination song arrangement (S01 S05).

6 Press [ENTER].

The screen for confirming the copy appears in the display.

fig.04-610

7 Press [ENTER] again.

Keep power on! appears in the display, and the copy is executed.

8 Press [EXIT] repeatedly to return to the Play screen.

You cannot copy to the preset arrangements.

This erases Step 2 and all subsequent steps in the currently selected song arrangement. Step 1 cannot be erased, but instead remains with the step set to Metro (Metronome).

1 Confirm that [PAD] is not lit, then press [ARRANGE]. [ARRANGE] and [RHYTHM ON/OFF] light.

2 Press [RHYTHM EDIT].

3 Press CURSOR [ ] [ ] to move the cursor to ERASE, and press [ENTER].

fig.04-620

4 Turn the TIME/VALUE dial to select the song arrangement (S01 05)

5 Press [ENTER]. The screen for confirming the deletion appears.

fig.04-630

6 If you do want to delete the arrangement, press [ENTER].

To cancel, press [EXIT]. * Keep power on! appears in the display, and the content of

the arrangement is erased.

7 Press [EXIT] to return to the Play screen.

You cannot erase the preset arrangements.

Section 5 Using USB

Section5 Using USB

Before Using USB (Overview)

The BR-600 is equipped with a USB port for connecting the BR-600 directly to computers, allowing you to carry out the following operations.

Backing up the BR-600s data

Saving BR-600 track data in WAV/AIFF format (WAV/

AIFF Export)

Loading WAV/AIFF files in BR-600 tracks (WAV/AIFF

Import)

Importing SMFs and creating patterns

Loading drum sounds from WAV/AIFF files

Windows Windows Me / 2000 / XP

Macintosh Mac OS 9.1.x / 9.2.x Mac OS X

Driver The BR-600 uses a standard DRIVER that is found on OS. The DRIVER will be installed automatically once connected with Computer via USB.

The folders and files created are as shown below. fig.05-010

ROLAND Folder The structure of the files and folders on the BR-600 is as follows.

BR0 Folder Song data (recording data, song arrangements/patterns/ drum kits, effect song patches, and song information) are saved to each song folder.

TONELOAD Folder WAV and AIFF files loaded for use as drum sounds will be saved here (p. 174, p. 186).

SMF Folder SMF files loaded for use in song patterns will be saved here (p. 172, p. 184).

How USB Can Be Used

Compatible OS

What is USB?

USB, short for Universal Serial Bus, is a type of interface for connecting computers with a variety of peripheral devices. Using USB allows you to connect different peripherals using a single USB cable, and also provides rapid data transmission.

Whats more, you can connect and disconnect peripherals with the power on, and the computer can automatically recognize when devices are connected (you may need to make settings when connecting certain devices).

Realtime audio signals and MIDI messages cannot be handled via the BR-600s USB connector.

Composition of Data on Memory Cards

SONG0001 Folder

Disk Information

Root Directory

ROLAND Folder

BR0 Folder

SONG0000 Folder

TONELOAD Folder

USB Folder

WAV/AIFF File

SMF Folder

SMF File

WAV/AIFF File

Song Information Effect Parameter Pattern Sequence Data Arrangement Sequence Data Drum Kit Sound Data Pitch Correction Data Recorded Data Recorded L Temporary Data Recorded R Temporary Data Recorded Event Data

The folders are created each song

Before Using USB (Overview)

R ev0.10

Sectio n 5

USB Folder WAV and AIFF files loaded to the BR-600s tracks, and WAV and AIFF files saved on computers (track data converted to WAV and AIFF format) will be saved here (p. 167, p. 170, p. 180, p. 182).

Folders and files created on memory cards are displayed on the computer screen. When you continue with an operation, the BOSS_BR-600 icon is added in the computer screen.

* With certain versions of Windows OS, the Removable disk

(*:) icon may be displayed. fig.05-020

When you click the BOSS_BR-600 icon (or the Removable disk (*:) icon), or double-click the BOSS_BR- 600 icon on the Macintosh, the ROLAND folder is displayed.

Open this folder to show the BR0 folder, the TONELOAD folder, the SMF folder, and the USB folder. fig.05-030

Use the USB cable to connect the BR-600 to your computer.

* Purchase USB cables at computer stores or other retailers. fig.05-040

Do not perform any of the following actions while the BR- 600 is connected via USB. These operations may result in your computer not responding to the data. Data on memory cards may also be corrupted. Do not :

Disconnect the USB cable

Eject the memory card

Put the computer in suspended (standby) mode or

hibernation, restart, or quit

Turn off the BR-600s power

When Using Windows XP/2000 If using Windows XP/2000, log on to Windows as one of the following users :

Administrator or other user with the privileges of the

Administrators group

A user whose account type is Computer

Administrator

Note that you will not be able to properly quit the USB connection if the user name is not one of those described above. For more details, consult the system administrator for the computer you are using.

BOSS_BR-900

BOSS_BR-600

Windows XP

Windows 2000

Macintosh

-6

Removable Disk (*:)

(Ex.)

(Ex.)

(Ex.)

BOSS_BR-600

(Ex.)

Connecting a Computer

Notes on Using USB

USB cable

To USB connector of your computer

When a memory card is full or when you want to save important data to a computer, you can carry out a backup. We recommend making frequent backups to minimize the risk of losing data if a memory card becomes damaged.

1 Connect your computer and the BR-600 with a USB cable.

2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to USB, and press [ENTER]. The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then press [ENTER]. The Idling screen appears in the display.

* You cannot carry out the following procedure unless the Idling screen is displayed. Refer to p. 214 for instructions on resolving this problem.

The BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

5 Back up the data.

1) Click the BOSS_BR-600 (or Removable disk (*:)) icon.

2) Drag the ROLAND folder to the computers folder and drop it in the folder.

fig.05-070

When you have finished backing up the data, the Idling screen returns to the display.

6 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

Saving BR-600 Data to Computers (Backup)

The following types of song data are backed up. Recorded data Mixer status (pan, track EQ, etc.) Insert effect song patches Mastering Tool Kit song patches Pitch Correction Song Patches and Correction

Event Maps Rhythm Arrangements/Rhythm Patterns Loop Effects Tones from the Song Kit or imported with Tone Load Utility (For a detailed explanation, refer to

Parameter List (p. 210).)

BOSS_BR-600 Removable Disk (*:)

(Ex.)

Task TrayTask Bar

With Windows

R ev0.10

Sectio n 5

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

7 Press [EXIT].

The USB screen returns to the display.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] returns the USB screen to

the display. fig.05-100

8 When backup of the data is complete, press [EXIT] to

return to the Play screen.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

1 Connect your computer and the BR-600 with a USB

cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then

press [ENTER].

The Idling screen appears in the display. fig.05-050

* You cannot carry out the following procedure unless the

Idling screen is displayed. Refer to p. 214 for instructions on

resolving this problem.

The BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

Task TrayTask Bar

Reading backup data back into the BR-600 from PC (Recover)

When the BR-600 performs Recover, the data on memory cards will be overwrited.

BOSS_BR-600 Removable Disk (*:)

(Ex.)

5 When restoring data backed up on a computer to the

BR-600, drag the ROLAND folder to the

BOSS_BR-600 icon (or the Removable disk (*:)

icon) and drop it there (overwriting it). fig.05-070

When you have finished recovering the data, the Idling screen returns to the display.

6 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed

there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed

there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

7 Press [EXIT].

The USB screen returns to the display.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] returns the USB screen to

the display. fig.05-100

8 When recover of the data is complete, press [EXIT] to

return to the Play screen.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

During the recovery operation you may encounter messages asking whether it is all right to overwrite certain filesyou should select YES in every instance. If NO is selected even onece, the recovery operation will be incomplete, and this may prevent the BR-600 from operating correctly.

When the BR-600 performs Recover, the data on memory cards will be overwrited.

Task TrayTask Bar

Task TrayTask Bar

With Windows

R ev0.10

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You can convert the BR-600s track data into WAV or AIFF files and save these on your computer.

After converting your mastered tracks to WAV or AIFF files, you can easily use your computer to create audio CDs with the data, as well as load the data into audio applications.

1 Connect your computer and the BR-600 with a USB

cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select EXPORT with the TIME/VALUE dial, then

press [ENTER]. fig.05-110

5 Press CURSOR [ ] [ ] to select the file format,

then press [ENTER].

WAV : This is an audio format used primarily with Windows.

AIFF : This audio format is used primarily with Macintosh.

6 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-track to be saved.

When saving in mono fig.05-120

When saving in stereo * Select the track combination 1/2, 3/4, 5/6, or 7/8.

fig.05-130

7 Press [ENTER].

Conversion of the WAV or AIFF file begins.

Files names are converted as shown below.

(Mono) (Stereo)

Track 1, V-Track 1 Track 1/2, V-Track 1

TR01_ _ _1.WAV or TR0102 _1.WAV or

TR01_ _ _1.AIF TR0102 _1.AIF

Track 1, V-Track 2 Track 1/2, V-Track 2

TR01_ _ _2.WAV or TR0102 _2.WAV or

TR01_ _ _2.AIF TR0102 _2.AIF

Track 6, V-Track 7 Track 7/8, V-Track 7

TR06_ _ _7.WAV or TR0708_7.WAV or

TR06_ _ _7.AIF TR0708_7.AIF

Track 6, V-Track 8 Track 7/8, V-Track 8

TR06_ _ _8.WAV or TR0708_8.WAV or

TR06_ _ _8.AIF TR0708_8.AIF

* Converting songs takes approximately the same amount

of time (twice as long in stereo) to complete as it does to

play the source song data.

When the conversion is complete, the BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

Saving BR-600 Track Data in WAV/AIFF Format (WAV/AIFF Export)

BOSS_BR-600 Removable Disk (*:)

(Ex.)

8 Export the WAV or AIFF file to the computer.

1) Click the BOSS_BR-600 (or Removable disk

(*:)) icon.

2) Drag the WAV or AIFF file in the USB folder in

the ROLAND folder to the computers folder

and drop it in the folder. fig.05-150

When you have finished exporting the data, the Idling screen returns to the display.

9 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

10 Press [EXIT].

The file format selection screen returns to the display.

The contents of the USB folder are automatically deleted the instant the [EXIT] button is pressed.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] returns the file format

selection screen to the display. fig.05-180

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

11 Repeat Steps 59 as needed.

12 When you have finished exporting the WAV or AIFF

file(s), press [EXIT] several times to return to the Play

screen.

Task TrayTask Bar

Task TrayTask Bar

With Windows

R ev0.10

Sectio n 5

When exporting WAV or AIFF files, a memory card needs to have the following amounts of storage space remaining:

When exporting in mono : approximately 5.1 MB per track per minute

When exporting in stereo : approximately 10.1 MB per stereo track (two tracks) per minute

If there isn’t enough storage space, and you get the Card Full! error message, try the following two methods to secure the necessary memory.

1.Deleting unneeded data from the memory card

1 Back up the data on the card (see p. 164).

2 Erase unneeded songs (Song Erase) (see p. 86).

3 Also erase track data other than that for the tracks you want to export (Track Erase) (see p. 82).

4 Carry out Song Optimize (seep. 87).

5 Export the data.

6 Recover the data (see p. 165).

2.Using a high-capacity memory card For more on supported memory cards (CompactFlash) for the BR-600, refer to the separate sheet About Memory Cards.

1 Back up the data on the card (see p. 164).

2 Insert the high-capacity memory card in the BR-600, then initialize the card (see p.199).

3 Recover the data (see p. 165).

Resolving insufficient memory issues when exporting WAV/AIFF

You can take WAV or AIFF files on your computer, such as files created with audio software applications, and load them to the BR-600s tracks.

1 Connect your computer and the BR-600 with a USB

cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select IMPORT with the TIME/VALUE dial, then

press [ENTER]. fig.05-190

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track and V-track to be loaded, then press

[ENTER].

When loading to the tracks in mono fig.05-200

When loading to the tracks in stereo

* Select the track combination 1/2, 3/4, 5/6, or 7/8. fig.05-210

6 Use [CURSOR] and the TIME/VALUE dial to specify

the measure or position in the track from which

loading is to start, then press [ENTER]. fig.05-220

The BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

Loading WAV/AIFF Files in BR-600 Tracks (WAV/AIFF Import)

Wave data in the following formats can be imported. You cannot import wave data in other formats.

WAV or AIFF format

Mono or Stereo

8-bit or 16-bit

Sampling Rate: 44.1 kHz

Compressed WAV files or AIFF files cannot be loaded.

Extremely short waveform data (less than approximately 1 sec) cannot be loaded.

The loop point settings within an AIFF file will be ignored.

Add the extension WAV to imported WAV files and the extension AIF to imported AIFF files.

If the unit is in the Arrange mode at the time of the import, it takes place in accord with the timing of the Arrange mode. On the other hand, if the unit is in the Pattern mode at the time of the import, it takes place in accord with the timing of the Pattern mode.

BOSS_BR-600 Removable Disk (*:)

(Ex.)

With Windows

R ev0.10

Sectio n 5

7 Copy the WAV or AIFF files you want to import.

1) Click the BOSS_BR-600 (or Removable disk

(*:)) icon.

2) Drag the imported WAV or AIFF file to the USB

folder in the ROLAND folder.

* Only one file can be imported at a time in each import

operation. Do not drag and drop more than one file at a

time. fig.05-240

When you have finished Copying the data, the Idling screen returns to the display.

8 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

9 Press [EXIT].

The WAV or AIFF file is imported.

The contents of the USB folder are automatically deleted at the time the import is finished.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] imports the WAV or AIFF file. fig.05-270

Once the import is complete, you are returned to the screen for specifying the import-source track/V-Track.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

10 Repeat Steps 49 as needed.

11 When you have finished importing the WAV or AIFF

file(s), press [EXIT] repeatedly to return to the Play

screen.

Task TrayTask Bar

Task TrayTask Bar

You can import SMFs (Standard MIDI Files) stored on memory cards as song patterns.

You can easily increase your collection of song patterns by creating SMFs on your computer or other device and copying them to memory cards.

1 Connect your computer and the BR-600 with a USB cable.

2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to USB, and press [ENTER]. The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then press [ENTER]. The Idling screen appears in the display.

fig.05-280

* You cannot carry out the following procedure unless the Idling screen is displayed. Refer to p. 214 for instructions on resolving this problem.

The BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

5 Copy the SMF.

1) Click the BOSS_BR-600 (or Removable disk

(*:)) icon.

2) Drag the imported SMF to the SMF folder in the

ROLAND folder. fig.05-300

When you have finished copying the SMF, the Idling screen returns to the display.

6 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed

there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed

there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

Importing SMFs and Creating Patterns

You cannot import SMFs containing more than 999 measures.

Add the extension MID to SMFs you are importing.

Use file names containing eight alphanumeric characters.

BOSS_BR-600 Removable Disk (*:)

(Ex.)

Task TrayTask Bar

Task TrayTask Bar

With Windows

R ev0.10

Sectio n 5

7 Press [EXIT] repeatedly to return to the Play screen.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] and then [EXIT] returns the

Play screen to the display. fig.05-330

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

8 Press [PATTERN] so that the button lights up.

fig.05-340

9 Press [RHYTHM EDIT].

10 Press [CURSOR] to move the cursor to SMF, and

press [ENTER].

