Free — Fast — Easy For Automation ^^
Like PLC Mitsubishi, its HMI is also used quite a lot in the market. The current popular Mitsubishi HMI lines are GOT 1000, GOT 2000. To design the interface for these HMIs, you need to use GT Designer 3 software.
Today plc4me.com would like to share with you the software GT Works3, GT Designer3 version 1,260W. This is a new version that supports interface design for all Mitsubishi HMIs such as GOT-A800, GOT-A900, GOT-F900, GOT-1000, GOT-2000. (including GS Series: GS2107-WTBD, GS2110-WTBD…) with only 1 step installation.
GT-Designer 3 Functions
+ GT Designer 3 software included in the GT Works3 software package is used to design interfaces for Mitsubishi HMI series such as: GOT-A800, GOT-A900, GOT-F900, GOT-1000, GOT-2000.
+ The interface is designed to be intuitive and easy to see.
+ Provide many features to help reduce interface design time such as: Can reuse the old design of the Project made, automatically resize objects to fit the screen size when changing the screen model.
+ Image library, sample screen, diverse icons.
+ Supports offline simulation and connection to PLC program through GX Works2 or GX Works3 even without HMI and PLC.
GT-Designer 3 Installation Guide
+ Step 1: Download the GT-Designer 3 Software Installation file (Link at the end of the article) and extract it with the password “plc4me.com”
+ Step 2: Run file “autorun.exe”
+ Step 3: Click on “GT Works3”
+ Step 4: At this step select “OK”
+ Step 5: At this step enter the Product ID for GT-Designer 3: 095-394462924
+ Step 6: Create shortcut on Desktop
Done! We have GT-Designer 3 software that supports all Mitsubishi HMI Models
Software Download Link (GoogleDrive Link)
+ Mitsubishi GT Designer 3 Software Download
Backup Link:
+ Mitsubishi GT Designer-3 Software Free Download
Password Extract: plc4me.com
Thanks for Reading!
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GT-Designer3 / GT-Works3 software is a specialized software package for Mitsubishi’s HMI design. Today plc247.com would like to share to you this software for free, including the latest updates for GS2000 and GOT2000
- Download GX-Works3 for Mitsubishi PLC Programming
Model Support
+ GOT1000-Series
+ GT2710-VTBA, GT2710-VTBD, GT2710-VTWA, GT2710-VTWD, GT2708-VTBA, GT2708-VTBD, GT2712-STBA, GT2712-STBD, GT2712-STWA, GT2712-STWD, GT2710-STBA, GT2710-STBD, GT2708-STBA, GT2708-STBD, GT2310-VTBA, GT2310-VTBD, GT2308-VTBA, GT2308-VTBD,
+ GS2000-Series
Operating system support
+ Windows 7 (32/64bits)
+ Windows 8/8.1 (32/64bits)
+ Windows 10 (32/64bits)
+ Windows Server (32/64bits)
+ Windows XP
Instructions for installing GT-Designer3 with detailed images
+ Step 1: We need to install GT-Designer3 software first
Download GT-Works3 software and Upgrade packages, then extract with password plc247.com
Go to GT-Works3 folder
Run the autorun.exe file
Environment install for GT-Works software
Click on GT Designer3
Click OK to continue the installation
Proceed to import Key from Key_Install file
Continue to select Next to begin the installation of GT-Designer3
Wait for the software to install for more than 10 minutes depending on your computer configuration
Choose Install Divice Software
OK! GT-Designer3 software has been installed
+ Step 2: Proceed to Upgrade GT-Designer3 GOT2000
Go to GTD3_GOT2000_Upgrade folder
And run the setup file
Proceed to enter the Key for the GOT2000 Upgrade version
>>> The process of Upgrade GT-Designer3 Software (GOT2000) has been completed
+ Step 3: Install the GS-Series upgrade
Go to GTW3-GS-Upgrade folder
Run the setup file and the upgrade process will complete immediately
At the end of the installation, we have GT-Designer3 and GT-Simulator3
GT-Designer3 software supports HMI GOT1000, GOT2000, GS2000 Series
Video on installing GT-Designer3
https://youtube.com/watch?v=w1VwklGDJGk
Link Download GT-Designer3 / GT-Works3
>>> Download GT-Designer3 with GoogleDrive
>>> Download GTD3_GOT2000_Upgrade with GoogleDrive
>>> Download GTW3-GS-Upgrade with GoogleDrive
Password Extract: plc247.com
Please Like, Comment and share the article to support the website plc247.com! Thank you all
Created by
fautigifast1985
2017-08-28
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>>> СКАЧАТЬ ФАЙЛ <<<
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Проверено, вирусов нет!
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GT Works3 is truly triggering a revolution in screen design. Professional. Manual operation (6 patterns). Counter. Procedure: [Help] ➡ [GT Designer3 Help]. E-Designer и Windows Vista (E1000) — KS01499. К сожалению, использовать GT Simulator в комбинации с GX Simulator. Описание: Можно загрузить проект в новую панель оператора (ни один проект не. Максимальная длина составляет 30 м для моделей на 24 В постоянного тока и 3 м для. Então, o “MELSOFT GT Works3”, com seus intuitivos modelos flexíveis, é a resposta perfeita. Manual de Design de Tela GT Designer3 Versão1 ( Fundamentos) 1/2, 2/2. Mitsubishi Electric Europe B.V. Russian Branch Moscow Office. Поддержка — GT-1 Инструкции пользователя. GT-1_parameter . Список параметров GT-1 на русском языке в формате PDF. iQ Platform. 17. Визуализация и производительность. 18. Your solution partner. 19. 3. Содержание. обеспечение GT Designer позволяет легко и быстро. граммное обеспечение GT Designer позволяет. твую- усам. 3. Дисплеи высокого разрешения с широким углом обзора обеспечивают яркое и четкое. Roland Boss GT-10 Manual . 18 МБ. 3 МБ. Fender Mustang I-II Manual . 7 МБ. LINE 6 POD X3 Live на русском.pdf. Основные характеристики дисплеи от монохромного STN–дисплея 3,7 с поддержкой 3 цветов до. GT Designer2, позволяет легко и быстро создавать экранные страницы. Характеристики, Тех. документация, Примеры применения, Изображения / Видео. GT Designer V2 2[1].90U Russian 290531.21 KB. MELSOFT GT Works3. 3. Intuitive engineering software covering the product development cycle. Graphic-. HMI Programming Software: MELSOFT GT Works3. MITSUBISHI ELECTRIC EUROPE B.V. Russian Branch St. Petersburg office. No longer create device lists with manual inputs. Output CSV. each GX Works2, MT Works2 or GT Works3 project. Screen Design Software [MELSOFT GT Works 3]. Mitsubishi Electric Europe B.V. Russian Branch St. Petersburg office. The Maserati 3200 GT (Tipo 338) is a 2+2 grand tourer produced by Maserati from 1998 to. Designer · Italdesign Giugiaro. This manual transmission version was produced until 2002. Limited to 259 units of which 3 were special orders, it was available in three standard colours: Grigio Touring, Grigio Alfieri and Rosso. The Toyota 2000GT is a limited-production, front-engine, rear-wheel drive, two- seat, hardtop. 1 Background; 2 Styling; 3 Technical details; 4 Production; 5 Racing. Many credit the German-American designer Albrecht Goertz, a protégé of. considering the interior suited to a luxurious GT and calling the 2000GT an. GT Designer2 V2.90U: 904-099559933. GT designer3 1.31h: 570-986818410 or 570-996818410. GT designer 3 1.40S 64bit: 085-3704016 Язык интерфейса: Английский + Русский. Описание: GT Works2 является программным пакетом. а GT Designer 3 нету случайно ? ).
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GT Designer3 (GOT2000) Screen Design Manual -SW1DND-GTWK3-E 0 SAFETY PRECAUTIONS Always read the precautions before using this product. Also read this manual and the relevant manuals mentioned in this manual carefully, and use the product properly while paying full attention to safety. Note that the precautions in this manual apply only to this product. The safety precautions are divided into the following levels: warnings and cautions. WARNING Indicates that incorrect handling may cause hazardous conditions, resulting in death or severe injury. CAUTION Indicates that incorrect handling may cause hazardous conditions, resulting in minor or moderate injury or property damage. Note that failure to observe CAUTION may lead to a serious accident depending on the circumstances. Make sure to observe both warnings and cautions to ensure personal safety. Ensure that this manual is easily accessible to all users of this product. 0 [Test Operation Precautions] WARNING 0 ● Before a test operation (such as turning on or off a bit device, changing the current value of a word device, changing the set value or current value of a timer or counter, and changing the current value of a buffer memory), thoroughly read the manual to fully understand the operating procedures. During the test operation, never change the data of the devices which are used to perform significant operation for the system. Doing so may cause an accident due to an incorrect output or malfunction. [Precautions for Using a Data Storage] WARNING ● Do not remove the SD card from drive A while the SD card is being accessed by the GOT, or the GOT may stop processing for about 20 seconds. During this stop, you cannot operate the GOT, and the functions running in the background, including the screen refresh, alarm, logging, and script, also stop. This stop may affect the system operation, causing an accident. Before removing the SD card, check that the SD card access LED is off. ● Do not remove the data storage from the file server (drive N) that is being accessed by the GOT, or the system operation may be affected. Before removing the data storage, check the relevant system signal to make sure that the data storage is not being accessed. CAUTION 0 ● Do not remove the data storage from the GOT while the data storage is being accessed by the GOT, or the data storage and files may be damaged. Before removing the data storage, check the SD card access LED, relevant system signal, or others to make sure that the data storage is not being accessed. [Precautions for Remote Control] A-1 WARNING ● Remote control is available through a network by using GOT functions, including the SoftGOT-GOT link function, the remote personal computer operation function, the VNC server function, and the GOT Mobile function. If you remotely operate control equipment using such functions, the field operator may not notice the remote operation, leading to an accident. In addition, a communication delay or interruption may occur depending on the network environment, and remote control of control equipment cannot be performed normally in some cases. Before using the above functions to perform remote control, fully grasp the circumstances of the field site and ensure safety. ● When operating the server (GOT) of the GOT Mobile function to disconnect a client, notify the operator of the client about the disconnection beforehand. Not doing so may cause an accident. [Design Precautions] 0 WARNING ● To maintain the security (confidentiality, integrity, and availability) of the GOT and the system against unauthorized access, DoS*1 attacks, computer viruses, and other cyberattacks from unreliable networks and devices via network, take appropriate measures such as firewalls, virtual private networks (VPNs), and antivirus solutions. Mitsubishi Electric shall have no responsibility or liability for any problems involving GOT trouble and system trouble by unauthorized access, DoS attacks, computer viruses, and other cyberattacks. *1 DoS: A denial-of-service (DoS) attack disrupts services by overloading systems or exploiting vulnerabilities, resulting in a denial-of-service (DoS) state. [Precautions for Exclusive Authorization Control] 0 WARNING A-2 ● Before using the GOT network interaction function to prevent simultaneous operations from multiple pieces of equipment, make sure you understand the function. You can enable or disable the exclusive authorization control of the GOT network interaction function for each screen. (For all screens, the exclusive authorization control is disabled by default.) Properly determine the screens for which the exclusive authorization control is required, and set the control by screen. A screen for which the exclusive authorization control is disabled is operable simultaneously from multiple pieces of equipment. Make sure to determine the operation period for each operator, fully grasp the circumstances of the field site, and ensure safety to perform operations. 0 CAUTIONS FOR USING THIS SOFTWARE ■1 Memory capacity and hard disk space of your personal computer For the required memory capacity and hard disk space, refer to the following. ➟1.1.1 Operating environment ■2 Error massage displayed at this software startup or during data editing [Operation will be terminated because of insufficient memory. Would you like to stop?] If the above message appears, exit some running applications or restart Windows to free up memory. ■3 Changing device types If a word device and any bit of the device are specified, changing the device type from the bit data type to a word data type may display [??] as the device. In such a case, specify the device again. Example) D0.b0 → D0, D0.b5 → ?? ■4 Windows settings If you change the Windows font size from the default, the panes and other items in GT Designer3 will appear improperly. Use this software with the default Windows font size. A-3 CONTENTS SAFETY PRECAUTIONS [Test Operation Precautions] .............................................................................................................. A - 1 [Precautions for Using a Data Storage] .............................................................................................. A - 1 [Precautions for Remote Control]........................................................................................................ A - 1 [Design Precautions]........................................................................................................................... A - 2 [Precautions for Exclusive Authorization Control] ............................................................................... A - 2 CAUTIONS FOR USING THIS SOFTWARE INTRODUCTION How to Use Help ............................................................................................................................... A - 28 Manuals for GT Works3 .................................................................................................................... A - 30 Abbreviations, Generic Terms, and Model Icons .............................................................................. A - 31 Graphics Mode Icons ........................................................................................................................ A - 39 Terminology ...................................................................................................................................... A - 40 FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3......................................................................................... 1.1.1 Operating environment ................................................................................................... 1.1.2 Supported models .......................................................................................................... 1.1.3 List of the supported models for each function............................................................... 1.2 Checking the Followings before Drawing ............................................................................. 1.2.1 BootOS, CoreOS and package data ............................................................................ 1.2.2 Project .......................................................................................................................... 1.2.3 Screen types and the specifications ............................................................................. 1.2.4 Specifications of drawing.............................................................................................. 1.2.5 Font specifications........................................................................................................ 1.2.6 Character codes supported by the GOT....................................................................... 1.2.7 Specifications of available devices ............................................................................... 1.2.8 Drive configuration of the target GOT for data transfer ................................................ 1-2 1-3 1-5 1-7 1 - 14 1 - 14 1 - 15 1 - 17 1 - 33 1 - 34 1 - 43 1 - 43 1 - 47 CREATING A PROJECT 2.1 Startup and Exit of GT Designer3........................................................................................... 2.1.1 Starting GT Designer3.................................................................................................... 2.1.2 Exiting GT Designer3 ..................................................................................................... 2.1.3 Switching the display language of GT Designer3 ........................................................... 2-2 2-2 2-3 2-3 2.2 Screen Layout of GT Designer3 ............................................................................................. 2 - 5 2.2.1 Menus............................................................................................................................. 2 - 7 2.2.2 Toolbar and shortcut keys ............................................................................................ 2 - 29 2.2.3 Editor tab, work window................................................................................................ 2 - 41 2.2.4 Work tree ...................................................................................................................... 2 - 43 2.2.5 Status bar ..................................................................................................................... 2 - 50 2.3 Creating and Editing a Project .............................................................................................. 2.3.1 Creating a project ......................................................................................................... 2.3.2 Opening a project ......................................................................................................... 2.3.3 Closing a project........................................................................................................... A-4 2 - 51 2 - 51 2 - 60 2 - 66 CONTENTS 2.3.4 2.3.5 Deleting a project.......................................................................................................... 2 - 66 Giving a title to a project ............................................................................................... 2 - 67 2.4 Setting a Screen Design ....................................................................................................... 2.4.1 Selecting a screen design ............................................................................................ 2.4.2 Precautions................................................................................................................... 2.4.3 [Screen Design] dialog ................................................................................................. 2 - 69 2 - 70 2 - 73 2 - 74 2.5 Creating, Opening, and Closing a Screen ............................................................................ 2 - 77 2.5.1 Creating a screen ......................................................................................................... 2 - 77 2.5.2 Opening and closing screens ....................................................................................... 2 - 81 2.6 Basic Operations of the Drawing Screen.............................................................................. 2.6.1 Selecting a screen editor to be edited .......................................................................... 2.6.2 Switching the display status of objects to be displayed on the screen editor ............... 2.6.3 Redisplaying a selected screen editor.......................................................................... 2.6.4 Setting information to be displayed on the screen editor.............................................. 2.6.5 Displaying the grid ........................................................................................................ 2.6.6 Displaying the two-point press inactive area ................................................................ 2.6.7 Displaying the scroll bar areas for editing the expanded base screens ....................... 2.6.8 Switching the layer display ........................................................................................... 2.6.9 Displaying guidelines.................................................................................................... 2.6.10 Scaling the size of items on the screen editor .............................................................. 2.6.11 Cascading or arranging open screen editors................................................................ 2.6.12 Copying the image of a screen editor to the clip board ............................................... 2.7 Changing Screen Property ................................................................................................. 2.7.1 Property of base screens............................................................................................ 2.7.2 Properties of window screens..................................................................................... 2.7.3 Property of report screens .......................................................................................... 2 - 86 2 - 89 2 - 89 2 - 90 2 - 91 2 - 93 2 - 93 2 - 94 2 - 95 2 - 96 2 - 98 2 - 99 2 - 99 2 - 100 2 - 100 2 - 112 2 - 124 2.8 Managing the Created Screen............................................................................................ 2 - 134 2.8.1 [Screen Image List] window........................................................................................ 2 - 134 2.9 Viewing the Image of the Created Screen .......................................................................... 2 - 136 2.9.1 Displaying a preview................................................................................................... 2 - 136 2.9.2 Displaying the preview of a window screen on the screen editor of a base screen ... 2 - 140 2.10 Copying and Deleting Screens ........................................................................................... 2 - 142 2.10.1 Copying screens......................................................................................................... 2 - 142 2.10.2 Deleting screens......................................................................................................... 2 - 143 2.11 Performing a Data Check ................................................................................................... 2.11.1 [Data Check List] window ........................................................................................... 2.11.2 [Check Item Setting] dialog......................................................................................... 2.11.3 Details of the exported file .......................................................................................... 2 - 144 2 - 145 2 - 146 2 - 148 2.12 Protecting a Project with a Security Key............................................................................. 2.12.1 Specifications of the security key authentication ........................................................ 2.12.2 How to use the security key authentication ................................................................ 2.12.3 Precautions................................................................................................................. 2.12.4 [Security Key Setting] dialog....................................................................................... 2.12.5 [Security Key Management] dialog............................................................................. 2 - 149 2 - 151 2 - 153 2 - 161 2 - 162 2 - 165 2.13 Protecting a Project by Registering Users .......................................................................... 2 - 168 2.13.1 Specifications of the project security .......................................................................... 2 - 169 2.13.2 How to use the project security .................................................................................. 2 - 174 A-5 CONTENTS 2.13.3 2.13.4 2.13.5 2.13.6 2.13.7 2.13.8 Precautions................................................................................................................. [User Addition] dialog ................................................................................................. [User Management] dialog ......................................................................................... [Change User Data] dialog ......................................................................................... [Setup Access Authority] dialog.................................................................................. [Change Password] dialog.......................................................................................... 2 - 176 2 - 177 2 - 178 2 - 179 2 - 180 2 - 181 2.14 Printing or Outputting a Project to a File............................................................................. 2.14.1 Specifications for printing and outputting files ............................................................ 2.14.2 How to print and output files ....................................................................................... 2.14.3 Precautions................................................................................................................. 2.14.4 [Page Settings] dialog................................................................................................. 2.14.5 [Print Preview] window ............................................................................................... 2.14.6 [Print] dialog................................................................................................................ 2 - 182 2 - 182 2 - 186 2 - 186 2 - 187 2 - 190 2 - 192 2.15 Saving a Project.................................................................................................................. 2.15.1 Overwriting a project................................................................................................... 2.15.2 Saving a project in the workspace or the single file format (*.GTX) ........................... 2.15.3 Saving a project in the single file format (*.GTXS) with system applications ............. 2 - 199 2 - 199 2 - 199 2 - 202 SIMULATION 3.1 Specifications.......................................................................................................................... 3 - 2 3.1.1 Simulation-supported GOTs ........................................................................................... 3 - 2 3.1.2 Monitoring-supported Controllers ................................................................................... 3 - 4 3.1.3 Available devices for monitoring ................................................................................... 3 - 11 3.1.4 Simulation-supported/unsupported functions ............................................................... 3 - 32 3.1.5 Destination to save data ............................................................................................... 3 - 41 3.2 Connecting............................................................................................................................ 3.2.1 Connecting with the controller simulators..................................................................... 3.2.2 Connecting with Mitsubishi Electric products ............................................................... 3.2.3 Connecting with non-Mitsubishi Electric products ........................................................ 3 - 43 3 - 43 3 - 44 3 - 63 3.3 Precautions........................................................................................................................... 3.3.1 Precautions for using GT Simulator3............................................................................ 3.3.2 Precautions for connecting with the controller simulators ............................................ 3.3.3 Precautions for connecting with PLC CPU ................................................................... 3.3.4 Version of the project data to be simulated .................................................................. 3 - 64 3 - 64 3 - 66 3 - 68 3 - 68 3.4 Simulation Procedure ........................................................................................................... 3 - 69 3.4.1 Simulating the project being edited .............................................................................. 3 - 69 3.4.2 Simulating a saved project ........................................................................................... 3 - 71 A-6 3.5 Screen Layout of GT Simulator3 .......................................................................................... 3.5.1 Menus........................................................................................................................... 3.5.2 Toolbar ......................................................................................................................... 3.5.3 Screen for simulation.................................................................................................... 3.5.4 Status bar ..................................................................................................................... 3 - 74 3 - 75 3 - 76 3 - 77 3 - 78 3.6 Basic Operations of GT Simulator3 ...................................................................................... 3.6.1 Setting options.............................................................................................................. 3.6.2 Opening a project ......................................................................................................... 3.6.3 Starting or exiting simulation ........................................................................................ 3.6.4 Updating the project to be simulated ............................................................................ 3.6.5 Operations of the screen for simulation........................................................................ 3 - 79 3 - 80 3 - 89 3 - 91 3 - 92 3 - 92 CONTENTS 3.6.6 Exiting GT Simulator3................................................................................................... 3 - 92 3.7 Useful Functions of GT Simulator3....................................................................................... 3 - 93 3.7.1 Taking snap shots ........................................................................................................ 3 - 93 3.7.2 Printing the screen being simulated ............................................................................. 3 - 94 3.7.3 Displaying the information of the project being simulated ............................................ 3 - 96 3.7.4 Operating the numerical input or text input with a keyboard ........................................ 3 - 97 3.7.5 Using the device monitor .............................................................................................. 3 - 98 3.7.6 Referring to resource data.......................................................................................... 3 - 105 3.7.7 Displaying a script error.............................................................................................. 3 - 106 3.7.8 Displaying an object script error ................................................................................. 3 - 107 3.7.9 Displaying scroll bars.................................................................................................. 3 - 108 3.7.10 Displaying the simulation screen in full screen mode................................................. 3 - 109 3.8 Troubleshooting .................................................................................................................. 3 - 111 3.8.1 Error messages (GOT2000 Series simulator) ............................................................ 3 - 111 3.8.2 Troubleshooting for saving files.................................................................................. 3 - 114 COMMUNICATING WITH GOT 4.1 Data Transfer.......................................................................................................................... 4 - 2 4.1.1 Route for the data transfer.............................................................................................. 4 - 3 4.1.2 Types of the data to be transferred to the GOT.............................................................. 4 - 6 4.2 Setting a System Application to be Written to the GOT........................................................ 4 - 10 4.2.1 Specifications of the application setting........................................................................ 4 - 10 4.2.2 How to use the application setting................................................................................ 4 - 11 4.3 Transferring the Data between the Personal Computer and the GOT ................................. 4 - 14 4.3.1 Connecting the personal computer to the GOT............................................................ 4 - 14 4.3.2 Transferring data .......................................................................................................... 4 - 19 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU ........... 4 - 29 4.4.1 Connecting the personal computer and PLC CPU ....................................................... 4 - 34 4.4.2 Transferring data .......................................................................................................... 4 - 44 4.5 Transferring the Data with Data Storage .............................................................................. 4.5.1 Writing a package data into the GOT ........................................................................... 4.5.2 Starting up the package data from data storage .......................................................... 4.5.3 Installing the BootOS or the CoreOS to the GOT......................................................... 4 - 45 4 - 45 4 - 47 4 - 48 4.6 Transferring Data between the Personal Computer and GT01-RS4-M................................ 4 - 51 4.7 Precautions........................................................................................................................... 4 - 52 4.8 Data Transfer Setting............................................................................................................ 4.8.1 [PC (Data Transfer)] dialog........................................................................................... 4.8.2 [Communicate with GOT] dialog................................................................................... 4.8.3 [Write Option] dialog (for writing data to one GOT) ...................................................... 4.8.4 [Application Selection] dialog........................................................................................ 4.8.5 [Select Resource Data] dialog ...................................................................................... 4.8.6 [Resource Data Write Result] dialog ............................................................................ 4.8.7 [GOT Information - Detail] dialog.................................................................................. 4.8.8 [Communication Configuration] dialog.......................................................................... 4.8.9 [Batch Write to multiple GOTs] dialog .......................................................................... 4.8.10 [Write Option] dialog (for writing data to multiple GOTs in one go) .............................. 4.8.11 [Communication Status] dialog..................................................................................... 4.8.12 [Communicate with Memory Card] dialog..................................................................... 4 - 55 4 - 55 4 - 56 4 - 65 4 - 68 4 - 71 4 - 72 4 - 73 4 - 74 4 - 81 4 - 83 4 - 84 4 - 85 A-7 CONTENTS 4.9 Troubleshooting .................................................................................................................... 4 - 88 COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) ................................................ 5 - 2 5.1.1 Specifications of the GOT type change .......................................................................... 5 - 2 5.1.2 Graphics mode ([Graphics Setting]) ............................................................................. 5 - 12 5.1.3 Base screen size expansion ([Expand base screen sizes]) ......................................... 5 - 16 5.1.4 Precautions................................................................................................................... 5 - 23 5.1.5 [Type Setting] dialog..................................................................................................... 5 - 25 5.1.6 [Output] window............................................................................................................ 5 - 33 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) ...................................... 5 - 34 5.2.1 Setting for switching screens to be displayed on the GOT ([Screen Switching/Window]) ........................................................................................ 5 - 35 5.2.2 Setting for switching the language displayed on the GOT ([Language Switching])...... 5 - 49 5.2.3 Setting dialog windows ([Dialog Window]).................................................................... 5 - 55 5.2.4 Setting key windows ([Key Window])............................................................................ 5 - 60 5.2.5 Setting a device which controls the GOT operations or notifies the GOT status ([System Information]) .................................................................................................. 5 - 78 5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) .................... 5 - 98 5.2.7 Configuring the security settings for the GOT screen ([Screen Security] (Operator authentication)) .......................................................................................... 5 - 103 5.2.8 Configuring the security settings for the GOT screen ([Screen Security] (Level authentication)) ................................................................................................ 5 - 124 5.2.9 Configuring the security settings for operations in the utility ([Functional Operation Security]) ................................................................................ 5 - 126 5.2.10 Configuring the security setting for transferring data ([Data Transfer Security]) ........ 5 - 135 5.2.11 Configuring the settings for creating the operation history of the GOT ([Operation Log]) ........................................................................................................ 5 - 139 5.2.12 Configuring the settings for retaining GOT internal device data at power failure ([Internal Device Retention]) ....................................................................................... 5 - 191 5.2.13 Configuring the settings for converting the text to Kanji character on the GOT ([KANA KANJI Conversion]) ....................................................................................... 5 - 194 5.2.14 Setting a screen to be displayed on the GOT at startup ([Startup Logo])................... 5 - 199 5.3 Setting the Utility Function ([GOT Setup]) .......................................................................... 5 - 201 5.3.1 Configuring the settings of the display of the GOT ([Display Setting/Language Setting]) .......................................................................... 5 - 202 5.3.2 Setting the identification information to the GOT ([GOT ID No.]) ............................... 5 - 206 5.3.3 Configuring the settings for the touch operation on the GOT ([Operation Setting/Utility Call Key]) ........................................................................... 5 - 212 5.3.4 Configuring the settings for a mouse and a keyboard used with the GOT ([USB Host]) ............................................................................................................... 5 - 215 5.3.5 Setting the GOT time setting method ([Time Setting])................................................ 5 - 220 Setting the FA transparent function ([Transparent Mode Setting]) ............................. 5 - 227 5.3.6 5.3.7 Configuring the settings of the GOT internal device monitor ([GOT Internal Device Monitor]) ................................................................................. 5 - 228 5.3.8 Configuring the settings of the SoftGOT-GOT link function ([SoftGOT-GOT Link]) ... 5 - 229 5.3.9 Configuring the settings of the VNC server function ([VNC Server]) .......................... 5 - 230 5.3.10 Configuring the settings of the sequence program monitor ([Sequence Program Monitor]) ................................................................................... 5 - 231 A-8 CONTENTS 5.3.11 5.3.12 5.3.13 5.3.14 5.3.15 Configuring the settings of the backup/restoration function ([Backup/Restore])......... Configuring the settings for a wireless LAN ([Wireless LAN Setting]) ........................ Configuring the settings of the system launcher function ([System Launcher]).......... Configuring the settings of the iQSS utility function ([iQSS Utility]) ............................ Configuring the network drive settings ([Network Drive]) ........................................... 5 - 233 5 - 237 5 - 246 5 - 247 5 - 255 5.4 Setting the GOT Ethernet Interface ([GOT Ethernet Setting]) ............................................ 5.4.1 Setting the GOT IP address ....................................................................................... 5.4.2 Configuring the settings common to Ethernet interfaces............................................ 5.4.3 Setting the IP filter ...................................................................................................... 5 - 263 5 - 263 5 - 267 5 - 268 5.5 Configuring the Communication Method between the GOT and the Controller ([Controller Setting]) 5 - 273 5.5.1 Setting channels ......................................................................................................... 5 - 273 5.5.2 Setting the routing information.................................................................................... 5 - 279 5.5.3 Configuring the setting of the MELSEC redundant function ....................................... 5 - 282 5.5.4 Configuring the settings for switching the target station No. for monitoring ............... 5 - 285 5.5.5 Configuring the settings for switching the buffer memory unit No. of the monitoring target ...................................................................................................... 5 - 293 5.6 Setting the Interaction Function for Equipment on Ethernet ([GOT Network Interaction]) ................................................................................................ 5 - 299 5.6.1 Specifications of the GOT network interaction function.............................................. 5 - 300 5.6.2 How to use the GOT network interaction function ...................................................... 5 - 302 5.6.3 Precautions................................................................................................................. 5 - 306 5.6.4 [GOT Network Interaction] dialog ............................................................................... 5 - 307 5.7 Checking the Interface Settings of the GOT ([I/F Communication Setting]) ....................... 5.7.1 Specifications of the I/F communication setting ......................................................... 5.7.2 How to use the I/F communication setting.................................................................. 5.7.3 [I/F Communication Setting] dialog............................................................................. 5 - 309 5 - 309 5 - 310 5 - 311 5.8 Comment Setting ([Comment]) ........................................................................................... 5.8.1 Specifications of comments........................................................................................ 5.8.2 How to use comment.................................................................................................. 5.8.3 Precautions................................................................................................................. 5.8.4 Setting comments....................................................................................................... 5 - 313 5 - 313 5 - 315 5 - 324 5 - 325 5.9 Registering Parts ([Parts]) .................................................................................................. 5.9.1 Outline of parts ........................................................................................................... 5.9.2 Specifications of parts ................................................................................................ 5.9.3 How to use parts ([Parts])........................................................................................... 5.9.4 Precautions................................................................................................................. 5.9.5 [Parts Image List] window........................................................................................... 5.9.6 [Parts Setting] dialog .................................................................................................. 5 - 343 5 - 343 5 - 344 5 - 345 5 - 354 5 - 355 5 - 356 BASIS OF SETTING AND EDITING 6.1 Device Settings....................................................................................................................... 6 - 2 6.1.1 Formats of devices, labels, and tags .............................................................................. 6 - 4 6.1.2 How to set devices ......................................................................................................... 6 - 6 6.1.3 How to set system labels................................................................................................ 6 - 8 6.1.4 How to set global labels................................................................................................ 6 - 18 6.1.5 How to set labels (GT Designer3) ................................................................................ 6 - 40 6.1.6 Using device comments and device definitions............................................................ 6 - 60 A-9 CONTENTS 6.1.7 6.1.8 6.1.9 6.1.10 6.1.11 How to set OMRON NJ/NX tags................................................................................... Using RSLogix 5000 tags ............................................................................................. How to set AB native tags ............................................................................................ How to set OPC UA tags .............................................................................................. Offset ............................................................................................................................ 6.2 Setting Trigger Types ......................................................................................................... 6.2.1 Specifications of the trigger type ................................................................................ 6.2.2 Setting Trigger Types ................................................................................................. 6.2.3 Precautions................................................................................................................. 6 - 66 6 - 75 6 - 80 6 - 89 6 - 99 6 - 103 6 - 104 6 - 112 6 - 120 6.3 Date/Time Format Settings................................................................................................. 6 - 121 6.3.1 Specifications of date/time formats............................................................................. 6 - 121 6.3.2 Date/time format settings............................................................................................ 6 - 123 6.4 Color Settings ..................................................................................................................... 6.4.1 Specifications of colors............................................................................................... 6.4.2 Color settings.............................................................................................................. 6.4.3 Precautions................................................................................................................. 6 - 126 6 - 126 6 - 126 6 - 130 6.5 Placing and Editing Figures and Objects............................................................................ 6.5.1 Placing figures and objects......................................................................................... 6.5.2 Selecting figures and objects on the screen editor..................................................... 6.5.3 Editing figures and objects ......................................................................................... 6.5.4 Common setting for figures ........................................................................................ 6.5.5 Common setting for objects........................................................................................ 6 - 131 6 - 131 6 - 134 6 - 137 6 - 144 6 - 145 6.6 Editing Operations .............................................................................................................. 6.6.1 [Undo], [Redo] ............................................................................................................ 6.6.2 [Cut], [Copy], [Paste] .................................................................................................. 6.6.3 [Duplicate]................................................................................................................... 6.6.4 [Consecutive Copy] .................................................................................................... 6.6.5 [Select All]................................................................................................................... 6.6.6 [Delete] ....................................................................................................................... 6.6.7 [Object of Selection] ................................................................................................... 6.6.8 [Group], [Ungroup]...................................................................................................... 6.6.9 [Stacking Order].......................................................................................................... 6.6.10 [Align].......................................................................................................................... 6.6.11 [Rotate/Flip] ................................................................................................................ 6.6.12 [Edit Vertices] ............................................................................................................. 6.6.13 [Edit Objects with Fixed Frame Width] ....................................................................... 6.6.14 [Edit Touch Area]........................................................................................................ 6.6.15 [Adjust Direct Text Size] ............................................................................................. 6.6.16 [Template Registration] .............................................................................................. 6.6.17 [Edit Template Attribute] ............................................................................................. 6.6.18 [Set to Default]............................................................................................................ 6.6.19 [Add to Category]........................................................................................................ 6.6.20 [Shape Change].......................................................................................................... 6.6.21 [Display Template Property] ....................................................................................... 6.6.22 [Setting] ...................................................................................................................... 6 - 170 6 - 171 6 - 172 6 - 173 6 - 174 6 - 177 6 - 177 6 - 178 6 - 179 6 - 181 6 - 183 6 - 187 6 - 188 6 - 189 6 - 192 6 - 193 6 - 194 6 - 194 6 - 194 6 - 195 6 - 195 6 - 195 6 - 196 FIGURES 7.1 Drawing a Text........................................................................................................................ 7 - 2 7.1.1 [Text] dialog .................................................................................................................... 7 - 2 A - 10 CONTENTS 7.2 Drawing a Logo Text............................................................................................................... 7 - 6 7.2.1 [Logo Text] dialog ........................................................................................................... 7 - 6 7.3 Drawing a Line...................................................................................................................... 7 - 11 7.3.1 [Line] dialog .................................................................................................................. 7 - 12 7.4 Drawing a Line Freeform ...................................................................................................... 7 - 15 7.4.1 [Line Freeform] dialog................................................................................................... 7 - 16 7.5 Drawing a Rectangle ............................................................................................................ 7 - 19 7.5.1 [Rectangle] dialog......................................................................................................... 7 - 20 7.6 Drawing a Polygon................................................................................................................ 7 - 24 7.6.1 [Polygon] dialog ............................................................................................................ 7 - 25 7.7 Drawing a Circle ................................................................................................................... 7 - 28 7.7.1 [Circle] dialog................................................................................................................ 7 - 29 7.8 Drawing an Arc or a Sector................................................................................................... 7 - 32 7.8.1 [Arc/Sector] dialog ........................................................................................................ 7 - 32 7.9 Drawing a Table.................................................................................................................... 7 - 34 7.9.1 [Table] dialog ................................................................................................................ 7 - 34 7.10 Drawing a Scale.................................................................................................................... 7 - 38 7.10.1 [Scale] dialog ................................................................................................................ 7 - 38 7.11 Drawing a Piping................................................................................................................... 7 - 40 7.11.1 [Piping] dialog ............................................................................................................... 7 - 41 7.12 Painting Figures.................................................................................................................... 7 - 44 7.12.1 [Paint] dialog................................................................................................................. 7 - 45 7.13 Pasting an Image File ........................................................................................................... 7 - 47 7.13.1 [Transparent Setting] dialog ......................................................................................... 7 - 52 7.14 Pasting DXF Data ................................................................................................................. 7 - 53 7.15 Pasting IGES Data ............................................................................................................... 7 - 57 7.16 Capturing and Pasting an Image File ................................................................................... 7 - 60 OBJECT FUNCTION 8.1 Using Objects in the Library.................................................................................................... 8 - 2 8.1.1 Specifications of the library............................................................................................. 8 - 2 8.1.2 How to use the library..................................................................................................... 8 - 3 8.1.3 Precautions for libraries................................................................................................ 8 - 19 8.1.4 [Library] window............................................................................................................ 8 - 19 8.2 Placing a Touch Switch ........................................................................................................ 8 - 24 8.2.1 Specifications of touch switch....................................................................................... 8 - 27 8.2.2 How to use touch switch............................................................................................... 8 - 31 8.2.3 Precautions for a touch switch...................................................................................... 8 - 33 8.2.4 [Switch] dialog .............................................................................................................. 8 - 41 8.2.5 [Bit Switch] dialog ......................................................................................................... 8 - 63 8.2.6 [Word Switch] dialog..................................................................................................... 8 - 79 8.2.7 [Go To Screen Switch] dialog ....................................................................................... 8 - 94 8.2.8 [Change Station No. Switch] dialog ............................................................................ 8 - 110 8.2.9 [Special Function Switch] dialog................................................................................. 8 - 125 8.2.10 [Key Window Display Switch] dialog........................................................................... 8 - 162 8.2.11 [Key Code Switch] dialog............................................................................................ 8 - 175 A - 11 CONTENTS 8.2.12 Relevant settings ........................................................................................................ 8 - 188 8.3 Placing a Lamp ................................................................................................................... 8.3.1 Specifications of lamps............................................................................................... 8.3.2 How to use lamp......................................................................................................... 8.3.3 Precautions for a lamp................................................................................................ 8.3.4 [Bit Lamp] dialog......................................................................................................... 8.3.5 [Word Lamp] dialog .................................................................................................... 8.3.6 [Lamp Area] dialog ..................................................................................................... 8.3.7 Relevant settings ........................................................................................................ 8 - 190 8 - 191 8 - 191 8 - 191 8 - 193 8 - 203 8 - 216 8 - 218 8.4 Placing a Numerical Display and Numerical Input.............................................................. 8.4.1 Specifications of the numerical display and numerical input ...................................... 8.4.2 How to use the numerical display and numerical input .............................................. 8.4.3 Precautions for a numerical display object and a numerical input object ................... 8.4.4 [Numerical Display] dialog .......................................................................................... 8.4.5 [Numerical Input] dialog.............................................................................................. 8.4.6 Relevant settings ........................................................................................................ 8 - 219 8 - 220 8 - 221 8 - 224 8 - 227 8 - 239 8 - 256 8.5 Placing a Text Display and Text Input ................................................................................ 8.5.1 Specifications of the text display and text input.......................................................... 8.5.2 How to use the text display and text input .................................................................. 8.5.3 Precautions for a text display object and a text input object....................................... 8.5.4 [Text Display] dialog ................................................................................................... 8.5.5 [Text Input] dialog ....................................................................................................... 8.5.6 Relevant settings ........................................................................................................ 8 - 259 8 - 260 8 - 263 8 - 267 8 - 269 8 - 275 8 - 284 8.6 Placing a Date Display and Time Display........................................................................... 8.6.1 Specifications of the date display and time display .................................................... 8.6.2 How to use the date display and time display ............................................................ 8.6.3 [DateDisplay] dialog.................................................................................................... 8.6.4 [Time Display] dialog .................................................................................................. 8.6.5 Relevant settings ........................................................................................................ 8 - 287 8 - 287 8 - 288 8 - 289 8 - 295 8 - 300 8.7 Placing a Comment Display................................................................................................ 8.7.1 Specifications of the comment display ....................................................................... 8.7.2 How to use the comment display................................................................................ 8.7.3 Precautions for a comment display object.................................................................. 8.7.4 [Bit Comment Display] dialog ..................................................................................... 8.7.5 [Word Comment Display] dialog ................................................................................. 8.7.6 [Simple Comment Display] dialog............................................................................... 8.7.7 Relevant settings ........................................................................................................ 8 - 301 8 - 301 8 - 302 8 - 303 8 - 304 8 - 313 8 - 324 8 - 326 8.8 Placing a Parts Display....................................................................................................... 8.8.1 Specifications of the parts display .............................................................................. 8.8.2 How to use the parts display ...................................................................................... 8.8.3 Precautions for a parts display object......................................................................... 8.8.4 [Bit Parts Display] dialog............................................................................................. 8.8.5 [Word Parts Display] dialog ........................................................................................ 8.8.6 [Fixed Parts Display] dialog ........................................................................................ 8.8.7 Relevant settings ........................................................................................................ 8 - 327 8 - 328 8 - 329 8 - 335 8 - 337 8 - 345 8 - 354 8 - 360 8.9 Placing a Parts Movement.................................................................................................. 8 - 361 8.9.1 Specifications of the parts movement......................................................................... 8 - 362 8.9.2 How to use the parts movement................................................................................. 8 - 363 A - 12 CONTENTS 8.9.3 8.9.4 8.9.5 8.9.6 8.9.7 8.9.8 Precautions for a parts movement object ................................................................... [Bit Parts Movement] dialog........................................................................................ [Word Parts Movement] dialog ................................................................................... [Fixed Parts Movement] dialog ................................................................................... [Parts Move Route] dialog .......................................................................................... Relevant settings ........................................................................................................ 8 - 372 8 - 373 8 - 381 8 - 391 8 - 398 8 - 399 8.10 Placing a Historical Data List Display ................................................................................. 8.10.1 Specifications of the historical data list display........................................................... 8.10.2 How to use the historical data list display................................................................... 8.10.3 Precautions for a historical data list display object ..................................................... 8.10.4 [Historical Data List Display] dialog ............................................................................ 8.10.5 Relevant settings ........................................................................................................ 8 - 400 8 - 400 8 - 401 8 - 406 8 - 408 8 - 418 8.11 Placing an Alarm Display.................................................................................................... 8 - 419 8.12 Placing a Simple Alarm Display.......................................................................................... 8.12.1 Specifications of the simple alarm display.................................................................. 8.12.2 How to use the simple alarm display .......................................................................... 8.12.3 Precautions for a simple alarm display object ............................................................ 8.12.4 [Simple Alarm Display] dialog..................................................................................... 8.12.5 Relevant settings ........................................................................................................ 8 - 420 8 - 420 8 - 420 8 - 430 8 - 430 8 - 438 8.13 Placing a System Alarm Display......................................................................................... 8.13.1 Specifications of the system alarm display................................................................. 8.13.2 How to use the system alarm display ......................................................................... 8.13.3 Precautions for a system alarm display object ........................................................... 8.13.4 [System Alarm Display] dialog.................................................................................... 8.13.5 Relevant settings ........................................................................................................ 8 - 439 8 - 439 8 - 440 8 - 441 8 - 442 8 - 443 8.14 Placing a Recipe Display (Record List) .............................................................................. 8.14.1 Specifications of the recipe display (record list) ......................................................... 8.14.2 How to use the recipe display (record list).................................................................. 8.14.3 Precautions for a recipe display (record list) object.................................................... 8.14.4 [Recipe Display (Record List)] dialog ......................................................................... 8.14.5 Relevant settings ........................................................................................................ 8 - 444 8 - 445 8 - 446 8 - 452 8 - 454 8 - 464 8.15 Placing a Line Graph .......................................................................................................... 8.15.1 Specifications of the line graph................................................................................... 8.15.2 How to use the line graph........................................................................................... 8.15.3 Precautions for a line graph........................................................................................ [Line Graph] dialog ..................................................................................................... 8.15.4 8.15.5 Relevant settings ........................................................................................................ 8 - 465 8 - 465 8 - 466 8 - 468 8 - 469 8 - 480 8.16 Placing a Trend Graph........................................................................................................ 8.16.1 Specifications of the trend graph ................................................................................ 8.16.2 How to use the trend graph ........................................................................................ 8.16.3 Precautions for a trend graph ..................................................................................... 8.16.4 [Trend Graph] dialog................................................................................................... 8.16.5 Relevant settings ........................................................................................................ 8 - 481 8 - 481 8 - 482 8 - 487 8 - 489 8 - 505 8.17 Placing a Bar Graph ........................................................................................................... 8.17.1 Specifications of the bar graph ................................................................................... 8.17.2 How to use the bar graph ........................................................................................... 8.17.3 Precautions for a bar graph ........................................................................................ 8.17.4 [Bar Graph] dialog ...................................................................................................... 8 - 506 8 - 506 8 - 507 8 - 509 8 - 510 A - 13 CONTENTS 8.17.5 Relevant settings ........................................................................................................ 8 - 520 8.18 Placing a Statistics Bar Graph ............................................................................................ 8.18.1 Specifications of the statistics bar graph .................................................................... 8.18.2 How to use the statistics bar graph ............................................................................ 8.18.3 Precautions for a statistics bar graph ......................................................................... 8.18.4 [Statistics Bar Graph] dialog ....................................................................................... 8.18.5 Relevant settings ........................................................................................................ 8 - 521 8 - 521 8 - 522 8 - 523 8 - 524 8 - 533 8.19 Placing a Statistics Pie Graph ............................................................................................ 8.19.1 Specifications of the statistics pie graph..................................................................... 8.19.2 How to use the statistics pie graph............................................................................. 8.19.3 Precautions for a statistics pie graph.......................................................................... 8.19.4 [Statistics Pie Graph] dialog ....................................................................................... 8.19.5 Relevant settings ........................................................................................................ 8 - 534 8 - 534 8 - 535 8 - 536 8 - 537 8 - 546 8.20 Placing a Scatter Graph...................................................................................................... 8.20.1 Specifications of the scatter graph ............................................................................. 8.20.2 How to use the scatter graph...................................................................................... 8.20.3 Precautions for a scatter graph .................................................................................. 8.20.4 [Scatter Graph] dialog................................................................................................. 8.20.5 Relevant settings ........................................................................................................ 8 - 547 8 - 548 8 - 548 8 - 554 8 - 556 8 - 568 8.21 Placing a Historical Trend Graph........................................................................................ 8.21.1 Specifications of the historical trend graph ................................................................. 8.21.2 How to use the historical graph .................................................................................. 8.21.3 Precautions for a historical trend graph...................................................................... 8.21.4 [Historical Trend Graph] dialog................................................................................... 8.21.5 Relevant settings ........................................................................................................ 8 - 569 8 - 569 8 - 576 8 - 582 8 - 583 8 - 602 8.22 Placing a Graphical Meter .................................................................................................. 8.22.1 Specifications of the graphical meter.......................................................................... 8.22.2 How to use the graphical meter.................................................................................. 8.22.3 Precautions for a graphical meter............................................................................... 8.22.4 [Graphical Meter] dialog ............................................................................................. 8.22.5 Relevant settings ........................................................................................................ 8 - 603 8 - 603 8 - 606 8 - 612 8 - 613 8 - 633 8.23 Placing a Level Object ........................................................................................................ 8.23.1 Specifications of the level object ................................................................................ 8.23.2 How to use the level object (GOT Graphic Ver.2) ...................................................... 8.23.3 How to use the level object (GOT Graphic Ver.1) ...................................................... 8.23.4 Precautions for a level object ..................................................................................... 8.23.5 [Level] dialog .............................................................................................................. 8.23.6 Relevant settings ........................................................................................................ 8 - 634 8 - 635 8 - 636 8 - 639 8 - 643 8 - 645 8 - 652 8.24 Placing a Panelmeter.......................................................................................................... 8.24.1 Specifications of the panelmeter ................................................................................ 8.24.2 How to use the panelmeter......................................................................................... 8.24.3 Precautions for a panelmeter ..................................................................................... 8.24.4 [Panelmeter] dialog..................................................................................................... 8.24.5 Relevant settings ........................................................................................................ 8 - 653 8 - 653 8 - 654 8 - 655 8 - 655 8 - 670 8.25 Placing a Slider................................................................................................................... 8.25.1 Specifications of the slider.......................................................................................... 8.25.2 How to use the slider .................................................................................................. 8.25.3 [Slider] dialog.............................................................................................................. 8 - 671 8 - 671 8 - 671 8 - 673 A - 14 CONTENTS 8.25.4 Relevant settings ........................................................................................................ 8 - 680 8.26 Placing a Document Display............................................................................................... 8.26.1 Specifications of the document display ...................................................................... 8.26.2 How to use the document display (for PDF files) ....................................................... 8.26.3 How to use the document display (for Document Converter output files) .................. 8.26.4 Operating the document display................................................................................. 8.26.5 Precautions for a document display object................................................................. 8.26.6 [Document Display] dialog.......................................................................................... 8.26.7 Relevant settings ........................................................................................................ 8 - 681 8 - 681 8 - 682 8 - 685 8 - 694 8 - 705 8 - 707 8 - 713 8.27 Placing a Video/RGB Display Object.................................................................................. 8.27.1 Specifications of the video/RGB display object .......................................................... 8.27.2 How to use the video/RGB display object .................................................................. 8.27.3 Precautions for a video/RGB display object ............................................................... 8.27.4 [Video/RGB Display] dialog ........................................................................................ 8.27.5 Relevant settings ........................................................................................................ 8 - 714 8 - 715 8 - 720 8 - 723 8 - 725 8 - 729 8.28 Placing a Script Parts Object .............................................................................................. 8 - 730 8.29 Placing Another Screen on a Screen.................................................................................. 8.29.1 Specifications of the set overlay screen ..................................................................... 8.29.2 How to use the set overlay screen ............................................................................. 8.29.3 Precautions for a set overlay screen object................................................................ 8.29.4 [Set Overlay Screen] dialog........................................................................................ 8.29.5 Relevant settings ........................................................................................................ 8 - 731 8 - 733 8 - 735 8 - 736 8 - 738 8 - 740 8.30 Specifying the Display Position of a Window Screen ......................................................... 8.30.1 Specifications of the window position ......................................................................... 8.30.2 How to use the window position ................................................................................. 8.30.3 Precautions for a window position object ................................................................... 8 - 741 8 - 741 8 - 741 8 - 742 8.31 Placing an Object to Display the Input Information............................................................. 8.31.1 Specifications of key window objects ......................................................................... 8.31.2 How to use key window objects.................................................................................. 8.31.3 Precautions for a key window object .......................................................................... 8.31.4 [Input Value Area Setting] dialog ................................................................................ 8.31.5 [Input Range Area Setting] dialog............................................................................... 8.31.6 [Input Maximum Value Area Setting] dialog ............................................................... 8.31.7 [Input Minimum Value Area Setting] dialog ................................................................ 8.31.8 [Previous Value Area Setting] dialog .......................................................................... 8.31.9 Relevant settings ........................................................................................................ 8 - 743 8 - 743 8 - 744 8 - 744 8 - 745 8 - 746 8 - 748 8 - 749 8 - 750 8 - 751 8.32 Placing a Print Object on a Report Screen ......................................................................... 8.32.1 Specifications of the print object................................................................................. 8.32.2 How to use the print object ......................................................................................... 8.32.3 Precautions for a print object...................................................................................... 8.32.4 [Numerical Print] dialog .............................................................................................. 