The names of the SMFs on the memory card are displayed.

fig.05-350

11 Turn the TIME/VALUE dial to select the SMF to be

imported, then press [ENTER].

12 Turn the TIME/VALUE dial to select the import-

destination song pattern, then press [ENTER]. fig.05-360

The import is executed.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

With some SMF files, a considerable amount of time may be required to finish importing the file.

GM/GS/XG-compatible SMF files generally have rhythm performance data assigned to MIDI Channel 10. For this reason, the BR-600 imports only the data extracted from MIDI Channel 10. Note that data assigned to other channels is disregarded.

You can import WAV and AIFF files on your computer and load these as drum sounds (TONE LOAD).

1 Connect your computer and the BR-600 with a USB cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then

press [ENTER].

The Idling screen appears in the display. fig.05-370

* You cannot carry out the following procedure unless the

Idling screen is displayed. Refer to p. 214 for instructions on

resolving this problem.

The BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

5 Import the WAV or AIFF file.

1) Click the BOSS_BR-600 (or Removable disk

(*:)) icon.

2) Drag the imported WAV or AIFF file to the

TONELOAD folder in the ROLAND folder. fig.05-390

When you have finished importing the WAV or AIFF files, the Idling screen returns to the display.

Loading Drum Sounds from WAV/AIFF Files (Tone Load)

Wave data in the following formats can be imported. You cannot import wave data in other formats.

WAV or AIFF format

Mono or Stereo

8-bit or 16-bit

Sampling Rate: 44.1 kHz

Compressed WAV files or AIFF files cannot be loaded.

Extremely short waveform data (less than approximately 100 ms) cannot be loaded.

The loop point settings within an AIFF file will be ignored.

For the files to be imported, add the extension WAV to WAV files and the extension AIF to AIFF files.

You can load drum sounds of up to 13 seconds for a single drum kit.

(Example) Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds Total 13 seconds

Stereo WAV and AIFF files imported with Tone Load are loaded as mono sounds with the left and right sides mixed.

BOSS_BR-600 Removable Disk (*:)

(Ex.)

With Windows

R ev0.10

Sectio n 5

6 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed

there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed

there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

7 [EXIT] repeatedly to return to the Play screen.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] and then [EXIT] returns the Play screen to the

display. fig.05-420

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

8 Press [UTILITY].

9 Press CURSOR [ ] [ ] to move the cursor to

TONE, and press [ENTER]. fig.05-430

10 Press CURSOR [ ] [ ] to move the cursor to

CARD, and press [ENTER].

The names of the WAV and AIFF files on the memory card are displayed.

* WAV files are indicated by the symbol .W; .A indicates

AIFF files. fig.05-440

Task TrayTask Bar

Task TrayTask Bar

11 Use the TIME/VALUE dial to select the WAV or AIFF file

you want to load as the drum sound, then press [ENTER].

12 Turn the TIME/VALUE dial to specify the load-

destination song drum kit.

S15 : Song Drum Kit 15 fig.05-450

13 Turn the TIME/VALUE dial to select the load-

destination song drum sound, then press [ENTER].

The load is executed.

To cancel, press [EXIT]. fig.05-460

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

You can use the BR-600 to play BR-900CD, BR-864, or BR- 532 data.

* First be sure to back up the BR-900CD / BR-864 / BR-532s

ROLAND folder to the computer.

1 Initializing the memory card on the BR-600 (p. 199).

2 Connect your computer and the BR-600 with a USB

cable.

3 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

4 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

5 Select BACKUP with the TIME/VALUE dial, then

press [ENTER].

The Idling screen appears in the display. fig.05-470

* You cannot carry out the following procedure unless the

Idling screen is displayed. Refer to p. 214 for instructions on

resolving this problem.

The BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-060

You can preview the sound of the WAV or AIFF file to be loaded by moving the cursor to PVW and pressing [ENTER].

WAV and AIFF files in the TONELOAD folder are retained without being deleted even after this procedure is completed. If these files are no longer needed, connect the BR-600 to your computer via USB and use the computer to delete the files. Any files that are retained will use the required amount of memory on the memory card.

Using the BR-900CD/BR-864/ BR-532s Data

BOSS_BR-600 Removable Disk (*:)

(Ex.)

With Windows

R ev0.10

Sectio n 5

6 Delete the BR-600 ROLAND folder.

1) Click the BOSS_BR-600 (or Removable disk

(*:)) icon, and delete the ROLAND folder.

7 Drag the previously backed up BR-900CD / BR-864 /

BR-532 ROLAND folder to the BOSS_BR-600 (or

Removable disk (*:)) icon and drop it there. fig.05-490

When you have finished backing up the data, the Idling screen returns to the display.

8 Quit the connection to the computer.

With Windows XP In My Computer, right-click on the BOSS_BR-600 icon (or Removable disk (*:) icon) to Eject the disk.

* If this procedure fails to eject the disk, use the procedure

below.

1) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

2) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

With Windows 2000/Me 1) In My Computer, right-click on the BOSS_BR-

600 icon (or Removable disk (*:) icon) to

Eject the disk.

2) Click the icon in the task tray, then click the

Stop USB Diskdrive (*:) message displayed there. fig.05-080

3) Click [OK] in the Safe To Remove Hardware

dialog box that appears.

9 Press [EXIT].

The USB screen returns to the display.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] returns the USB screen to the display. fig.05-520

10 When backup of the data is complete, press [EXIT] to

return to the Play screen.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.Task TrayTask Bar

Task TrayTask Bar

When a memory card is full or when you want to save important data to a computer, you can carry out a backup. We recommend making frequent backups to minimize the risk of losing data if a memory card becomes damaged.

1 Connect your computer and the BR-600 with a USB cable.

2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to USB, and press [ENTER]. The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then press [ENTER]. The Idling screen appears in the display.

* You cannot carry out the following procedure unless the Idling screen is displayed. Refer to p. 214 for instructions on resolving this problem.

The BOSS_BR-600 icon is added to the computer. fig.05-860

5 Back up the data.

1) Double-click the BOSS_BR-600 icon.

2) Drag the ROLAND folder to the computers

folder and drop it in the folder. fig.05-550

When you have finished backing up the data, the Idling screen returns to the display.

6 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

7 Press [EXIT].

The USB screen returns to the display.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] returns the USB screen to the display. fig.05-560

8 When backup of the data is complete, press [EXIT] to

return to the Play screen.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

Saving BR-600 Data to Computers (Backup)

The following types of song data are backed up. Recorded data Mixer status (pan, track EQ, etc.) Insert effect song patches Mastering Tool Kit song patches Pitch Correction Song Patches and Correction

Event Maps Rhythm Arrangements/Rhythm Patterns Loop Effects Tones from the Song Kit or imported with Tone Load Utility (For a detailed explanation, refer to

Parameter List (p. 210).)

BOSS_BR-600

(Ex.)

With Macintosh

R ev0.10

Sectio n 5

1 Connect your computer and the BR-600 with a USB

cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then

press [ENTER].

The Idling screen appears in the display. fig.05-530

* You cannot carry out the following procedure unless the

Idling screen is displayed. Refer to p. 214 for instructions on

resolving this problem.

The BOSS_BR-600 icon is added to the computer. fig.05-860

5 When restoring data backed up on a computer to the

BR-600, drag the ROLAND folder to the BOSS_BR-

600 icon and drop it there (overwriting it). fig.05-550

When you have finished recovering the data, the Idling screen returns to the display.

6 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

7 Press [EXIT].

The USB screen returns to the display.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] returns the USB screen to the display. fig.05-560

8 When recover of the data is complete, press [EXIT] to

return to the Play screen.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

Reading backup data back into the BR-600 from PC (Recover)

When the BR-600 performs Recover, the data on memory cards will be overwrited.

BOSS_BR-600

(Ex.)

During the recovery operation you may encounter messages asking whether it is all right to overwrite certain filesyou should select YES in every instance. If NO is selected even onece, the recovery operation will be incomplete, and this may prevent the BR-600 from operating correctly.

When the BR-600 performs Recover, the data on memory cards will be overwrited.

You can convert the BR-600s track data into WAV or AIFF files and save these on your computer.

After converting your mastered tracks to WAV or AIFF files, you can easily use your computer to create audio CDs with the data, as well as load the data into audio applications.

1 Connect your computer and the BR-600 with a USB

cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select EXPORT with the TIME/VALUE dial, then

press [ENTER]. fig.05-570

5 Press CURSOR [ ] [ ] to select the file format,

then press [ENTER].

WAV : This is an audio format used primarily with Windows.

AIFF : This audio format is used primarily with Macintosh.

6 Use CURSOR [ ] [ ] and the TIME/VALUE dial to select the track/V-track to be saved.

When saving in mono fig.05-580

When saving in stereo * Select the track combination 1/2, 3/4, 5/6, or 7/8.

fig.05-590

7 Press [ENTER].

Conversion of the WAV or AIFF file begins. Files names are converted as shown below.

(Mono) (Stereo)

Track 1, V-Track 1 Track 1/2, V-Track 1 TR01_ _ _1.WAV or TR0102 _1.WAV or TR01_ _ _1.AIF TR0102 _1.AIF

Track 1, V-Track 2 Track 1/2, V-Track 2 TR01_ _ _2.WAV or TR0102 _2.WAV or TR01_ _ _2.AIF TR0102 _2.AIF

Track 6, V-Track 7 Track 7/8, V-Track 7 TR06_ _ _7.WAV or TR0708_7.WAV or TR06_ _ _7.AIF TR0708_7.AIF

Track 6, V-Track 8 Track 7/8, V-Track 8 TR06_ _ _8.WAV or TR0708_8.WAV or TR06_ _ _8.AIF TR0708_8.AIF

* Converting songs takes approximately the same amount

of time (twice as long in stereo) to complete as it does to

play the source song data.

When the conversion is complete, the BOSS_BR-600 (or Removable disk (*:)) icon is added to the computer.

fig.05-860

Saving BR-600 Track Data in WAV/AIFF Format (WAV/AIFF Export)

BOSS_BR-600

(Ex.)

With Macintosh

R ev0.10

Sectio n 5

8 Export the WAV or AIFF file to the computer.

1) Double-click the BOSS_BR-600 icon.

2) Drag the WAV or AIFF file in the USB folder in

the ROLAND folder to the computers folder

and drop it in the folder. fig.05-610

When you have finished exporting the data, the Idling screen returns to the display.

9 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

10 Press [EXIT].

The file format selection screen returns to the display.

The contents of the USB folder are automatically deleted the instant the [EXIT] button is pressed.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] returns the file format selection screen to the

display. fig.05-620

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

11 Repeat Steps 59 as needed.

12 When you have finished exporting the WAV or AIFF

file(s), press [EXIT] several times to return to the Play

screen.

When exporting WAV or AIFF files, a memory card needs to have the following amounts of storage space remaining:

When exporting in mono : approximately 5.1 MB per track per minute

When exporting in stereo : approximately 10.1 MB per stereo track (two tracks) per minute

If there isn’t enough storage space, and you get the Card Full! error message, try the following two methods to secure the necessary memory.

1.Deleting unneeded data from the memory card

1 Back up the data on the card (see p. 178).

2 Erase unneeded songs (Song Erase) (see p. 86).

3 Also erase track data other than that for the tracks you want to export (Track Erase) (see p. 82).

4 Carry out Song Optimize (see p. 87).

5 Export the data.

6 Recover the data (see p. 179).

2.Using a high-capacity memory card For more on supported memory cards (CompactFlash) for the BR-600, refer to the separate sheet About Memory Cards.

1 Back up the data on the card (see p. 178).

2 Insert the high-capacity memory card in the BR-600, then initialize the card (see p.199).

3 Recover the data (see p. 179).

Resolving insufficient memory issues When exporting WAV/AIFF

You can take WAV or AIFF files on your computer, such as files created with audio software applications, and load them to the BR-600s tracks.

1 Connect your computer and the BR-600 with a USB

cable.

2 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

4 Select IMPORT with the TIME/VALUE dial, then

press [ENTER]. fig.05-630

5 Use CURSOR [ ] [ ] and the TIME/VALUE dial

to select the track/V-Track to be loaded, then press

[ENTER].

When loading to the tracks in mono fig.05-640

When loading to the tracks in stereo * Select the track combination 1/2, 3/4, 5/6, or 7/8.

fig.05-650

Loading WAV/AIFF Files in BR-600 Tracks (WAV/AIFF Import)

Wave data in the following formats can be imported. You cannot import wave data in other formats.

WAV or AIFF format

Mono or Stereo

8-bit or 16-bit

Sampling Rate: 44.1 kHz

Compressed WAV files or AIFF files cannot be loaded.

Extremely short waveform data (less than approximately 1 sec) cannot be loaded.

The loop point settings within an AIFF file will be ignored.

Add the extension WAV to imported WAV files and the extension AIF to imported AIFF files.

If the unit is in the Arrange mode at the time of the import, it takes place in accord with the timing of the Arrange mode. On the other hand, if the unit is in the Pattern mode at the time of the import, it takes place in accord with the timing of the Pattern mode.

With Macintosh

R ev0.10

Sectio n 5

6 Use [CURSOR] and the TIME/VALUE dial to specify

the measure or position in the track from which

loading is to start, then press [ENTER]. fig.05-660

The BOSS_BR-600 icon is added to the computer. fig.05-860

7 Copy the WAV or AIFF files you want to import.

1) Double-click the BOSS_BR-600 icon.

2) Drag the imported WAV or AIFF file to the USB

folder in the ROLAND folder.

* Only one file can be imported at a time in each import

operation. Do not drag and drop more than one file at a

time. fig.05-680

When you have finished copying the data, the Idling screen returns to the display.

8 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

9 Press [EXIT].

The WAV or AIFF file is imported.

The contents of the USB folder are automatically deleted at the time the import is finished.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear. In this case, pressing

[ENTER] imports the WAV or AIFF file. fig.05-690

Once the import is complete, you are returned to the screen for specifying the import-source track/V-Track.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

10 Repeat Steps 49 as needed.

11 When you have finished importing the WAV or AIFF

file(s), press [EXIT] repeatedly to return to the Play

screen.

BOSS_BR-600

(Ex.)

You can import SMFs (Standard MIDI Files) stored on memory cards as song patterns.

You can easily increase your collection of song patterns by creating SMFs on your computer or other device and copying them to memory cards.

1 Connect your computer and the BR-600 with a USB cable.

2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to USB, and press [ENTER]. The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then press [ENTER]. The Idling screen appears in the display.

fig.05-700

* You cannot carry out the following procedure unless the Idling screen is displayed. Refer to p. 214 for instructions on resolving this problem.

The BOSS_BR-600 icon is added to the computer. fig.05-860

5 Copy the SMF.

1) Double-click the BOSS_BR-600 icon.

2) Drag the imported SMF to the SMF folder in the

ROLAND folder. fig.05-720

When you have finished copying the SMF, the Idling screen returns to the display.

6 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

7 Press [EXIT] repeatedly to return to the Play screen.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] and then [EXIT] returns the

Play screen to the display. fig.05-730

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

8 Press [PATTERN] so that the button lights up.

fig.05-740

9 Press [RHYTHM EDIT].

Importing SMFs and Creating Patterns

You cannot import SMFs containing more than 999 measures.