8.32.5 [Text Print] dialog........................................................................................................ 8.32.6 [Bit Comment Print] dialog.......................................................................................... 8.32.7 [Word Comment Print] dialog ..................................................................................... 8.32.8 Relevant settings ........................................................................................................ 8 - 752 8 - 753 8 - 756 8 - 756 8 - 757 8 - 760 8 - 761 8 - 762 8 - 764 8.33 Placing a Hyperlink on a Mobile Screen ............................................................................. 8 - 765 8.33.1 Specifications of the hyperlink object ......................................................................... 8 - 766 8.33.2 How to use the hyperlink object.................................................................................. 8 - 766 A - 15 CONTENTS 8.33.3 8.33.4 Precautions for a hyperlink object .............................................................................. 8 - 766 [Hyperlink] dialog ........................................................................................................ 8 - 767 FUNCTIONS RUNNING IN THE BACKGROUND 9.1 Collecting Alarms by Monitoring Devices or the System ([Alarm]) ......................................... 9 - 2 9.1.1 Overview of the alarm function ....................................................................................... 9 - 2 9.1.2 Collecting alarms by monitoring devices ...................................................................... 9 - 11 9.1.3 Collecting alarms by monitoring the system ................................................................. 9 - 52 9.1.4 Enabling the popup display for when an alarm occurs ................................................. 9 - 74 9.1.5 Viewing alarm events (Alarm display) ........................................................................ 9 - 102 9.2 Collecting Device Data ([Logging]) ..................................................................................... 9.2.1 Overview of the logging function ................................................................................ 9.2.2 Specifications of the logging....................................................................................... 9.2.3 How to use the logging ............................................................................................... 9.2.4 Precautions................................................................................................................. 9.2.5 [Logging List] dialog.................................................................................................... 9.2.6 [Logging] dialog .......................................................................................................... 9.2.7 [Logging] dialog (traditional display) ........................................................................... 9.2.8 [Logging File Conversion] dialog ................................................................................ 9.2.9 Relevant settings ........................................................................................................ 9 - 158 9 - 158 9 - 159 9 - 160 9 - 178 9 - 183 9 - 184 9 - 189 9 - 197 9 - 198 9.3 Executing the Batch Write or Batch Read on Multiple Devices ([Recipe]).......................... 9.3.1 Overview of the recipe function .................................................................................. 9.3.2 Specifications of the recipe........................................................................................ 9.3.3 How to use the recipe................................................................................................. 9.3.4 Precautions................................................................................................................. 9.3.5 [Recipe Common Setting] dialog ................................................................................ 9.3.6 [Recipe List] dialog ..................................................................................................... 9.3.7 [Recipe] dialog............................................................................................................ 9.3.8 [Recipe File Conversion] dialog.................................................................................. 9.3.9 Relevant settings ........................................................................................................ 9 - 199 9 - 199 9 - 200 9 - 208 9 - 246 9 - 251 9 - 255 9 - 256 9 - 266 9 - 267 9.4 Transferring Data between Devices ([Device Data Transfer]) ............................................ 9.4.1 Overview of the device data transfer function ............................................................ 9.4.2 Specifications of device data transfer......................................................................... 9.4.3 How to use device data transfer ................................................................................. 9.4.4 Precautions................................................................................................................. 9.4.5 [Device Data Transfer List] dialog .............................................................................. 9.4.6 [Device Data Transfer] dialog ..................................................................................... 9.4.7 Relevant settings ........................................................................................................ 9 - 269 9 - 269 9 - 270 9 - 274 9 - 280 9 - 282 9 - 283 9 - 287 9.5 Operating a Device as a Trigger ([Trigger Action]) ............................................................. 9.5.1 Overview of the trigger action function ....................................................................... 9.5.2 Specifications of trigger action.................................................................................... 9.5.3 How to use trigger action............................................................................................ 9.5.4 Precautions................................................................................................................. 9.5.5 [Trigger Action] dialog................................................................................................. 9.5.6 [Trigger/Action] dialog................................................................................................. 9.5.7 [Sound Setting] dialog ................................................................................................ 9 - 288 9 - 288 9 - 288 9 - 289 9 - 292 9 - 293 9 - 295 9 - 302 9.6 Operating the Set Time as a Trigger ([Time Action]) .......................................................... 9 - 303 9.6.1 Overview of the time action function........................................................................... 9 - 303 9.6.2 Specifications of the time action ................................................................................. 9 - 303 A - 16 CONTENTS 9.6.3 9.6.4 9.6.5 9.6.6 How to use the time action ......................................................................................... Precautions................................................................................................................. [Time Action List] dialog ............................................................................................. [Time Action Attribute] dialog...................................................................................... 9 - 304 9 - 308 9 - 309 9 - 311 9.7 Capturing the Operating Screen of the GOT ([Hard Copy])................................................ 9.7.1 Overview of the hard copy function ............................................................................ 9.7.2 Specifications of the hard copy................................................................................... 9.7.3 How to use the hard copy function (Image file output) ............................................... 9.7.4 How to use the hard copy function (Printer output) .................................................... 9.7.5 Precautions................................................................................................................. 9.7.6 [Hard Copy] dialog...................................................................................................... 9.7.7 Relevant settings ........................................................................................................ 9 - 313 9 - 313 9 - 313 9 - 315 9 - 316 9 - 321 9 - 324 9 - 328 9.8 Controlling Operations with Scripts ([Script]) ...................................................................... 9.8.1 Overview of the script function ................................................................................... 9.8.2 Features of the script function .................................................................................... 9.8.3 Script types................................................................................................................. 9 - 329 9 - 329 9 - 329 9 - 331 9.9 Project Script, Screen Script, and Script Part ..................................................................... 9.9.1 Overview of a project script, screen script, and script part ......................................... 9.9.2 Specifications of a project script, screen script, and script part.................................. 9.9.3 How to use a project script, screen script, or script part............................................. 9.9.4 Examples of project scripts, screen scripts, and the scripts of script parts objects .... 9.9.5 [Script] dialog.............................................................................................................. 9.9.6 [Script Edit] dialog (for project scripts and screen scripts).......................................... 9.9.7 [Edit Script(script name)] dialog.................................................................................. 9.9.8 [Script File List] dialog ................................................................................................ 9.9.9 [Script Symbol] dialog................................................................................................. 9.9.10 [Script Parts] dialog .................................................................................................... 9.9.11 [Script Edit] dialog (for script parts) ............................................................................ 9.9.12 Precautions................................................................................................................. 9.9.13 Relevant settings ........................................................................................................ 9.9.14 Troubleshooting.......................................................................................................... 9 - 332 9 - 332 9 - 334 9 - 367 9 - 372 9 - 383 9 - 391 9 - 393 9 - 395 9 - 397 9 - 400 9 - 403 9 - 405 9 - 418 9 - 419 9.10 Object Script ....................................................................................................................... 9.10.1 Overview of the object script ...................................................................................... 9.10.2 Specifications of the object script ............................................................................... 9.10.3 How to use object scripts............................................................................................ 9.10.4 Program examples of object scripts ........................................................................... 9.10.5 [Object Script Symbol] dialog ..................................................................................... 9.10.6 How to set object scripts............................................................................................. 9.10.7 Precautions................................................................................................................. 9.10.8 Relevant settings ........................................................................................................ 9.10.9 Troubleshooting.......................................................................................................... 9 - 431 9 - 431 9 - 431 9 - 445 9 - 448 9 - 452 9 - 455 9 - 461 9 - 468 9 - 469 FUNCTIONS USED WITH PERIPHERAL DEVICES 10.1 Using a Barcode Reader with the GOT (Barcode Function)................................................. 10.1.1 Overview of the barcode function ................................................................................. 10.1.2 Specifications of the barcode function.......................................................................... 10.1.3 Basic use of the barcode function ................................................................................ 10.1.4 Advanced use of the barcode function ......................................................................... 10.1.5 [Bar Code] dialog.......................................................................................................... 10 - 2 10 - 2 10 - 3 10 - 4 10 - 5 10 - 6 A - 17 CONTENTS 10.1.6 10.1.7 10.1.8 10.1.9 System information settings ....................................................................................... Action of the barcode function .................................................................................... Precautions................................................................................................................. Relevant settings ........................................................................................................ 10 - 11 10 - 12 10 - 17 10 - 18 10.2 Using an RFID with the GOT (RFID Function) ................................................................... 10.2.1 Overview of the RFID function.................................................................................... 10.2.2 Specifications of the RFID function ............................................................................ 10.2.3 Basic use of the RFID function ................................................................................... 10.2.4 Applicative use of the RFID function .......................................................................... 10.2.5 [RFID] dialog............................................................................................................... 10.2.6 System information settings ....................................................................................... 10.2.7 Action of an RFID ....................................................................................................... 10.2.8 Precautions................................................................................................................. 10.2.9 Relevant settings ........................................................................................................ 10 - 19 10 - 19 10 - 20 10 - 21 10 - 22 10 - 23 10 - 26 10 - 27 10 - 35 10 - 36 10.3 Operating a Personal Computer by Using the GOT (Remote Personal Computer Operation (Ethernet)) ........................................................... 10 - 37 10.3.1 Overview of the remote personal computer operation function (Ethernet) ................. 10 - 37 10.3.2 Specifications of the remote personal computer operation (Ethernet) ....................... 10 - 38 10.3.3 How to use the remote personal computer operation (Ethernet)................................ 10 - 41 10.3.4 [PC Remote Operation] dialog.................................................................................... 10 - 43 10.3.5 Installation of the software.......................................................................................... 10 - 44 10.3.6 Personal computer screen on the GOT ...................................................................... 10 - 48 10.3.7 Operation on the personal computer screen on the GOT in the window display mode .................................................................... 10 - 48 10.3.8 Operation on the personal computer screen on the GOT in the full screen mode ............................................................................ 10 - 50 10.3.9 Precautions................................................................................................................. 10 - 52 10.3.10 Relevant settings ........................................................................................................ 10 - 53 10.4 Operating a Personal Computer by Using the GOT (Remote Personal Computer Operation (Serial)) ............................................................... 10 - 54 10.4.1 Overview of the remote personal computer operation function (Serial) ..................... 10 - 54 10.4.2 Specifications of the remote personal computer operation (Serial) ............................ 10 - 55 10.4.3 How to use the remote personal computer operation (Serial) .................................... 10 - 57 10.4.4 [PC Remote Operation] dialog.................................................................................... 10 - 58 10.4.5 Settings of Remote Personal Computer Operation Driver.......................................... 10 - 59 10.4.6 Action of the remote personal computer operation (Serial) ........................................ 10 - 62 10.4.7 Precautions................................................................................................................. 10 - 63 10.4.8 Relevant settings ........................................................................................................ 10 - 64 10.5 Viewing the GOT from a Personal Computer (VNC Server Function)................................ 10.5.1 Overview of the VNC server function ......................................................................... 10.5.2 Specifications of the VNC server function .................................................................. 10.5.3 How to use the VNC server function .......................................................................... 10.5.4 [VNC Server] dialog.................................................................................................... 10.5.5 Personal computer setting.......................................................................................... 10.5.6 Precautions................................................................................................................. 10.5.7 Relevant settings ........................................................................................................ 10 - 65 10 - 65 10 - 65 10 - 72 10 - 73 10 - 75 10 - 77 10 - 78 10.6 Displaying an Image Taken by a Video Camera on the GOT (Video Display Function) .... 10 - 80 10.6.1 Overview of the video display function ....................................................................... 10 - 80 10.6.2 Specifications of the video display function ................................................................ 10 - 81 A - 18 CONTENTS 10.6.3 10.6.4 10.6.5 10.6.6 10.6.7 Basic use of the video display function....................................................................... Applicative use of the video display function .............................................................. [Video/RGB Input] dialog ............................................................................................ Precautions................................................................................................................. Relevant settings ........................................................................................................ 10.7 Displaying Image from a Personal Computer on the GOT (RGB Display Function) ........ 10.7.1 Overview of the RGB display function ...................................................................... 10.7.2 Specifications of the RGB display function............................................................... 10.7.3 Basic use of the RGB display function ..................................................................... 10.7.4 Advanced use of the RGB display function .............................................................. 10.7.5 [Video/RGB Input] dialog .......................................................................................... 10.7.6 Precautions............................................................................................................... 10.7.7 Relevant settings ...................................................................................................... 10 - 82 10 - 83 10 - 96 10 - 98 10 - 99 10 - 100 10 - 100 10 - 100 10 - 101 10 - 102 10 - 105 10 - 105 10 - 106 10.8 Recording or Playing Images Taken by a Video Camera on the GOT (Multimedia Function) ....................................................................................................... 10 - 107 10.8.1 Overview of the multimedia function......................................................................... 10 - 107 10.8.2 Specifications of the multimedia function ................................................................. 10 - 107 10.8.3 Basic use of the multimedia function ........................................................................ 10 - 111 10.8.4 Advanced use of the multimedia function................................................................. 10 - 114 10.8.5 Multimedia Interaction Tool ...................................................................................... 10 - 125 10.8.6 [Multimedia] dialog.................................................................................................... 10 - 137 10.8.7 Precautions............................................................................................................... 10 - 145 10.8.8 Relevant settings ...................................................................................................... 10 - 146 10.9 Using an External I/O Device on the GOT (External I/O Function and Operation Panel Function) ..................................................... 10 - 147 10.9.1 Overview of the external I/O function and the operation panel function ................... 10 - 147 10.9.2 Specifications of the external I/O function and the operation panel function............ 10 - 148 10.9.3 How to use the external I/O function and the operation panel function .................... 10 - 149 10.9.4 [External I/O / Operation Panel] dialog ..................................................................... 10 - 152 10.9.5 [Action/Key Code Setting] dialog .............................................................................. 10 - 154 10.9.6 Relevant settings ...................................................................................................... 10 - 157 10.10 Displaying the GOT Screen on an External Display (Video Output Function).................. 10.10.1 Overview of the video output function ...................................................................... 10.10.2 Specifications of the video output function ............................................................... 10.10.3 How to use the video output function ....................................................................... 10.10.4 [HDMI/RGB Output] dialog ....................................................................................... 10.10.5 Precautions............................................................................................................... 10.10.6 Relevant settings ...................................................................................................... 10 - 158 10 - 158 10 - 159 10 - 161 10 - 162 10 - 162 10 - 163 10.11 Outputting the Collected Data as a Report (Report Function) .......................................... 10.11.1 Overview of the report function................................................................................. 10.11.2 Specifications of the report function ......................................................................... 10.11.3 How to use the report function.................................................................................. 10.11.4 Precautions............................................................................................................... 10.11.5 [Report Setting] dialog .............................................................................................. 10.11.6 [Edit Page Header/Page Footer] dialog.................................................................... 10.11.7 [Header/Footer/Repeat] dialog ................................................................................. 10.11.8 [Printer] dialog .......................................................................................................... 10.11.9 Relevant settings ...................................................................................................... 10 - 164 10 - 164 10 - 165 10 - 175 10 - 185 10 - 188 10 - 191 10 - 192 10 - 193 10 - 195 A - 19 CONTENTS 10.12 Outputting Sound with the GOT (Sound Output Function) ............................................... 10.12.1 Overview of the sound output function ..................................................................... 10.12.2 Specifications of the sound output function .............................................................. 10.12.3 How to use the sound output function ...................................................................... 10.12.4 Registration of the speech synthesis license............................................................ 10.12.5 [Sound Output] dialog............................................................................................... 10.12.6 [Sound File List] dialog ............................................................................................. 10.12.7 [Create New Sound File] or [Edit Sound File] dialog ................................................ 10.12.8 [Touch Key Sound Setting] dialog ............................................................................ 10.12.9 Precautions............................................................................................................... 10.12.10 Relevant settings ...................................................................................................... 10.12.11 Speech synthesis software license........................................................................... 10 - 197 10 - 197 10 - 197 10 - 199 10 - 200 10 - 201 10 - 201 10 - 203 10 - 204 10 - 205 10 - 205 10 - 206 10.13 Monitoring a Controller through a GOT (Server/Client Function) ..................................... 10.13.1 Overview of the server/client function....................................................................... 10.13.2 Specifications of the server/client function ............................................................... 10.13.3 How to use the gateway devices .............................................................................. 10.13.4 How to use the server/client function........................................................................ 10.13.5 [Communication Setting] .......................................................................................... 10.13.6 [Gateway Server]...................................................................................................... 10.13.7 [Gateway Client] ....................................................................................................... 10.13.8 Server/client function application example ............................................................... 10.13.9 Using the server/client function efficiently ................................................................ 10.13.10 Precautions............................................................................................................... 10.13.11 Relevant settings ...................................................................................................... 10.13.12 Troubleshooting........................................................................................................ 10 - 207 10 - 207 10 - 210 10 - 212 10 - 215 10 - 219 10 - 220 10 - 221 10 - 222 10 - 225 10 - 227 10 - 230 10 - 231 10.14 Sending a Mail from the GOT (Mail Send Function)......................................................... 10.14.1 Overview of the mail send function........................................................................... 10.14.2 Specifications of the mail send function ................................................................... 10.14.3 How to use the mail send function............................................................................ 10.14.4 [Mail] ......................................................................................................................... 10.14.5 Procedure of the mail send function ......................................................................... 10.14.6 Precautions............................................................................................................... 10.14.7 Relevant settings ...................................................................................................... 10.14.8 Troubleshooting........................................................................................................ 10 - 234 10 - 234 10 - 235 10 - 236 10 - 238 10 - 240 10 - 242 10 - 242 10 - 243 10.15 Transferring a File between the GOT and Peripheral Device (FTP Server Function) ...... 10.15.1 Overview of the FTP server function ........................................................................ 10.15.2 Specifications of the FTP server function ................................................................. 10.15.3 How to use the FTP server function ......................................................................... 10.15.4 [FTP Server] ............................................................................................................. 10.15.5 Procedures of the FTP server function ..................................................................... 10.15.6 Precautions............................................................................................................... 10.15.7 Relevant settings ...................................................................................................... 10.15.8 Troubleshooting........................................................................................................ 10 - 245 10 - 245 10 - 247 10 - 249 10 - 250 10 - 251 10 - 258 10 - 260 10 - 261 10.16 Transferring a File between the GOT and Peripheral Device (File Transfer Function (FTP Transfer)) ................................................................................................................. 10 - 264 10.16.1 Overview of the file transfer function (FTP transfer) ................................................. 10 - 264 10.16.2 Specifications of the file transfer function (FTP transfer).......................................... 10 - 265 10.16.3 How to use the file transfer function (FTP transfer) .................................................. 10 - 267 10.16.4 [File Transfer] (FTP transfer) .................................................................................... 10 - 268 A - 20 CONTENTS 10.16.5 10.16.6 10.16.7 10.16.8 10.16.9 10.16.10 [Destination FTP Server Setting] dialog ................................................................... [File Transfer Setting] dialog..................................................................................... Operation of the file transfer function (FTP transfer) ................................................ Precautions............................................................................................................... Relevant settings ...................................................................................................... Troubleshooting........................................................................................................ 10 - 270 10 - 271 10 - 275 10 - 279 10 - 282 10 - 283 10.17 Transferring a File between the Drives (File Transfer Function (GOT Internal Transfer)) ................................................................................................... 10 - 285 10.17.1 Overview of the file transfer function (GOT internal transfer) ................................... 10 - 285 10.17.2 Specifications of the file transfer function (GOT internal transfer)............................ 10 - 285 10.17.3 How to use the file transfer function (GOT internal transfer) .................................... 10 - 286 10.17.4 [File Transfer] (GOT internal transfer) ...................................................................... 10 - 287 10.17.5 [File Transfer Setting] dialog..................................................................................... 10 - 288 10.17.6 Operation of the file transfer function (GOT internal transfer) .................................. 10 - 292 10.17.7 Precautions............................................................................................................... 10 - 296 10.17.8 Relevant settings ...................................................................................................... 10 - 297 10.17.9 Troubleshooting........................................................................................................ 10 - 297 10.18 Monitoring a Controller from Tablets or Other Clients (GOT Mobile Function)................. 10.18.1 Overview of the GOT Mobile function....................................................................... 10.18.2 Specifications of the GOT Mobile function ............................................................... 10.18.3 How to use the GOT Mobile function........................................................................ 10.18.4 ANDON function ....................................................................................................... 10.18.5 Precautions............................................................................................................... 10.18.6 [GOT Mobile Setting] window ................................................................................... 10.18.7 Mobile screen properties .......................................................................................... 10.18.8 Relevant settings ...................................................................................................... 10.18.9 Troubleshooting........................................................................................................ 10 - 298 10 - 298 10 - 301 10 - 318 10 - 324 10 - 327 10 - 330 10 - 343 10 - 345 10 - 346 USEFUL FUNCTIONS 11.1 Searching for Utilizable Data (Utilize Data) .......................................................................... 11 - 2 11.1.1 Specifications for the utilize data .................................................................................. 11 - 2 11.1.2 How to use the utilize data ........................................................................................... 11 - 3 11.1.3 Precautions................................................................................................................... 11 - 8 11.1.4 [Utilize Data (Project)] dialog and [Search] dialog ...................................................... 11 - 10 11.1.5 [Utilize Data (Screen)] window ................................................................................... 11 - 12 11.1.6 [Utilize] dialog ............................................................................................................. 11 - 15 11.1.7 [Detail Screen Setting] dialog ..................................................................................... 11 - 23 11.1.8 Registering the add-on license ................................................................................... 11 - 24 11.2 Registering the Labels (GT Designer3) Created from Profile Data .................................... 11.2.1 Conditions to register the labels (GT Designer3) created from profile data ............... 11.2.2 Specifications of the labels (GT Designer3) created from profile data ....................... 11.2.3 How to register the labels (GT Designer3) created from profile data ......................... 11.2.4 [Project Specification] dialog ...................................................................................... 11.2.5 [Label (GT Designer3) Auto Registration] dialog........................................................ 11 - 25 11 - 25 11 - 26 11 - 27 11 - 28 11 - 29 11.3 Setting Devices from Device Comments (Input Assist) ...................................................... 11.3.1 Specifications of the input assist ................................................................................ 11.3.2 How to use the input assist......................................................................................... 11.3.3 Input assist window .................................................................................................... 11.3.4 [Input Assist Setting] dialog ........................................................................................ 11 - 32 11 - 33 11 - 34 11 - 40 11 - 42 A - 21 CONTENTS 11.4 Utilizing Other Project Data ................................................................................................ 11.4.1 Specifications of the project utilization........................................................................ 11.4.2 How to use the project utilization................................................................................ 11.4.3 Precautions................................................................................................................. 11.4.4 [Utilize Project] dialog ................................................................................................. 11.4.5 [Detail Setting] dialog.................................................................................................. 11.4.6 [Select Project] dialog................................................................................................. 11 - 43 11 - 43 11 - 48 11 - 52 11 - 53 11 - 56 11 - 58 11.5 Verifying Project being Edited with Other Projects ............................................................. 11.5.1 Specification of verification ......................................................................................... 11.5.2 How to use verification ............................................................................................... 11.5.3 Precautions................................................................................................................. 11.5.4 [Verify Project] dialog.................................................................................................. 11.5.5 [Verify Result] window ................................................................................................ 11.5.6 [Verify Result] dialog................................................................................................... 11.5.7 Details of the exported file .......................................................................................... 11 - 59 11 - 60 11 - 61 11 - 61 11 - 62 11 - 62 11 - 64 11 - 75 11.6 Efficient Drawing with Templates........................................................................................ 11.6.1 Specifications of the template..................................................................................... 11.6.2 How to use the template............................................................................................. 11.6.3 Precautions................................................................................................................. 11.6.4 [Edit Template Attribute] dialog .................................................................................. 11.6.5 [Register to Template] dialog...................................................................................... 11.6.6 [Property] window (when the template property is displayed) .................................... 11 - 76 11 - 77 11 - 78 11 - 89 11 - 90 11 - 94 11 - 95 11.7 Managing figures and objects by category ......................................................................... 11 - 98 11.7.1 Specifications of the category..................................................................................... 11 - 98 11.7.2 How to use the category............................................................................................. 11 - 99 11.7.3 Precautions............................................................................................................... 11 - 102 11.7.4 [Category List] window ............................................................................................. 11 - 103 11.8 Searching for and Editing Settings of Projects ................................................................. 11.8.1 Searching for a device (Device search).................................................................... 11.8.2 Listing devices (Device list) ...................................................................................... 11.8.3 Listing strings (Text list) ............................................................................................ 11.8.4 Changing the set values in a batch (Batch Edit)....................................................... 11.8.5 Searching for and editing a specific setting (Data Browser) ..................................... Checking the IP addresses in the list (IP address list) ............................................. 11.8.6 11 - 105 11 - 105 11 - 110 11 - 117 11 - 121 11 - 142 11 - 155 11.9 Checking and Editing Settings of Screens and Objects (Property Sheet) ........................ 11.9.1 Specifications of the property sheet ......................................................................... 11.9.2 How to use the property sheet.................................................................................. 11.9.3 Precautions............................................................................................................... 11.9.4 [Property] window ..................................................................................................... 11 - 160 11 - 161 11 - 161 11 - 162 11 - 163 11.10 Customizing GT Designer3............................................................................................... 11.10.1 Customizing the toolbar............................................................................................ 11.10.2 Customizing the docking window ............................................................................. 11.10.3 Customizing the operation........................................................................................ 11.10.4 Customizing the settings related to editing operations ............................................. 11.10.5 Customizing the display............................................................................................ 11.10.6 Customizing the default value .................................................................................. 11.10.7 Interaction with iQ Works.......................................................................................... 11 - 165 11 - 165 11 - 170 11 - 173 11 - 175 11 - 178 11 - 181 11 - 184 11.11 Checking Data Size .......................................................................................................... 11 - 186 A - 22 CONTENTS 11.11.1 11.11.2 Checking the data size of a screen .......................................................................... 11 - 186 Checking data size of project ................................................................................... 11 - 187 11.12 Zooming and Scrolling the Monitor Screen of the GOT (Screen Gesture Function) ........ 11.12.1 Specification of the screen gesture function............................................................. 11.12.2 How to use the screen gesture function (setting with GT Designer3) ...................... 11.12.3 How to use the screen gesture function (operating with the GOT)........................... 11.12.4 Relevant settings ...................................................................................................... 11.12.5 Precautions............................................................................................................... 11 - 188 11 - 188 11 - 193 11 - 195 11 - 197 11 - 197 11.13 Operating Objects by the Gesture (Object Gesture Function).......................................... 11.13.1 Specifications of the object gesture function ............................................................ 11.13.2 How to use the object gesture function (setting with GT Designer3)........................ 11.13.3 How to use the object gesture function (operation with the GOT)............................ 11.13.4 Relevant settings ...................................................................................................... 11 - 198 11 - 198 11 - 200 11 - 201 11 - 206 11.14 Checking the Causes and Corrective Actions for an Error in the GOT (GOT Diagnostics) ............................................................................................................ 11 - 207 11.14.1 Specifications of the GOT diagnostics...................................................................... 11 - 207 11.14.2 How to use the GOT diagnostics.............................................................................. 11 - 209 11.14.3 GOT internal device monitor..................................................................................... 11 - 211 11.14.4 Precautions............................................................................................................... 11 - 215 11.14.5 [GOT Diagnostics] dialog.......................................................................................... 11 - 216 11.14.6 [GOT Internal Device Monitor] window..................................................................... 11 - 218 11.15 Offline Reproduction and Monitoring of Operation (GOT Offline Monitor)........................ 11.15.1 Specifications of the GOT offline monitor ................................................................. 11.15.2 How to use the GOT offline monitor ......................................................................... 11.15.3 Precautions for the GOT offline monitor ................................................................... 11.15.4 Screen layout of the GOT offline monitor ................................................................. 11.15.5 [Setting] dialog (GOT offline monitor) ....................................................................... 11.15.6 [Resource File Viewer Setting]/[Resource File Viewer Operation] dialog................. 11.15.7 How to use a Resource File Viewer module............................................................. 11.15.8 Screen layout of a Resource File Viewer module..................................................... 11 - 222 11 - 223 11 - 229 11 - 246 11 - 249 11 - 252 11 - 255 11 - 257 11 - 262 11.16 Viewing an operation log file (Resource File Viewer) ....................................................... 11.16.1 Specifications of Resource File Viewer (at independent startup) ............................. 11.16.2 How to use Resource File Viewer (at independent startup) ..................................... 11.16.3 Screen layout of Resource File Viewer (at independent startup) ............................. 11 - 269 11 - 269 11 - 270 11 - 271 APPENDICES 12.1 GOT Internal Device ............................................................................................................. 12.1.1 GOT bit register (GB) ................................................................................................... 12.1.2 GOT data register (GD) ................................................................................................ 12.1.3 GOT special register (GS) ............................................................................................ 12.2 12 - 2 12 - 3 12 - 5 12 - 7 Correspondence between the setting of [Controller Type] and the controller used.......... 12 - 103 12.3 Device Range and Settings of Mitsubishi Electric Equipment .......................................... 12 - 140 12.3.1 Device setting dialog (Mitsubishi Electric equipment) .............................................. 12 - 141 12.3.2 [MELSEC iQ-R, RnMT/NC/RT, CR800-D], [MELSEC iQ-R, RnMT/RT, CR800-D] ...................................................................... 12 - 149 12.3.3 [MELSEC iQ-L] ......................................................................................................... 12 - 215 12.3.4 [MELSEC iQ-F]......................................................................................................... 12 - 226 A - 23 CONTENTS 12.3.5 12.3.6 12.3.7 12.3.8 12.3.9 12.3.10 12.3.11 12.3.12 12.3.13 12.3.14 12.3.15 12.3.16 12.3.17 12.3.18 12.3.19 12.3.20 12.3.21 12.3.22 12.3.23 12.3.24 12.3.25 12.3.26 [MELSEC-Q/QS, Q17nD/M/NC/DR/DSR, CRnD-700], [MELSEC-Q, Q17nD/M/DR/DSR, CRnD-700] .......................................................... 12 - 236 [MELSEC QnA, MELDAS C6*]................................................................................. 12 - 253 [MELSEC-L].............................................................................................................. 12 - 257 [MELSEC-A] ............................................................................................................. 12 - 270 [MELSEC-FX] ........................................................................................................... 12 - 274 [MELSEC-WS].......................................................................................................... 12 - 280 [MELIPC] .................................................................................................................. 12 - 285 [MELSERVO-J2M-P8A]............................................................................................ 12 - 287 [MELSERVO-J2M-*DU] ............................................................................................ 12 - 293 [MELSERVO-J2S-*A] ............................................................................................... 12 - 300 [MELSERVO-J2S-*CP]............................................................................................. 12 - 307 [MELSERVO-J2S-*CL] ............................................................................................. 12 - 316 [MELSERVO-J3-*A].................................................................................................. 12 - 325 [MELSERVO-J3-*T].................................................................................................. 12 - 334 [MELSERVO-J4-*A, -JE-*A] ..................................................................................... 12 - 346 [MELSERVO-J4-*A-RJ] ............................................................................................ 12 - 362 [MELSERVO-JE-*C] ................................................................................................. 12 - 383 [MELSERVO-J5(W)-*G(-RJ), -JET-*G] .................................................................... 12 - 400 [FREQROL 500/700/800, SENSORLESS SERVO] ................................................. 12 - 426 [FREQROL 800] ....................................................................................................... 12 - 433 [FREQROL 800/E700NE(Batch monitor)] ................................................................ 12 - 440 [Laser Displacement Sensor MH11]......................................................................... 12 - 458 12.4 Device Range and Settings of Each Controller ................................................................ 12.4.1 IAI equipment ([IAI X-SEL Controller])...................................................................... 12.4.2 IAI equipment ([IAI ROBO CYLINDER])................................................................... 12.4.3 AZBIL equipment ([Azbil SDC/DMC]) ....................................................................... 12.4.4 AZBIL equipment ([Azbil DMC50]) ........................................................................... 12.4.5 OMRON equipment ([OMRON SYSMAC])............................................................... 12.4.6 OMRON equipment ([OMRON NJ/NX]) ................................................................... 12.4.7 OMRON equipment ([OMRON THERMAC/INPANEL NEO]) ................................... 12.4.8 OMRON equipment ([OMRON Digital Temperature Controller]).............................. 12.4.9 KEYENCE equipment ([KEYENCE KV-700/1000/3000/5000/7000/8000]) .............. 12.4.10 KOYO EI equipment ([KOYO KOSTAC/DL])............................................................ 12.4.11 JTEKT equipment ([JTEKT TOYOPUC-PC]) ........................................................... 12.4.12 SHARP equipment ([SHARP JW]) ........................................................................... 12.4.13 SHINKO equipment ([Shinko Technos Controller]) .................................................. 12.4.14 CHINO equipment ([CHINO MODBUS device]) ....................................................... 12.4.15 TOSHIBA equipment ([TOSHIBA PROSEC T/V]) .................................................... 12.4.16 TOSHIBA equipment ([TOSHIBA Unified Controller nv]) ......................................... 12.4.17 SHIBAURA MACHINE equipment ([SHIBAURA MACHINE TCmini]) ...................... 12.4.18 PANASONIC equipment ([Panasonic MINAS A4])................................................... 12.4.19 PANASONIC equipment ([Panasonic MINAS A5])................................................... 12.4.20 PANASONIC IDS equipment ([Panasonic MEWNET-FP])....................................... 12.4.21 PANASONIC IDS equipment ([Panasonic FP7])...................................................... 12.4.22 HITACHI IES equipment ([HITACHI IES EHV])........................................................ 12.4.23 HITACHI IES equipment ([HITACHI IES HIDIC H]).................................................. 12.4.24 HITACHI equipment ([HITACHI S10VE]) ................................................................. 12.4.25 HITACHI equipment ([HITACHI S10mini/S10V]) ...................................................... 12.4.26 HIRATA equipment ([Hirata HNC]) ........................................................................... A - 24 12 - 460 12 - 462 12 - 483 12 - 493 12 - 495 12 - 499 12 - 502 12 - 503 12 - 506 12 - 511 12 - 516 12 - 521 12 - 526 12 - 530 12 - 532 12 - 535 12 - 539 12 - 543 12 - 549 12 - 553 12 - 558 12 - 561 12 - 567 12 - 573 12 - 578 12 - 589 12 - 596 CONTENTS 12.4.27 12.4.28 12.4.29 12.4.30 12.4.31 12.4.32 12.4.33 12.4.34 12.4.35 12.4.36 12.4.37 12.4.38 12.4.39 12.4.40 12.4.41 12.4.42 12.4.43 12.4.44 12.4.45 12.4.46 12.4.47 12.4.48 12.4.49 12.4.50 12.4.51 12.4.52 12.4.53 12.4.54 12.4.55 12.4.56 12.4.57 12.4.58 12.4.59 FUJI equipment ([FUJI Temperature Controller/Digital Controller]) ......................... 12 - 596 FUJI equipment ([FUJI MICREX-F])......................................................................... 12 - 599 FUJI equipment ([FUJI MICREX-SX SPH]).............................................................. 12 - 604 MURATEC equipment ([Muratec MPC/MCR]) ......................................................... 12 - 607 YASKAWA equipment ([YASKAWA GL/PROGIC8])................................................ 12 - 607 YASKAWA equipment ([YASKAWA CP9200(H)]).................................................... 12 - 610 YASKAWA equipment ([YASKAWA CP9300MS(MC compatible)]) ......................... 12 - 612 YASKAWA equipment ([YASKAWA MP2000/MP900/CP9200SH]) ......................... 12 - 614 YASKAWA equipment ([YASKAWA MP3000]) ........................................................ 12 - 617 YOKOGAWA equipment ([YOKOGAWA STARDOM/FA500/FA-M3]) ..................... 12 - 620 YOKOGAWA equipment ([YOKOGAWA GREEN/UT100/UT2000/UTAdvanced]) ........................................... 12 - 624 RKC equipment ([RKC SR Mini HG]) ....................................................................... 12 - 627 ALLEN-BRADLEY equipment ([AB SLC500]) .......................................................... 12 - 629 ALLEN-BRADLEY equipment ([AB MicroLogix])...................................................... 12 - 632 ALLEN-BRADLEY equipment ([AB MicroLogix (Extended)]) ................................... 12 - 636 ALLEN-BRADLEY equipment ([AB Control/CompactLogix]).................................... 12 - 636 ALLEN-BRADLEY equipment ([AB Control/CompactLogix(Tag)]) ........................... 12 - 639 GE equipment ([GE Series 90])................................................................................ 12 - 640 LS IS equipment ([LS Industrial Systems MASTER-K]) ........................................... 12 - 643 MITSUBISHI INDIA equipment ([MEI Nexgenie])..................................................... 12 - 647 SICK equipment ([SICK Flexi Soft]).......................................................................... 12 - 650 SIEMENS equipment ([SIEMENS S7-200] or [SIEMENS S7-200(CN/SMART)]) .... 12 - 651 SIEMENS equipment ([SIEMENS S7-300/400]) ...................................................... 12 - 655 SIEMENS equipment ([SIEMENS S7(Ethernet)])..................................................... 12 - 659 SIEMENS equipment ([SIEMENS OP(Ethernet)]).................................................... 12 - 663 CLPA ([CC-Link IE Field Network Basic])................................................................. 12 - 669 CLPA ([SLMP]) ......................................................................................................... 12 - 672 MODBUS ([MODBUS Master])................................................................................. 12 - 677 MODBUS ([MODBUS Slave])................................................................................... 12 - 682 ODVA ([DeviceNet]) ................................................................................................. 12 - 684 OPC ([OPC UA])....................................................................................................... 12 - 686 PROFIBUS ([PROFIBUS DP]) ................................................................................. 12 - 687 Microcomputer ([Computer])..................................................................................... 12 - 689 12.5 [Unit Type] in [Connected Ethernet Controller Setting]..................................................... 12 - 691 12.5.1 Selectable items for [Unit Type]................................................................................ 12 - 692 12.5.2 Correspondence between the selection for [Unit Type] and the equipment used .... 12 - 694 12.6 ASCII Code List ................................................................................................................ 12 - 699 12.7 Restrictions for Folder Names and File Names used in GOT........................................... 12 - 700 12.8 Precautions for Using Unicode Text File .......................................................................... 12 - 701 12.9 Data Transferred to the GOT and Storage Destination .................................................... 12 - 702 12.9.1 Data transferred to the GOT and capacity of the destination drive .......................... 12 - 703 12.9.2 Transferred data size list .......................................................................................... 12 - 707 12.10 Specifications of Resource Data....................................................................................... 12 - 724 12.10.1 Common specifications of CSV files and Unicode text files ..................................... 12 - 724 12.10.2 Size of the resource data file .................................................................................... 12 - 724 12.11 Specifications of the SRAM user area .............................................................................. 12 - 733 12.11.1 Functions that use the SRAM user area................................................................... 12 - 733 A - 25 CONTENTS 12.11.2 Size of data stored in the SRAM user area .............................................................. 12 - 734 12.12 Compatibility with Conventional Products......................................................................... 12.12.1 Compatibility of projects ........................................................................................... 12.12.2 Specifications of the project conversion from GOT1000 to GOT2000 ..................... 12.12.3 Specifications of the project conversion from GOT2000 to GOT2000 ..................... 12.12.4 Data copy between drawing software....................................................................... 12 - 736 12 - 736 12 - 737 12 - 739 12 - 739 12.13 Data Compatibility between the Graphics Modes............................................................. 12 - 740 12.13.1 Project conversion specifications when the graphics mode is changed to GOT Graphic Ver.2 ................................................................................................... 12 - 740 12.13.2 Project conversion specifications when the graphics mode is changed to GOT Graphic Ver.1 ................................................................................................... 12 - 742 12.14 Common Dialog ................................................................................................................ 12.14.1 [Password Setting] dialog ......................................................................................... 12.14.2 [Edit Password] dialog .............................................................................................. 12.14.3 [Delete Password] dialog.......................................................................................... 12.14.4 [Edit Comment] dialog .............................................................................................. 12.14.5 [Detail Setting] dialog................................................................................................ 12 - 743 12 - 743 12 - 744 12 - 744 12 - 745 12 - 745 12.15 Open Source Software ..................................................................................................... 12 - 748 12.15.1 PDFium..................................................................................................................... 12 - 748 12.16 Upgraded Additional Function List.................................................................................... 12.16.1 Supported hardware ................................................................................................. 12.16.2 Supported controller ................................................................................................. 12.16.3 Functions of GT Designer3....................................................................................... 12.16.4 Drawing Setting ........................................................................................................ 12.16.5 GOT functions .......................................................................................................... Warranty Trademarks Copyright Notice A - 26 12 - 749 12 - 756 12 - 758 12 - 786 12 - 790 12 - 800 0 INTRODUCTION Thank you for choosing Mitsubishi Electric Graphic Operation Terminal (GOT). Before using the product, read this manual carefully and make sure you understand the functions and performance of the GOT for correct use. How to Use Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A - 28 Manuals for GT Works3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A - 30 Abbreviations, Generic Terms, and Model Icons. . . . . . . . . . . . . . . . . . . . A - 31 Graphics Mode Icons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A - 39 Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . A - 40 A - 27 How to Use Help 0 ➟0 Displaying Help 0 Using Help Displaying Help 0 ■1 Displaying Help from the menu To display Help, select [Help] → [GT Designer3 Help] from the menu. ■2 Displaying the help page that corresponds to your current location within GT Designer3 To display the help page that corresponds to your current location within GT Designer3, press the [F1] key. Press the [F1] key while the [Style] tab is open in the [Switch] dialog. The help page that corresponds to the [Style] tab in the [Switch] dialog is displayed. ■3 Displaying a help page from a link Click a link in a window or dialog to view the relevant help page. Click the link. The relevant help page is displayed. ■4 Precautions for displaying Help (1) Relationship between a screen design software module and its Help The GT Designer3 (GOT2000) module has its own Help. To view Help for the GT Designer3 (GOT1000) module, change the screen design software module to GT Designer3 (GOT1000). To change the module, perform one of the following operations. • Create a project. • Open a GOT1000 project. • Select [Project] → [Start GT Designer3 (GOT1000)] from the menu. (2) Changing the screen design software module while Help is displayed While Help is displayed, changing the screen design software module cannot switch Help. To switch Help, change the screen design software module and then display Help. A - 28 (3) Starting GT Designer3 Starting GT Designer3 activates the screen design software module used last time. (The first startup of GT Designer3 activates GT Designer3 (GOT2000).) To change the screen design software module, perform one of the following operations. • Create a project. • Open a GOT1000 project. • Select [Project] → [Start GT Designer3 (GOT1000)] from the menu. 0 Using Help Help is viewable using e-Manual Viewer. For information on how to use e-Manual Viewer, refer to the following. ➟e-Manual Viewer Help A - 29 Manuals for GT Works3 0 The electronic manuals related to this product are installed together with the screen design software. If you need the printed manuals, consult your local sales office. ■1 Manuals for GT Designer3 (GOT2000) e-Manual e-Manual refers to the Mitsubishi Electric FA electronic book manuals that can be browsed using a dedicated tool. e-Manual has the following features: • Required information can be cross-searched in multiple manuals. • Other manuals can be accessed from the links in the manual. • Hardware specifications of each part can be found from the product figures. • Pages that users often browse can be bookmarked. (1) Screen design software-related manuals Manual name Manual number (Model code) Format GT Works3 Installation Instructions - PDF GT Designer3 (GOT2000) Screen Design Manual SH-081220ENG (1D7ML9) PDF e-Manual GT Converter2 Version3 Operating Manual for GT Works3 SH-080862ENG (1D7MB2) PDF e-Manual GOT2000 Series MES Interface Function Manual for GT Works3 Version1 SH-081228ENG PDF e-Manual Manual name Manual number (Model code) Format GOT2000 Series Connection Manual (Mitsubishi Electric Products) For GT Works3 Version1 SH-081197ENG (1D7MJ8) PDF e-Manual GOT2000 Series Connection Manual (Non-Mitsubishi Electric Products 1) For GT Works3 Version1 SH-081198ENG PDF e-Manual GOT2000 Series Connection Manual (Non-Mitsubishi Electric Products 2) For GT Works3 Version1 SH-081199ENG PDF e-Manual GOT2000 Series Connection Manual (Microcomputers, MODBUS/Fieldbus Products, Peripherals) For GT Works3 Version1 SH-081200ENG PDF e-Manual GOT2000 Series Handy GOT Connection Manual For GT Works3 Version1 SH-081867ENG (1D7MS9) PDF e-Manual Manual name Manual number (Model code) Format GT SoftGOT2000 Version1 Operating Manual SH-081201ENG PDF e-Manual MELSOFT GT OPC UA Client Operating Manual SH-082174ENG PDF Manual name Manual number (Model code) Format GOT2000 Series User's Manual (Hardware) SH-081194ENG (1D7MJ5) PDF e-Manual GOT2000 Series User's Manual (Utility) SH-081195ENG (1D7MJ6) PDF e-Manual (2) Connection manuals (3) GT SoftGOT2000 manuals (4) GOT2000 series user's manuals A - 30 Manual name Manual number (Model code) Format GOT2000 Series User's Manual (Monitor) SH-081196ENG (1D7MJ7) PDF e-Manual Manual name Manual number Format GOT SIMPLE Series User's Manual JY997D52901 PDF e-Manual Manual name Manual number (Model code) Format GT Works3 Add-on License for GOT2000 Enhanced Drive Control (Servo) Project Data Manual (Fundamentals) SH-082072ENG (1D7MV1) PDF e-Manual GT Works3 Add-on License for GOT2000 Enhanced Drive Control (Servo) Project Data Manual (Screen Details) SH-082074ENG (1D7MV3) PDF e-Manual (5) GOT SIMPLE series user's manuals (6) Manuals related to GT Works3 add-on projects ■2 Manuals for GT Designer3 (GOT1000) Refer to the Help and manuals for GT Designer3 (GOT1000). 0 Abbreviations, Generic Terms, and Model Icons The following shows the abbreviations, generic terms, and model icons used in Help. ■1 GOT (1) GOT2000 series Abbreviations and generic terms GT27-X Description GT2715-X GT2715-XTBA GT2715-XTBD GT2712-S GT2712-STBA GT2712-STWA GT2712-STBD GT2712-STWD GT2710-S GT2710-STBA GT2710-STBD GT2708-S GT2708-STBA GT2708-STBD GT2710-V GT2710-VTBA GT2710-VTWA GT2710-VTBD GT2710-VTWD GT2708-V GT2708-VTBA GT2708-VTBD GT2705-V GT2705-VTBD GT27-S GT27 GT27-V Meaning of icon Available Unavailable A - 31 Abbreviations and generic terms Description All GT25 models GT25-W GT2512-WX GT2512-WXTBD GT2512-WXTSD GT2510-WX GT2510-WXTBD GT2510-WXTSD GT2507-W GT2507-WTBD GT2507-WTSD GT2507T-W GT2507T-WTSD GT2512-S GT2512-STBA GT2512-STBD GT2512F-S GT2512F-STNA GT2512F-STND GT2510-V GT2510-VTBA GT2510-VTWA GT2510-VTBD GT2510-VTWD GT2510F-V GT2510F-VTNA GT2510F-VTND GT2508-V GT2508-VTBA GT2508-VTWA GT2508-VTBD GT2508-VTWD GT2508F-V GT2508F-VTNA GT2508F-VTND GT2505-V GT2505-VTBD GT2506HS-V GT2506HS-VTBD GT2505HS-V GT2505HS-VTBD GT2310-V GT2310-VTBA GT2310-VTBD GT2308-V GT2308-VTBA GT2308-VTBD GT25-S GT25 GT25-V GT25HS-V Handy GOT GT23 A - 32 GT23-V Meaning of icon Available Unavailable Abbreviations and generic terms Description Meaning of icon Available Unavailable All GT21 models GT21-W GT2107-W GT2107-WTBD GT2107-WTSD GT21-Q GT2105-Q GT2105-QTBDS GT2105-QMBDS GT21-R GT2104-R GT2104-RTBD GT2104-PMBD GT2104-PMBDS GT21 GT2104-P GT2104-PMBDS2 GT2104-PMBLS GT21-P GT2103-PMBD GT2103-PMBDS GT2103-P GT2103-PMBDS2 GT2103-PMBLS GT SoftGOT2000 GT SoftGOT2000 Version1 (2) GOT SIMPLE series Abbreviations and generic terms Description GS21-W-N GS2110-WTBD-N GS2107-WTBD-N GS21-W GS2110-WTBD GS2107-WTBD GS21 Meaning of icon Available Unavailable (3) GOT1000 series, GOT900 series, and GOT800 series Meaning of icon Abbreviations and generic terms Description GOT1000 Series GOT1000 Series - GOT900 Series GOT-A900 Series GOT-F900 Series - GOT800 Series GOT-800 Series - Available Unavailable A - 33 ■2 Communication unit Abbreviations and generic terms Description Bus connection unit GT15-QBUS GT15-QBUS2 GT15-ABUS GT15-ABUS2 GT15-75QBUSL GT15-75QBUS2L GT15-75ABUSL GT15-75ABUS2L Serial communication unit GT15-RS2-9P GT15-RS4-9S GT15-RS4-TE MELSECNET/H communication unit GT15-J71LP23-25 GT15-J71BR13 CC-Link IE TSN communication unit GT25-J71GN13-T2 CC-Link IE Controller Network communication unit GT15-J71GP23-SX CC-Link IE Field Network communication unit GT15-J71GF13-T2 CC-Link communication unit GT15-J61BT13 Wireless LAN communication unit GT25-WLAN Serial multi-drop connection unit GT01-RS4-M Connection conversion adapter GT10-9PT5S Field network adapter unit GT25-FNADP Ethernet communication unit GT25-J71E71-100 RS-232/485 signal conversion adapter GT14-RS2T4-9P ■3 Option unit Abbreviations and generic terms Description Printer unit GT15-PRN Video input unit GT27-V4-Z (A set of GT16M-V4-Z and GT27-IF1000) RGB input unit GT27-R2 GT27-R2-Z (A set of GT16M-R2-Z and GT27-IF1000) Video/RGB input unit GT27-V4R1-Z (A set of GT16M-V4R1-Z and GT27-IF1000) RGB output unit GT27-ROUT GT27-ROUT-Z (A set of GT16M-ROUT-Z and GT27-IF1000) Digital video output unit GT27-VHOUT Multimedia unit GT27-MMR-Z (A set of GT16M-MMR-Z and GT27-IF1000) Video signal conversion unit GT27-IF1000 External I/O unit GT15-DIO GT15-DIOR Sound output unit GT15-SOUT SD card unit GT21-03SDCD ■4 Option Abbreviations and generic terms Description SD card NZ1MEM-2GBSD NZ1MEM-4GBSD NZ1MEM-8GBSD NZ1MEM-16GBSD L1MEM-2GBSD L1MEM-4GBSD Battery GT11-50BAT GT15-BAT A - 34 Abbreviations and generic terms Description Protective sheet GT27-15PSGC GT25-12WPSGC GT25-12PSGC GT25-10WPSGC GT25-10PSGC GT25-08PSGC GT21-07WPSGC GT25T-07WPSVC GT25-05PSGC GT25-05PSGC-2 GT21-05PSGC GT21-04RPSGC-UC GT21-03PSGC-UC GT21-04PSGC-UC GT27-15PSCC GT25-12WPSCC GT25-12PSCC GT25-10WPSCC GT25-10PSCC GT25-08PSCC GT25-05PSCC GT25-05PSCC-2 GT25-12PSCC-UC GT25-10PSCC-UC GT25-08PSCC-UC GT21-07WPSCC GT21-05PSCC GT21-04RPSCC-UC GT21-04PSCC-UC GT21-03PSCC-UC GT16H-60PSC GT14H-50PSC Antibacterial/antiviral protective sheet GT25-12PSAC GT25-10PSAC GT25-08PSAC Environmental protection sheet GT25F-12ESGS GT25F-10ESGS GT25F-08ESGS Protective cover for oil GT20-15PCO GT20-12PCO GT20-10PCO GT20-08PCO GT21-12WPCO GT21-10WPCO GT21-07WPCO GT25T-07WPCO GT25-05PCO GT25-05PCO-2 GT05-50PCO GT21-04RPCO GT10-30PCO GT10-20PCO USB environmental protection cover GT25-UCOV GT25-05UCOV GT21-WUCOV Stand GT15-90STAND GT15-80STAND GT15-70STAND GT05-50STAND GT25-10WSTAND GT21-07WSTAND GT25T-07WSTAND A - 35 Abbreviations and generic terms Description Attachment GT15-70ATT-98 GT15-70ATT-87 GT15-60ATT-97 GT15-60ATT-96 GT15-60ATT-87 GT15-60ATT-77 GT21-04RATT-40 Panel-mounted USB port extension GT14-C10EXUSB-4S GT10-C10EXUSB-5S Connector conversion box GT16H-CNB-42S GT16H-CNB-37S GT11H-CNB-37S Emergency stop switch guard cover GT16H-60ESCOV GT14H-50ESCOV Wall-mounting attachment GT14H-50ATT ■5 Software (1) Software related to GOT Abbreviations and generic terms Description GT Works3 SW1DND-GTWK3-J, SW1DND-GTWK3-E, SW1DND-GTWK3-C GT Designer3 Version1 Screen design software GT Designer3 for GOT2000 and GOT1000 series GT Designer3 GT Designer3 (GOT2000) GT Designer3 (GOT1000) Screen design software for GOT2000 series included in GT Works3 Screen design software for GOT1000 series included in GT Works3 Speech synthesis license GT Works Text to Speech License (SW1DND-GTVO-M) Add-on license GT Works3 add-on license for GOT2000 enhanced drive control (servo) project data (SW1DND-GTSV-MZ) GT Simulator3 Screen simulator GT Simulator3 for GOT2000, GOT1000, and GOT900 series GT SoftGOT2000 GOT2000 compatible HMI software GT SoftGOT2000 GT OPC UA Client MELSOFT GT OPC UA Client (SW1DNN-GTOUC-MD) GT Converter2 Data conversion software GT Converter2 for GOT1000 and GOT900 series GT Designer2 Classic Screen design software GT Designer2 Classic for GOT900 series GT Designer2 Screen design software GT Designer2 for GOT1000 and GOT900 series DU/WIN Screen design software FX-PCS-DU/WIN for GOT-F900 series (2) Software related to iQ Works Abbreviations and generic terms Description iQ Works iQ Platform compatible engineering environment MELSOFT iQ Works MELSOFT Navigator Integrated development environment software included in SW □ DND-IQWK (iQ Platform compatible engineering environment MELSOFT iQ Works) ( □ represents a version.) MELSOFT iQ AppPortal SW □ DND-IQAPL-M type integrated application management software ( □ represents a version.) (3) Other software Abbreviations and generic terms Description GX Works3 SW □ DND-GXW3-E (-EA, -EAZ) type programmable controller engineering software ( □ represents a version.) GX Works2 SW □ DNC-GXW2-E (-EA, -EAZ) type programmable controller engineering software ( □ represents a version.) A - 36 Abbreviations and generic terms Description GX Simulator3 Simulation function of GX Works3 GX Simulator2 Simulation function of GX Works2 GX Simulator SW □ D5C-LLT-E (-EV) type ladder logic test tool function software package (SW5D5C-LLT (-V) or later versions) ( □ represents a version.) Controller simulator GX Developer SW □ D5C-GPPW-E (-EV)/SW □ D5F-GPPW (-V) type software package ( □ represents a version.) GX LogViewer SW □ DNN-VIEWER-E type software package ( □ represents a version.) MI Configurator Configuration and monitor tool for Mitsubishi Electric industrial computers (SW □ DNNMICONF-M) ( □ represents a version.) PX Developer SW □ D5C-FBDQ-E type FBD software package for process control ( □ represents a version.) MT Works2 Motion controller engineering environment MELSOFT MT Works2 (SW □ DNDMTW2-E) ( □ represents a version.) MT Developer SW □ RNC-GSV type integrated start-up support software for motion controller Q series ( □ represents a version.) CW Configurator C Controller module configuration and monitor tool (SW □ DND-RCCPU-E) ( □ represents a version.) MR Configurator2 SW □ DNC-MRC2-E type servo configuration software ( □ represents a version.) MR Configurator MRZJW □ -SETUP type servo configuration software ( □ represents a version.) FR Configurator2 Inverter setup software (SW □ DND-FRC2-E) ( □ represents a version.) FR Configurator Inverter setup software (FR-SW □ -SETUP-WE) ( □ represents a version.) NC Configurator2 CNC parameter setting support tool (FCSB1221) NC Configurator CNC parameter setting support tool FX Configurator-FP Parameter setting, monitoring, and testing software package for FX3U-20SSCH (SW □ D5CFXSSCE) ( □ represents a version.) FX3U-ENET-L Configuration tool FX3U-ENET-L type Ethernet module setting software (SW1D5-FXENETL-E) RT ToolBox2 Robot program creation software (3D-11C-WINE) RT ToolBox3 Robot program creation software (3F-14C-WINE) MX Component MX Component Version □ (SW □ D5C-ACT-E, SW □ D5C-ACT-EA) ( □ represents a version.) MX Sheet MX Sheet Version □ (SW □ D5C-SHEET-E, SW □ D5C-SHEET-EA) ( □ represents a version.) CPU Module Logging Configuration Tool CPU module logging configuration tool (SW1DNN-LLUTL-E) ■6 License key (for GT SoftGOT2000) Abbreviations and generic terms License key Description GT27-SGTKEY-U ■7 Others Abbreviations and generic terms Description IAI IAI Corporation AZBIL Azbil Corporation OMRON OMRON Corporation KEYENCE KEYENCE CORPORATION KOYO EI KOYO ELECTRONICS INDUSTRIES CO., LTD. A - 37 Abbreviations and generic terms Description JTEKT JTEKT Corporation SHARP Sharp Corporation SHINKO Shinko Technos Co., Ltd. CHINO CHINO CORPORATION TOSHIBA TOSHIBA CORPORATION SHIBAURA MACHINE SHIBAURA MACHINE CO., LTD. PANASONIC Panasonic Corporation PANASONIC IDS Panasonic Industrial Devices SUNX Co., Ltd. HITACHI IES Hitachi Industrial Equipment Systems Co., Ltd. HITACHI Hitachi, Ltd. HIRATA Hirata Corporation FUJI FUJI ELECTRIC CO., LTD. MURATEC Muratec products manufactured by Murata Machinery, Ltd. YASKAWA YASKAWA Electric Corporation YOKOGAWA Yokogawa Electric Corporation RKC RKC INSTRUMENT INC. ALLEN-BRADLEY Allen-Bradley products manufactured by Rockwell Automation, Inc. CLPA CC-Link Partner Association GE GE Intelligent Platforms, Inc. HMS HMS Industrial Networks LS IS LS Industrial Systems Co., Ltd. MITSUBISHI INDIA Mitsubishi Electric India Pvt. Ltd. ODVA Open DeviceNet Vendor Association, Inc. SCHNEIDER Schneider Electric SA SICK SICK AG SIEMENS Siemens AG SCHNEIDER EJH Schneider Electric Japan Holdings Ltd. PLC Programmable controller manufactured by its respective company Control equipment Control equipment manufactured by its respective company Temperature controller Temperature controller manufactured by its respective company Indicating controller Indicating controller manufactured by its respective company Controller Controller manufactured by its respective company TSN hub An authentication Class B hub authorized by CC-Link Partner Association General-purpose hub An authentication Class A hub authorized by CC-Link Partner Association A - 38 0 Graphics Mode Icons The following explains the graphics mode icons used in this manual. Example) To indicate the available graphics mode Graphics mode available for the described function or setting Example) To indicate the difference between graphics modes Details of each graphics mode Icon Without graphics mode icons Description Both GOT Graphic Ver.2 and GOT Graphic Ver.1 are available. GOT Graphic Ver.2 GOT Graphic Ver.2 is available. Details of GOT Graphic Ver.2 are given under its icon. GOT Graphic Ver.1 GOT Graphic Ver.1 is available. Details of GOT Graphic Ver.1 are given under its icon. A - 39 Terminology 0 The following shows the terms used in Help. Term Description Object Function that operates on the screen according to the value of the specified device Input object Touch switch object, numerical input object, text input object, or alarm display object Attribute Setting item of a figure or object Example) Monitor device, font, and text color Label System label, global label, or label (GT Designer3) Window Modeless window, which permits user operations on the other windows while it is open. Example) [Environmental Setting] window Dialog Modal window, which does not permit user operations on the other windows while it is open. Example) [Type Setting] dialog Data storage SD card, USB memory, CF card in a card reader, or other storage media Ethernet interface GOT interface for Ethernet communication: • Ethernet standard port • Ethernet standard port 1 • Ethernet standard port 2 • Ethernet extended port GT SoftGOT2000 (Single channel) GT SoftGOT2000 capable of monitoring channel No. 1 only GT SoftGOT2000 (Multiple channels) GT SoftGOT2000 capable of monitoring channels No. 1 to No. 4 A - 40 1.1 Basic Description of GT Designer3. . . . . . . . . . . . . . . . . . . . . . . . . . .1 - 2 1.2 Checking the Followings before Drawing . . . . . . . . . . . . . . . . . . . . .1 - 14 1. FUNDAMENTALS OF GT Designer3 1 FUNDAMENTALS OF GT Designer3 1. FUNDAMENTALS OF GT Designer3 1-1 1.1 Basic Description of GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Designer3 is software to create screens for GOT2000 series and GOT1000 series. This software enables you to create and simulate a project, and transfer data between the GOT and a personal computer. Project creation Simulation Data transfer Personal computer (GT Designer3) GOT GT Designer3 consists of the following drawing software. • GT Designer3(GOT2000): Drawing software for GOT2000 series • GT Designer3(GOT1000): Drawing software for GOT1000 series For the project which cannot be edited or the operation in the drawing software in operation, the supported drawing software is started. The title bar of the window indicates which drawing software you are operating. The name of the drawing software in operation is displayed. Each drawing software has own Help. Pressing [F1] key will display Help for the drawing software you are operating. ■1 Project creation GT Designer3 manages the data used to operate the GOT for each project. Set screens to be displayed on the GOT and functions which operate with the GOT for the created project. ➟2. CREATING A PROJECT ■2 Simulation You can simulate the operations of the GOT set in the project being created with GT Designer3 on a personal computer using GT Simulator3. You can simulate the project created with GT Designer3 using only GT Simulator3. Projects for GOT2000 series, GOT1000 series, and GOT-A900 series GOTs can be simulated using only GT Simulator3. ➟3. SIMULATION ■3 Data transfer Created projects and the data required for operating the GOT are written into the GOT from GT Designer3. The resource data stored in the GOT can be read from the GOT to GT Designer3. For the data transfer between GT Designer3 and the GOT, use a communication cable, network, or the data storage. ➟4. COMMUNICATING WITH GOT 1-2 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 1.1.1 1 Operating environment 27 GT25 GT23 GT21 SoftGOT2000 GS GT The following shows the operating environment for GT Designer3. Item Model Description Personal computer that Windows runs on. • Microsoft Windows 10 Enterprise (32 bit, 64 bit) *4*6*7*8 • Microsoft Windows 10 Pro (32 bit, 64 bit) *4*6*7*8 • Microsoft Windows 10 Home (32 bit, 64 bit) *4*7*8 • Microsoft Windows 10 IoT Enterprise 2016 LTSB (64 bit) (English OPK, or English OPK and a language pack for localization) *4*6*7*8 • Microsoft Windows 8.1 Enterprise (32 bit, 64 bit) *4*5*6 OS (English, Simplified Chinese, Traditional Chinese, Korean, German, or Italian version)*1*2 • Microsoft Windows 8.1 Pro (32 bit, 64 bit) *4*5*6 • Microsoft Windows 8.1 (32 bit, 64 bit) *4*5 • Microsoft Windows 8 Enterprise (32 bit, 64 bit) *4*5*6 • Microsoft Windows 8 Pro (32 bit, 64 bit) *4*5*6 • Microsoft Windows 8 (32 bit, 64 bit) *4*5 • Microsoft Windows 7 Enterprise (32 bit, 64 bit) *3*4 • Microsoft Windows 7 Ultimate (32 bit, 64 bit) *3*4 • Microsoft Windows 7 Professional (32 bit, 64 bit) *3*4 • Microsoft Windows 7 Home Premium (32 bit, 64 bit) *4 • Microsoft Windows 7 Starter (32 bit) CPU Intel Core 2 Duo Processor 2.0 GHz or more recommended Memory • For a 64-bit OS: 2 GB or more recommended • For a 32-bit OS: 1 GB or more recommended Display Resolution XGA (1024 × 768 dots) or higher Hard disk space • For installation: 5 GB or more recommended • For execution: 512 MB or more recommended Display color High Color (16 bits) or higher 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 1-3 FUNDAMENTALS OF GT Designer3 # Item Description To use the simulation function on a personal computer, one of the following software applications must be installed. • GX Simulator3 (included in GX Works3 Version1.007H or later) • GX Simulator2 (included in GX Works2 Version1.12N or later) • GX Simulator Version5.00A or later • MT Simulator2 (included in MT Works2 Version1.70Y or later) The required software version depends on the controller to be simulated. ➟3. SIMULATION To import tag information of an OPC UA server to GT Designer3, the following software must be installed. • GT OPC UA Client To use the document display function, the following software must be installed. • Document Converter • Ghostscript GPL8.50 to 9.50 (Free software)*9 To use the files of Microsoft Word, Microsoft Excel, or Microsoft PowerPoint, the following software also must be installed. • PostScript printer driver supplied with Windows • Microsoft Office 2003, Microsoft Office XP, Microsoft Office 2000 (Required only when the files of Microsoft Word, Microsoft Excel, or Microsoft PowerPoint are used) Other software To use the remote personal computer operation function (Ethernet), the following software must be installed. • VNC server software (UltraVNC 1.0.5, 1.0.5.6, 1.1.9.6, 1.2.1.1, or 1.2.2.3) • Windows terminal server function (Windows Server 2003) • Terminal service function software (RDPGateway(rdp2vnc)) To use the remote personal computer operation function (Serial), one of the following software must be installed. • Remote Personal Computer Operation Driver (DMT-DD) • Remote Personal Computer Operation Driver (TSC-DD) • Remote Personal Computer Operation Driver (MES_2X) Use the software compatible with the personal computer OS used for the remote personal computer operation function (Serial). ➟10.4.2 Specifications of the remote personal computer operation (Serial) To use the VNC server function, the following software must be installed. • VNC client software (UltraVNC1.1.9.6, 1.0.9.6.2, or 1.0.8.2) To use the multimedia function, the following software must be installed. • Multimedia Interaction Tool • Multimedia Interaction FTP Service • Quick Time Player or QuickTime 7 Pro To display Help, the following software must be installed. • e-Manual Viewer To display PDF manuals, the following software must be installed. • Adobe Reader7 or later recommended Other hardware Use the hardware compatible with the above OS. • For installation: mouse, keyboard, DVD-ROM drive • For execution: mouse, keyboard • For printing: printer Use the following hardware when required. • For simulation (Only when outputting the buzzer sound): Sound card, speaker *1 For installation, administrator privileges are required. For startup, the standard user or administrator account is required. To use GT Designer3 with another MELSOFT application that runs with administrator privileges, run GT Designer3 with administrator privileges. If you change any setting of the personal computer while GT Designer3 is running, the change will not be applied to GT Designer3. *2 The following functions are not supported. • Application start in Windows compatibility mode • Fast user switching • Change your desktop themes (fonts) • Remote desktop • Setting the size of text and illustrations on the screen to any size other than [Small-100%] *3 Windows XP Mode is not supported. *4 The touch feature is not supported. *5 Modern UI Style is not supported. *6 Hyper-V is not supported. *7 Tablet mode is not supported. *8 Unified Write Filter is not supported. *9 Versions 8.50, 8.71, 9.15, and 9.50 of the software are validated by our company. 