Add the extension MID to SMFs you are importing.

Use file names containing eight alphanumeric characters.

BOSS_BR-600

(Ex.)

With Macintosh

R ev0.10

Sectio n 5

10 Press [CURSOR] to move the cursor to SMF, and

press [ENTER].

The names of the SMFs on the memory card are displayed.

fig.05-750

11 Turn the TIME/VALUE dial to select the SMF to be

imported, then press [ENTER].

12 Turn the TIME/VALUE dial to select the import-

destination song pattern, then press [ENTER]. fig.05-760

The import is executed.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

With some SMF files, a considerable amount of time may be required to finish importing the file.

GM/GS/XG-compatible SMF files generally have rhythm performance data assigned to MIDI Channel 10. For this reason, the BR-600 imports only the data extracted from MIDI Channel 10. Note that data assigned to other channels is disregarded.

You can import WAV and AIFF files on your computer and load these as drum sounds (TONE LOAD).

1 Connect your computer and the BR-600 with a USB cable.

2 Confirm that [PAD] is not lit, and with the recorder stopped, press [UTILITY].

3 Press CURSOR [ ] [ ] to move the cursor to USB, and press [ENTER]. The USB screen appears in the display.

4 Select BACKUP with the TIME/VALUE dial, then press [ENTER]. The Idling screen appears in the display.

fig.05-770

* You cannot carry out the following procedure unless the Idling screen is displayed. Refer to p. 214 for instructions on resolving this problem.

The BOSS_BR-600 icon is added to the computer.

5 Import the WAV or AIFF file.

1) Click the BOSS_BR-600 icon.

2) Drag the imported WAV or AIFF file to the TONELOAD folder in the ROLAND folder.

When you have finished importing the WAV or AIFF files, the Idling screen returns to the display.

Loading Drum Sounds from WAV/AIFF Files (Tone Load)

Wave data in the following formats can be imported. You cannot import wave data in other formats.

WAV or AIFF format

Mono or Stereo

8-bit or 16-bit

Sampling Rate: 44.1 kHz

Compressed WAV files or AIFF files cannot be loaded.

Extremely short waveform data (less than approximately 100 ms) cannot be loaded.

The loop point settings within an AIFF file will be ignored.

For the files to be imported, add the extension WAV to WAV files and the extension AIF to AIFF files.

You can load drum sounds of up to 13 seconds for a single drum kit.

(Example) Kick: 3 seconds, snare: 3 seconds, crash cymbal: 7 seconds Total 13 seconds

Stereo WAV and AIFF files imported with Tone Load are loaded as mono sounds with the left and right sides mixed. BOSS_BR-600

(Ex.)

With Macintosh

R ev0.10

Sectio n 5

6 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

7 Press [EXIT] repeatedly to return to the Play screen.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] and then [EXIT] returns the

Play screen to the display. fig.05-800

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

8 Press [UTILITY].

9 Press CURSOR [ ] [ ] to move the cursor to

TONE, and press [ENTER]. fig.05-810

10 Press CURSOR [ ] [ ] to move the cursor to

CARD, and press [ENTER].

The names of the WAV and AIFF files on the memory card are displayed.

* WAV files are indicated by the symbol .W; .A indicates

AIFF files. fig.05-820

11 Use the TIME/VALUE dial to select the WAV or AIFF file

you want to load as the drum sound, then press [ENTER].

12 Turn the TIME/VALUE dial to specify the load-

destination song drum kit.

S15 : Song Drum Kit 15 fig.05-830

13 Turn the TIME/VALUE dial to select the load-

destination song drum sound, then press [ENTER].

The load is executed. To cancel, press [EXIT].

fig.05-840

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

You can preview the sound of the WAV or AIFF file to be loaded by moving the cursor to PVW and pressing [ENTER].

WAV and AIFF files in the TONELOAD folder are retained without being deleted even after this procedure is completed. If these files are no longer needed, connect the BR-600 to your computer via USB and use the computer to delete the files. Any files that are retained will use the required amount of memory on the memory card.

You can use the BR-600 to play BR-900CD / BR-864 / BR- 532 data.

* First be sure to back up the BR-900CD / BR-864 / BR-532s

ROLAND folder to the computer.

1 Initializing the memory card on the BR-600 (p. 199).

2 Connect your computer and the BR-600 with a USB cable.

3 Confirm that [PAD] is not lit, and with the recorder

stopped, press [UTILITY].

4 Press CURSOR [ ] [ ] to move the cursor to

USB, and press [ENTER].

The USB screen appears in the display.

5 Select BACKUP with the TIME/VALUE dial, then

press [ENTER].

The Idling screen appears in the display. fig.05-850

* You cannot carry out the following procedure unless the

Idling screen is displayed. Refer to p. 214 for instructions on

resolving this problem.

The BOSS_BR-600 icon is added to the computer. fig.05-860

6 Delete the BR-600 ROLAND folder.

1) Double-click the BOSS_BR-600 icon, and delete

the ROLAND folder.

7 Drag the previously backed up BR-900CD / BR-864 /

BR-532 ROLAND folder to the BOSS_BR-600

icon and drop it there. fig.05-870

When you have finished backing up the data, the Idling screen returns to the display.

8 Quit the connection to the computer.

1) Drag the BOSS_BR-600 icon into the trash.

9 Press [EXIT].

The USB screen returns to the display.

* If you press [EXIT] without quitting the connection to the

computer, the following screens appear.

In this case, pressing [ENTER] returns the USB screen to

the display. fig.05-880

10 When backup of the data is complete, press [EXIT] to

return to the Play screen.

At this point, you can safely disconnect the USB cable from the BR-600 and the computer.

Using the BR-900CD / BR-864 / BR-532s Data

BOSS_BR-600

(Ex.)

Section 6 Other

Convenient Functions

Section6 Other Convenient Functions

Adjusting the Display Contrast

Depending on where the BR-600 is situated, the display contents may be difficult to read. If this is the case, perform the procedure given below to adjust the contrast (1 to 17). fig.06-010

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER]. fig.06-020

3 Press CURSOR [ ] [ ] to select LCD Contrast,

and adjust the contrast with the TIME/VALUE dial. fig.06-030

4 After completing the adjustment, press [UTILITY] (or

press [EXIT] repeatedly) to return to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

If you press and hold [UTILITY] while turning the TIME/VALUE dial, you will be able to change the contrast in real time. Choose the method that best suits the BR-600s setup.

Using a Foot Switch or Expression Pedal

You can connect a sold separately foot switch (such as the BOSS FS-5U or Roland DP-2) or expression pedal (such as the Roland EV-5 or BOSS FV-500L/FV-500H) to the FOOT SW/EXP PEDAL jack on the rear panel, allowing you to use your foot to control a number of functions. fig.06-040

The expression pedal functions according to the effect settings, as shown below.

Functions as a wah pedal when the Type for Wah (p. 110) is set to PEDAL.

Functions as a volume pedal when Foot Volume (p. 104) is set to ON.

The expression pedal functions as a pitch shifter pedal when Type for the Pitch Shifter (p. 106) is set toPEDAL.

Use the following procedure to set the foot switch function.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER]. fig.06-050

3 Press CURSOR [ ] [ ] and select Foot SW.

fig.06-060

4 Turn the TIME/VALUE dial and select the foot switch

function.

PLAY : The song will alternate between play and stop each time you press the foot switch.

PUNCH : Switches punch in and out alternately each time you press the foot switch.

FX : The insert effect will alternate between on and off each time you press the foot switch.

* Not operational while Pitch Correction is in use.

5 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

When Using an Expression Pedal

Foot Switch (FS-5U etc.)

Expression Pedal (Roland EV-5 etc.)

Set the polarity switch as shown in the following.

Use only the specified expression pedal (Roland EV-5,BOSS FV-500L/FV-500H; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit.

With the EV-5 and FV-500L,FV-500H set the MIN volume to 0.

You can also use an FS-6 (sold separately) for the foot switch. If using an FS-6, connect to only one of the FS-6s jacks, either the A or B jack. Additionally, set the polarity switch to FS-5U. The A&B jack cannot be used.

When Using a Foot Switch

Tuning an Instrument (Tuner)

The BR-600 has a built-in chromatic tuner function that allows you to tune your instrument quickly. The built-in tuner supports both guitar and bass guitar. As an example here, we will explain how to use the tuner to tune your guitar.

* It is not possible to play back or record while using the tuner.

Check the following points before you begin.

That your guitar is connected to the GUITAR/BASS jack.

That [GUITAR] indicator on the INPUT SELECT button is lit.

Adjust the GUITAR/BASS/MIC2 dial to correct the input sensitivity (p. 36).

If [GUITAR] indicator is off, press [GUITAR] to turn it on.

1 Confirm that [PAD] is not lit, then press [TUNER] to

display the Tuner screen. fig.06-070

2 To exit the tuner, press [TUNER] once again (or press

[EXIT]) to return to the Play screen.

When the built-in tuner of the BR-600 is used, the reference pitch is shown in the upper left of the display, and the note name in the right. The lower part will display a tuning guide to indicate the difference between the input sound and the displayed note. fig.06-080

If the difference between the input pitch and the correct pitch is less than +/-50 cents, the tuning guide will indicate the amount of the difference.

While viewing the tuning guide, adjust the tuning so that

is positioned midway between the two sides.

1 Play a note using the string you are tuning.

The screen will indicate the note name that is closest to the pitch of the string you played.

* Cleanly play a single note only on the string you wish to

tune.

2 Continue tuning until the pitch name of the string

you are tuning appears in the display.

Normal tuning

Changing to the Tuner

You cannot switch from the Tuner screen to other screens (except the Play screen).

If you do not want to output the tuning sounds, either turn down the MASTER fader.

Explanation of the indications that appear while tuning

Tuning

7th string

6th string

5th string

4th string

3rd string

2nd string

1st string

Guitar B E A D G B E Bass B E A D G

Note NameReference Pitch

Tuning Guide

Tuning an Instrument (Tuner)

R ev0.10

Sectio n 6

3 While viewing the tuning guide, adjust the tuning so

that is positioned midway between the

two sides.

If the pitch of the string is within +/-50 cents of the correct pitch, the tuning guide will indicate the discrepancy between the actual and the correct pitches.

Your instrument is tuned above the displayed note fig.06-090

Your instrument is tuned the displayed note fig.06-100

Your instrument is tuned below the displayed note fig.06-110

4 Repeat steps 13 to tune each of the strings.

The reference pitch refers to the frequency of the A4 key (i.e., the A key at the center of a piano keyboard) from the instrument that serves as the reference pitch during performances (e.g., piano).

On the BR-600, you can set the reference pitch of the tuner to any value between 435 and 445 Hz.

* This was set to 440 Hz when the unit was shipped from the

factory.

1 Confirm that [PAD] is not lit, then press [TUNER] to

display the Tuner screen. fig.06-070

2 Turn the TIME/VALUE dial to change the reference

pitch.

Reference pitch: 435445 Hz

3 To exit the tuner, press [TUNER] once again (or press

[EXIT]) to return to the Play screen.

If you are tuning a guitar that has a vibrato arm, tuning one string may cause other strings to drift. In this case, you should first tune the strings approximately so that the correct note name is displayed, and then re-tune each string.

Setting the Reference Pitch of the Tuner

The reference pitch set here is used as the reference pitch for Pitch Correction (p. 123).

Mixing the Output from an External Audio Device with the Output from Your BR-600 (Audio Sub Mix)

The Audio Sub Mix function allows you to mix the signal input from LINE IN with the signal output to LINE OUT.

Using Audio Sub Mix, you can mix sounds from an external audio device with the output of the BR-600all within the BR-600, with no external mixer needed. fig.06-130

fig.06-140

Enable use of Audio Sub Mix with the following procedure.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER]. fig.06-150

3 Press CURSOR [ ] [ ] to select Sub Mixer, and

turn the TIME/VALUE dial to turn the setting ON. fig.06-160

OFF : Audio Sub Mix is not used

ON : Audio Sub Mix is used

4 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

External Mixer

Sounds from LINE IN are mixed directly in LINE OUT

If INPUT SELECT [LINE] are lit, even when the Sub Mixer is turned on, the Audio Sub Mix will not work.

Practicing Difficult Phrases (Phrase Trainer)

Your BR-600 features a built-in Phrase Trainer. You can also slow down (Time Stretch) the playback to aid in practicing difficult phrases or remove the guitar solo sound (Center Cancel) to play along with only the backing instruments as a practice aid.

* The Phrase Trainer can be used with only tracks 5/6.

The Time Stretch function allows you to slow down the speed of playback to a half of the normal speed without changing the pitch.

* The Time Stretch can be used with only tracks 5/6.

1 Record the phrase you want to practice onto tracks 5/6.

2 Confirm that [PAD] is not lit, then press [PHRASE

TRAINER].

3 Press CURSOR [ ] [ ] to select TimeStrtch, and turn the TIME/VALUE dial to set ON.

fig.06-170

ON : Slows down playback to one-half without changing the pitch.

OFF : Pitch and playback speed are not changed.

4 Press [PLAY].

Phrases recorded to Tracks 5/6 are played back at half the normal speed.

Slowing Down the Speed (Time Stretch)

You cannot perform recording while you are using the Phrase Trainer (Time Stretch or Center Cancel).

The following buttons are disabled while the Phrase Trainer is in use. [PAN/EQ/LOOP FX], [PAD]

The Rhythm does not sound when Phrase Trainer is on.

Practicing Difficult Phrases (Phrase Trainer)

R ev0.10

The Center Cancel function allows you to remove the central sound of the playback (e.g., vocals or guitar solos). This is helpful if you want to practice playing along with the backing instruments.

* The Center Cancel can be used with only tracks 5/6.

1 Confirm that [PAD] is not lit, then press [PHRASE

TRAINER].

2 Press CURSOR [ ] [ ] to select CentrCncel, and

turn the TIME/VALUE dial to set it to ON. fig.06-180

ON : Removes central sound (e.g., vocals or guitar solos).

OFF : Normal playback.

Perform the procedure below if the central sound is not removed as you desire or if you want to emphasize the bass sound.

* When CentrCncel is set to OFF, subsequent operations

are disabled.

3 To emphasize the bass sound, press CURSOR [ ]

[ ] to select Low Boost, and turn the TIME/

VALUE dial and adjust the value so that the bass

sound is more easily heard. fig.06-190

4 Press CURSOR [ ] to select C.Adjust, and turn

the TIME/VALUE dial and adjust the value of the

sound that you want to remove to decrease its

volume. fig.06-200

5 Press [EXIT] to return to the Play screen.

Canceling the Center Sound (Center Cancel)

Depending on how the phrase was recorded, it may not be possible to completely remove the central sound.

Sounds are played back in mono.

You can turn on both the Time Stretch and Center Cancel functions to use them together.

Initializing the BR-600s Settings

The following settings are initialized together at one time.

System Settings Effects (User Patches/Song Patches) Rhythm (Arrangements/Patterns/Drum Kits)

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to INI, and press [ENTER].

fig.06-210

3 Press PARAMETER CURSOR [ ] [ ] to move the cursor to ALL, and press [ENTER].

The confirmation message Are you sure? appears in the display.

fig.06-220

4 To continue the initialization, press [ENTER]. To cancel, press [EXIT] (or [UTILITY]).

When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play screen.