1-4 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 1 When starting GT Designer3 from MELSOFT Navigator, the operating environment of GT Designer3 is same as that of MELSOFT Navigator. ➟iQ Works Installation Instructions 1.1.2 Supported models 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Designer3 is compatible with the following GOTs. GOT GOT type GT27**-X (1024x768) GT27**-S (800x600) GT2712-STBA GT2712-STWA GT2712-STBD GT2712-STWD GT2710-STBA GT2710-STBD GT2708-STBA GT2708-STBD GT27**-V (640x480) GT2710-VTBA GT2710-VTWA GT2710-VTBD GT2710-VTWD GT2708-VTBA GT2708-VTBD GT2705-V (640x480) GT2705-VTBD GT25**-WX (1280x800) GT2512-WXTBD GT2512-WXTSD GT2510-WXTBD GT2510-WXTSD GT25**-W (800x480) GT2507-WTBD GT2507-WTSD GT2507T-WTSD GT25**-S (800x600) GT2512-STBA GT2512-STBD GT2512F-STNA GT2512F-STND GT25**-V (640x480) GT2510-VTBA GT2510-VTWA GT2510-VTBD GT2510-VTWD GT2510F-VTNA GT2510F-VTND GT2508-VTBA GT2508-VTWA GT2508-VTBD GT2508-VTWD GT2508F-VTNA GT2508F-VTND GT2506HS-VTBD GT2505-V (640x480) GT2505-VTBD GT2505HS-VTBD GT23**-V (640×480) GT2310-VTBA GT2310-VTBD GT2308-VTBA GT2308-VTBD GT27 GT25 GT23 Model GT2715-XTBA GT2715-XTBD 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 1-5 FUNDAMENTALS OF GT Designer3 Operating environment on iQ Works GOT GOT type GT2107-W (800x480) GT2105-Q (320x240) GT2105-QTBDS GT2105-QMBDS GT2104-R (480x272) GT2104-RTBD GT2104-P (384x128) GT2104-PMBD GT2104-PMBDS GT2104-PMBDS2 GT2104-PMBLS GT2103-P (320x128) GT2103-PMBD GT2103-PMBDS GT2103-PMBDS2 GT2103-PMBLS GS21**-W-N (800x480) GS2110-WTBD-N GS2107-WTBD-N GS21**-W (800x480) GS2110-WTBD GS2107-WTBD GT SoftGOT2000 GT SoftGOT2000 Version1 GT21 GS21 GT SoftGOT2000 1-6 Model GT2107-WTBD GT2107-WTSD 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 1.1.3 1 List of the supported models for each function 27 GT25 GT23 GT21 SoftGOT2000 GS GT The following shows the supported models for each function. ■1 Simulation Function Supported models Description 27 GT25 GT23 21 GS SoftGOT2000 GT Simulation ■2 Simulates the project you are editing. GT # Common setting Function Supported models Description Screen Switching Switches the screen displayed on the GOT. Language Switching Switches the language displayed on the GOT. Operation Log Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Logs the operation performed on the GOT. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT KANA-KANJI Conversion Converts texts to kanji on the GOT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Startup Logo Sets the logo displayed at the GOT startup. USB Mouse/Keyboard Function Not available to GT25HS-V. Only available to GT2107-W for GT21. Operates the GOT with a USB mouse or USB keyboard. Time Setting Sets the GOT time setting method. FA Transparent Function Transfers data between the personal computer and a PLC CPU via the GOT. SoftGOT-GOT Link Function Monitors the GOT by using the personal computer (GT SoftGOT2000). Station No. Switching Switches the station number of the GOT monitoring target. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT Buffer memory unit No. switching Switches the buffer memory unit No. of the GOT monitoring target. 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 # 1-7 FUNDAMENTALS OF GT Designer3 # Function Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT GOT Network Interaction Controls pieces of equipment on the same network to prevent simultaneous operations. Comment Register a character string to be displayed on an object. # 27 GT25 GT23 21 GS SoftGOT2000 GT GT Parts Register a figure or image to be displayed on the object. # Figure ■3 Function Draws a text. The drawn text is fixed. Text Supported models Description Logo Text Draws a logo text. The drawn text is fixed. Line Draws a line. Line Freeform Draws a freeform line. 27 GT25 GT23 21 GS SoftGOT2000 GT GT Rectangle Draws a rectangle. Polygon Draws a polygon. Circle Draws a circle. Arc Draws an arc. Sector Draws a sector. Scale Draws a scale. Piping Draws a piping. Paint Fills the framed area of the figure on the screen. Import Image Imports an image file into the screen. Import DXF data Imports a DXF data into the screen. Import IGES data Imports an IGES data into the screen. Capture Specifies a rectangle range or a window to be captured, and places it on the screen. # Object function ■4 Function Touch Switch Lamp Numerical Display/Input 1-8 Supported models Description Switch Touch switch with multiple functions Bit Switch Touch switch to switch ON/OFF of a bit device Word Switch Touch switch to change the value of a word device Go To Screen Switch Touch switch to switch the screen Change Station No. Switch Touch switch to switch the station No. of the GOT monitor target Special Function Switch Touch switch to display the utility or the screen for the monitor function Key window display switch Touch switch to display a key window Key Code Switch Touch switch to enter a key code Bit Lamp Lamp controlled by the bit device Word Lamp Lamp controlled by the word device Lamp Area Lamp area controlled by the bit device Numerical Display Object to display a device value (numeric value) 27 GT25 GT23 21 GS SoftGOT2000 GT GT 27 GT25 GT23 21 GS SoftGOT2000 GT GT 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 Object to input the device value (numeric value) # 27 GT25 GT23 21 GS SoftGOT2000 GT GT Numerical input # # Text Display/Input Date/Time Display Comment Display Parts Display Parts Movement Text Display Object to display the device value (text) Text Input Object to input the device value (text) Date Display Object to display the date Time Display Object to display the time Bit Comment Object to display the comments The bit device controls the displayed comments. 1 Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Word Comment Object to display the comments The word device controls the displayed comments. Simple Comment Object to display the comments The displayed comments are fixed. Bit Parts Object to display the parts The bit device controls the displayed parts. Word Parts Object to display the parts The word device controls the displayed parts. Fixed Parts Object to display the parts The displayed parts are fixed. Bit Parts Object to move the parts The bit device controls the displayed parts. Word Parts Object to move the parts The word device controls the displayed parts. Fixed Parts Object to move the parts The displayed parts are fixed. 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT Object to display the history of the device values collected by the logging function Historical Data List Display Alarm Display (User) Object to display the alarms collected by the user alarm observation. Set the monitored alarm per project. Alarm Display (System) Object to display the alarms collected by the system alarm observation. Set the monitored alarm per project. Simple Alarm Display Object to display the alarms collected by monitoring the device Set the monitored alarm per object. System Alarm Display Object to display the alarms collected by monitoring the system Set the monitored alarm per object. GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # Alarm Display 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Recipe Display (Record List) Place an object to list the records of a recipe. This object must be used in combination with the recipe function. 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 # 1-9 FUNDAMENTALS OF GT Designer3 Function Function Graph Graphical Meter Supported models Description Line Graph Object to indicate the device values as a line graph. Trend Graph Object to indicate the device values in chronological order as a graph. Bar Graph Object to indicate the device values as a bar graph. Statistics Bar Graph Object to indicate the ratio of each device value compared to the total value of multiple devices as a bar graph. Statistics Pie Graph Object to indicate the ratio of each device value compared to the total value of multiple devices as a pie graph. Scatter Graph Object to indicate the device values as a scatter graph with the X and Y coordinates representing two devices, respectively. Historical Trend Graph Object to indicate, in chronological order as a graph, the device values collected by the logging function. Sector Meter Place an object to display a device value on a sector meter. Semicircle Meter Place an object to display a device value on a semicircle meter. Bar (Vertical) Meter Place an object to display a device value on a vertical bar meter. Bar (Horizontal) Meter Place an object to display a device value on a horizontal bar meter. Level Place an object to display a device value by filling the specified area. Meter 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT 27 GT25 GT23 21 GS SoftGOT2000 GT GT Panelmeter Place an object to display a device value on a meter. # # 27 GT25 GT23 21 GS SoftGOT2000 GT Object to specify the device value (numeric value) by sliding the knob along the bar. Slider GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Document Display Displays a document on the screen. Video/RGB display object Not available to GT2705-V. Displays an RGB image on the screen. Script parts Place an object to create a script. When the GOT displays the screen on which this object is placed, if the trigger condition for the created script is satisfied, the script runs. # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Set Overlay Screen Overlays a screen on another screen. Window Position Specifies the display position for overlap windows, superimpose windows, or key windows. # 27 GT25 GT23 21 GS SoftGOT2000 GT Key Window Object 1 - 10 Input Value Area Setting Object to display the value you are inputting. Input Range Area Setting Object to display the available range for inputting values. Input Maximum Value Area Setting Object to display the available range for inputting the maximum value. Input Minimum Value Area Setting Object to display the available range for inputting the minimum value. Previous Value Area Setting Object to display the previous value. 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Print Numerical Print Place an object to print a device value (numerical value). Text Print Place an object to print a device value (text). Bit Comment Print Place an object to print a comment. A bit device controls the comment to be printed. Word Comment Print Place an object to print a comment. A word device controls the comment to be printed. 1 Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Place an object to access a website or a file in the GOT public folder, or make a phone call. Hyperlink ■5 # Functions performed on the background of the GOT Function Supported models Description 27 GT25 GT23 21 GS SoftGOT2000 GT User Alarm Observation Collects the alarms by monitoring the device. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Alarm System Alarm Observation Collects the alarms by monitoring the system. # 27 GT25 GT23 21 GS SoftGOT2000 GT Alarm Popup Display Displays the collected alarms in a popup window. Logging Collects device values. Recipe Executes the batch write or batch read on multiple devices. Device Data Transfer Transfers data between devices. Trigger Action Executes the selected action by using the set device or sampling cycle as a trigger. Time Action Executes the selected action by using the set time as the trigger. Hard Copy Captures the operating screen of the GOT. Script Controls the set action by using the script. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 # 1 - 11 FUNDAMENTALS OF GT Designer3 Function Functions used with peripheral devices ■6 Function Supported models Description 27 GT25 GT23 21 GS SoftGOT2000 GT Barcode Not available to GT25HS-V. Uses a barcode reader on the GOT. RFID Not available to GT25HS-V. Uses a RFID controller on the GOT. GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Remote Personal Computer Operation (Ethernet) Operates the personal computer on the GOT via Ethernet. Remote Personal Computer Operation (Serial) Not available to GT2705-V. Operates the personal computer on the GOT by using the RGB display function. VNC Server Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Monitors the GOT by using the personal computer. Video Display Not available to GT2705-V. Displays the images, which are taken with a video camera, on the GOT. RGB Display Not available to GT2705-V. Displays the images, which are sent from the personal computer, on the GOT. Multimedia Not available to GT2705-V. Records or plays the images, which are taken with the video camera, on the GOT. External I/O function / Operation Panel function Not available to GT25-W, GT2505-V, and GT25HS-V. Uses an external I/O device, or an operation panel on the GOT. Video output function Not available to GT2705-V. Outputs the GOT screen or a specified overlap window to an external display. Report function Not available to GT25HS-V. Collects and prints device values. Sound Output Not available to GT2505-V and GT25HS-V. Outputs the sound on the GOT. Server / Client Monitors the device of the controller, which the GOT is monitoring, by using other personal computers or the GOTs. # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT 1 - 12 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 GT # Function 1 Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Mail Send Sends a mail from the GOT. FTP Server Transfers a file between the GOT (FTP server) and the peripheral device (FTP client). 27 GT25 GT23 GT 21 GS SoftGOT2000 GT FTP transfer Not available to GT2105-Q. Transfers a file between the GOT (FTP client) and a peripheral (FTP server). # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # File transfer function Copies or moves a file to another drive or folder within the GOT. 27 GT25 GT23 GT 21 GS SoftGOT2000 Monitors a controller through the GOT from tablets or other information devices. GT GT GOT internal transfer GOT Mobile function MES Interface function Sends an SQL statement from the GOT to a personal computer database. ➟GOT2000 Series MES Interface Function Manual for GT Works3 Version1 # 27 GT25 GT23 21 GS SoftGOT2000 GT 1. FUNDAMENTALS OF GT Designer3 1.1 Basic Description of GT Designer3 # 1 - 13 FUNDAMENTALS OF GT Designer3 # 1.2 Checking the Followings before Drawing 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟1.2.1 BootOS, CoreOS and package data 1.2.2 Project 1.2.3 Screen types and the specifications 1.2.4 Specifications of drawing 1.2.5 Font specifications 1.2.6 Character codes supported by the GOT 1.2.7 Specifications of available devices 1.2.8 Drive configuration of the target GOT for data transfer 1.2.1 BootOS, CoreOS and package data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # To activate the GOT, the following data are required. BootOS and CoreOS ■1 The BootOS and the CoreOS are used to activate the GOT. They are installed on the GOT by factory default. To use additional functions, upgrading the BootOS and the CoreOS are required. For the additional functions mentioned above, refer to the following. ➟12.16 Upgraded Additional Function List Package data ■2 The package data consists of a project, system applications (standard functions and extended functions), and communication drivers. Package data Project System application (standard function) System application (extended function) Communication driver • Project Data of screens and settings that is configured with GT Designer3 ➟1.2.2 Project • System application (standard function) Application that is required for operating the GOT and displaying the utility • System application (extended function) Application that is required for using some functions, such as the system monitor function and the logging function • Communication driver Driver that is required for the GOT to communicate with controllers 1 - 14 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1.2.2 1 Project 27 GT25 GT23 GT21 SoftGOT2000 GS GT FUNDAMENTALS OF GT Designer3 # Project is the data of the screen and setting configured with GT Designer3. Each created project is managed individually. The project has two types: workspace format project, a single file format project. ➟ ■ 1 Workspace format project ■ 2 A single file format project When you save the project on GT Designer3, select the format. For the compatibility between GT Designer3 Version2 and other existing software, refer to the following. ➟12.12.1 Compatibility of projects ■1 Workspace format project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The workspace format project is the file format to manage multiple projects in the workspace. Workspace 1 Workspace 2 Workspace 3 · Project 1-1 · Project 2-1 · Project 3-1 · Project 1-2 · Project 2-2 · Project 3-2 · Project 1-3 · Project 2-3 · Project 3-3 The workspace format project consists of multiple folders and files as the figure below. Storage folder Workspace folder 2 Workspace folder 1 Workspace Project management file management file Project folder 1-1 Project management file Project folder 1-2 workspacelist.xml projectlist.xml Project folder 2-1 Project folder 2-2 projectlist.xml • Workspace management file (workspacelist.xml) This is the management information of the workspace in a storage folder. • Project management file (projectlist.xml) This is the management information of the projects in the workspace. • Project folder This folder stores the project. Migration, renaming, or deletion of the workspace format project If you operate (migrate, rename, or delete) the folders or files in the workspace by using Windows Explorer or others, the project may not be opened. Operate the project by using GT Designer3. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 15 A single file format project ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # A single file format project is the file format to manage the project as a single file. Copy, migrate, or rename the files by using Windows Explorer or others. A single file format project has the following extensions. • GTX File format that the project only is stored in a single file. • GTXS File format that the package data consisting of the project, the system applications and communication driver related to the project is stored in a single file. With the fixed version of the project, system applications, and communication driver, they can be used on the GOT without any downgrade of their functions which are set in the project, regardless of the old version of GT Designer3 which is used to transfer GTXS project to the GOT. This provides the convenience when you save the project as a completed data. • G2 File format which is used to store the project in the GOT or a data storage. • GTCNV File format which is used to convert the GOT800 project and others into the GOT2000 project with GT Converter2. 1 - 16 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1.2.3 1 Screen types and the specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT ➟ ■ 1 Screen types ■ 2 Screen specifications ■ 3 Functions arrangeable on the screen ■1 Screen types 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the relation between the screens created by GT Designer3 and screens displayed on the GOT. ➟(1) Screens created with GT Designer3 (2) Display order (3) Overlap-display specifications (1) Screens created with GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following screen types can be created with GT Designer3. (a) Base screen A screen that becomes the base of the GOT screen display. The control of displaying a base screen is performed with a screen switching device. (b) Window screen A screen displayed as an overlap window , superimpose window, a key window, and a dialog window on the GOT. Screens created with GT Designer3 Base screen Screen displayed on the GOT Overlap window Superimpose window Production status screen 1 A1254 B 348 Production status screen 1 A1254 B 348 Window screen Key window Dialog window Base screen • Superimpose window A window superimposed on a base screen and displayed as a part of the base screen. Up to two superimpose windows (superimpose window 1 and 2) can be displayed simultaneously. The control of displaying the window screen is performed with a screen switching device. • Overlap window A pop-up window displayed over a base screen. Up to five overlap windows (overlap window 1 to 5) can be displayed simultaneously. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 17 FUNDAMENTALS OF GT Designer3 # (GT23, GT21, and GS21 can display up to two overlap windows (overlap window 1 and 2) simultaneously.) The display position of an overlap window can be moved with a touch operation or a display position specification device. The control of displaying the window screen is performed with a screen switching device. • Key window A pop-up window displayed on a base screen for the input by the numerical input function. The display position of the key window can be moved by the touch operation. Two types of key windows are provided: standard key window and user-created key window. • Dialog window A window displaying error or warning messages, and the GOT system messages in the foreground. While a dialog window is displayed, other screens cannot be operated. For GT21 and GS21, even while a dialog window is displayed, other screens are operable. The control of displaying the window screen is performed with a screen switching device. (c) Report screen A window for outputting the data by the report function. This screen is not displayed on the GOT. (d) Mobile Screen(GT27, GT25) A screen to be displayed on information devices, such as a tablet, when the GOT Mobile function is used. This screen is not displayed on the GOT. (2) Display order 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the order of the screens displayed on the GOT. Display order on the GOT Base screen tus tion sta Produc 1 n e scre 48 A 1254 B 3 Superimpose window 1, 2 tus tion sta Produc 1 screen 48 A 1254 Production status screen 1 A1254 B 348 B 3 Overlap window 1 to 5 Back Key window Dialog window System message Front • Base screen Displayed at the back. • Superimpose window 1, 2 Superimposed on a base screen and displayed as a part of the base screen. • Overlap window 1 to 5 Displayed on the front of a base screen. When multiple overlap windows are displayed, a later displayed or the last operated window is displayed on the front. The stacking order of overlap windows is settable in the [Environmental Setting] window ([Screen Switching/ Windows]) as well. • Key window Displayed on the front of a base screen and an overlap window. • Dialog window Displayed in the foreground of the displayed windows. 1 - 18 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing (3) Overlap-display specifications 1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Overlapping figures and objects are displayed according to the order of layers they belong to. The display order of objects between a base screen and superimposed window depends on the settings. ➟5.1.5 [Type Setting] dialog (b) A base screen and a superimpose window An input object on a base screen operates even when the object overlaps a superimpose window. For GT21 and GS21, the input object that overlaps a superimpose window does not operate. When input objects on a superimpose window and a base window overlap each other, both of the objects operate by touching. (If you touch the input objects too quickly, only the input object on the superimpose window may operate.) (c) An overlap window and a key window • When hidden behind an overlap window or a key window, the figures and the objects are not displayed and the input objects do no work. To check or operate the figures and the objects behind the overlap window, close or move the overlap window. • A touch operation is invalid in the surrounding area of 16 dots from an overlap window or a key window with a title bar displayed. (When the title bar is hidden, the touch operation is valid in all the areas.) Overlap window 1 Object for input (touch switch) Touch operation is invalid in this area. ■2 Overlap window 2 Screen specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the specifications of the screens created with GT Designer3. ➟(1) Base screen specifications (2) Window screen specifications (3) Report screen specifications (4) Mobile screen specifications (5) Layer 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 19 FUNDAMENTALS OF GT Designer3 (a) Display order of overlapping figures and objects (1) Base screen specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Screen size (width × height) (dots) Model Base screen size expansion disabled Base screen size expansion enabled *1 GT27**-X (1024×768) Horizontal display: 1024 × 768 Vertical display: 768 × 1024 Horizontal display: 1024 × 768 to 3000 × 3000 Vertical display: 768 × 1024 to 3000 × 3000 GT27**-S (800×600) Horizontal display: 800 × 600 Vertical display: 600 × 800 Horizontal display: 800 × 600 to 3000 × 3000 Vertical display: 600 × 800 to 3000 × 3000 GT27**-V (640×480) Horizontal display: 640 × 480 Vertical display: 480 × 640 Horizontal display: 640 × 480 to 3000 × 3000 Vertical display: 480 × 640 to 3000 × 3000 GT2705-V (640×480) Horizontal display: 640 × 480 Vertical display: 480 × 640 Horizontal display: 640 × 480 to 3000 × 3000 Vertical display: 480 × 640 to 3000 × 3000 GT25**-WX (1280×800) Horizontal display: 1280 × 800 Vertical display: 800 × 1280 Horizontal display: 1280 × 800 to 3000 × 3000 Vertical display: 800 × 1280 to 3000 × 3000 GT25**-W (800×480) Horizontal display: 800 × 480 Vertical display: 480 × 800 Horizontal display: 800 × 480 to 3000 × 3000 Vertical display: 480 × 800 to 3000 × 3000 GT25**-S (800×600) Horizontal display: 800 × 600 Vertical display: 600 × 800 Horizontal display: 800 × 600 to 3000 × 3000 Vertical display: 600 × 800 to 3000 × 3000 GT25**-V (640×480) Horizontal display: 640 × 480 Vertical display: 480 × 640 Horizontal display: 640 × 480 to 3000 × 3000 Vertical display: 480 × 640 to 3000 × 3000 GT2505-V (640×480) Horizontal display: 640 × 480 Vertical display: 480 × 640 Horizontal display: 640 × 480 to 3000 × 3000 Vertical display: 480 × 640 to 3000 × 3000 GT23**-V (640×480) Horizontal display: 640 × 480 Vertical display: 480 × 640 - GT2107-W (800×480) Horizontal display: 800 × 480 Vertical display: 480 × 800 - GT2105-Q (320×240) Horizontal display: 320 × 240 Vertical display: 240 × 320 - GT2104-R (480×272) Horizontal display: 480 × 272 Vertical display: 272 × 480 - GT2104-P (384×128) Horizontal display: 384 × 128 Vertical display: 128 × 384 - GT2103-P (320×128) Horizontal display: 320 × 128 Vertical display: 128 × 320 - GS21**-W-N (800×480) Horizontal display: 800 × 480 Vertical display: 480 × 800 - GS21**-W (800×480) Horizontal display: 800 × 480 Vertical display: 480 × 800 - GT SoftGOT2000 640 × 480 to 1920 × 1200 (The maximum size depends on set resolution.) - Registrable number of screen Registrable screen number 4096 0 to 32767 2048 4096 *1 For GT27 and GT25, you can create base screens that are larger than the GOT screen by enabling the base screen size expansion. 1 - 20 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing To enable the base screen size expansion, select [Expand base screen sizes] in [Basic setting] in the [Type setting] dialog. ➟5.1.5 ■ 1 [Basic Setting] 1 (2) Window screen specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT Model Screen size (width × height) (dots) GT27**-X (1024×768) Horizontal display: 16 × 2 to 1024 × 768 Vertical display: 16 × 2 to 768 × 1024 GT27**-S (800×600) Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT27**-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2705-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT25**-WX (1280×800) Horizontal display: 16 × 2 to 1280 × 800 Vertical display: 16 × 2 to 800 × 1280 GT25**-W (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT25**-S (800×600) Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT25**-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2505-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT23**-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640x GT2107-W (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT2105-Q (320×240) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2104-R (480×272) Horizontal display: 16 × 2 to 480 × 272 Vertical display: 16 × 2 to 272 × 480 GT2104-P (384×128) Horizontal display: 16 × 2 to 384 × 128 Vertical display: 16 × 2 to 128 × 384 GT2103-P (320×128) Horizontal display: 16 × 2 to 320 × 128 Vertical display: 16 × 2 to 128 × 320 GS21**-W-N (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GS21**-W (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT SoftGOT2000 16 × 2 to 1920 × 1200 (The maximum size depends on set resolution.) Registrable number of screen 1024 FUNDAMENTALS OF GT Designer3 # Registrable screen number 0 to 32767 The display size of window screens depends on the window types. The following shows the specifications for each window type. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 21 (a) Superimpose window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Model 1 - 22 Screen size (width × height) (dots) GT27**-X (1024×768) Horizontal display: 16 × 2 to 1024 × 768 Vertical display: 16 × 2 to 768 × 1024 GT27**-S (800×600) Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT27**-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2705-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT25**-WX (1280×800) Horizontal display: 16 × 2 to 1280 × 800 Vertical display: 16 × 2 to 800 × 1280 GT25**-W (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT25**-S (800×600) Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT25**-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2505-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT23**-V (640×480) Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2107-W (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT2105-Q (320×240) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2104-R (480×272) Horizontal display: 16 × 2 to 480 × 272 Vertical display: 16 × 2 to 272 × 480 GT2104-P (384×128) Horizontal display: 16 × 2 to 384 × 128 Vertical display: 16 × 2 to 128 × 384 GT2103-P (320×128) Horizontal display: 16 × 2 to 320 × 128 Vertical display: 16 × 2 to 128 × 320 GS21**-W-N (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GS21**-W (800×480) Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT SoftGOT2000 16 × 2 to 1920 × 1200 (The maximum size depends on set resolution.) 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing Number of displayable screens on one base screen 2 1 (b) Overlap window 27 GT25 GT23 GT21 SoftGOT2000 GS GT The maximum size of a window screen differs depending on the design selected in the [Screen Design] dialog and the display state of the screen title bar. Example) When a basic-type screen design is selected With a title bar Without a title bar Example) When a classic-type screen design is selected With a title bar Model Without a title bar Screen size (width × height) (dots) With a title bar Number of displayable screens on one base screen Without a title bar GT27**-X (1024×768) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 1024 × 725 Vertical display: 16 × 2 to 768 × 981 • For classic-type screen designs Horizontal display: 16 × 2 to 1022 × 751 Vertical display: 16 × 2 to 766 × 1007 Horizontal display: 16 × 2 to 1024 × 768 Vertical display: 16 × 2 to 768 × 1024 GT27**-S (800×600) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 800 × 557 Vertical display: 16 × 2 to 600 × 757 • For classic-type screen designs Horizontal display: 16 × 2 to 798 × 583 Vertical display: 16 × 2 to 598 × 783 Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT27**-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2705-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 5 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 23 FUNDAMENTALS OF GT Designer3 # Model Screen size (width × height) (dots) With a title bar GT25**-WX (1280×800) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 1280 × 757 Vertical display: 16 × 2 to 800 × 1237 • For classic-type screen designs Horizontal display: 16 × 2 to 1278 × 783 Vertical display: 16 × 2 to 798 × 1263 Horizontal display: 16 × 2 to 1280 × 800 Vertical display: 16 × 2 to 800 × 1280 GT25**-W (800×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 800 × 437 Vertical display: 16 × 2 to 480 × 757 • For classic-type screen designs Horizontal display: 16 × 2 to 798 × 463 Vertical display: 16 × 2 to 478 × 783 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT25**-S (800×600) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 800 × 557 Vertical display: 16 × 2 to 600 × 757 • For classic-type screen designs Horizontal display: 16 × 2 to 798 × 583 Vertical display: 16 × 2 to 598 × 783 Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT25**-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2505-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT23**-V (640×480) Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2107-W (800×480) Horizontal display: 16 × 2 to 800 × 448 Vertical display: 16 × 2 to 480 × 768 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT2105-Q (320×240) Horizontal display: 16 × 2 to 320 × 224 Vertical display: 16 × 2 to 240 × 304 Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2104-R (480×272) Horizontal display: 16 × 2 to 480 × 240 Vertical display: 16 × 2 to 272 × 448 Horizontal display: 16 × 2 to 480 × 272 Vertical display: 16 × 2 to 272 × 480 GT2104-P (384×128) Horizontal display: 16 × 2 to 384 × 108 Vertical display: 16 × 2 to 128 × 364 Horizontal display: 16 × 2 to 384 × 128 Vertical display: 16 × 2 to 128 × 384 GT2103-P (320×128) Horizontal display: 16 × 2 to 320 × 96 Vertical display: 16 × 2 to 128 × 288 Horizontal display: 16 × 2 to 320 × 128 Vertical display: 16 × 2 to 128 × 320 GS21**-W-N (800×480) Horizontal display: 16 × 2 to 800 × 448 Vertical display: 16 × 2 to 480 × 768 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GS21**-W (800×480) Horizontal display: 16 × 2 to 800 × 448 Vertical display: 16 × 2 to 480 × 768 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT SoftGOT2000 • For screen designs other than the classic-type ones 16 × 2 to 1920 × 1157 • For classic-type screen designs 16 × 2 to 1918 × 1183 (The maximum size depends on set resolution.) 16 × 2 to 1920 × 1200 (The maximum size depends on set resolution.) 1 - 24 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing Number of displayable screens on one base screen Without a title bar 5 2 5 1 (c) Key window 27 GT25 GT23 GT21 SoftGOT2000 GS GT The maximum size of a window screen differs depending on the design selected in the [Screen Design] dialog and the display state of the screen title bar. Example) When a basic-type screen design is selected With a title bar Without a title bar Example) When a classic-type screen design is selected With a title bar Model Without a title bar Screen size (width × height) (dots) Screen size (width × height) (dots) Without a title bar GT27**-X (1024×768) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 1024 × 725 Vertical display: 16 × 2 to 768 × 981 • For classic-type screen designs Horizontal display: 16 × 2 to 1022 × 751 Vertical display: 16 × 2 to 766 × 1007 Horizontal display: 16 × 2 to 1024 × 768 Vertical display: 16 × 2 to 768 × 1024 GT27**-S (800×600) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 800 × 557 Vertical display: 16 × 2 to 600 × 757 • For classic-type screen designs Horizontal display: 16 × 2 to 798 × 583 Vertical display: 16 × 2 to 598 × 783 Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT27**-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2705-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT25**-WX (1280×800) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 1280 × 757 Vertical display: 16 × 2 to 800 × 1237 • For classic-type screen designs Horizontal display: 16 × 2 to 1278 × 783 Vertical display: 16 × 2 to 798 × 1263 Horizontal display: 16 × 2 to 1280 × 800 Vertical display: 16 × 2 to 800 × 1280 Number of displayable screens on one base screen 1 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 25 FUNDAMENTALS OF GT Designer3 # Model Screen size (width × height) (dots) Screen size (width × height) (dots) GT25**-W (800×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 800 × 437 Vertical display: 16 × 2 to 480 × 757 • For classic-type screen designs Horizontal display: 16 × 2 to 798 × 463 Vertical display: 16 × 2 to 478 × 783 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT25**-S (800×600) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 800 × 557 Vertical display: 16 × 2 to 600 × 757 • For classic-type screen designs Horizontal display: 16 × 2 to 798 × 583 Vertical display: 16 × 2 to 598 × 783 Horizontal display: 16 × 2 to 800 × 600 Vertical display: 16 × 2 to 600 × 800 GT25**-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2505-V (640×480) • For screen designs other than the classic-type ones Horizontal display: 16 × 2 to 640 × 437 Vertical display: 16 × 2 to 480 × 597 • For classic-type screen designs Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT23**-V (640×480) Horizontal display: 16 × 2 to 638 × 463 Vertical display: 16 × 2 to 478 × 623 Horizontal display: 16 × 2 to 640 × 480 Vertical display: 16 × 2 to 480 × 640 GT2107-W (800×480) Horizontal display: 16 × 2 to 800 × 448 Vertical display: 16 × 2 to 480 × 768 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT2105-Q (320×240) Horizontal display: 16 × 2 to 320 × 224 Vertical display: 16 × 2 to 240 × 304 Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2104-R (480×272) Horizontal display: 16 × 2 to 480 × 240 Vertical display: 16 × 2 to 272 × 448 Horizontal display: 16 × 2 to 480 × 272 Vertical display: 16 × 2 to 272 × 480 GT2104-P (384×128) Horizontal display: 16 × 2 to 384 × 108 Vertical display: 16 × 2 to 128 × 364 Horizontal display: 16 × 2 to 384 × 128 Vertical display: 16 × 2 to 128 × 384 GT2103-P (320×128) Horizontal display: 16 × 2 to 320 × 96 Vertical display: 16 × 2 to 128 × 288 Horizontal display: 16 × 2 to 320 × 128 Vertical display: 16 × 2 to 128 × 320 GS21**-W-N (800×480) Horizontal display: 16 × 2 to 800 × 448 Vertical display: 16 × 2 to 480 × 768 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GS21**-W (800×480) Horizontal display: 16 × 2 to 800 × 448 Vertical display: 16 × 2 to 480 × 768 Horizontal display: 16 × 2 to 800 × 480 Vertical display: 16 × 2 to 480 × 800 GT SoftGOT2000 • For screen designs other than the classic-type ones 16 × 2 to 1920 × 1157 • For classic-type screen designs 16 × 2 to 1918 × 1183 (The maximum size depends on set resolution.) 16 × 2 to 1920 × 1200 (The maximum size depends on set resolution.) 1 - 26 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing Number of displayable screens on one base screen Without a title bar 1 1 (d) Dialog window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Screen size (width × height) (dots) GT27**-X (1024×768) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT27**-S (800×600) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT27**-V (640×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2705-V (640×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT25**-WX (1280×800) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT25**-W (800×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT25**-S (800×600) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT25**-V (640×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2505-V (640×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT23**-V (640×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2107-W (800×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2105-Q (320×240) Horizontal display: 16 × 2 to 320 × 224 Vertical display: 16 × 2 to 240 × 304 GT2104-R (480×272) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT2104-P (384×128) Horizontal display: 16 × 2 to 320 × 128 Vertical display: 16 × 2 to 128 × 320 GT2103-P (320×128) Horizontal display: 16 × 2 to 320 × 128 Vertical display: 16 × 2 to 128 × 320 GS21**-W-N (800×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GS21**-W (800×480) Horizontal display: 16 × 2 to 320 × 240 Vertical display: 16 × 2 to 240 × 320 GT SoftGOT2000 16 × 2 to 320 × 240 Number of displayable screens on one base screen FUNDAMENTALS OF GT Designer3 Model 1 (3) Report screen specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The report window is for outputting the data by the report function. For the specifications of the report screen, refer to the following. ➟10.11.2 Specifications of the report function (4) Mobile screen specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The mobile screen is displayed on information devices, such as a tablet, when the GOT Mobile function is used. For the specifications of the mobile screen, refer to the following. ➟10.18.2 ■ 3 Mobile screen 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 27 (5) Layer 27 GT25 GT23 GT21 SoftGOT2000 GS GT # A base screen and a window screen created with GT Designer3 consist of a front layer and a back layer. Placing the figures and objects separately on the front layer and the back layer ensures that the GOT displays the figures and objects in the superimposition order created with GT Designer3. A 1254 B 348 Front layer A 1254 B 348 Front layer + Back layer Back layer • Front layer The front layer is displayed as a transparent sheet. In the area where no figure or object is placed, the back layer is visible. GOT Graphic Ver.2 The transparent color setting is not available. GOT Graphic Ver.1 Set the transparent color of the front layer. The part of the figures and objects, whose color is the same as the transparent color of the front layer, also becomes transparent. • Back layer 1 - 28 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing The back layer is displayed behind the front layer. 1 The layer specifications for window screens depend on the window screen display on the GOT. Specifications • Superimpose windows, overlap windows, and key windows Figures and objects are arranged on the front layer and back layer. The display order on the GOT conforms to the overlap order on GT Designer3. • Dialog windows The front layer and back layer are combined into one layer on the GOT, and the object stacking order adjustment is applied. GT27, GT25, GT SoftGOT2000 GOT Graphic Ver.2 The object stacking order adjustment is always enabled. GOT Graphic Ver.1 To enable the object stacking order adjustment, select [Adjust object display order in GOT to the one in GT Designer3] in the [Type Setting] dialog. ➟5.1.5 [Type Setting] dialog • Superimpose windows Figures and objects are arranged on the front layer and back layer. The display order on the GOT conforms to the overlap order on GT Designer3. • Overlap windows, key windows, and dialog windows The front layer and back layer are combined into one layer on the GOT, and the object stacking order adjustment is applied. GT23 GOT Graphic Ver.2 The object stacking order adjustment is always enabled. GOT Graphic Ver.1 To enable the object stacking order adjustment, select [Adjust object display order in GOT to the one in GT Designer3] in the [Type Setting] dialog. ➟5.1.5 [Type Setting] dialog For how to superimpose the figures and objects by using the layers or the screens for which superimposition by using the layer is enabled, refer to the following. ➟6.5.5 ■ 3 Superimposition ■3 Functions arrangeable on the screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟(1) Figure (2) Object (3) Functions performed on the background of the GOT (1) Figure 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following figures can be drawn. • Text • Logo Text • Line • Line Freeform • Rectangle • Polygon • Circle • Arc • Sector • Scale • Piping • Paint • Import Image • Import DXF data • Import IGES data • Capture Figures with the lamp attribute are processed as a lamp object. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 29 FUNDAMENTALS OF GT Designer3 Model (2) Object 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The maximum number of objects on one screen depends on the screen type. If many objects are placed on a screen, refreshing the GOT screen may be delayed. (a) Base screen Up to 1024 objects can be placed. Objects placed 1025th or later are not displayed on the GOT. (For GT21 and GS21, up to 100 input objects can be placed, including the ones on the window screen currently displayed.) (b) Window screen Up to 512 objects can be arranged. Objects arranged after the 513th objects are not displayed on the GOT. (c) Report screen For the specifications of the report screen, refer to the following. ➟10.11.2 Specifications of the report function (d) Mobile screen For the specifications of the mobile screen, refer to the following. ➟10.18.2 ■ 3 Mobile screen The following shows the arrangeable objects and the maximum number of objects that can be set. Function Maximum number of objects per screen Switch Bit switch Word switch Touch Switch Go to screen switch Change station No. switch • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Special function switch Key window display switch Key code switch Bit Lamp Lamp Word Lamp Lamp Area Numerical display/input Text display/input Date/Time display Numerical display Numerical input Text display Text input Date display Time display • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Figures with the lamp attribute are included. • Base screen: 1024 objects per screen • Window screen: 512 objects per screen • Base screen: 1024 objects per screen • Window screen: 512 objects per screen • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Bit comment Comment display Word comment • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Simple comment Bit parts Parts display Word Parts • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Fixed Parts Bit parts Parts Movement Word parts Fixed parts 1 - 30 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Function Alarm display (user) • 33 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) • 1 object per screen (GT21 and GS21) Alarm display (system) • 8 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) • 1 object per screen (GT21 and GS21) Simple alarm display • 24 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) • 1 object per screen (GT21 and GS21) System alarm display 1 object per screen Line graph 32 objects per screen Trend graph • 32 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) (Any object from among trend graphs and historical trend graphs) • 1 object per screen (GT21 and GS21) (Any object from among a historical data list display, trend graph, scatter graph, and historical trend graph) Bar graph • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Statistics bar graph 32 objects per screen Statistics pie graph per screen 32 objects per screen Scatter graph • 24 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) • 1 object per screen (GT21 and GS21) (Any object from among a historical data list display, trend graph, scatter graph, and historical trend graph) Historical trend graph • 32 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) (Any object from among trend graphs and historical trend graphs) • 1 object per screen (GT21 and GS21) (Any object from among a historical data list display, trend graph, scatter graph, and historical trend graph) Recipe display (record list) Graph FUNDAMENTALS OF GT Designer3 Historical data list display Alarm display 1 Maximum number of objects per screen • 8 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) • 1 object per screen (GT21 and GS21) (Any object from among a historical data list display, trend graph, scatter graph, and historical trend graph) 1 object per screen Sector meter Graphical meter Semicircle meter Vertical bar meter 32 objects per screen Horizontal bar meter Level • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Panelmeter • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Meter Slider • Base screen: 1024 objects per screen • Window screen: 512 objects per screen Document display 1 object per screen Video/RGB display object 4 objects per screen Script parts 32 objects per screen Set overlay screen • 2047 objects per screen (GT27, GT25, GT23, and GT SoftGOT2000) • 5 objects per screen (GT21 and GS21) Window Position Overlap window 1 1 object per screen Overlap window 2 1 object per screen Overlap window 3 1 object per screen Overlap window 4 1 object per screen Overlap window 5 1 object per screen Superimpose window 1 1 object per screen Superimpose window 2 1 object per screen Key window 1 object per screen 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 31 Function Key window object Maximum number of objects per screen Input value area setting 1 object per screen Input range area setting 1 object per screen Input maximum value area setting 1 object per screen Input minimum value area Setting 1 object per screen Previous value area setting 1 object per screen Numerical Print Text print Print Bit Comment Print ➟10.11.2 Specifications of the report function Word Comment Print Hyperlink 1024 objects per screen (3) Functions performed on the background of the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Function Maximum number of actions per screen Alarm popup display- 1 object per screen Trigger action (screen) 600 objects per screen Screen script 256 objects per screen 1 - 32 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1.2.4 1 Specifications of drawing 27 GT25 GT23 GT21 SoftGOT2000 GS GT Screen and coordinate The horizontal direction on the screen is regarded as the X coordinate, and the vertical direction the Y coordinate. The coordinate (X, Y) indicates the distance from the origin (0, 0) at the top-left of the screen. The unit of the coordinate is dot. Example 1) When GT27-S (800 × 600) is installed horizontally (400, 0) (0, 0) (0, 300) X-axis (400, 300) (799. 599) Y-axis Example 2) When GT27-S (800 × 600) is installed vertically (0,0) (0,400) (300,0) X-axis (300,400) (599,799) Y-axis 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 33 FUNDAMENTALS OF GT Designer3 ■1 # 1.2.5 Font specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Available fonts differ depending on the figures and objects. Check the available fonts in the setting of each figure and object. You can also specify the character code for the text display, text input, and others. For the Shift JIS code, the GOT can only display the JIS level 1 and level 2 characters. The following shows available fonts with GT Designer3. Classification Font type Font image 6 × 8 dots Supported models KANJI region Not supported 27 GT25 GT23 21 GS SoftGOT2000 GT GT 12-dot Standard Supported 16-dot Standard (Mincho)*1 Supported 16-dot Standard (Gothic)*1 Supported 12-dot HQ Mincho Supported 12-dot HQ Gothic Supported 16-dot HQ Mincho Supported 16-dot HQ Gothic Supported TrueType Mincho Not supported TrueType Gothic Not supported TrueType Numerical (Gothic) Not supported TrueType Numerical (7Segment) Not supported Outline Square style*2 Supported Standard font # HQ font TrueType font 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Outline font Outline Gothic*2 Windows font TrueType font and OpenType font of Windows installed in a personal computer *1 For GT23, GT21, and GS21, the font type is set to the 16-dot standard font. Set a typeface (Gothic or Mincho) by project. ➟5.1.5 [Type Setting] dialog *2 For GT2107-W and GS21-W-N, the font type is specified as the outline font. Set a typeface (Kaisho or Gothic) by project. 1 - 34 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing Supported (Only available to GT2107-W for GT21, only available to GS21-W-N for GS21) 27 GT25 GT23 21 GS SoftGOT2000 GT Not supported GT # ➟5.1.5 [Type Setting] dialog KANJI region Language Japan Font image Japanese Chinese (Simplified) China Chinese (Traditional) If the KANJI regions are specified for individual figure or object, Chinese characters of different KANJI regions can be displayed on the single screen, and comments for each KANJI region can be displayed by language switching. Detailed font specifications ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows detailed specifications of available fonts with GT Designer3. ○ : Supported , ×: Unsupported Classification Standard font Font type Basic size and how to specify size Character pitch*1 Characte r color*2 Character effect*3 Easilydistinguishable font*6 6 × 8 dots Fixed to 6 × 8 dots Fixed 65536 colors • Bold • Shadow • Engrave × 12-dot Standard • One-byte: 6 × 12 dots • Two-byte: 12 × 12 dots 1 to 8 (integral multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ • One-byte: 8 × 16 dots • Two-byte: 16 × 16 dots 0.5 times or 1 to 8 times (integral multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ • One-byte: 8 × 16 dots • Two-byte: 16 × 16 dots 0.5 times or 1 to 8 times (integral multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ 12-dot HQ Mincho • One-byte: 6 × 12 dots • Two-byte: 12 × 12 dots 2 to 8 times (even multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ 12-dot HQ Gothic • One-byte: 6 × 12 dots • Two-byte: 12 × 12 dots 2 to 8 times (even multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ 16-dot HQ Mincho • One-byte: 8 × 16 dots • Two-byte: 16 × 16 dots 2 to 8 times (even multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ 16-dot HQ Gothic • One-byte: 8 × 16 dots • Two-byte: 16 × 16 dots 2 to 8 times (even multiple) for height and width Fixed 65536 colors • Bold • Shadow • Engrave ○ 16-dot Standard (Mincho)*5 16-dot Standard (Gothic) HQ font *5 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 35 FUNDAMENTALS OF GT Designer3 1 KANJI region is a region where Chinese characters are used (such as Japan and China). Some Chinese characters look different depending on the region where Chinese characters are used. The font that supports the specification of KANJI region can display Chinese characters of Unified CJK Ideographs of Unicode in the style of the specified region. Unified CJK Ideographs are Chinese characters that consist of Chinese (Simplified), Chinese (Traditional), Japanese, and Korean, all of which are standardized in Unicode. GT Designer3 is compatible with the following KANJI regions. Classification TrueType font Font type Character pitch*1 Basic size and how to specify size Characte r color*2 Character effect*3 Easilydistinguishable font*6 TrueType Mincho 8 to 240 dots (set in 1 dot unit) for height and width Proportional 65536 colors • Bold • Shadow • Engrave × TrueType Gothic 8 to 240 dots (set in 1 dot unit) for height and width Proportional 65536 colors • Bold • Shadow • Engrave × Fixed 65536 colors - × Fixed 65536 colors - × 65536 colors • Bold • Shadow • Engrave × 65536 colors • Bold • Shadow • Engrave × TrueType Numerical (Gothic) 16 to 240 dots (set in 4 dot units) for height and TrueType Numerical (7segment) 16 to 240 dots (set in 4 dot units) for height and width*7 width*7 Outline Square style*9 8 to 240 dots (set in 1 dot unit) for height and width Fixed or Outline Gothic*9 8 to 240 dots (set in 1 dot unit) for height and width Fixed or proportional*4 Outline font 8 to 240 dots (set in 1 dot unit) for height and width Windows font proportional*4 Proportional 65536 colors • Bold • Shadow • Engrave • Italic*8 × • Underline*8 *1 A character pitch is the width of character. A proportional font is a font type that has different character widths for each character. *2 For GT2104-P and GT2103-P, 32-level monochrome is used. *3 The following shows an example of a style. No character effect Shadow Italic Engrave Bold Italic + Underline Underline *4 The character pitch differs depending on the object on which the outline font is used. *5 For GT23, GT21, and GS21, the font type is set to the 16-dot standard font. Set a font (Gothic/Mincho) for each project. ➟5.1.5 [Type Setting] dialog *6 The slashed zero and the crossbar I are used in this font, which distinguish themselves easily from other characters. The following shows an example image when this setting is enabled. *7 For GT21, the setting range for the height and width is 16 dots to 128 dots (in 4-dot units). *8 Not available when Windows fonts are used for comment groups. *9 For GT2107-W and GS21-W-N, the font type is specified as the outline font. Set a typeface (Kaisho or Gothic) by project. ➟5.1.5 [Type Setting] dialog (1) Standard font 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The font specifications applied to 12-dot Standard, 16-dot Standard (Mincho), and 16-dot Standard (Gothic) differ depending on the combination of the following settings. • [Standard language] in the [GOT Type Setting] dialog Specify a language used as the standard language. ➟5.1.5 [Type Setting] dialog • [16dot Standard Font] of the [GOT Type Setting] dialog 1 - 36 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing Available to GT23, GT21, and GS21. Specifies the font of [16dot Standard]. • [KANJI Region] for figures, objects and comments Specify KANJI regions per unit such as figures, objects, and comments. (a) 6 × 8 dots A font that the ASCII code supports (0x20 to 0x7E). Characters which the ASCII code does not support are displayed in one-byte rectangle. On the GOT, characters in one-byte rectangle in a character string are not displayed. (b) 12-dot Standard, 16-dot Standard (Mincho), and 16-dot Standard (Gothic) (12-dot Standard and 16-dot Standard for GT23, GT21, and GS21) Fonts that Unicode 2.1 supports. Unicode surrogate pairs (character code: 0xD800 to 0xDBFF and 0xDC00 to 0xDFFF) are not supported. Characters of the Latin-1 Supplement or the Latin Extended-A are displayed in one-byte characters. The fonts differ depending on the standard language setting. Font type Supported model [Standard language] and font [12dot Standard] • [Japanese], [English], [Korean(Hangul)] The font is Gothic. • [Chinese(Simplified)] The font is Mincho. • [Chinese(Traditional)] The font is Gothic. [16dot Standard Mincho] • [Japanese], [English], [Korean(Hangul)] The font is Mincho. • [Chinese(Simplified)] The font is Mincho. • [Chinese(Traditional)] The font is Gothic. [16dot Standard Gothic] • [Japanese], [English], [Korean(Hangul)] The font is Gothic. • [Chinese(Simplified)] The font is Mincho. • [Chinese(Traditional)] The font is Gothic. [16dot Standard] The font varies depending on the setting of [16dot Standard Font] in the [GOT Type Setting] dialog. • [Japanese], [English], [Korean(Hangul)] The font is Gothic when [16dot Standard Font] is [Gothic]. The font is Mincho when [16dot Standard Font] is [Mincho]. • [Chinese(Simplified)] The font is Mincho. • [Chinese(Traditional)] The font is Gothic. 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # If the standard language and the KANJI region are specified, Unified CJK Ideographs can be displayed in Chinese characters of the specified KANJI region. [Standard language] Display of kanji [Japanese], [English], [Korean(Hangul)] Characters of Unified CJK Ideographs are displayed in Chinese characters of Japanese (Shift-JIS). When the following KANJI regions are specified for figures or objects, characters of Unified CJK Ideographs are displayed in Chinese characters of a specified KANJI region. • [China(GB)-Mincho]: Chinese (Simplified) (GB2312) • [China(Big5)-Gothic]: Chinese (Traditional) (Big5) [Chinese(Simplified)] Characters of Unified CJK Ideographs are displayed in Chinese characters of Chinese (Simplified) (GB2312). When the following KANJI regions are specified for figures or objects, characters of Unified CJK Ideographs are displayed in Chinese characters of a specified KANJI region. • [Japanese]: Chinese characters of Japanese (Shift-JIS) • [China(Big5)-Gothic]: Chinese (Traditional) (Big5) [Chinese(Traditional)] Characters of Unified CJK Ideographs are displayed in Chinese characters of Chinese (Traditional) (Big5). When the following KANJI regions are specified for figures or objects, characters of Unified CJK Ideographs are displayed in Chinese characters of a specified KANJI region. • [Japanese]: Chinese characters of Japanese (Shift-JIS) • [China(GB)-Mincho]: Chinese (Simplified) (GB2312) 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 37 FUNDAMENTALS OF GT Designer3 1 (2) HQ font 27 GT25 GT23 GT21 SoftGOT2000 GS GT # A font with higher resolution than a standard font. Standard font (12-dot Standard) HQ font (12-dot HQ Gothic) The font specifications applied to an HQ font differ depending on the following settings. • [Standard language] in the [GOT Type Setting] dialog Specify a language used as the standard language. ➟5.1.5 [Type Setting] dialog • [KANJI Region] for figures, objects and comments Specify KANJI regions per unit such as figures, objects, and comments. (a) 12-dot HQ Mincho, 12-dot HQ Gothic, 16-dot HQ Mincho, 16-dot HQ Gothic Fonts that Unicode 2.1 supports. Unicode surrogate pairs (character code: 0xD800 to 0xDBFF and 0xDC00 to 0xDFFF) are not supported. Characters of the Latin-1 Supplement or the Latin Extended-A are displayed in one-byte characters. The fonts differ depending on the standard language setting. • [Japanese], [English], [Korean(Hangul)] The font for 12-dot HQ Mincho and 16-dot HQ Mincho is Mincho. The font for 12-dot HQ Gothic and 16-dot HQ Gothic is Gothic. • [Chinese(Simplified)] The characters are displayed in Mincho. • [Chinese(Simplified)] The characters are displayed in Gothic. If the standard language and the KANJI region are specified, Unified CJK Ideographs can be displayed in Chinese characters of the specified KANJI region. Standard font Display of kanji [Japanese], [English], [Korean(Hangul)] Characters of Unified CJK Ideographs are displayed in Chinese characters of Japanese (Shift-JIS). When the following KANJI regions are specified for figures or objects, characters of Unified CJK Ideographs are displayed in Chinese characters of a specified KANJI region. • [China(GB)-Mincho]: Chinese (Simplified) (GB2312) • [China(Big5)-Gothic]: Chinese (Traditional) (Big5) [Chinese(Simplified)] Characters of Unified CJK Ideographs are displayed in Chinese characters of Chinese (Simplified) (GB2312). When the following KANJI regions are specified for figures or objects, characters of Unified CJK Ideographs are displayed in Chinese characters of a specified KANJI region. • [Japanese]: Chinese characters of Japanese (Shift-JIS) • [China(Big5)-Gothic]: Chinese (Traditional) (Big5) [Chinese(Traditional)] Characters of Unified CJK Ideographs are displayed in Chinese characters of Chinese (Traditional) (Big5). When the following KANJI regions are specified for figures or objects, characters of Unified CJK Ideographs are displayed in Chinese characters of a specified KANJI region. • [Japanese]: Chinese characters of Japanese (Shift-JIS) • [China(GB)-Mincho]: Chinese (Simplified) (GB2312) (3) TrueType font 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (a) TrueType Mincho, TrueType Gothic Fonts that Unicode 2.1 supports. Unicode surrogate pairs (character code: 0xD800 to 0xDBFF and 0xDC00 to 0xDFFF) are not supported. Characters of the Latin-1 Supplement or the Latin Extended-A are displayed in one-byte characters. Characters of Unified CJK Ideographs are displayed in Chinese characters of Japanese. (b) TrueType Numerical (Gothic), TrueType Numerical (7-Segment) Fonts that the ASCII code supports (0x2B to 0x3A, 0x41 to 0x46, 0x4E, 0x6F). These fonts are available only for displaying numerical values. 1 - 38 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing (4) Outline font 1 27 GT25 GT23 GT21 SoftGOT2000 GS GT Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. A font with higher resolution than a standard font. Standard font (12-dot Standard) Outline font (Outline Gothic) Fonts that Unicode 2.1 supports. Unicode surrogate pairs (character code: 0xD800 to 0xDBFF and 0xDC00 to 0xDFFF) are not supported. The outline font supports the display of Thai. In addition, many curves are used in each character. Hence, if a small size is applied to a character, you may find difficulty in reading the character. The recommended character size for displaying Thai is 20 dots or more. When a standard language and a KANJI region are specified, Unified CJK ideographs can be displayed in Chinese characters or Japanese kanji characters according to the specified KANJI region. [Standard language] Display of kanji [Japanese], [English], [Korean(Hangul)] Unified CJK ideographs are displayed in Japanese kanji characters (Shift-JIS). When one of the following KANJI regions is specified for a figure or object, Unified CJK ideographs are displayed in Chinese characters. • [China(GB)-Mincho]: Simplified Chinese (GB2312 or GBK) • [China(Big5)-Gothic]: Traditional Chinese (Big5) [Chinese(Simplified)] Unified CJK ideographs are displayed in Simplified Chinese characters (GB2312 or GBK). When one of the following KANJI regions is specified for a figure or object, Unified CJK ideographs are displayed in Japanese kanji characters or Traditional Chinese characters. • [Japanese]: Japanese kanji (Shift-JIS) • [China(Big5)-Gothic]: Traditional Chinese (Big5) [Chinese(Traditional)] Unified CJK ideographs are displayed in Traditional Chinese characters (Big5). When one of the following KANJI regions is specified for a figure or object, Unified CJK ideographs are displayed in Japanese kanji characters or Simplified Chinese characters. • [Japanese]: Japanese kanji (Shift-JIS) • [China(GB)-Mincho]: Simplified Chinese (GB2312 or GBK) Antialiasing smooths out the jagged text on the screen. GOT Graphic Ver.2 Antialiasing is always enabled. GOT Graphic Ver.1 To enable antialiasing, select [Enable the antialiasing to smooth jagged text edges] in the [Type Setting] dialog. GT23 does not support antialiasing. ➟5.1.5 [Type Setting] dialog (5) Windows font 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The TrueType font and OpenType font of Windows installed to a personal computer. Vertical fonts are unavailable. Displayable characters, fonts, and character pitches differ depending on Windows fonts used. When using Windows fonts, note the following points. (a) Opening a created project with another personal computer When Windows font used in the project has not been installed to the personal computer, and if a set text is changed, a different font is applied. If the computer to open the project does not have the used Windows font , install the font to the computer. (b) Using the Windows fonts installed during an operation of GT Designer3. Restart GT Designer3 to use the Windows fonts installed during an operation of GT Designer3. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 39 FUNDAMENTALS OF GT Designer3 # Applications and the recommended fonts ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # A font has individual imaging speed and the way of specifying the character size. Therefore, appropriate fonts differ depending on the applications. The following shows the applications and the recommended fonts. Refer to the table as rough guides. Recommended fonts*1 Application Specifying character size by 1 dot unit. Specifying character size by magnification • TrueType Mincho • TrueType Gothic • Outline Square style • Outline Gothic • Windows font • 6 × 8 dots • 12-dot Standard • 16-dot Standard (Mincho) • 16-dot Standard (Gothic) • 12-dot HQ Mincho • 12-dot HQ Gothic • 16-dot HQ Mincho • 16-dot HQ Gothic • Outline Square style • Outline Gothic • 12-dot Standard • 16-dot Standard (Mincho) • 16-dot Standard (Gothic) • 12-dot HQ Mincho • 12-dot HQ Gothic • 16-dot HQ Mincho • 16-dot HQ Gothic Objects (numerical display, numerical input) • Outline Square style • Outline Gothic • 6 × 8 dots • 12-dot Standard • 16-dot Standard (Mincho) • 16-dot Standard (Gothic) • 12-dot HQ Mincho • 12-dot HQ Gothic • 16-dot HQ Mincho • 16-dot HQ Gothic • TrueType Numerical (Gothic) • TrueType Numerical (7-Segment) Objects (text display, text input) • Outline Square style • Outline Gothic • 6 × 8 dots • 12-dot Standard • 16-dot Standard (Mincho) • 16-dot Standard (Gothic) Not switching a displayed text (figures (characters), comment display (simple)) Switching and displaying a text with a comment (comment display, alarm observation) *1 [16dot Standard Mincho] and [16dot Standard Gothic] are replaced with [16dot Standard] for GT23. ■3 Displaying text on the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟(1) Project and font data (2) Utility language 1 - 40 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 (1) Project and font data 27 GT25 GT23 GT21 SoftGOT2000 GS GT To display characters arranged with GT Designer3 on the screen of the GOT, install the font data of the font of the characters to the GOT together with the project (screen data). Package data Project + Font data Data transfer Personal computer (GT Designer3) GOT When package data is written to the GOT, necessary font data is automatically incorporated into package data according to the standard language setting and the KANJI region setting. The following shows the required settings for each font. Classification Settings Standard font The font data is automatically incorporated into package data by configuring one of the following settings. • Set [Standard Language] in the [Type Setting] dialog. • Set [16dot Standard Font] (for GT23 only) in the [Type Setting] dialog. • Set [KANJI Region] for a figure, object, or comment. HQ font The font data is automatically incorporated into package data by configuring one of the following settings. • Set the HQ font for a figure or object. • Select the HQ font in the comment attribute setting. TrueType font The font data is automatically incorporated into package data when the TrueType font is set for an object or others. The alphanumeric/kana font data is automatically incorporated into package data by configuring one of the following settings. • Select [Alphanumeric/Kana] in [Outline Font] in the [Type Setting] dialog. • Set the outline font for a figure or object. Outline font*1*2 The font data of Japanese kanji or Chinese characters is automatically incorporated into package data by configuring one of the following settings. • Select [Kanji] in [Outline Font] in the [Type Setting] dialog. • Set the outline font for a figure or object. • Set [KANJI Region] for a figure or object. The font data of Hangul is automatically incorporated into package data by configuring one of the following settings. • Select [Hangul] in [Outline Font] in the [Type Setting] dialog. • Set the outline font for a figure or object. Windows font The font data is automatically incorporated into package data when the Windows font is set for an object or others. *1 Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. *2 For GT2107-W and GS21-W-N, restrictions are placed on the typeface data and KANJI region data in the GOT as shown below. • Multiple typefaces of data cannot coexist in the GOT. • Three or more KANJI regions of data cannot coexist in the GOT. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 41 FUNDAMENTALS OF GT Designer3 # (2) Utility language 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the relationship between the displayable languages in the utility and the required font data. Displayable language in the utility Required font data One of the following system applications is required. • [Standard Function]-[Standard Font]-[Japanese] • [Extended Function]-[Standard Font]-[Japanese] Japanese English The language can be selected regardless of the standard font installed on the GOT. Chinese (Simplified) One of the following system applications is required. • [Standard Function]-[Standard Font]-[Chinese(Simplified)] • [Extended Function]-[Standard Font]-[Chinese(Simplified)] Chinese (Traditional)*1 One of the following system applications is required. • [Standard Function]-[Standard Font]-[Chinese(Traditional)] • [Extended Function]-[Standard Font]-[Chinese(Traditional)] Korean*1 The language can be selected regardless of the standard font installed on the GOT. *1 Not supported by GT21 and GS21. For how to add a system application to be installed on the GOT, refer to the following. ➟4.2 Setting a System Application to be Written to the GOT Precautions ■4 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Chinese characters which cannot be displayed with a specified KANJI region If a specified KANJI region does not have Chinese character to be displayed, the character is displayed in Chinese character of another KANJI region that has the corresponding Chinese character. The system finds the alternative KANJI region in order of Japanese, Chinese (Simplified), and Chinese (Traditional). (2) Precautions for enabling antialiasing GOT Graphic Ver.1 (a) Text width change Enabling or disabling antialiasing may change the text width. The set text may not appear entirely on a figure or object, or the margin of a figure or object may be increased. Check the sizes of figures and objects after changing the antialiasing setting. (b) Layers on which objects are placed When antialiasing is enabled, place the object using an outline font on the back layer. If you place such an object on the front layer, antialiasing may not be processed properly. (3) Timing for reflecting the font setting on GT SoftGOT2000 or GT Simulator3 The following settings of the [Type Setting] dialog are reflected at the start of monitoring or simulation. • [Graphics Setting] • [Enable the antialiasing to smooth jagged text edges] in the [Type Setting] dialog ➟5.1.5 [Type Setting] dialog If you change the setting after the start of monitoring or simulation, restart the relevant software. If you open the project data without restarting the software, the characters cannot be displayed correctly in the specified font. 1 - 42 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1.2.6 1 Character codes supported by the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT FUNDAMENTALS OF GT Designer3 # The GOT supports the following character codes. • ASCII • Unicode (UTF-16) *1 • Shift JIS • GB (GB2312, GBK) • Big5 • KS *2 *1 If any Unicode data other than UTF-16 data is used, the GOT converts the character code to UTF-16. There are restrictions depending on the data used. *2 Not available to GT21 and GS21. 1.2.7 Specifications of available devices 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Available devices and setting ranges ■ 2 Data type of devices ■1 Available devices and setting ranges 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the devices that GT Designer3 can set and the setting ranges of the devices. Device GOT internal device Setting range GOT bit register (GB) GB0 to GB65535 (GB0 to GB2047 for GT21 and GS21) GOT data register (GD) GD0 to GD65535 (GD0 to GD2047 for GT21 and GS21) GOT special register (GS) GS0 to GS2047 SoftGOT2000 internal SoftGOT bit register (SGB) SGB0 to SGB65535 device *4 SoftGOT data register (SGD) SGD0 to SGD65535 Gateway device (EG) *2 GOT Mobile device *1*2 Device No. representation Decimal number EG0 to EG32767 GOT Mobile bit register (VGB) VGB0 to VGB32767 GOT Mobile data register (VGD) VGD0 to VGD32767 Controller device Depends on the controller. Depends on the controller. System label Depends on the setting. - Global label *2 Depends on the setting. - Label (GT Designer3) Depends on the setting. - OMRON NJ/NX tag *1*3 Depends on the setting. - RSLogix 5000 tag *1*3 Depends on the setting. - AB native tag *1*2 Depends on the setting. - OPC UA Tag *4 Depends on the setting. - *1 Not available to GT SoftGOT2000. *2 Not available to GT23, GT21, and GS21. *3 Not available to GT2105-Q. *4 Only available to GT SoftGOT2000. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 43 (1) GOT internal devices (GB, GD, and GS) Devices that the GOT has in itself. The devices can be used regardless of a connection type of the GOT. However, they cannot be controlled in sequence programs by a controller. If the GOT is powered off or reset, the GOT sets the GOT internal device values to 0. The GOT internal device includes the GOT bit register, GOT data register, and GOT special register. Device Description GOT bit register (GB) Can be used as bit devices. The devices come in useful if they are used in processing that does not need connection by way of a controller, such as the following. • Screen switching device • Work area for the script function • Read value storage area for bar codes. GOT data register (GD) Can be used as word devices. The devices come in useful if they are used in processing that does not need connection by way of a controller, such as the following. • Screen switching device • Work area for the script function • Read value storage area for bar codes. GOT special register (GS) Special register that the GOT has in itself. Internal information, communication status, and error information of the GOT are stored. By monitoring the GOT special register, various GOT information can be checked and the GOT can be operated. The GOT internal devices have the area where functions are assigned or use prohibited areas used by the system. For details of the devices and use prohibited areas, refer to the following. ➟12.1 GOT Internal Device (2) SoftGOT2000 internal devices (SGB and SGD) SoftGOT2000 internal device refers to a data storage area used by GT SoftGOT2000. SoftGOT2000 internal devices are usable for any connection type, but they cannot be controlled by the sequence program of a controller. When you exit GT SoftGOT2000, these devices are reset to 0. The SoftGOT2000 internal devices are classified into two types: SoftGOT bit registers and SoftGOT data registers. Device Description SoftGOT bit register (SGB) Can be used as bit devices. The devices come in useful if they are used in processing that does not need connection by way of a controller, such as the following. • Screen switching device • Work area for the script function • Read value storage area for bar codes. SoftGOT data register (SGD) Can be used as word devices. The devices come in useful if they are used in processing that does not need connection by way of a controller, such as the following. • Screen switching device • Work area for the script function • Read value storage area for bar codes. The SoftGOT2000 internal devices are also usable to monitor the data collected by the data collector of Edgecross. To monitor the collected data, assign the data to SoftGOT2000 internal devices in the Edgecross interaction function setting on GT SoftGOT2000. For the Edgecross interaction function setting, refer to the following. ➟GT SoftGOT2000 Version1 Operating Manual (3) Gateway device (EG) Virtual devices used by the server/client function. Controller devices can be assigned and the device values can be stored to the gateway devices. The gateway devices can be monitored from other GOTs and personal computers. You can monitor the controller devices via the GOT indirectly. ➟10.13.3 How to use the gateway devices 1 - 44 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing The GOT Mobile device is a virtual device usable for a client. Assign GOT internal devices (GB and GD) to GOT Mobile devices for a client. The GOT Mobile devices are used as internal devices for the client. Multiple clients are controllable individually by assigning different GOT internal devices for each client. The virtual device is not initialized at the start of monitoring a mobile screen. Therefore, the device holds the value that is stored immediately before the monitoring. ➟10.18.2 ■ 4 GOT Mobile device (VGB and VGD) (5) Controller device Devices a controller has. The GOT can monitor the controller devices. The devices that GT Designer3 can set differ depending on the controller. ➟12.4 Device Range and Settings of Each Controller (6) System label Label used commonly to each project in the workspace for iQ Works. Assign a controller device to a system label before using the system label. For setting the system label, refer to the following. ➟6.1.3 How to set system labels (7) Global label This label is used for connection to the following controllers. • RCPU • Motion CPU (MELSEC iQ-R series) • Motion module • LHCPU To use global labels of GX Works3, MT Developer2, and Motion Control Setting Function, import them to GT Designer3. For setting the global labels, refer to the following. ➟6.1.4 How to set global labels (8) Label (GT Designer3) This label is used on GT Desinger3 only. To use labels (GT Designer3), assign devices to them on GT Designer3. For setting the labels (GT Designer3), refer to the following. ➟6.1.5 How to set labels (GT Designer3) (9) OMRON NJ/NX tag This tag is created with OMRON programming software. To use OMRON NJ/NX tags, import them to GT Designer3. For information on how to set the OMRON NJ/NX tags, refer to the following. ➟6.1.7 How to set OMRON NJ/NX tags (10)RSLogix 5000 tag This is a tag created with ALLEN-BRADLEY programming software. To use RSLogix5000 tags, import them to GT Designer3. For setting the RSLogix5000 tags, refer to the following. ➟6.1.8 Using RSLogix 5000 tags (11)AB native tag This is a tag created with ALLEN-BRADLEY programming software. To use AB native tags, import them to GT Designer3. For setting the AB native tags, refer to the following. ➟6.1.9 How to set AB native tags (12)OPC UA Tag This tag is created on an OPC UA server. To use OPC UA tags, import them to GT Designer3. For information on setting the OPC UA tags, refer to the following. ➟6.1.10 How to set OPC UA tags 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 45 1 FUNDAMENTALS OF GT Designer3 (4) GOT Mobile device (VGB, VGD) Data type of devices ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the data types that are available for GT Designer3. Data type Description Signed BIN8 Data length Data range 8 bits -128 to 127 16 bits -32768 to 32767 32 bits -2147483648 to 2147483647 Signed BIN64 64 bits -9223372036854775808 to 9223372036854775807 Unsigned BIN8 8 bits 0 to 255 16 bits 0 to 65535 32 bits 0 to 4294967295- Signed BIN16 Signed binary value Signed BIN32 Unsigned BIN16 Unsigned binary value Unsigned BIN32 Unsigned BIN64 64 bits 0 to 18446744073709551615 BCD16 16 bits 0 to 9999- 32 bits 0 to 99999999- 64 bits 0 to 9999999999999999 Single-precision floating-point number 32 bits ±(0, 1.17550e-38 to 3.40282e+38)*2 Double-precision floating-point number 64 bits ±(0, 2.2250738585073e-308 to 1.7976931348623e+308)*3 BCD32 Binary coded decimal BCD64 Real numbers (32 bits) *1 Real numbers (64 bits)*1 *1 When a value exceeding the number of digits to which a real number is accurate is set, the set value and the operating value differ. For a real number, set the number of digits not exceeding the number of digits to which the real number is accurate. *2 The real number precision is given to 6-digit. *3 The real number precision is given to 14-digit. 1 - 46 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1.2.8 1 Drive configuration of the target GOT for data transfer 27 GT25 GT23 GT21 SoftGOT2000 GS GT FUNDAMENTALS OF GT Designer3 # ➟ ■ 1 GT27 ■ 2 GT25 ■ 3 GT23 ■ 4 GT21 and GS21 GT27 ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Drive configuration The following shows the drive configuration of the GOT. Built-in RAM Built-in flash memory Drive V Drive C GOT Drive A + + Data storage File server Drive B Drive E Drive F Drive G Drive N Drive X Drive Name Description, Condition of use Drive A Standard SD card An area where projects, system applications (extended functions), and resource data are stored. Insert an SD card to the SD card interface to use. Drive B USB Drive An area where projects, system applications (extended functions), and resource data are stored. Install data storage to the USB interface (host) of the GOT. ➟(2) Installing the data storage and assigning the drive to GT27 Drive C Built-in flash memory (user area) An area where projects and system applications (extended functions) are stored. Always available. Drive E USB Drive Drive F USB Drive Drive G USB Drive Drive N Network drive An area where projects, system applications (extended functions), and resource data are stored. The following models do not have drive E. • GT2712-STWA • GT2712-STWD • GT2710-VTWA • GT2710-VTWD Install data storage to the USB interface (host) of the GOT. ➟(2) Installing the data storage and assigning the drive to GT27 Folder on the file server (such as a personal computer) that is connected to the GOT by Ethernet. ➟5.3.15 Configuring the network drive settings ([Network Drive]) 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 47 Drive Name Description, Condition of use Drive V Built-in RAM (user work memory area) An area where the image files written using the FTP server function are stored Install data storage to the USB interface (host) of the GOT. ➟8.8.2 ■ 5 Switching the image on a parts display object automatically Drive X Current drive A drive that is running a project. *1 *1 When drive C is running the project, the current drive is drive A. For the specifications of the USB interface of the GOT or data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) (2) Installing the data storage and assigning the drive to GT27 The specifications of the drive assignment depend on the GOT model. When multiple data storages are connected to a USB interface through a USB hub or card reader, drives are assigned to the storages in the order they are recognized.el. Drive assignment GOT The second or later data storage to each USB interface (host) Maximum number of connectable data storages First data storage to the front USB interface (host) First data storage to the rear USB interface (host) GT2715-XTBA GT2715-XTBD GT2712-STBA GT2712-STBD GT2710-STBA GT2710-STBD GT2710-VTBA GT2710-VTBD GT2708-STBA GT2708-STBD GT2708-VTBA GT2708-VTBD GT2705-VTBD Drive E Drive B Drive F Drive G 4 (Up to three data storages to each USB interface) GT2712-STWA GT2712-STWD GT2710-VTWA GT2710-VTWD - Drive B Drive F Drive G 3 Connect the data storages in the order in which the drives are assigned to the storages as intended. 1 - 48 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 GT25 ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # FUNDAMENTALS OF GT Designer3 (1) Drive configuration The following shows the drive configuration of the GOT. Built-in RAM Built-in flash memory Drive V Drive C GOT Drive A + + Data storage File server Drive B Drive E Drive F Drive G Drive N Drive X Drive Name Description, Condition of use Standard SD card An area where projects, system applications (extended functions), and resource data are stored. Insert an SD card to the SD card interface to use. Drive B USB Drive An area where projects, system applications (extended functions), and resource data are stored. The following models do not have drive B. • GT2505-V • GT25HS-V Install data storage to the USB interface (host) of the GOT. ➟(2) Installing the data storage and assigning the drive to GT25 Drive C Built-in flash memory (user area) An area where projects and system applications (extended functions) are stored. Always available. Drive A Drive E USB Drive Drive F USB Drive Drive G USB Drive Drive N Network drive An area where projects, system applications (extended functions), and resource data are stored. The following models do not have drive E. • GT2512F-STNA • GT2512F-STND • GT2510-VTWA • GT2510-VTWD • GT2510F-VTNA • GT2510F-VTND • GT2508-VTWA • GT2508-VTWD • GT2508F-VTNA • GT2508F-VTND • GT2507T-WTSD Install data storage to the USB interface (host) of the GOT. ➟(2) Installing the data storage and assigning the drive to GT25 Folder on the file server (such as a personal computer) that is connected to the GOT by Ethernet. ➟5.3.15 Configuring the network drive settings ([Network Drive]) 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 49 Drive Name Description, Condition of use Drive V Built-in RAM (user work memory area) An area where the image files written using the FTP server function are stored Install data storage to the USB interface (host) of the GOT. ➟8.8.2 ■ 5 Switching the image on a parts display object automatically Drive X Current drive A drive that is running a project. *1 *1 When drive C is running the project, the current drive is drive A. For the specifications of the USB interface of the GOT or data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) (2) Installing the data storage and assigning the drive to GT25 The specifications of the drive assignment depend on the GOT model. When multiple data storages are connected to a USB interface through a USB hub or card reader, drives are assigned to the storages in the order they are recognized.el. Drive assignment GOT The second or later data storage to each USB interface (host) Maximum number of connectable data storages First data storage to the front USB interface (host) First data storage to the rear USB interface (host) GT2512-STBA GT2512-STBD GT2510-VTBA GT2510-VTBD GT2508-VTBA GT2508-VTBD Drive E Drive B Drive F Drive G 4 (Up to three data storages to each USB interface) GT2512-WXTBD GT2512-WXTSD GT2510-WXTBD GT2510-WXTSD GT2507-WTBD GT2507-WTSD - Drive B Drive E Drive F Drive G 3 GT2512F-STNA GT2512F-STND GT2510-VTWA GT2510-VTWD GT2510F-VTNA GT2510F-VTND GT2508-VTWA GT2508-VTWD GT2508F-VTNA GT2508F-VTND GT2507T-WTSD - Drive B Drive F Drive G 3 GT2505-VTBD GT2506HS-VTBD GT2505HS-VTBD - Drive E Drive F Drive G 3 Connect the data storages in the order in which the drives are assigned to the storages as intended. 1 - 50 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 GT23 ■3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # FUNDAMENTALS OF GT Designer3 (1) Drive configuration The following shows the drive configuration of the GOT. Built-in flash memory Drive C GOT + Drive A Drive B Drive E Drive F Drive G Data storage Drive X Drive Name Description, Condition of use Drive A Standard SD card An area where projects, system applications (extended functions), and resource data are stored. Insert an SD card to the SD card interface to use. Drive B USB Drive An area where projects, system applications (extended functions), and resource data are stored. Install data storage to the USB interface (host) of the GOT. ➟(2) Installing the data storage and assigning the drive to GT23 Drive C Built-in flash memory (user area) An area where projects and system applications (extended functions) are stored. Always available. Drive E USB Drive Drive F USB Drive Drive G USB Drive An area where projects, system applications (extended functions), and resource data are stored. Install data storage to the USB interface (host) of the GOT. ➟(2) Installing the data storage and assigning the drive to GT23 Drive X Current drive A drive that is running a project. *1 *1 When drive C is running the project, the current drive is drive A. For the specifications of the USB interface of the GOT or data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) (2) Installing the data storage and assigning the drive to GT23 Up to four types of USB drives can be installed by using a USB hub or a card reader. The installed data storage is assigned in order of drive B, drive E, drive F, and drive G according to the order of the installation to the GOT. 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 1 - 51 GT21 and GS21 ■4 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Drive configuration The following shows the drive configuration of the GOT. Built-in flash memory Built-in SRAM Drive C Drive D Drive A Drive E GOT Data storage Drive X Drive Name Description, Condition of use Drive A Standard SD card An area where projects, system applications, and resource data are stored. To use an SD card on GT2103-P, mount the SD card unit (GT21-03SDCD) on the GOT. Drive C Built-in flash memory (user area) An area where projects are stored. Always available. Drive D Built-in SRAM Not available to GT2103-P and GS21. An area where the resource data is stored. Always available. Drive E USB Drive The following models do not have drive E. • GT2105-Q • GT2104-R • GT2104-P • GT2103-P • GS21 An area where projects, system applications, and resource data are stored. Connect data storage to the USB interface (host) of the GOT. Drive X Current drive A drive that is running a project. *1 *1 When drive C is running the project, the current drive is drive A. For the specifications of the USB interface of the GOT or data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) (2) Installing the data storage to GT21 To use drive A of GT2103-P, insert an SD card into the SD card unit. 1 - 52 1. FUNDAMENTALS OF GT Designer3 1.2 Checking the Followings before Drawing 2. CREATING A PROJECT Startup and Exit of GT Designer3. . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 2 2.2 Screen Layout of GT Designer3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 5 2.3 Creating and Editing a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 51 2.4 Setting a Screen Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 69 2.5 Creating, Opening, and Closing a Screen . . . . . . . . . . . . . . . . . . . .2 - 77 2.6 Basic Operations of the Drawing Screen . . . . . . . . . . . . . . . . . . . . .2 - 86 2.7 Changing Screen Property . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 100 2.8 Managing the Created Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 134 2.9 Viewing the Image of the Created Screen . . . . . . . . . . . . . . . . . . .2 - 136 2.10 Copying and Deleting Screens . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 142 2.11 Performing a Data Check . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 144 2.12 Protecting a Project with a Security Key. . . . . . . . . . . . . . . . . . . . .2 - 149 2.13 Protecting a Project by Registering Users . . . . . . . . . . . . . . . . . . .2 - 168 2.14 Printing or Outputting a Project to a File. . . . . . . . . . . . . . . . . . . . .2 - 182 2.15 Saving a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 - 199 2. CREATING A PROJECT 2 CREATING A PROJECT 2.1 2-1 2.1 Startup and Exit of GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟2.1.1 Starting GT Designer3 2.1.2 Exiting GT Designer3 2.1.3 Switching the display language of GT Designer3 2.1.1 Starting GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the procedure for starting GT Designer3. Step 1 From the Windows start menu, select [MELSOFT] → [GT Works3] → [GT Designer3] to start GT Designer3. *1*2 *1 How to open the start menu differs depending on the Windows version. Check how to operate Windows. *2 For GT Works3 version 1.136S or earlier, [MELSOFT Application] appears instead of [MELSOFT]. Step 2 Select an operation in the [Select Project] dialog. (1) Drawing software to be started GT Designer3 consists of the following drawing software. • GT Designer3(GOT2000): Drawing software for GOT2000 series • GT Designer3(GOT1000): Drawing software for GOT1000 series GT Designer3 startup will activate the drawing software used at the previous time. For the project which cannot be edited or the operation in the drawing software in operation, the supported drawing software is started. (2) Operating on iQ Works Part of the function of iQ Works cannot be used with GT Designer3 when GT Designer3 is not started from MELSOFT Navigator. Start GT Designer3 from MELSOFT Navigator. ■1 [Select Project] dialog 1) 2) 3) 4) 1) [New] button Creates a new project. ➟2.3.1 Creating a project 2) [Utilize Data] button Utilizes a sample project or existing project to create a new project. ➟11.1 Searching for Utilizable Data (Utilize Data) 3) [Open] button Opens a saved project. ➟2.3.2 Opening a project 4) [Show this dialog when starting GT Designer3] Displays the [Select Project] dialog at startup of GT Designer3. Whether to display or hide the [Select Project] dialog at startup of GT Designer3 can be also selected in the [Operation] tab of the [Option] dialog. ➟11.10.3 Customizing the operation 2-2 2. CREATING A PROJECT 2.1 Startup and Exit of GT Designer3 Exiting GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 Exit GT Designer3 by performing either of the following operations. • Select [Project] → [Exit] from the menu. • Click the [×] button on the title bar of GT Designer3. 2.1.3 Switching the display language of GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # By switching the display language of GT Designer3, you can use GT Designer3 in multiple languages on one personal computer. The following shows how to switch the display language. Step 1 Select [View] → [Switch Display Language] from the menu to display the [Switch Display Language] dialog. Step 2 Select a language to be switched to in [Display Language], and click the [OK] button. Step 3 Exit GT Designer3. Step 4 Start GT Designer3 again to switch the display language. ➟ ■ 1 [Switch Display Language] dialog The display language of the Help and sample projects is also switched accordingly. If you need the latest Help and sample projects, contact your local sales office. ■1 [Switch Display Language] dialog 1) 1) [Switch Display Language] Select a language to be switched to. ■2 Precautions (1) Languages supported on the personal computer When the personal computer does not support a language to be switched to, screen layouts collapse and characters become garbled on GT Designer3. Install a language pack or others on the personal computer as needed. (2) Restrictions on the display language switching (a) Items to which the display language switching is not applied The display language switching is not applied to the following items. Item Display specifications Some right-click context menu items The display language depends on the OS language. Setting items and buttons in some dialogs The display language depends on the OS language. Manuals The display language depends on the language version of the manual installed. (b) Display language for importing files After exporting a file using the following functions, you cannot import the file to GT Designer3 whose display language is different. • Wireless LAN setting • Label group • Comment group • User alarm observation • Logging • Recipe 2. CREATING A PROJECT 2.1 Startup and Exit of GT Designer3 2-3 CREATING A PROJECT 2.1.2 • Device data transfer (c) File format of exported files When display languages differ between GT Designer3 and the OS, export files in the Unicode text format. CSV files may not be exported properly. (d) MES interface function When display languages differ between GT Designer3 and the OS, the [MES Interface] dialog is displayed in English. (e) Data browser When starting multiple modules of GT Designer3, you cannot copy data between the modules whose display languages are different. (f) Adding the supplemental fonts for each language on Windows 10 To perform the display language switching on Windows 10, add the supplemental fonts for the target language. For information on how to add the supplemental fonts for each language, refer to the manual of your personal computer or Windows Help. (3) Operation when multiple modules of GT Designer3 are started The display language is shared among all modules of GT Designer3. When the display language setting is changed, the setting change is reflected by exiting GT Desinger3 where the setting change is made. The display language of the last exited GT Designer3 is applied when you newly start a GT Designer3 module. Example) When exiting GT Designer3 (A) ([Display Language]: [English]), and then exiting GT Designer3 (B) ([Display Language]: [Japanese]) Japanese is applied as the display language when GT Designer3 (D) is newly started. GT Designer3 (A) GT Designer3 (B) [Display Language]: [English] [Display Language]: [Japanese] 1. 2. Exit Exit Update Update Display language applied on the new startup Japanese 1. → English 2. → Japanese Apply GT Designer3 (C) GT Designer3 (D) [Display Language]: [Japanese] [Display Language]: [Japanese] For the already started module of GT Designer3, its display language is not changed. 2-4 2. CREATING A PROJECT 2.1 Startup and Exit of GT Designer3 3. Startup 2.2 Screen Layout of GT Designer3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 The following shows the screen layout of GT Designer3. 5) 4) 3) 3) 4) 6) 7) 4) 3) 8) 1) Title bar Displays the software name. The title bar displays a project name (workspace format) and a file name with a full path (single file format) according to the format in which the project is being edited. 2) Menu bar GT Designer3 can be operated from pull-down menus. ➟2.2.1 Menus 3) Toolbar GT Designer3 can be operated by buttons. ➟2.2.2 Toolbar and shortcut keys 4) Docking window A window that can be docked with the screen of GT Designer3. The docking location can be customized. ➟11.10.2 Customizing the docking window The following shows the types of windows that can be docked. Item Description [Utilize Data (Screen)] window Searches a screen of another project which can be utilized. ➟11.1 Searching for Utilizable Data (Utilize Data) [Project] window Displays the list of the settings of the whole project. ➟2.2.4 ■ 1 [Project] window [System] window Displays the list of settings such as the GOT type settings, environmental settings, and controller settings. ➟2.2.4 ■ 2 [System] window [Screen] window Lists created base screens, window screens, report screens, and mobile screens. You can create or edit a base screen, window screen, report screen, or mobile screen. ➟2.2.4 ■ 3 [Screen] window 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2-5 CREATING A PROJECT 1) 2) Item Description [Property] window Displays the list of settings of a selected screen, figure, or object. You can edit the settings without opening the setting dialog of a figure, object and others. ➟11.9 Checking and Editing Settings of Screens and Objects (Property Sheet) [Library] window Displays the list of figures and objects registered in the library. You can utilize or edit the figures and objects and create a new figure or object in the library. ➟8.1 Using Objects in the Library [Device Search] window Search the project for matching devices, labels, or tags. ➟11.8.1 Searching for a device (Device search) [Data Browser] window Displays the list of the settings in the project. You can search or edit the settings of a figure, object and others. ➟11.8.5 Searching for and editing a specific setting (Data Browser) [Data Check List] window Displays the list of data check results. ➟2.11.1 [Data Check List] window [Output] window Displays the list of the change history when the project is converted because of change of the GOT type or other reasons. ➟5.1.6 [Output] window [Controller Type List] window Displays the connection status of each channel. ➟5.5.1 ■ 6 [Controller Type List] window [Data View] window Displays the list of the figures and objects on the screen editor. You can select a figure or object on the [Data View] window. ➟6.5.2 ■ 3 [Data View] window [Screen Image List] window Displays the icons of base screens, window screens, and mobile screens. You can create or edit a base screen, window screen, or mobile screen. ➟2.8.1 [Screen Image List] window [Category List] window Displays the list of categories and figures and objects classified in each category. You can edit a category and execute batch change to the settings of devices by the category. ➟11.7.4 [Category List] window [Parts Image List] window Displays the list of the images of registered parts. You can create a new part or edit the existing parts. ➟5.9.5 [Parts Image List] window [IP Address List] window Displays the list of the IP addresses registered in the project. ➟11.8.6 Checking the IP addresses in the list (IP address list) 5) Editor tab Displays the tabs of the windows and screen editors which are displayed on the work window. ➟2.2.3 Editor tab, work window 6) Work window Displays screen editors, the [Environmental Setting] window, the [GOT Setup] window, and other windows. ➟2.2.3 Editor tab, work window 7) Screen editor Creates a screen to be displayed on the GOT by arranging figures and objects on the screen editor. ➟2.5 Creating, Opening, and Closing a Screen 8) Status bar Displays the following contents according to the position of the mouse cursor, a selected figure, or object. • Description of the item over which the mouse cursor is moved. • The GOT type, color settings, and controller settings of the project being edited. • Coordinates of a selected figure or object 2-6 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2.2.1 Menus 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 CREATING A PROJECT ➟ ■ 1 [Project] ■ 2 [Edit] ■ 3 [Search/Replace] ■ 4 [View] ■ 5 [Screen] ■ 6 [Common] ■ 7 [Figure] ■ 8 [Object] ■ 9 [Communication] ■ 10 [Diagnostics] ■ 11 [Tools] ■ 12 [Window] ■ 13 [Help] [Project] ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu Supported models Description [New] Creates a new project. [Utilize Data] Searches projects that can be utilized. [Open] Opens a saved project. [Close] Closes the project being edited. [Save] Overwrites the project being edited. [Save As] Names and saves the project being edited. [Delete] Deletes workspace format projects. [Verify] Compares the project being edited with a saved project. 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Project information] Sets a project title and a creator's name. GT 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2-7 Menu Supported models Description [Utilize Project] Utilizes data of saved projects. [Device Comment/Device Definition] Reads device comments. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Global Label] Reads global labels. [OMRON NJ/NX Tag] [RSLogix 5000Tag] Not available to GT2105-Q. Reads tag files created with ALLEN-BRADLEY programming software. [AB Native Tag] Reads tag files created with ALLEN-BRADLEY programming software. [OPC UA Tag] Reads tag information files exported from GT OPC UA Client. [Label (GT Designer3) Auto Registration] Registers the labels (GT Designer3) created from profile data automatically. [Import Other Data] [Tag] Not available to GT2105-Q. Reads tag files created with OMRON programming software. # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Profile (CSP+)] [Save As Single File Format Project] Saves the project in the single file format (*.GTX). To be displayed only when GT Designer3 is started from MELSOFT Navigator. [Save Package Data] Saves the project in the single file format (*.GTXS). # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Security] [Security Key Setting] Assign a security key to the project or the GOT. [Security Key Management] Manage security keys. [User Management] Manage the user information registered with the project. [Setup Access Authority] Set the access authority of each access level. [Change Password] Change the password of the logged-in user. [Page Settings] Adjusts the page layout for printing. [Print Preview] Displays a print preview. [Print] Prints out the contents of the settings of the project or outputs them into a file. # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Recent Projects] 2-8 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Lists up to five recently-used projects. GT # Menu Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Start GT Designer3 (GOT1000)] Starts GT Designer3 (GOT1000). # 27 GT25 GT23 GT 21 GS SoftGOT2000 2 [Exit] Exits GT Designer3. # [Edit] ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu Supported models Description [Undo] Cancels the immediately preceding operation. [Redo] Redoes the operation canceled by [Undo]. [Cut] Cuts a selected target. [Copy] Copies a selected target. [Paste] Pastes a copied or cut target to a selected area. [Duplicate] Pastes a copy of a figure or object selected on the screen editor. [Consecutive Copy] Pastes multiple copies of a figure or object selected on the screen editor. [Select All] Selects all figures and objects arranged on the screen editor. [Delete] Deletes a selected target. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # [Figure] [Figure + Object] [Object of Selection] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Object] # Changes the target for selecting on the screen editor. 27 GT25 GT23 21 GS SoftGOT2000 GT [Report Line] [Overlay Screen] GT Switches between setting and canceling set overlay screens as the targets for selecting. [Group] Groups selected figures and objects. [Ungroup] Cancels the grouping of a selected group. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2-9 CREATING A PROJECT GT Menu [Move to the Front of Front Layer] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Move to the Back of Back Layer] # [Move to the Front of Layer] [Move to the Back of Layer] [Stacking Order] [Move to the Foreground] Supported models Description Changes the order of the layers of selected figures and objects. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # [Move to the Background] [Move to the Front] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Move to the Back] # [Left] [Center (Horizontal)] [Right] [Top] [Align] [Center (Vertical)] Aligns the positions of selected figures and objects. [Bottom] [Align Sideways] [Align Lengthways] [Custom] [Flip Vertical] [Flip Horizontal] [Rotate/Flip] [Rotate Left] Rotates or flips a selected figure. [Rotate Right] Switches between changing and fixing the positions of the vertexes of a figure. [Edit Vertex] [Edit Objects with Fixed Frame Width] [Edit Touch Area] [Always Fix the Width] Fixes or does not fix the frame width of the object shape when the object is resized. [Collective Edit] Changes the shape frame widths of all objects that satisfy the frame width fixing conditions. After the change, the frame widths become fixed. [Edit Manually] Switches between separately setting and simultaneously setting the touch area and the displayed area of a touch switch. [Adjust Automatically] Matches the touch area of a selected touch switch with the displayed area. [Always Adjust Automatically] Switches between automatically matching and leaving unmatched the touch area of a touch switch with the displayed area. [Register to Template] Registers a selected figure or object as a template. [Deregister from Template] Deletes a selected figure or object from the template list. [Edit Template Attribute] Edits the template attribute of a selected template. [Set as Default] Changes the settings of a selected figure or an object to the default values. [Switch] [Add to Category] [Lamp] [Other] [User Definition Category] 2 - 10 # Switches between changing and fixing text size by scaling the object size. [Adjust Direct Text Size] [Template Registration] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Changes the category of a selected figure or an object. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Menu [Shape Change] Changes the shape of a selected object. [Display Template Property] Displays the settings of a selected template. [Open Setting Dialog] Displays the setting dialog of a selected figure or an object. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 2 [Search/Replace] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu [Device Search] Search the project for matching devices, labels, or tags. [Screen] [Device List] [Project] Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Displays the list of the devices used in the project. [Script Text] [Text List] [Batch Edit] Displays the list of the texts used in the project. [Device] Changes the device settings in the project collectively. [Unit No./Axis No.] Changes the unit numbers and axis numbers in the project collectively. [Network] Changes the network settings in the project collectively. [CH No.] Changes the channel number settings in the project collectively. [Color] Changes the color settings in the project collectively. [Figure] Changes the shape settings in the project collectively. [Data Browser] Displays the [Data Browser] window. [IP Address List] Displays the [IP Address List] window. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 11 CREATING A PROJECT ■3 Supported models Description ■4 [View] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu [Preview] Displays the preview of the project being edited. [Window Preview] Supported models Description [Apply to All Base Screens] Switches between applying window preview settings to all base screens and configuring the settings for each base screen. [Overlap Window1] Displays the preview of overlap window 1. [Overlap Window2] Displays the preview of overlap window 2. [Overlap Window3] Displays the preview of overlap window 3. [Overlap Window4] Displays the preview of overlap window 4. [Overlap Window5] Displays the preview of overlap window 5. [Superimpose 1] Displays the preview of superimpose window 1. [Superimpose 2] Displays the preview of superimpose window 2. [Key Window] Displays the preview of the key window. [Dialog Window] Displays the preview of the dialog window. [PC Remote Operation] Displays the preview of the remote screen of the remote personal computer operation function (Ethernet). 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Setting] [ON/OFF Display Switching] Switches the display status of objects on screen editors between ON and OFF. GT [Previous State] Switches the states of objects to be displayed on screen editors in descending order. [Next State] Switches the states of objects to be displayed on screen editors in ascending order. [State No.] [Refresh] 2 - 12 Sets a window screen to be displayed. GT Redisplays a selected screen editor. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 27 GT25 GT23 GT 21 GS SoftGOT2000 # Menu Supported models Description [Standard] Switches between displaying and hiding the [Standard] toolbar. [Window Display] Switches between displaying and hiding the [Window Display] toolbar. [Display] Switches between displaying and hiding the [Display] toolbar. [Screen] Switches between displaying and hiding the [Screen] toolbar. [Edit] Switches between displaying and hiding the [Edit] toolbar. [Figure] Switches between displaying and hiding the [Figure] toolbar. [Object] Switches between displaying and hiding the [Object] toolbar. [Align] Switches between displaying and hiding the [Align] toolbar. [Draw Figure] Switches between displaying and hiding the [Draw Figure] toolbar. [Communication] Switches between displaying and hiding the [Communication] toolbar. [Diagnostics] Displays or hides the [Diagnostics] toolbar. [Simulator] Switches between displaying and hiding the [Simulator] toolbar. [GOT Offline Monitor] Switches between displaying and hiding the [GOT Offline Monitor] toolbar. 27 GT25 GT23 GT 21 GS SoftGOT2000 [Report] Switches between displaying and hiding the [Report] toolbar. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # GT [Coordinate/Size] Switches between displaying and hiding the [Coordinate/Size] toolbar. [My Favorites] Switches between displaying and hiding the [My Favorites] toolbar. [Customize] Customizes the toolbar. ➟11.10.1 Customizing the toolbar 2 CREATING A PROJECT [Toolbar] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2 - 13 Menu [Docking Window] [Project Tree] Switches between displaying and hiding the [Project] window. [Screen Tree] Switches between displaying and hiding the [Screen] window. [System Tree] Switches between displaying and hiding the [System] window. [Device Search] Displays or hides the [Device Search] window. [Data Browser] Displays the [Data Browser] window. [Propertysheet] Switches between displaying and hiding the [Property] window. [IP Address List] Switches between displaying and hiding the [IP Address List] window. [Library List] Displays the [Library] window. [Library List (Template)] Displays the [Library] window with displaying the template screen in tree view. [Controller Type List] Switches between displaying and hiding the [Controller Type List] window. [Data View] Switches between displaying and hiding the [Data View] window. [Screen Image List] Switches between displaying and hiding the [Screen Image List] window. [Category List] Switches between displaying and hiding the [Category List] window. [Parts Image List] Switches between displaying and hiding the [Parts Image List] window. [Utilize (Screen)] Displays the [Utilize (Screen)] window. [Data Check List] Displays the [Data Check List] window. [Output] Displays the [Output] window. [Verify Result] Displays the [Verify Result] window. [Editor Tab] Switches between displaying and hiding the editor tab. [Status bar] Switches between displaying and hiding the status bar. [Device] [Display Items] Switches between displaying and hiding devices on screen editors. [Device of Label] Displays or hides the devices that are assigned to system labels and labels (GT Designer3) on screen editors. [Object ID] Switches between displaying and hiding object IDs on screen editors. [Paint] Switches between displaying and hiding paints on screen editors. [Object] Switches between displaying and hiding objects on screen editors. [Object Frame] Switches between displaying and hiding object frames on screen editors. [Template Information] Switches between displaying and hiding template information on screen editors. [Touch Area] Switches between displaying and hiding the touch areas of touch switches on screen editors. [Frame] Switches between displaying and hiding the frames of screen editors. [Option] Displays the [Display] tab in the [Option] dialog to set information to be displayed on screen editors. [Front] [Grid] [Back] [None] 2 - 14 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Displays the grids of screen editors. # Menu [Front] Displays the two-point press inactive area on the screen editor. [None] [Front] [Scroll Bar Area] [All screens] 27 GT25 GT23 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Front] Sets layers to be displayed. [Back] [Front and Back] [Display] # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Figure] [Guidelines (auxiliary line)] # # [Object] Sets guidelines to be displayed for placing a figure or object. [Figure and Object] [Same Type] [Custom] Switches between applying a magnification setting to all screen editors and configuring the setting for each screen editor. [All Screens] [400%] 27 GT25 GT23 21 GS SoftGOT2000 GT GT # [300%] [200%] [150%] [Zoom] [100%] Changes the magnification of screen editors. [75%] [50%] [25%] [Custom] [Whole Screen] 27 GT25 GT23 21 GS SoftGOT2000 GT [Switch Display Language] ■5 Switches the display language of GT Designer3. GT # [Screen] 27 GT25 GT23 GT21 SoftGOT2000 GS GT 2 GT Displays the scroll bar areas on the screen editor for editing the expanded base screens. [Back] [None] [Display with Layer] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Back] # 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 15 CREATING A PROJECT [Two-point Press Inactive Area] Supported models Description Menu [Base Screen] Create a base screen. [Window Screen] Create a window screen. [Report Screen] Create a report screen. [New] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Mobile Screen] Create a mobile screen. [Dialog Window Wizard] Create a window screen for a dialog window. [Utilize Data] Search other projects for screens that can be utilized. [Open] Open a selected window. [Close] Closes a window being edited. [Close All] Closes all windows. [Copy] Copy a selected window. [Delete] Delete a selected window. [Screen Design] Displays the [Screen Design] dialog. [Screen Image List] Displays the [Screen Image List] window. [Previous Screen] Opens a screen whose screen number is one smaller than that of the screen being edited. [Next Screen] Opens a screen whose screen number is one greater than that of the screen being edited. [Open Closed Screens] Sets or cancels a closed screen as the target for the operation of [Previous Screen] or [Next Screen]. [Screen Script] Set screen scripts. [Screen Trigger Action] Set screen trigger actions. [Resize Screen] Resizes the following screens. • Base screen (when the base screen size expansion is enabled) • Window screen • Mobile screen [Copy Screen Image to the Clipboard] Captures a screen editor being edited. [Report Setting] Configure the settings for the report function. [Header/Footer/Repeat] Set the header, footer, and repeat row. [Screen Property] Configure the settings for the screen being edited. 2 - 16 Supported models Description 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # ■6 [Common] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu Supported models Description 27 GT25 GT23 21 GS SoftGOT2000 2 [GOT Type Setting] Change the GOT model setting of the project. [Screen Switching/Window] Configure the settings of screen switching. [Language Switching] Configure the settings of language switching. [Dialog Window] Configure the settings of the system message dialog window. [Key Window] Configure the settings of key windows in the project. [System Information] Set devices that handle the system information. [Security] Set a password for operating the GOT and reading the data from the GOT. [Operation Log] Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Configure the settings for collecting operation history events of the GOT. [Internal Device Retention] Not available to GT2103-P. Configure the settings for retaining GOT internal device values. [KANA KANJI Conversion] Configure the settings for converting characters into kanji in the GOT. [GOT Environmental Setting] GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Startup Logo] [GOT Setup] Set the initial screen displayed at the GOT startup. GT [Display Setting/Language Setting] Configure the display settings of the GOT. GT [GOT ID No.] Set unique information to the GOT. [Operation Setting/Utility Call Key] Set a buzzer sound and the utility call key for the GOT. [USB Host] Not available to GT25HS-V. Only available to GT2107-W of GT21 models. Configure the settings for using a mouse and keyboard on the GOT. [Basic Setting] # 27 GT25 GT23 GT 21 GS SoftGOT2000 # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # [Time Setting] Set the GOT time setting method. 27 GT25 GT23 GT 21 GS SoftGOT2000 [Transparent Mode Setting] Set the target channel for the FA transparent function. GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [GOT Internal Device Monitor] Set whether to use the GOT internal device monitor of the GOT diagnostics function. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2 - 17 CREATING A PROJECT GT Menu Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [SoftGOT-GOT Link] Configure the settings for the SoftGOT-GOT link function. [VNC Server] Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Configure the settings for the VNC server function. [Sequence Program Monitor] Configure the settings for the sequence program monitor. [Backup/Restoration] Configure the settings for the backup/restoration function. [Wireless LAN Setting] Not available to GT2505-V and GT25HS-V. Configure the wireless LAN settings. # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [GOT Setup] GT # [Advanced Setting] 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [System Launcher] Configure the system launcher settings. # 27 GT25 GT23 21 GS SoftGOT2000 GT [iQSS Utility] Configure the iQSS utility settings. GT # Configure the network drive settings. 27 GT25 GT23 GT 21 GS SoftGOT2000 Not available to GT2105-Q. Set the IP address of the GOT. GT GT [Network Drive] [GOT IP Address Setting] [GOT Ethernet Setting] [GOT Ethernet Common Setting] Not available to GT2105-Q. Configure the GOT Ethernet setting. [IP filter Setting] Not available to GT2105-Q. Configure the IP filter setting. # 27 GT25 GT23 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Controller Setting] 2 - 18 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Configure the settings for communicating with controllers. GT # Menu Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Bar Code] Not available to GT25HS-V. Configure the settings for using a barcode reader on the GOT. [RFID] Not available to GT25HS-V. Configure the settings for using a RFID controller on the GOT. [PC Remote Operation] Configure the settings for operating the personal computer from the GOT. [VNC Server] Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Configure the settings for viewing the GOT display contents from the personal computer. [Video/RGB Input] Not available to GT2705-V. Configure the settings for displaying the video data taken with a video camera on the GOT. [Multimedia] Not available to GT2705-V. Configure the settings for recording or playing the video data taken with a video camera on the GOT. [External I/O / Operation Panel] Not available to GT25-W, GT2505-V, and GT25HSV. Configure the settings for using an external I/O device and operation panel with the GOT. [HDMI/RGB Output] Not available to GT2705-V. Configure the settings for outputting the GOT screen data to an external display. [Printer] Configure the settings for using a printer on the GOT. [Sound Output] Not available to GT2505-V and GT25HS-V. Configure the setting for outputting sounds from the GOT. [GOT (Extended Computer)] Set the interface for the connection to the GOT (Extended Computer). # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Peripheral Setting] # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [GOT Network Interaction] Configure the settings for controlling pieces of equipment on the same network to prevent simultaneous operations. 2 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2 - 19 CREATING A PROJECT [PC (Data Transfer)] Set the interface for connecting GT Designer3 (personal computer) with the GOT. Menu Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Configure the settings for using the GOT as the server in the GOT Mobile function. [GOT Mobile Setting] # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [I/F Communication Setting] [Label] [Comment] Lists the interface settings of the GOT. [Open] Lists label groups. [New Label Group] Create a label group. [Label Group Property] Change the number and title of a label group. [Open] Lists comment groups. [New Comment Group] Create a comment group. [Comment Group Property] Change the number and title of a comment group. [New Row] Create a row at the bottom of the comment group being edited. [Insert Row] Insert a new row into a comment group being edited. [Insert Column] Insert a new column into a comment group being edited. [Import] Imports a comment group from a file. [Export] Outputs a comment group to a file. [Search] Searches a comment in a comment group. [Jump] Displays the row of a specified comment No. [Attribute Setting] Changes the attribute of a selected row. [Attribute Display/Non-Display] Switches between displaying and hiding the attribute of a comment group. [Alarm Common Setting] Sets devices which convert alarm files. [User Alarm Observation] Configures the settings for collecting alarms by monitoring target devices. [System Alarm Observation] Configures the settings for collecting alarms by monitoring the system. [Alarm Popup Display] Configures the setting for displaying collected alarms in a popup window when the alarms are collected. 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Alarm] [Logging] [Recipe] # Configures the settings for collecting device values. [Recipe Common Setting] Sets devices for control used by the recipe function. [Recipe] Configures the settings for executing batch write or batch read on multiple devices. [Script] Sets scripts. [Script List] Displays the list of scripts. [Script Symbol] Sets script symbols. [Script] GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT [Object Script Symbol] 2 - 20 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Sets object script symbols. GT # Supported models Description [Device Data Transfer] Configures the settings for transferring data between devices. [Trigger Action] Sets actions with the devices or sampling cycle that trigger the actions. [Time Action] Sets actions with time that triggers the actions. [Hard Copy] Captures the operating screen of the GOT. [MES Interface] Configures the settings for sending SQL statements from the GOT to the personal computer database. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Application in Use Setup] Sets a system application to be written to the GOT. # 27 GT25 GT23 21 GS SoftGOT2000 GT [Parts Image List] Displays the list of part images. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Parts] [Parts Setting] Configures the part settings. # 27 GT25 GT23 21 GS SoftGOT2000 GT [New] Creates a new part. GT [Sound Files] Not available to GT2505-V and GT25HS-V. Lists the sound files to register or edit the files. GT [Sound] Not available to GT2505-V and GT25HS-V. Configure the setting to use a specified sound file for the touch key sound. [Touch Key Sound Setting] ■7 # 27 GT25 GT23 21 GS SoftGOT2000 GT # [Figure] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 21 2 CREATING A PROJECT Menu Menu Supported models Description [Text] Draws a text. GT [Logo Text] Draws a logo text. GT [Line] Draws a line. [Line Freeform] Draws a freeform line. [Rectangle] Draws a rectangle. [Polygon] Draws a polygon. [Circle] Draws a circle. [Arc] Draws an arc. [Sector] Draws a sector. [Table] Draws a table. [Scale] Draws a scale. [Piping] Draws a piping. [Paint] Fills the framed area of the figure on the screen. [Import Image Data] Imports an image file into the screen. [Import DXF Data] Imports a DXF data into the screen. [Import IGES Data] Imports an IGES data into the screen. [Specify Rectangle Range] [Capture] [Specify Window] 2 - 22 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 [Capture as JPEG data] [Capture as Bitmap] [Capture as JPEG data] [Capture as Bitmap] Specifies a rectangle range to be captured, and places it on the screen. Specifies a window to be captured, and places it on the screen. 27 GT25 GT23 21 GS SoftGOT2000 # ■8 [Object] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # [Select Library] [Switch] [Lamp] [Library List] Displays the [Library] window. [System Library] Displays the [Library] window with data of [System Library] shown in the tree view. [My Favorites] Displays the [Library] window with data of [My Favorites] shown in the tree view. [Switch] Place a touch switch with multiple functions. [Bit Switch] Place a touch switch to switch ON/OFF of a bit device. [Word Switch] Place a touch switch to change the value of a word device. [Go To Screen Switch] Place a touch switch to switch a screen. [Change Station No. Switch] Place a touch switch to switch the station number of the GOT monitoring target. [Special Function Switch] Place a touch switch to display the utility or the screen for a monitor function. [Key Window Display Switch] Place a touch switch to display a key window. [Key Code Switch] Place a touch switch to enter a key code. [Bit Lamp] Place a lamp controlled by a bit device. [Word Lamp] Place a lamp controlled by a word device. [Lamp Area] Place a lamp area object controlled by a bit device. [Numerical Display] Place an object to display a device value (numerical value). [Numerical Input] Place an object to input a device value (numerical value). [Numerical Display/Input] [Text Display/Input] [Date/Time Display] [Comment Display] [Parts Display] [Parts Movement] [Text Display] Place an object to display a device value (text). [Text Input] Place an object to input a device value (text). [Date Display] Place an object to display the date. [Time Display] Place an object to display the time. [Bit Comment] Place an object to display a comment. A bit device controls the displayed comment. [Word Comment] Place an object to display a comment. A word device controls the displayed comment. [Simple Comment] Place an object to display a comment. The displayed comment is fixed. [Bit Parts] Place an object to display parts. A bit device controls the displayed parts. [Word Parts] Place an object to display parts. A word device controls the displayed parts. [Fixed Parts] Place an object to display parts. The displayed parts are fixed. [Bit Parts] Place an object to move parts. A bit device controls the displayed parts. [Word Parts] Place an object to move parts. A word device controls the displayed parts. [Fixed Parts] Place an object to move parts. The displayed parts are fixed. [Parts Move Route] [Historical Data List Display] Supported models Description 27 GT25 GT23 21 GS SoftGOT2000 2 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # Set a route to move parts. Place an object to display the history of device values collected by the logging function. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 23 CREATING A PROJECT Menu Menu Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Alarm Display (User)] Place an object to display the alarms collected by the user alarm observation. [Alarm Display (System)] Place an object to display the alarms collected by the system alarm observation. [Simple Alarm Display] Place an object to display the alarms collected by monitoring devices. Set the alarms to be monitored by object. [System Alarm Display] Place an object to display the alarms collected by monitoring the system. Set the alarms to be monitored by object. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # [Alarm Display] [Recipe Display (Record List)] [Line Graph] [Graph] Place an object to list the records of a recipe. This object must be used in combination with the recipe function. Place an object to display device values in line graph. [Trend Graph] Place an object to display device values in chronological order in graph. [Bar Graph] Place an object to display device values in bar graph. [Statistics Bar Graph] Place an object to display the ratio of each device value to the total device values in bar graph. [Statistics Pie Graph] Place an object to display the ratio of each device value to the total device values in pie graph. [Scatter Graph] Place an object to display two device values as a point in scatter graph by assigning the two devices to the X and Y coordinates respectively. [Historical Trend Graph] Place an object to display the device values collected by the logging function in chronological order in graph. [Sector Meter] Place an object to display a device value on a sector meter. [Semicircle Meter] Place an object to display a device value on a semicircle meter. [Bar (Vertical) Meter] Place an object to display a device value on a vertical bar meter. [Bar (Horizontal) Meter] Place an object to display a device value on a horizontal bar meter. [Level] Place an object to display a device value by filling the specified area. [Panelmeter] Place an object to display a device value on a meter. [Graphical Meter] [Meter] 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT Place an object to specify a device value (numeric value) by sliding the knob along the bar. [Slider] 2 - 24 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 GT # Menu Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Document Display] Place an object to display a document on a screen. [Video/RGB display] Not available to GT2705-V. Place an object to display an RGB image. Displaying video images will be supported soon. [Script Parts] Place an object to create a script. GT [Set Overlay Screen] Place an object to overlay a called screen on a base screen. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 # 27 GT25 GT23 21 GS SoftGOT2000 Place an object to specify the display position of overlap window 1. [Overlap2] Place an object to specify the display position of overlap window 2. [Overlap3] Place an object to specify the display position of overlap window 3. [Overlap4] Place an object to specify the display position of overlap window 4. [Overlap5] Place an object to specify the display position of overlap window 5. [Superimpose1] Place an object to specify the display position of superimpose window 1. [Superimpose2] Place an object to specify the display position of superimpose window 2. [Key Window] Place an object to specify the display position of the key window. [Input Value Area Setting] Place an object to display the value being input. [Input Range Area Setting] Place an object to display the range of values that can be input. [Input Maximum Value Area Setting] Place an object to display the maximum value that can be input. [Input Minimum Value Area Setting] Place an object to display the minimum value that can be input. [Previous Value Area Setting] Place an object to display the value that is input previously. [Project Setting] Configure the settings of key windows in the project. [Numerical Print] Place an object to print a device value (numerical value). [Window Position] [Key Window Object] [Print] [Text Print] Place an object to print a device value (text). [Bit Comment Print] Place an object to print a comment. A bit device controls the comment to be printed. [Word Comment Print] Place an object to print a comment. A word device controls the comment to be printed. # 27 GT25 GT23 GT 21 GS SoftGOT2000 # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Hyperlink] Place an object to access a website or a file in the GOT public folder, or make a phone call. [My Favorites] Displays objects registered in [My Favorites] in the library. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2 - 25 CREATING A PROJECT GT GT [Overlap1] 2 ■9 [Communication] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu Supported models Description Writes data from the personal computer (GT Designer3) to the GOT. [Write to GOT] [Read from GOT] Reads data from the GOT to the personal computer (GT Designer3). [Verify GOT] Compares the project being edited with the project in the GOT. [Communication Configuration] Sets the method of the communication between the personal computer (GT Designer3) and the GOT. [Batch Write to multiple GOTs] Not available to GT2105-Q. Writes data to multiple GOTs in one go with a personal computer (GT Designer3). 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Write to Memory Card] Writes data to data storage. # 27 GT25 GT23 21 GS SoftGOT2000 GT [CSP+ for iQSS Data Write] Writes iQSS data (CSP+) to a data storage. [Communicate with GT01-RS4-M] Transfers data between the personal computer (GT Designer3) and GT01-RS4-M. 27 GT25 GT23 GT 21 GS SoftGOT2000 Description Supported models GT # GT # ■10 [Diagnostics] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [GOT Diagnostics] 2 - 26 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Displays the GOT error information. # ■11 [Tools] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # [Check] [Data Check] [System Label Update/ Check] Supported models Description Checks if no error exists in the project. 27 GT25 GT23 21 GS SoftGOT2000 GT GT [Item Setting] Sets the targets for the data check function. [Update/Check] Updates system labels and checks them. [Setting] Configures the settings of iQ Works interaction. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Label Check] Updates labels (GT Designer3) and checks them. [Screen] [Data Size] [Project] [Activate] [Simulator] [Update] [Setting] Simulates the project you are editing. [Activate] [GOT Offline Monitor] [Exit] [Operation Log File] [Resource Data Conversion] 27 GT25 GT23 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT [Exit] [Set] # GT Displays the data size of the screen and the project. Monitors the project running on the GOT by establishing connection with the GX Works3 offline monitor on a personal computer. Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Converts the file format of the operation log file. [Alarm File] Converts the file format of the alarm file. [Logging File] Converts the file format of the logging file. [Recipe File] Converts the file format of the recipe file. [Edit] # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Sets the preset values of figures and objects. 27 GT25 GT23 GT 21 GS SoftGOT2000 [Customize] Customizes the toolbar. ➟11.10.1 Customizing the toolbar GT [Option] Customizes operations and displayed contents of GT Designer3. [Default Setting] [Export] GT [Import] 2 # 27 GT25 GT23 GT 21 GS SoftGOT2000 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 # 2 - 27 CREATING A PROJECT Menu ■12 [Window] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu Supported models Description [Cascade] Aligns screen editors and windows on the work window. [Vertical] [Horizontal] [Align Icons] Aligns minimized screens. [Close All Windows] Closes all screens on the work window. List of windows being opened Up to nine screens being opened on the work window are displayed in the pull-down menu. [Other Windows] Select a screen to be operated on the [Window Selection] dialog. 27 GT25 GT23 21 GS SoftGOT2000 GT GT # ■13 [Help] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Menu [GT Designer3 Help] Displays Help. [Manual List] Lists the manuals. [Connection to MITSUBISHI ELECTRIC FA Global Website] Connects to the MITSUBISHI ELECTRIC FA Global Website. [About GT Designer3] Displays the version of GT Designer3. ➟(1) [About GT Designer3] dialog (1) [About GT Designer3] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Version of GT Designer3 1.225K Minor version Major version 2 - 28 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # 2.2.2 Toolbar and shortcut keys 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 CREATING A PROJECT ➟ ■ 1 [Main] ■ 2 [Window Display] ■ 3 [View] ■ 4 [Screen] ■ 5 [Edit] ■ 6 [Figure] ■ 7 [Object] ■ 8 [Align] ■ 9 [Draw Figure] ■ 10 [Communication] ■ 11 [Diagnostics] ■ 12 [Simulator] ■ 13 [GOT Offline Monitor] ■ 14 [Report] ■ 15 [Coordinate/Size] ■ 16 [My Favorites] • You can switch between displaying and hiding the toolbar items of GT Designer3 with the [Display] menu. Indicates whether each toolbar is displayed or hidden. : Displays the toolbar. • Some buttons may not be displayed on the toolbar. Select the hidded buttons from the toolbar to display them on the pull-down menu. Displays hidden switches. Displays a selected button on the toolbar. Example) When the [Word Switch] button is selected • You can check shortcut keys on each pull-down menu. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 29 Shortcut key ■1 [Main] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 7) 8) 9) 1) [New] button Creates a new project. Shortcut key: [Ctrl] + [N] Item [Utilize] Description Searches projects that can be utilized. 2) [Open] button Opens a saved project. Shortcut key: [Ctrl] + [O] 3) [Save] button Overwrites the project being edited. Shortcut key: [Ctrl] + [S] 4) [Cut] button Cuts a selected target. Shortcut key: [Ctrl] + [X] 5) [Copy] button Copies a selected target. Shortcut key: [Ctrl] + [C] 6) [Paste] button Pastes a copied or cut target to a selected area. Shortcut key: [Ctrl] + [V] 7) [Undo] button Cancels the last operation. Shortcut key: [Ctrl] + [Z] 8) [Redo] button Redoes the operation canceled by [Undo]. Shortcut key: [Ctrl] + [Y] 9) [Figure or Object Selection] button Enables the mouse cursor to select a figure and object. 10) [GT Designer3 Help] button Displays GT Designer3 Help. Shortcut key: [F1] 2 - 30 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 10) [Window Display] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) 18) 19) 20) 21) 22) 23) CREATING A PROJECT ■2 1) [Docking Window: Project Tree] button] button Displays or hides the [Project] window. Shortcut key: [Alt] + [0] 2) [Docking Window: Screen Tree] button] button Displays or hides the [Screen] window. 3) [Docking Window: System Tree] button] button Displays or hides the [System] window. 4) [Docking Window: Data Browser] button Displays or hides the [Data Browser] window. Shortcut key: [Ctrl] + [E] 5) [Docking Window: Property Sheet] button Displays or hides the [Property] window. Shortcut key: [Alt] + [1] 6) [Docking Window: IP Address List] button Displays or hides the [IP Address List] window. 7) [Docking Window: Library List] button Displays or hides the [Library] window. Shortcut key: [F9] 8) [Docking Window: Library List (Template)] button Displays the [Library] window with displaying the template screen in tree view. Shortcut key: [Alt] + [F9] 9) [Docking Window: Data View] button Displays or hides the [Data View] window. 10) [Docking Window: Utilize Creation (Screen)] button Displays or hides the [Utilize Creation (Screen)] window. 11) [Docking Window: Data Check List] button Displays or hides the [Data Check List] window. 12) [Docking Window: Output] button Displays or hides the [Output] window. 13) [Docking Window: Verify Result] button Displays or hides the [Verify Result] window. 14) [GOT Type Setting] button Displays the [GOT Type Setting] dialog. 15) [GOT Environmental Setting: Screen Switching/Window] button Displays the [Environmental Setting] window. 16) [GOT Setup: Basic Setting: Display Setting/Language Setting] button Displays the [GOT Setup] window. 17) [GOT Ethernet Setting] button Displays the [GOT Ethernet Setting] window. 18) [Controller Setting] button Displays the [Controller Setting] window. 19) [Label: Open] button Displays the [Label Group List] dialog. 20) [Comment: Open] button Displays the [Open Comment Group] dialog. 21) [Docking Window: Device Search] button Displays or hides the [Device Search] window. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 31 Shortcut key: [Ctrl] + [F] 22) [Device List: Screen] button Displays the [Device List] window. 23) [Text List] button Displays the [Text List] window. ■3 [View] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 1) [Snap] Sets the moving distance of a figure and an object on the screen editor. 2) [Zoom] Sets the magnification of the screen editor. 3) [Expansion] button Increases the magnification of the screen editor in increments of 10%. Shortcut key: [Ctrl] + [Num+] 4) [Reduction] button Reduces the magnification of the screen editor in decrements of 10%. Shortcut key: [Ctrl] + [Num-] 5) [Whole Screen] button Resizes the screen display area of the screen editor according to the editor window size. This item is unavailable when [All Screens] is selected in [Zoom] on the [View] menu. 6) [Grid Interval] Sets the distance between the lines of the grid on the screen editor. 7) [Grid Color] Sets the grid color of the screen editor. 8) [ON] button, [OFF] button Switches the display status of objects on screen editors between ON and OFF. Shortcut key: [F7] (The display of devices can be off by [F8] as well.) 9) [Previous State] button Switches the states of objects to be displayed on screen editors in descending order. 10) [Next State] button Switches the states of objects to be displayed on screen editors in ascending order. 11) [State No.] Switches the states of objects to be displayed on screen editors by selecting the state No. 12) [Display Items: Device] button Switches between displaying and hiding devices on screen editors. 13) [Display Items: Device of Label] button Displays or hides the devices that are assigned to system labels and labels (GT Designer3) on screen editors. 14) [Display Items: Object ID] button Switches between displaying and hiding object IDs on screen editors. 15) [Layer Display: Front] button, [Layer Display: Back] button, [Layer Display: Front+Back] button Switches layers to be displayed. Not available to GT21 and GS21. 16) [Language Switching Preview Column No.] Sets a comment column No. to be displayed on the screen editor. The setting range is [1] to [30]. 2 - 32 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 [Screen] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) 2) 3) 4) 5) 6) 7) 10) 8) 9) CREATING A PROJECT ■4 7) 1) [New] button Creates a new screen. Item Description [Base Screen] Creates a new base screen. [Window Screen] Create a new window screen. [Report Screen] Creates a new report screen. [Mobile Screen] Creates a mobile screen. Available to GT27 and GT25. [Dialog Window Wizard] Creates a window screen for a dialog window. [Utilize] Searches a screen of another project which can be utilized. 2) [Open] button Opens a selected window. 3) [Screen Image List] button Displays the [Screen Image List] window. 4) [Previous Screen] button Opens a screen whose screen number is one smaller than that of a screen being edited. Shortcut key: [Ctrl] + [Alt] + [P] 5) [Next Screen] button Opens a screen whose screen number is one greater than that of a screen being edited. Shortcut key: [Ctrl] + [Alt] + [N] 6) [Open Closed Screens] button Switches between setting and canceling screens that are closed as the target for the operation of [Previous Screen] or [Next Screen]. 7) [Screen Background Color] button GOT Graphic Ver.2 Select a background color, gradient, and pattern for the screen. GOT Graphic Ver.1 Select a background color for the screen. 8) [Screen Color Pattern] button GOT Graphic Ver.1 Select a pattern for the screen background. 9) [Screen Color Pattern Color] button GOT Graphic Ver.1 Select a pattern color for the screen background. 10) [Preview] button Displays the preview of the screen being edited. Shortcut key: [Ctrl] + [I] 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 33 ■5 [Edit] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 1) [Stacking Order: Moves to front] button Moves selected figures and objects to the front. 2) [Stacking Order: Moves to back] button Moves selected figures and objects to the back. 3) [Group] button Groups selected figures and objects. Shortcut key: [Ctrl] + [G] 4) [Ungroup] button Cancels the grouping of selected figures and objects. Shortcut key: [Ctrl] + [U] 5) [Template Registration: Register to Template] button Registers a selected figure or object to the template. 6) [Template Registration: Register from Template] button Deletes a selected figure or object from the template list. 7) [Edit Template Attribute] button Edits the template attribute of selected template information. 8) [Turn/Invert: Flip Horizontal] button Flips a selected figure horizontally. Shortcut key: [Ctrl] + [H] 9) [Turn/Invert: Flip Vertical] button Flips a selected figure vertically. Shortcut key: [Ctrl] + [J] 10) [Turn/Invert: Rotate Left] button Rotates a selected figure 90 degrees counterclockwise. Shortcut key: [Ctrl] + [L] 11) [Turn/Invert: Rotate Right] button Rotates a selected figure 90 decrees clockwise. Shortcut key: [Ctrl] + [R] 12) [Edit Vertex] button Changes the length of a freeform line or a polygon line. 13) [Align: Custom] button Aligns selected figures and objects. 14) [Object of Selection: Shape] button Sets only figures as the targets for selecting. 15) [Object of Selection: Object] button Sets only objects as the targets for selecting. 16) [Object of Selection: Shape + Object] button Sets figures and objects as the targets for selecting. 17) [Object of Selection: Overlay Screen] button Switches between setting and canceling set overlay screens as the targets for selecting. 2 - 34 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 16) 17) [Figure] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) 2) 4) 3) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) CREATING A PROJECT ■6 18) 1) [Text] button Draws a text. 2) [Logo Text] button Draws a logo text. 3) [Line] button Draws a line. 4) [Line Freeform] button Draws a freeform line. 5) [Rectangle] button Draws a rectangle. 6) [Polygon] button Draws a polygon. 7) [Circle] button Draws a circle. 8) [Arc] button Draws an arc. 9) [Sector] button Draws a sector. 10) [Table] button Draws a table. 11) [Scale] button Draws a scale. 12) [Piping] button Draws a piping. 13) [Paint] button Fills the framed area of the figure on the screen. 14) [Import Image Data] button Imports an image file into the screen. 15) [Import DXF Data] button Imports a DXF data into the screen. 16) [Import IGES Data] button Imports an IGES data into the screen. 17) [Capture: Specify Rectangle Range] button Item Description [Import as JPEG Data] Specifies a rectangle range to be captured in the JPEG format, and places it on the screen. [Import as Bit Map] Specifies a rectangle range to be captured in the BMP format, and places it on the screen. 18) [Capture: Window Specification] button Item Description [Import as JPEG Data] Specifies a window to be captured in the JPEG format, and places it on the screen. [Import as Bit Map] Specifies a window to be captured in the BMP format, and places it on the screen. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 35 ■7 [Object] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 1) [Switch] button Item Description [Switch] button Touch switch with multiple functions [Bit Switch] button Touch switch to switch ON/OFF of a bit device [Word Switch] button Touch switch to change the value of a word device [Go To Screen Switch] button Touch switch to switch the screen [Change Station No. Switch] button Touch switch to switch the station No. of the GOT monitor target [Special Function Switch] button Touch switch to display the utility or the screen for the monitor function [Key Window Display Switch] button Touch switch to display a key window [Key Code Switch] button Touch switch to enter a key code 2) [Lamp] button Item Description [Bit Lamp] Lamp controlled by the bit device [Word Lamp] Lamp controlled by the word device [Lamp Area] Lamp area controlled by the bit device 3) [Numerical Display/Input] button Item Description [Numerical Display] Object to display a device value (numeric value) [Numerical Input] Object to input the device value (numeric value) 4) [ASCII Display/Input] button Item Description [ASCII Display] Object to display the device value (text) [ASCII Input] Object to input the device value (text). 5) [Date/Time Display] button Item Description [Date Display] Object to display the date [Time Display] Object to display the time 6) [Comment Display] button Item Description [Bit Comment] Object to display the comments The bit device controls the displayed comments. Word comment Object to display the comments The word device controls the displayed comments. [Simple Comment] Object to display the comments The displayed comments are fixed. 7) [Parts Display] button Item 2 - 36 Description [Bit Parts] Object to display the parts The bit device controls the displayed parts. [Word Parts] Object to display the parts The word device controls the displayed parts. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Item Description [Fixed Parts] Object to display the parts The displayed parts are fixed. 8) [Alarm Display] button 2 Description [Alarm Display (User)] Object to display the alarms collected by the user alarm observation. [Alarm Display (System)] Object to display the alarms collected by the system alarm observation. [Simple Alarm Display] Object to display the alarms collected by monitoring the device Sets the monitored alarm per object. [System Alarm Display] Object to display the alarms collected by monitoring the system Sets the monitored alarm per object. CREATING A PROJECT Item 9) [Recipe Display (Record List)] button Places an object to list the records of a recipe. This object must be used in combination with the recipe function. 10) [Graph] button Item Description [Line Graph] Object to indicate the device values as a line graph. [Trend Graph] Object to indicate the device values in chronological order as a graph. [Bar Graph] Object to indicate the device values as a bar graph. [Statistics Bar Graph] Object to indicate the ratio of each device value compared to the total value of multiple devices as a bar graph. [Statistics Pie Graph] Object to indicate the ratio of each device value compared to the total value of multiple devices as a pie graph. [Scatter Graph] Object to indicate the device values as a scatter graph with the X and Y coordinates representing two devices, respectively. [Historical Trend Graph] Object to indicate, in chronological order as a graph, the device values collected by the logging function. 11) [Graphical Meter] button Item Description [Sector Meter] Places an object to display a device value on a sector meter. [Semicircle Meter] Places an object to display a device value on a semicircle meter. [Bar (Vertical) Meter] Places an object to display a device value on a vertical bar meter. [Bar (Horizontal) Meter] Places an object to display a device value on a horizontal bar meter. 12) [Slider] button Object to specify the device value (numeric value) by sliding the knob along the bar. ■8 [Align] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 7) 8) 9) 1) [Align: Align left] button Aligns the left sides of all selected figures and objects with the left side of the leftmost figure or object. 2) [Align: Center(left and right)] button Horizontally centers all selected figures and objects. 3) [Align: Align right] button Aligns the right sides of all selected figures and objects with the right side of the rightmost figure or object. 4) [Align: Align top] button Aligns the top sides of all selected figures and objects with the top side of the topmost figure or object. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 37 5) [Align: Center(top and down)] button Vertically centers all selected figures and objects. 6) [Align: Align bottom] button Aligns the bottoms of all selected figures and objects with the bottom of the lowest figure or object. 7) [Align: Align equally to X] button Evenly and horizontally aligns all selected figures and objects. 8) [Align: Align equally to Y] button Evenly and vertically aligns all selected figures and objects. 9) [Align: Custom] button Displays the [Align] dialog. ■9 [Draw Figure] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 4) 3) 6) 5) 7) 1) [Line Style] button Sets the line type of a selected figure. 2) [Line Width] button Sets the line width of a selected figure. 3) [Line Color] button Sets the line color of a selected figure. 4) [Pattern] button Sets the pattern of a selected figure. 5) [Shape Color] button Sets the pattern color of a selected figure. 6) [Background Color] button Sets the pattern background color of a selected figure. 7) [Text Color] button Sets a text color. 8) [Style] button Sets a character effect. 9) [Text Solid Color] button Sets the color of the shade of a text. ■10 [Communication] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 1) [Write to GOT] button Writes data from the personal computer (GT Designer3) to the GOT. Shortcut key: [Shift] + [F11] 2) [Read from GOT] button Reads data from the GOT to the personal computer (GT Designer3). 3) [Verify GOT] button Compares the project being edited with the project in the GOT. 2 - 38 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 8) 9) 4) [Communication Configuration] button Sets the method of the communication between the personal computer (GT Designer3) and the GOT. 5) [Batch Write to multiple GOTs] button Not available to GT2105-Q. Writes data to multiple GOTs in one go with a personal computer (GT Designer3). 2 ■11 [Diagnostics] 27 GT25 GT23 GT21 SoftGOT2000 GS GT CREATING A PROJECT # 1) 1) [GOT Diagnostics] button Displays the GOT error information. ■12 [Simulator] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 4) 3) 1) [Simulator: Start] button Starts GT Simulator3 and executes a simulation. Shortcut key: [Ctrl] + [F10] 2) [Simulator: Update] button Updates the project in simulation with the project being edited. Shortcut key: [Alt] + [F10] 3) [Simulator: Setting] button Configures the communication settings and other settings of GT Simulator3. 4) [Simulator: End] button Exits GT Simulator3. ■13 [GOT Offline Monitor] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) [GOT Offline Monitor: Activate] button Activates the GOT offline monitor. Shortcut key: [Ctrl] + [F12] 2) [GOT Offline Monitor: Set] button Configures the settings of the GOT offline monitor. 3) [GOT Offline Monitor: Exit] button Exits the GOT offline monitor. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 39 ■14 [Report] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 4) 3) 5) 6) 7) 8) 9) 10) 1) [Line] button Arranges a line. 2) [Text] button Arranges a text. 3) [Print:Numerical Print] button Place an object to print a device value (numerical value). 4) [Print:Text Print] button Place an object to print a device value (text). 5) [Print:Bit Comment Print] button Place an object to print a comment. A bit device controls the comment to be printed. 6) [Print:Word Comment Print] button Place an object to print a comment. A word device controls the comment to be printed. 