Follow the procedure below to initialize the system parameters. A list of the initial settings for each parameter is given in the Parameter List (p. 210).

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

INI, and press [ENTER]. fig.06-230

3 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER].

The confirmation message Are you sure? appears in the display.

fig.06-240

4 To continue the initialization, press [ENTER].

To cancel, press [EXIT] (or [UTILITY]).

When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play screen.

Initializing All the BR-600s Settings

You can perform the same initialization with INIT ALL, by holding down INPUT SELECT [GUITAR], [MIC], and [LINE] while turning the POWER switch ON, then pressing [ENTER].

However, the initialization cannot be carried out unless a memory card is inserted in the BR-600 and the song protect function is switched off.

Initializing the System Settings

Initializing the BR-600s Settings

R ev0.10

Follow the procedure below to initialize the user effect patches or song effect patches.

* The same content as that in the Preset patches is copied.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

INI, and press [ENTER]. fig.06-260

3 Press CURSOR [ ] [ ] to move the cursor to U

EFX (user patch) or S EFX (song patch), and press

[ENTER].

The confirmation message Are you sure? appears in the display.

(Ex.) when you select U EFX fig.06-270

4 To continue the initialization, press [ENTER].

To cancel, press [EXIT](or [UTILITY]).

When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play screen.

This initializes the Rhythm Arrangements, Patterns, and Drum Kits.

In Song Arrangement, Step 1 is set to the metronome.

In song patterns and song drum kits, the step is empty.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

INI, and press [ENTER]. fig.06-271

3 Press CURSOR [ ] [ ] to move the cursor to

RHY, and press [ENTER].

The confirmation message Are you sure? appears in the display.

fig.06-280

4 To continue the initialization, press [ENTER].

To cancel, press [EXIT] (or [UTILITY]).

When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play screen.

Initializing the Effect Settings Initializing the Rhythm Arrangements/Patterns/Drum Kits

Initializing the BR-600s Settings

R ev0.10

Sectio n 6

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

INI, and press [ENTER]. fig.06-290

3 Press CURSOR [ ] [ ] to move the cursor to

CARD, and press [ENTER].

The confirmation message Are you sure? appears in the display.

fig.06-300

4 To continue the initialization, press [ENTER].

To cancel, press [EXIT] (or [UTILITY]).

When [ENTER] is pressed, initialization begins. When the initializing has been completed, Completed! appears in the display.

Keep power on! Song creating… then appears in the display, and a new song is automatically created. In this case, the data type selected is HiFi (MT2). When creation of the song is finished, the play screen returns to the display.

Initializing the Memory Card

Be aware that when initialized, any existing data on the card will be erased.

If you initialize the memory card supplied with the BR-600, the demo songs on the card will be lost.

Before you insert or remove a memory card, always turn off the BR-600 first. If a memory card is inserted when the power is turned on, the data in the memory card may be destroyed, or the memory card may become unusable.

Depending on the capacity of the memory card, initializing may take more than ten minutes to complete. This is not a malfunction. The progress of the initializing is shown in the display. Do not turn off the BR-600 until the initializing has been completed.

Do not remove the memory card or turn off the BR-600 while the display shows Keep power on! Doing so can destroy the data on the memory card and/or render the memory card itself unusable.

Conserving Battery Power (Power Save)

Your BR-600 is equipped with a power save function that limits the current dissipation during use.

When the power save function is activated, if no button, or TIME/VALUE dial on the BR-600 is used for a certain amount of time, the BR-600 will enter the standby state and turn off the display backlight and button indicators.

Also, when in the standby state, the display will appear as shown below. fig.06-310

Perform the procedure given below to activate the power save function.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER]. fig.06-320

3 Press CURSOR [ ] [ ] to select PowerSave, and

turn the TIME/VALUE dial to set the time until the

Power Save function is activated.

Valid Settings : OFF, 1min, 3min, 5min, 10min fig.06-330

4 Press [UTILITY] (or press [EXIT] repeatedly) to return

to the Play screen.

* During updating, Keep power on! appears in the upper

line of the display, while the lower line shows what is being

processed.

Deactivating the power save function

Press any of the panel buttons to deactivate power save.

The power save function is not activated during recording and playback of songs, even when no button or TIME/VALUE dial is used for the set amount of time.

The power save function is especially helpful when the BR-600 is running on battery power.

After the power save function is deactivated, the Play screen appears.

Utilities include the following :

System parameters for setting functions affecting the entire BR-600

Sync parameters for setting synchronized performance functions

Scrub parameters for setting scrub functions

This section describes the System parameters.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYS, and press [ENTER].

3 Using CURSOR [ ] [ ], select the System

parameter, then make the setting with the VALUE/

TIME dial.

LCD Contrast Valid Settings : 117 (Initial value : 12) This sets the display contrast.

Pad Sens Valid Settings : HEAVY,MID,LIGHT,FIX (Initial value : MID) This sets the sensitivity of the drum pads.

HEAVY : Sensitivity is reduced. Although sounds cannot be played at a high volume without tapping the pads forcefully, it is easier to play sounds with small differences in volume.

MID : Normal sensitivity setting.

LIGHT : A high sensitivity setting is used. Although this permits sounds to be played at high volume even when the pads are tapped only lightly, it does not allow minor changes in volume.

FIX : Sounds play at a uniform volume (MIDI velocity value of 100), regardless of how hard the pads are tapped.

Foot Switch Assign (Foot SW) Valid Settings : PLAY, PUNCH, FX (Initial value : PLAY) This sets the function for the foot switch (FS-5U or DP-2; sold separately) connected to the FOOT SW/EXP PEDAL jack.

PLAY : Controls the recorders PLAY and STOP functions.

PUNCH : Controls Punch In/Out.

FX : Controls the insert effects On/Off.

Audio Sub Mix Switch (Sub Mixer) Valid Settings : ON, OFF (Initial value : OFF) This setting turns the Audio Sub Mix function (output mix of the external inputs from LINE IN) on and off.

AB Quantize (AB Qtz) Valid Settings : ON, OFF (Initial value : OFF) This setting turns the Quantize function on and off. Quantize is a function that enables you to set the start and end points in measure units when making the settings for repeat playback (the repeated portion).

Remain Information (Remain Inf) Valid Settings : ON, OFF (Initial value : OFF) This indicates the remaining amount of recording time available in the display during recording standby or while recording is in progress.

Power Save Mode (PowerSave) Valid Settings : OFF, 1, 3, 5, 10 (min) (Initial value : OFF) This setting turns the Power Save function on and off.

Power Save is a function that reduces power consumption through such power-saving measures as switching off the displays illumination if no operation is performed for a set period of time (for one, three, five, or ten minutes). This is effective in preventing excess battery drain.

About the System Parameters

Utility Parameter List

R ev0.10

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SYNC, and press [ENTER].

3 Make the settings with the TIME/VALUE dial

Offset Valid Settings : 00:00:00-00.0 23:59:59-29.9 (Initial value : 00:00:00-00.0) This function allows audio tracks to be played back with rhythm arrangements offset only by the set time.

For example, if you want to play rhythm arrangements when the time of an audio track is 00h00m30s00, set the offset to 00h00m30s00 if you want the rhythm arrangements played at 00h01m00s00, set the offset to 00h01m00s00.

1 Confirm that [PAD] is not lit, then press [UTILITY].

2 Press CURSOR [ ] [ ] to move the cursor to

SCR, and press [ENTER].

3 Using CURSOR [ ] [ ], select the Scrub

parameter, then make the setting with the TIME/

VALUE dial.

Scrub Mode From/To Valid Settings : FROM, TO (Initial value : FROM) This sets the Scrub function mode.

Scrub is a function for repeatedly playing back material of an extremely short duration (approximately 45 msec). You can get scrub playback by holding down [STOP] and pressing [PLAY].

FROM : Provides about 45 milliseconds of scrub playback starting from the current position.

TO : Provides about 45 milliseconds of scrub playback ending up at the current position.

Preview Switch (Preview SW) Valid Settings : ON, OFF (Initial value : OFF) This setting turns the Preview function on and off.

When the Preview switch is set to ON, pressing [REW] during scrub playback provides one second of playback time starting from the current position, while pressing [FF] provides one second of playback time ending up at the current position.

About the Sync Parameters

The Offset is stored to each song individually.

About the Scrub Parameters

Section 7 Appendices

Section7 Appendices

GTR (GUITAR/BASS)

No. Patch Name Algorithm

01 JC Clean COSM GTR AMP 02 HiGainLd COSM GTR AMP 03 Over Drv COSM GTR AMP 04 Phased COSM GTR AMP 05 Crunch COSM GTR AMP 06 MS Strgt COSM GTR AMP 07 St WACK COSM GTR AMP 08 Ambient COSM GTR AMP 09 Voxy! COSM GTR AMP 10 St Metal COSM GTR AMP 11 TREM’TWN COSM GTR AMP 12 StdAmp F COSM GTR AMP 13 StdAmp M COSM COMP GTR 14 St Flang COSM GTR AMP 15 TEXAS COSM GTR AMP 16 HiGainMS COSM GTR AMP 17 StThrash COSM GTR AMP 18 SWEET LD COSM GTR AMP 19 BIG COMP COSM GTR AMP 20 PowChord COSM GTR AMP 21 Uni-Wah COSM GTR AMP 22 Gt Pad COSM GTR AMP 23 D-CompLd COSM COMP GTR 24 DrivenLd COSM GTR AMP 25 RockLead COSM GTR AMP 26 RAGE! COSM GTR AMP 27 ClearSky COSM GTR AMP 28 60s UK COSM COMP GTR 29 TubeStck COSM GTR AMP 30 StSustin COSM GTR AMP 31 Country COSM COMP GTR 32 ClapLead COSM GTR AMP 33 TURND211 COSM GTR AMP 34 80’sHard COSM GTR AMP 35 90’sMetl COSM GTR AMP 36 Bubbling COSM GTR AMP 37 BIG FUNK COSM COMP GTR 38 Dirty COSM GTR AMP 39 MatchDrv COSM GTR AMP 40 St AltLd COSM GTR AMP 41 PhatPhas COSM GTR AMP 42 SocrFild COSM GTR AMP 43 UK Gtr COSM COMP GTR 44 DOWN 2 D COSM GTR AMP 45 CmpBilly COSM COMP GTR 46 JC Metal COSM GTR AMP 47 LATE70’s COSM GTR AMP 48 EARY70’s COSM GTR AMP 49 American COSM GTR AMP 50 Heavy COSM GTR AMP

No. Patch Name Algorithm

51 Hard Drv COSM GTR AMP 52 HyperMtl COSM GTR AMP 53 Metal Ld COSM GTR AMP 54 ResoLead COSM GTR AMP 55 ARPEGGIO COSM GTR AMP 56 SmallAmp COSM GTR AMP 57 CleanLd COSM COMP GTR 58 BluesyLd COSM GTR AMP 59 Delayed COSM GTR AMP 60 Wah Lead COSM GTR AMP 61 FatClean COSM COMP GTR 62 ClnTubes COSM GTR AMP 63 Std MkII COSM GTR AMP 64 Crunchy COSM GTR AMP 65 Aussie COSM GTR AMP 66 DarfBlus COSM GTR AMP 67 HeadinWM COSM GTR AMP 68 BG Lead COSM GTR AMP 69 FixedWah COSM GTR AMP 70 BIG 3RDS COSM GTR AMP 71 ACOUSTY ACOUSTIC SIM 72 BrightAc ACOUSTIC SIM 73 ACO w/PZ ACOUSTIC SIM 74 AC4Slide ACOUSTIC SIM 75 Dream Ac ACOUSTIC SIM 76 TigtBass BASS SIM 77 LoosBass BASS SIM 78 B.SIM+Ch BASS SIM 79 UprtPhsd BASS SIM 80 G>FRTLES BASS SIM 81 Natural ACOUSTIC GTR 82 AcstSolo ACOUSTIC GTR 83 MIC’D AC ACOUSTIC GTR 84 NICE ACS ACOUSTIC GTR 85 WIDE ACS ACOUSTIC GTR 86 SLAPnPOP BASS MULTI 87 PhasBass BASS MULTI 88 FLIPTOP COSM BASS AMP 89 SquezBas COSM COMP BSS 90 StdoBass COSM COMP BSS 91 BassTube COSM BASS AMP 92 PunkBass COSM BASS AMP 93 SUSTAIN COSM COMP BSS 94 Big8-Stg BASS MULTI 95 FRETLESS BASS MULTI 96 STADIUM COSM COMP BSS 97 OCTAVE BASS MULTI 98 NO FRET BASS MULTI 99 DRV BASS COSM BASS AMP

Effect Patch List

R ev0.10

Sectio n 7

No. Patch Name Algorithm

01 Vo Comp1 COSM COMP VCL 02 Vo Comp2 COSM COMP VCL 03 Kick Cmp COSM COMP VCL 04 SnareCmp COSM COMP VCL 05 BrassCmp COSM COMP VCL 06 VocalFx1 VOCAL MULTI 07 VocalFx2 VOCAL MULTI 08 VocalFx3 VOCAL MULTI 09 VocalFx4 VOCAL MULTI 10 NARRATOR VOCAL MULTI 11 VOX DOUB VOCAL MULTI 12 VOX DETN VOCAL MULTI 13 KARAOKE VOCAL MULTI 14 UNISON VOICE TRANS 15 STUTTER VOICE TRANS 16 D.VADER VOICE TRANS 17 ALIEN VOICE TRANS 18 BullHorn VOCAL MULTI 19 SEAGULLS VOICE TRANS 20 SO DEEP! VOICE TRANS 21 BrightCh VOCAL MULTI 22 FatBrass VOCAL MULTI 23 Dark EQ VOCAL MULTI 24 Vocal EQ VOCAL MULTI 25 BrightEQ VOCAL MULTI 26 Enh+BCut VOCAL MULTI 27 ST.PAN VOCAL MULTI 28 SLOW FLG VOCAL MULTI 29 FAST FLG VOCAL MULTI 30 SLOW CHO VOCAL MULTI 31 SLAPBACK VOCAL MULTI 32 BigEQ+DL VOCAL MULTI 33 BalladFx VOCAL MULTI 34 PTCH-1/2 VOCAL MULTI 35 PTCH+1/2 VOCAL MULTI 36 CM+DS+EH VOCAL MULTI 37 CM+EH+EQ VOCAL MULTI 38 CM+DS+EQ VOCAL MULTI 39 CM+EQ+DB VOCAL MULTI 40 CM+EQ+DT VOCAL MULTI

No. Patch Name Algorithm

01 CM+FatEQ STEREO MULTI 02 CM+ThnEQ STEREO MULTI 03 Tight EQ STEREO MULTI 04 CM+BigEQ STEREO MULTI 05 SMALL EQ STEREO MULTI 06 T’WAH UP STEREO MULTI 07 T’WAH DW STEREO MULTI 08 R.MOD:LO STEREO MULTI 09 R.MOD:HI STEREO MULTI 10 TotalMod STEREO MULTI 11 DEEP FLG STEREO MULTI 12 LO&SLOW STEREO MULTI 13 LO&FAST STEREO MULTI 14 HI&SLOW STEREO MULTI 15 HI&FAST STEREO MULTI 16 StChorus STEREO MULTI 17 SlowChrs STEREO MULTI 18 FastChrs STEREO MULTI 19 PRE-DLY STEREO MULTI 20 VntgPhas STEREO MULTI 21 MdrnPhas STEREO MULTI 22 DeepPhas STEREO MULTI 23 PhatPhas STEREO MULTI 24 PS:DETUN STEREO MULTI 25 PS:-1OCT STEREO MULTI 26 PS:+1OCT STEREO MULTI 27 ST DOUBL STEREO MULTI 28 MONO>>ST STEREO MULTI 29 SLOW PAN STEREO MULTI 30 FAST PAN STEREO MULTI 31 CHRS+DLY STEREO MULTI 32 CHRS+TAP STEREO MULTI 33 PH+SLPBK STEREO MULTI 34 FLNG+TAP STEREO MULTI 35 LoCmbFlt STEREO MULTI 36 HiCmbFlt STEREO MULTI 37 120 RMOD STEREO MULTI 38 PAN+DLY STEREO MULTI 39 ST TREM STEREO MULTI 40 120 SLIC STEREO MULTI 41 20sRadio LO-FI BOX 42 40sRadio LO-FI BOX 43 60sRadio LO-FI BOX 44 PHONGRPH LO-FI BOX 45 Vntg45’s LO-FI BOX 46 CLASC LP LO-FI BOX 47 VntgSmpl LO-FI BOX 48 1985Smpl LO-FI BOX 49 R-ModSmp LO-FI BOX 50 2-BIT DS LO-FI BOX

MIC LIN (LINE)

Effect Patch List

R ev0.10

No. Patch Name Algorithm

01 EQ + JC VO+GT AMP 02 DELAY+JC VO+GT AMP 03 CMP+TWIN VO+GT AMP 04 EQ+twin VO+GT AMP 05 CMP+SMAL VO+GT AMP 06 EQ+CRNCH VO+GT AMP 07 EQ+MATCH VO+GT AMP 08 DL+match VO+GT AMP 09 EQ+VO VO+GT AMP 10 COMP+vo VO+GT AMP 11 CMP+BLUS VO+GT AMP 12 CMP+BG VO+GT AMP 13 DELAY+bg VO+GT AMP 14 DL+MS(1) VO+GT AMP 15 DL+ms(1) VO+GT AMP 16 DL+MS1+2 VO+GT AMP 17 CM&EQ+ms VO+GT AMP 18 DLY+SLDN VO+GT AMP 19 CMP+METL VO+GT AMP 20 EQ+METAL VO+GT AMP 21 DI+H-STD VO+AC.SIM 22 EQ+S-STD VO+AC.SIM 23 CM+H-JUM VO+AC.SIM 24 CM+S-JUM VO+AC.SIM 25 DL+H-ENH VO+AC.SIM 26 CM+S-ENH VO+AC.SIM 27 EQ+H-PZO VO+AC.SIM 28 DL+S-PZO VO+AC.SIM 29 CMP+PZO1 VO+AC.SIM 30 DL+PZO2 VO+AC.SIM 31 DIR+SIM1 VO+AC.SIM 32 CMP+SIM2 VO+AC.SIM 33 EQ+SIM3 VO+AC.SIM 34 DL+SIM4 VO+AC.SIM 35 CMP+SIM5 VO+AC.SIM 36 COMP+AC VO+ACOUSTIC 37 COMP+CLS VO+ACOUSTIC 38 COMP+DIS VO+ACOUSTIC 39 COMP+FAR VO+ACOUSTIC 40 COMP+DYN VO+ACOUSTIC 41 COMP+MIC VO+ACOUSTIC 42 COMP+DIR VO+ACOUSTIC 43 NS+VNTG VO+ACOUSTIC 44 CMP+CMP1 VO+ACOUSTIC 45 DI+COMP2 VO+ACOUSTIC 46 CMP+CMP3 VO+ACOUSTIC 47 NS+COMP4 VO+ACOUSTIC 48 CMP+CMP5 VO+ACOUSTIC 49 COMP+SML VO+ACOUSTIC 50 COMP+LRG VO+ACOUSTIC

SML (SIMUL)

Mastering Tool Kit Patch List

MTK (MASTERING TOOL KIT) No. Patch Name

01 Mix Down 02 PreMastr 03 Live Mix 04 Pop Mix 05 DanceMix 06 JinglMix 07 HardComp 08 SoftComp 09 CleanCmp 10 DanceCmp 11 OrchComp 12 VocalCmp 13 Acoustic 14 RockBand 15 Orchestr 16 LowBoost 17 Brighten 18 DJsVoice 19 PhoneVox

Pitch Correction Patch List

PCR (PITCH CORRECTION) No. Patch Name

P01 Alto P02 Soprano P03 Tenor P04 Baritone P05 Machine

Arrangement / Pattern List

Preset Arrangement List Each of the preset Arrangement (except Metro4/4) is set so that a three-measure BREAK, followed by V1 (verse) comes after the E (ending).

No. Arrangement

Name Initial

Tempo Beat

Starting measure BREAK V1

Drum KitIN V1 F1 V2 F2 V2 END

P01 ROCK1 130 4/4 1 2 4 6 8 10 12 16 19 ROOM P02 ROCK2 130 4/4 1 3 5 7 9 11 13 17 20 ROOM P03 ROCK3 118 4/4 1 3 6 7 10 11 15 17 20 ROOM P04 ROCK4 118 4/4 1 5 8 9 12 13 15 19 22 ROOM P05 ROCK5 104 4/4 1 5 8 9 12 13 15 17 20 ROOM P06 ROCK6 86 4/4 1 2 9 10 17 18 22 24 27 STD 2 P07 HdRck1 130 4/4 1 5 8 9 12 13 15 18 21 ROOM P08 HdRck2 98 4/4 1 3 10 11 18 19 23 25 28 HARD P09 HdRck3 126 4/4 1 5 8 9 12 13 15 20 23 ROOM P10 HdRck4 120 4/4 1 4 7 8 11 12 15 18 21 ROOM P11 HdRck5 118 4/4 1 2 5 6 9 10 12 13 16 ROOM P12 HEAVY1 210 4/4 1 5 11 13 19 21 25 29 32 HARD P13 HEAVY2 120 4/4 1 3 9 11 17 19 21 23 26 HARD P14 HEAVY3 120 4/4 1 3 9 11 17 19 21 24 27 HARD P15 HEAVY4 162 4/4 1 3 9 11 17 19 21 24 27 ROOM P16 HEAVY5 109 4/4 1 5 8 9 12 13 15 16 19 ROOM P17 POP1 118 4/4 1 3 6 7 10 11 13 17 20 ROOM P18 POP2 118 4/4 1 3 6 7 10 11 13 15 18 STD1 P19 POP3 118 4/4 1 3 6 7 10 11 13 15 18 ROOM P20 POP4 118 4/4 1 3 6 7 10 11 13 17 20 ROOM P21 POP5 140 4/4 1 3 6 7 10 11 13 15 18 ROOM P22 POP6 96 4/4 1 3 6 7 10 11 13 15 18 STD 1 P23 POP7 66 4/4 1 4 7 8 11 12 14 16 19 STD 2 P24 POP8 151 4/4 1 5 8 9 16 17 21 24 27 STD 1 P25 BALLAD1 70 4/4 1 5 8 9 12 13 15 18 21 ROOM P26 BALLAD2 89 4/4 1 2 5 6 9 10 12 14 17 STD 2 P27 BLUES1 124 4/4 1 2 5 6 9 10 13 16 19 STD 2 P28 BLUES2 192 4/4 1 5 12 13 20 21 25 29 32 STD 1 P29 BLUES3 124 4/4 1 3 10 11 18 19 23 26 29 STD 2 P30 BLUES4 148 4/4 1 5 8 9 12 13 15 17 20 STD 1 P31 R&B1 110 4/4 1 5 8 9 12 13 15 18 21 STD 1 P32 R&B2 154 4/4 1 3 6 7 10 11 13 18 21 STD 1 P33 R&B3 108 4/4 1 5 8 9 12 13 15 18 21 STD 2 P34 R&B4 96 4/4 1 5 12 13 20 21 25 26 29 STD 1 P35 R&B5 94 4/4 1 5 8 9 12 13 15 19 22 STD 1 P36 JAZZ1 140 4/4 1 3 5 7 9 11 13 15 18 JAZZ P37 JAZZ2 140 4/4 1 5 7 9 11 13 15 17 20 JAZZ P38 JAZZ3 140 4/4 1 5 12 13 20 21 25 30 33 JAZZ P39 FUSION1 120 4/4 1 5 12 13 20 21 25 29 32 STD2 P40 FUSION2 118 4/4 1 2 5 6 9 10 12 15 18 ROOM P41 HipHop1 93 4/4 1 2 9 10 17 18 22 23 26 HIP-HOP P42 HipHop2 102 4/4 1 3 10 11 18 19 23 25 28 808 P43 FUNK 110 4/4 1 2 4 6 8 10 12 13 16 HIP-HOP P44 HOUSE 114 4/4 1 3 6 7 10 11 13 15 18 HOUSE P45 Cntry1 118 4/4 1 3 6 7 10 11 13 14 17 JAZZ P46 Cntry2 118 4/4 1 2 5 6 9 10 12 14 17 JAZZ P47 Other1 96 4/4 1 2 9 10 17 18 22 24 27 REGGAE P48 Other2 118 4/4 1 5 7 9 11 13 15 19 22 STD 2 P49 Other3 125 4/4 1 2 5 6 9 10 12 14 17 ROOM P50 Metro4/4 120 4/4 1 — — — — — — — — STD 1

Arrangement / Pattern List

R ev0.10

Sectio n 7

Preset Pattern List Pattern Name

(Abbreviation shown in display)

Initial Tempo

Beat Measure

IN V1 F1 V2 F2 E

ROCK1 130 4/4 1 2 2 2 2 4 ROCK2 130 4/4 2 2 2 2 2 4 ROCK3 118 4/4 2 2 1 2 1 2 ROCK4 118 4/4 4 2 1 2 1 4 ROCK5 104 4/4 4 2 1 2 1 2 ROCK6 86 4/4 1 4 1 4 1 2 Hard Rock 1(HdRc1) 130 4/4 4 2 1 2 1 3 Hard Rock 1(HdRc2) 98 4/4 2 4 1 4 1 2 Hard Rock 1(HdRc3) 126 4/4 4 2 1 2 1 5 Hard Rock 1(HdRc4) 120 4/4 3 2 1 2 1 3 Hard Rock 1(HdRc5) 118 4/4 1 1 1 1 1 1 HEAVY1 (HEVY1) 210 4/4 4 4 2 4 2 4 HEAVY2 (HEVY2) 120 4/4 2 2 2 2 2 2 HEAVY3 (HEVY3) 120 4/4 2 2 2 2 2 3 HEAVY4 (HEVY4) 162 4/4 2 2 2 2 2 3 HEAVY5 (HEVY5) 109 4/4 4 2 1 2 1 1 POP1 118 4/4 2 2 1 2 1 4 POP2 118 4/4 2 2 1 2 1 2 POP3 118 4/4 2 2 1 2 1 2 POP4 118 4/4 2 1 1 1 1 4 POP5 140 4/4 2 1 1 1 1 2 POP6 96 4/4 2 2 1 2 1 2 POP7 66 4/4 3 2 1 2 1 2 POP8 151 4/4 4 2 1 4 1 3 BALLAD1 (BALD1) 70 4/4 4 2 1 2 1 3 BALLAD2 (BALD2) 89 4/4 1 2 1 2 1 2 BLUES1 (BLUS1) 124 4/4 1 4 1 4 1 3 BLUES2 (BLUS2) 192 4/4 4 4 1 4 1 4 BLUES3 (BLUS3) 124 4/4 2 2 1 2 1 3 BLUES4 (BLUS4) 148 4/4 4 2 1 2 1 2 R&B1 110 4/4 4 2 1 2 1 3 R&B2 154 4/4 2 2 1 2 1 5 R&B3 108 4/4 4 2 1 2 1 3 R&B4 96 4/4 4 4 1 4 1 1 R&B5 94 4/4 4 2 1 2 1 4 JAZZ1 140 4/4 2 2 2 2 2 2 JAZZ2 140 4/4 4 2 2 2 2 2 JAZZ3 140 4/4 4 4 1 4 1 5 FUSION1 (FUSN1) 120 4/4 4 4 1 4 1 4 FUSION2 (FUSN2) 118 4/4 1 2 1 2 1 3 HipHop1 (H.Hp1) 93 4/4 1 4 1 4 1 1 HipHop2 (H.Hp2) 102 4/4 2 4 1 4 1 2 FUNK 110 4/4 1 2 2 2 2 1 HOUSE 114 4/4 2 2 1 2 1 2 Cntry1 (Cnty1) 118 4/4 2 1 1 1 1 1 Cntry2 (Cnty2) 118 4/4 1 2 1 2 1 2 OTHER1 (Othr1) 96 4/4 1 4 1 2 1 2 OTHER2 (Othr1) 118 4/4 4 2 2 2 2 4 OTHER3 (Othr1) 125 4/4 1 2 1 2 1 2 Metro — — — — — — — — BREAK — — — — — — — —

(*1) If you want to save the settings as the currently selected song data, hold down [STOP] and press [REC].

(*2) Stored in the BR-600.

(*3) Not Stored.