7) [Set for Header] button Sets the selected row as the header. 8) [Set for Footer] button Sets the selected row as the footer. 9) [Set for Repeat] button Sets the selected row to be repeatedly printed. 10) [Object of Selection:Report Line] button Sets only report lines as the targets for selecting. ■15 [Coordinate/Size] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 1) [X] Sets the X coordinate of the upper left vertex of a selected figure or object in dots. 2) [Y] Sets the Y coordinate of the upper left vertex of a selected figure or object in dots. 3) [Width] Sets the width of a selected figure or object in dots. 4) [Height] Sets the height of a selected figure or object in dots. ■16 [My Favorites] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Displays figures and objects registered in the favorite of the [Library] window. 2 - 40 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2.2.3 Editor tab, work window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 The following shows what are displayed in the editor tab and work window. CREATING A PROJECT 2) 1) 1) Work window Area where screen editors and other windows are displayed. The following shows the screens to be displayed in the work window. • Screen editor • [Environmental Setting] window • [GOT Setup] window • [Controller Setting] window • [Comment List] window • [Device List] window • [Text List] window 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 41 2) Editor tab Displays the tabs of the windows and screen editors which are displayed on the work window. When a tab is selected, the corresponding window is displayed in the topmost position in the work window. Scroll button Close button Pull-down menu button • Scroll button Scrolls the position of a selected tab sideways. The button can be used when tabs are too many to be displayed in the editor tab. • Pull-down menu button Displays the list of screen editors and windows being displayed in the work window. This button displays a screen editor or window selected from the pull-down menu in the topmost position. • Close button Closes a selected tab. Right-click a tab to display menus to operate the tab. • [Close this Tab] Closes the right-clicked tab. • [Close All Tab on the Left] Closes all the tabs on the left side of the right-clicked tab. • [Close All Tab on the Right] Closes all the tabs on the right side of the right-clicked tab. • [Close All Other] Closes all the tabs except the right-clicked tab. • [Close All] Closes all the displayed tabs. To switch between displaying and hiding the editor tab, select [Display] → [Editor tab] from the menu. 2 - 42 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2.2.4 Work tree 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ■1 CREATING A PROJECT The work tree refers to the [Project] window, [System] window, or [Screen] window. ➟ ■ 1 [Project] window ■ 2 [System] window ■ 3 [Screen] window [Project] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The [Project] window lists the settings of the whole project. Double-click an item to display the setting dialog. 1) 3) 2) 4) 5) 6) 7) 8) 9) 10) 11) 12) 14) 16) 13) 15) 17) 18) 1) [System] Displays the [System] window. ➟ ■ 2 [System] window 2) [Screen] Displays the [Screen] window. ➟ ■ 3 [Screen] window 3) [Project Information] Set a project title and a creator's name. 4) [Label (GT Designer3)] Displays the list of set label groups. Each one can be copied and pasted with the [Edit] menu. Item [Label Check] Description Updates labels (GT Designer3) and checks them. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 43 Item [New] Description Create a label group. 5) [Global Label] Not available to GT21 and GS21. Lists the imported global labels. Item Description Displays the [Global Label List] dialog. ➟6.1.4 ■ 2 Importing global labels 6.1.4 ■ 7 [Global Label List] dialog [Import/Setting] 6) [Comment] Lists the set comment groups. Each one can be copied and pasted with the [Edit] menu. Item [New] Description Create a comment group. 7) [Alarm] Item Description [Alarm Common Setting] Set devices that convert alarm files. [User Alarm Observation] Lists the settings of placed user alarm observation. Each one can be copied and pasted with the [Edit] menu. Double-click [New] to configure the settings for collecting alarms by monitoring devices. [System Alarm Observation] Configure the settings for collecting alarms by monitoring the system. [Alarm Popup Display] Configure the settings for displaying collected alarms in a popup window when the alarms are collected. 8) [Logging] Lists the set logging settings. Each one can be copied and pasted with the [Edit] menu. Item [New] Description Configure the settings for collecting device values. 9) [Recipe] Item Description [Recipe Common Setting] Set control devices for the recipe function. [Recipe] Lists the set recipe settings. Each one can be copied and pasted with the [Edit] menu. Double-click [New] to configure the settings for executing batch write or batch read on multiple devices. 10) [Script] Item Description [Script] Set scripts. [Script List] Lists the scripts. [Script Symbol] Set script symbols. [Object Script Symbol] Set object script symbols. 11) [Device Data Transfer] Lists the set device data transfer settings. Each one can be copied and pasted with the [Edit] menu. Item [New] Description Configure the settings for transferring data between devices. 12) [Trigger Action] Set actions triggered by devices or sampling. 13) [Time Action] 2 - 44 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Set actions triggered by time. 14) [Hard Copy] Configure the settings for capturing the active screen on the GOT. 15) [MES Interface] 2 Configure the settings for sending SQL statements from the GOT to the personal computer database. 16) [Application Selection] Select system applications to be written to the GOT. Item CREATING A PROJECT 17) [Parts] Description [Parts Image List] Lists the part images. Each one can be copied and pasted with the [Edit] menu. [Parts Setting] Configure the part settings. [New] Create a part. 18) [Sound] Item Description [Sound File List] Lists the sound files to register or edit the files. [Touch Key Sound Setting] Configure the setting to use a specified sound file for the touch key sound. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 45 [System] window ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The [System] window lists the settings, including the GOT type settings, environmental settings, and controller settings. Double-click an item to display the setting dialog. 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 1) [Type Setting] Change the model setting of the project. 2) [Environmental Setting] Item 2 - 46 Description [Screen Switching/Window] Configure the settings of screen switching. [Language Switching] Configure the settings of language switching. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 Description Configure the settings of the system message dialog window. [Key Window] Configure the settings of key windows in the project. [System Information] Set devices that handle the system information. [Security] Configure the security settings for the GOT operations. [Operation Log] Configure the settings for collecting operation history events of the GOT. [Internal Device Retention] Configure the settings for retaining GOT internal device values. [KANA KANJI Conversion] Configure the settings for converting characters into kanji on the GOT. [Startup Logo] Set the initial screen displayed at the GOT startup. 2 CREATING A PROJECT Item [Dialog Window] 3) [GOT Setup] Item Description [Basic Setting] • [Display Setting/Language Setting] Configure the display settings of the GOT. • [GOT ID No.] Set unique information to the GOT. • [Operation Setting/Utility Call Key] Set a buzzer sound and the utility call key for the GOT. • [USB Host] Configure the settings for using a mouse and keyboard on the GOT. • [Time Setting] Set the GOT time setting method. • [Transparent Mode Setting] Set the target channel for the FA transparent function. • [GOT Internal Device Monitor] Set whether to use the GOT internal device monitor of the GOT diagnostics function. [Advanced Setting] • [SoftGOT-GOT Link] Configure the settings for the SoftGOT-GOT link function. • [VNC Server] Configure the settings for the VNC server function. • [Sequence Program Monitor] Configure the settings for the sequence program monitor. • [Backup/Restoration] Configure the settings for the backup/restoration function. • [Wireless LAN Setting] Configure the wireless LAN settings. • [System Launcher] Configure the system launcher settings. • [iQSS Utility] Configure the iQSS utility settings. • [Network Drive] Configure the network drive settings. 4) [GOT Ethernet Setting] Item Description [GOT IP Address Setting] Set the IP address of the GOT. [GOT Ethernet Common Setting] Configure the GOT Ethernet setting. [IP filter Setting] Configure the IP filter setting. 5) [Controller Setting] Configure the settings for communicating with controllers. The number of channels depends on the GOT model. 6) [Network/Duplex Setting] Item [Routing Information] Description Configure the settings for monitoring other networks. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 47 Item Description [Gateway] • [Communication Setting] Configure the communication settings for the server/client function. • [Gateway Server] Configures the settings of the server function. • [Gateway Client] Configure the settings for the server function. • [Mail] Configure the settings for the mail send function. • [FTP Server] Configure the settings for the FTP server function. • [File Transfer] Configure the settings for the file transfer function (FTP transfer or GOT internal transfer). [MELSEC Redundant] Configure the settings for monitoring the MELSEC redundant system. [Station No. Switching] Configure the settings for switching the station number of the monitoring target. 7) [Buffer Memory Unit No. Switching] Configure the settings for switching the buffer memory unit No. of the monitoring target. 8) [Peripheral Unit Setting] Item Description [PC (Data Transfer)] Set the interface for connecting GT Designer3 (personal computer) with the GOT. [Bar Code] Configure the settings for using a barcode reader on the GOT. [RFID] Configure the settings for using a RFID controller on the GOT. [PC Remote Operation] Configure the settings for operating the personal computer from the GOT. [VNC Server] Configure the settings for viewing the GOT display contents from the personal computer. [Video/RGB Input] Configure the settings for displaying the video data taken with a video camera on the GOT. [Multimedia] Configure the settings for recording or playing the video data taken with a video camera on the GOT. [External I/O / Operation Panel] Configure the settings for using an external I/O device and operation panel with the GOT. [HDMI/RGB Output] Configure the settings for outputting the GOT screen data to an external display. [Printer] Configure the settings for using a printer on the GOT. [Sound Output] Configure the setting for outputting sounds from the GOT. [GOT (Extended Computer)] Set the interface for the connection to the GOT (Extended Computer). 9) [GOT Network Interaction] Configure the settings for controlling pieces of equipment on the same network to prevent simultaneous operations. 10) [GOT Mobile Setting] Configure the settings for using the GOT as the server in the GOT Mobile function. 11) [I/F Communication Setting] Lists the interface settings of the GOT. 2 - 48 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 [Screen] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 The [Screen] window lists the created base screens, window screens, report screens, and mobile screens. Double-click an item to display the setting dialog. 1) 2) 3) 4) 5) CREATING A PROJECT ■3 6) 7) 1) [Unfold All] button Expands the tree. 2) [Fold All] button Collapses the tree. 3) [Overlay Screen] button Displays or hides the hierarchy of set overlay screens in the tree. 4) [Script (Screen)] button Displays or hides the screen script settings in the tree. 5) [Trigger Action (Screen)] button Displays or hides the screen trigger action settings in the tree. 6) [Screen Design] Displays the [Screen Design] dialog. Screen designs are copied or pasted from the right-click menu. 7) [Base Screen], [Window Screen], [Report Screen], and [Mobile Screen] Lists the created base screens, window screens, report screens, and mobile screens. Each one can be copied and pasted with the [Edit] menu. The copied screen appears after it is pasted in the list. When displaying and editing the screens are prohibited by the project security, the list is displayed as shown below. Edit-disabled screen Display-disabled screen Item Description [New] Create a base screen, window screen, report screen, or mobile screen. [Report Setting] Configure the settings for the report function. [GOT Mobile Setting] Configure the settings for using the GOT as the server in the GOT Mobile function. 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2 - 49 2.2.5 Status bar 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Displays the following contents according to the position of the mouse cursor, a selected figure, or object. • Description of the item over which the mouse cursor is moved. • The GOT type, color settings, and controller settings of the project being edited. • Coordinates of a selected figure or object Switch between displaying and hiding the status bar by selecting [Display] → [Status bar] from the menu. If system labels or global labels are used, the icon notifying the change appears when there is a change in the labels. ➟6.1.3 ■ 4 (4) System label update notification 6.1.4 ■ 2 (3) Notifying and updating a change in the global labels 2 - 50 2. CREATING A PROJECT 2.2 Screen Layout of GT Designer3 2.3 Creating and Editing a Project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 2.3.1 CREATING A PROJECT ➟2.3.1 Creating a project 2.3.2 Opening a project 2.3.3 Closing a project 2.3.4 Deleting a project 2.3.5 Giving a title to a project Creating a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows how to create a project. • Creating a new project Create a new project. By using the wizard, you can configure required settings accordingly. At the default setting, the wizard is displayed. ➟ ■ 1 Using the wizard You can also create a project without using the wizard. ➟ ■ 2 Without using the wizard • Creating a project utilizing a saved project Search a project that can be utilized from stored projects by specifying conditions such as a keyword. You can create a project based on the searched project. ➟11.1 Searching for Utilizable Data (Utilize Data) Operating on iQ Works A new project cannot be created with GT Designer3 when GT Designer3 is started from MELSOFT Navigator. Create a new project with MELSOFT Navigator. 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 51 Using the wizard ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows an example of creating a GT27 project. Step 1 Either of the following operations displays the [New Project Wizard] dialog. • Click the [New] button in the [Select Project] dialog. • Select [Project] → [New] from the menu. Step 2 Click the [Next] button. 1) 1) [Display New Project Wizard] Select this item to display the wizard when creating a new project. You can display or hide the wizard also in the [Operation] tab of the [Option] dialog. ➟11.10.3 ■ 1 [Option] dialog ([Operation] tab) Step 3 Set [Series] and [Type] then click the [Next] button. 1) 2) 3) 4) For GT SoftGOT2000 5) 6) 7) 8) 10) 9) 1) [Series] Select the GOT series. • [GOT2000]: Creates a project for the GOT2000 series. • [GS Series]: Creates a project for the GS series. • [GOT1000]: Creates a project for the GOT1000 series by starting GT Designer3 (GOT1000). Click the [OK] button, and then the confirmation message appears. 2 - 52 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2) [GOT Type] Select the GOT model. The following shows the items to be selected. • When [GOT2000] is selected for [Series] [GT27**-X (1024×768)] [GT27**-S (800×600)] [GT27**-V (640×480)] [GT2705-V (640×480)] [GT25**-WX (1280x800)] [GT25**-W (800x480)] [GT25**-S (800×600)] [GT25**-V (640×480)] [GT2505-V (640×480)] [GT23**-V (640×480)] [GT2107-W (800x480)] [GT2105-Q (320×240)] [GT2104-R (480×272)] [GT2104-P (384×128)] [GT2103-P (320×128)] [GT SoftGOT2000] • When [GS Series] is selected for [Series] [GS21**-W-N (800x480)] [GS21**-W (800x480)] In [Name], you can check the model names of the GOTs that belong to the selected model. ➟1.1.2 Supported models If you select [GT SoftGOT2000], set the resolution. Item [Resolution] CREATING A PROJECT 2 Description Select the resolution of GT SoftGOT2000. The following shows the items to be selected. • [MI3315G-W (1024x768)] Select [Full Screen Mode] or [Window Mode]. • [MI3321G-W (1920x1080)] Select [Full Screen Mode] or [Window Mode]. • [VGA (640x480)] • [SVGA (800x600)] • [XGA (1024x768)] • [HD (1280x720)] • [WXGA (1280x800)] • [FWXGA (1366x768)] • [Full HD (1920x1080)] • [WUXGA (1920x1200)] To customize the resolution, set [X] and [Y]. When [X] or [Y] is set, [Resolution] is set to [Custom]. 3) [Name] Names of the GOT models that belong to the selected model in [GOT Type]. 4) [Setup Direction] Not available to GT SoftGOT2000. Set the installation direction of the GOT. The following shows the items to be selected. • [Horizontal] • [Vertical] 5) [Color Setting] Displays the number of display colors of the GOT type selected in [Type]. When [GT2105-Q (320x240)] is selected for [Type], select the number of display colors. The following shows the items to be selected. • [65536 Colors] • [32(Grayscale)] 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 53 6) [Graphics Setting] Not available to GT23 because the setting is fixed to [GOT Graphic Ver.1]. The following shows the items to be selected. • [GOT Graphic Ver.2] • [GOT Graphic Ver.1] For the details of the graphics modes, refer to the following. ➟5.1.2 Graphics mode ([Graphics Setting]) 7) [Package Folder Name] Set the name of the folder that stores the package data. Use up to 32 alphanumeric characters and symbols for the folder name. For the character strings available and unavailable for folder names, refer to the following. ➟12.7 Restrictions for Folder Names and File Names used in GOT This item is required for project creation. Always set this item. 8) [Use the gesture function] Only available to GT27. Enables the GOT operation by gesture. ➟11.12 Zooming and Scrolling the Monitor Screen of the GOT (Screen Gesture Function) 11.13 Operating Objects by the Gesture (Object Gesture Function) 9) [Enable the graphics accelerator to smooth the screen gesture and document display operations] Only available to GT27. GOT Graphic Ver.1 Enables the graphics accelerator for the screen gesture function and the document display. When the graphics accelerator is enabled, the operations of the screen gesture function and the document displaybecome smooth. ➟5.1.5 [Type Setting] dialog Note that the GOT startup time becomes long. ➟11.12 Zooming and Scrolling the Monitor Screen of the GOT (Screen Gesture Function) 8.26.3 How to use the document display (for Document Converter output files) To use the graphics accelerator, install the CoreOS version E or later to the GOT. ➟4.5.3 Installing the BootOS or the CoreOS to the GOT For how to check the CoreOS version, refer to the following. ➟GOT2000 Series User's Manual (Utility) 10) [Expand base screen sizes] Available to GT27 and GT25. GOT Graphic Ver.2 Enables you to set a larger base screen by setting higher resolution than the original GOT resolution. For details on the base screen size expansion, refer to the following. ➟5.1.3 Base screen size expansion ([Expand base screen sizes]) Click the [Display Setting] button to display the [Display Setting] dialog. Configure the settings for displaying the scroll bars and navigation window on the GOT. ➟5.1.5 ■ 1 (1) [Display Setting] dialog (Base screen size expansion) Step 4 2 - 54 Check the settings made in step 3, and click the [Next] button. 2. CREATING A PROJECT 2.3 Creating and Editing a Project Step 5 Set [Manufacturer] and [Controller Type] then click the [Next] button. (For GT SoftGOT2000, proceed to step 8.) 2 1) CREATING A PROJECT 2) 1) [Manufacturer] Select the manufacturer of the controller connected to the GOT. 2) [Controller Type] Select the controller type connected to the GOT. For the controllers that belong to the type selected with [Controller Type], refer to the following. ➟12.2 Correspondence between the setting of [Controller Type] and the controller used Step 6 Select [I/F] then click the [Next] button. 1) 1) [I/F] Select the interface of the GOT that connects the controller. Step 7 Set [Communication Driver] and click the [Next] button. 1) 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 55 1) [Communication Driver] Select the communication driver according to the connection type of the GOT and controller. Selectable communication driver differs depending on the settings of [Manufacturer], [Controller Type], and [I/F]. Configure the setting according to the controller and the connection type used. ➟GOT2000 Series Connection Manual for a controller used Item [Detail Setting] button Step 8 Description Click this button to display the [Detail Setting] dialog. The setting items differ depending on the [Communication Driver] setting. ➟GOT2000 Series Connection Manual for a controller used When the settings for the controller are complete, click the [Next] button. (If an Ethernet interface of the GOT is deselected, or if GT SoftGOT2000 is used, proceed to step 10.) To add other controllers, click the [Add] button. (Proceed to step 5.) You can change or add the controller settings in the [Controller Setting] window. ➟5.5.1 ■ 4 [Controller Setting] Step 9 Configure the GOT Ethernet setting, and click the [Next] button. 1) 2) 3) 4) 5) 1) [GOT IP Address] Set the IP address of the GOT. The setting range is [0].[0].[0].[0] to [255].[255].[255].[255]. 2) [Subnet Mask]] Set the subnet mask for the GOT. The setting range is [0].[0].[0].[0] to [255].[255].[255].[255]. 3) [Default Gateway] Set the default gateway. The setting range is [0.0.0.0] to [255.255.255.255]. 4) [Peripheral S/W Communication Port No.] Set the port No. used for the communication with GT Designer3. 2 - 56 2. CREATING A PROJECT 2.3 Creating and Editing a Project The setting range is [1024] to [65534]. Do not set the port number used for the other settings. Duplication of the port number disables communication. 5) [Transparent Port No.] Step 10 Set screen switching devices for the base screen and other necessary windows then click the [Next] button. You can also set the screen switching devices in the [Environmental Setting] window. ➟5.2.1 ■ 5 [Screen Switching/Window] 1) 2) 3) 4) 1) [Base Screen] Set a screen switching device for a base screen. 2) Overlap window Set screen switching devices for overlap window 1 to 5. For GT23, GT21, and GS21, you can set the screen switching devices for overlap window 1 and 2 only. 3) Superimpose window Set screen switching devices for superimpose window 1 and 2. 4) [Dialog Window] Set a screen switching device for a dialog window. Step 11 Select a screen design, and click the [Next] button. The selected design is applied to all target screens in the project. The selectable designs differ depending on the selection for [Graphics Setting] in the [Type Setting] dialog. ➟5.1.5 [Type Setting] dialog Design list You can also select a screen design in the [Screen Design] dialog. ➟2.4.3 [Screen Design] dialog 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 57 CREATING A PROJECT 2 Set the port number used for the FA transparent function. The setting range is [1024] to [65534]. Do not set the port number used for the other settings. Duplication of the port number disables communication. Step 12 Check the settings with the wizard then click the [Finish] button to complete the settings. Without using the wizard ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # You can set whether to display or not the wizard when creating a new project in the [Operation] tab of the [Option] dialog. At the default setting, the wizard is displayed. ➟11.10.3 ■ 1 [Option] dialog ([Operation] tab) (1) Setting a model when creating a new project If the settings of the [Operation] tab of the [Option] dialog are configured as described below, the [GOT Type Setting] dialog and the [Controller Setting] window appear when a new project is created. • [Display New Project Wizard] is cleared. • [Perform type setting at the time of creating a new project] is selected. Step 1 Either of the following operations displays the [GOT Type Setting] dialog. • Click the [New] button in the [Select Project] dialog. • Select [Project] → [New] from the menu. Step 2 Click the [OK] button after the required settings. ➟5.1.5 [Type Setting] dialog Step 3 A project is created and the [Controller Setting] window appears. Step 4 Select the manufacturer, model, GOT interface, and communication driver for the controller to be connected then click the [OK] button. ➟5.5.1 ■ 4 [Controller Setting] 2 - 58 2. CREATING A PROJECT 2.3 Creating and Editing a Project CREATING A PROJECT 2 Step 5 Select [Common] → [GOT Environmental Setting] → [Screen Switching/Window] from the menu to display the [Screen Switching/Window] window of the [Environmental Setting] window. Step 6 Set screen switching devices for the base screen and other necessary windows then click the [OK] button. ➟5.2.1 ■ 5 [Screen Switching/Window] 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 59 (2) Creating a new project without setting a model If the settings of the [Operation] tab of the [Option] dialog are configured as described below, the project is created with the model setting of the last edited project. • [Display New Project Wizard] is cleared. • [Perform type setting at the time of creating a new project] is cleared. Searching a utilizable project ■3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Search a project that can be utilized from sample projects or saved projects with a keyword. You can create a project efficiently by utilizing an existing project. ➟11.1 Searching for Utilizable Data (Utilize Data) 2.3.2 Opening a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In GT Designer3, you can open projects of the following formats. GOT Available project format GOT2000 Series • Workspace format • Single file format (*.GTX, *.GTXS, *.G2, *.GTCNV) You can transfer a project with a system application (package data) to the GOT without opening the project. You cannot open a project that has the workspace format if another user has opened the project. A single file format project (*.GTX, *.GTXS) opens in a read-only mode if another user has opened the project. You cannot save the read-only project. ➟ ■ 1 Opening a project for GOT2000 GOT1000 Series • Workspace format • Single file format (*.GTW, *.GTE, *.G1) There are two alternatives: convert a project into the GOT2000 equivalent, or start GT Designer3 (GOT1000) to edit the project with keeping a GOT1000 project. ➟ ■ 2 Opening a project for GOT1000 GOT900 Series • Single file format (*.GTD) Converts the project into the GOT1000 equivalent by starting GT Designer3 (GOT1000). To edit the project as a GOT900 project, use GT Designer2 Classic. To convert the project into the GOT2000 equivalent, convert the project into the GOT1000 equivalent in advance. ➟ ■ 3 Opening a project for GOT900 (1) Project to which a security key is assigned To open a project to which a security key is assigned, GT Designer3 must have the matched security key. ➟2.12 Protecting a Project with a Security Key (2) Project for which project security is set When a project for which project security is set is about to be opened, the system requires user authentication. ➟2.13 Protecting a Project by Registering Users (3) Operating on iQ Works (a) Opening a project A project cannot be opened with GT Designer3 when GT Designer3 is started from MELSOFT Navigator. Open a project with MELSOFT Navigator. (b) Project format When GT Designer3 is started from MELSOFT Navigator, the project format that can be handled with GT Designer3 is the workspace format project only. When using a single file format project, save the project in the workspace created with MELSOFT Navigator with the following procedure. Step 1. Start only GT Designer3, and then open the single file format project. Step 2. Select [Project] → [Save As] from the menu, and save the project in a workspace of MELSOFT Navigator as a workspace format project. 2 - 60 2. CREATING A PROJECT 2.3 Creating and Editing a Project ■1 Opening a project for GOT2000 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Open] from the menu to display the [Open Project] dialog. 2 [Open Project] dialog (workspace format) [Open Project] dialog (single file format) Switching to the [Open Project] dialog (single file format) Switching to the [Open Project] dialog (workspace format) Step 2 CREATING A PROJECT Switch the screens according to the format of the project. • Workspace format: Open the project from the [Open Project] dialog (workspace format). ➟ ■ 4 [Open Project] dialog (workspace format) • Single file format: Open the project from the [Open Project] dialog (single file format). ➟ ■ 5 [Open Project] dialog (single file format) In the [Open Project] dialog, select the project , and then click the [Open] button to open the project. When the project with a system application (package data) is opened, the following dialog appears. By clicking the [Write to the GOT without Open] button, you can transfer the project to the GOT without opening the project. To write package data to multiple GOTs without opening the relevant project, click the [Batch Write to multiple GOTs without opening] button. ➟4. COMMUNICATING WITH GOT ■2 Opening a project for GOT1000 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Open] from the menu to display the [Open Project] dialog. Switch the screens according to the format of the project. • Workspace format: Open the project from the [Open Project] dialog (workspace format). ➟ ■ 4 [Open Project] dialog (workspace format) • Single file format: Open the project from the [Open Project] dialog (single file format). ➟ ■ 5 [Open Project] dialog (single file format) 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 61 [Open Project] dialog (workspace format) [Open Project] dialog (single file format) Switching to the [Open Project] dialog (single file format) Switching to the [Open Project] dialog (workspace format) Step 2 In the [Open Project] dialog, select the project , and then click the [Open] button to display the following dialog. Step 3 Select the editing method of the project and click the [OK] button. • [Start GT Designer3 (GOT1000) and edit the GOT1000 data as is] GT Designer3 (GOT1000) is started then the project is opened. • [Convert the project to GOT2000 data and edit it in GT Designer3 (GOT2000)] A project is converted to the GOT2000 equivalent. The [GOT Type Setting] dialog appears. Proceed to the step 4. Step 4 Set the GOT type that the project belongs to after the conversion and click the [OK] button. The project is converted then opens. ➟5.1.5 [Type Setting] dialog 2 - 62 2. CREATING A PROJECT 2.3 Creating and Editing a Project Step 5 The conversion operation is listed in the [Output] window. ➟5.1.6 [Output] window Opening a project for GOT900 2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Open] from the menu to display the [Open Project] dialog. When the [Open Project] dialog (workspace format) appears, switch the dialog to the [Open Project] dialog (single file format). ➟ ■ 5 [Open Project] dialog (single file format) [Open Project] dialog (workspace format) [Open Project] dialog (single file format) Switching to the [Open Project] dialog (single file format) Step 2 In the [Open Project] dialog (single file format), select the project , and then click the [Open] button to display the following dialog. Step 3 Click the [Yes] button to switch the screen design software to GT Designer3 (GOT1000). Convert the project into the GOT1000 equivalent by using GT Designer3 (GOT1000). 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 63 CREATING A PROJECT ■3 ■4 [Open Project] dialog (workspace format) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 1) [Save Folder Path] Set the destination path to save the project. The path can be set from the [Browse] button. 2) [Workspace/Project List] The workspaces and projects in the path set in the [Save Folder Path] are displayed. If a workspace is double-clicked, the projects in the workspace are displayed. If the [Open] button is clicked, a selected project opens. Item [Display] Description Select the target projects to be displayed in [Workspace/Project List]. • [All Folder]: Displays GOT2000 projects and GOT1000 projects. • [GOT2000 Project]: Displays GOT2000 projects. • [GOT1000 Project]: Displays GOT1000 projects. 3) [Workspace Name] Displays the workspace name selected in [Workspace/Project List]. 4) [Project Name] Displays the project name selected in [Workspace/Project List]. Up to 200 characters can be used for the total number of the characters of [Save Folder Path], [Workspace Name], and [Project Name]. "" at the end of the project name is not counted as a character. 5) [Open single file format project] button Switches the dialog to the [Open Project] dialog (single file format). ➟ ■ 5 [Open Project] dialog (single file format) Project not displayed in [Workspace/Project List] The following workspace and project are not displayed in [Workspace/Project List]. • Workspace that does not have the workspace management file • Project that does not have the project management file • Workspace that has not been registered to the workspace management file • Project that has not been registered to the workspace management file Do not operate (migrate, rename, or delete) the folders or files in the workspace by using Windows Explorer or others. Otherwise, the states listed above and thus they cannot be opened. 2 - 64 2. CREATING A PROJECT 2.3 Creating and Editing a Project [Open Project] dialog (single file format) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) CREATING A PROJECT ■5 2) 3) 4) 5) 1) [Look in] Select a location where the project has been saved. 2) File list Lists the files saved in the location specified in [Look in]. 3) [File name] Input the file name of the project to be opened. Click the [Open] button to open the project having the input file name. 4) [Files of type] Select the file type of the files to be displayed in the file list. • [All file (*.GTX;*.GTXS;*.G2;*.GTCNV;*.GTW;*.GTE;*.G1;*.GTD)] • [GOT2000 File (*.GTX;*GTXS;*.G2;*.GTCNV)] • [GOT1000 File (*.GTW;*.GTE;*.G1)] • [GOT900 File (*.GTD)] 5) [Open workspace format project] button Switches the dialog to the [Open Project] dialog (workspace format). ➟ ■ 4 [Open Project] dialog (workspace format) Opening a single file format project (*.G2) in which a system label has been set When a single file format project (*.G2) is opened, the system label set in the project cannot be used if the project in the original workspace format does not exist. If the project in the original workspace format does not exist, save the project with the G2 format as the workspace format with the following procedure. Step 1 Use GT Designer3 to open a G2 format project in which a system label is set. The following dialog appears. Step 2 Click the [Yes] button. Step 3 Select [Project] → [Save as] from the menu and save the G2 format project in the original workspace. You can use the system label properly. 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 65 2.3.3 Closing a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Select [Project] → [Close] from the menu to close the project. When GT Designer3 is started from MELSOFT Navigator, [Close] cannot be selected from the menu. 2.3.4 Deleting a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Deleting a workspace format project ■ 2 Deleting a single file format project ■1 Deleting a workspace format project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Delete] from the menu to display the [Delete Project] dialog. Step 2 Select a project to be deleted from [Workspace/Project List] and click the [Delete] button. The selected project is deleted. (1) [Delete Project] dialog 1) 2) 3) 4) 1) [Save Folder Path] Set the destination path to save the project. The path can be set from the [Browse] button. 2) [Workspace/Project List] The workspaces and projects in the path set in the [Save Folder Path] are displayed. If a workspace is double-clicked, the projects in the workspace are displayed. Click the [Delete] button to delete the selected project. Item [Display] Description Select the target projects to be displayed in [Workspace/Project List]. The following shows the items to be selected. • [GOT2000 Project] • [GOT1000 Project] 3) [Workspace Name] Displays the workspace name selected in [Workspace/Project List]. 4) [Project Name] Displays the project name selected in [Workspace/Project List]. 2 - 66 2. CREATING A PROJECT 2.3 Creating and Editing a Project Deleting a single file format project ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Delete files of the project using Windows Explorer or other methods. 2.3.5 2 Giving a title to a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT CREATING A PROJECT # Set a title, a creator's name, and other information for a project. ■1 Step 1 Select [Project] → [Project Information] from the menu to display the [Project Information] dialog. Step 2 Set each item, and then click the [OK] button to complete the settings. [Project Information] dialog 1) 2) 3) 4) 5) 6) 7) 1) [Project Title] Set the title for the project. Up to 32 characters can be set. 2) [Project ID] Set a project ID. A project ID is automatically given to the project when a project is created. The setting range is [1] to [4294967295]. 3) [Detailed Description] Set text information for the project. Up to 512 characters can be set. A line feed is counted as two characters. 4) [Created By] Set the creator's name of the project. Up to 64 characters can be set. 5) [Last Update] Displays the latest date and time at which the project was saved and the GT Designer3 version. 2. CREATING A PROJECT 2.3 Creating and Editing a Project 2 - 67 Click the [Detail] button to display the [Edit Version History] dialog. Edit history • Edit history The edit history of the project is displayed. • [Delete Edit History] button Deletes the edit history. 6) [Include projects for the function of Utilize Data] Enables the following. • The current project is included in the search targets for creating a project based on another project. • The display of screen images in the [Screen Image List] window or [Screen Image List] dialog is sped up. 7) [MELSOFT iQ AppPortal information file output when saving project] Select the setting to output a MELSOFT iQ AppPortal information file when a workspace format project or a single file format project (*.GTX or *.GTXS) is saved. The following shows the items to be selected. • [Always output] Outputs a MELSOFT iQ AppPortal information file each time the project is saved. • [Output only when information file exists] Overwrites an existing MELSOFT iQ AppPortal information file when the project is saved. • [Not output (delete information file)] Does not output a MELSOFT iQ AppPortal information file when the project is saved. Deletes an existing MELSOFT iQ AppPortal information file. For the details of MELSOFT iQ AppPortal, refer to the following. ➟iQ AppPortal Operating Manual 2 - 68 2. CREATING A PROJECT 2.3 Creating and Editing a Project Setting a Screen Design 27 GT25 GT23 GT21 SoftGOT2000 GS GT # You can collectively configure the settings such as the background color for base screens, windows screens, and mobile screens of a screen design. The following settings are available for a screen design. • Pre-installed screen designs Select one of the screen designs pre-installed in GT Designer3. You can easily set a screen design without paying attention to the setting items. • Customized screen designs Customize a screen design. You can customize the background color, design of window screens, and other settings of a screen design selected from the pre-installed screen designs. Setting a design Pre-installed screen designs Base screen Customized screen designs Mobile screen Window screen A screen design is composed of the following settings. Screen Setting item Base screen • Background color • Gradation • Pattern Window screen • Background color • Gradation • Pattern • Transparency • Screen contours • Radius • Window design • Shadow Mobile screen • Background color • Gradation • Pattern 2. CREATING A PROJECT 2.4 Setting a Screen Design 2 - 69 2 CREATING A PROJECT 2.4 2.4.1 Selecting a screen design 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the following locations, select a screen design that is applied to all target screens in the project. • New project wizard ➟2.3.1 ■ 1 Using the wizard • [Screen Design] dialog ➟ ■ 1 Changing the screen design of all screens To customize the screen design of each screen, configure the settings in the [Screen Property] dialog. ➟ ■ 2 Customizing the screen design for each screen Changing the screen design of all screens ■1 A newly selected screen design is applied to all base screens, window screens, and mobile screens in the project. ➟(1) Selecting a pre-installed screen design (2) Customizing a screen design (1) Selecting a pre-installed screen design The following shows how to set a screen design when [Preset] is selected in the [Screen Design] dialog. Step 1 Select [Screen] → [Screen Design] from the menu to display the [Screen Design] dialog. ➟2.4.3 [Screen Design] dialog Step 2 Select a design from the design list to preview the selected design on the screen editor. Step 3 Click the [OK] button to apply the design to all target screens. Select a design to preview the design on the screen editor. Selected design (2) Customizing a screen design Selected design The following shows how to set a screen design when [Custom] is selected in the [Screen Design] dialog. Step 1 Select [Screen] → [Screen Design] from the menu to display the [Screen Design] dialog. ➟2.4.3 [Screen Design] dialog 2 - 70 Step 2 Select [Custom], and change each setting. Step 3 The change is applied to the preview of the screen editor. Click the [OK] button to apply the design to all target screens. 2. CREATING A PROJECT 2.4 Setting a Screen Design 2 Setting to be changed CREATING A PROJECT The new setting is applied to the preview of the screen editor. Setting to be changed 2. CREATING A PROJECT 2.4 Setting a Screen Design 2 - 71 Customizing the screen design for each screen ■2 Customize the screen design for each screen in the [Screen Property] dialog. For the [Screen Property] dialog for each screen type, refer to the following. ➟2.7.1 Property of base screens 2.7.2 Properties of window screens 10.18.7 Mobile screen properties The following shows the procedure for setting an individual screen design for base screen 1 as an example. Step 1 Select base screen 1. Step 2 Select [Screen] → [Screen Property] from the menu to display the [Screen Property] dialog. 1. 2. Step 3 Select [Individually set the screen design] to enable the individual screen design setting. Step 4 Set [Screen Design] and click the [OK] button to apply the setting to base screen 1. [Screen Design] 2 - 72 2. CREATING A PROJECT 2.4 Setting a Screen Design 2.4.2 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # 2 Precautions for drawing (1) Project for which project security is set CREATING A PROJECT When editing the project is prohibited, you cannot perform the following operations. • Changing the screen designs in the [Screen Design] dialog • Pasting a copied screen design (2) Behavior when the [Reflect the setting in all screens] button is clicked The specified design is not applied to the screens satisfying all the following conditions. • Editing a screen is prohibited by the project security. • [Individually set the screen design] is selected in the [Screen Property] dialog. ■2 Precautions for use (1) Display of a screen with a gradient background on the GOT As the screen display method differs between the GOT and a personal computer, a screen with a gradient background may look different on the GOT. 2. CREATING A PROJECT 2.4 Setting a Screen Design 2 - 73 2.4.3 [Screen Design] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Select [Screen] → [Screen Design] from the menu to display the [Screen Design] dialog. The set design is applied to all base screens, window screens, and mobile screens in the project. The screen design setting is saved when the project is saved. The saved screen design setting is retained upon exit from GT Designer3 and applied at the next GT Designer3 startup. 1) 2) 3) 4) 1) [Preset] Displays screen designs. Select a design. ➟ ■ 1 [Preset] 2) [Custom] Displays customizable settings for base screens, window screens, and mobile screens. Customize the settings of the screen design selected from the pre-installed screen designs. ➟ ■ 2 [Custom] 3) [Reflect the setting in all screens] button Applies the set design to all screens. The design is also applied to a screen for which [Individually set the screen design] is selected in the [Screen Property] dialog. Upon the application of the design, [Individually set the screen design] is deselected in the [Screen Property] dialog. After clicking this button, you cannot restore the screens to their former design. 4) [OK] button Applies the set design to all screens. The design is not applied to a screen for which [Individually set the screen design] is selected in the [Screen Property] dialog. 2 - 74 2. CREATING A PROJECT 2.4 Setting a Screen Design ■1 [Preset] 1) CREATING A PROJECT 2 Pull-down menu button 1) Design list Select a screen design. Click the pull-down menu button to display all designs. The selectable designs differ depending on the selection for [Graphics Setting] in the [Type Setting] dialog. ➟5.1.5 [Type Setting] dialog ■2 [Custom] Customize the settings for base screens, window screens, and mobile screens. Customize the background color, transparency, and other settings based on the screen design setting selected in [Preset]. Customizable setting items vary according to the screen type. When you select a screen design in [Preset] while changing the settings in [Custom], the changes in [Custom] are canceled and the screen design selected in [Preset] is set. 1) 2) 4) 3) 1) [Base Screen] Select a background color for base screens. For the color setting, refer to the following. ➟6.4.2 Color settings 2) [Window Screen] Set the design for window screens. Item [Background Color] Description Select a background color. For the color setting, refer to the following. ➟6.4.2 Color settings 2. CREATING A PROJECT 2.4 Setting a Screen Design 2 - 75 Item Description GOT Graphic Ver.2 [Transparency] Set the transparency of the window screen. The setting range is [0]% to [100]%. GOT Graphic Ver.2 [Screen Contour] Set the contours of the window screen. The following shows the items to be selected. • [Rectangle] • [Rounded] GOT Graphic Ver.2 [Radius] When [Rounded] is selected for [Screen Contour], set the circle radius. The setting range is [0] to [599]. The radius may be adjusted automatically depending on the size of the window screen. GOT Graphic Ver.2 [Window Design] Set a design for the title bar of window screens and the standard key window. The following shows the items to be selected. • [Basic] • [Stylish] • [Dark Tone Flat] • [Light Tone Flat] • [Classic] GOT Graphic Ver.2 [Shadow] Set a shadow to window screens and the standard key window. The following shows the items to be selected. • [Outer] • [Bottom Right] • [None] 3) [Mobile Screen] Select a background color for mobile screens. For the color setting, refer to the following. ➟6.4.2 Color settings 4) [Preview] Previews a base screen, window screen, mobile screen, and standard key window. 2 - 76 2. CREATING A PROJECT 2.4 Setting a Screen Design Creating, Opening, and Closing a Screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ➟2.5.1 Creating a screen 2.5.2 Opening and closing screens 2.5.1 Creating a screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows how to create a screen. • Creating a screen Create a base screen, window screen, or report screen. ➟ ■ 1 Creating a base screen ■ 2 Creating a window screen ■ 3 Creating a report screen Create a mobile screen. ➟10.18.7 Mobile screen properties You can create a window screen to be displayed on the GOT as a dialog window efficiently by using the wizard. ➟ ■ 4 Creating a window screen for a dialog window • Creating a screen utilizing a saved project Search sample projects and saved projects for a screen to be utilized with keywords. You can create a screen efficiently by utilizing. ➟11.1 Searching for Utilizable Data (Utilize Data) Editing a project for which project security is set If a login user has access on which project editing is banned, the user cannot create any screen. ➟2.13 Protecting a Project by Registering Users ■1 Creating a base screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Either of the following operations displays the [Screen Property] dialog. • Select [Screen] → [New] → [Base Screen] from the menu. • Double-click [Base Screen] → [New] on the tree in the [Screen] window. 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen 2 - 77 CREATING A PROJECT 2.5 Step 2 Click the [OK] button after the required settings. Step 3 A base screen is created and a screen editor appears on the work window. ➟2.7.1 Property of base screens How to expand the base screen size For GT27 and GT25, you can create base screens that are larger than the GOT screen by enabling the base screen size expansion. For details on the base screen size expansion, refer to the following. ➟5.1.3 Base screen size expansion ([Expand base screen sizes]) ■2 Creating a window screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Either of the following operations displays the [Screen Property] dialog. • Select [Screen] → [New] → [Window Screen] from the menu. • Double-click [Window Screen] → [New] on the tree in the [Screen] window. Step 2 Click the [OK] button after the required settings. ➟2.7.2 Properties of window screens Step 3 2 - 78 A window screen is created and a screen editor appears on the work window. 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen ■3 Creating a report screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 Not available to GT25HS-V. Step 1 Either of the following operations displays the [Screen Property] dialog. CREATING A PROJECT • Select [Screen] → [New] → [Report Screen] from the menu. • Double-click [Report Screen] → [New] on the tree in the [Screen] window. Step 2 Click the [OK] button after the required settings. Step 3 A report screen is created and a screen editor appears on the work window. ➟2.7.3 Property of report screens ■4 Creating a window screen for a dialog window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Screen] → [New] → [Dialog Window Wizard] to display the [Dialog Window Wizard] dialog. Step 2 Click the [OK] button after the required settings. Step 3 A window screen is created and a screen editor appears on the work window. ➟(1) [Dialog Window Wizard] dialog Example) • [Set the dialog title and the Close button]: selected • [Type]: [!] • [Button]: [Yes or No] (1) [Dialog Window Wizard] dialog 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen 2 - 79 1) 2) 3) 4) 5) 6) 1) [Screen No.] Set a screen number. The setting range is [1] to [32767]. 2) [Title] Set the title of the screen. Up to 32 characters can be set. 3) [Screen Background] Select a pattern, pattern color, and pattern background color of the screen. The pattern is displayed over the background color. Example) Pattern : Pattern color : Pattern : background color Pattern + Pattern color Pattern background color 4) [Set the dialog title and the Close button] Select this item to arrange the dialog title and a close button on the window screen. 5) [Type] Select an icon to be arranged on the window screen. When an icon is selected, the image of the icon is displayed on the [Dialog Window Wizard] dialog. 6) [Button] Select the type of a button to be arranged on the window screen. Searching a screen to be utilized ■5 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Search sample projects and saved projects for a screen to be utilized with keywords. You can create a screen efficiently by utilizing. ➟11.1 Searching for Utilizable Data (Utilize Data) 2 - 80 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen 2.5.2 Opening and closing screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ➟ ■ 1 Opening screens ■ 2 Closing screens Opening screens CREATING A PROJECT ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟(1) Opening screens from the [Screen] window (2) Opening screens from the [Screen Image List] window (3) Opening screens from the menu Up to 25 screens can be opened. A number smaller than 25 can be set as the maximum number of screens that can be opened. ➟11.10.3 ■ 1 [Option] dialog ([Operation] tab) Project for which project security is set When project security is set for each screen, displaying or editing screens is disabled according to the access level set for each screen. ➟2.13 Protecting a Project by Registering Users (1) Opening screens from the [Screen] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (a) Opening screens one by one. Double-click the screen to be opened on the [Screen] window to display a screen editor on the work window. Double-click (b) Opening multiple screens simultaneously Step 1 Select multiple screens to be opened while pressing the [Ctrl] or [Shift] key. 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen 2 - 81 Step 2 Either of the following operations displays a screen editor on the work window. • Press the [Enter] key. • Right-click on the selected screen and select [Open] from the menu. (2) Opening screens from the [Screen Image List] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Base screens, window screens, and mobile screens are displayable from the [Screen Image List] window. Step 1 Select [Display] → [Docking Window] → [Screen Image List] from the menu to display the [Screen Image List] window. ➟2.8.1 [Screen Image List] window Step 2 2 - 82 Double-click the image of a screen to be opened to display a screen editor on the work window. 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen (3) Opening screens from the menu 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 (a) Opening a screen specifying the screen number Step 1 Select [Screen] → [Open] from the menu to display the [Open Screen] dialog. CREATING A PROJECT ➟ ■ 3 [Open Screen] dialog Step 2 Click the [Number Specification] button to display the [Number Specification] dialog. Step 3 Set [Screen Type] and [Screen No.] then click the [Open] button to display a screen editor on the work window. (b) Opening a screen checking the corresponding screen image Step 1 Select [Screen] → [Open] from the menu to display the [Open Screen] dialog. ➟ ■ 3 [Open Screen] dialog Step 2 Click the [Specify Image] button to display the [Screen Image List] dialog. 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen 2 - 83 Step 3 Select a screen and click the [OK] button to display a screen editor on the work window. Closing screens ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Closing a single screen Either of the following operations closes a screen being edited. • Select [Screen] → [Close] from the menu. • Click the [×] button on the title bar on the screen editor. (2) Closing all screens Select [Screen] → [Close All] from the menu to close all screens. ■3 [Open Screen] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) List of screens Lists the created base screens, window screens, report screens, and mobile screens. 2) [Number Specification] button Displays the [Number Specification] dialog. 2 - 84 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen Specify a screen number to open the corresponding screen. • [Screen Type] Select the type of a screen to be opened. • [Screen No.] Set the screen number of a screen to be opened. CREATING A PROJECT 2 3) [Specify Image] button Displays the [Screen Image List] dialog. You can open a screen by selecting the corresponding screen image. Screen image list • [Screen Type] Select the type of a screen to be opened. • Screen image list Displays screen images. • Jump Specify a screen number and click the [Jump] button to select the screen in the screen image list. Jump 2. CREATING A PROJECT 2.5 Creating, Opening, and Closing a Screen 2 - 85 2.6 Basic Operations of the Drawing Screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the layout of the screen editor. 1) 3) 2) 1) Screen display area This area is displayed on the GOT. Figures and objects can be arranged on this area. The [+] sign indicates the center of the screen. On an expanded base screen with its base point at the upper left corner, this sign indicates the center of the GOT screen. 2) Blank area This area is not displayed on the GOT. Figures and objects cannot be arranged on this area. 3) Temporary area This area is not displayed on the GOT. Figures and objects can be temporarily arranged on this area. The data size of a screen includes the size of the figures and objects arranged on the temporary area. Before writing package data to the GOT, delete the figures and objects on the temporary area. The size of the temporary area depends on the screen type. • Base screen or mobile screen: 3000 dots × 3000 dots • Window screen, parts editor, or library editor: 2000 dots × 1600 dots • Report screen: 2048 dots × 2048 dots The following operations are available for up to 2000 dots × 1600 dots of figures and objects placed on base screens or mobile screens. • Copying a figure or object to a window screen, parts editor, or library editor • Registering a figure or object as a part • Registering a figure or object to the library For how to arrange and set figures and objects, refer to the following. ➟6.5 Placing and Editing Figures and Objects For the operations of the screen editor, refer to the following. ➟2.6.1 Selecting a screen editor to be edited 2.6.2 Switching the display status of objects to be displayed on the screen editor 2.6.3 Redisplaying a selected screen editor 2.6.4 Setting information to be displayed on the screen editor 2.6.5 Displaying the grid 2.6.6 Displaying the two-point press inactive area 2.6.7 Displaying the scroll bar areas for editing the expanded base screens 2 - 86 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2.6.8 Switching the layer display 2.6.9 Displaying guidelines 2.6.10 Scaling the size of items on the screen editor 2.6.11 Cascading or arranging open screen editors 2.6.12 Copying the image of a screen editor to the clip board How a figure and an object arranged on the boundary between areas are dealt with. To display a figure and an object on the GOT, arrange them in the screen display area. Perform a data check to check if some figures or objects have a part extending to the temporary area. ➟2.11 Performing a Data Check When figures or objects are arranged on the boundary between the screen display area and temporary area, they are displayed on the GOT as described below. (1) How a figure is displayed The GOT displays only the part that lies in the screen display area. Displayed on the GOT. Not displayed on the GOT. (2) How the paint on a figure is displayed Only when a paint mark is placed in the screen display area, the marked figure is painted. Painting is enabled. Painting is disabled. (3) How an object is displayed The GOT displays only the part that lies in the screen display area. If the object frame is in the screen display area, it can be displayed on the GOT. 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 - 87 CREATING A PROJECT ■1 2 Shape frame Displayed on the GOT. Object frame Not displayed on the GOT. (4) How a superimpose window is displayed When a window, on which an arranged figure or object extends to the temporary area, is displayed as a superimpose window on the GOT, the extending part is displayed on the GOT. When the superimpose window is hidden, the extending part is left on the base screen. Switching the base screen updates the screen to remove the left extending part. Superimpose window 1 Characters of the object Shape frame Switch is on. When the superimpose window is displayed. 2 - 88 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen The extending part out of the screen display area is left. Switch is on. When the superimpose window is hidden. 2.6.1 Selecting a screen editor to be edited 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 To select a screen editor to be edited, click any part of the screen editor displayed on the work window. The selected screen editor is displayed at the topmost position. When multiple screen editors are displayed, the followings are more useful. CREATING A PROJECT Selecting a screen editor with the editor tab ■1 Select a screen editor with the editor tab to display the selected editor at the topmost position. ➟2.2.3 Editor tab, work window Selecting a screen editor in the [Window Selection] dialog ■2 2.6.2 Step 1 Select [Window] → [Select Windows] from the menu to display the [Window Selection] dialog. Step 2 Select a screen editor to be edited and click the [OK] button to display the selected editor at the topmost position. Switching the display status of objects to be displayed on the screen editor 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Switching the display status between ON and OFF Select [View] → [ON/OFF Display Switching] from the menu to switch between the on status image and off status image of each object on the screen editor. If a condition is set to an object, the image of the object switches between OFF with the condition No.0 and ON with the condition No.1. ■2 Switching the display status by specifying the state No. Select [View] → [State No.] → [Previous State] or [Next State] from the menu to switch between displaying and hiding the objects on the screen editor according to the state No. If the display status of an object is switched between ON and OFF, the display of the object switches between OFF with state No.0 and ON with state No.1 or more. ... State No.0 State No.1 State No.2 State No.63 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 - 89 2.6.3 Redisplaying a selected screen editor 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When the paint is used for a figure, a part of the figure may be left unpainted. To display the screen correctly, redisplay the screen editor. Step 1 Select a screen editor to be redisplayed. Step 2 Select [View] → [Refresh] from the menu to redisplay the selected screen editor. Example) When an object on a painted figure is moved An object on a painted figure is moved. Some area remains unpainted on the figure. To redisplay the object, select [Display] → [Refresh] from the menu. 2 - 90 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2.6.4 Setting information to be displayed on the screen editor 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ■1 CREATING A PROJECT You can switch between displaying and hiding the following items on the screen editor. • Device • Device of label (device assigned to a system label or a label (GT Designer3)) • Object ID • Paint • Object • Object frame • Template information • Touch area • Frame [Device] Select [View] → [Display Items] → [Device] from the menu to display or hide devices on the screen editor. ■2 [Device of Label] Select [View] → [Display Items] → [Device of Label] from the menu to display or hide the devices assigned to system labels and labels (GT Designer3) on the screen editor. ■3 [Object ID] Select [View] → [Display Items] → [Object ID] from the menu to display or hide object IDs on the screen editor. The object ID is displayed only for objects. ■4 [Paint] Select [View] → [Display Items] → [Paint] from the menu to display or hide paints on the screen editor. ■5 [Object] Select [View] → [Display Items] → [Object] from the menu to display or hide objects on the screen editor. 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 - 91 [Object Frame] ■6 Select [View] → [Display Items] → [Object Frame] from the menu to display or hide object frames on the screen editor. [Template Information] ■7 Select [View] → [Display Items] → [Template Information] from the menu to display or hide the template information on the screen editor. [Touch Area] ■8 Select [View] → [Display Items] → [Touch area] from the menu to display or hide the touch area on the screen editor. [Frame] ■9 The item is not displayed for expanded base screens. Select [View] → [Display Items] → [Frame] from the menu to display or hide the GOT frame on the screen editor. ■10 [Option] Select [View] → [Display Items] → [Option] from the menu to display the [Option] dialog. In this dialog, you can configure the settings displayed on the screen editor. ➟11.10.5 ■ 1 [Options] dialog ([View] tab) 2 - 92 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2.6.5 Displaying the grid 27 GT25 GT23 GT21 SoftGOT2000 GS GT # [Front] 2.6.6 [Back] [None] Displaying the two-point press inactive area 27 GT25 GT23 GT21 SoftGOT2000 GS GT # You can display the two-point press inactive area on the screen editor. The item is not displayed for expanded base screens. Select [View] → [Two-point Press Inactive Area] → [Front], [Back], or [None] from the menu to display or hide the twopoint press inactive area on the screen editor. [Front] [Back] [None] To enable the two-point touch on the GOT, the touched points must be in different two-point press inactive areas. Place the points for the two-point touch in different two-point press inactive areas. ➟8.2.3 ■ 2 (1) Simultaneous 2-point press 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 CREATING A PROJECT You can display the screen editor with equally-spaced points (a grid) which give an indication to arrange figures and objects. Select [View] → [Grid] → [Front], [Back], or [None] from the menu to display or hide the grid on the screen editor. 2 - 93 2.6.7 Displaying the scroll bar areas for editing the expanded base screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GOT Graphic Ver.2 The following lines are displayable on screen editors. Line type Description Solid line Appears when either the vertical or horizontal size of the base screen is larger than the vertical or horizontal size of the GOT screen. Represents the areas of the scroll bars to appear on the GOT. Appears 40 dots from the right or bottom edge of the screen display area. Place figures and objects so that they do not overlap the scroll bar areas. Dotted line Represents a partition for one GOT screen. Represents partitions for multiple GOT screens. The lines are usable as guidelines to specify the size of a base screen to an integral multiple of the GOT screen size. Example) Displaying an expanded base screen (1600 × 960) on GT27-V (640 × 480) The scroll bar areas are not displayed because the base screen is vertically and horizontally expanded. Dotted lines representing partitions for GOT screens View on the GOT View on the screen editor Scroll bar Example) Displaying an expanded base screen (1600 × 480) on GT27-V (640 × 480) A solid line representing the scroll bar area is displayed in the lower part of the base screen because the screen is horizontally expanded. A scroll bar appears in the scroll bar area when the base screen is displayed on the GOT. Dotted lines representing partitions for GOT screens View on the GOT View on the screen editor Scroll bar area Solid lines representing the scroll bar areas Scroll bar Select [View] → [Scroll Bar Area] → [Front], [Back], or [None] from the menu to display or hide the lines on the screen editors. 2 - 94 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 [Back] [None] In the following cases, no scroll bar is displayed on the GOT, and no lines representing the scroll bar areas and partitions for GOT screens are displayed on the screen editors. • The base screen is smaller than the GOT screen. • The scroll bars are set to be hidden. For details on the base screen size expansion, refer to the following. ➟5.1.3 Base screen size expansion ([Expand base screen sizes]) 2.6.8 Switching the layer display 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Select [View] → [Layer] → [All screens], [Front], [Back], or [Front+Back] from the menu to switch the layers to be displayed. • [All screens] Switches between all screen editors and individual screen editor as the target for the layer switching. • [Front], [Back], [Front+Back] Switches the layers to be displayed. [Front] [Back] [Front and Back] 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 - 95 CREATING A PROJECT [Front] 2.6.9 Displaying guidelines 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When moving a figure or object, you can display guidelines to indicate a position relation between other figures and objects. Guidelines Select [View] → [Guidelines (auxiliary line)] → [Display], [Shape], [Object], [Shape+Object], [Same Type], or [Custom] from the menu to change the display of guidelines. • [Display] Displays or hides guidelines. • [Figure] Displays guidelines in relation to existing figures. • [Object] Displays guidelines in relation to existing objects. • [Figure and Object] Displays guidelines in relation to existing figures and objects. • [Same Type] Displays guidelines in relation to the same type of existing figures or objects as those being moved. • [Custom] [Displays the Guidelines (auxiliary line)] dialog. You can customize guidelines such as where they are displayed. ➟ ■ 1 [Guidelines (auxiliary line) setting] dialog (1) Guidelines displayed for grouped figures or objects When you group figures or objects, the guidelines are displayed for the figure or object group. (2) Cases in which guidelines are not displayed Guidelines are not displayed in the following cases. • In the touch area of a touch switch • When performing operations with a keyboard 2 - 96 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen [Guidelines (auxiliary line) setting] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) CREATING A PROJECT ■1 2) 3) 1) [Line Display] Set where to display guidelines. Item Description [Left], [Right], [Center of Width], [Center of Height], [Up], [Down] Set the position of guidelines displayed on a figure or an object being moved. Select each item to display the image of corresponding guideline in the [Guidelines (auxiliary line)] dialog. [Show guidelines on the boundaries between the center of screen and temporary area] Displays the guidelines at the center of the screen ([+]) and the boundary of the temporary area. [Borders of Table] Displays the guidelines for table borders. [Scroll Bar Area] Displays the guidelines for the following items on the expanded base screens. • Solid lines representing the scroll bar areas • Dotted lines representing partitions for GOT screens 2) [Display Target] Select targets for guidelines. • [Figure] Displays guidelines in relation to existing figures. • [Object] Displays guidelines in relation to existing objects. • [Figure and Object] Displays guidelines in relation to existing figures and objects. • [Same Type] Displays guidelines in relation to the same type of existing figures or objects as those being selected. 3) [Display Application Range] A figure or object can be automatically in alignment with an existing figure or object. Select the distance (in dot) between a figure/object to be moved and existing figures/objects. The available value is [0], [2], [4], and [8]. Moving an existing figure or object while pressing the [Alt] key disables the setting for [Display Application Range]. Example) Correcting a vertical position • [Display Application Range]: [8] Drag the figure or object, which should be vertically aligned, within 8 dots from the target for the alignment. Doing so horizontally aligns the figure or object being moved with the target figure or object. Before correction (away more than 8 dots) After correction (moved within 8 dots) 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 - 97 2.6.10 Scaling the size of items on the screen editor 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Select [View] → [Zoom] → one of the following items from the menu to change the display magnification of the screen editor. • [All Screens] Applies a specified display magnification to all screen editors. • [400%], [300%], [200%], [150%], [100%], [75%], [50%], [25%] Changes the display magnification of the screen editor to the selected magnification. • [Custom] Displays the [Zoom] dialog. The display magnification of the screen editor is customizable. ➟ ■ 1 [Zoom] dialog • [Whole Screen] Resizes the screen display area of the screen editor according to the editor window size. This item is not selectable when [All Screens] is selected. ■1 [Zoom] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) [All screens] Applies the display magnification setting to all screen editors. 2) Display magnification Select the display magnification of a selected screen editor. 3) Custom magnification Specify the display magnification in units of 1%. The setting range is [25] to [400]. 2 - 98 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2.6.11 Cascading or arranging open screen editors 27 GT25 GT23 GT21 SoftGOT2000 GS GT # [Cascade] 2.6.12 [Arrange Lengthways] [Arrange Sideways] Copying the image of a screen editor to the clip board 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Select [Screen] → [Copy Screen Image to the Clipboard] from the menu to copy the image of a screen editor being edited to the clip board. Only the image within the screen display area is copied. 2. CREATING A PROJECT 2.6 Basic Operations of the Drawing Screen 2 CREATING A PROJECT Select [Window] → [Cascade], [Arrange Sideways], or [Arrange Lengthways] from the menu to cascade or arrange screen editors and windows which are displayed on the work window. 2 - 99 2.7 Changing Screen Property 27 GT25 GT23 GT21 SoftGOT2000 GS GT # You can change the screen properties including the screen number, background color, and the key window setting that can be enabled per screen. ➟2.7.1 Property of base screens 2.7.2 Properties of window screens 2.7.3 Property of report screens For information on how to set the mobile screen properties, refer to the following. ➟10.18.7 Mobile screen properties 2.7.1 Property of base screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 By either of the following operations, select a base screen whose screen property is to be changed. • Clicking any part of the screen editor • Selecting a screen in the [Screen] window (If you select multiple screens with the [Ctrl] key or [Shift] key, you can change the properties of the screens at a time.) ➟2.2.4 ■ 3 [Screen] window Step 2 Select [Screen] → [Screen Property] from the menu to display the [Screen Property] dialog (for base screen). ➟ ■ 1 [Basic] tab ■ 2 [Key Window Basic Setting] tab ■ 3 [Key Window Advanced Setting] tab ■ 4 [Dialog Window] tab ■ 5 [Option Selection Window] tab Step 3 Click the [OK] button after the required settings to reflect the setting. When you select multiple screens in the [Screen] tree, the settings are reflected to all the selected screens. 2 - 100 2. CREATING A PROJECT 2.7 Changing Screen Property [Basic] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 7) 1) CREATING A PROJECT ■1 2) 3) 4) 5) 6) 8) 9) 11) 13) 10) 12) 14) 15) 16) 1) [Screen No.] Set a screen number. The setting range is [0] to [32767]. If you display the [Screen Property] dialog selecting multiple screens, this value cannot be changed. 2) [Title] Set the title of the screen. Up to 32 characters can be set. 3) [Screen Type] Displays the screen type. 4) [Detailed Description] Set the explanation for the screen. Up to 512 characters can be set. A line feed is counted as two characters. 5) [Security] Set the security level. The setting range is [0] to [15]. If you do not use the security function of the GOT, select [0]. ➟5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) 6) [Screen Size] button Available to GT27 and GT25. GOT Graphic Ver.2 This item is available when [Expand base screen sizes] is selected in [Basic Setting] in the [Type Setting] dialog. The [Change Base Screen Size] dialog appears. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 101 You can enter values to change the base screen size. • [X Range] Setting range of the horizontal size • [X] Set the horizontal size (dot). • [Y Range] Setting range of the vertical size • [Y] Set the vertical size (dot). • [Edit] button This button is not displayed when the screen is newly created. Changes the size of window screens on the screen editor. Drag the handles to change the screen size. Change the screen size and click any part other than the handles to confirm the change. 7) [Front Layer Transparent] Not available to GT21 and GS21. GOT Graphic Ver.1 Set the transparent color of the object arranged on the front layer. ➟6.5.5 ■ 3 (2) Using layers The parts of the objects whose colors are set to the transparent color become transparent, and the back layer can be seen through them. ➟6.4.2 Color settings 8) [Individually set the screen design] Enables the individual screen design (including the background color), instead of the design selected in the [Screen Design] dialog. 9) [Background Color] GOT Graphic Ver.2 Select a background color. For the color setting, refer to the following. ➟6.4.2 Color settings GOT Graphic Ver.1 Select a background color, pattern, and pattern color for the screen. The pattern is displayed on the background color. Example) Pattern : Pattern + Pattern color : Pattern color Background Color : Background Color For the color setting, refer to the following. ➟6.4.2 Color settings 10) [Switch Station No.] Enables the station No. switching by screen. ➟5.5.4 Configuring the settings for switching the target station No. for monitoring 2 - 102 2. CREATING A PROJECT 2.7 Changing Screen Property 11) [Switch buffer memory unit No.] Enables the buffer memory unit No. switching by screen. ➟5.5.5 Configuring the settings for switching the buffer memory unit No. of the monitoring target 12) [Pop up alarms] 2 An alarm pops up when an alarm occurs. Item Description [Display Position] CREATING A PROJECT Select the position to display an alarm to be popped up. The following shows the items to be selected. • [Up] • [Center] • [Down] Configure the following settings additionally. • User alarm settings or system alarm settings ➟9.1.2 ■ 7 [User Alarm Observation] dialog 9.1.3 ■ 5 [System Alarm Observation] dialog • Alarm popup display setting ➟9.1.4 ■ 4 [Alarm Popup Display] dialog 13) [Target for exclusive control of operational authority] Not available to GT21 and GS21. Enables the authorization control for the base screen. ➟5.6 Setting the Interaction Function for Equipment on Ethernet ([GOT Network Interaction]) 14) [Screen Gesture Inactive Area] Only available to GT27. This item is not available when [Expand base screen sizes] is selected in [Basic Setting] in the [Type Setting] dialog. Set an area (screen gesture inactive area) where object operations are enabled even in the screen gesture mode. ➟11.12.1 ■ 1 Screen gesture mode Item Description [Position] Select a position to arrange the screen gesture inactive area. The following shows the items to be selected. • [Top]: Specifies the area from the top edge of the base screen to the position specified with [Size]. • [Bottom]: Specifies the area from the bottom edge of the base screen to the position specified with [Size]. [Size] Set the height of the screen gesture inactive area. The setting range is [16] dots to [100] dots. Displays the box indicating the screen gesture inactive area on the screen editor. Arrange the switch for switching to the screen gesture mode in the screen gesture inactive area. ➟11.12 Zooming and Scrolling the Monitor Screen of the GOT (Screen Gesture Function) Screen gesture inactive area [Display the screen gesture inactive area] 15) [Backlight Color] Only available to GT21-P. The following shows the items to be selected. • [White] • [Green] • [Red] • [Pink] 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 103 • [Orange] 16) [Blink Backlight] Only available to GT21-P. The following shows the items to be selected. • [None] • [Blink] ■2 [Key Window Basic Setting] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the basic settings of key windows for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.4 ■ 4 [Key Window] 1) 2) 3) 4) 5) 1) [Prioritize screen setting over project setting] Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window Setting] for each screen. 2) [Key Window] Select the type of a key window to be used. The following shows the items to be selected. • [Standard] Uses the standard key window pre-installed in the GOT. • [User-created (individual setting)] Uses the standard key window or the user-created key window. Set the key window to be used in [Individual Setting]. 3) [Individual Setting] Set the key window to be used for each input target. Item [Change display screen in conjunction with Language Switching] 2 - 104 2. CREATING A PROJECT 2.7 Changing Screen Property Description Changes the key windows to be used in conjunction with the value of the language switching device. Item Description Select the value of the language switching device. The setting range is [1] to [30]. ➟5.2.2 Setting for switching the language displayed on the GOT ([Language Switching]) For each value of the language switching device, you can set a key window to be used. If you select [User-created] in [Key Window Type], [*] is added to the value of the selected range. Example) • If the value of the language switching device is 1, the standard key window is used for text input. • If the value of the language switching device is 2, the user-created key window is used for text input. CREATING A PROJECT 2 Select [1] for [Language] and select [Standard] for [Key Window Type] in [Text]. [Language] Select [2] for [Language] and select [User-created] for [Key Window Type] in [Text]. [Key Window] The use of each key window [Key Window Type] Select the type of key windows according to their uses. The following shows the items to be selected. • [Standard] Uses the standard key window. • [User-created] Uses the created window screen as a key window. Set the window screen to be used in [Window Screen No.]