Mixer Parameter (*1)

Parameter Name Display Initial Value Valid Settings

Input Select — GUITAR GUITAR, MIC, LINE, SIMUL

Recording Mode REC MODE INPUT INPUT, BOUNCE, MASTERING (*3)

PAN PAN C00 L50C00R50

Insert Effects Parameter Name Display Initial Value Valid Settings

Location Location INPUT INPUT , INPUT , TRACK 18, TRACK 1 27 8, RHYTHM, MASTER

Chorus / Delay / Doubling Parameter Name Display Initial Value Valid Settings

Effect Type FX Type CHORUS CHORUS, DELAY, DBLN

Chorus/Delay/Doubling Send In,Tr1Tr4,Tr56, Tr78: 0, Rhy: 0 0100 Send Level

Chorus Rate Rate 10 0100

Depth Depth 10 0100

Pre Delay Pre Dly 10.0 ms 0.550.0 ms

Effect level E.Level 100 0100

Delay Delay Time Dly Tme 370 ms 101000 ms

Feedback Feedback 30 0100

Effect Level E.Level 30 0100

Reverb Send Rev Send 50 0100

Doubling Delay Time Dly Tme 20.0 ms 0.550.0 ms

Effect level E.Level 100 0100

Reverb Parameter Name Display Initial Value Valid Settings

Reverb Send level Send In,Tr1Tr4,Tr56, Tr78: 10, Rhy: 10 0100

Reverb Type Type HALL HALL, ROOM

Reverb Time Rev Time 2.0 s 0.110.0 s

Tone Tone 0 -120+12

Effect Level E.Level 50 0100

Parameter List

R ev0.10

Sectio n 7

Pitch Correction Parameter Name Display Initial Value Valid Settings

Location Location TRACK 1 TRACK 18, TRACK 1 27 8

Track EQ Parameter Name Display Initial Value Valid Settings

Equalizer On/Off EQ Tr1Tr4,Tr5/6, Tr7/8: OFF OFF, ON

Equalizer Low Gain Lo G Tr1Tr4,Tr5/6, Tr7/8: 0 dB -120+12 dB

Equalizer Low Frequency Lo F Tr1Tr4,Tr5/6, Tr7/8: 100 Hz 40 Hz1.5 kHz

Equalizer High Gain Hi G Tr1Tr4,Tr5/6, Tr7/8: 0 dB -120+12 dB

Equalizer High Frequency Hi F Tr1Tr4,Tr5/6, Tr7/8: 1.0 kHz 500 Hz18 kHz

Recorder Parameter (*1)

Parameter Name Display Initial Value Valid Settings

Recording Track — — Track 14, Track 1/27/8

V-Track V-TRACK 1 18

Auto Punch On/Off — OFF OFF, ON

Auto Punch In/Out — — Any time

Locator — — Any time

Repeat — — Any time

Song Parameter (*1)

Parameter Name Display Initial Value Valid Settings

Song Name SONG NAME SONG0000 8 characters

Data Type Type HiFi (MT2) HiFi (MT2), STD (LV1), LONG (LV2)

Song Protect Protect SW OFF OFF, ON

Phrase Trainer Time Stretch Time Strtch OFF OFF, ON (*3)

Center Cancel CentrCncel OFF OFF, ON (*3)

Center cancel Low Boost Low Boost 0 012

Center cancel Adjust C.Adjust C00 L10C00R10

System Parameter (*2)

Parameter Name Display Initial Value Valid Settings

LCD Contrast LCD Contrast 12 117

Pad Sens Pad Sens MID HEAVY, MID, LIGHT, FIX

Foot Switch Assign Foot SW PLAY PLAY, PUNCH, FX

Audio Sub Mix Switch Sub Mixer OFF OFF, ON

AB Quantize AB Qtz OFF OFF, ON

Remain Information Remain Inf OFF OFF, ON

Power Save Mode PowerSave OFF OFF, 1, 3, 5, 10 (min)

Tuner Reference Pitch — 440 435445 (Hz)

Sync Parameter (*1)

Parameter Name Display Initial Value Valid Settings

Sync Offset Offset 00:00:00-00.0 00:00:00-00.023:59:59-29.9

Scrub Parameter (*3)

Parameter Name Display Initial Value Valid Settings

Scrub From/To Mode From/To FROM FROM, TO

Preview Switch Preview SW OFF OFF, ON

Rhythm Parameter (*1)

Parameter Name Display Initial Value Valid Settings

Rhythm On / Off — OFF OFF, ON

Arrangement — OFF OFF, ON

Pattern — OFF OFF, ON

Arrangement Mode Arrangement Name P01 P0150, S0105

Pattern Mode Pattern Name P001 P001327, S001100

Pad — OFF OFF, ON (*3)

Arrangement Parameter (*1)

Parameter Name Display Initial Value Valid Settings

Step current setting 1 150

Tempo current setting — 25.0250.0

Starting Measure current setting 001 001999

Pattern current setting — P001327, S001100

Drum Kit Drum Kit — STD1, STD2, ROOM, HARD, JAZZ, HIP-HOP, HOUSE, REGGAE, 808, SongKit15

Pattern Parameter Parameter Name Display Initial Value Valid Settings

Measure current setting 1 1999 (*1)

Time Signature current setting 4/4 1/18/1, 1/28/2, 1/48/4, 1/88/8 (*1)

Tempo current setting — 25.0250.0 (*3)

Quantize current setting , 3, , 3, , 3, , 3, HI (*3)

Click Click 3 03 (*3)

If the BR-600 does not function as you expect, please check the following points before assuming that a malfunction has occurred. If this does not resolve the problem, contact a nearby Roland service center or your dealer.

No sound Is the power of the BR-600 and of the connected

equipment turned on?

Are the audio cables connected correctly?

Are any audio cables broken?

Has the volume of the connected amp or mixer been lowered?

Has the MASTER fader or headphone volume of the BR-600 been lowered?

Is a memory card inserted?

Has the wrong card been inserted? You can use commercially available CompactFlash cards as memory cards for the BR-600; The 3.3 V type with the capacities of 32 MB to 1 GB can be used.

Are you attempting to play back a short phrase of less than 1.0 seconds? Phrases of 1.0 seconds or less cannot be played.

The volume level of the instrument connected to GUITAR/BASS jack or LINE IN jacks is too low Could you be using a connection cable that

contains a resistor? Use a connection cable that does not contain a resistor.

A specific track cannot be heard Has the track volume been lowered?

Is the V-Track setting for a different V-Track?

Has the track been muted?

The input source cannot be heard Did you adjust GUITAR/BASS/MIC2, MIC1,

and REC LEVEL?

Has INPUT SELECT been muted? (The INPUT SELECT indicator will be dark.)

Has the REC LEVEL dial been set to MIN?

If you are using the onboard stereo microphone, is Mic under UTILITY set to ONBRD+EXT?

Cannot record Is a song protected?

Is a memory card inserted?

Does the memory card have insufficient remaining capacity?

Has the recording mode (REC MODE) been selected correctly?

Has the Phrase Trainer or Scrub Playback function been turned on?

The recorded sound contains noise or distortion Is the input sensitivity set appropriately?

If the input sensitivity is too high, the recorded sound will be distorted. If it is too low, the input sound will be buried in noise. Adjust the REC LEVEL dial so that the level meter moves as much as possible without causing the PEAK indicator to light.

* Set it so the 0 is not indicated in the level meter.

Are the track output levels appropriate? If you hear noise or distortion after bouncing tracks, the output level of the tracks was too high.

Is a mic with high output impedance connected directly to the BR-600? The BR-600 is designed with a wide margin of headroom. Also, since the MIC 1 and MIC 2 jacks are low

impedance inputs, the recording level may be too low, depending on the response of some mics. In such cases, connect the mic via a mic preamp to the LINE IN jacks on the BR-600 before recording.

Problems with the Sound

Unsupported Card! is displayed Do you have a compatible (CompactFlash)

memory card inserted in the BR-600?

Is the memory card fully and securely inserted?

Memory card data was damaged If memory card data has been damaged, the following causes are possible. Please initialize the card once again (p. 199).

Was the power turned off while the recorder was operating?

Was a strong physical shock applied to the memory card?

Could the power have been turned off while the memory card was being accessed?

Was the card initialized on a PC or digital camera?

Idling screen not displayed Is the USB cable properly connected?

Is your computer’s operating system compatible with the BR-600 ?

Windows : Windows Me/2000/XP Macintosh : Mac OS 9.1.x / 9.2.x or OS X

Problems with the Memory Card Problems with USB

If you attempt an incorrect operation or if an operation could not be executed, the display will indicate an error message. Refer to this list and take the appropriate action.

Battery Low! Cause : The batteries are depleted (6 x AA

Alkaline dry cell batteries).

Solution : Replace the batteries as soon as possible (p. 24).

Cannot Edit! Quantize is Low! Cause : During Step Recording of a pattern, the

Quantize setting is too coarse, so multiple entries are appearing at the same point in the matrix.

Solution : Use a finer Quantize setting (p. 148).

Cannot Edit! This is a Preset Cause : Preset data is selected; you cannot edit

this data.

Solution : Copy the song data and then edit that.

Cannot Erase! Cause : No further steps can be erased.

Solution : The Pitch Correction Map must contain a minimum of one step.

Cannot Insert! Cause : No further steps can be inserted.

Solution : The Pitch Correction Map can contain a maximum of 99 steps.

Cannot Program! Rhythm Off. Cause : The Rhythm is switched off, so you

cannot program it.

Solution : Press [RHYTHM ON/OFF] to select Arrange mode or Pattern mode.

Card Full! Cause : It is not possible to record or copy due

to small memory capacity.

Solution1 : Back up the data you need to your computer (p. 164,p. 178), and delete unneeded data.

Solution2 : Perform the Song Optimize operation (p. 87).

Card Read Error! Cause : Memory card data cannot be loaded

correctly.

Solution 1 : Turn off the BR-600, properly insert the memory card, then turn the BR-600 back on.

Solution 2 : Initialize the card (p. 199).

* If the same message appears after you have taken the above steps, it is possible that the memory card is malfunctioning.

Card Write Error! Cause : An error occurred while writing data to

the memory card.

Solution : The memory card must be initialized (p. 199). Also, the song data you had been attempting to save will be lost.

Data Too Short! Cause : You have attempted to import a WAV/

AIFF file shorter than one second or to load a WAV/AIFF file shorter than 0.1 seconds using the Tone Load function.

Solution : Make sure the WAV/AIFF file to be loaded is at least one second in length, or if using the Tone Load function, select a WAV/AIFF file that is at least 0.1 seconds in length.

Drive Busy! Cause : If this message appears after you have

been using the memory card with the BR-600, the data on the card has become fragmented, causing delays in reading and writing data.

Or, you could be using memory card with a slow processing speed.

* In cases of unfavorable disc access conditions, such as when track editing, punch-in/out recording, etc. is used to connect phrases (musical data) of several seconds.

Solution 1 : Reduce the number of tracks that are played back simultaneously. Use track bouncing etc. to combine tracks, or erase data from tracks which you do not need to playback, and then try the playback again.

Solution 2 : Reduce the number of tracks that are being recorded simultaneously.

Solution 3 : Reduce the Data Type (STD (LV1) or LONG (LV2)), and then try creating the song again.

Event Full! Cause : The BR-600 has used up all the events

that can be handled by one song.

Solution : Perform the Song Optimize operation (p. 87).

Turn Off Pitch Correction! Cause : You cannot use the loop effects or

phrase trainer while Pitch Correction is on.

Solution : Press [PITCH CORRECTION] to turn it off, and try the operation once again.

Memory Full! Cause : The total time of the drum sounds

loaded with tone load has exceeded 13 seconds.

Solution : Make sure the drum sounds being loaded by means of tone load do not exceed a total of 13 seconds (p. 138, p. 174, p. 186).

Cause : No rhythm pattern memory remaining.

Solution 1 : Delete any unneeded rhythm patterns (p. 153).

Solution 2 : Delete any unneeded drum sounds in the rhythm patterns (p. 141,p. 147).

Cause : You have attempted to import an SMF that exceeds the available memory for imported files.

Solution : Delete any unneeded rhythm patterns (p. 153).

No Card! Cause : You have tried to operate the recorder,

or access the memory while the memory card (CompactFlash) is not inserted, or is not inserted properly.

Cause : The memory card has been removed after selection of data on that memory card.

Solution : Turn off the BR-600, properly insert the memory card, then turn the BR-600 back on.

No File! Cause : The file you are trying to import with

WAV/AIFF/SMF import or Tone Load was not found.

Solution : Have the file you want to import ready.

What is an event? The smallest unit of memory used by the BR-600 to store recorded results on a memory card is the event. A newly created song provides approximately 2,000 events per song. For each track, one recording pass uses two events. Operations such as punch-in/out or track copy also use up events. The number of events that are used up will fluctuate in a complex way.

Even if there is capacity remaining on the memory card, further recording or track editing will not be possible if all of the events are used up. In such cases, an error message such as Event Full will appear.

Error Messages

R ev0.10

Sectio n 7

No Song! Cause : There are no songs on the memory

card.

Solution : Create a new song (p. 54).

Cause : Incorrect data is in the song folder, or the necessary data is not present.

Solution : Restore the data backed up on the computer to the BR-600. In this case, restore each ROLAND folder to the BR- 600 (p. 165, p. 179).

Not Available in Mastering Mode! Cause : You cannot carry out this operation with

MASTERING selected as the recording mode.

Solution : First press the [REC MODE] button to switch the recording mode to INPUT or BOUNCE, then proceed with the operation.

Power Down! Cause : Internal power source voltage is below

than guaranteed workable range.

Solution : In case of using PSA adaptor : Cable might be broken or adaptor itself might be malfunctioning. Please contact Roland Service or Roland authorized dealers.

In case of using batteries : Please replace with new batteries (p. 24).

Protected! Cause : You are attempting to write data to a

song that has protection switched on.

Solution : To write data to the song, switch Protect to OFF (p. 88).

Set the Repeat! Cause : Repeat A (Starting Point) and B

(Ending Point) is not set.

Solution : Set the Repeat A and B (p. 58).

Stop P.Trainer! Cause : The operation you attempted cannot be

done while the Phrase Trainer (p. 195) is operating.

Solution : Press [PHRASE TRAINER] to turn off the Phrase Trainer.

Stop Recorder! Cause : The operation you attempted cannot be

done while the recorder is running (playing or recording).

Solution : Press [STOP] to stop playback or recording.

Too Many Songs! Cause : You are attempting to create more that

100 songs.

Solution : Erase unneeded songs (p. 86).

Unformatted! Cause : The Memory card is not formatted by

DOS.

Solution 1 : Turn off the BR-600, properly insert the memory card, then turn the BR-600BR- 600 back on.

Solution 2 : Initialize the card (p. 199).

Unsupported Card! Cause : The memory card (CompactFlash) or

MicroDrive inserted is not compatible with the BR-600.

Solution : Use a memory card compatible with the BR-600 (32 MB to 1 GB CompactFlash with a power-source voltage of 3.3 V).

Unsupported Format! Cause 1 : The BR-600 cannot recognize or use the

format of the inserted memory card.

Solution 1 : Insert a memory card initialized for use with the BR-600 (p. 199).

Cause 2 : You have attempted to load an incompatible WAV or AIFF file or SMF to the BR-600.

Solution 2 : Check the format of the WAV or AIFF file or SMF.

BR-600 : Digital Recorder Tracks Track : 8 V-Track : 64 (8 V-Tracks per each Track)

* Up to 2 tracks can be recorded simultaneously, and up to 8 tracks can be played back simultaneously.

Useful Capacity CompactFlash : 32 M1 G bytes

Data Type HiFi (MT2)

STANDARD (LV1)

LONG (LV2)

Signal Processing AD Conversion : 24 bit, Modulation + AF-AD (Guitar/Bass)

24 bit, Modulation + AF-AD (Mic 1/2) 24 bit, Modulation (Line) 24 bit, Modulation (Simul)

DA Conversion : 24 bit, Modulation Internal Processing :24 bit (digital mixer section)

* AF method (Adaptive Focus method) Adaptive Focus is a unique Roland/BOSS technology that allows the signal noise (S/N) ratios of AD and DA converters to be vastly improved.

Sample Rate 44.1 kHz

Frequency Response 20 Hz to 20 kHz (+1/-3 dBu)

Recording Time (conversion in one track)

* The above-listed recording times are approximate. Times may be slightly shorter depending on the number of songs that were created.

* The above number is the total for all the tracks that are used. If each of the eight tracks contain an equal amount of data, the length of the resulting song will be approximately 1/8 of the above.

Nominal Input Level (Variable) GUITAR/BASS jack : -20 dBu

MIC 1/2 jack : -40 dBu

LINE IN jack : -10 dBu

Input Impedance GUITAR/BASS jack : 1 M

MIC 1/2 jack : 2 k (HOT-COLD)

LINE IN jack : 30 k

Nominal Output Level LINE OUT jack : -10 dBu

Output Impedance LINE OUT jack : 2 k

Headphone jack : 140

Recommended Load Impedance LINE OUT jack : 20 k or greater

Headphone jack : 32100

Residual Noise Level LINE OUT jack : -85 dBu or less

(INPUT SELECT : GUITAR/MIC, input terminated with 1 k , INPUT SENS : CENTER, IHF-A, typ., EFFECT : OFF)

* 0 dBu = 0.775 Vrms

Interface USB Connector

Display 16 Characters x 2 Lines (Backlit LCD)

Connectors GUITAR/BASS jack (1/4 inch phone type)

MIC 1 jacks ( TRS balanced 1/4 inch phone type)

MIC 2 jacks (TRS balanced 1/4 inch phone type)

LINE IN jack (Stereo miniature phone type)

LINE OUT jack (RCA Phono type)

FOOT SW/EXP PEDAL jack (1/4 inch phone type)

PHONES jack (Stereo 1/4 inch phone type)

USB connector

Capacity Data type

HiFi (MT2) STD (LV1) LONG (LV2) 32 MB 16 min. 19 min. 24 min. 64 MB 32 min. 39 min. 49 min. 128 MB 65 min. 78 min. 98 min. 256 MB 130 min. 156 min. 196 min. 512 MB 260 min. 312 min. 392 min. 1 GB 520 min. 624 min. 784 min.

Specifications

R ev0.10

Sectio n 7

Power Supply DC 9 V : Supply AC Adaptor (PSA series)/

Size AA Dry battery x 6

(alkaline batteries recommended)

Current Draw 200 mA

Alkaline dry cell batteries Approximately 5 hours (with continuous playback of 8 tracks)

* May vary according to usage conditions, batteries used, and

type of CompactFlash used.

Dimensions 257 .0 (W) x 183.0 (D) x 27.1 (H) mm

10-1/8 (W) x 7-1/4 (D) x 1-1/8 (H) inches

Weight 700 g / 1 lb 9 oz (excluding batteries)

Accessories Soft Case

Size AA alkaline dry cell batteries (6)

TRS-XLR converter cable

Demo Card (Already inserted when the BR-600 is shipped)

Owners Manual

Separate sheet (About Memory Cards )

Roland Service (information sheet)

Options AC Adaptor : PSA series

Foot Switch : FS-5U

Pedal Switch : DP-2 (Roland)

Expression Pedal : EV-5 (Roland), FV-500L/FV-500H

In the interest of product improvement, the specifications and/or appearance of this unit are subject to change without prior notice.

Numerics 4Band Equalizer …………………………………………………….. 96100 4Band Equalizer/Wah …………………………………………….. 9699 808 ………………………………………………………………………………. 137

A AB ……………………………………………………………. 77, 8081, 8384 AB Qtz ………………………………………………………………………… 201 AC ………………………………………………………………………………. 107 ACOUSTIC GTR …………………………………………………………… 97 Acoustic Guitar Simulator ………………………………. 96, 100101 Acoustic Processor …………………………………………………. 97, 101 ACOUSTIC SIM ……………………………………………………………. 96 Algorithm ……………………………………………………………………… 38 ALL ……………………………………………………………………. 78, 81, 84 AMG …………………………………………………………………………… 107 Arrange

Create ……………………………………………………………………. 154 Erase ………………………………………………………………. 156, 159 Insert …………………………………………………………………….. 156 Name ……………………………………………………………………. 157 Play ………………………………………………………………………. 143 Tempo …………………………………………………………………… 143

Arrangement …………………………………………………….. 4043, 134 Arrangement Mode ……………………………………………….. 40, 134 Attack ……………………………………………………………. 102103, 117 Attack Time …………………………………………………………………. 103 Audio Sub Mix ……………………………………………………………. 194 AUTO ………………………………………………………………………….. 128 Auto Punching In ………………………………………………………….. 61 Auto Punching Out ……………………………………………………….. 61

B BACKUP ………………………………………………………………. 164, 178 Bank ……………………………………………………………………………… 92 Bass ……………………………………………………………………………… 107 Bass Cut Filter ……………………………………………………………… 116 BASS MULTI ………………………………………………………………… 97 BASS SIM ……………………………………………………………………… 97 Bass Simulator ……………………………………………………….. 97, 101 Beat ……………………………………………………………………………….. 33 BG LEAD …………………………………………………………………….. 107 Bit ……………………………………………………………………………….. 105 BLUES …………………………………………………………………………. 107 Body ……………………………………………………………………………. 101 BOSS-Cmp ………………………………………………………………….. 102 BOUNCE ……………………………………………………………. 45, 52, 65 Bounce ………………………………………………………………………….. 65 Bounce Mode …………………………………………………………… 45, 65 Bouncing ………………………………………………………………………. 52

BPF ………………………………………………………………………………. 105 BR-532 ……………………………………………………….. 6768, 176, 188 BR-864 …………………………………………………………….. 67, 176, 188 BR-900CD ……………………………………………………….. 67, 176, 188 Bright …………………………………………………………………………… 107 Button

Flashing in red ………………………………………………………… 20 Green ………………………………………………………. 20, 44, 48, 55 Lighting alternately in orange and green ………………… 20 Off …………………………………………………………… 20, 44, 48, 55 Red ………………………………………………………….. 20, 44, 48, 55

C C.Adjust ………………………………………………………………………. 196 CARD …………………………………………………………………… 175, 199 Card Full ……………………………………………………………………….. 86 Center Cancel ………………………………………………………………. 196 Charct ………………………………………………………………………….. 101 CHO/DLY ………………………………………………………. 51, 118119 CHORUS …………………………………………………………………….. 120 Chorus ………………………………………………………………. 9699, 102 CLEAN ……………………………………………………………………….. 107 Clock …………………………………………………………………………….. 33 CompactFlash ………………………………………………………….. 15, 30 Compressor ……………………………………………… 96100, 102, 117 Compressor/Defretter …………………………………………………… 97 Contrast ………………………………………………………………………. 190 Converter Cable …………………………………………………………….. 30 COPY ……………………………………………………………………. 140, 152 Correction Event ………………………………………………………….. 128 Correction Event Map …………………………………………………. 128 COSM ……………………………………………………………………………. 13 COSM BASS AMP …………………………………………………………. 98 COSM COMP BSS …………………………………………………………. 98 COSM COMP GTR ……………………………………………………….. 97 COSM COMP VCL ……………………………………………………….. 99 COSM Comp/Limiter ………………………………………. 97, 99, 102 COSM GTR AMP ………………………………………………………….. 96 CPY …………………………………………………………………….. 7678, 86 CRUNCH …………………………………………………………………….. 107 Cutoff F ……………………………………………………………………….. 105

D D:E ……………………………………………………………………….. 105106 Data Type ………………………………………………………………… 54, 69 DBLN ………………………………………………………………………….. 120 D-Comp ………………………………………………………………………. 102 De-esser …………………………………………………………….. 9899, 103 Defretter ………………………………………………………………………… 97 DELAY ………………………………………………………………………… 120

Delay ………………………………………………………………. 96100, 103 DELETE/MUTE ……………………………………………………………. 47 Demo Song ……………………………………………………………………. 32 Depth ……………………………………………… 102104, 106, 109, 120 DIGITAL …………………………………………………………………….. 105 Dir Level ………………………………………………… 105106, 108109 Display ………………………………………………………………………… 190 Dither ………………………………………………………………………….. 117 Dly Time ……………………………………………………………………… 116 Dly Tme ……………………………………………………………….. 103, 120 Doubling …………………………………………………………… 9699, 118 DOWN ………………………………………………………………………… 110 Driver ………………………………………………………………………….. 162 Drum Kit ……………………………………………………………… 132, 136

Copy ……………………………………………………………………… 140 Create ……………………………………………………………………. 138 Erase ……………………………………………………………………… 141 Pan ………………………………………………………………………… 141

Drum Pad ……………………………………………………………………. 132 Drum Sound ……………………………………………………………….. 138

E E ………………………………………………………………………………….. 133 E.Level ………………………………………………………….. 102103, 120 Effect Patch ……………………………………………………………… 38, 92

Save ………………………………………………………………………… 94 Write ………………………………………………………………………. 94

EFFECTS ……………………………………………………………………….. 93 ENHANCE ………………………………………………………………….. 101 Enhancer ……………………………………………………. 9798, 104, 116 ENTER ………………………………………………………………………… 114 EQ ……………………………………………………………………………….. 121 Equalizer ……………………………………………………………… 104, 115 ERASE …………………………………………………………… 141, 156, 159 ERS …………………………………………………………………….. 8384, 86 Expander …………………………………………………………………….. 116 EXPORT ……………………………………………………………….. 167, 180 Expression Pedal …………………………………………………………. 191

F F ………………………………………………………………………………….. 133 Feedback ………………………………………………………………. 103, 120 Filter ……………………………………………………………………………. 105 Flanger ……………………………………………………………… 9699, 104 Foot SW ……………………………………………………………….. 191, 201 FOOT SW/EXP PEDAL ………………………………………………… 22 Foot Switch …………………………………………………………………. 191 Foot Volume …………………………………………………….. 9699, 104 Formant1 …………………………………………………………………….. 109 Formant2 …………………………………………………………………….. 109 Freq ……………………………………………………………………… 104, 116

Frequency …………………………………………………………….. 108, 110 FROM …………………………………………………………………….. 74, 202 From/To ……………………………………………………………………… 202 FX ………………………………………………………………………………… 191 Fx Level ………………………………………………………………… 105, 108 FX Type …………………………………………………………… 51, 118, 120 FX1 Level …………………………………………………………………….. 109 FX2 Level …………………………………………………………………….. 109

G Gain ………………………………………………………………. 105, 107, 116 GTR ………………………………………………………………………………. 38 GUITAR ………………………………………………………………………… 36 GUITAR/BASS ………………………………………………………… 14, 34 GUITAR/BASS/MIC2 ………………………………………………….. 16

H HALL ………………………………………………………………………….. 120 HARD …………………………………………………………………………. 137 Hi Attack ……………………………………………………………… 116117 Hi Gain ………………………………………………………………………… 104 Hi Level ………………………………………………………………………. 117 Hi Ratio ………………………………………………………………… 116117 Hi Release …………………………………………………………….. 116117 Hi Thres ……………………………………………………………….. 116117 HI.FEML ……………………………………………………………………… 126 HI.MALE …………………………………………………………………….. 126 HiF ………………………………………………………………………………. 122 HiFi (MT2) ……………………………………………………………….. 54, 69 HiG ……………………………………………………………………………… 122 High Freq …………………………………………………………………….. 115 High Gain ……………………………………………………………………. 115 High Mid Freq …………………………………………………………….. 115 High Mid Gain …………………………………………………………….. 115 High Mid Q …………………………………………………………………. 115 High Q ………………………………………………………………………… 115 High Type ……………………………………………………………………. 115 Hi-M F …………………………………………………………………………. 104 Hi-M Gin ……………………………………………………………………… 104 Hi-M Q ………………………………………………………………………… 104 HIP-HOP …………………………………………………………………….. 137 HOUSE ………………………………………………………………………… 137 HPF ……………………………………………………………………………… 105

I IMPORT ……………………………………………………………….. 170, 182 IN ………………………………………………………………………………… 133 Initialize

All Setting ……………………………………………………………… 197 Effect …………………………………………………………………….. 198 Memory Card ……………………………………………………….. 199

Rhythm …………………………………………………………………. 198 System ………………………………………………………………….. 197

INPUT …………………………………………………………… 37, 45, 57, 95 Input …………………………………………………………………….. 102, 116 Input Gain …………………………………………………………………… 115 INPUT SELECT …………………………………………………………….. 55 Input Sensitivity ……………………………………………………………. 36 INSERT ……………………………………………………………………….. 156 Insert Effect ……………………………………………………………… 38, 92

J JAZZ ……………………………………………………………………………. 137 JC-120 ………………………………………………………………………….. 107 JUMBO ………………………………………………………………………… 101

K Keep power on! …………………………………………………………….. 31

L L R ………………………………………………………………………………… 37 LCD Contrast ………………………………………………………………. 201 Level ……………………………………………….. 101104, 108, 110, 117 Level Meter …………………………………………………………………… 37 Limiter ………………………………………………………………………… 117 LIN ………………………………………………………………………… 38, 205 LINE ………………………………………………………………………… 44, 55 LINE IN ……………………………………………………………… 14, 34, 36 Lo Attack ……………………………………………………………… 116117 Lo Level ………………………………………………………………………. 117 Lo Mix Lvl …………………………………………………………………… 104 Lo Ratio ……………………………………………………………….. 116117 Lo Release ……………………………………………………………. 116117 Lo Thres ……………………………………………………………….. 116117 LO.FEML …………………………………………………………………….. 126 LO.MALE ……………………………………………………………………. 126 LOCAT …………………………………………………………………………. 95 LOCATOR …………………………………………………………………….. 72 Locator ………………………………………………………………………….. 72 Locator Point ………………………………………………………………… 72 LoF ……………………………………………………………………………… 122 LO-FI BOX …………………………………………………………………….. 99 Lo-Fi Box ……………………………………………………………….. 99, 105 LoG ……………………………………………………………………………… 122 Lo-M F ………………………………………………………………………… 104 Lo-M Gin …………………………………………………………………….. 104 Lo-M Q ……………………………………………………………………….. 104 LONG (LV2) ……………………………………………………………. 54, 69 Loop Effect …………………………………………………………….. 50, 118 Loop Recording …………………………………………………………….. 63 Low Freq …………………………………………………………………….. 115 Low Gain ……………………………………………………………… 104, 115

Low Mid Freq ……………………………………………………………… 115 Low Mid Gain ……………………………………………………………… 115 Low Mid Q ………………………………………………………………….. 115 Low Q ………………………………………………………………………….. 115 Low Type …………………………………………………………………….. 115 LPF ………………………………………………………………………………. 105

M Macintosh …………………………………………………………….. 162, 178 MANUAL ……………………………………………………………………. 106 Manual …………………………………………………………………. 104, 106 Manually Punching In …………………………………………………… 61 Manually Punching Out ………………………………………………… 61 MASTER ……………………………………………………………………….. 95 Master …………………………………………………………………………. 107 MASTERING …………………………………………………………. 45, 111 Mastering …………………………………………………………………….. 111 Mastering Tool Kit ………………………………………….. 45, 111, 113

Name …………………………………………………………………….. 114 Save ………………………………………………………………………. 114

MATCH ………………………………………………………………………. 107 Measure ………………………………………………………………………… 33 Memory Card ……………………………………………………… 15, 30, 69 METAL ……………………………………………………………………….. 107 METAL D ……………………………………………………………………. 107 MIC ……………………………………………………………… 36, 38, 98, 205 Mic Dist ……………………………………………………………………….. 101 Mic Level …………………………………………………………………….. 108 Mic Set …………………………………………………………………………. 108 MIC1 …………………………………………………………………… 14, 16, 34 MIC2 ………………………………………………………………………… 14, 34 Mid Attack ……………………………………………………………. 116117 Mid Level …………………………………………………………………….. 117 Mid Ratio ……………………………………………………………… 116117 Mid Release ………………………………………………………….. 116117 Mid Thres …………………………………………………………….. 116117 Middle …………………………………………………………………………. 107 Mix Level …………………………………………………………………….. 104 Mix Lvl ………………………………………………………………………… 116 Mixer …………………………………………………………………………… 117 Mode …………………………………………………………………………… 109 Modify Fil ……………………………………………………………………. 105 Modulation ………………………………………………………………. 9699 Mono Track …………………………………………………………………… 46 MOV ………………………………………………………………………… 7981 MS ……………………………………………………………………………….. 107 MTK …………………………………………………………………………….. 207