. If you select [User-created] in [Key Window Type], set the window screen number to be displayed as a key window. Click the [...] button to display the [Screen Image List] dialog. You can check the image on the screen when selecting a window screen. Screen image list [Window Screen No.] Jump • [Screen Type] Displays the screen type. • Screen image list Displays screen images. • Jump Specify a screen number and click the [Jump] button to select the screen in the screen image list. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 105 Item [Number of used screens] Description This can be set only to [Text]. Set the number of key windows used for text input. With the window screen set in [Window Screen No.] as the first on the list, window screens are used for the set number as key windows. To switch key windows, arrange key code switches to which the following operations are set. • [Window Screen Switching for Text (next)] • [Window Screen Switching for Text (previous)] • [Window Screen Switching for Text (specified screen No.)] ➟8.2.11 [Key Code Switch] dialog 4) [Display the standard key window for text] Not available to GT21 and GS21. Uses the standard key window for text input. 5) [Prioritize screen setting over project setting] Not available to GT21 and GS21. Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window Type] for each screen. Item ■3 Description [Display value during input] Displays the value being input in the key window. To display the value in the user-created key window, arrange the input value area setting on the window screen. ➟8.31 Placing an Object to Display the Input Information [Display previous value] Displays the previous value in the key window. To display the previous value in the user-created key window, arrange the previous value area setting on the window screen. ➟8.31 Placing an Object to Display the Input Information [Display input function range] Displays the valid input range in the key window. To display the valid input range in the user-created key window, arrange the input range area setting on the window screen. ➟8.31 Placing an Object to Display the Input Information [Key Window Advanced Setting] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the advanced settings of key windows for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.4 ■ 4 (2) [Advanced Setting] tab 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 2 - 106 2. CREATING A PROJECT 2.7 Changing Screen Property 1) [Prioritize screen setting over project setting] Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window/ Cursor Display Setting] for each screen. 2) [When operating conditions are satisfied] Configure the display settings of the key window and cursor for when the operating conditions of the objects for input are satisfied. Description [Key Window] Configure the display settings of the key window for when the operating conditions of the objects for input are satisfied. The following shows the items to be selected. • [Display at any time] (Not available to GT21 and GS21) • [Display when touched] • [Hide] [Cursor] Not available to GT21 and GS21. Configure the display settings of the cursor for when the operating conditions of the object for input are satisfied. The following shows the items to be selected. • [Display at any time] • [Display when touched] CREATING A PROJECT Item 2 3) [When screens are switched] Configure the display settings of the key window and cursor to switch screens for when the operating conditions of the object for input are satisfied. Item Description [Display the key window] Displays a key window when the screen is switched. [Display the cursor] Displays a cursor when the screen is switched. Set the position to display the cursor in [Cursor Position]. [Cursor Position] Select the position to display the cursor when the screen is switched. The following shows the items to be selected. • [Upper left] Displays the cursor at the object nearest to the upper left corner of the screen. • [User ID minimum] Displays the cursor at the object with the smallest user ID. • [User ID specification] Displays the cursor at the object with the specified user ID. Set the user ID of the object on which the cursor is displayed in [User ID]. [User ID] Sets the user ID of the object on which the cursor is displayed. The setting range is [1] to [65535]. 4) [When operating conditions are not satisfied] Not available to GT21 and GS21. Configure the display settings of the key window and cursor for when the operating conditions of the objects for input are not satisfied. Item Description [Clear the key window and the cursor] Deletes the key window and cursor when the operating conditions of the objects for input are not satisfied. [Clear the input object] Deletes the key window, the cursor, and the objects for input when the operating conditions of the objects for input are not satisfied. 5) [Key Window Advanced Setting] 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 107 Click the [Setting] button to display the [Display Detail Setting] dialog. • [Cursor Type] Select the action of the cursor to be displayed on the input area. • [1-character blink] Blinks the area for one character in the input area. • [Highlight all + 1-character blink] Highlights the characters displayed in the input area, and blinks the area for one character. • [Display the cursor with a touch on the Enter/arrow key when the cursor is hidden] Not available to GT21 and GS21. Displays the cursor when the enter key or an arrow key is touched while the cursor is hidden. • [Display the valid input range when an invalid value is input in Numerical Input] Not available to GT21 and GS21. Displays the dialog indicating the valid input range when an invalid value is input in numerical input. • [Display the input confirmation dialog when setting the function of Numerical/Text Input] Displays the confirmation dialog when numerical values or text are input. • [Check the input range while entering numerical values] Not available to GT21 and GS21. Checks the range while numerical values are input. • [Display the title bar on the user-created key window] Not available to GT2104-P and GT2103-P. Displays the title bar of a user-created key window. For the precautions on hiding the title bar, refer to the following. ➟5.2.4 ■ 3 (2) Setting to close the key window whose title bar is hidden 6) [Prioritize screen setting over project setting] Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window/ Cursor Movement] for each screen. 7) [Defined key action] Select the action of the key window and cursor when the enter key is touched. The following shows the items to be selected. • [Clear the key window and the cursor] Deletes the key window and cursor. • [Control the cursor] Moves the cursor to the specified position. Select a position to move the cursor in [Cursor Move Destination]. 8) [Cursor Move Destination] Select a position to move the cursor. The following shows the items to be selected. Item Description Moves the cursor using the specified coordinate point of the active object as a reference. Specify the reference coordinate point with [Reference for determining cursor destination]. The cursor moves as shown below. [Same operation as the right arrow key] 1 2 3 2 - 108 2. CREATING A PROJECT 2.7 Changing Screen Property 2 Object A Object B Object C Object D 3 1 Item Description Moves the cursor using the specified coordinate point of the active object as a reference. Specify the reference coordinate point with [Reference for determining cursor destination]. The cursor moves as shown below. 1 2 [Same operation as the down arrow key] 2 3 Object B Object A Object D 2 3 CREATING A PROJECT Object C 1 Moves the cursor to the object that has the same user ID number as the move destination ID number of the active object. If the destination object is hidden due to unsatisfied conditions, the cursor does not move. To control the cursor movement, set [User ID] and [Move Destination ID] of the relevant objects. Object B Object A ・[User ID]: 1 ・[Move Destination ID]: 2 [In order of user ID] ・[User ID]: 2 ・[Move Destination ID]: 3 Object C Object D ・[User ID]: 3 ・[Move Destination ID]: 4 ・[User ID]: 4 ・[Move Destination ID]: 5 The cursor does not move to this object because the object is hidden due to unsatisfied conditions. Moves the cursor to the object that has the same user ID number as the move destination ID number of the active object. If the destination object is hidden due to unsatisfied conditions, the cursor moves to the object specified with [Move Destination ID] of the hidden destination object. To control the cursor movement, set [User ID] and [Move Destination ID] of the relevant objects. Object B Object A [Subsequently valid user ID] (Not available to GT21 and GS21) ・[User ID]: 1 ・[Move Destination ID]: 2 ・[User ID]: 2 ・[Move Destination ID]: 3 Object C Object D ・[User ID]: 3 ・[Move Destination ID]: 4 ・[User ID]: 4 ・[Move Destination ID]: 5 The cursor does not move to this object because the object is hidden due to unsatisfied conditions. [Not move] The cursor moves to this object. Does not move the cursor even after the entry is confirmed. 9) [When the cursor cannot shift] This item is displayed when [Cursor Move Destination] is set to [In order of user ID] or [Subsequently valid user ID]. Select how the cursor moves when no destination object exists. The following shows the items to be selected. • [Not move] • [Clear] 10) [Reference for determining cursor destination] Select the standard to determine a position to move the cursor. The following shows the items to be selected. • [Upper left] • [Lower right] 11) [Key Window Position Correction] Select an action of the key window when it overlaps the input target object. The following shows the items to be selected. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 109 • [Not move] Keeps the key window displayed even if it overlaps the input target object. • [To the four corners of the screen] Displays the key window at one of the four corners so that it does not overlap the input target object. Displays the key window on the lower right of the screen if it overlaps the input target object wherever it is. • [Around the object] Displays the key window according to the position of the input target object. ■4 [Dialog Window] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the settings of the dialog window for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.3 ■ 4 [Dialog Window...] 1) 2) 3) 4) 5) 1) [Prioritize screen setting over project setting] Prioritizes the settings of [Dialog Window] in the [Screen Property] dialog over the settings for each project in the [Environmental Setting] window. 2) [System message to be replaced in Dialog Window] Select a system message to be replaced by the dialog window. Replaces the selected system message with the window screen set in [Window Screen No.]. The following shows the items to be selected. • [Input Digits Overflow (Integer Part)] • [Input Digits Overflow (Decimal Part)] • [Input Condition Failure] • [Input Digits Overflow] • [Out of Input Range] • [Input Confirmation] • [Barcode/RFID Data invalid] For the system messages of each item, refer to the following. ➟5.2.3 ■ 2 How to use dialog windows 3) [Window Screen No.] Set a screen number of the window screen to be displayed instead of the system message. The setting range is [0] to [32767]. Click the [Browse] button to display the [Screen Image List] dialog. 2 - 110 2. CREATING A PROJECT 2.7 Changing Screen Property You can check the image on the screen when selecting a window screen. Screen image list 2 CREATING A PROJECT • [Screen Type] Displays the screen type. • Screen image list Displays screen images. • Jump Specify a screen number and click the [Jump] button to select the screen in the screen image list. Jump 4) [Screen Switching] button Displays the [Environmental Setting] dialog. ➟5.2.3 ■ 4 [Dialog Window...] 5) [Dialog window Switching Device] The currently set screen switching device for a dialog window ■5 [Option Selection Window] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the settings of the KANA-KANJI conversion for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.13 ■ 4 [KANA KANJI Conversion] 1) 2) 3) 4) 5) 1) [Prioritize screen setting over project setting] Prioritizes the settings of [Option Selection Window] in the [Screen Property] dialog over the settings for each project in the [Environmental Setting] window. 2) [Use the option selection window] Uses the option selection window to convert hiragana to kanji. 3) [Background Color] Select the background color of the option selection window. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 111 4) [Scroll] Select the key to be displayed in the option selection window. • [Page + Line Scroll]: Displays the key to scroll the screen by page and line. • [Page Scroll]: Displays the key to scroll the screen by page. 5) [Preview] Displays the preview of the option selection window which the settings of [Background Color] and [Scroll] are reflected. 2.7.2 Properties of window screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 By either of the following operations, select a window screen whose properties are to be changed. • Clicking any part of the screen editor • Selecting a screen in the [Screen] window (If you select multiple screens with the [Ctrl] key or [Shift] key, you can change the properties of the screens at a time.) ➟2.2.4 ■ 3 [Screen] window Step 2 Select [Screen] → [Screen Property] from the menu to display the [Screen Property] dialog (for window screen). ➟ ■ 1 [Basic] tab ■ 2 [Key Window Basic Setting] tab ■ 3 [Key Window Advanced Setting] tab ■ 4 [Dialog Window] tab ■ 5 [Option Selection Window] tab Step 3 Click the [OK] button after the required settings to reflect the setting. When you select multiple screens in the [Screen] tree, the settings are reflected to all the selected screens. ■1 [Basic] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 6) 1) 2) 3) 4) 5) 7) 8) 9) 10) 11) 12) 14) 13) 15) 9) 1) [Screen No.] Set a screen number. The setting range is [0] to [32767]. 2 - 112 2. CREATING A PROJECT 2.7 Changing Screen Property If you display the [Screen Property] dialog selecting multiple screens, this value cannot be changed. 2) [Title] Set the title of the screen. Up to 32 characters can be set. 2 3) [Screen Type] Displays the screen type. 4) [Detailed Description] CREATING A PROJECT Set the explanation for the screen. Up to 512 characters can be set. A line feed is counted as two characters. 5) [Security] Set the security level. The setting range is [0] to [15]. If you do not use the security function of the GOT, select [0]. ➟5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) 6) [Front Layer Transparent] Not available to GT23, GT21, and GS21. GOT Graphic Ver.1 Set the transparent color of the object arranged on the front layer. ➟6.5.5 ■ 3 (2) Using layers The parts of the objects whose colors are set to the transparent color become transparent, and the back layer can be seen through them. ➟6.4.2 Color settings 7) [Screen Size] button Displays the [Change Window Size] dialog. Specify a numerical value to change the size of the window screen. • [X Range] Setting range of the horizontal size • [X] Set the horizontal size (dot). • [Y Range] Setting range of the vertical size • [Y] Set the vertical size (dot). • [Edit] button This button is not displayed when the screen is newly created. Changes the size of window screens on the screen editor. Drag the handles to change the screen size. Change the screen size and click any part other than the handles to confirm the change. 8) [Individually set the screen design] Enables the individual screen design (including the background color), instead of the design selected in the [Screen Design] dialog. 9) [Background Color] GOT Graphic Ver.2 Select a background color. For the color setting, refer to the following. ➟6.4.2 Color settings For a window screen, if [Screen Contour] is set to [Rounded], the gradient area of the window screen varies 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 113 depending on whether its title bar is displayed. Position the window screen on the screen editor of the base screen, and check the window screen image in the [Screen Preview] window. ➟2.9.1 Displaying a preview GOT Graphic Ver.1 Select a background color, pattern, and pattern color for the screen. The pattern is displayed on the background color. Example) Pattern : Pattern color : Background Color : Pattern + Pattern color Background Color For the color setting, refer to the following. ➟6.4.2 Color settings 10) [Transparency] GOT Graphic Ver.2 Set the transparency of the window screen. The setting range is [0]% to [100]%. 11) [Screen Contour] GOT Graphic Ver.2 Set the contours of the window screen. The following shows the items to be selected. • [Rectangle] • [Rounded] 12) [Radius] GOT Graphic Ver.2 When [Rounded] is selected for [Screen Contour], set the circle radius. The following shows the items to be selected. [0] dots to (n - 1) / 2 dots n: Window screen height or width, whichever is smaller (dots) The fractional portion of the result is rounded off. 13) [Switch Station No.] Enables each screen to swtich station No. ➟5.5.4 Configuring the settings for switching the target station No. for monitoring 14) [Switch buffer memory unit No.] Enables the buffer memory unit No. switching by screen. ➟5.5.5 Configuring the settings for switching the buffer memory unit No. of the monitoring target 15) [Target for exclusive control of operational authority] Not available to GT21 and GS21. Enables the authorization control for the base screen. ➟5.6 Setting the Interaction Function for Equipment on Ethernet ([GOT Network Interaction]) 2 - 114 2. CREATING A PROJECT 2.7 Changing Screen Property [Key Window Basic Setting] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 The following shows the basic settings of key windows for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.4 ■ 4 (1) [Basic] tab 2) CREATING A PROJECT ■2 1) 3) 4) 5) 6) 7) 1) [Key Window Setting] Type settings of the key window to be used 2) [Prioritize screen setting over project setting] Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window Setting] for each screen. 3) [Key Window Setting] Select the type of a key window to be used. The following shows the items to be selected. • [Standard Key Window] Uses the standard key window pre-installed in the GOT. • [User-created screen Key window (individual)] Uses the standard key window or the user-created key window. Set the key window to be used in [Individual Setting]. 4) [Individual Setting] Set the key window to be used for each input target. Item [Change display screen in conjunction with Language Switching] Description Changes the key windows to be used in conjunction with the value of the language switching device. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 115 Item Description Select the value of the language switching device. The setting range is [1] to [30]. For each value of the language switching device, you can set a key window to be used. If you select [User-created] in [Key Window Type], [*] is added to the value of the selected range. Example) • If the value of the language switching device is 1, the standard key window is used for text input. • If the value of the language switching device is 2, the user-created key window is used for text input. Select [1] for [Language] and select [Standard] for [Key Window Type] in [Text]. [Language] Select [2] for [Language] and select [User-created] for [Key Window Type] in [Text]. [Key Window] The use of each key window [Key Window Type] Select the type of key windows according to their uses. The following shows the items to be selected. • [Standard] Uses the standard key window. • [User-created] Uses the created window screen as a key window. Set the window screen to be used in [Window Screen No.]. If you select [User-created] in [Key Window Type], set the window screen number to be displayed as a key window. Click the [...] button to display the [Screen Image List] dialog. You can check the image on the screen when selecting a window screen. Screen image list [Window Screen No.] Jump • [Screen Type] Displays the screen type. • Screen image list Displays screen images. • Jump Specify a screen number and click the [Jump] button to select the screen in the screen image list. 2 - 116 2. CREATING A PROJECT 2.7 Changing Screen Property Description This can be set only to [Text]. Set the number of key windows used for text input. With the window screen set in [Window Screen No.] as the first on the list, window screens are used for the set number as key windows. To switch key windows, arrange key code switches to which the following operations are set. • [Window Screen Switching for Text (next)] • [Window Screen Switching for Text (previous)] • [Window Screen Switching for Text (specified screen No.)] ➟8.2.11 [Key Code Switch] dialog [Used Screen No.] 2 5) [Display the standard key window for text] Not available to GT21 and GS21. Uses the standard key window for text input. 6) [Key Window Type] Not available to GT21 and GS21. Settings of the information displayed on the key window. 7) [Prioritize screen setting over project setting] Not available to GT21 and GS21. Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window Type] for each screen. Item Description [Display value during input] Displays the value being input in the key window. To display the value in the user-created key window, arrange the input value area setting on the window screen. ➟8.31 Placing an Object to Display the Input Information [Display previous value] Displays the previous value in the key window. To display the previous value in the user-created key window, arrange the previous value area setting on the window screen. ➟8.31 Placing an Object to Display the Input Information [Display input function range] Displays the valid input range in the key window. To display the valid input range in the user-created key window, arrange the input range area setting on the window screen. ➟8.31 Placing an Object to Display the Input Information 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 117 CREATING A PROJECT Item ■3 [Key Window Advanced Setting] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the advanced settings of key windows for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.4 ■ 4 (2) [Advanced Setting] tab 2) 1) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 1) [Key Window Display Setting] Display settings of the key window and cursor 2) [Prioritize screen setting over project setting] Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window/ Cursor Display Setting] for each screen. 3) [When operating conditions are satisfied] Configure the display settings of the key window and cursor for when the operating conditions of the objects for input are satisfied. Item Description [Key Window] Configure the display settings of the key window for when the operating conditions of the objects for input are satisfied. The following shows the items to be selected. • [Display at any time] (Not available to GT21 and GS21) • [Display when touched] • [Hide] [Cursor] Not available to GT21 and GS21. Configure the display settings of the cursor for when the operating conditions of the object for input are satisfied. The following shows the items to be selected. • [Display at any time] • [Display when touched] 4) [When screens are switched] Configure the display settings of the key window and cursor to switch screens for when the operating conditions of the object for input are satisfied. Item 2 - 118 Description [Display the key window] Displays a key window when the screen is switched. [Display the cursor] Displays a cursor when the screen is switched. Set the position to display the cursor in [Cursor Position]. 2. CREATING A PROJECT 2.7 Changing Screen Property Description [Cursor Position] Select the position to display the cursor when the screen is switched. The following shows the items to be selected. • [Upper left] Displays the cursor at the object nearest to the upper left corner of the screen. • [User ID minimum] Displays the cursor at the object with the smallest user ID. • [User ID specification] Displays the cursor at the object with the specified user ID. Set the user ID of the object on which the cursor is displayed in [User ID]. [User ID] Sets the user ID of the object on which the cursor is displayed. The setting range is [1] to [65535]. 2 5) [When operating conditions are not satisfied] Not available to GT21 and GS21. Configure the display settings of the key window and cursor for when the operating conditions of the objects for input are not satisfied. Item Description [Clear the key window and the cursor] Deletes the key window and cursor when the operating conditions of the objects for input are not satisfied. [Clear the input object] Deletes the key window, the cursor, and the objects for input when the operating conditions of the objects for input are not satisfied. 6) [Key Window Advanced Setting] Click the [Setting] button to display the [Display Detail Setting] dialog. • [Cursor Type] Select the action of the cursor to be displayed on the input area. • [1-character blink] Blinks the area for one character in the input area. • [Highlight all + 1-character blink] Highlights the characters displayed in the input area, and blinks the area for one character. • [Display the cursor with a touch on the Enter/arrow key when the cursor is hidden] Not available to GT21 and GS21. Displays the cursor when the enter key or an arrow key is touched while the cursor is hidden. • [Display the valid input range when an invalid value is input in Numerical Input] Not available to GT21 and GS21. Displays the dialog indicating the valid input range when an invalid value is input in numerical input. • [Display the input confirmation dialog when setting the function of Numerical/Text Input] Displays the confirmation dialog when numerical values or text are input. • [Check the input range while entering numerical values] Not available to GT21 and GS21. Checks the range while numerical values are input. • [Display the title bar on the user-created key window] Not available to GT2104-P and GT2103-P. Displays the title bar of a user-created key window. For the precautions on hiding the title bar, refer to the following. ➟5.2.4 ■ 3 (2) Setting to close the key window whose title bar is hidden 7) [Prioritize screen setting over project setting] Does not apply the settings made in the [Environmental Setting] window, and enables setting in [Key Window/ Cursor Movement] for each screen. 8) [Defined key action] Set the action of the key window and cursor when the enter key is touched. The following shows the items to be selected. • [Clear the key window and the cursor] Deletes the key window and cursor. • [Control the cursor] Deletes the key window and cursor. Select a position to move the cursor in [Cursor Move Destination]. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 119 CREATING A PROJECT Item 9) [Cursor Move Destination] Select a position to move the cursor. The following shows the items to be selected. Item Description Moves the cursor using the specified coordinate point of the active object as a reference. Specify the reference coordinate point with [Reference for determining cursor destination]. The cursor moves as shown below. [Same operation as the right arrow key] 1 2 Object A 2 Object B 3 3 Object C 1 Object D Moves the cursor using the specified coordinate point of the active object as a reference. Specify the reference coordinate point with [Reference for determining cursor destination]. The cursor moves as shown below. 1 2 [Same operation as the down arrow key] 3 Object B Object A Object D Object C 2 3 1 Moves the cursor to the object that has the same user ID number as the move destination ID number of the active object. If the destination object is hidden due to unsatisfied conditions, the cursor does not move. To control the cursor movement, set [User ID] and [Move Destination ID] of the relevant objects. Object B Object A [In order of user ID] ・[User ID]: 1 ・[Move Destination ID]: 2 ・[User ID]: 2 ・[Move Destination ID]: 3 Object C Object D ・[User ID]: 3 ・[Move Destination ID]: 4 ・[User ID]: 4 ・[Move Destination ID]: 5 The cursor does not move to this object because the object is hidden due to unsatisfied conditions. Moves the cursor to the object that has the same user ID number as the move destination ID number of the active object. If the destination object is hidden due to unsatisfied conditions, the cursor moves to the object specified with [Move Destination ID] of the hidden destination object. To control the cursor movement, set [User ID] and [Move Destination ID] of the relevant objects. Object B Object A [Subsequently valid user ID] (Not available to GT21 and GS21) ・[User ID]: 1 ・[Move Destination ID]: 2 ・[User ID]: 2 ・[Move Destination ID]: 3 Object C Object D ・[User ID]: 3 ・[Move Destination ID]: 4 ・[User ID]: 4 ・[Move Destination ID]: 5 The cursor does not move to this object because the object is hidden due to unsatisfied conditions. [In order of user ID] 2 - 120 2. CREATING A PROJECT 2.7 Changing Screen Property Does not move the cursor even after the entry is confirmed. The cursor moves to this object. 10) [When the cursor cannot shift] This item is displayed when [Cursor Move Destination] is set to [In order of user ID] or [Subsequently valid user ID]. Select how the cursor moves when no destination object exists. • [Not move] • [Clear] 2 Select the standard to determine a position to move the cursor. The following shows the items to be selected. • [Upper left] • [Lower right] 12) [Key Window Position Correction] Set the action of the key window when it overlaps the input target object. The following shows the items to be selected. • [Not move] Keeps the key window displayed even if it overlaps the input target object. • [To the four corners of the screen] Displays the key window at one of the four corners so that it does not overlap the input target object. Displays the key window on the lower right of the screen if it overlaps the input target object wherever it is. • [Around the object] Displays the key window according to the position of the input target object. ■4 [Dialog Window] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the settings of the dialog window for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.3 ■ 4 [Dialog Window...] 1) 2) 5) 3) 4) 1) [Prioritize screen setting over project setting] Prioritizes the settings of [Dialog Window] in the [Screen Property] dialog over the settings for each project in the [Environmental Setting] window. 2) [System message to be replaced in Dialog Window] Select a system message to be replaced by the dialog window. Replaces the selected system message with the window screen set in [Window Screen No.]. The following shows the items to be selected. • [Input Digits Overflow (Integer Part)] • [Input Digits Overflow (Decimal Part)] • [Input Condition Failure] • [Input Digits Overflow] 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 121 CREATING A PROJECT 11) [Reference for determining cursor destination] • [Out of Input Range] • [Input Confirmation] • [Barcode/RFID Data invalid] For the system messages of each item, refer to the following. ➟5.2.3 ■ 2 How to use dialog windows 3) [Window Screen No.] Set a screen number of the window screen to be displayed instead of the system message. The setting range is [0] to [32767]. Click the [Browse] button to display the [Screen Image List] dialog. You can check the image on the screen when selecting a window screen. Screen image list • [Screen Type] Displays the screen type. • Screen image list Displays screen images. • Jump Specify a screen number and click the [Jump] button to select the screen in the screen image list. Jump 4) [Screen Switching] button Displays the [Environmental Setting] dialog. ➟5.2.3 ■ 4 [Dialog Window...] 5) [Dialog window Switching Device] The currently set screen switching device for a dialog window 2 - 122 2. CREATING A PROJECT 2.7 Changing Screen Property [Option Selection Window] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 The following shows the settings of the KANA-KANJI conversion for each screen. For the settings for each project, configure the settings in the [Environmental Setting] window. ➟5.2.13 ■ 4 [KANA KANJI Conversion] CREATING A PROJECT ■5 1) 2) 3) 4) 5) 1) [Prioritize screen setting over project setting] Prioritizes the settings of [Option Selection Window] in the [Screen Property] dialog over the settings for each project in the [Environmental Setting] window. 2) [Use the option selection window] Uses the option selection window to convert hiragana to kanji. 3) [Background Color] Select the background color of the option selection window. 4) [Scroll] Select the key to be displayed in the option selection window. • [Page + Line Scroll]: Displays the key to scroll the screen by page and line. • [Page Scroll]: Displays the key to scroll the screen by page. 5) [Preview] Displays the preview of the option selection window which the settings of [Background Color] and [Scroll] are reflected. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 123 2.7.3 Property of report screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 By either of the following operations, select a report screen whose screen property is to be changed. • Clicking any part of the screen editor • Selecting a screen in the [Screen] window (If you select multiple screens with the [Ctrl] key or [Shift] key, you can change the properties of the screens at a time.) ➟2.2.4 ■ 3 [Screen] window Step 2 Select [Screen] → [Screen Property] from the menu to display the [Screen Property] dialog (for report screen). ➟ ■ 1 [Basic] tab ■ 2 [Action] tab ■ 3 [Format] tab ■ 4 [File Save] tab Step 3 Click the [OK] button after the required settings to reflect the setting. When you select multiple screens in the [Screen] tree, the settings are reflected to all the selected screens. ■1 [Basic] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 1) [Screen No.] Set a screen number. The setting range is [1] to [99]. If you display the [Screen Property] dialog selecting multiple screens, this value cannot be changed. 2) [Screen Name] Set the title of the screen. Up to 32 characters can be set. 3) [Screen Type] Displays the screen type. 4) [Detailed Description] Set the explanation for the screen. Up to 512 characters can be set. A line feed is counted as two characters. 2 - 124 2. CREATING A PROJECT 2.7 Changing Screen Property [Action] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) 2) 3) CREATING A PROJECT ■2 4) 5) When [Output Destination] is set to [Printer] When [Output Destination] is set to [File] 1) [Output Destination] Set the destination to which a report is output. The following shows selectable items. • [Printer] • [File] (GT27, GT25, and GT23) 2) [Output Timing] Set the timing for outputting data to a report. The following shows selectable items. • [At the time of data collection] This item appears when [Printer Type] is set to [Serial] in the [Printer] dialog. ➟10.11.8 [Printer] dialog Outputs the collected data to a report simultaneously with data collection. • [When trigger condition is satisfied] Stores the collected data into a temporary file, and collectively outputs the data to a report when the output trigger condition is satisfied. • [When one page's worth of data is collected] (GT21 and GS21) This item appears when [Printer Type] is set to [PCL5] in the [Printer] dialog. ➟10.11.8 [Printer] dialog Outputs data to a report when one page's worth of data has been collected. 3) [Collection Setting] Item [Collection Trigger] Description Select a trigger to collect the data. The following shows selectable items. • [Rise] Collects the data at the rise of the bit device. Specify a bit device. • [Fall] Collects the data at the fall of the bit device. Specify a bit device. • [Sampling] This item is selectable when [Output Timing] is set to [When trigger condition is satisfied]. Collects the data at a constant period. The setting range is [3] to [3600] seconds. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 125 Item Description This item appears when [Output Timing] is set to [When trigger condition is satisfied]. Select this item to use the trigger that clears the data stored in the data storage. The following shows selectable items. • [Rise] Deletes the data at the rise of the bit device. Specify a bit device. • [Fall] Deletes the data at the fall of the bit device. Specify a bit device. • [Power-on] Deletes the data at the GOT startup. • [Output] Deletes the data upon its output. [Delete Trigger] 4) [Output Setting] Item Description [Output Trigger] This item appears when [Output Timing] is set to [When trigger condition is satisfied] or [When one page's worth of data is collected]. Select a trigger to output the collected data. The following shows selectable items. • [Rise] Outputs the data on the rising edge of a bit device. Specify a bit device. • [Fall] Outputs the data on the falling edge of a bit device. Specify a bit device. [Abort Trigger] This item appears when [Output Destination] is set to [Printer], and [Output Timing] is set to [When trigger condition is satisfied] or [At the time of data collection]. Select a trigger to abort an output. The following shows selectable items. • [None] Does not use the abort trigger. • [Rise] Aborts an output on the rising edge of a bit device. Specify a bit device. • [Fall] Aborts an output on the falling edge of a bit device. Specify a bit device. 5) [Detail Setting] This item appears when [Output Timing] is set to [When trigger condition is satisfied]. Set the details of a temporary file that stores the collected data until the data is output. Item 2 - 126 Description [Temporary File Name] Name a temporary file. A temporary file will be created per report screen. Up to eight one-byte alphabetic characters (uppercase) and numbers (0 to 9) can be entered. Specify a unique temporary file name. [Limit of Collection] Set the maximum number of collections of data to be stored into a temporary file. The setting range is [1] to [10000]. If you display the [Screen Property] dialog selecting multiple screens, this value cannot be changed. [Behavior when it exceeds the limit] Select how data will be collected and stored into a temporary file if the maximum number of collections of data in the file is exceeded. The following shows selectable items. • [Abort] Aborts the data collection. The data collection will resume after the data in the temporary file is deleted by the delete trigger. • [Overwrite] Continues the data collection, and overwrites the temporary file. 2. CREATING A PROJECT 2.7 Changing Screen Property [Format] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) 2) 2) 3) 3) 4) 4) 5) 5) 8) 9) 6) CREATING A PROJECT ■3 7) When [Output Destination] is set to [Printer] When [Output Destination] is set to [File] 1) [Output page header] Not available to GT21, GT SoftGOT2000, and GS21. This item appears when [Specification] is set to [Direct] or [Device] in the [File Save] tab. Outputs the page header. For the page header, refer to the following. ➟10.11 Outputting the Collected Data as a Report (Report Function) 2) [Set header] Set the header. Make sure that the number of lines to be output does not exceed the set value of [Page Lines] in the [Report Setting] dialog. ➟10.11 Outputting the Collected Data as a Report (Report Function) The header lines are not settable as the footer or repeat lines. • [Start] Specify the start line of the header. • [End] Specify the end line of the header. 3) [Body Setting] Item Description [Output Target] Select an item to be output. The following shows selectable items. • [Repeat] • [Alarm] • [Operation Log] (GT27, GT25, GT23, and GT SoftGOT2000) For the settings required to output an alarm line, refer to the following. ➟10.11.3 ■ 4 Settings to output alarm lines For the settings required to output an operation log line, refer to the following. ➟10.11.3 ■ 5 Settings to output operation log lines [Output Order] Not available to GT21 and GS21. This item appears when [Output Timing] is set to [When trigger condition is satisfied] in the [Action] tab. Select the order in which data is output from a temporary file. The following shows selectable items. • [Chronological] • [Reverse chronological] 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 127 Item Description Not available to GT21 and GS21. This item appears when [Output Timing] is set to [When trigger condition is satisfied] in the [Action] tab. Specify the number of times that the specified lines are repeated. The setting range is [0] to [9999]. To output the data of all temporary files in the data storage, specify the following value: the set value of [Limit of Collection] in the [Action] tab - 1. If you display the [Screen Property] dialog selecting multiple screens, this value cannot be changed. [Number of repeats] 4) [Repeat] Specify lines to be output repeatedly. Make sure that the number of lines to be output does not exceed the set value of [Page Lines] in the [Report Setting] dialog. The repeat lines are not settable as the header or footer lines. Item Description [Start] Specify the start line to be output repeatedly. [End] Specify the end line to be output repeatedly. 5) [Set footer] Set the footer. Make sure that the number of lines to be output does not exceed the set value of [Page Lines] in the [Report Setting] dialog. The footer lines are not settable as the header or repeat lines. • [Start] Specify the start line of the footer. • [End] Specify the end line of the footer. 6) [Output page No.] This item appears when [Output Destination] is set to [Printer] in the [Action] tab. Outputs page numbers. Select where the page number will be output with [Position]. The setting is fixed to [Top right]. 7) [Output date/time] This item appears when [Output Destination] is set to [Printer] in the [Action] tab. Outputs the date and time on which a report is printed. Select where the date and time will be output with [Position]. The following shows selectable items. • [Top left] • [Top center] • [Top right] The year, month, day, hour, minute, and second will appear in that order. Example) 18/07/01 16:53:41 8) [Output page footer] Not available to GT21, GT SoftGOT2000, and GS21. This item appears when [Specification] is set to [Direct] or [Device] in the [File Save] tab. Outputs the page footer. For the page footer, refer to the following. ➟10.11 Outputting the Collected Data as a Report (Report Function) 9) [Insert a page break at the end of a report screen] Not available to GT21, GT SoftGOT2000, and GS21. This item appears when [Output Destination] is set to [File] and [Output Timing] is set to [When trigger condition is satisfied] in the [Action] tab. Inserts a page break after a report screen section. If you output the data of multiple report screens to one report file, you can insert a page break after the section of your preferred report screen. Example) Inserting a page break after the section of report screen 3 when outputting the data of report screens 1 to 3 repeatedly 2 - 128 2. CREATING A PROJECT 2.7 Changing Screen Property The following shows how the data of report screens 1 to 3 are output. Settings Report screen 1 • [Specification] in the [File Save] tab: [Direct] • [File Name] in the [File Save] tab: REPORT01 • [Insert a page break at the end of a report screen]: Not selected Report screen 2 • [Specification] in the [File Save] tab: [Add to other report file] • [Screen No.] in the [File Save] tab: 1 • [Insert a page break at the end of a report screen]: Not selected Report screen 3 • [Specification] in the [File Save] tab: [Add to other report file] • [Screen No.] in the [File Save] tab: 1 • [Insert a page break at the end of a report screen]: Selected REPORT01_0000.G2R Page 1 Page 2 Header Header Section of report screen 1 Section of report screen 1 2 CREATING A PROJECT Report screen Section of report screen 2 Section of report screen 3 Footer A footer will be inserted after the section of report screen 3. Screen data will be output to a new page at the next output. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 129 ■4 [File Save] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The [File Save] tab appears when [Output Destination] is set to [File] in the [Action] tab. 1) When [Specification] is set to [Device] 2) 3) When [Specification] is set to [Add to other report file] When [Specification] is set to [Direct] 1) [Destination] Item 2 - 130 Description [Specification] Select how to specify a destination report file. The following shows selectable items. • [Direct] Saves the screen data to the user-specified file. The specified file will be created when the screen data is output to the file. • [Device] Saves the screen data to the file that is specified with the user-specified devices. The specified file will be created when the screen data is output to the file. • [Add to other report file] Adds the screen data to the report file created for another report screen. For information on how to specify a report file, refer to the following. ➟10.11.2 ■ 7 (1) Specifying a report file [Drive Name] This item appears when [Specification] is set to [Direct]. Select the drive to which a report file will be saved. The following shows selectable items. • [A:Standard SD Card] • [B:USB Drive] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] • [N:Network Drive] • [X:Current Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer [Folder Name] This item appears when [Specification] is set to [Direct]. Specify the folder to which a report file will be saved. For the restrictions on the folder name used in the GOT, refer to the following. ➟12.7 Restrictions for Folder Names and File Names used in GOT [File Name] This item appears when [Specification] is set to [Direct]. Set the name of a report file. For the restrictions of the file name used in the GOT, refer to the following. ➟12.7 Restrictions for Folder Names and File Names used in GOT Specify a unique report file name. For the details of a report file, refer to the following. ➟10.11 Outputting the Collected Data as a Report (Report Function) [Add date information to the file name] This item appears when [Specification] is set to [Direct]. Appends the creation date (year, month, and day) to the name of the report file. 2. CREATING A PROJECT 2.7 Changing Screen Property Description [Separate destinations for each GOT] Available to GT27 and GT25. This item appears when [Drive Name] is set to [N:Network Drive]. Automatically creates a folder for each GOT to save report files. Each folder is named as the IP address of each GOT. ➟5.3.15 ■ 4 Creating a folder for each GOT [Device] This item appears when [Specification] is set to [Device]. Specify the start device of consecutive devices that store the path to the report file. ➟6.1.2 How to set devices Unicode is supported. Data will be read from the specified devices starting from the lower-order bits. NULL (0x00) is supported as the termination character. [Maximum number of characters] This item appears when [Specification] is set to [Device]. Specify the maximum number of characters in the name of a report file. The setting range is [4] to [74]. [Screen No.] This item appears when [Specification] is set to [Add to other report file]. Specify a screen number or screen name to add the screen data to an existing report file. The setting range of the screen number is [1] to [99]. 2 CREATING A PROJECT Item 2) [File Management] Item [Behavior when the capacity is insufficient] Description This item appears when [Specification] is set to [Direct] or [Device]. Select how screen data will be saved to a report file when the destination drive does not have enough free space. The following shows selectable items. • [Delete old files] • [Output no files] 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 131 Item Description This item appears when [Output Timing] is set to [When trigger condition is satisfied] in the [Action] tab. Write-protects the destination report file once report screen data is output to the file. The destination report file will be switched to a new one at the next output. If you output the data of multiple report screens to one report file, you can set when the destination file switching will occur. Example) Switching the destination report file after the data of report screen 3 is output when outputting the data of report screens 1 to 3 repeatedly The following shows how the data of report screens 1 to 3 are output. • Report screen [Specification] in the [File Save] tab: [Direct] [File Name] in the [File Save] tab: REPORT01 [Switch files after an output]: Not selected • Report screen 2 [Specification] in the [File Save] tab: [Add to other report file] [Screen No.] in the [File Save] tab: 1 [Switch files after an output]: Not selected • Report screen 3 [Specification] in [Destination]: [Add to other report file] [Screen No.] in the [File Save] tab: 1 [Switch files after an output]: Selected [Switch files after an output] REPORT01_0000.G2R REPORT01_0001.G2R Section of report screen 1 Section of report screen 1 Section of report screen 2 Section of report screen 3 The destination report file will be switched to a new one at the next output. The report file will be write-protected after the data of report screen 3 is output. 3) [Option] This item appears when [Specification] is set to [Direct] or [Device]. Item 2 - 132 Description [Control Device] Specify a device to control the output of a report file. ➟6.1 Device Settings A word device is settable. For the function of each bit of the device, refer to the following. ➟(1) [Control Device] [Notification Device] Specify a device to notify the output status of a report file. ➟6.1 Device Settings A word device is settable. For the function of each bit of the device, refer to the following. ➟(2) [Notification Device] 2. CREATING A PROJECT 2.7 Changing Screen Property (1) [Control Device] The following shows the function of each bit of the set device. Function b0 When this bit is turned on, b0 of the notification device turns off and the destination report file is write-protected. The destination report file will be switched to a new one at the next output. b1 When this bit is turned on while GS524.b0 is on, a page break is inserted. If the footer is set in the previously output report screen, the footer will be output and then a page break will be inserted. This function is valid for the report screens where the output destination is set to a file. For GS524, refer to the following. ➟12.1.3 GOT special register (GS) 2 CREATING A PROJECT Bit number (2) [Notification Device] The following shows the function of each bit of the set device. Bit number Function b0 Turns on when a report file is created. Turns off when the destination report file becomes write-protected under the following conditions. • B0 of the control device is turned on. • The data of a report screen is output when [Switch files after an output] is enabled for the screen. b1 Turns on when an output is aborted due to data storage anomalies. Turns off after the data storage recovers from the anomalies and the output is complete. When [Output Timing] is set to [At the time of data collection], up to 200 files of alarm and operation log data collected during the output interruption will be held. Any files over the 200 file limit will be discarded. The held data will be output upon resumption of output. b2 Turns on when the output is aborted because the report file name is unspecified, duplicate, or invalid. Turns off after the report file name is specified correctly and the output is complete. When [Output Timing] is set to [At the time of data collection], up to 200 files of alarm and operation log data collected during the output interruption will be held. Any files over the 200 file limit will be discarded. The held data will be output upon resumption of output. b3 Turns on when any files of alarm and operation log data over the 200 file limit are discarded due to the causes mentioned above. Turns off after the causes are eliminated and the output is complete. 2. CREATING A PROJECT 2.7 Changing Screen Property 2 - 133 2.8 Managing the Created Screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The created screen is displayed on the [Screen] window and [Screen Image List] window. You can copy or delete the screen on each window. • [Screen] window Displays the screen view tree with the screen number and title of the created screens. Whether the script and trigger action is set for each screen can be displayed. ➟2.2.4 ■ 3 [Screen] window • [Screen Image List] window The mobile screen is available to GT27 and GT25. Displays the icons of created base screens, window screens, and mobile screens. ➟2.8.1 [Screen Image List] window 2.8.1 [Screen Image List] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Either of the following operations displays the [Screen Image List] window. • Select [Display] → [Docking Window] → [Screen Image List] from the menu. • Select [Screen] → [Screen Image List] from the menu. Display speed of screen images To speed up the display of screen images, select [Include projects for the function of Utilize Data] in the [Project information] dialog. 3) 1) 2) 5) 4) 7) 6) 11) 1) Screen types Select the type of the screen to be displayed in the screen image list. The following shows the items to be selected. • [Base Screen] Displays base screens. • [Window Screen] Displays window screens. • [Mobile Screen] (GT27 and GT25) Displays the icons of mobile screens. • [An image of set overlay screen(Base Screen)] Displays the icons of base screens for the set overlay screen function. • [An image of set overlay screen(Window Screen)] Displays the icons of window screens for the set overlay screen function. • [An image of set overlay screen(Mobile Screen)] (GT27 and GT25) Displays the icons of mobile screens for the set overlay screen function. 2) [Register] button Creates a new screen utilizing the figure or object selected on the screen editor. 2 - 134 2. CREATING A PROJECT 2.8 Managing the Created Screen 9) 8) 10) 3) [New] button Creates a new screen of the type selected in the screen types. 4) [Edit] button Opens the screen selected in the screen image list. 2 5) [Name] button Switches between displaying and hiding screen numbers and titles in the screen image list. 6) [Cut] button Cuts the screen selected in the screen image list. CREATING A PROJECT 7) [Copy] button Copies the screen selected in the screen image list. 8) [Paste] button Pastes the screen cut or copied in the screen image list. The screen appears after the paste. 9) [Delete] button Deletes the screen selected in the screen image list. 10) [Property] button Displays the [Screen Property] dialog of the screen selected in the screen image list. 11) Screen image list Lists the images of the created screens. When the display or edit of a screen is disabled by the project security, the screen image is displayed as shown below. Edit-disabled screen Display-disabled screen 2. CREATING A PROJECT 2.8 Managing the Created Screen 2 - 135 2.9 Viewing the Image of the Created Screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟2.9.1 Displaying a preview 2.9.2 Displaying the preview of a window screen on the screen editor of a base screen 2.9.1 Displaying a preview 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select the screen editor of the base screen or window screen to display the preview. Step 2 Select [Display] → [Preview] from the menu to display the [Screen preview] window. ➟2.6.1 Selecting a screen editor to be edited Edit the screen editor to apply the edit contents to the [Screen Preview] window. ➟ ■ 1 [Screen preview] window ■ 2 Precautions ■1 [Screen preview] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 6) 5) 1) Title bar Screen number and title of the previewed screen 2) Menu bar Operate the [Screen Preview] window from the pull-down menu. ➟(1) Menu bar 3) Toolbar Use the buttons and other items to operate the [Screen Preview] window. ➟(2) Toolbar 4) Display section Displays the preview of the screen editor. The scroll bars appear on the expanded base screens. Each time you click the superimposed part of objects while holding down the [Ctrl] key, the selected object is shifted in order from the topmost object. Right-click the display section to display the menu. The available items are the same as those in [Display] in the menu. ➟2.9.1 ■ 1 (1) (b) [Display] Click a Go To Screen switch for which an option other than [Fixed] is selected in [Next Station] to display the [Screen 2 - 136 2. CREATING A PROJECT 2.9 Viewing the Image of the Created Screen No.Specification] dialog. In this dialog, you can set the destination screen number. Click the numerical display, numerical input, text display, or text input to display the [Preview Value] dialog. In this dialog, you can change the value to be displayed. • [Preview Value] Set the value to be displayed. 5) Description bar Displays the operation description of the [Screen Preview] window. 6) Status bar The following are displayed according to the position of the mouse cursor and setting of the preview. • Type and condition of an object which the mouse cursor is pointed to • Condition in preview • Number of colors being previewed (1) Menu bar 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (a) [File] Menu Description [Save] Saves the image of the display section in the BMP format. Shortcut key: [Ctrl] + [Shift] + [S] [Print] Prints the image of the display section. [Printer Setting] Sets the printer for printing. [Output in reverse] Switches between reversing the color and leaving the color unreversed when an image is output to a printer or file. [Fill Black at Text BG] Outputs an image with the text in white and background in black to a printer or file. [Dithering] Outputs an image with the intermediated color added to the two-tone monochrome to a printer or file. [Copy Screen Image to Clip Board] Captures the image of the display section. [Close] Closes the [Screen Preview] window. (b) [Display] Menu Description [Menu and Title] Switches between displaying and hiding the menu bar and title bar. [Toolbar] Switches between displaying and hiding the toolbar. [Status bar] Switches between displaying and hiding the status bar. [Description Bar] Switches between displaying and hiding the description bar. [Next Screen] Switches to a screen whose screen number is one greater than that of the currently displayed screen. [Previous Screen] Switches to a screen whose screen number is one smaller than that of the currently displayed screen. 2. CREATING A PROJECT 2.9 Viewing the Image of the Created Screen 2 - 137 CREATING A PROJECT 2 • [Screen Type] Displays the screen type. • [Screen No.] Set the destination screen number. The setting range is [0] to [32767]. Menu Description [Use Preview No.] Switches between enabling and disabling the preview number as the column No. of the comment group. [ON Image] Switches between on and off of the object to be displayed. [Next State] Switches the states of objects to be displayed on screen editors in ascending order. [Previous State] Switches the states of objects to be displayed on screen editors in descending order. [Overlap Window1] Switches between displaying and hiding the overlap window 1. [Overlap Window2] Switches between displaying and hiding the overlap window 2. [Overlap Window3] Switches between displaying and hiding the overlap window 3. [Overlap Window4] Switches between displaying and hiding the overlap window 4. [Overlap Window5] Switches between displaying and hiding the overlap window 5. [Superimpose 1] Switches between displaying and hiding the superimpose window 1. [Superimpose 2] Switches between displaying and hiding the superimpose window 2. [Key Window] Switches between displaying and hiding the key window. [Dialog Window] Switches between displaying and hiding the dialog window. [PC Remote Operation] Switches between displaying and hiding the remote screen. [65536 Colors] Previews a screen in 65536 colors. [32(Grayscale)] Previews a screen in 32-level grayscale. [Show the entire base screen] Switches between the view modes of the expanded base screens. The following shows the view modes. • The area of the base screen for the GOT to display • The entire expanded base screen [Show the Screen Only] Deletes the menu bar and other bars to display only the image of the display section. Double-clicking the display section also switches the display. Shortcut key: [Shift] + [F4] (c) [Option] Menu Description [Open the editing screen in conjunction with Screen Preview] Switches between displaying and hiding the screen editor of the screen displayed on the [Screen Preview] window. [Display the frame around the selected item] Switches between displaying and hiding the frame of the target which mouse cursor is pointed to. 2 - 138 2. CREATING A PROJECT 2.9 Viewing the Image of the Created Screen (2) Toolbar 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 7) 9) 10) 8) 11) 12) 13) 2 14) CREATING A PROJECT 1) [Screen Type] Select the type of the screen to be displayed. 2) [Screen No.] Select the screen number of the screen to be displayed. 3) [Previous Screen] Switches to a screen whose screen number is one smaller than that of the currently displayed screen. 4) [Next Screen] Switches to a screen whose screen number is one greater than that of the currently displayed screen. 5) [Open the editing screen] Displays the screen editor of the screen displayed on the [Screen Preview] window. 6) [Save] Saves the image of the display section in the BMP format. 7) [Print] Prints the image of the display section. 8) [ON], [OFF] Switches between on and off of the object to be displayed. 9) [Previous State] Switches the states of objects to be displayed on screen editors in descending order. 10) [Next State] Switches the states of objects to be displayed on screen editors in ascending order. 11) [State No.] Switches the states of objects to be displayed on screen editors by selecting the state No. 12) [Language Switching] Select the column No. for a comment group to be displayed. 13) [Security] Select the security level. Only the objects which can be displayed in the selected security level are displayed. 14) [Color Setting] Only available to GT2105-Q. Select the number of colors for previewing a screen. ■2 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Object which cannot be displayed on the preview window The parts movement is not displayed on the [Screen Preview] window. 2. CREATING A PROJECT 2.9 Viewing the Image of the Created Screen 2 - 139 2.9.2 Displaying the preview of a window screen on the screen editor of a base screen 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When arranging a window position in the screen editor of the base screen, you can display the preview of the window screen. Step 1 Select [Display] → [Window Preview] → [Setting] from the menu to display the [Window Preview] dialog. Step 2 Set the window screen to be displayed in the preview of each screen. Then click the [OK] button. ➟ ■ 1 [Window Preview] dialog ■1 [Window Preview] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) Window preview Set the window screens, such as an overlap window, to be displayed on the screen editor. Set the screen number of window screens to be displayed. The setting range is [0] to [32767]. Click the [Browse] button to display the [Screen Image List] dialog. You can check the image on the screen when selecting a window screen. Screen image list • [Screen Type] Displays the screen type. • Screen image list Displays screen images. • Jump Specify a screen number and click the [Jump] button to select the screen in the screen image list. Jump Item 2 - 140 Description [Overlap Window1] Displays the preview of overlap window 1. [Overlap Window2] Displays the preview of overlap window 2. [Overlap Window3] Displays the preview of overlap window 3. Not available to GT23, GT21, and GS21. 2. CREATING A PROJECT 2.9 Viewing the Image of the Created Screen Description [Overlap Window4] Displays the preview of overlap window 4. Not available to GT23, GT21, and GS21. [Overlap Window5] Displays the preview of overlap window 5. Not available to GT23, GT21, and GS21. [Superimpose Window1] Displays the preview of superimpose window 1. [Superimpose Window2] Displays the preview of superimpose window 2. [Key Window] Displays the preview of the key window. Select a standard key window to be displayed. The following shows the items to be selected. • [Dec Key Window] • [Hex Key Window] • [Text Key Window] [Dialog Window] Displays the preview of the dialog window. 2 2) [PC Remote Operation(Ethernet)] Displays the preview of the remote screen of the remote personal computer operation function (Ethernet). Not available to GT23, GT21, GT SoftGOT2000, and GS21. Displays the preview of the overlap window used as a system window, instead of the preview of the personal computer screen. Example) Using overlap window 4 as a system window Place a window position object for overlap window 4 to display the preview of the personal computer screen. Item [Preview Size] Description Set the size of the window. 3) [Apply to All Base Screens] Applies the settings in the [Window Preview] dialog to all the base screens. 2. CREATING A PROJECT 2.9 Viewing the Image of the Created Screen 2 - 141 CREATING A PROJECT Item 2.10 Copying and Deleting Screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟2.10.1 Copying screens 2.10.2 Deleting screens 2.10.1 Copying screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Screens can be copied from the [Screen] window, [Screen Image List] window, and menu. For the operation of the [Screen] window and [Screen Image List] window, refer to the following. ➟2.2.4 ■ 3 [Screen] window 2.8.1 [Screen Image List] window The following shows how to copy screens from the menu. Step 1 Select [Screen] → [Copy] from the menu to display the [Copy Screen] dialog. Step 2 Select the screen to be copied in the screen list and set [Destination No.] and [Number of Copy]. Step 3 Click the [Copy] button to create a screen. ➟ ■ 2 [Copy Screen] dialog ■1 Specifications on how screen data is copied (1) Setting of the screen trigger action and screen script When the trigger action or script is set to the screen to be copied, the setting of the trigger action or script is also copied. (2) Project for which project security is set For operating the project for which project security is set, refer to the following. ➟2.13 Protecting a Project by Registering Users (3) Settings that are not migrated when report screens are copied Some settings of report screens are not migrated, but their default values are set. The following settings in the [Screen Property] dialog are not migrated. • [Temporary File Name] in the [Action] tab • [File Name] in the [File Save] tab ■2 [Copy Screen] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2) 1) 3) 1) List of screens List of the created screens Select a screen to be copied. Use the [Ctrl] key or [Shift] key to select up to 25 screens of the same type. 2) [Destination No.] Set the screen number of the screen to be created. The setting range depends on the screen type. 2 - 142 2. CREATING A PROJECT 2.10 Copying and Deleting Screens • Base screen, window screen, or mobile screen: [0] to [32767] • Report screen: [1] to [99] 3) [Number of Copy] 2.10.2 Deleting screens 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Screens can be deleted from the [Screen] window, [Screen Image List] window, and the menu. For the operation of the [Screen] window and [Screen Image List] window, refer to the following. ➟2.2.4 ■ 3 [Screen] window 2.8.1 [Screen Image List] window The following shows how to delete screens from the menu. Step 1 Select [Screen] → [Delete] from the menu to display the [Delete Screen] dialog. Step 2 Select the screen to be deleted in the screen list and click the [Delete] button to delete the screen. ➟ ■ 1 [Delete Screen] dialog Project for which project security is set The screen for which editing is prohibited cannot be deleted. ■1 [Delete Screen] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 1) List of screens List of the created screens Select a screen to be deleted. Use [Ctrl] key or [Shift] key to select multiple screens of the same type. 2. CREATING A PROJECT 2.10 Copying and Deleting Screens 2 - 143 2 CREATING A PROJECT Set the number of copies. The setting range depends on the screen type. • Base screen, window screen, or mobile screen: [1] to [100] • Report screen: [1] to [99] The screen numbers after the second copied screen are set sequentially from the number set in [Destination No.]. If you copy the screens exceeding the number of the maximum number of the screen setting or range of the screen number, the screens cannot be copied. 2.11 Performing a Data Check 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Checking that no error exists in the project Select [Tool] → [Data Check] → [Check] from the menu to display the check result in the [Data Check List] window. ➟2.11.1 [Data Check List] window To narrow the check items, change the setting in the [Check Item Setting] dialog. To display the [Check Item Setting] dialog, perform one of the following operations. • Select [Tool] → [Data Check] → [Item Setting] from the menu. • Click the [Option] button in [Data Check List] to select [Check Item Setting] from the pull-down menu. ➟2.11.2 [Check Item Setting] dialog ■2 Exporting the check result You can export the check result in a CSV format or Unicode text format. Step 1 Click the [Option] button in the [Data Check List] window and select [Export] from the pull-down menu to display the [Save As] dialog. Step 2 Set [File name] and [Files of type] and click the [OK] button to export the check result. ➟2.11.3 Details of the exported file 2 - 144 2. CREATING A PROJECT 2.11 Performing a Data Check 2.11.1 [Data Check List] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2) 3) 2 4) 5) 6) CREATING A PROJECT 1) 7) 1) [Check] button Checks the items selected in the [Check Item Setting] dialog. 2) [Option] button Operates the [Data Check List] window from the pull-down menu. Item Description [Check Item Setting] Displays the [Check Item Setting] dialog. In this dialog, you can set the check target and check item. ➟2.11.2 [Check Item Setting] dialog [Export] Exports the check result as a CSV file or Unicode text file. Set [File name] and [Files of type] in the displayed dialog and click the [Save] button. ➟2.11.3 Details of the exported file 3) [Refinement] Narrow the displayed contents of the check result by keywords. Up to 128 characters can be set. To narrow the contents using multiple keywords, separate each keyword with one-byte spaces. 4) [Range] Range selected in [Object No.] of the [Check Item] dialog 5) Number of errors Number of settings which do not perform operation 6) Number of warnings Number of settings which cause unintentional operation 7) List of check results Displays the check result. Double-click a result to jump to the position which causes an error or warning. Item Description [Massage No.] Message No. of an error or warning [Type] Type of a detected event • [Error]: Setting which does not perform operation • [Warning]: Setting which causes unintentional operation [Screen] Screen with the cause of an error or warning • [B-n]: Base screen ("n" indicates the screen number.) • [W-n]: Window screen ("n" indicates the screen number.) • [R-n]: Report screen ("n" indicates the screen number.) • [M-n]: Mobile screen ("n" indicates the screen number.) [Contents] Message which shows the description of an error or warning [Object ID] Object ID of the cause of an error or warning 2. CREATING A PROJECT 2.11 Performing a Data Check 2 - 145 2.11.2 [Check Item Setting] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 4) 5) 2) 3) 6) 7) 8) 1) [Object No.] Select the check target. The following shows the items to be selected. • [All screens] Select this item to check all the screens in the project and common settings. • [Open Screen] Select this item to check all the opened screens and common settings. • [Editing screen] Select this item to check the screen whose screen editor is displayed at the topmost position and common settings. 2) [Error Check Item] Items for checking whether any setting which does not perform operation exists Select the items to check. Item 2 - 146 Description [Key Count] Checks whether 1024 or more touch switches are arranged in one screen. [Memory Store Object] Checks whether 16 or more scatter graphs (when [Store Memory] is set) are arranged in one screen. [Historical Trend Graph Device] Checks whether a mismatch exists in the logging setting and device setting in the historical trend graph. [Historical Data List Display Device] Checks whether a mismatch exists in the following settings. • Logging setting and device setting in the historical data list display • Device format in the historical data list display and device display [Report Data] Checks the following settings of the [Screen Property] dialog (report screen). Settings in the [Action] tab • Checks whether the setting of [Temporary File Name] in [Detail Setting] is duplicated with other report screens. Settings in the [Format] tab • Checks whether the total number of header, footer, and repeat lines exceeds the set value of [Page Lines] in the [Report Setting] dialog. Settings in the [File Save] tab • Checks whether the save destination setting is duplicated with other report screens. • Checks whether the specified report screen exists and [Output Destination] is set to [Printer] when [Specification] is set to [Add to other report file]. Checks the following settings in the [Report Setting] dialog. • Checks whether the total number of characters specified for [Text] and [Device] in the [Edit Page Header/Page Footer] dialog exceeds the set value of [Page Columns] in the [Report Setting] dialog. 2. CREATING A PROJECT 2.11 Performing a Data Check Item Description Checks the following for the setting in the [Screen Property] dialog of the base screen and window screen or [Dialog Window] in the [Environmental Setting] window. • Checks whether the screen number of a window screen which does not exist is set to a dialog window. • Checks whether the screen size of the window screen is 320 × 240 or more. [Comment File Name] Not available to GT23, GT21, and GS21. Checks the comment group settings for duplicate comment text file paths. For comment text files, refer to the following. ➟5.8.2 ■ 5 Importing or exporting comments [Alarm Device] Checks that the alarm device and alarm range are set correctly in the user alarm observation. [Recipe (Device/Alarm name)] Checks the following for the setting in the [Recipe Common Setting] dialog and [Recipe] dialog. • Checks that the common control device and external notification device are not duplicated with the screen switching device or station No. switching device. • Checks that the recipe files (file path) in each recipe setting are not duplicated. [Logging File Name] Checks that the settings(file path) of the destination to save files in each logging setting are not duplicated. [CH No. Settings] Checks that any channel which is not used is not set to the following settings. • [CH No. for Station No. Switching] in [Station No. Switching] in the [Controller Setting] window • [Adjust CH No.] in the [Adjust] tab in [Time Setting] in the [GOT Setup] window • [Broadcast CH No.] in the [Broadcast] tab in [Time Setting] in the [GOT Setup] window • [Controller CH No.] in [Transparent Mode Setting] in the [GOT Setup] window [Number of the retains data in the SRAM user area under power failure] Not available to GT21 and GS21. Checks the following. • The SRAM power-failure backup function is enabled for a maximum of 10 alarm observation settings. • The SRAM power-failure backup function is enabled for a maximum of 20 logging settings. [GOT Mobile Setting] Not available to GT23, GT21, GT SoftGOT2000, and GS21. Checks the following. • Checks that GOT Mobile devices (VGB and VGD) are only specified in the mobile screens and in the [GOT Mobile Setting] window. • Checks that specified GOT Mobile devices (VGB and VGD) are within the setting ranges. • Checks that [Use GOT Mobile function] is selected when a mobile screen is used. [OPC UA Setting] Only available to GT SoftGOT2000. Checks that no invalid OPC UA tag is set in device settings. 2 CREATING A PROJECT [Dialog Window] 3) [Alarm Check Item] Items for checking that any setting which causes unintentional operation does not exist. Select the items to check. Item Description [Key Overlap] Checks whether the following objects are overlapped. • Touch switch • Numerical input • Text input • Historical data list (when [Single Touch Operation] is set) • Trend graph (when [Single Touch Operation] is set) • Historical trend graph (when [Single Touch Operation] is set) • Alarm display • Simple alarm display (when [Operation] is selected in [Touch Mode]) • Slider • Recipe Display (Record List) Objects in the temporary area are not checked. The overlap of an object on a screen opened using the set overlay screen and an object on the basic screen is not checked. [Valid Screen Area] Checks that objects are not arranged out of the screen display area. [Invalid Device] Checks that any device for which [??] is set does not exist. [Data Size] Checks the total size of the project size and SRAM user area to be used. [GOT Mobile Setting (device range)] Not available to GT23, GT21, GT SoftGOT2000, and GS21. Checks that the GOT internal devices (GB and GD) assigned to GOT Mobile devices (VGB and VGD) are not specified for other settings. [Script Syntax (Script Parts)] Checks the script parts for possible errors in their scripts. 2. CREATING A PROJECT 2.11 Performing a Data Check 2 - 147 4) [Select All] button Checks all the items in the check item. 5) [Deselect] button Unchecks all the items in the check item. 6) [Data Checking at Save or Communication] Performs a data check when a project is saved and package data is transferred. 7) [Continue Save Processing even with Error] Saves a project even if an error is found when the project is saved. 8) [Maximum number of display items] Set the maximum number of errors and warnings displayed in the [Data Check List] window. The setting range is [1] to [1000]. 2.11.3 Details of the exported file 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the details of the exported file of a check result. 1) 2) 3) 4) 5) 1) [Target Screen] Target screens which are selected in [Target screen] of the [Check Item Setting] dialog 2) [Massage No.] Message No. of a detected error or warning 3) [Type] Type of a detected event • [Error]: Setting which does not perform operation • [Warning]: Setting which causes unintentional operation 4) [Screen] Screen with the cause of a detected error or warning • [B-n]: Base screen ("n" indicates the screen number.) • [W-n]: Window screen ("n" indicates the screen number.) • [R-n]: Report screen ("n" indicates the screen number.) • [M-n]: Mobile screen ("n" indicates the screen number.) 5) [Contents] Message which shows the description of a detected error or warning 6) [Object ID] Object ID of the cause of a detected error or warning 2 - 148 2. CREATING A PROJECT 2.11 Performing a Data Check 6) Protecting a Project with a Security Key 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ➟2.12.1 Specifications of the security key authentication 2.12.2 How to use the security key authentication 2.12.3 Precautions 2.12.4 [Security Key Setting] dialog 2.12.5 [Security Key Management] dialog The security key authentication restricts project operations by using a security key. When assigning a security key to GT Designer3, a project, and the GOT, you can operate the project only by using the matched security key. Key A Key A Key A Authentication Project Authentication GT Designer3 GOT Security key assignment target Operation GT Designer3 Viewing a project to which the security key is assigned is available. Project The following operations are restricted. • Viewing the project on GT Designer3 • Executing the project on the GOT GOT Executing a project to which the security key is assigned is available. ■1 Operations restricted with a security key (1) Viewing a project on GT Designer3 A project protected with a security key can only be viewed on GT Designer3 that has the matched security key. Viewing the project is available. Key A Matched Key A Project Viewing the project is not available. Key B Not matched Key A Project (2) Executing a project on the GOT A project protected with a security key can only be executed on the GOT that has the matched security key. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 149 CREATING A PROJECT 2.12 Executing the project is available. Key A Key A Matched Project Executing the project is not available. Key B ■2 Key A Not matched Project Copying a security key A security key can be assigned to multiple personal computers by exporting and importing the key. Operation authority restrictions and the expiration date are settable for the security key to be exported. Writing a security key to the GOT Writing a security key to the GOT Key A View Export 2 - 150 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key Project Key A View Import 2.12.1 Specifications of the security key authentication 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ■1 CREATING A PROJECT ➟ ■ 1 Operations restricted by the security key authentication ■ 2 Security key specifications ■ 3 Project-related specifications ■ 4 GOT-related specifications Operations restricted by the security key authentication 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The security key authentication restricts the following operations. • Viewing a project on GT Designer3 • Executing a project on the GOT To restrict operations other than the above, use the following security functions. Using multiple security functions in combination further strengthens the security. (1) Function restricting project operations Function Description Restricts unregistered users to view or edit a project by registering users with the project. Also restricts operations by screen according to the access level of each user. ➟2.13 Protecting a Project by Registering Users Project security (2) Function restricting communication with the GOT Function Description Data transfer security Restricts data transfer between the personal computer (GT Designer3) and the GOT with a password. ➟5.2.10 Configuring the security setting for transferring data ([Data Transfer Security]) IP filter Restricts access to the GOT by Ethernet by registering IP addresses with the filtering list. ➟5.4.3 Setting the IP filter (3) Function restricting the GOT operations Function ■2 Description Screen security Restricts the display of screens and objects on the GOT by registering users with the GOT. ➟5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) Functional operation security Restricts the display of the utility, and operations of some monitor functions. ➟5.2.9 Configuring the security settings for operations in the utility ([Functional Operation Security]) Security key specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Number of registrable security keys Security keys registered on GT Designer3 are shared among all of the MELSOFT applications, such as GX Works3. Up to 128 security keys are registrable by user account on the personal computer. (2) Name of a security key You cannot create a security key with the same name as an existing security key. Even if you delete the existing security key and then create a new one with the same name, the new one is recognized as a different security key. (3) Deletion of a security key Even if GT Designer3 is uninstalled, security keys still remain in the personal computer. To delete security keys, use GT Designer3. ➟2.12.2 ■ 1 (1) Creating a security key (4) Authority of a security key The operation authority and the expiration date are settable for a security key to be exported. Security key New security key Operation authority Not restricted Expiration date Not set 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 151 Security key Operation authority Security key to be exported ■3 Expiration date Whether to allow the following operations after the security key is imported is settable. • Exporting the security key • Assigning the security key to a project • Writing the security key to the GOT The expiration date for using the security key is settable. Project-related specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Project to which a security key can be assigned The following shows the formats of projects to which a security key can be assigned. • Workspace format for the GOT2000 series • Single file format (*.GTX, *.GTXS) (2) Number of security keys that can be assigned to a project One security key can be assigned to one project. Assigning a security key to the project again overwrites the already assigned security key. (3) Project viewing availability according to security key assignment The following shows the project viewing availability according to the security key assignment. GT Designer3 Security key assigned No security key assigned Project View of project Security key assigned (The security key matches the one on GT Designer3.) Available Security key assigned (The security key does not match the one on GT Designer3.) Not available No security key assigned Available Security key assigned Not available No security key assigned Available (4) Transferring data containing a protected project Package data containing a protected project is written to drive C of the GOT only. The package data cannot be directly opened from the data storage. ■4 GOT-related specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Version of the BootOS To enable the security key authentication on the GOT, install version J or later of BootOS. ➟4.5.3 Installing the BootOS or the CoreOS to the GOT (2) Number of security keys writable to the GOT One security key can be written to one GOT. (3) Project execution availability according to security key assignment The following shows the project execution availability according to the security key assignment. GOT Security key assigned No security key assigned Project Execution of project Security key assigned (The security key matches the one on the GOT.) Available Security key assigned (The security key does not match the one on the GOT.) Not available No security key assigned Available Security key assigned Not available No security key assigned Available (4) Communication method for writing/deleting a security key to/from the GOT To write/delete a security key to/from the GOT, connect the personal computer to the GOT. The security key cannot be written to the GOT via a data storage. 2 - 152 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2.12.2 How to use the security key authentication 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 The following shows how to set the security key authentication to protect a project. Step 1 To use the security key authentication, prepare a security key at first. Step 2 CREATING A PROJECT Create or import a security key. ➟2.12.2 ■ 1 (1) Creating a security key 2.12.2 ■ 4 (2) Importing a security key Assign the security key to a project to be protected. ➟2.12.2 ■ 2 (1) Assigning a security key to a project Step 3 Write the security key to the GOT that executes the protected project. ➟2.12.2 ■ 3 (1) Writing a security key to the GOT 1. Create 3. Write 2. Assign Key A Key A Key A Project GOT GT Designer3 For how to delete, export, or import a security key, refer to the following. ➟ ■ 1 Creating or deleting a security key ■ 2 Assigning/deleting a security key to/from a project ■ 3 Writing/deleting a security key to/from the GOT ■ 4 Copying a security key ■1 Creating or deleting a security key 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Key A Key B Create Key C Delete (1) Creating a security key Step 1 Select [Project] → [Security] → [Security Key Management] from the menu to display the [Security Key Management] dialog. ➟2.12.5 [Security Key Management] dialog 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 153 Step 2 Click the [New] button to display the [New Security Key] dialog. ➟2.12.5 ■ 1 [New Security Key] dialog Step 3 Set [Name], and click the [OK] button to create a security key. (2) Deleting a security key from GT Designer3 You cannot delete a security key, which is assigned to the project being edited. When deleting a security key, you cannot view a project protected with the security key. The deleted security key cannot be restored. Even if you create a security key with the same name, the new one is recognized as a different security key. If you need to restore the security key in case of a deletion, export the security key in advance. Step 1 Select [Project] → [Security] → [Security Key Management] from the menu to display the [Security Key Management] dialog. ➟2.12.5 [Security Key Management] dialog Step 2 2 - 154 Select a security key, and click the [Delete] button to delete the security key. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key ■2 Assigning/deleting a security key to/from a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 Delete Key C Key A Key A Key B Key C CREATING A PROJECT Security key Project1 Project2 Assign (1) Assigning a security key to a project Step 1 Prepare a security key on GT Designer3. ➟2.12.2 ■ 1 Creating or deleting a security key 2.12.2 ■ 4 (2) Importing a security key Step 2 Open a project to which the security key is assigned. Step 3 Select [Project] → [Security] → [Security Key Setting] from the menu to display the [Security Key Setting] dialog. ➟2.3.2 ■ 1 Opening a project for GOT2000 ➟2.12.4 [Security Key Setting] dialog Step 4 Select a security key in [Name], and click the [Register] button on the [Project] tab. Step 5 The project is protected, and the assigned security key name appears in [Security Key Set in Project]. (2) Deleting a security key from a project Step 1 Open a project from which a security key is deleted. To open the project to which a security key is assigned, GT Designer3 must have the matched security key. ➟2.3.2 ■ 1 Opening a project for GOT2000 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 155 Step 2 Select [Project] → [Security] → [Security Key Setting] from the menu to display the [Security Key Setting] dialog. ➟2.12.4 [Security Key Setting] dialog ■3 Step 3 Click the [Delete] button on the [Project] tab. Step 4 The project is unprotected, and the field of [Security Key Set in Project] is blank. Writing/deleting a security key to/from the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Delete Security key Key A Key A Key B Key C Write (1) Writing a security key to the GOT Step 1 Connect the personal computer with the GOT. ➟4.3 Transferring the Data between the Personal Computer and the GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU Step 2 Prepare a security key on GT Designer3. ➟2.12.2 ■ 1 Creating or deleting a security key 2.12.2 ■ 4 (2) Importing a security key Step 3 Select [Project] → [Security] → [Security Key Setting] from the menu to display the [Security Key Setting] dialog. ➟2.12.4 [Security Key Setting] dialog 2 - 156 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key CREATING A PROJECT 2 Step 4 Click the [Communication Configuration] button to display the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog Step 5 Set the data transfer path, and click the [OK] button. Step 6 On the [GOT] tab of the [Security Key Setting] dialog, click the [Get GOT Information] button to display the GOT information. Step 7 Select a security key in [Name], and click the [Write] button. Step 8 The security key is written to the GOT, and its name appears in [Security Key Written in GOT]. (2) Deleting a security key from the GOT To delete a security key from the GOT, use GT Designer3 which does not need a security key matching the one on the GOT. When the GOT has a project protected with a security key, deleting the security key from the GOT deletes data except the following ones from drive C of the GOT. • BootOS • Individual identification information (that is required for data transfer by Ethernet, such as the GOT IP address) Read necessary data from the GOT in advance. Step 1 Connect the personal computer to the GOT. ➟4.3 Transferring the Data between the Personal Computer and the GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU Step 2 Select [Project] → [Security] → [Security Key Setting] from the menu to display the [Security Key Setting] dialog. ➟2.12.4 [Security Key Setting] dialog 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 157 Step 3 Click the [Communication Configuration] button to display the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 2 - 158 Step 4 Set the data transfer path, and click the [OK] button. Step 5 On the [GOT] tab of the [Security Key Setting] dialog, click the [Get GOT Information] button to display the GOT information. Step 6 Click the [Delete] button. Step 7 The security key is deleted from the GOT, and the field of [Security Key Written in GOT] goes blank. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key ■4 Copying a security key 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 Export Key A CREATING A PROJECT Key A Import Key A Key A Import Key A Import (1) Exporting a security key Step 1 Select [Project] → [Security] → [Security Key Management] from the menu to display the [Security Key Management] dialog. ➟2.12.5 [Security Key Management] dialog Step 2 Select a security key, and click the [Export] button to display the [Export] dialog. ➟2.12.5 ■ 3 [Export] dialog Step 3 Set [Detail Setting], [Password], and [Re-enter Password]. Then, click the [Export] button to display the [Save As] dialog. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 159 Step 4 Set [File name], and click the [Save] button to export the security key (*.ity). (2) Importing a security key Step 1 Select [Project] → [Security] → [Security Key Management] from the menu to display the [Security Key Management] dialog. ➟2.12.5 [Security Key Management] dialog Step 2 Click the [Import] button to display the [Open] dialog. Step 3 Select a file, and click the [Open] button to display the [Password Authentication] dialog. ➟2.12.5 ■ 2 [Password Authentication] dialog Step 4 2 - 160 Enter the password, and click the [OK] button to import the security key. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2.12.3 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT 2 Loss of a security key If losing a security key due to a deletion operation, personal computer failures, or others, you cannot view the protected project. The lost security key cannot be restored by creating a new one with the same name. Take enough measures, such as exporting security keys and backing up them on another personal computer. ■2 Management of a personal computer that has security keys If a personal computer having security keys is stolen, it is difficult to prevent the unauthorized view and falsification of projects. To prevent the unauthorized use of the personal computer including data, take theft-prevention measures and other measures enough, such as deleting unnecessary user accounts. ■3 Writing/deleting a security key to/from the GOT (1) Data in the GOT when a security key is deleted When the GOT has a project protected with a security key, deleting the security key from the GOT deletes data except the following ones from drive C of the GOT. • BootOS • Individual identification information (that is required for data transfer by Ethernet, such as the GOT IP address) Read necessary data from the GOT in advance. (2) Operation in the utility When the GOT has a project protected with a security key in drive C, the following operations are disabled in the utility. • [Package management]: Uploading data from drive C to the other drives • [GOT data pkg. acquisition]: Copying data while the project in drive C is executed 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 161 CREATING A PROJECT ■1 # 2.12.4 [Security Key Setting] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) [Security Key Management] button Displays the [Security Key Management] dialog. ➟2.12.5 [Security Key Management] dialog 2) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 3) [Name] Select a security key to be assigned to a project or the GOT. To create a security key, select [New]. ➟2.12.5 ■ 1 [New Security Key] dialog Configure the security key setting for a project or the GOT by switching the tabs according to the assignment target. ➟ ■ 1 [Project] tab ■ 2 [GOT] tab 2 - 162 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key [Project] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 CREATING A PROJECT ■1 1) 2) 3) 4) 1) [Project Name] Name of the project being edited 2) [Security Key Set in Project] Name and creation date of the security key assigned to the project 3) [Register] button Assigns a security key to the project. 4) [Delete] button Deletes the security key assigned to the project. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 163 ■2 [GOT] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 5) 4) 6) 7) 1) [GOT Type] GOT type information acquired from the GOT When the GOT type information cannot be acquired, writing/deleting a security key to/from the GOT is disabled. 2) [GOT Name] GOT name information acquired from the GOT 3) [Communication Path] Communication path between the personal computer and the GOT 4) [Get GOT information] button Acquires information from the GOT, and enables writing/deleting a security key to/from the GOT. 5) [Security Key Written in GOT] Name and creation date of the security key written to the GOT 6) [Write] button Writes a security key to the GOT. 7) [Delete] button Deletes the security key from the GOT. When the GOT has a project protected with a security key, deleting the security key from the GOT deletes data except the following ones from drive C of the GOT. • BootOS • Individual identification information (that is required for data transfer by Ethernet, such as the GOT IP address) Read necessary data from the GOT in advance. 2 - 164 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2.12.5 [Security Key Management] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # CREATING A PROJECT 2 1) 2) 3) 4) 5) 1) [Registered Security Key List] Lists security keys that can be used on GT Designer3, including the ones created with GX Works3. Item [Name] Description Name of the security key [Creation Date] Creation date and time of the security key [Expiration Date] Expiration date of the security key Upon expiry of the date, [Expired] is displayed. [Export] Displays the status whether exporting the security key is enabled. [Key Registration to Project] Displays the status whether assigning the security key to a project is enabled. [Key Registration to GOT] Displays the status whether writing the security key to the GOT is enabled. 2) [Import] button Displays the [Open] dialog. Import a security key. 3) [Export] button Displays the [Export] dialog. Export the security key selected in [Registered Security Key]. ➟ ■ 3 [Export] dialog 4) [New] button Displays the [New Security Key] dialog. Create a security key. ➟ ■ 1 [New Security Key] dialog 5) [Delete] button Deletes the security key selected in [Registered Security Key]. You cannot delete a security key, which is assigned to the project being edited. When deleting a security key, you cannot view a project protected with the security key. The deleted security key cannot be restored. Even if you create a security key with the same name, the new one is recognized as a different security key. If you need to restore the security key in case of a deletion, export the security key in advance. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 165 ■1 [New Security Key] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 1) [Name] Specify the name for the security key. Up to 128 characters can be set. Spaces at the beginning or end of the name are deleted. You cannot specify a name already used for another security key. ■2 [Password Authentication] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2) 1) 1) [Password] Enter the password for the security key to be imported. 2) Password display switching button Hides or displays the characters entered in [Password]. ■3 [Export] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 6) 7) 8) 1) [Name] Name of the security key to be exported 2) [Creation Date] Creation date of the security key to be exported 3) [Detail Setting] 2 - 166 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 5) Set restrictions on the security key to be exported. Item [Restriction] Description Select whether to restrict the authority of the security key to be exported. The following shows the items to be selected. • [Restricted] • [Not Restricted] 2 CREATING A PROJECT Set the expiration date of the security key in year/month/day format. Enter a date directly, or select a date from the popup calendar as shown below. Click [Expiration Date] You cannot set a past date. When exporting an imported security key that has the expiration date, you cannot set a new expiration date later than the already set one. [Export] Select the authority to export the security key. The following shows the items to be selected. • [Enable] • [Disable] [Key Registration to Project] Select the authority to assign the security key to a project. The following shows the items to be selected. • [Enable] • [Disable] [Key Registration to GOT] Select the authority to write the security key to the GOT. The following shows the items to be selected. • [Enable] • [Disable] 4) [Password] Set the password for importing the security key. The password must be between 6 to 32 characters. Numeric characters, A to Z, a to z, a one-byte space, and the following symbols are available. !"#$%&'()*+,-./:;<=>[email protected][]^_`{|}~ Capital letters and small letters are distinguished. It is recommended to make a complicated password by combining alphanumeric characters (capital letters and small letters) and symbols. 5) Password display switching button Hides or displays the characters entered in [Password]. 6) [Re-enter Password] Input the same password as the one input in [Password]. When the password is not hidden, no re-entry is required. 7) [Password Strength] Displays the strength of the password. To export a security key, a medium or strong strength password is required. Strong Medium Weak 8) [Export] button Displays the [Save As] dialog. Set the file name and the storage destination, and then click the [Save] button to store the security key. 2. CREATING A PROJECT 2.12 Protecting a Project with a Security Key 2 - 167 2.13 Protecting a Project by Registering Users 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Setting the project security restricts displaying and editing a project. For specifications and settings of the project security, refer to the following. ➟2.13.1 Specifications of the project security 2.13.2 How to use the project security ■1 Preventing a project from being browsed by unauthorized people For the project which users are registered to, the user authentication is required for opening the project. Only registered users can open the project. User authentication User name Registered user + Password Non-registered user ■2 Restricting for displaying and editing a project according to the access level of users You can set restriction for displaying and editing the settings of the project according to the user's access level. You can set restriction for displaying and editing specific screens and scripts individually besides the whole project. User name: User 1 Access level: Administrators User name: User 2 Access level: Developers (Level 3) Whole project : Display-enabled, edit-enabled Base screen 1 : Display-enabled, edit-enabled : Display-enabled, edit-enabled Script Whole project : Display-enabled, edit-enabled Base screen 1 : Display-enabled, edit-disabled : Display-disabled, edit-disabled Script Whole project Base screen 1 Display: Users at the level Developers (Level 3) or higher are allowed. Edit: Users only at the level Administrators are allowed. Script Display: Users at the level Users or higher are allowed. Edit: Users at the level Developers (Level 2) Display: Users only at the level Administrators are allowed. or higher are allowed. Edit: Users only at the level Administrators are allowed. Whole project : Display-enabled, edit-enabled Base screen 1 : Display-disabled, edit-disabled : Display-disabled, edit-disabled Script User name: User 3 Access level: Developers (Level 2) 2 - 168 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users Whole project : Display-enabled, edit-disabled Base screen 1 : Display-disabled, edit-disabled : Display-disabled, edit-disabled Script User name: User 4 Access level: Users 2.13.1 Specifications of the project security 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ■1 CREATING A PROJECT ➟ ■ 1 Operation restricted by the project security ■ 2 Concept of the project security ■ 3 Operating the project to which the project security is set ■ 4 Restricting the project operation by the access authority Operation restricted by the project security The project security restricts the following operations. • Viewing and editing a project on GT Designer3 • Viewing and editing a project by screen according to the user access level To restrict operations other than the above, use the following security functions. Using multiple security functions in combination further strengthens the security. (1) Function restricting project operations Function Security key authentication Description Restricts a project to be viewed on GT Designer3 or executed on the GOT by protecting the project with a security key. ➟2.12 Protecting a Project with a Security Key (2) Function restricting communication with the GOT Function Description Data transfer security Restricts data transfer between the personal computer (GT Designer3) and the GOT with a password. ➟5.2.10 Configuring the security setting for transferring data ([Data Transfer Security]) IP filter Restricts access to the GOT by Ethernet by registering IP addresses with the filtering list. ➟5.4.3 5.4.3 Setting the IP filter (3) Function restricting the GOT operations Function Description Screen security Restricts the display of screens and objects on the GOT by registering users with the GOT. ➟5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) Functional operation security Restricts the display of the utility, and operations of some monitor functions. ➟5.2.9 Configuring the security settings for operations in the utility ([Functional Operation Security]) 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 169 ■2 Concept of the project security 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When registering users to the project, set their user names and passwords for authentication and their access level. The access privilege set for the project, screens, or others and the user's access level determine whether the user can display and edit the project or not. Access is granted if the user access level is higher than that allowed to display or edit the target for the protection. Protection target Example) Whole project User User name + Password + Access level Setting access privileges Set the levels allowed to display and edit each target in the project. (1) Number of registrable users Up to 128 users can be registered. (2) Access level The following five access levels are provided. High · Administrators · Developers (Level 3) · Developers (Level 2) · Developers (Level 1) Low (3) Access privilege type · Users The following two access privileges are provided. • Display Allows the user to display the project or screen settings. The users whose access levels do not allow them to display the project or settings cannot display the setting dialog or screen images. • Edit Allows the user to edit, delete, and save the project or screen settings. The users whose access levels do not allow them to edit the project or settings can display the setting dialog or screen images, but cannot change the settings. If displaying is disabled, editing is always disabled. 2 - 170 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users (4) Setting access privileges You can set a bottom access level for displaying and editing each target in the project. If displaying is disabled, editing is always disabled. Access Privilege Display 2 Edit Administrators Enable (fixed) Enable (fixed) Developers(Level3) Select Enable or Disable. Select Enable or Disable. Developers(Level2) Select Enable or Disable. Select Enable or Disable. Developers(Level1) Select Enable or Disable. Select Enable or Disable. Users Select Enable or Disable. Disable (fixed) (5) Protection target The following shows the targets which you can set the access privileges for. • Whole project • Base screen, window screen, report screen, and mobile screen • Script Always set an access privilege for the whole project. You can also set the access privilege for each base screen, window screen, report screen and mobile screen, or those screens by screen type, and the whole of scripts. This allows specific users to display or edit the relevant screens or scripts. (a) Whole project You can collectively protect all settings in a project (such as the screen setting and common setting). (b) Base screen, window screen, report screen, and mobile screen Setting restriction stronger than the access privilege set for the whole project to the screens allows specific users to display or edit the screens. Access privileges can be set per screen. (c) Script Setting restriction stronger than the access privilege set for the whole project to the scripts allows specific users to display or edit the scripts. The same access privilege is set for the project scripts, the screen scripts, the script symbols and the script list. The scripts of script parts objects, object scripts, and object script symbols are not protected. If access privileges are set for the scripts individually, the script data is always stored in the project (internal data). ■3 Operating the project to which the project security is set 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Logging in to a project To open the project to which the project security is set, the user authentication is required. Input the registered user name and password to log in to the project. To log in to the project with another user name, close the project and open it again. If any password or user information is changed, the changes are effective in the next login. (2) Package data transfer and the project security (a) Writing the package data The setting of the project security is written to the GOT with the package data. If a project with the project security in the GOT is overwritten by writing package data with different project security into the GOT, the project security in the GOT is overwritten as well. The project security can be set even after the package data is written to the GOT. (b) Reading the package data If the project security is set to a project in the GOT and the project is read from the GOT, the project security is read as well. To open the project read from the GOT, the user authentication is required. To restrict reading a project from the GOT, set a password for the data transfer beside the one for the project security. ➟5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 171 CREATING A PROJECT Access Level (3) Canceling the project security Deleting all the registered users cancels the project security. ➟2.13.2 ■ 3 (2) Deleting a user ■4 Restricting the project operation by the access authority 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows available operations and unavailable operations according to the user's access privilege. (1) Operations for the project (a) Display-allowed and edit-allowed users The users can open the project to add, change, or delete screens or settings including the common setting and save the project. The access privilege for the screen that has been newly added or overwritten is set as follows. • The screen that has been newly added The same access privilege set for the whole project is applied to the screen that has been newly added. • The screen that has been overwritten The same access privilege set for the screen that has been overwritten is applied to the target screen to be overwritten. If the access authority is set for screens or scripts individually, the following operations are restricted. Operation Restriction Changing the GOT type In the [GOT Type Setting] dialog, the change of [Type] cannot be determined. Changing the communication settings In the [Controller Setting] window, the changes of [Manufacturer] and [Type] cannot be determined. Verifying projects between the GOT and GT Designer3 The project in GT Designer3 cannot be verified with the one in the GOT. Verifying the project being opened with the saved project The project being opened cannot be verified with the saved project. Condition The project includes a screen or a script that cannot be edited by the user who is logging in. The project includes a screen or a script that cannot be displayed by the user who is logging in. (b) Display-allowed and edit-prohibited users The users can open the project, but cannot add, change, and delete the settings and save the project. Only the following operations are allowed for those users. • Deleting a project • Writing the package data to the GOT or the data storage • Verifying projects between the GOT and GT Designer3 • Verifying the project being opened with the saved project • Setting the project security • Printing (Display-disabled screens or scripts cannot be printed.) If the access authority is set for screens or scripts individually, the following operations are restricted. Operation Restriction Verifying projects between the GOT and GT Designer3 The project in GT Designer3 cannot be verified with the one in the GOT. Verifying the project being opened with the saved project The project being opened cannot be verified with the saved project. Condition The project includes a screen or a script that cannot be displayed by the user who is logging in. (c) Display-prohibited and edit-prohibited users The users cannot open the project. The users cannot write the package data to the GOT or the data storage. (2) Operations for the screens (a) Display-allowed and edit-allowed users The users can display, copy, change, and delete the screens. If a screen to be displayed by the set overlay screen or in the window preview is display-disabled, a dummy screen will be displayed. (b) Display-allowed and edit-prohibited users The users can display and copy the screens, but cannot change or delete them. 2 - 172 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users The users can copy figures and objects on the screens, but cannot arrange, move, change, and delete them. If a screen to be displayed by the set overlay screen or in the window preview is display-disabled, a dummy screen will be displayed. The users cannot display, change, and delete the screens. The information of the display-disabled screens is not displayed in the windows where the list of the settings is displayed such as the data browser. The display-disabled screens are displayed when simulation is executed. (3) Operations for the scripts (a) Display-allowed and edit-allowed users The users can display and change the script setting. Even when the users are allowed to edit scripts, they cannot edit the screen script set on an edit-disabled screen. (b) Display-allowed and edit-prohibited users The user can display the script setting, but cannot add, change or delete the setting. (c) Display-prohibited and edit-prohibited users The user cannot display the script setting. The information of the scripts is not displayed in the windows where the list of the settings is displayed such as the data browser. (4) Operations for the libraries Even the users who are not allowed to edit the project can register, change, and delete the library data. 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 173 2 CREATING A PROJECT (c) Display-prohibited and edit-prohibited users 2.13.2 How to use the project security 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 For the first setting of the project security ■ 2 Logging in to the project ■ 3 User management (addition, deletion, and change) ■ 4 Setting an access privilege ■ 5 Changing a password ■1 For the first setting of the project security 27 GT25 GT23 GT21 SoftGOT2000 GS GT # First, register a user whose access level is Administrators. Step 1 Select [Project] → [Security] → [User Management] from the menu to display the [User Addition] dialog. (After the first user is registered, the [User Management] dialog is displayed by the operation above.) Step 2 Set [User Name], [Access Level], [Password], [Re-enter Password] and click the [OK] button. Step 3 The set user is registered and the user is logged in the project. Step 4 Overwrite the project. ➟2.13.4 [User Addition] dialog ➟2.15.1 Overwriting a project Step 5 Add other users and set the access privilege of them. ➟ ■ 3 User management (addition, deletion, and change) ■ 4 Setting an access privilege User name and password management Do not forget the user name and the password for Administrators. If you do so, you cannot open the project. ■2 Logging in to the project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Open the project with GT Designer3. ➟2.3.2 Opening a project Step 2 The [User Authentication] dialog is displayed. Input the user name and the password for logging in and click the [OK] button. Step 3 When the user is authorized, the project opens. The name of the user who is logged in the project is displayed on the status bar of GT Designer3. 2 - 174 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users ■3 User management (addition, deletion, and change) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Adding a user Step 1 Select [Project] → [Security] → [User Management] from the menu to display the [User Management] dialog. Step 2 Click the [Add] button to display the [User Addition] dialog. ➟2.13.5 [User Management] dialog ➟2.13.4 [User Addition] dialog Step 3 Set [User Name], [Access Level], [Password], [Re-enter Password] and click the [OK] button to register the set user. Step 4 Click the [OK] button in the [User Management] dialog to determine the setting. (2) Deleting a user Step 1 Select [Project] → [Security] → [User Management] from the menu to display the [User Management] dialog. Step 2 Select a user to be deleted and click the [Delete] button to delete the user. Step 3 Click the [OK] button in the [User Management] dialog to determine the change. ➟2.13.5 [User Management] dialog (3) Changing the user information Step 1 Select [Project] → [Security] → [User Management] from the menu to display the [User Management] dialog. Step 2 Select a user to be changed and click the [Replace] button to display the [Change User Data] dialog. ➟2.13.5 [User Management] dialog ➟2.13.6 [Change User Data] dialog ■4 Step 3 Set [User Name] and [Access Level] and click the [OK] button to change the user information. Step 4 Click the [OK] button in the [User Management] dialog to determine the change. Setting an access privilege 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Only the users who are allowed to edit the whole project can set the access privilege. Step 1 Select [Project] → [Security] → [Setup Access Authority] from the menu to display the [Setup Access Authority] dialog. ➟2.13.7 [Setup Access Authority] dialog Step 2 Set the access privilege and click the [OK] button to determine the setting. 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 175 2 CREATING A PROJECT Only the users who are allowed to edit the whole project can manage the user information. The manageable range of users differs depending on the access level of the user who is logged in. • Administrators The user can add other users and change the user information over the full range of the access levels. • Developers(Level3), Developers(Level2), or Developers(Level1) The user can add other users or change the user information. However, the access level of the users to be added or changed must be lower than that of the user who is logged in. • Users The user cannot add other users and change the user information. ■5 Changing a password 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Only the users who are allowed to edit the whole project can change the passwords. (1) Changing the password of the user currently logging in Step 1 Select [Project] → [Security] → [Change Password] from the menu to display the [Change Password] dialog. ➟2.13.8 [Change Password] dialog Step 2 Set [Old Password], [New Password], and [Re-enter Password] and click the [OK] button to change the password. (2) Changing the password of the user who is managed by the project Step 1 Select [Project] → [Security] → [User Management] from the menu to display the [User Management] dialog. Step 2 Select the user whose password is to be changed and click the [Password change] button to display the [Change Password] dialog. ➟2.13.5 [User Management] dialog ➟2.13.8 [Change Password] dialog 2.13.3 Step 3 Set [New Password] and [Re-enter Password] and click the [OK] button to change the password. Step 4 Click the [OK] button in the [User Management] dialog to determine the change. Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Protecting the script data If the script data is stored to another file (external data), the script data is not protected. To protect the script, store the script data in the project (internal data). ➟9.9.5 ■ 4 [Option] tab ■2 Protecting parts and scripts set for an edit-disabled screen Even if users are disallowed to edit a screen, an edit-enabled part, script, or others set for the screen is not protected. ■3 Screen display for simulation When simulation is executed, even the display-disabled screens are displayed. ■4 Converting the project security set by the old version of GT Designer3 If you convert a project in which the project security is set by GT Designer3 Version1.43V or older for GOT2000 series, the read-disabled setting is converted into the display-disabled setting, and the write-enabled setting into the editdisabled setting. ■5 When you forget a user name and a password When you forget a password, log in to the project as the user whose access level is Administrators and change the password. If you forget the user name and the password for the user whose access level is Administrators, you cannot open the project. Delete the project and create a new project. 2 - 176 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2.13.4 [User Addition] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # CREATING A PROJECT 2 1) 2) 3) 4) 1) [User Name] Set a user name for authentication. Up to 20 characters can be set. Numeric characters, A to Z, a to z, a one-byte space, and the following symbols are available. !"#$%&()*+,-./:;<=>[email protected][]^_`{|}~ Capital letters and small letters are distinguished. You cannot place a one-byte space at the end of a user name. You cannot set a user name which is already registered. 2) [Access Level] Select an access level for the user to be set. The following shows the items to be selected. High · Administrators · Developers (Level 3) · Developers (Level 2) · Developers (Level 1) Low · Users For the first setting of the project security, the user access level is fixed to [Administrators]. The selectable range of the access levels differs depending on the access level of the user who is logged in. • Administrators The user can select one from all the access levels. • Developers(Level3), Developers(Level2), or Developers(Level1) The user can select an access level which is lower than that of the user who is logged in. 3) [Password] Set a password for authentication. The password must be between 6 to 32 characters. Numeric characters, A to Z, a to z, a one-byte space, and the following symbols are available. !"#$%&'()*+,-./:;<=>[email protected][]^_`{|}~ Capital letters and small letters are distinguished. The input password is displayed as asterisks. 4) [Re-enter Password] Input the same password as the one input in [Password]. The input password is displayed as asterisks. 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 177 2.13.5 [User Management] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2) 1) 3) 3) 1) User list Displays the user names and the access levels of the registered users. 2) [Number of User Registrations] The number of the registered users 3) Management button Use these buttons to manage the users. The manageable range of users differs depending on the access level of the user who is logged in. • Administrators The user can add other users and change the user information over the full range of the access levels. • Developers(Level3), Developers(Level2), or Developers(Level1) The user can add other users or change the user information. However, the access level of the users to be added or changed must be lower than that of the user who is logged in. Item 2 - 178 Description [Add] button Displays the [User Addition] dialog. Click this button to add a user. ➟2.13.4 [User Addition] dialog [Delete] button Deletes the user selected in the user list. Deleting all the registered users cancels the security setting. [Replace] button Displays the [Change User Data] dialog. You can change the access level and the password of the user selected in the user list. ➟2.13.6 [Change User Data] dialog [Password Setup] button Displays the [Change Password] dialog. You can change the password of the user selected in the user list. ➟2.13.8 [Change Password] dialog 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2.13.6 [Change User Data] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # CREATING A PROJECT 2 1) 2) 1) [User Name] Set a user name for authentication. Up to 20 characters can be set. Numeric characters, A to Z, a to z, a one-byte space, and the following symbols are available. !"#$%&()*+,-./:;<=>[email protected][]^_`{|}~ Capital letters and small letters are distinguished. You cannot place a one-byte space at the end of a user name. You cannot set a user name which is already registered. 2) [Access Level] Select an access level for the user to be set. The following shows the items to be selected. High · Administrators · Developers (Level 3) · Developers (Level 2) · Developers (Level 1) Low · Users The selectable range of the access levels differs depending on the access level of the user who is logged in. • Administrators The user can select one from all the access levels. • Developers(Level3), Developers(Level2), or Developers(Level1) The user can select an access level which is lower than that of the user who is logged in. 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 179 2.13.7 [Setup Access Authority] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 3) 2) Project 1) [Set per Target] Allows you to set the access privilege for the base screens, window screens, report screens, mobile screens, or the whole of scripts. Displays the targets for which the access privilege are set in the tree view in the access target list. 2) Access target list Select a target for which the access privilege is set. Item Description Project Set an access privilege for the whole project. The display style of the project name differs depending on the project format. • Workspace format: Project name • Single file format: File name [Base Screen], [Window Screen], [Report Screen], and [Mobile Screen] Lists the base screens, window screens, report screens, and mobile screens. The access privilege is settable for each screen. To set the access privilege by screen type, select [Base Screen], [Window Screen], [Report Screen], or [Mobile Screen]. [Script] Sets the same access privilege for the project scripts, screen scripts, script lists, and the whole script symbols. This setting is not applied to script parts, object scripts, and object script symbols. 3) [Access Privilege] Move each slider up and down to set an access privilege for a target selected from the access target list. Item Description [Display] Set a bottom access level for displaying the target selected in the access target list. [Edit] Set a bottom access level for editing the target selected in the access target list. The settable range of the access privilege differs depending on the access level of the user who is logged in. • Administrators 2 - 180 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users The setting range is Developers (Level 2) or lower. If the access privilege is set for the screens and scripts individually, only the user who is allowed to edit the screens or the scripts can change their access levels. 2.13.8 [Change Password] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 2) 3) 3) When the password of a login user is changed When the password of a user who is not logged in is changed 1) [Old Password] Input the current password for authentication. The input password is displayed as asterisks. 2) [New Password] Set a new password. The password must be between 6 to 32 characters. Numeric characters, A to Z, a to z, a one-byte space, and the following symbols are available. !"#$%&'()*+,-./:;<=>[email protected][]^_`{|}~ Capital letters and small letters are distinguished. The input password is displayed as asterisks. 3) [Re-enter Password] Input the same password as the one input in [New Password]. The input password is displayed as asterisks. 2. CREATING A PROJECT 2.13 Protecting a Project by Registering Users 2 - 181 2 CREATING A PROJECT The user can set an access privilege for each target over the full range of the access levels. • Developers(Level3), Developers(Level2), or Developers(Level1) The user can set an access privilege for each target within the range of the access level of the user who is logged in or the lower level. Example) For the user whose access level is Developers(Level2) 2.14 Printing or Outputting a Project to a File 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The settings and screen images of the created project can be printed or output to a file. The data output to a file can be edited and used for each type of documents. File output Text file Image file Output of paper documents by a printer Print ➟2.14.1 Specifications for printing and outputting files 2.14.2 How to print and output files 2.14.3 Precautions 2.14.4 [Page Settings] dialog 2.14.5 [Print Preview] window 2.14.6 [Print] dialog 2.14.1 Specifications for printing and outputting files 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Specifications for printing ■ 2 Specifications for outputting files ■1 Specifications for printing 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the contents to be printed. [Items for Print] Content to be printed [Cover] Outputs the title, date, and/or other items set in the [Print] dialog. [Screen Name] Outputs the screen title. [Screen Image List] Outputs the list of the screen images. [Screen Image/Setting] Outputs the screen properties and designs, the settings of the objects on the screens, and the startup logo image. [Common] Outputs the project information and common settings (including type setting and controller setting). [Recipe Setting] Outputs the recipe common setting and recipe setting. [Logging Setting] Outputs the logging setting. [Device Data Transfer] Outputs the device data transfer setting. [Device] Outputs the list of the devices used in the project and the positions of each device. [Label (GT Designer3)] Outputs the list of registered label groups, or the list of labels (GT Designer3) registered in a label group. [Comment] Outputs the registered comments and attributes. [Parts] Outputs the parts settings and details of the registered parts (part numbers, names, and images). [Script] Outputs the script settings (script settings, script symbols, and script options). [Sound] Outputs the sound file list and the touch key sound setting. [Category] Outputs shapes, objects, and screen numbers and coordinates where each shape or object is arranged for each category. [My Library] Outputs screen numbers, names, and images of the shapes and objects registered for each folder in my library. 2 - 182 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File ■2 Specifications for outputting files 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) File formats for output The settings of the project can be output in the following formats. • CSV format • Unicode text format (b) Screen image The images of base screens, window screens, report screens, and mobile screens can be output in the following formats. • BMP format • JPEG format (2) Files to be output (a) Text file The following table lists the targets to be output to a text file and those file names. When [Add project name to the file name] is selected, the following is prepended to a file name. • For a workspace format project: Project name • For a single file format project: Project file name (excluding its extension .GTX) Example) When [Cover] is selected for [Items for Print] and the project file name is "Project1.GTX" In this case, the file name is "Project1-Cover.CSV" or "Project1-Cover.TXT". [Items for Print] Files to be output Content to be printed Outputs the title, date, and other items set in the [Print] dialog. [Cover] Cover.CSV/TXT [Screen Name] Screen Name.CSV/TXT Outputs the screen title. [Screen Image/Setting] Screen Image Setting.CSV/TXT Outputs the screen properties and designs, and the settings of the objects on the screens. [Common] Common Setting.CSV/TXT Outputs the project information and common settings (including type setting and controller setting). Recipe Common.CSV/TXT Outputs the recipe common setting. Recipe Setting-*****.CSV/TXT Outputs the recipe setting. [*****] indicates the recipe No. to be output. [Logging Setting] Logging Setting-*****.CSV/TXT Outputs the logging setting. [*****] indicates the logging ID to be output. [Device Data Transfer] Device Data Transfer-*****.CSV/TXT Outputs the device data transfer setting. [*****] indicates the device data transfer ID to be output. Device List-CH*.CSV/TXT Outputs the controller devices used in the project for each channel. [*] indicates CH No. to be output. [Recipe Setting] [Device] ([List]) Device List-GOT.CSV/TXT Outputs the GOT internal devices used in the project. Device Detail-CH*.CSV/TXT Outputs the controller devices used in the project and the positions of each device for each channel. [*] indicates CH No. to be output. Device Detail-GOT.CSV/TXT Outputs the GOT internal devices used in the project and the positions of each device. Label Group List.CSV/TXT Outputs the list of registered label groups. Label Group-***.CSV/TXT Outputs the list of labels (GT Designer3) registered in a label group. [***] indicates the label group number. Comment List-***.CSV/TXT Outputs the registered comments. [***] indicates group No. to be output. Comment List-***Attribute.CSV/TXT Outputs the comment attributes. [***] indicates group No. to be output. [Parts] Parts.CSV/TXT Outputs the parts settings and details of the registered parts (part numbers and names). [Script] Script.CSV/TXT Outputs the script settings (script settings, script symbols, and script options). [Device]([Detail]) [Label (GT Designer3)] [Comment] 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 183 CREATING A PROJECT 2 (a) Setting [Items for Print] Files to be output Content to be printed [Sound] Sound Files.CSV/TXT Outputs the sound file list and the touch key sound setting. [Category] Category.CSV/TXT Outputs shapes, objects, and screen numbers and coordinates where each shape or object is arranged for each category. [My Library] My Library.CSV/TXT Outputs screen numbers and names of the shapes and objects registered for each folder in my library. (b) Image file The following table lists the targets to be output to an image file and those file names. [Items for Print] [Screen Image/Setting] (Base screen) [Screen Image/Setting] (Window screen) [Screen Image/Setting] (Report screen) 2 - 184 Files to be output Content to be printed Base ON-*****.BMP/JPEG Outputs the image of the ON-state base screen. [*****] indicates the screen number. Base OFF-*****.BMP/JPEG Outputs the image of the OFF-state base screen. [*****] indicates the screen number. Base ON Object ID-*****.BMP/JPEG Outputs the image of the ON-state base screen with the object IDs visible. [*****] indicates the screen number. Base OFF Object ID-*****.BMP/JPEG Outputs the image of the OFF-state base screen with the object IDs visible. [*****] indicates the screen number. Base ON Device-*****.BMP/JPEG Outputs the image of the ON-state base screen with the devices visible. [*****] indicates the screen number. Base OFF Device -*****.BMP/JPEG Outputs the image of the OFF-state base screen with the devices visible. [*****] indicates the screen number. Window ON-*****.BMP/JPEG Outputs the image of the ON-state window screen. [*****] indicates the screen number. Window OFF-*****.BMP/JPEG Outputs the image of the OFF-state window screen. [*****] indicates the screen number. Window ON Object ID-*****.BMP/JPEG Outputs the image of the ON-state window screen with the object IDs visible. [*****] indicates the screen number. Window OFF Object ID-*****.BMP/JPEG Outputs the image of the OFF-state window screen with the object IDs visible. [*****] indicates the screen number. Window ON Device-*****.BMP/JPEG Outputs the image of the ON-state window screen with the devices visible. [*****] indicates the screen number. Window OFF Device-*****.BMP/JPEG Outputs the image of the OFF-state window screen with the devices visible. [*****] indicates the screen number. Report-*****.BMP/JPEG Outputs the screen images of report screens. [*****] indicates the screen number. Report Object ID-*****.BMP/JPEG Outputs the image of a report screen with the object IDs visible. [*****] indicates the screen number. Report Device-*****.BMP/JPEG Outputs the image of a report screen with the devices visible. [*****] indicates the screen number. 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File Files to be output Content to be printed Mobile ON-*****.BMP/JPEG Outputs the image of the ON-state mobile screen. [*****] indicates the screen number. Mobile OFF-*****.BMP/JPEG Outputs the image of the OFF-state mobile screen. [*****] indicates the screen number. Mobile ON Object ID-*****.BMP/JPEG Outputs the image of the ON-state mobile screen with the object IDs visible. [*****] indicates the screen number. Mobile OFF Object ID-*****.BMP/JPEG Outputs the image of the OFF-state mobile screen with the object IDs visible. [*****] indicates the screen number. Mobile ON Device-*****.BMP/JPEG Outputs the image of the ON-state mobile screen with the devices visible. [*****] indicates the screen number. Mobile OFF Device-*****.BMP/JPEG Outputs the image of the OFF-state mobile screen with the devices visible. [*****] indicates the screen number. [Screen Image/Setting] (Startup logo) Startup Logo.BMP or JPEG Outputs the image of the startup logo. [Parts] Parts-*****.BMP/JPEG Outputs the images of the registered parts. [*****] indicates the parts number. [My Library] My Library-***-***.BMP/JPEG Outputs the images of the shape and objects registered in my library. [***-***] indicates [the library folder number - the library data number]. [Screen Image/Setting] (Mobile screen) 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 CREATING A PROJECT [Items for Print] 2 - 185 2.14.2 How to print and output files 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Setting the page layout or color tone Step 1 Select [Project] → [Page Settings] from the menu to display the [Page Settings] dialog. ➟2.14.4 [Page Settings] dialog Step 2 ■2 Click the [OK] button after the required settings to complete the setting. Outputting Step 1 Select [Project] → [Print] from the menu to display the [Print] dialog. ➟2.14.6 [Print] dialog Step 2 Click the [Print] button after setting output targets in [Items for Print] to display a dialog according to the setting of the output destination. • For the printer output, the setting dialog to be displayed depends on the printer driver of the OS used. • For the file output, the [Save Specified Folder] dialog is displayed. Step 3 Output the pages by the following operations in the setting dialog. • For the printer output, click the [OK] button after the required settings. • For the file output, click the [Save] button after specifying the destination to save the file. 2.14.3 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Outputting a project for which the project security is set The screen for which displaying is prohibited cannot be output. 2 - 186 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2.14.4 [Page Settings] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 ➟ ■ 1 [Page Settings] tab ■ 2 [Screen Image] tab [Page Settings] tab CREATING A PROJECT ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2) 5) 1) 3) 4) 1) [Margin (mm)] Set page margins for each direction (up/down/left/right). The setting range is [0] mm to [100] mm. 2) [Frame] Select this item to display a frame in the page. Click the [...] button to display the [Frame List] dialog. Select a frame pattern. Frame list • Frame list Displays frame images. • [Import] button Imports frame images. The following shows available file formats for importing frame images. • WMF format • EMF format The imported files are displayed in the frame list. • [Delete] button Deletes the selected frame from the frame list. • [Replace Name] button Changes the name of the selected frame in the frame list. 3) [Initial Page No.] Set an initial value of the page number. The setting range is [1] to [9999]. 4) [Header] tab, [Footer] tab 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 187 Switches the target to be set (header or footer). Item Description Set text to be displayed in the left side, center, or right side of the header or footer. Up to 512 characters including two lines can be set. A line feed is counted as two characters. A line feed is counted as two characters. You can also select and input text from the auto-text list. Click the button to display the auto-text list. [Left], [Center], [Right] Set a font name, text size, and an effect for the text displayed in the header or footer. The same font setting is applied to all the texts in [Left], [Center], and [Right]. • [Font Name] Select a font. • [Size] Select a text size. • Effect button Set an effect for the text. Effect button [Font] [Underline] button [Italic] button [Bold] button • [Bold] button Boldifies the text. • [Italic] button Leans the text. • [Underline] button Underlines the text. [Image] Select this item to set an image file to be displayed in the header or footer. The image is displayed behind the text set in [Left], [Center], and [Right]. Click the [...] button to display the [Screen Selection] dialog. The BMP, JPEG, WMF, and EMF file formats can be read. • [Position-Left] Set the display position of the image in the horizontal direction with the origin at the left edge of the header area. The setting range is [-999.9mm] to [999.9mm]. • [Position-Up] Set the display position of the image in the vertical direction with the origin at the top edge of the header area. The setting range is [-999.9mm] to [999.9mm]. • [Magnification-Width], [Magnification-Height] Set the display magnification of the image. The setting range is [0%] to [100%]. You can set whether to set the same value for both [Magnification-Width] and [Magnification-Height] or not. Switches between setting the same value and accepting individual value. If set If not set • [Centering] button Sets the display position of the image in the center of the header or footer. 5) [Preview] 2 - 188 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File Displays a preview of the settings. [Screen Image] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) CREATING A PROJECT ■2 2) 3) 4) 1) [Rev Setting] Select the reverse processing of color tones of the screen image. The following shows the items to be selected. • [No Invert] • [Invert] • [Tone Invert] 2) [Fill the background of text in black] Sets the text color to white and the background color to black for outputting the screen image. View on the screen editor Preview 3) [Dithering] Sets the screen image to monochrome with the neutral color tone for outputting the screen image. 4) [Display comments with Preview No.] Displays the comment of the comment column No. which is set as the preview number for outputting the screen image.. 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 189 2.14.5 [Print Preview] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 4) 2) 3) 7) 5) 6) 8) 9) 1) 10) 11) 1) Print button Displays the [Print] dialog. ➟2.14.6 [Print] dialog 2) [Page Settings] button Displays the [Page Settings] dialog. ➟2.14.4 [Page Settings] dialog 3) [First Page] button Moves to the top page. 4) [Previous Page] button Moves to the previous page. 5) [Page specification] Displays the page whose preview image is currently displayed. Press the [Enter] key after setting the page number to move to the set page. 6) [Next Page] button Moves to the next page. 7) [Final Page] button Moves to the last page. 8) [Size Specification] Select a display size or display method of the pages. The following shows the items to be selected. • [400%] • [300%] • [200%] • [150%] • [100%] • [75%] • [50%] • [25%] • [10%] • [Display All Page] • [Adjust Width] • [1Page display] • [2Page display] 2 - 190 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File • [4Page display] • [8Page display] 9) [Close] button Closes the [Print Preview] window. 2 10) Preview A preview of the print image. 11) Status bar CREATING A PROJECT Displays the GOT type and channel settings of the project. 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 191 2.14.6 [Print] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 3) 2) 4) 5) 6) 7) 1) [Items for Print] Set targets to be output. For the details of the contents to be output, refer to the following. ➟2.14.1 Specifications for printing and outputting files 2) [Destination] Select an output destination. Item Description [Printer] Sets the output destination to the printer. Click the [Printer Settings] button to configure the printer settings. The contents of the printer setting depend on the printer driver of the OS used. [File] Sets the output destination to the file. Select an output format of the settings of the project in [File Type]. The following shows the setting range. • [CSV]: Outputs the settings in the CSV format. • [TXT]: Outputs the settings in the Unicode text format. Select an output format of the screen image in [Screen Type]. The following shows the setting range. • [BMP]: Outputs the settings in the BMP format. • [JPEG]: Outputs the settings in the JPEG format. [Add project name to the file name] Adds a project file name at the beginning of the file name. 3) Setting of the print items Setting items depend on the setting of [Items for Print]. For details, refer to the following. ➟ ■ 1 [Cover] ■ 2 [Base Screen], [Window Screen], [Report Screen], and [Mobile Screen] of [Screen Image List] ■ 3 [Base Screen], [Window Screen], [Report Screen], and [Mobile Screen] of [Screen Image/Setting] ■ 4 [Recipe Setting], [Logging Setting], [Device Data Tansfer], [Label (GT Designer3)], [Comment], and [Category] ■ 5 [Device] 2 - 192 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 4) [Page Settings] button Displays the [Page Settings] dialog. ➟2.14.4 [Page Settings] dialog 5) [Print Preview] button 2 Displays the [Print Preview] window. ➟2.14.5 [Print Preview] window 6) [Print] button Outputs the settings. CREATING A PROJECT 7) [Close] button Closes the [Print] dialog. ■1 [Cover] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 7) 6) 8) 9) 11) 10) 1) [Print Target] Set targets to be output. 2) Text Input character strings to be displayed as the item selected in [Print Target]. Up to 512 characters including three lines can be set. A line feed is counted as two characters. A line feed is counted as two characters. 3) [Today's Date] button Displayed when [Date] is selected in [Print Target]. Input today's date. 4) [Font Name] Select a font of the item selected in [Print Target]. 5) [Size] Set a text size of the item selected in [Print Target]. 6) Effect button Set an effect for the text. [Underline] button [Italic] button [Bold] button • [Bold] button Boldifies the text. • [Italic] button Leans the text. • [Underline] button Underlines the text. 7) [Position-Up] Set the display position of the text in the vertical direction with the origin at the top edge of the print area. The setting range is [0.0mm] to [999.9mm]. 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 193 8) [Position-Horizontal] Set the horizontal position of the text. 9) [Frame] Displays a frame on the cover. Click the [...] button to display the [Frame List] dialog. Select a frame pattern. Frame list • Frame list Displays frame images. • [Import] button Imports frame images. The following shows available file formats for importing frame images. • WMF format • EMF format The imported files are displayed in the frame list. • [Delete] button Deletes the selected frame from the frame list. • [Replace Name] button Changes the name of the selected frame in the frame list. 10) [Image] Set an image file to be displayed on the cover. Click the [...] button to display the [Screen Selection] dialog. The BMP, JPEG, WMF, and EMF file formats can be read. • [Position-Left] Set the display position of the image in the horizontal direction with the origin at the left edge of the print area. The setting range is [-999.9mm] to [999.9mm]. • [Position-Up] Set the display position of the image in the vertical direction with the origin at the top edge of the print area. The setting range is [-999.9mm] to [999.9mm]. • [Magnification-Width], [Magnification-Height] Set the display magnification of the image. The setting range is [0%] to [100%]. You can set whether to set the same value for both [Magnification-Width] and [Magnification-Height] or not. Switches between setting the same value and accepting individual value. If set If not set • [Centering] button Sets the display position of the image in the center of the print area. 11) [Cover Preview] Displays a preview of the settings. 2 - 194 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File ■2 [Base Screen], [Window Screen], [Report Screen], and [Mobile Screen] of [Screen Image List] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 CREATING A PROJECT 1) 2) 1) [ON] Sets the images of when the devices of each screen are on as the targets to be output. This item can be set only when [Printer] is selected in [Destination]. 2) [OFF] Sets the images of when the devices of each screen are off as the targets to be output. This item can be set only when [Printer] is selected in [Destination]. ■3 [Base Screen], [Window Screen], [Report Screen], and [Mobile Screen] of [Screen Image/Setting] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 1) [Print Target] 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 195 Set targets to be output. Item Description [Select All] button Selects all the items in [Print Target]. [Unselect] button Deselects all the items in [Print Target]. 2) [Screen Seting] Select this item to set the screen setting as the target to be output. 3) [Screen Image] Select this item to set the screen image as the target to be output. 4) [Screen Size] Select a size of the screen image to be output. This item can be selected only when [Printer] is selected in [Destination]. The following shows the items to be selected. • [Large] • [Medium] • [Small] • [Based Upon Base Screen]: Outputs the screen image in the same size as that of the setting of [Screen Size] in [Base Screen]. [Based Upon Base Screen] can be set only in [Window Screen] of [Screen Image / Setting]. When [Base Screen] in [Screen Image / Setting] is not selected, the screen image is output in the size of [Large]. 5) [ON], [OFF] Select these items to set the settings of when the devices of each screen are on or off as the targets to be output. Item Description [Print Object ID] Displays object IDs on the screen image. [Print Devices] Displays devices on the screen image. [Print Window Preview] Displays a preview of the window screen on the screen image. This item can be selected only for base screens. 6) [Object Setting] Select this item to set the object setting as the target to be output. • [List]: Outputs the list of objects arranged on each screen. • [Detail]: Outputs the detail settings of the objects and the figures (having the device setting) arranged on each screen. 2 - 196 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File [Recipe Setting], [Logging Setting], [Device Data Tansfer], [Label (GT Designer3)], [Comment], and [Category] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 CREATING A PROJECT ■4 1) 1) [Print Target] Set targets to be output. Item Description [Select All] button Selects all the items in [Print Target]. [Deselect] button Deselects all the items in [Print Target]. 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File 2 - 197 ■5 [Device] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) [Print Target] Set targets to be output. 2) [List] Select this item to set the device list as the target to be output. 3) [Detail] Select this item to set the details of the devices as the targets to be output. 2 - 198 2. CREATING A PROJECT 2.14 Printing or Outputting a Project to a File Saving a Project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 GT Designer3 saves a project in the following formats. • Workspace format • A single file format (*.GTX, *.GTXS) ➟2.15.1 Overwriting a project 2.15.2 Saving a project in the workspace or the single file format (*.GTX) 2.15.3 Saving a project in the single file format (*.GTXS) with system applications 2.15.1 Overwriting a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Select [Project] → [Save] from the menu to overwrite a project. However, when the currently edited project is in any of the following conditions, the [Save As Project] dialog is displayed. • A project which has never been saved • A single file format (*.GTXS, *.G2) project • A project for the GOT1000 series which opened after converted to a project for the GOT2000 series ➟2.15.2 ■ 1 [Save As Project] dialog (workspace format) 2.15.2 ■ 2 [Save As Project] dialog (single file format) 2.15.2 Saving a project in the workspace or the single file format (*.GTX) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Save As] from the menu to display the [Save As Project] dialog. Switch the screens according to the saving format of the project. • Workspace format: Save the project in the [Save As Project] dialog (workspace format). ➟ ■ 1 [Save As Project] dialog (workspace format) • Single file format : Save the project in the [Save As Project] dialog (single file format). ➟ ■ 2 [Save As Project] dialog (single file format) [Save As Project] dialog (workspace format) [Save As Project] dialog (single file format) Switching to [Save As Project] dialog (single file format) Switching to [Save As Project] dialog (workspace format) Step 2 Click the [Save] button after the required settings to save the project. (1) Manipulation of the setting file for calling the PX Developer function When you save the project for GT SoftGOT2000 in the single file format (*.GTX), a setting file (*.dat) for calling the PX Developer function is created in the same folder. Do not delete the setting file (*.dat). 2. CREATING A PROJECT 2.15 Saving a Project 2 - 199 CREATING A PROJECT 2.15 If you copy or move the project to another folder, also copy or move the setting file (*.dat) to the folder. (2) Operating on iQ Works Save a project with a different name, a project cannot be saved with a different name. Only overwriting is available. To save a project with a different name, save the project with the workspace from MELSOFT Navigator. ■1 [Save As Project] dialog (workspace format) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 1) [Save Folder Path] Set the destination path to save the project. The path can be set from the [Browse] button. Do not save the project in the following path. • <Installation path>GTD3_2000App • <Installation path>GTD3 2) [Workspace/Project List] Displays a workspace and project which exist in the destination path to save the project. If a workspace is double-clicked, the projects in the workspace are displayed. 3) [Workspace Name] Set a workspace name to save the project. When the set workspace does not exist in [Workspace/Project List], a workspace with the set name is created when the project is saved. 4) [Project Name] Set a project name to be saved. Up to 200 characters can be used for the total number of the characters of [Save Folder Path], [Workspace Name], and [Project Name]. "" at the end of the project name is not counted as a character. Click the [Save] button to save the project with the set project name. 5) [Switch to single file format project] button Switches the dialog to the [Save As Project] dialog (single file format). ➟ ■ 2 [Save As Project] dialog (single file format) 2 - 200 2. CREATING A PROJECT 2.15 Saving a Project [Save As Project] dialog (single file format) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 2 1) CREATING A PROJECT ■2 2) 3) 4) 5) 1) [Save in] Select the destination to save the project. Do not save the project in the following path. • <Installation path>GTD3_2000App • <Installation path>GTD3 2) File list Lists files in the destination to save the project. 3) [File name] Set a file name of the project to be saved. Click the [Save] button to save the project with the set file name. 4) [Files of type] Select a file type of the project to be saved. • [Project Data(*.GTX)] Saves a file in the single file format (*.GTX). The single file format (*.GTX) files are displayed in the file list. The file is displayed only when the [Save As Project] dialog (single file format) is opened by selecting [Project] → [Save As] from the menu. • [Package Data(*.GTXS)] Saves a file in the single file format (*.GTXS). The single file format (*.GTXS) files are displayed in the file list. The file is displayed only when the [Save As Project] dialog (single file format) is opened by selecting [Project] → [Save As Single File Format Project (Package Data)] from the menu. 5) [Switch to workspace format project] button Switches the dialog to the [Save As Project] (workspace format) dialog. ➟ ■ 1 [Save As Project] dialog (workspace format) The file is displayed only when the [Save As Project] dialog (workspace format) is opened by selecting [Project] → [Save As] from the menu. 2. CREATING A PROJECT 2.15 Saving a Project 2 - 201 ■3 Folder and file operations of the workspace format project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # If you operate (migrate, rename, or delete) the folders or files in the workspace by using Windows Explorer or others, the project cannot be opened. Operate a workspace format project by the following procedures on GT Designer3. (1) Moving a project Step 1 Open a project to be moved. Step 2 Select [Project] → [Save As] from the menu to save the project in the destination folder. Step 3 Delete the original project. (2) Changing a project name Step 1 Open the project to change the name. Step 2 Select [Project] → [Save As] from the menu to save the project after changing the name. Step 3 Delete the original project. (3) Copying a project Step 1 Open the project to be copied. Step 2 Select [Project] → [Save As] from the menu to save the project after changing the name. (4) Deleting a project ➟2.3.4 ■ 1 Deleting a workspace format project 2.15.3 Saving a project in the single file format (*.GTXS) with system applications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Save Package Data] from the menu to display the [Save As Package] dialog. Step 2 Set [File name] and click the [Save] button after the required settings to save the project. (1) Saving the package data The project in the single file format (*.GTXS) is saved as the package data with the system application and communication driver of GT Designer3 in which the project is saved. When the project which was saved as the package data is edited and saved, the system application and communication driver of the package data are updated with the information of the system application and communication driver of the GT Designer3 which is used to save the project. The functions which are not compatible with the GT Designer3 which is used to save the project are deleted. 