N NAM …………………………………………………………………………….. 88 NAME ……………………………………………………. 114, 127, 151, 157 NEW ……………………………………………………………………………… 35 Noise …………………………………………………………………………… 105 Noise Suppressor ……………………………………………. 96100, 106 NOTE ………………………………………………………………………….. 128

O Oct Level …………………………………………………………………….. 106 Octave ……………………………………………………………………. 97, 106 OFF ……………………………………………………………….. 105, 107, 128 Offset …………………………………………………………………………… 202 ON ………………………………………………………………………………. 107 Onboard Stereo Microphone …………………………………………. 36 Optimize ……………………………………………………………………….. 87 OS ……………………………………………………………………………….. 162 Output ………………………………………………………………………… 117 Output Gain ………………………………………………………………… 115 Overdubbing ………………………………………………………………… 48

P Pad Sens ……………………………………………………………………… 201 Pan …………………………………………………………………………… 49, 56 PAN-SQR ……………………………………………………………………. 109 PAN-TRI ……………………………………………………………………… 109 Patch Name ……………………………………………………………. 94, 114 Pattern ……………………………………………………………… 4043, 133

Copy ……………………………………………………………………… 152 Create ……………………………………………………………………. 144 Delete Drum Sound ………………………………………………. 147 Erase ……………………………………………………………………… 153 Metronome Volume ……………………………………………… 147 Name ……………………………………………………………………. 151 Play ………………………………………………………………………. 142 REAL …………………………………………………………………….. 145 Realtime Recording ……………………………………….. 144145 Rehearse ……………………………………………………………….. 146 SMF Import …………………………………………………………… 144 Step Recording ………………………………………………. 144, 148 Tempo …………………………………………………………………… 142

Pattern Mode …………………………………………………………. 40, 134 PCR …………………………………………………………………………….. 207 Peak …………………………………………………………………………….. 110 PEAK indicator ……………………………………………………………… 16 PEDAL …………………………………………………………………. 106, 110 Perception Of Stereo ……………………………………………………… 49 Phaser ………………………………………………………………. 9699, 106 PHRASE TRAINER ……………………………………………… 195196 Phrase Trainer …………………………………………………………….. 195 PickUp ………………………………………………………………………… 101 PIEZO …………………………………………………………………………. 101

Pitch …………………………………………………………………………….. 106 PITCH CORRECTION ………………………………………………… 124 Pitch Correction ……………………………………………………. 123124

Name …………………………………………………………………….. 127 Save ………………………………………………………………………. 127

Pitch Shifter ………………………………………………………. 9699, 106 PLAY …………………………………………………………………………… 191 Playback ………………………………………………………………………… 47 PLAYER ………………………………………………………………………. 105 Polarity ………………………………………………………………………… 110 Post Fltr ……………………………………………………………………….. 105 Power Save …………………………………………………………… 200201 Pre Dly …………………………………………………………………. 102, 120 Pre Filter ……………………………………………………………………… 105 PreAmp ……………………………………………………………………….. 100 Preamp …………………………………………………………………….. 9698 Presence ………………………………………………………………………. 107 Preset Arrangement ………………………………………… 42, 134, 208 Preset Patch ………………………………………… 39, 92, 111, 123, 126 Preset Pattern …………………………………………………………. 42, 133 Preview ……………………………………………………………………. 7374 Preview SW …………………………………………………………………. 202 Protect …………………………………………………………………………… 88 PRT ……………………………………………………………………………….. 89 PUNCH ……………………………………………………………………….. 191 Punching In …………………………………………………………………… 60 Punching Out ………………………………………………………………… 60

Q Quantize ……………………………………………………………………….. 59

R Rack160 ……………………………………………………………………….. 102 RADIO ………………………………………………………………………… 105 Rate …………………………………………………. 102, 104, 106, 109, 120 Ratio ……………………………………………………………………………. 102 REC LEVEL …………………………………………………………………… 16 Recording ………………………………………………………………… 44, 54 Recording Level …………………………………………………………….. 37 Recording Mode ……………………………………………………………. 45 Recording Time ……………………………………………………….. 54, 69 Recover ………………………………………………………………… 165, 179 Redo ……………………………………………………………………………… 64 Reference Pitch ……………………………………………………………. 193 REGGAE ……………………………………………………………………… 137 Release …………………………………………………………………. 106, 117 Release Time ……………………………………………………………….. 103 Remain Inf …………………………………………………………………… 201 Remaining memory ………………………………………………………. 69 REPEAT …………………………………………………………………… 5859 Repeat …………………………………………………………………………… 58

Repeating Playback ………………………………………………………. 58 Resonance …………………………………………………………….. 104106 REV ………………………………………………………………… 51, 118119 Rev Send ……………………………………………………………………… 120 Rev Time …………………………………………………………………….. 120 REVERB ………………………………………………………………………. 120 RHR …………………………………………………………………………….. 146 RHY …………………………………………………………………………….. 198 RHYTHM ………………………………………………………………… 37, 95 Rhythm …………………………………………………………………………. 40 Ring Modulator ……………………………………………………… 99, 108 RiseTme ………………………………………………………………………. 108 ROLAND Folder …………………………………………………………. 162 ROOM ………………………………………………………………….. 120, 137

S S EFX …………………………………………………………………………… 198 Saving Memory …………………………………………………………….. 87 Scrub …………………………………………………………………………….. 73 Scrub Point ……………………………………………………………………. 74 Send Level ………………………………………………………… 5051, 119 Sens ……………………………………………………….. 103104, 110, 116 Separation …………………………………………………….. 103104, 106 Sibilant ………………………………………………………………………… 103 silenced …………………………………………………………………………. 47 SIMUL ………………………………………………………………… 36, 44, 55 SINGLE ……………………………………………………………………….. 103 SLDN ………………………………………………………………………….. 107 Slow Attack …………………………………………………………………… 96 SMF …………………………………………………………………………….. 173

import …………………………………………………………………… 184 SMF Folder ………………………………………………………………….. 162 SMF Import …………………………………………………………………. 172 SML ……………………………………………………………………….. 38, 206 Smooth ………………………………………………………………………… 126 Smpl Rate ……………………………………………………………………. 105 Smth ……………………………………………………………………………. 129 Soft Clip ………………………………………………………………………. 117 Song

Copy ……………………………………………………………………….. 86 End …………………………………………………………………………. 33 Erase ……………………………………………………………………….. 86 Frame ……………………………………………………………………… 33 Name ……………………………………………………………………… 88 Protect …………………………………………………………………….. 88 Save ………………………………………………………………………… 89 Start ………………………………………………………………………… 33 Sub-Frame ………………………………………………………………. 33

Song Arrangement …………………………………………………. 42, 134 Song Name ……………………………………………………………………. 88 Song New ……………………………………………………………………… 35 Song Patch …………………………………………………. 39, 92, 111, 123

Song Pattern …………………………………………………………… 42, 133 SongKit ……………………………………………………………………….. 137 Speaker Simulator ……………………………………… 9698, 100, 108 SplitH ………………………………………………………………………….. 116 SplitL …………………………………………………………………………… 116 STD ………………………………………………………………………. 101, 137 STD (LV1) ………………………………………………………………… 54, 69 STEP ……………………………………………………………………………. 148 Step ……………………………………………………………………………… 154 STEREO MULTI ……………………………………………………………. 99 Stereo Track …………………………………………………………………… 46 Stereophonic Sense ………………………………………………………… 56 Sub Mixer ……………………………………………………………………. 201 Sustain …………………………………………………………………………. 102 SYS ………………………………………………………………………………. 197

T TAP ……………………………………………………………………………… 103 TAP(TEMPO) ……………………………………………………….. 142143 Thres ……………………………………………………………………………. 117 Threshold ……………………………………………………………… 102, 106 Time Stretch ………………………………………………………………… 195 TME/MES ……………………………………………….. 7576, 79, 8283 TO ………………………………………………………………………….. 74, 202 TONE ………………………………………………………………………….. 175 Tone ………………………………………………………………… 50, 103, 120 Tone Load ……………………………………………………… 138, 174, 186 TONELOAD Folder …………………………………………………….. 162 Top-Hi …………………………………………………………………………. 101 Top-Mid ………………………………………………………………………. 101 TOUCH ……………………………………………………………………….. 110 TRACK ………………………………………………………………………….. 95 Track

Copy …………………………………………………………….. 75, 7778 Erase ………………………………………………………………….. 8284 Exchange ………………………………………………………………… 85 Move …………………………………………………………………. 7981

Track EQ ………………………………………………………………… 50, 121 Track Mute ……………………………………………………………………. 47 Treble ………………………………………………………………………….. 107 Tremolo/Pan ……………………………………………………. 9699, 109 TRM-SQR ……………………………………………………………………. 109 TRM-TRI ……………………………………………………………………… 109 Tuning ………………………………………………………………….. 105, 192 Type ……………………… 51, 102103, 105108, 110, 118, 120, 126

U U EFX ………………………………………………………………………….. 198 Undo ……………………………………………………………………………… 64 UNDO/REDO ………………………………………………………………. 64 UP ……………………………………………………………………………….. 110

USB ……………………………………………………………………………… 162 USB Folder ………………………………………………………………….. 163 User Patch ………………………………………………………… 39, 92, 111

V V …………………………………………………………………………………. 133 VO DRV ………………………………………………………………………. 107 VO+AC.SIM ………………………………………………………………… 100 VO+ACOUSTIC ………………………………………………………….. 100 VO+GT AMP ………………………………………………………………. 100 VOCAL MULTI …………………………………………………………….. 98 VOICE TRANS ……………………………………………………………… 98 Voice Transformer …………………………………………………. 98, 109 Volume ……………………………………………………………………….. 107 VtgRack ………………………………………………………………………. 102 V-Track ……………………………………………………………………. 12, 56

W Wah …………………………………………………………………………. 9699 WAV/AIFF Export ………………………………………………. 167, 180 WAV/AIFF Import ………………………………………………. 170, 182 Windows ……………………………………………………………… 162, 164 Wow Flt ………………………………………………………………………. 105

WRITE …………………………………………………………………… 94, 127

226

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This product complies with the requirements of European Directive 89/336/EEC.

For EU Countries

For Canada

This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.

Cet appareil numrique de la classe B respecte toutes les exigences du Rglement sur le matriel brouilleur du Canada.

NOTICE

AVIS

For the USA

FEDERAL COMMUNICATIONS COMMISSION RADIO FREQUENCY INTERFERENCE STATEMENT

This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help.

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may cause undesired operation.

Unauthorized changes or modification to this system can void the users authority to operate this equipment. This equipment requires shielded interface cables in order to meet FCC class B Limit.

For the USA

DECLARATION OF CONFORMITY Compliance Information Statement

Model Name : Type of Equipment : Responsible Party :

Address : Telephone :

BR-600 Digital Recorder Roland Corporation U.S. 5100 S.Eastern Avenue, Los Angeles, CA 90040-2938 (323) 890-3700

IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.

BLUE: BROWN:

As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows: The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED. Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.

NEUTRAL LIVE

For the U.K.

USING THE UNIT SAFELY

001

Before using this unit, make sure to read the instructions below, and the Owners Manual.

…………………………………………………………………………………

002c

Do not open (or modify in any way) the unit or its AC adaptor.

…………………………………………………………………………………

003

Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page.

…………………………………………………………………………………

004

Never use or store the unit in places that are:

Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are

Damp (e.g., baths, washrooms, on wet floors); or are Humid; or are Exposed to rain; or are Dusty; or are Subject to high levels of vibration.

…………………………………………………………………………………

007

Make sure you always have the unit placed so it is level and sure to remain stable. Never place it on stands that could wobble, or on inclined surfaces.

…………………………………………………………………………………

008b

Use only the specified AC adaptor (PSA series), and make sure the line voltage at the installation matches the input voltage specified on the AC adaptors body. Other AC adaptors may use a different polarity, or be designed for a different voltage, so their use could result in damage, malfunction, or electric shock.

009

Do not excessively twist or bend the power cord, nor place heavy objects on it. Doing so can damage the cord, producing severed elements and short circuits. Damaged cords are fire and shock hazards!

…………………………………………………………………………………

010

This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist.

…………………………………………………………………………………

011

Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.

…………………………………………………………………………………

012c

Immediately turn the power off, remove the AC adaptor from the outlet, and request servicing by your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information sheet when: The AC adaptor or the power-supply cord has been

damaged; or If smoke or unusual odor occurs Objects have fallen into, or liquid has been spilled

onto the unit; or The unit has been exposed to rain (or otherwise has

become wet); or The unit does not appear to operate normally or

exhibits a marked change in performance.

Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly.

* Material damage refers to damage or other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.

Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.

The symbol alerts the user to things that must be carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power- cord plug must be unplugged from the outlet.

The symbol alerts the user to important instructions or warnings. The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.

The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.

2

Printing Conventions in This Manual

Text or numerals enclosed in square brackets [ ] indicate buttons.

[PLAY]

PLAY button

[REC]

REC button

Reference such as (p. **) indicate pages in this manual to which you can refer.

Owners Manual

17041748 4SX

Thank you, and congratulations on your choice of the BOSS

BR-600

Digital Recorder.

Before using this unit, carefully read the sections entitled:

USING THE UNIT SAFELY (page 23)

IMPORTANT NOTES (page 45)

These sections provide important information concerning the proper operation of the unit.

Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owners manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.

Copyright 2005 BOSS CORPORATION

All rights reserved. No part of this publication may be reproduced in any form without the written permission of BOSS CORPORATION.

Manualsnet FAQs

If you want to find out how the BR-600 Boss works, you can view and download the Boss BR-600 Owner’s Manual on the Manualsnet website.

Yes, we have the Owner’s Manual for Boss BR-600 as well as other Boss manuals. All you need to do is to use our search bar and find the user manual that you are looking for.

The Owner’s Manual should include all the details that are needed to use a Boss BR-600. Full manuals and user guide PDFs can be downloaded from Manualsnet.com.

The best way to navigate the Boss BR-600 Owner’s Manual is by checking the Table of Contents at the top of the page where available. This allows you to navigate a manual by jumping to the section you are looking for.

This Boss BR-600 Owner’s Manual consists of sections like Table of Contents, to name a few. For easier navigation, use the Table of Contents in the upper left corner.

You can download Boss BR-600 Owner’s Manual free of charge simply by clicking the “download” button in the upper right corner of any manuals page. This feature allows you to download any manual in a couple of seconds and is generally in PDF format. You can also save a manual for later by adding it to your saved documents in the user profile.

To be able to print Boss BR-600 Owner’s Manual, simply download the document to your computer. Once downloaded, open the PDF file and print the Boss BR-600 Owner’s Manual as you would any other document. This can usually be achieved by clicking on “File” and then “Print” from the menu bar.

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