2 - 202 2. CREATING A PROJECT 2.15 Saving a Project 3. SIMULATION Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 - 2 3.2 Connecting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 - 43 3.3 Precautions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 - 64 3.4 Simulation Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 - 69 3.5 Screen Layout of GT Simulator3 . . . . . . . . . . . . . . . . . . . . . . . . . . .3 - 74 3.6 Basic Operations of GT Simulator3 . . . . . . . . . . . . . . . . . . . . . . . . .3 - 79 3.7 Useful Functions of GT Simulator3. . . . . . . . . . . . . . . . . . . . . . . . . .3 - 93 3.8 Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 - 111 3. SIMULATION 3 SIMULATION 3.1 3-1 3.1 Specifications 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟3.1.1 Simulation-supported GOTs 3.1.2 Monitoring-supported Controllers 3.1.3 Available devices for monitoring 3.1.4 Simulation-supported/unsupported functions 3.1.5 Destination to save data For the overview of the simulation function, refer to the following. ➟1.1 ■ 2 Simulation GT Simulator3 requires the same operating environment as GT Designer3. For details, refer to the following. ➟1.1.1 Operating environment 3.1.1 Simulation-supported GOTs 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following lists the GOTs that are compatible with simulation by GT Simulator3 Version1. Display color The actual display color on the GOT may differ from the display color on GT Simulator3. Check the actual display color on the GOT by [Preview] in GT Designer3. ➟2.9.1 Displaying a preview ■1 GOT2000 series (GT27) simulator Name Resolution (dot) Memory capacity *1 Display color GT27**-X 1024 × 768 65536 colors *2 57 MB GT27**-S 800 × 600 65536 colors *2 57 MB 640 × 480 65536 colors *2 57 MB 65536 colors *2 32 MB GT27**-V GT2705-V 640 × 480 *1 Capacity of the GOT user area where package data is stored. *2 The following items are displayed in 16777216 colors. • Parts display • Parts movement • Image file ■2 GOT2000 series (GT25) simulator Name GT25**-WX GT25**-W Resolution (dot) 1280 × 800 800 × 480 65536 colors *2 32 MB 65536 colors *2 32 MB *2 32 MB GT25**-S 800 × 600 65536 colors GT25**-V 640 × 480 65536 colors *2 32 MB 640 × 480 *2 32 MB GT2505-V 65536 colors *1 Capacity of the GOT user area where package data is stored. *2 The following items are displayed in 16777216 colors. • Parts display • Parts movement • Image file 3-2 Memory capacity *1 Display color 3. SIMULATION 3.1 Specifications ■3 GOT2000 series (GT23) simulator Name GT23**-V Resolution (dot) 640 × 480 Memory capacity *1 Display color 65536 colors *2 10 MB *1 Capacity of the GOT user area where package data is stored. *2 The following items are displayed in 16777216 colors. • Parts display • Parts movement • Image file GOT2000 series (GT21) simulator Name Resolution (dot) Memory capacity *1 Display color GT2107-W 800 × 480 65536 colors *2 15 MB GT2105-Q 320 × 240 65536 colors *2 or 32-level monochrome 9 MB GT2104-R 480 × 272 65536 colors *2 9 MB GT2104-P 384 × 128 32-level monochrome 6 MB GT2103-P 320 × 128 32-level monochrome 3 MB SIMULATION ■4 3 *1 Capacity of the GOT user area where package data is stored. *2 The following items are displayed in 16777216 colors. • Parts display • Parts movement • Image file ■5 GOT SIMPLE series (GS21) simulator Name Resolution (dot) Memory capacity *1 Display color GS21**-W-N 800 × 480 65536 colors *2 15 MB GS21**-W 800 × 480 65536 colors *2 9 MB *1 Capacity of the GOT user area where package data is stored. *2 The following items are displayed in 16777216 colors. • Parts display • Parts movement • Image file 3. SIMULATION 3.1 Specifications 3-3 3.1.2 Monitoring-supported Controllers 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Controller simulator ■ 2 Mitsubishi Electric products ■ 3 Non-Mitsubishi Electric products Controller simulator ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In this section, the controller simulator refers to the following software. • GX Simulator • GX Simulator2 • GX Simulator3 • MT Simulator2 GT Simulators3 connecting to the controller simulator enables monitoring the following virtual controllers. Non-Mitsubishi Electric PLCs are handled as A4UCPU, and their specific devices cannot be monitored. Non-Mitsubishi Electric PLCs are not supported by GX Simulator2 or GX Simulator3. ➟(1) Mitsubishi Electric products (2) Non-Mitsubishi Electric PLCs For the devices that can be monitored by GT Simulator3, refer to the following. ➟3.1.3 Available devices for monitoring (1) Mitsubishi Electric products 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Type Model R00CPU R01CPU R08CPU R08PCPU RCPU*5 R02CPU R16CPU *11 R16PCPU R32CPU *11 R32PCPU 3. SIMULATION 3.1 Specifications R120PCPU *11 R16SFCPU R32SFCPU R120SFCPU R08PSFCPU R16PSFCPU R32PSFCPU R120PSFCPU R04ENCPU R08ENCPU R16ENCPU R32ENCPU L08HCPU L16HCPU R12CCPU-V *8 3-4 R120CPU *11 R08SFCPU R120ENCPU LHCPU *5 R04CPU L04HCPU Model Q00JCPU Q00CPU Q02HCPU Q06HCPU *2 Q02PHCPU QCPU (Q Mode) *7 QCPU Q01CPU Q06PHCPU Q02CPU Q12HCPU *2 Q12PHCPU Q25HCPU *2 Q25PHCPU *2 Q12PRHCPU *2 Q25PRHCPU *2 Q00UJCPU Q00UJCPU(-S8) Q00UCPU Q01UCPU Q02UCPU Q03UDCPU Q04UDHCPU Q06UDHCPU Q10UDHCPU Q13UDHCPU Q20UDHCPU Q26UDHCPU Q03UDECPU Q04UDEHCPU Q06UDEHCPU Q10UDEHCPU Q13UDEHCPU Q20UDEHCPU Q26UDEHCPU Q50UDEHCPU Q04UDVCPU*1 Q06UDVCPU*1 Q13UDVCPU*1 Q04UDPVCPU*1 Q06UDPVCPU*1 Q13UDPVCPU*1 Q26UDPVCPU*1 Q02CPU-A Q02HCPU-A Q06HCPU-A L02CPU L02CPU-P L02SCPU L02SCPU-P L06CPU L06CPU-P L26CPU L26CPU-BT L26CPU-P L26CPU-PBT Q2ACPU Q2ACPU-S1 Q3ACPU Q4ACPU 3 SIMULATION Type Q100UDEHCPU Q03UDVCPU*1 Q26UDVCPU*1 QCPU(A Mode)*2 LCPU*1*7 QnACPU type QnACPU*2*7 QnASCPU type Q2ASCPU Q2ASCPU-S1 Q2ASHCPU Q2ASHCPU-S1 AnUCPU A2UCPU A2UCPU-S1 A3UCPU A4UCPU A2ACPU A2ACPUP21 A2ACPUR21 A2ACPU-S1 A2ACPUP21-S1 A2ACPUR21-S1 A3ACPU A3ACPUP21 A1NCPU A1NCPUP21 A1NCPUR21 A2NCPU A2NCPUP21 A2NCPUR21 A2NCPU-S1 A2NCPUP21-S1 A2NCPUR21-S1 A3NCPU A3NCPUP21 A3NCPUR21 A2USCPU A2USCPU-S1 A2USHCPU-S1 A1SCPU A1SCPU-S1 A1SCPUC24-R2 A1SHCPU A2SHCPU A1SJCPU A1SJCPU-S3 A1SJHCPU AnACPU AnCPU type A3ACPUR21 AnNCPU ACPU*2*7 AnUS(H)CPU AnSCPU type AnS(H)CPU A1SJ(H)CPU MELSEC A1FXCPU A1FXCPU A0J2HCPU A0J2HCPU A2CCPU A2CCPU A2CCPUC24 A2CJCPU FX5U FX5UC FX5UJ iQ-F*5 FXCPU*7 MELSECNET/H remote I/O station*7 Q series*1*2 Motion CPU*7 A series*2*3 MELIPC *5*8 Q4ARCPU FX0 series FX0N series FX0S series FX1 series FX1N series FX1NC series FX2 series FX2C series FX3GC series FX3U series FX3UC series FX3S series*1 QJ72LP25-25 QJ72LP25G QJ72BR15 Q170MCPU Q170MSCPU FX1S series FX2N series *1 FX3G series *3*4*6 A2SCPU *3*4*6 Q172DSCPU Q173DSCPU A171SHCPU A172SHCPU A273UHCPU A273UHCPU-S3 FX3GE series FX2NC series *1*2*9 Q170MSCPU-S*3*4*6 A173UHCPU A173UHCPU-S1 MI5122-VW 3. SIMULATION 3.1 Specifications 3-5 Type CNC*12 Model CNC C80*5*8 R16NCCPU-S1 CNC C70*5*7 Q173NCCPU MELDAS C6/ C64*2*7*10 FCA C6 CR800-R Robot controller (R16RTCPU)*5*8 FCA C64 CR800-D*5*8 CRnQ-700 CR800-Q (Q172DRCPU)*7 (Q172DSRCPU) *5*7 *1 GX Simulator does not support the CPU. *2 GX Simulator2 does not support the CPU. *3 MT Simulator2 does not support the CPU. *4 Only the PLC CPU area (CPU No.1) can be connected. *5 To perform a simulation using GX Simulator or GX Simulator2, set the CPU as a QCPU. In this case, only the devices of QCPU can be simulated. *6 To perform a simulation using GX Simulator or GX Simulator2, set the CPU as a Q03UDCPU. *7 GX Simulator3 does not support the CPU. *8 To perform a simulation using GX Simulator3, set the CPU as an RCPU. In this case, only the devices of RCPU can be simulated. *9 To perform a simulation using GX Simulator or GX Simulator2, set the CPU as an FX3GCPU. *10 To perform a simulation using GX Simulator, set the controller as a Q4ACPU. *11 The MELSEC redundant system is configurable by mounting the redundant function module (R6RFM). *12 Not available to GT21 and GS21. The following shows the versions of the controller simulators or the software applications in which controller simulators are included. (a) GX Simulator PLC CPU compatible with simulation Version of GX Simulator QCPU (A mode), ACPU, Motion CPU (A series) Version5.00A or later QnACPU Version5.40E or later FX0 series, FX0N series, FX0S series, FX1 series, FX1N series, FX1NC series, FX1S series, FX2 series, FX2C series, FX2N series, FX2NC series Version5.40E or later QCPU (Q mode) (except for Q00J, Q00, and Q01CPU) Version5.40E or later Q00JCPU, Q00CPU, Q01CPU Version6.00A or later Q02PHCPU, Q06PHCPU Version7.20W or later Q12PHCPU, Q25PHCPU Version6.10L or later Q12PRHCPU, Q25PRHCPU Version6.20W or later FX3U series, FX3UC series Version7.08J or later FX3G series Version7.22Y or later Q00UJCPU, Q00UCPU, Q01UCPU, Q02UCPU, Q03UDCPU, Q04UDHCPU, Q06UDHCPU, Q10UDHCPU, Q13UDHCPU, Q20UDHCPU, Q26UDHCPU, Q03UDECPU, Q04UDEHCPU, Q06UDEHCPU, Q10UDEHCPU, Q13UDEHCPU, Q20UDEHCPU, Q26UDEHCPU Version7.23Z or later (b) GX Simulator2 PLC CPU compatible with simulation 3-6 Version of GX Works2 FX0 series, FX0N series, FX0S series, FX1 series, FX1N series, FX1NC series, FX1S series, FX2 series, FX2C series, FX2N series, FX2NC series Version1.24A or later QCPU (Q mode) (except for Q00J, Q00, and Q01CPU) Version1.12N or later Q00JCPU, Q00CPU, Q01CPU Version1.12N or later QnPHCPU Version1.87R or later FX3U , FX3UC, FX3G series Version1.24A or later FX3GC series Version1.77F or later FX3S series Version1.492N or later Q00UJCPU, Q00UCPU, Q01UCPU, Q02UCPU, Q03UDCPU, Q04UDHCPU, Q06UDHCPU, Q10UDHCPU, Q13UDHCPU, Q20UDHCPU, Q26UDHCPU, Q03UDECPU, Q04UDEHCPU, Q06UDEHCPU, Q10UDEHCPU, Q13UDEHCPU, Q20UDEHCPU, Q26UDEHCPU Version1.12N or later Q03UDVCPU, Q04UDVCPU, Q06UDVCPU, Q13UDVCPU, Q26UDVCPU Version1.492N or later 3. SIMULATION 3.1 Specifications PLC CPU compatible with simulation Version of GX Works2 L02CPU, L26CPU-BT Version1.24A or later L02CPU-P, L26CPU-PBT Version1.62Q or later L06CPU Version1.98C or later L02SCPU, L26CPU Version1.98C or later L02SCPU-P, L06CPU-P, L26CPU-P Version1.492N or later Q50UDEHCPU, Q100UDEHCPU Version1.31H or later 3 (c) GX Simulator3 Version of GX Works3 Version1.045X or later R04CPU, R08CPU, R16CPU, R32CPU, R120CPU Version1.007H or later*1 R08PCPU, R16PCPU, R32PCPU, R120PCPU Version1.010L or later*1 R08SFCPU, R16SFCPU, R32SFCPU, R120SFCPU Version1.020W or later*1 R08PSFCPU, R16PSFCPU, R32PSFCPU, R120PSFCPU Version1.045X or later R04ENCPU, R08ENCPU, R16ENCPU, R32ENCPU, R120ENCPU Version1.020W or later*1 L04HCPU, L08HCPU, L16HCPU Version1.065T or later FX5U series, FX5UC series Version1.025B or later FX5UJ Version1.065T or later SIMULATION PLC CPU compatible with simulation R00CPU, R01CPU, R02CPU *1 When global labels are set, use GX Works3 version 1.040S or later. (d) MT Simulator2 Motion CPU compatible with simulation Q172DSCPU, Q173DSCPU Version of MT Works2 Version1.70Y or later (2) Non-Mitsubishi Electric PLCs 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following lists available PLCs. • OMRON PLC • KEYENCE PLC • KOYO EI PLC*2 • JTEKT PLC*2 • SHARP PLC*2 • TOSHIBA PLC*2 • SHIBAURA MACHINE PLC • Panasonic IDS PLC • HITACHI IES PLC*2 • HITACHI PLC*2*4 • FUJI PLC • YASKAWA PLC • YOKOGAWA PLC*2*3 • ALLEN-BRADLEY PLC*1 • GE PLC*2 • LS IS PLCS • SICK PLC • SIEMENS PLC *1 When simulated by GX Simulator, bit devices and word devices cannot be monitored. Only internal devices can be monitored. *2 The GT21 and GS21 simulators cannot monitor the devices of the PLC. *3 The multiple CPU system cannot be monitored. *4 S10VE cannot be monitored. 3. SIMULATION 3.1 Specifications 3-7 Mitsubishi Electric products ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows Mitsubishi Electric products that can be monitored by GT Simulator3. Type Model R00CPU R01CPU R08CPU R08PCPU R16CPU *6 R16PCPU R08SFCPU RCPU R02CPU R08PSFCPU R32CPU *6 R32PCPU R16SFCPU *11 R04ENCPU R04CPU R16PSFCPU R120CPU *6 R120PCPU *6 R32SFCPU *11 R32PSFCPU R08ENCPU R16ENCPU L08HCPU L16HCPU R120SFCPU *11 R120PSFCPU *11 R32ENCPU R120ENCPU R12CCPU-V *4 LHCPU L04HCPU QCPU (Q mode) QCPU Q00JCPU Q00CPU Q01CPU Q02CPU Q02HCPU Q06HCPU Q12HCPU Q25HCPU Q02PHCPU Q06PHCPU Q12PHCPU Q25PHCPU Q12PRHCPU Q25PRHCPU Q00UJCPU Q00UJCPU(-S8) Q00UCPU Q01UCPU Q02UCPU Q03UDCPU Q04UDHCPU Q06UDHCPU Q10UDHCPU Q13UDHCPU Q20UDHCPU Q26UDHCPU Q03UDECPU Q04UDEHCPU Q06UDEHCPU Q10UDEHCPU Q13UDEHCPU Q20UDEHCPU Q26UDEHCPU Q50UDEHCPU Q04UDVCPU Q06UDVCPU Q13UDVCPU Q26UDPVCPU Q100UDEHCPU Q03UDVCPU Q26UDVCPU QCPU (A mode) LCPU QnACPU type QnACPU QnASCPU type AnUCPU AnACPU AnCPU type ACPU AnUS(H)CPU AnS(H)CPU A1SJ(H)CPU A1FXCPU MELSEC iQ-F 3-8 3. SIMULATION 3.1 Specifications Q06UDPVCPU Q13UDPVCPU Q02HCPU-A Q06HCPU-A L02CPU L02CPU-P L02SCPU L02SCPU-P L06CPU L06CPU-P L26CPU L26CPU-BT L26CPU-P L26CPU-PBT Q2ACPU Q2ACPU-S1 Q3ACPU Q4ACPU Q2ASCPU-S1 Q2ASHCPU Q2ASHCPU-S1 Q4ARCPU Q2ASCPU A2UCPU A2UCPU-S1 A3UCPU A4UCPU A2ACPU A2ACPUP21 A2ACPUR21 A2ACPU-S1 A2ACPUP21-S1 A2ACPUR21-S1 A3ACPU A3ACPUP21 A1NCPU A1NCPUP21 A1NCPUR21 A2NCPU A2NCPUP21 A2NCPUR21 A2NCPU-S1 A2NCPUP21-S1 A2NCPUR21-S1 A3NCPU A3NCPUP21 A3NCPUR21 A2USCPU A2USCPU-S1 A2USHCPU-S1 A1SCPU A1SCPU-S1 A1SCPUC24-R2 A1SHCPU A2SHCPU A1SJCPU A1SJCPU-S3 A1SJHCPU A0J2HCPU A2CCPU A2CCPUC24 FX5U FX5UC FX5UJ A3ACPUR21 AnNCPU AnSCPU type Q04UDPVCPU Q02CPU-A A2SCPU A1FXCPU A2CJCPU Type Model FX0 series FX0N series FX0S series FX1 series FX1N series FX1NC series FX1S series FX2 series FX2C series FX2N series FX2NC series FX3G series FX3GC series FX3GE series FX3U series FX3UC series FX3S series MELSECNET/H remote I/O station QJ72LP25-25 QJ72LP25G QJ72BR15 CC-Link IE Field Network head unit RJ72GF15-T2 LJ72GF15-T2 MELSEC iQ-R series R16MTCPU R32MTCPU Q series Q170MCPU *1 Motion CPU A series CNC*9 Robot controller A171SHCPU *2 A273UHCPU *3 R64MTCPU Q170MSCPU *1 A172SHCPU *2 Q170MSCPU-S1 *1 A173UHCPU *3 R16NCCPU-S1 CNC C70 *5 Q173NCCPU MELDAS C6/C64 FCA C6 FCA C64 CR800-R CRnQ-700 CR800-Q (R16RTCPU) *4 (Q172DRCPU) *10 (Q172DSRCPU) *5 MR-J4(W)-*B(-RJ) MELSERVO-JE *8 MR-JE-*B A173UHCPU-S1 *3 A273UHCPU-S3 *3 CNC C80 *4 MELSERVO-J4 *7*8 3 SIMULATION FXCPU MR-JE-*BF *1 Only the PLC CPU area (CPU No.1) can be connected. *2 Only the devices of A2SHCPU can be monitored. *3 Only the devices of A3UCPU can be monitored. *4 Monitor the module via an RCPU in the multiple CPU system. *5 Monitor the module via a QCPU in the multiple CPU system. *6 The MELSEC redundant system is configurable by mounting the redundant function module (R6RFM). *7 Monitor the controller via a Motion CPU in the multiple CPU system. Use a MELSEC iQ-R series Motion CPU. *8 Monitor the controller via a MELSEC iQ-R or MELSEC iQ-F series simple motion module. *9 Not available to GT21. *10 For the direct CPU connection (serial), use the serial port of the QCPU in a multiple CPU system. *11 To monitor the module, a SIL2 function module and a redundant function module are required. For the devices that can be monitored by GT Simulator3, refer to the following. ➟3.1.3 Available devices for monitoring 3. SIMULATION 3.1 Specifications 3-9 Non-Mitsubishi Electric products ■3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the PLC CPUs that can be monitored by GT Simulator3. ➟(1) OMRON PLC CPU (1) OMRON PLC CPU Type Model CPM2A PLC CPU*1*2 C200HX C200HG C200HE CQM1 CQM1H CS1H CS1G CS1D CJ1H CJ1G CJ1M CV1000 CV2000 CJ2H CJ2M CP1E CV500 CVM1 *1 Simulation is available only by using the direct CPU connection (RS-232). *2 GX Simulator can be used instead of GT Simulator3. However, when GX Simulator is used, the set devices are handled as the ones of A4UCPU, and OMRON original devices are ignored. To connect the PLC CPU to GT Simulator3, set the PLC CPU as follows.* 1 Item Set value Baud rate 9600 bps Data length 7 bits Stop bit 2 bits Parity Even number Communicating condition format Individual setting Host link station No. 00 *1 For the setting of the PLC CPU, refer to the following. ➟GOT2000 Series Connection Manual (Non-Mitsubishi Electric Products 1) For GT Works3 Version1 For the devices that can be monitored by GT Simulator3, refer to the following. ➟3.1.3 Available devices for monitoring 3 - 10 3. SIMULATION 3.1 Specifications 3.1.3 Available devices for monitoring ➟ ■ 1 When connected to the controller simulator ■ 2 Connecting with Mitsubishi Electric products ■ 3 Connecting with non-Mitsubishi Electric products When connected to the controller simulator 3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # This section explains the devices that can be monitored by GT Simulator3 when the GOT is connected to a controller simulator. For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 Monitoring-supported Controllers (1) Mitsubishi Electric products Devices that satisfy all of the following conditions can be monitored. Condition Reference Devices supported by the controller simulator ➟GX Simulator Version □ Operating Manual GX Works2 Version □ Operating Manual (Common) GX Works3 Operating Manual MT Developer2 Help Devices that can be monitored by the GOT (Except the timer set value (TS) and counter set value (CS) of the Mitsubishi Electric PLC) ➟12.3 Device Range and Settings of Mitsubishi Electric Equipment (2) OMRON PLC (OMRON SYSMAC) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 I/O relay/Internal auxiliary relay (..) ..000000 to ..614315 ..000000 to ..008115 Data link relay (LR) LR00000 to LR19915 LR00000 to LR08115 Auxiliary memory relay (AR) AR00000 to AR95915 - Holding relay (HR) HR00000 to HR51115 HR00000 to HR08115 Internal auxiliary relay/Work relay (WR) WR00000 to WR51115 WR00000 to WR08115 Timer contact (TIM) TIM0000 to TIM4095 TIM0000 to TIM0255 Counter contact (CNT) CNT0000 to CNT4095 CNT0000 to CNT0255 Bit-specified word device*2 Monitoring available range of each word device Monitoring available range of each word device I/O relay/Internal auxiliary relay (..) ..0000 to ..6143 ..0000 to ..0081 Data link relay (LR) LR000 to LR199 LR000 to LR081 Auxiliary memory relay (AR) AR000 to AR959 - Holding relay (HR) HR000 to HR511 HR000 to HR081 Internal auxiliary relay/Work relay (WR) WR000 to WR511 WR000 to WR081 Data memory (DM) DM00000 to DM32767 DM0000 to DM8191 Timer (current value) (TIM) TIM0000 to TIM4095 TIM0000 to TIM0255 Counter (current value) (CNT) CNT0000 to CNT4095 CNT0000 to CNT0255 Extended data memory (EM current bank) EM00000 to EM32767 - Extended data memory (EM banks 0 to 13) E000000 to E032767 - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller *2 Except for the data link relay, auxiliary memory relay, holding relay, and internal auxiliary relay 3. SIMULATION 3.1 Specifications 3 - 11 SIMULATION ■1 (3) OMRON PLC (OMRON SYSMAC CS/CJ) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 I/O relay/Internal auxiliary relay (..) ..000000 to ..614315 ..000000 to ..008115 Data link relay (LR) LR00000 to LR19915 LR00000 to LR08115 Auxiliary memory relay (AR) AR00000 to AR147115 AR1000000 to AR1153515 - Holding relay (HR) HR00000 to HR51115 HR00000 to HR08115 Internal auxiliary relay/Work relay (WR) WR00000 to WR51115 WR00000 to WR08115 Timer contact (TIM) TIM0000 to TIM4095 TIM0000 to TIM0255 Counter contact (CNT) CNT0000 to CNT4095 CNT0000 to CNT0255 Bit-specified word device*2 Monitoring available range of each word device Monitoring available range of each word device I/O relay/Internal auxiliary relay (..) ..0000 to ..6143 ..0000 to ..0081 Data link relay (LR) LR000 to LR199 LR000 to LR081 Auxiliary memory relay (AR) AR000 to AR959 - Holding relay (HR) HR000 to HR511 HR000 to HR081 Internal auxiliary relay/Work relay (WR) WR000 to WR511 WR000 to WR081 Data memory (DM) DM00000 to DM32767 DM0000 to DM8191 Timer (current value) (TIM) TIM0000 to TIM4095 TIM0000 to TIM0255 Counter (current value) (CNT) CNT0000 to CNT4095 CNT0000 to CNT0255 Extended data memory (EM current bank) EM00000 to EM32767 - Extended data memory (EM banks 0 to 13) E000000 to E032767 - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller *2 Except for the data link relay, auxiliary memory relay, holding relay, and internal auxiliary relay (4) KEYENCE PLC (KEYENCE KV-700/1000/3000/5000/7000/8000) Device name Bit device 3 - 12 GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 Relay (..) ..000000 to ..199915 ..00000 to ..51115 Internal AUX relay (MR) MR000000 to MR399915 MR00000 to MR51115 Latch relay (LR) LR00000 to LR99915 LR00000 to LR51115 Control relay (CR) CR0000 to CR8915 CR0000 to CR1515 Link relay (B) B0000 to B7FFF - Work relay (VB) VB0000 to VBF9FF - Timer (contact) (T) T0000 to T3999 T0000 to T0255 Counter (contact) (C) C0000 to C3999 C0000 to C0255 High-speed counter comparators (contact) (CTC) CTC0 to CTC7 - Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device 3. SIMULATION 3.1 Specifications Data memory (DM) DM00000 to DM65534 DM0000 to DM8191 Extension data memory (EM) EM00000 to EM65534 - Extension data memory 2 (FM) FM00000 to FM32767 - File register (ZF) ZF000000 to ZF032767 ZF032768 to ZF065535 ZF065536 to ZF098303 ZF098304 to ZF131071 ZF131072 to ZF163839 ZF163840 to ZF196607 ZF196608 to ZF229375 ZF229376 to ZF262143 ZF262144 to ZF294911 ZF294912 to ZF327679 ZF327680 to ZF360447 ZF360448 to ZF393215 ZF393216 to ZF425983 ZF425984 to ZF458751 ZF458752 to ZF491519 ZF491520 to ZF524287 - Link register (W) W0000 to W7FFF - Control memory (CM) CM00000 to CM11998 - Temporary data memory (TM) TM000 to TM511 - Work memory (VM) VM00000 to VM63999 - Index register (Z) Z01 to Z12 Z01 to Z06 Timer (current value) (TC) TC0000 to TC3999 TC0000 to TC0254 Timer (set value) (TS) TS0000 to TS3999 - Counter (current value) (CC) CC0000 to CC3999 CC0000 to CC0254 Counter (set value) (CS) CS0000 to CS3999 - High-speed counter (current value) (CTH) CTH0 to CTH3 - High-speed counter comparators (set value) (CTC) CTC0 to CTC7 - Index register (DZ) DZ01 to DZ12 - Digital trimmer (TRM) TRM0 to TRM7 - Word device Double word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 3 SIMULATION Device name *1 Except for the timer (current value), timer (set value), counter (current value), counter (set value), high-speed counter (current value), high-speed counter comparators (set value), control memory, temporary data memory, index register, and digital trimmer *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 13 (5) KOYO EI PLC (KOYO KOSTAC/DL) Not available to GT21 and GS21. Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Input (I) I0 to I1777 I0 to I1777 Output (Q) Q0 to Q1777 Q0 to Q1777 Link relay (GI) GI0 to GI3777 GI0 to GI3777 Link output (GQ) GQ0 to GQ3777 - Internal relay (M) M0 to M3777 M0 to M3777 Stage (S) S0 to S1777 - Timer (T) T0 to T377 T0 to T377 Counter (C) C0 to C377 C0 to C377 Special relay (SP) SP0 to SP777 - Timer (current value) (R) R0 to R377 R0 to R377 Preparatory register (R) R400 to R677 R400 to R677 Special register 1 (R) R700 to R777 R700 to R777 Counter (current value) (R) R1000 to R1377 R1000 to R1377 Data register 1 (R) R1400 to R7377 R1400 to R7377 Special register 2 (R) R7400 to R7777 R7400 to R7777 Data register 2 (R) R10000 to R36777 R10000 to R36777 Special register 3 (R) R37000 to R37777 R37000 to R37777 Link relay (R) R40000 to R40177 R40000 to R40177 Link output (R) R40200 to R40377 R40200 to R40377 Input (R) R40400 to R40477 R40400 to R40477 Output (R) R40500 to R40577 R40500 to R40577 Internal relay (R) R40600 to R40777 R40600 to R40777 Stage (R) R41000 to R41077 R41000 to R41077 Timer (R) R41100 to R41117 R41100 to R41117 Counter (R) R41140 to R41157 R41140 to R41157 Special relay (R) R41200 to R41237 R41200 to R41237 *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3 - 14 3. SIMULATION 3.1 Specifications (6) JTEKT PLC (JTEKT TOYOPUC-PC) Not available to GT21 and GS21. Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 Input (X) X000 to X7FF X000 to X7FF Output (Y) Y000 to Y7FF Y000 to Y7FF Link relay (L) L000 to L7FF L000 to L7FF Internal relay (M) M000 to M7FF M000 to M7FF Keep relay (K) K000 to K2FF - Edge detection (P) P000 to P1FF - Timer (T) T000 to T1FF T000 to T1FF Counter (C) C000 to C1FF C000 to C1FF Special relay (V) V000 to V0FF - Extended input (EX) EX000 to EX7FF - Extended output (EY) EY000 to EY7FF - Extended internal relay (EM) EM0000 to EM1FFF - Extended keep-relay (EK) EK000 to EKFFF - Extended special relay (EV) EV000 to EVFFF - Extended timer (ET) ET000 to ET7FF - Extended counter (EC) EC000 to EC7FF - Extended link relay (EL) EL0000 to EL1FFF - Extended edge detection (EP) EP000 to EPFFF - Extended input 2 (GX) GX0000 to GXFFFF - Extended output 2 (GY) GY0000 to GYFFFF - Extended internal relay (GM) GM0000 to GMFFFF - Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device Data register (D) D0000 to D2FFF D0000 to D2FFF SIMULATION 3 Link register (R) R0000 to R07FF R0000 to R07FF Setup value register (N) N0000 to N01FF N0000 to N01FF Special register (S) S0000 to S03FF - File register (B) B0000 to B1FFF B0000 to B1FFF Extended present value register (EN) EN0000 to EN07FF - Extended setup value register (H) H0000 to H07FF - Extended special register (ES) ES0000 to ES07FF - Extended data register (U) U0000 to U7FFF - Extended buffer register (EB) EB00000 to EB07FFF EB08000 to EB0FFFF EB10000 to EB17FFF EB18000 to EB1FFFF - Setup value register (TCS) TCS0000 to TCS01FF - Word-specified bit devices Monitoring available range of each bit device Monitoring available range of each bit device *1 Except for the extended buffer register and setup value register *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 15 (7) SHARP PLC (SHARP JW) Not available to GT21 and GS21. Device name Bit device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 I/O relay ..00000 to ..15777 ..20000 to ..75777 ..00000 to ..15777 Timer (contact) (T) T0000 to T1777 T0000 to T0377 Counter (contact) C0000 to C1777 C0000 to C0377 Bit-specified word device Monitoring available range of each word device Monitoring available range of each word device Timer (present value) (T) T0000 to T1777 T0000 to T0377 Counter (current value) (C) C0000 to C1777 C0000 to C0377 09000 to 09776 09000 to 09776 19000 to 19776 19000 to 19776 29000 to 29776 29000 to 29776 39000 to 39776 39000 to 39776 49000 to 49776 49000 to 49776 59000 to 59776 59000 to 59776 69000 to 69776 69000 to 69776 79000 to 79776 79000 to 79776 89000 to 89776 89000 to 89776 Register (09 to E7) Word device 99000 to 99776 99000 to 99776 E0000 to E0776 E0000 to E0776 E1000 to E1776 E1000 to E1776 E2000 to E2776 E2000 to E2776 E3000 to E3776 E3000 to E3776 E4000 to E4776 E4000 to E4776 E5000 to E5776 E5000 to E5776 E6000 to E6776 - E7000 to E7776 E7450 to E7776 File register (1 to 7) 1000000 to 1177776 2000000 to 2177776 3000000 to 3177776 4000000 to 4177776 5000000 to 5177776 6000000 to 6177776 7000000 to 7177776 - Word-specified bit devices*1 Monitoring available range of each bit device Monitoring available range of each bit device *1 Except for the timer and counter. *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (8) TOSHIBA PLC Not available to GT21 and GS21. 3 - 16 3. SIMULATION 3.1 Specifications (a) TOSHIBA PROSEC T/V Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 External input (X) X0000 to X511F X0000 to X511F External output (Y) Y0000 to Y511F Y0000 to Y511F Internal relay (R) R0000 to R4095F R0000 to R0511F Special relay (S) S0000 to S511F - Link register relay (Z) Z0000 to Z999F Z0000 to Z511F Link relay (L) L0000 to L255F - Timer (contact) (T) T0 to T999 T0 to T255 Counter (contact) (C) C0 to C511 C0 to C255 Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device External input (XW) XW0 to XW511 XW0 to XW511 External output (YW) YW0 to YW511 YW0 to YW511 Internal relay (RW) RW0 to RW4095 RW0 to RW4095 Special relay (SW) SW0 to SW511 - Link relay (LW) LW0 to LW255 - Timer (present value) (T) T0 to T999 T0 to T255 Counter (current value) (C) C0 to C511 C0 to C255 Data register (D) D0 to D8191 D0 to D8191 Link register (W) W0 to W2047 W0 to W2047 File register (F) F0 to F32767 - 3 SIMULATION Device name *1 Except for the data register (D), link register (W), and file register (F) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (b) TOSHIBA Unified Controller nv Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 External input (X) X000000 to X16383F X0000 to X511F External output (Y) Y000000 to Y16383F Y0000 to Y511F Internal relay (R) R00000 to R8191F R0000 to R2047F Input variable (I) I000000 to I16383F - Output variable (Q) Q000000 to Q16383F - Special relay (S) S00000 to S1023F S00000 to S000000FF Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device External input (XW) XW0 to XW16383 - External output (YW) YW0 to YW16383 - Internal relay (RW) RW0 to RW8191 - Special relay (SW) SW0 to SW1023 SW0 to SW255 Data register (D) D0 to D8191 D0 to D8191 File register (F) F0 to F32767 F0 to F32767 Input variable (IW) IW0 to IW16383 IW0 to IW1 Output variable (QW) QW0 to QW16383 - User global (UG) UG0 to UG262143 - *1 Except the external input (XW), external output (YW), internal relay (RW), special relay (SW), input variable (IW), and output variable (QW) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 17 (9) SHIBAURA MACHINE PLC (SHIBAURA MACHINE TCmini) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Input relay 1 (X) X0000 to X511F X0000 to X511F Input relay 2 (I) I000 to IF7F - Output relay 1 (Y) Y000 to YF7F Y000 to YF7F Output relay 2 (O) O000 to OF7F - Internal relay (R) R000 to R77F R000 to R77F Extended internal relay 1 (GR) GR000 to GRF7F - Extended internal relay 2 (H) H000 to HF7F - Extended internal relay 3 (J) J000 to JF7F - Extended internal relay 4 (K) K000 to KF7F - Timer (contact) (T) T000 to T77F T000 to T17F Counter (contact) (C) C000 to C77F C000 to C17F Shift relay (S) S000 to S07F - Latch relay (L) L000 to L07F L000 to L07F Edge relay (E) E000 to E77F E000 to E77F Special aux relay (A) A000 to A16F A000 to A16F Input register 1 (XW) XW00 to XWF7 XW00 to XWF7 Input register 2 (IW) IW00 to IWF7 - Output register 1 (YW) YW00 to YWF7 YW00 to YWF7 Output register 2 (OW) OW00 to OWF7 Internal register (RW) RW00 to RW77 RW00 to RW77 Extended internal register 1 (GW) GW00 to GWF7 - Extended internal register 2 (HW) HW00 to HWF7 - Extended internal register 3 (JW) JW00 to JWF7 - Extended internal register 4 (KW) KW00 to KWF7 - Timer contact register (TW) TW00 to TW77 TW00 to TW17 Counter contact register (CW) CW00 to CW77 CW00 to CW17 Shift register (SW) SW00 to SW07 - Latch register (LW) LW00 to LW07 LW00 to LW07 Edge register (EW) EW00 to EW77 EW00 to EW77 Special aux register (AW) AW00 to AW16 AW00 to AW16 Generic register 1 (D) D000 to DF7F D000 to DF7F Generic register 2 (B) B000 to BF7F - Generic register 3 (U) U000 to UF7F - Generic register 4 (M) M000 to MF7F - Generic register 5 (Q) Q000 to QF7F - Timer/Counter current value (P) P000 to P77F P000 to P17F Timer/Counter set value (V) V000 to V77F - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3 - 18 3. SIMULATION 3.1 Specifications (10)PANASONIC PLC (Panasonic MEWNET-FP) Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 Input relay (X) X0000 to X511F X0000 to X511F Output relay (Y) Y0000 to Y511F Y0000 to Y511F Internal relay (R) R0000 to R886F R0000 to R511F Special relay (R) R9000 to R951F R9000 to R910F Link relay (L) L0000 to L639F L0000 to L511F Timer contact (T) T0 to T3071 T0 to T255 Counter contact (C) C0 to C3071 C0 to C255 Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device Input relay (WX) WX000 to WX511 WX000 to WX511 Output relay (WY) WY000 to WY511 WY000 to WY511 Internal relay (WR) WR000 to WR886 WR000 to WR511 Special relay (WR) WR900 to WR951 WR900 to WR910 Link relay (WL) WL000 to WL639 WL000 to WL511 Timer/counter (elapsed value) (EV) EV0 to EV3071 EV0 to EV255 Counter contact (set value) (SV) SV0 to SV3071 - Data register (DT) DT0 to DT65532 DT0 to DT8191 Special data register (DT) DT90000 to DT90999 - Link register (LD) LD0 to LD8447 LD0 to LD8191 File register (FL) FL0 to FL32764 - 3 SIMULATION Device name *1 Except for the input relay (WX), output relay (WY), internal relay (WR), special relay (WR), and link relay (WL) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 19 (11)HITACHI IES PLC (HITACHI HIDIC H series) Not available to GT21 and GS21. Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 External input (X) X00000 to X05A95 X00000 to X05A95 External output (Y) Y00000 to Y05A95 Y00000 to Y05A95 Remote external input (X) X10000 to X49995 - Remote external output (Y) Y10000 to Y49995 - First CPU link (L) L0000 to L3FFF L0000 to L3FFF Second CPU link (L1) L10000 to L13FFF - Data area (M) M0000 to M3FFF M0000 to M3FFF On-delay timer (TD) TD0 to TD1023 - Single-shot timer (SS) SS0 to SS1023 - Watchdog timer (WDT) WDT0 to WDT1023 - Monostable timer (MS) MS0 to MS1023 - Retentive timer (TMR) TMR0 to TMR1023 - Up counter (CU) CU0 to CU2047 - Ring counter (RCU) RCU0 to RCU2047 - Up/down counter (CT) CT0 to CT2047 CT0 to CT2047 Bit internal output (R) R0 to R7BF R0 to R7BF Leading edge detection (DIF) DIF0 to DIF511 - Trailing edge detection (DFN) DFN0 to DFN511 - Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device External input (WX) WX0000 to WX05A7 - External output (WY) WY0000 to WY05A7 - Remote external input (WX) WX1000 to WX4997 - Remote external output (WY) WY1000 to WY4997 - First CPU link (WL) WL000 to WL3FF WL000 to WL3FF Second CPU link (WL1) WL1000 to WL13FF - Data area (WM) WM000 to WM3FF WM000 to WM1FF Timer/counter (elapsed value) (TC) TC0 to TC2047 TC0 to TC2047 Word internal output (WR) WR000 to WRC3FF WR000 to WRC3FF *1 Only for timer/counter (elapsed value) (TC) and word internal output (WR) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3 - 20 3. SIMULATION 3.1 Specifications (12)HITACHI IES PLC (HITACHI EHV series) Not available to GT21 and GS21. Bit device GOT monitoring available range*2 GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) External input (X) X00000 to X05A95 X00000 to X01FFF External output (Y) Y00000 to Y05A95 Y00000 to Y01FFF Remote external input (X) X10000 to X49A95 - Remote external output (Y) X10000 to X49A95 - Extended external input EX00000 to EX5A7FF - Extended external output EY00000 to EY5A7FF - First CPU link (L) L0000 to L3FFF L0000 to L1FFF Second CPU link (L1) L10000 to L13FFF - 3rd CPU link (L2) L20000 to L23FFF - 4th CPU link (L3) L30000 to L33FFF - 5th CPU link (L4) L40000 to L43FFF - 6th CPU link (L5) L50000 to L53FFF - 7th CPU link (L6) L60000 to L63FFF - 8th CPU link (L7) L70000 to L73FFF - Data area (M) M00000 to M7FFFF M00000 to M01FFF 3 SIMULATION Device name On-delay timer (TD) TD0 to TD2559 TD0 to TD255 Off-delay timer (TDN) TDN0 to TDN2559 - Single-shot timer (SS) SS0 to SS2559 - Watchdog timer (WDT) WDT0 to WDT2559 - Monostable timer (MS) MS0 to MS2559 - Retentive timer (TMR) TMR0 to TMR2559 - Up counter (CU) CU0 to CU511 - Ring counter (RCU) RCU0 to RCU511 - Up/down counter (CT) CT0 to CT511 - Up coil up/down counter (CTU) CTU0 to CTU511 - Down coil up/down counter (CTD) CTD0 to CTD511 - Counter clear (CL) CL0 to CL2559 - Bit internal output (R) R000 to R7BF - Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device 3. SIMULATION 3.1 Specifications 3 - 21 Device name Word device GOT monitoring available range*2 GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) External input (WX) WX0000 to WX05A7 - External output (WY) WY0000 to WY05A7 - Remote external input (WX) WX1000 to WX49A7 - Remote external output (WY) WY1000 to WY49A7 - Extended external input WEX0000 to WEX5A7F - Extended external output WEY0000 to WEY5A7F - First CPU link (WL) WL000 to WL3FF - Second CPU link (WL1) WL1000 to WL13FF - 3rd CPU link (WL2) WL2000 to WL23FF - 4th CPU link (WL3) WL3000 to WL33FF - 5th CPU link (WL4) WL4000 to WL43FF - 6th CPU link (WL5) WL5000 to WL53FF - 7th CPU link (WL6) WL6000 to WL63FF - 8th CPU link (WL7) WL7000 to WL73FF - Data area (WM) WM0000 to WM7FFF - Timer/counter (elapsed value) (TC) TC0 to TC2559 TC0 to TC255 Word internal output (WR) WR0000 to WREFFF WR0000 to WR8191 Internal output (WN) WN00000 to WN1FFFF - *1 Only for word internal output (WR) and internal output (WN) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (13)HITACHI PLC (Hitachi S10mini/S10V) Not available to GT21 and GS21. Device name Bit device 3 - 22 GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 External input (X) X000 to XFFF X000 to XFFF External output (Y) Y000 to YFFF Y000 to YFFF Internal register (R) R000 to RFFF R000 to RFFF Keep relay (K) K000 to KFFF K000 to KFFF Extended internal register (M) M000 to MFFF - Extended internal register (A) A000 to AFFF - On-delay timer (T) T000 to T1FF T000 to T0FF One-shot timer (U) U000 to U0FF - Up-down counter (C) C00 to CFF C00 to CFF Global link register (G) G000 to GFFF G000 to GFFF Event register (E) E000 to EFFF E000 to E7FF System register (S) S000 to SBFF S000 to S0FF Transfer register (J) J000 to JFFF - Receive register (Q) Q000 to QFFF - Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device 3. SIMULATION 3.1 Specifications Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 External input (XW) XW000 to XWFF0 XW000 to XWFF0 External output (YW) YW000 to YWFF0 YW000 to YWFF0 Internal register (RW) RW000 to RWFF0 RW000 to RWFF0 Extended internal register (MW) MW000 to MWFF0 - Extended internal register (AW) AW000 to AWFF0 - Keep relay (KW) KW000 to KWFF0 KW000 to KWFF0 On-delay timer (TW) TW000 to TW1F0 TW000 to TW0F0 One-shot timer (UW) UW000 to UW0F0 - Up-down counter (CW) CW00 to CWF0 CW00 to CWF0 Global link register (GW) GW000 to GWFF0 GW000 to GWFF0 Event register (EW) EW000 to EWFF0 EW000 to EW7F0 System register (SW) SW000 to SWBF0 SW000 to SW0F0 Transfer register (JW) JW000 to JWFF0 - Receive register (QW) QW000 to QWFF0 - On-delay timer (current value) (TC) TC000 to TC1FF TC000 to TC0FF On-delay timer (current value) (TS) TS000 to TS1FF - One-shot timer (current value) (UC) UC000 to UC0FF - One-shot timer (current value) (US) US000 to US0FF - Up-down counter (current value) (CC) CC00 to CCFF CC00 to CCFF Up-down counter (current value) (CS) CS00 to CSFF - Function data register (DW) DW000 to DWFFF DW000 to DWFFF Function work register (FW) FW000 to FWBFF - Extended function work register (LWW) LWW0000 to LWWFFFF - Backup work register (LXW) LXW0000 to LXW3FFF - Long-word work register (LLL) LLL0000 to LLL1FFF - Backup long-word work register (LML) LML0000 to LML1FFF - Floating-point work register (LF) LF0000 to LF1FFF - Backup single-precision floating-point work register (LG) LG0000 to LG1FFF - 3 SIMULATION Device name *1 Except for the external input (XW), external output (YW), internal register (RW), extended internal register (MW), extended internal register (AW), keep relay (KW), on-delay timer (TW), one-shot timer (UW), up-down counter (CW), global link register (GW), event register (EW), system register (SW), transfer register (JW), receive register (QW), long-word work register (LLL), floating-point work register (LF), backup single-precision floating-point work register (LG) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 23 (14)FUJI PLC (FUJI MICREX-F series) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 I/O relay (B) B0000 to B511F B0000 to B511F Auxiliary relay (M) M0000 to M511F M0000 to M511F Keep relay (K) K0000 to K063F K0000 to K063F Special relay (F) F0000 to F125F F0000 to F015F Annunciator relay (A) A0000 to A045F A0000 to A045F Differential relay (D) D0000 to D036F - Link memory (L) L0000 to L511F L0000 to L511F Timer output (0.01second) (T) T000 to T511 T000 to T255 Timer output (0.1second) (T) T512 to T999 - Counter output (C) C000 to C511 C000 to C255 Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device I/O relay (WB) WB000 to WB511 WB000 to WB511 Auxiliary relay (WM) WM000 to WM511 WM000 to WM511 Keep relay (WK) WK000 to WK063 WK000 to WK063 Special relay (WF) WF000 to WF125 WF000 to WF015 Annunciator relay (WA) WA000 to WA045 WA000 to WA045 Differential relay (WD) WD000 to WD063 - Link memory (WL) WL000 to WL511 WL000 to WL511 Direct access (W24) W24: 0000 to W24: 0255 - User file (W30) User file (W31) : User file (W108) User file (W109) W30: 0000 to W30: 4095 W31: 0000 to W31: 4095 W108: 0000 to W108: 4095 W109: 0000 to W109: 4095 - Data memory (BD) BD0 to BD4095 BD0 to BD4095 Timer set value (0.01second) (TS) TS0 to TS511 - Timer current value (0.01second) (TR) TR0 to TR511 TR000 to TR254 Timer current value (0.1second) (W9) W9: 0000 to W9: 0487 - Counter set value (CS) CS0 to CS511 - Counter current value (CR) CR0 to CR511 CR0 to CR254 *1 Except for the I/O relay (WB), auxiliary relay (WM), keep relay (WK), special relay (WF), annunciator relay (WA), differential relay (WD), link memory (WL), data memory (BD), timer set value (0.01second) (TS), timer current value (0.01second) (TR), timer current value (0.1second) (W9), counter set value (CS), and counter current value (CR) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (15)YASKAWA PLC (a) YASKAWA GL/PROGIC8 Device name Bit device Coil (O) O1 to O63424 O1 to O8176 Input relay (I) I1 to I63424 I1 to I8176 D1 to D2048 D1 to D2048 D10001 to D12048 D20001 to D22048 - Monitoring available range of each word device Monitoring available range of each word device Link coil (D) Bit-specified word device 3 - 24 GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 3. SIMULATION 3.1 Specifications Input register (Z) Z1 to Z31840 Z1 to Z8192 Z9000 to Z9256 W1 to W28291 - SW1 to SW28291 - R1 to R2048 R1 to R2048 R10001 to R12048 R20001 to R22048 - SR1 to SR2048 - SR10001 to SR12048 SR20001 to SR22048 - Constant register (K) K1 to K4096 K1 to K6 Word-specified bit devices*1 Monitoring available range of each bit device Monitoring available range of each bit device Holding register (W) Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 Link register (R, SR) 3 SIMULATION Device name *1 Except for the coil (O) and input relay (I) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (b) YASKAWA CP-9200SH/MP900 series Device name Coil (MB) Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 MB000000 to MB32767F MB000000 to MB00511F Input relay (IB) IB0000 to IBFFFF IB0000 to IB1FFF Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device Input register (IW) IW0000 to IW7FFF IW0000 to IW1FFF Holding register (MW) MW0 to MW32767 - Coil (MB) MB0 to MB32767 MB0 to MB511 Input relay (IB) IB000 to IBFFF IB000 to IBFFF *1 Except for the coil (MB) and input relay (IB) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (c) YASKAWA CP-9200(H) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Coil (OB) MB000000 to MB32767F MB000000 to MB00511F Input relay (IB) IB0000 to IBFFFF IB0000 to IB1FFF Bit-specified word device Monitoring available range of each word device Monitoring available range of each word device Input register (IW) IW00 to IW7F - Output register (OW) OW00 to OW7F - DW0 to DW2047 - ZD0 to ZD2047 ZD0 to ZD6 Common register (MW) MW0 to MW7694 - Word-specified bit devices Monitoring available range of each bit device Monitoring available range of each bit device Data register (DW, ZD) *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 25 (d) YASKAWA CP-9300MS (MC compatible) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Coil (OB) OB0 to OB1023 OB0 to OB1023 Input relay (IB) IB0 to IB1023 IB0 to IB1023 Bit-specified word device Monitoring available range of each word device Monitoring available range of each word device Input register (I) I0 to I63 - Data register (M) M0 to M2047 - Output register (O) O0 to O63 - Word-specified bit devices Monitoring available range of each bit device Monitoring available range of each bit device *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (16)YOKOGAWA PLC Not available to GT21 and GS21. (a) FA500/FA-M3 Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*3 Input relay (X) X00201 to X71664 X00201 to X71664 Output relay (Y) Y00201 to Y71664 Y00201 to Y71664 Internal relay (I) I1 to I65535 - Link relay (L) L1 to L71024 L1 to L71024 Shared relay (E) E1 to E4096 - Special relay (M) M1 to M9984 M1 to M256 Timer (TU) TU1 to TU3072 TU1 to TU256 Counter (CU) CU1 to CU3072 CU1 to CU256 Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device Timer (TP) TP1 to TP3072 TP1 to TP256 Timer (TS) TS1 to TS3072 - Counter (CP) CP1 to CP3072 CP1 to CP256 Counter (CS) CS1 to CS3072 - File register (B) B1 to B262144 - Data register (D) D1 to D8192 D1 to D8192 Shared register (R) R1 to R4096 - Index register (V) V1 to V256 - Link register (W) W1 to W71024 W1 to W71024 Special register (Z) Z1 to Z512 Z1 to Z256 Word-specified bit devices*2 Monitoring available range of each bit device Monitoring available range of each bit device *1 Except for the timer (TP), timer (TS), counter (CP), and counter (CS) *2 Except for the timer (TU) and counter (CU) *3 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (17)ALLEN-BRADLEY PLC 3 - 26 3. SIMULATION 3.1 Specifications (a) AB SLC500 GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Bit (B) B3: 0/0 to B3: 255/15 B10: 0/0 to B255: 255/15 - Timer (timing bit) (T) T4: 0/14 (TT) to T4: 255/14 (TT) T10: 0/ 14 (TT) to T255: 255/14 (TT) - Timer (timing bit) (T) T4: 0/13 (DN) to T4: 255/13 (DN) T10: 0/ 13 (DN) to T255: 255/13 (DN) - Counter (up counter) (C) C5: 0/15 (CU) to C5: 255/15 (CU) C10: 0/15 (CU) to C255: 255/15 (CU) - Counter (down counter) (C) C5: 0/14 (CD) to C5: 255/14 (CD) C10: 0/14 (CD) to C255: 255/14 (CD) - Counter (completion bit) (C) C5: 0/13 (DN) to C5: 255/13 (DN) C10: 0/13 (DN) to C255: 255/13 (DN) - Integer (N) N7: 0 to N7: 255 N10: 0 to N255: 255 - Bit (B) B3: 0 to B3: 255 B10: 0 to B255: 255 - Timer (set value) (T) T4: 0.1 (PRE) to T4: 255.1 (PRE) T10: 0.1 (PRE) to T255: 255.1 (PRE) - Timer (present value) (T) T4: 0.2 (ACC) to T4: 255.2 (ACC) T10: 0.2 (ACC) to T255: 255.2 (ACC) - Counter (set value) (C) C5: 0.1 (PRE) to C5: 255.1 (PRE) C10: 0.1 (PRE) to C255: 255.1 (PRE) - Counter (current value) (C) C5: 0.2 (ACC) to C5: 255.2 (ACC) C10: 0.2 (ACC) to C255: 255.2 (ACC) - Integer (N) N7: 0 to N7: 255 N10: 0 to N255: 255 - Bit device Word device 3 SIMULATION Device name *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (b) AB MicroLogix Device name Bit (B) Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 B3: 0/0 to B255: 255/15 - Timer (timing bit) (T) T3: 0/14 (TT) to T255: 255/14 (TT) - Counter (completion bit) (C) T3: 0/13 (DN) to T255: 255/13 (DN) - Counter (up counter) (C) C3: 0/15 (CU) to C255: 255/15 (CU) - Counter (down counter) (C) C3: 0/14 (CD) to C255: 255/14 (CD) - Counter (completion bit) (C) C3: 0/13 (DN) to C255: 255/13 (DN) - Integer (N) N3: 0/0 to N255: 255/15 - Bit (B)S B3: 0 to B255: 255 - Timer (set value) (T) T3: 0.1 (PRE) to T255: 255.1 (PRE) - Timer (present value) (T) T3: 0.2 (ACC) to T255: 255.2 (ACC) - Counter (set value) (C) C3: 0.1 (PRE) to C255: 255.1 (PRE) - Counter (current value) (C) C3: 0.2 (ACC) to C255: 255.2 (ACC) - Integer (N) N3: 0 to N255: 255 - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (c) AB MicroLogix (Extended) For the details of the communication drivers, contact our company. 3. SIMULATION 3.1 Specifications 3 - 27 (d) AB Control/CompactLogix Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 BOOL BOOL0[0] to BOOL999[31999] - INT INT0[0] to INT999[999] - DINT DINT0[0] to DINT999[999] - REAL REAL0[0] to REAL999[999] - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (18)GE PLC (GE Series 90) Not available to GT21 and GS21. Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 input(I) I00001 to I12288 I00001 to I08192 output(Q) Q00001 to Q12288 Q00001 to Q08192 internal(M) M00001 to M12288 M00001 to M08192 temporary(T) T001 to T256 - system status(S) S001 to S128 - system status(SA) SA001 to SA128 - system status(SB) SB001 to SB128 - system status(SC) SC001 to SC128 - global data(G) G0001 to G7680 - system register(R) R00001 to R32640 R00001 to R08192 analog input register(AI) AI0001 to AI32640 - analog output register(AQ) AQ0001 to AQ32640 - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3 - 28 3. SIMULATION 3.1 Specifications (19)LS IS PLC (LS Industrial Systems MASTER-K) Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 I/O relay (P) P0000 to P063F P0000 to P063F Auxiliary relay (M) M0000 to M191F M0000 to M191F Keep relay (K) K0000 to K031F K0000 to K031F Link relay (L) L0000 to L063F L0000 to L063F Special relay (F) F0000 to F063F F0000 to F015F Timer contact (T) T0 to T255 T0 to T255 Counter contact (C) C0 to C255 C0 to C255 I/O relay (P) P000 to P063 P000 to P063 Auxiliary relay (M) M000 to M191 M000 to M191 Keep relay (K) K000 to K031 K000 to K031 Link relay (L) L000 to L063 L000 to L063 Special relay (F) F000 to F063 F000 to F015 Timer current value (T) T0 to T255 T0 to T255 Counter current value (C) C0 to C255 C0 to C255 Step controller (S) S0 to S99 - Data register (D) D0 to D9999 D0 to D8191 3 SIMULATION Device name *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (20)SICK safety controller (SICK Flexi Soft) Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Input (I) I1.1 to I12.8 I1.1 to I12.8 Output (Q) Q1.1 to Q12.8 Q1.1 to Q12.8 Logic result (LQ) LQ0.0 to LQ3.7 LQ0.0 to LQ3.7 Logic input (LI) LI0.0 to LI3.7 LQ0.0 to LQ3.7 Bit-specified word device Monitoring available range of each word device Monitoring available range of each word device Data (byte) (D) D0 to D99 D0 to D99 Data (word) (W) W0 to W49 W0 to W49 EFI input (byte) (EI) EI110 to EI233 EI110 to EI133 EFI output (byte) (EQ) EQ10 to EQ22 EQ10 to EQ12 Logic input (byte) (LD) LD0 to LD3 - Logic input (word) (LW) LW0 to LW1 - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3. SIMULATION 3.1 Specifications 3 - 29 (21)SIEMENS PLC (a) SIEMENS S7-300/400 series Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*2 Input relay (I) I0000 to I5117 I0000 to I5117 Output relay (Q) Q0000 to Q5117 Q0000 to Q5117 Bit memory (M) M00000 to M20477 M00000 to M10237 Bit-specified word device*1 Monitoring available range of each word device Monitoring available range of each word device Input relay (IW) IW0 to IW510 IW0 to IW510 Output relay (QW) QW0 to QW510 QW0 to QW510 Bit memory (MW) MW0 to MW2046 MW0 to MW1022 Timer (present value) (T) T0 to T511 T0 to T255 Counter (current value) (C) C0 to C511 C0 to C255 Data register (DB) DB1.DBW0 to DB1.DBW65534 DB2.DBW0 to DB2.DBW65534 : DB4094.DBW0 to DB4094.DBW65534 DB4095.DBW0 to DB4095.DBW65534 - *1 Except for the input relay (IW), output relay (QW), bit memory (MW), timer (present value) (T), and counter (present value) (C) *2 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller (b) SIEMENS S7-200 series Device name Bit device Word device GT Simulator3 monitoring available range (operable range on GX Simulator or GX Simulator2) GOT monitoring available range*1 Variable memory (V) V0 to V51197 - Input relay (I) I00 to I77 I00 to I77 Output relay (Q) Q00 to Q77 Q00 to Q77 Bit memory (M) M000 to M317 M000 to M317 Special memory (SM) SM0000 to SM1947 - Timer (T) T0 to T255 T0 to T255 Counter (C) C0 to C255 C0 to C255 Sequence control relay (S) S000 to S317 - Variable memory (VW) VW0 to VW5118 VW0 to VW1022 Input relay (IW) IW0 to IW6 IW0 to IW6 Output relay (QW) QW0 to QW6 QW0 to QW6 Analog input (AIW) AIW0 to AIW30 - Analog output (AQW) AQW0 to AQW30 - Bit memory (MW) MW0 to MW30 MW0 to MW30 Special memory (SMW) SMW0 to SMW192 - Timer (T) T0 to T255 T0 to T255 Counter (C) C0 to C255 C0 to C255 High speed counter (HC) HC0 to HC2 - Sequence control relay (SW) SW0 to SW30 - *1 For the precautions for using devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller 3 - 30 3. SIMULATION 3.1 Specifications ■2 Connecting with Mitsubishi Electric products 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Simulator3 can monitor the devices that are monitored by the GOT. For the devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller For the following controllers, some of their devices cannot be monitored through a motion controller, simple motion module, or PLC. • MR-J4-GF(-RJ) Motion controller Simple motion module Monitoring target MR-J4-GF(-RJ) Devices that cannot be monitored PF49 to PF64, PF1049 to PF1064 PC65 to PC80, PC1065 to PC1080 MD11 to MD18 PT1 to PT80, PT1001 to PT1080 PN1 to PN32, PN1001 to PN1032 POS1 to POS255, POS1001 to POS1255 SPD1 to SP255, SPD1001 to SP1255 ACT1 to ACT255, ACT1001 to ACT1255 DCT1 to DCT255, DCT1001 to DCT1255 DWL1 to DWL255, DWL1001 to DWL1255 AUX1 to AUX255, AUX1001 to AUX1255 SIMULATION Controller to be routed • Inverter Controller to be routed PLC Monitoring target Devices that cannot be monitored IOST0 to IOST127 CMD0 to CMD47 AL0 to AL899 LPr0 to LPr1500 OP0 to OP4 PV1 to PV143 Inverter For the PLC CPUs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 Monitoring-supported Controllers ■3 Connecting with non-Mitsubishi Electric products 27 GT25 GT23 GT21 SoftGOT2000 GS GT 3 # GT Simulator3 can monitor the devices that are monitored by the GOT. For the devices that can be monitored with the GOT, refer to the following. ➟12.4 Device Range and Settings of Each Controller For the non-Mitsubishi Electric equipment that can be monitored with GT Simulator3, refer to the following. ➟ ■ 3 Non-Mitsubishi Electric products 3. SIMULATION 3.1 Specifications 3 - 31 3.1.4 Simulation-supported/unsupported functions 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the functions that are compatible and incompatible with simulation by GT Simulator3 Version1. GT27 ■1 (1) Common function ○ : Supported, -: Unsupported Function System font display 3 - 32 Supported/ Unsupport ed ○ Function Supported/ Unsupport ed Multi-channel connection - Option font display ○ Vertical display ○ Superimposition of objects ○ Touch panel and touch key ○ Base screen display ○ Numerical display/input ○ Overlap window display ○ Text display/input ○ Superimpose window display ○ Historical data list display ○ Key window display ○ Clock display ○ Set overlay screen ○ Comment display ○ Screen Switching ○ Alarm display ○ Station No. Switching ○ Alarm popup display ○ Buffer Memory Unit No. Switching ○ Recipe display (record list) ○ Language Switching ○ Graphical meter ○ System information ○ Panelmeter ○ Security authentication ○ Historical trend graph ○ Status observation ○ Line graph ○ Time action ○ Bar graph ○ Hard copy function ○ Scatter graph ○ Comment ○ Statistics graph ○ Figure ○ Level display ○ Internal device ○ Touch switch ○ Cursor movement ○ Slider ○ Operation Log ○ Video/RGB display object - Logging ○ Script parts ○ Recipe ○ Mobile screen display - Script ○ Hyperlink - 3. SIMULATION 3.1 Specifications (2) Utility function ○ : Supported, -: Unsupported [GOT basic set] [Ext. func. Set] [Maintenance] [Monitor] [Data mng.] Function Supported/ Unsupport ed Supported/ Unsupport ed Function [Display] ○ [Time] - [Language] ○ [Controller] - [Specific Information] - [Ethernet Communication] - [IP Address] - [Transparent Mode] - [IP filter setting] - [GOT Internal Device Monitor] - [Operation] ○ [Security] ○ [Utility Call Key] ○ [Operator Authentication] ○ [USB Host] - [SoftGOT-GOT Link Function] - [Wireless LAN Setting] - [VNC Server Function] - [System launcher] - [Sequence Program Monitor] - [iQSS utility] - [Backup Restoration] - [ANDON Setting] - [License Management] - [Ethernet printer] - [Video/RGB] - [Network Drive] - [Multimedia] - [Batch Self Check] - [Font check] - [USB Device Management] - [Touch panel check] - [Clean/Display Screen] - [I/O check] - [Touch panel calibration] - [Ethernet Status Check] - [System Alarm] ○ [GOT Information] - [Drawing check] - [GOT Mobile information] - [System launcher] - [Q Motion SFC monitor] - [Device monitor] - [Log viewer] - [Seq. program monitor(Ladder)] - [Network status display] - [Seq. program mon.(iQ-R/iQ-L Ladder)] - [FX list editor] - [Seq. program mon.(iQ-F Ladder)] - [CNC Machining Program Edit] - [FX Ladder monitor] - [CNC data I/O] - [Network monitor] - [Motion program editor] - [Intelligent module monitor] - [Motion program I/O] - [Servo amp Monitor] - [MELSEC-L Troubleshooting] - [Q Motion monitor] - [iQSS utility] - [R Motion monitor] - [Drive recorder] - [CNC monitor] - [CC-Link IE Field Network diagnostics] - [CNC monitor2] - [Servo amplifier graph] - [Seq. program monitor(SFC)] - [Vision sensor monitor] - [R Motion SFC monitor] - [Alarm information] ○ [Package Management] ○ *1 [Image File Management] ○ [Backup Restoration] - [Recipe Information] ○ [SRAM control] ○ *2 [Logging information] ○ [Memory card format] - [Operation log information] ○ [Memory check] - [File manager] - [GOT Pkg. acquisition] - [File print] ○ 3 SIMULATION Category *3 3. SIMULATION 3.1 Specifications 3 - 33 *1 [Delete all labels] and [Sort out labels] are supported. *2 [Initialize all] and [Initialize selected area] are supported. *3 Only [Preview] is supported. (3) Extended function ○ : Supported, -: Unsupported Function Supported/ Unsupport ed Function Screen gesture - MES Interface - Object gesture - Device monitor - KANA-KANJI Conversion ○ Network monitor - Wireless LAN - Log viewer - SoftGOT-GOT Link Function - iQSS Utility - System Launcher - Intelligent module monitor - Sequence Program Monitor(Ladder) - Servo amplifier monitor - Sequence Program Monitor (iQ-R/iQ-L Ladder) - Drive Recorder - Sequence Program Monitor (iQ-F Ladder) - R motion monitor - Sequence Program Monitor(SFC) - Q motion monitor - FX Ladder Monitor - CNC Monitor - Backup/restore - CNC Data I/O - Gateway(Server, Client) - CNC Manufacturing Program Editor - Gateway(Mail) - CNC Monitor 2 - Gateway(FTP Server) - Motion Program Editor - File Transfer - Motion Program Input/Output - Barcode - R Motion SFC Monitor - RFID - Q Motion SFC Monitor - Remote personal computer operation (Serial) - FX list editor - Remote personal computer operation (Ethernet) - Vision sensor monitor - VNC server - CC-Link IE Field Network diagnostics - Video display - Recipe Operation ○ RGB display - Recipe Display (Record List) ○ Multimedia - Operation log screen image - Operation panel - Operator authentication ○ External I/O - File Manager - Report ○ File print ○ *1 Printer - Document Display ○ Sound Output ○ MELSEC-L Troubleshooting Function - GOT Network Interaction - Video/RGB display object - GOT Mobile Setting - GOT Platform Library - Device Data Transfer ○ Network Drive ○ *2 Servo amplifier graph - Base screen size expansion ○ *1 Only [Preview] is supported. *2 In the simulation, files can be saved into virtual drives only. 3 - 34 Supported/ Unsupport ed 3. SIMULATION 3.1 Specifications ■2 GT25 (1) Common function ○ : Supported, -: Unsupported System font display ○ Option font display Supported/ Unsupport ed Function Multi-channel connection ○ 3 - Vertical display ○ Superimposition of objects ○ Touch panel and touch key ○ Base screen display ○ Numerical display/input ○ Overlap window display ○ Text display/input ○ Superimpose window display ○ Historical data list display ○ Key window display ○ Clock display ○ Set overlay screen ○ Comment display ○ Screen Switching ○ Alarm display ○ Station No. Switching ○ Alarm popup display ○ Buffer Memory Unit No. Switching ○ Recipe display (record list) ○ Language Switching ○ Graphical meter ○ System information ○ Panelmeter ○ Security authentication ○ Historical trend graph ○ Status observation ○ Line graph ○ Time action ○ Bar graph ○ Hard copy function ○ Scatter graph ○ Comment ○ Statistics graph ○ Figure ○ Level display ○ Internal device ○ Touch switch ○ Cursor movement ○ Slider ○ Operation Log ○ Script parts ○ Logging ○ Mobile screen display - Recipe ○ Hyperlink - Script ○ *1 SIMULATION Supported/ Unsupport ed Function *1 In simulation of GT2505-V, the utility screen is displayed in inversed orientation as compared with the utility screen displayed on the physical GT2505-V. (2) Utility function ○ : Supported, -: Unsupported Category [GOT basic set] Function Supported/ Unsupport ed Function Supported/ Unsupport ed [Display] ○ [Time] - [Language] ○ [Controller] - [Specific Information] - [Ethernet Communication] - [IP Address] - [Transparent Mode] - [IP filter setting] - [GOT Internal Device Monitor] - [Operation] ○ [Security] ○ [Utility Call Key] ○ [Operator Authentication] ○ [USB Host] - 3. SIMULATION 3.1 Specifications 3 - 35 Category [Ext. func. Set] [Maintenance] [Monitor] [Data mng.] Supported/ Unsupport ed Function Supported/ Unsupport ed Function [SoftGOT-GOT Link Function] - [Wireless LAN Setting] - [VNC Server Function] - [System launcher] - [Sequence Program Monitor] - [iQSS utility] - [Backup Restoration] - [ANDON Setting] - [License Management] - [Ethernet printer] - [Video/RGB] - [Network Drive] - [Multimedia] - [Batch Self Check] - [Font check] - [USB Device Management] - [Touch panel check] - [Clean/Display Screen] - [I/O check] - [Touch panel calibration] - [Ethernet Status Check] - [System Alarm] ○ [GOT Information] - [Drawing check] - [GOT Mobile information] - [System launcher] - [Q Motion SFC monitor] - [Device monitor] - [Log viewer] - [Seq. program monitor(Ladder)] - [Network status display] - [Seq. program mon.(iQ-R/iQ-L Ladder)] - [FX list editor] - [Seq. program mon.(iQ-F Ladder)] - [CNC Machining Program Edit] - [FX Ladder monitor] - [CNC data I/O] - [Network monitor] - [Motion program editor] - [Intelligent module monitor] - [Motion program I/O] - [Servo amp Monitor] - [MELSEC-L Troubleshooting] - [Q Motion monitor] - [iQSS utility] - [R Motion monitor] - [Drive recorder] - [CNC monitor] - [CC-Link IE Field Network diagnostics] - [CNC monitor2] - [Servo amplifier graph] - [Seq. program monitor(SFC)] - [Vision sensor monitor] - [R Motion SFC monitor] - [Alarm information] ○ [Package Management] ○ *1 [Image File Management] ○ [Backup Restoration] - [Recipe Information] ○ [SRAM control] ○ *2 [Logging information] ○ [Memory card format] - [Operation log information] ○ [Memory check] - [File manager] - [GOT Pkg. acquisition] - [File print] ○ *3 *1 [Delete all labels] and [Sort out labels] are supported. *2 [Initialize all] and [Initialize selected area] are supported. *3 Only [Preview] is supported. (3) Extended function ○ : Supported, -: Unsupported Function 3 - 36 Supported/ Unsupport ed Function Supported/ Unsupport ed KANA-KANJI Conversion ○ Network monitor - Wireless LAN - Log viewer - SoftGOT-GOT Link Function - iQSS Utility - 3. SIMULATION 3.1 Specifications Supported/ Unsupport ed Function Supported/ Unsupport ed System Launcher - Intelligent module monitor - Sequence Program Monitor(Ladder) - Servo amplifier monitor - Sequence Program Monitor (iQ-R/iQ-L Ladder) - Drive Recorder - Sequence Program Monitor (iQ-F Ladder) - Servo amplifier graph - Sequence Program Monitor(SFC) - R motion monitor - FX Ladder Monitor - Q motion monitor - Backup/restore - CNC Monitor - Gateway(Server, Client) - CNC Data I/O - Gateway(Mail) - CNC Manufacturing Program Editor - Gateway(FTP Server) - CNC Monitor 2 - File Transfer - Motion Program Editor - Barcode - Motion Program Input/Output - RFID - R Motion SFC Monitor - Remote personal computer operation (Serial) - Q Motion SFC Monitor - Remote personal computer operation (Ethernet) - FX list editor - VNC server - CC-Link IE Field Network diagnostics - Video display - Vision sensor monitor - RGB display - Recipe Operation ○ Multimedia - Recipe Display (Record List) ○ Operation panel - Operation log screen image - Report ○ Operator authentication ○ External I/O - File Manager - Printer - File print ○ *2 Sound Output ○ *1 Document Display ○ GOT Network Interaction - MELSEC-L Troubleshooting Function - GOT Mobile Setting - GOT Platform Library - Device Data Transfer ○ Network Drive ○ *3 MES Interface - Base screen size expansion ○ Device monitor - 3 SIMULATION Function *1 Not available to GT2505-V and GT25HS-V. *2 Only [Preview] is supported. *3 In the simulation, files can be saved into virtual drives only. ■3 GT23 (1) Common function ○ : Supported, -: Unsupported Function Supported/ Unsupport ed Function Supported/ Unsupport ed System font display ○ Script ○ Option font display ○ Multi-channel connection - Superimposition of objects ○ Vertical display ○ Base screen display ○ Touch panel and touch key ○ Overlap window display ○ Numerical display/input ○ Superimpose window display ○ Text display/input ○ Key window display ○ Historical data list display ○ Set overlay screen ○ Clock display ○ 3. SIMULATION 3.1 Specifications 3 - 37 Supported/ Unsupport ed Function Function Supported/ Unsupport ed Screen Switching ○ Comment display ○ Station No. Switching ○ Alarm display ○ Buffer Memory Unit No. Switching ○ Alarm popup display ○ Language Switching ○ Recipe display (record list) ○ System information ○ Graphical meter ○ Security authentication ○ Panelmeter ○ Status observation ○ Historical trend graph ○ Time action ○ Line graph ○ Hard copy function ○ Bar graph ○ Comment ○ Scatter graph ○ Figure ○ Statistics graph ○ Internal device ○ Level display ○ Cursor movement ○ Touch switch ○ Operation Log ○ Slider ○ Logging ○ Script parts ○ Recipe ○ (2) Utility function ○ : Supported, -: Unsupported Category [GOT basic set] [Ext. func. Set] [Maintenance] [Monitor] [Data mng.] Function Supported/ Unsupport ed ○ [Time] - [Language] ○ [Controller] - [Specific Information] - [Ethernet Communication] - [IP Address] - [Transparent Mode] - [IP filter setting] - [GOT Internal Device Monitor] - [Operation] ○ [Security] ○ [Utility Call Key] ○ [Operator Authentication] ○ [USB Host] - [Backup Restoration] - [Ethernet printer] - [System launcher] - [Batch Self Check] - [Font check] - [USB Device Management] - [Touch panel check] - [Clean/Display Screen] - [I/O check] - [Touch panel calibration] - [Ethernet Status Check] - [System Alarm] ○ [GOT Information] - [Drawing check] - [System launcher] - [Device monitor] - [Alarm information] ○ [Package Management] ○ *1 [Image File Management] ○ [Backup Restoration] - [Recipe Information] ○ [SRAM control] ○ *2 [Logging information] ○ [Memory card format] - [Operation log information] ○ [Memory check] - [File manager] - [GOT data pkg. acquisition] - ○ *1 [Delete all labels] and [Sort out labels] are supported. 3. SIMULATION 3.1 Specifications Supported/ Unsupport ed [Display] [File print] 3 - 38 Function *3 *2 [Initialize all] and [Initialize selected area] are supported. *3 Only [Preview] is supported. (3) Extended function ○ : Supported, -: Unsupported Supported/ Unsupport ed Function Supported/ Unsupport ed System Launcher - Device monitor - Backup/restore - FX list editor - Gateway(FTP Server) - Recipe Operation ○ File Transfer - Recipe Display (Record List) ○ Barcode - Operation log screen image - RFID - Operator authentication - Report ○ File Manager - Printer - File print ○ *1 GOT Network Interaction - GOT Platform Library - Device Data Transfer ○ 3 SIMULATION Function *1 Only [Preview] is supported. ■4 GT21 and GS21 (1) Common function ○ : Supported, -: Unsupported Function Supported/ Unsupport ed Function Supported/ Unsupport ed System font display ○ Numerical display/input ○ Option font display ○ Text display/input ○ Superimposition of objects ○ Historical data list display ○ Base screen display ○ Clock display ○ Overlap window display ○ Comment display ○ Superimpose window display ○ Alarm display ○ Key window display ○ Alarm popup display ○ Set overlay screen ○ Panelmeter ○ Screen Switching ○ Historical trend graph ○ Station No. Switching ○ Line graph ○ Buffer Memory Unit No. Switching ○ Bar graph ○ Language Switching ○ Scatter graph ○ System information ○ Statistics graph ○ Security authentication ○ Level display ○ Status observation ○ Touch switch ○ Time action ○ Slider ○ Hard copy function ○ Script parts ○ Comment ○ Gateway(FTP Server) - Figure ○ File Transfer - Internal device ○ Backup/restore - Cursor movement ○ Barcode - RFID - *1 Operation Log ○ Script ○ Report ○ Recipe ○ Printer - 3. SIMULATION 3.1 Specifications 3 - 39 Function Supported/ Unsupport ed Function Supported/ Unsupport ed Multi-channel connection - Device Data Transfer ○ Vertical display ○ Operator authentication ○ Touch panel and touch key ○ *1 [Shift to GOT offline mode] is not supported. (2) Utility function ○ : Supported, -: Unsupported Function [Language] [Comm. Setting] - Supported/ Unsupport ed Function Supported/ Unsupport ed ○ [Standard I/F] - [Ethernet check] - [GOT IP Address] - [Transparent mode] - [Comm. Monitor] - [Keyword] - [IP filter setting] [GOT setup] [Security setting] [Time setting] [Data] [Debug] [Maintenance] 3 - 40 3. SIMULATION 3.1 Specifications [Display] ○ [Unique info] - [Operation] ○ [GOT Internal Device Monitor] - [Security level] ○ [Login/Logout] ○ [Operator] ○ [Time setting] - [OS information] - [SD card access] - [Alarm info.] - [Memory card format] - [Recipe info.] - [Clear data] - [Logging info.] - [Backup/Restore Function] - [Device monitor] - [FX3U-ENET-ADP] - [FX list editor] - [Calibration] - [Panel check] - [Clean] - 3.1.5 Destination to save data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Simulator3 uses the folders on the hard drive of the personal computer as virtual drives. For functions saving data into a data storage or file server When a data storage or file server is specified to save the files for functions including object functions and extended functions, data is saved onto the hard drive of the personal computer. The files for each function are saved into the folders as shown below. 3 (Working folder) *1 GT2 SIMULATION ■1 A folder corresponding to the selected GOT is created. 00 Drive A folder is created for each drive. Standard SD card A Folder name set in GT Designer3 Folder storing files for each function G2GssUsr Print image of the hard copy HARDCOPY.BMP Regardless of the folder name or file name set in GT Designer3, the file shown on the left is stored in the [G2GssUsr] folder. Print image of the report REP*****.CSV [*****] indicates the screen number. B, E, F, G Folder name set in GT Designer3 USB drive Folder storing files for each function Network drive N Folder name set in GT Designer3 Folder storing files for each function *² Built-in RAM *³ V The drive unavailable to the simulation target GOT is not usable. *1 For the working folder, refer to the following. ➟ ■ 3 Working folder *2 In the simulation, files can be saved into virtual drives only. *3 For details on drive V, refer to the following. ➟3.3.1 ■ 12 Virtual drive V 3. SIMULATION 3.1 Specifications 3 - 41 For functions requiring the user to save data into a data storage ■2 When registering BMP files or JPEG files used as parts or data for document display, save them in the hard disk of the personal computer. Store each data in the following (user-created) folders. (The drive to be used depends on the specifications of the object or setting.) (Working folder) GT2 *1 A folder corresponding to the selected GOT is created. 00 Drive A Docimg Stores the JPEG files for the document display. PDFDAT Image Stores the PDF files for the document display. B *1 For the working folder, refer to the following. ➟ ■ 3 Working folder *2 You can change the file name. For how to use BMP files or JPEG files, refer to the following. ➟5.9.3 How to use parts ([Parts]) Working folder ■3 The following shows a working folder. Users(user name)AppDataLocalMITSUBISHIGSS3 3 - 42 3. SIMULATION 3.1 Specifications *2 Stores BMP or JPEG files. 3.2 Connecting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟3.2.1 Connecting with the controller simulators 3.2.2 Connecting with Mitsubishi Electric products 3.2.3 Connecting with non-Mitsubishi Electric products 3.2.1 3 Connecting with the controller simulators 27 GT25 GT23 GT21 SoftGOT2000 GS # SIMULATION GT GT Works3 Version Controller simulator Windows-compatible printer Printer cable (Required for using the printer function) Personal computer Install a controller simulator to be connected. ■1 When connecting with GX Simulator • GX Developer • GX Simulator For how to install GX Developer or GX Simulator, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) ■2 When connecting with GX Simulator2 • GX Works2 For how to install GX Works2, refer to the following. ➟GX Works2 Installation Procedure Manual ■3 When connecting with GX Simulator3 • GX Works3 For how to install GX Works3, refer to the following. ➟GX Works3 Installation Instructions ■4 When connecting with MT Simulator2 • MT Developer2 For how to install MT Developer2, refer to the following. ➟MELSOFT MT Works2 Installation Instructions 3. SIMULATION 3.2 Connecting 3 - 43 3.2.2 Connecting with Mitsubishi Electric products 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Connecting with RCPU or MELSEC iQ-R series Motion CPU ■ 2 Connecting with LHCPU ■ 3 Connecting with QCPU or Q series Motion CPU ■ 4 Connecting with LCPU ■ 5 Connecting with QnACPU, ACPU, Motion CPU (A series), or FXCPU ■ 6 Connecting with MELSEC iQ-F ■ 7 Connecting with the MELSECNET/H remote I/O station ■ 8 Connecting with CC-Link IE Field Network head unit ■ 9 Connecting with MELDAS C6/C64 Connecting with RCPU or MELSEC iQ-R series Motion CPU ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Works3 Version GX Works3 *1 Connection cable Personal computer Printer cable PLC CPU *2 Windows-compatible printer *1 For how to install GX Works3, refer to the following. ➟GX Works3 Installation Instructions *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 Monitoring-supported Controllers (1) Access range The following shows the access range for the direct CPU connection (serial) in the following configuration. Connected station CPU Relay module 1 Relay network 1 Relay station CPU 1 Relay module 1 Relay module 2 Relay network 2 Personal computer 3 - 44 3. SIMULATION 3.2 Connecting Relay station CPU 2 Relay module 2 (a) Single network ○ : Accessible, -: Inaccessible Connected station ○ Relay CPU Relay network 1 RCPU LHCPU LCPU QnCPU QSCPU*1 QCPU (A mode) QnACPU ACPU FX5CPU 3 Mnet/10(H) - - - - - - - - - Ethernet ○ - ○ ○ ○ - - - - CC IE Cont ○ - - ○ ○ - - - - CC IE Field ○ - ○ ○ ○ - - - ○ *2 *1 The routing parameter cannot be set for a QSCPU, and therefore the GOT cannot access the networks on which the CPU is not located. *2 Use an intelligent function module (FX5-CCLIEF) as an intelligent device station to connect to the CC-Link IE Field Network. (b) Multiple networks ○ : Accessible, -: Inaccessible Connected station RCPU ○ ○ Relay station Relay network 1 Mnet/10(H) Ethernet ○ CC IE Field*1 LHCPU LCPU QnCPU QSCPU*1 QCPU (A mode) QnACPU ACPU FX5CPU - - - - - - - - - Ethernet - - - - - - - - - CC IE Cont - - - - - - - - - CC IE Field - - - - - - - - - Mnet/10(H)*3 - - - ○ ○ - - - - Ethernet ○ - ○ ○ ○ - - - - ○ - - ○ ○ - - - - ○ - ○ ○ *2 ○ - - - - - - - ○ ○ - - - - ○ - ○ ○ ○ - - - - CC IE Cont Mnet/10(H) CC IE Cont RCPU Mnet/10(H) *4 CC IE Field ○ Relay CPU Relay network 2 *3 Ethernet Cont*4 ○ - - ○ ○ - - - - CC IE Field ○ - ○ ○ *2 ○ - - - - Mnet/ 10(H)*3*5 - - - ○ ○ - - - - Ethernet*5 ○ - ○ ○ ○ - - - - CC IE Cont*4*5 ○ - - ○ ○ - - - - CC IE Field*5 ○ - ○ ○ *2 ○ - - - - CC IE *1 The routing parameter cannot be set for a QSCPU, and therefore the GOT cannot access the networks on which the CPU is not located. *2 Only the universal model is applicable. *3 This network is inaccessible when an RCPU or LCPU is used in relay station No. 1. *4 This network is inaccessible when an LCPU is used in relay station No. 1. *5 This network is inaccessible when an FX5CPU is used in relay station No. 1. 3. SIMULATION 3.2 Connecting 3 - 45 SIMULATION RCPU Relay station (2) Connection cable The following shows the converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Personal computer side: USB TYPE-A Controller side: USB Mini-B GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) (b) When using a USB cable manufactured by BUFFALO KOKUYO SUPPLY INC. USB cable/USB conversion adapter Controller side: USB Mini-B Personal computer side: USB TYPE-A + AU2-30 (3 m) + AUXUBM5 (c) When using a USB cable manufactured by SANWA SUPPLY INC. USB cable/USB conversion adapter Personal computer side: USB TYPE-A Controller side: USB Mini-B KU-AMB530 (3 m) or KU-AMB550 (5 m) Connecting with LHCPU ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Works3 Version GX Works3 *1 Connection cable Personal computer Printer cable PLC CPU *2 Windows-compatible printer *1 For how to install GX Works3, refer to the following. ➟GX Works3 Installation Instructions *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 Monitoring-supported Controllers (1) Access range The following shows the access range for the direct CPU connection (serial) in the following configuration. 3 - 46 3. SIMULATION 3.2 Connecting Connected station CPU Relay module 1 Relay network 1 Relay module 1 Relay module 2 Relay network 2 Relay station CPU 2 Personal computer 3 Relay module 2 (a) Single network For the direct CPU connection (serial), the CPUs on relay network 1 are inaccessible. (b) Multiple networks For the direct CPU connection (serial), the CPUs on relay network 1 and relay network 2 are inaccessible. (2) Connection cable The following shows the converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Personal computer side: USB TYPE-A Controller side: USB Mini-B GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) (b) When using a USB cable manufactured by SANWA SUPPLY INC. USB cable/USB conversion adapter Personal computer side: USB TYPE-A Controller side: USB Mini-B KU-AMB530 (3 m) or KU-AMB550 (5 m) 3. SIMULATION 3.2 Connecting 3 - 47 SIMULATION Relay station CPU 1 Connecting with QCPU or Q series Motion CPU ■3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Works3 Version PLC CPU *2 Connection cable Personal computer GX Developer *1 GX Works2 *1 Printer cable Windows-compatible printer *1 For how to install GX Developer or GX Works2, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) GX Works2 Installation Procedure Manual *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 Monitoring-supported Controllers (1) Access range The following shows the access range for the direct CPU connection (serial) in the following configuration. Connected station CPU Relay module 1 Relay network 1 Relay station CPU 1 Relay module 1 Relay module 2 Relay network 2 Relay station CPU 2 Personal computer Relay module 2 (a) Single network ○ : Accessible, -: Inaccessible, ▲ : Accessible when the connected CPU is the control station Connected station QCPU, QSCPU*3 ○ Relay station Relay CPU Relay network 1 RCPU LHCPU LCPU QnCPU QSCPU QCPU (A mode) QnACPU*2 ACPU*4 Mnet/10(H) - - - ○ ○ ○ ○ ○ - Ethernet - - ○ ○ ○ - ○ - - CC IE Cont - - - ○ ○ - - - - CC IE Field*1 - - ○ ○ *1 ○ - - - - *1 Only the universal model is applicable. *2 MELDAS C6* is not applicable. *3 When QSCPU is connected by USB, access to other stations or other PLCs is unavailable. *4 Depending on the CPU type, the access range is different. Refer to the following table. Connected station QnCPU 3 - 48 FX5CPU 3. SIMULATION 3.2 Connecting Relay network 1 AnA(AnN)CPU ▲ AnUCPU ○ Relay network 2 AnA(AnN)CPU - AnUCPU ○ (b) Multiple networks ○ : Accessible, -: Inaccessible, ▲ : Accessible when the connected CPU is the control station Connected station ○ ○ ○ ○ Relay network 1 Relay CPU Relay network 2 Mnet/10(H) Ethernet CC IE Cont CC IE Field*1 RCPU QnCPU QSCPU QCPU (A mode) QnACPU ACPU*4 FX5CPU - ○ ○ ○ ○ ○ - LHCPU LCPU *2 Mnet/10(H) - - Ethernet - - ○ ○ ○ - ○ - - CC IE Cont - - - ○ ○ - - - - CC IE Field - - ○ ○ ○ - - - - Mnet/10(H) - - - ○ ○ - ○ - - Ethernet - - ○ ○ ○ - ○ - - CC IE Cont - - - ○ ○ - - - - CC IE Field - - ○ ○ ○ - - - - Mnet/10(H) - - - ○ ○ - - - - Ethernet - - ○ ○ ○ - - - - CC IE Cont - - - ○ ○ - - - - CC IE Field - - ○ ○ ○ - - - - Mnet/10(H) - - - ○ ○ - - - - Ethernet - - ○ ○ ○ - - - - CC IE Cont - - - ○ ○ - - - - ○ - - - - CC IE Field - - ○ ○ *1 *1 Only the universal model is applicable. *2 MELDAS C6* is not applicable. *3 When QSCPU is connected by USB, access to other stations or other PLCs is unavailable. *4 Depending on the CPU type, the access range is different. Refer to the following table. Connected station QnCPU Relay network 1 AnA(AnN)CPU ▲ AnUCPU ○ Relay network 2 AnA(AnN)CPU - AnUCPU ○ (2) Connection cable The following shows the converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using an RS-232 cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. RS-232 cable*1 Personal computer side: 9-pin D-sub connector Controller side: MINI-DIN6-pin GT01-C30R2-6P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) *1 Only the PLC CPU area (CPU No. 1) of Q170MCPU, Q170MSCPU, and Q170MSCPU-S1 (Q series Motion CPU) can be connected. 3. SIMULATION 3.2 Connecting 3 SIMULATION QCPU, QSCPU*3 Relay station 3 - 49 (b) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. • When using a Universal model QCPU USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Personal computer side: USB TYPE-A Controller side: USB Mini-B GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) (c) When using a USB cable manufactured by ELECOM CO., LTD. • When using a Universal model QCPU USB cable/USB conversion adapter Personal computer side: USB TYPE-A Controller side: USB Mini-B USB-M53 (3 m) Controller side: USB Mini-B Personal computer side: USB TYPE-A + USB2-30 (3 m) + AD-USBBFTM5M • When using a Basic model QCPU, High Performance model QCPU, Process CPU, or Redundant CPU USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B USB2-30 (3 m) (d) When using a USB cable manufactured by BUFFALO KOKUYO SUPPLY INC. • When using a Universal model QCPU USB cable/USB conversion adapter Controller side: USB Mini-B Personal computer side: USB TYPE-A + AU2-30 (3 m) + AUXUBM5 • When using a Basic model QCPU, High Performance model QCPU, Process CPU, or Redundant CPU USB cable Personal computer side: USB TYPE-A USB2-30 (3 m) (e) When using a LOAS USB cable 3 - 50 3. SIMULATION 3.2 Connecting Controller side: USB Mini-B • When using a Universal model QCPU USB cable Controller side: USB Mini-B Personal computer side: USB TYPE-A ZUM-430 (3 m) ■4 3 Connecting with LCPU 27 GT25 GT23 GT21 SoftGOT2000 GS GT GT Works3 Version PLC CPU *2 Connection cable Personal computer GX Developer *1 GX Works2 *1 SIMULATION # Printer cable Windows-compatible printer *1 For how to install GX Developer, GX Simulator, or GX Simulator2, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) GX Works2 Installation Procedure Manual *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 ■ 2 Mitsubishi Electric products (1) Access range The following shows the access range for the direct CPU connection (serial) in the following configuration. Connected station CPU Relay module 1 Relay network 1 Relay station CPU 1 Relay module 1 Relay module 2 Relay network 2 Relay station CPU 2 Personal computer Relay module 2 (a) Single network ○ : Accessible, -: Inaccessible Connected station LCPU Relay station Relay CPU Relay network 1 RCPU LHCPU LCPU QnCPU QSCPU QCPU (A mode) QnACPU ACPU FX5CPU ○ Ethernet - - ○ ○ ○ - - - - ○ CC IE Field - - ○ ○ *1 ○ - - - - *1 Only the universal model is applicable. 3. SIMULATION 3.2 Connecting 3 - 51 (b) Multiple networks ○ : Accessible, -: Inaccessible Connected station LCPU ○ Relay station Relay network 1 Ethernet ○ Relay CPU Relay network 2 CC IE Field*1 RCPU QnCPU QSCPU QCPU (A mode) QnACPU - ○ ○ - - - - LHCPU Mnet/10(H) - - LCPU ACPU FX5CPU Ethernet - - ○ ○ ○ - - - - CC IE Cont - - - ○ ○ - - - - CC IE Field - - ○ ○ *1 - - - - - Mnet/10(H) - - - ○ ○ - - - - Ethernet - - ○ ○ ○ - - - - CC IE Cont - - - ○ ○ - - - - CC IE Field - - ○ ○ *1 - - - - - *1 Only the universal model is applicable. (2) Connection cable The following shows the converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using an RS-232 cable manufactured by Mitsubishi Electric System & Service Co., Ltd. RS-232 cable*1 Personal computer side: 9-pin D-sub connector Controller side: MINI-DIN6-pin GT01-C30R2-6P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) *1 The adapter L6ADP-R2 (manufactured by Mitsubishi Electric Corporation) is required for the direct CPU connection. (b) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. • When using a Universal model QCPU USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Personal computer side: USB TYPE-A Controller side: USB Mini-B GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) (c) When using a USB cable manufactured by ELECOM CO., LTD. USB cable Personal computer side: USB TYPE-A USB-M53 (3 m) 3 - 52 3. SIMULATION 3.2 Connecting Controller side: USB Mini-B (d) When using a LOAS USB cable USB cable Controller side: USB Mini-B Personal computer side: USB TYPE-A ZUM-430 (3 m) ■5 3 Connecting with QnACPU, ACPU, Motion CPU (A series), or FXCPU 27 GT25 GT23 GT21 SoftGOT2000 GS GT GT Works3 Version PLC CPU *2 Connection cable Personal computer GX Developer *1 GX Works2 *1 SIMULATION # Printer cable Windows-compatible printer *1 For how to install GX Developer, GX Simulator, or GX Simulator2, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) GX Works2 Installation Procedure Manual *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 ■ 2 Mitsubishi Electric products (1) Access range The following shows the access range for the direct CPU connection (serial) in the following configuration. Connected station CPU Relay module 1 Relay network 1 Relay station CPU 1 Relay module 1 Relay module 2 Relay network 2 Relay station CPU 2 Personal computer Relay module 2 (a) Single network (connection with QnACPU) ○ : Accessible, -: Inaccessible Connected station Relay station Relay CPU QnACPU, MELDAS C6* ○ Relay network 1 RCPU LHCPU LCPU QnCPU QCPU (A mode) QSCPU QnACPU, MELDAS C6* ACPU FX5CPU Mnet/10(H) - - - - - - ○ - - Mnet(II)*1*2 - - - - - - ○ *2 - - Ethernet - - - - - - ○ - - *1 Only the link relay device or link register device assigned by the link parameter can be monitored. Depending on the type of the connected station, the access range is different. 3. SIMULATION 3.2 Connecting 3 - 53 • Master station: Local stations can be monitored. • Local station: Only the master station can be monitored. • Master station on the third hierarchy: The master station on the second hierarchy and local stations on the third hierarchy can be monitored. *2 MELDAS C6* is inaccessible. (b) Multiple networks (connection with QnACPU) ○ : Accessible, -: Inaccessible Connected station Relay station Relay CPU QnACPU, MELDAS C6* Relay network 1 ○ Mnet/10(H) ○ Ethernet Relay network 2 RCPU LHCPU LCPU QnCPU QSCPU QCPU (A mode) QnACPU, MELDAS C6* ACPU FX5CPU Mnet/10(H) - - - - - - ○ - - Ethernet - - - - - - ○ - - Mnet/10(H) - - - - - - ○ - - Ethernet - - - - - - ○ - - *1 Only the link relay device or link register device assigned by the link parameter can be monitored. Depending on the type of the connected station, the access range is different. • Master station: Local stations can be monitored. • Local station: Only the master station can be monitored. • Master station on the third hierarchy: The master station on the second hierarchy and local stations on the third hierarchy can be monitored. *2 MELDAS C6* is inaccessible. (c) Single network (connection with ACPU or Motion CPU (A series)) ○ : Accessible, -: Inaccessible, ▲ : Accessible when the connected CPU is the control station, access destination CPU is the control station Connected station : Accessible when the Relay station Relay CPU ACPU, QCPU (A mode) ○ Relay network 1 RCPU LHCPU LCPU QnCPU QnACPU, MELDAS C6* QCPU (A mode) QSCPU ACPU FX5CPU Mnet/ 10(H)*1 - - - - - ○ - ○ - Mnet(II)*2 - - - - - ○ ○ *3 ○ - *1 Depending on the CPU type, the access range is different. Refer to the following table. Connected station Relay network 1 AnA(AnN)CPU AnA(AnN)CPU - AnUCPU ▲ AnUCPU ○ Relay network 2 AnA(AnN)CPU AnUCPU - - - ○ *2 Only the link relay device or link register device assigned by the link parameter can be monitored. Depending on the type of the connected station, the access range is different. • Master station: Local stations can be monitored. • Local station: Only the master station can be monitored. • Master station on the third hierarchy: The master station on the second hierarchy and local stations on the third hierarchy can be monitored. *3 MELDAS C6* is inaccessible. 3 - 54 3. SIMULATION 3.2 Connecting (d) Multiple networks (connection with ACPU or Motion CPU (A series)) ○ : Accessible, -: Inaccessible, ▲ : Accessible when the connected CPU is the control station, access destination CPU is the control station Connected station : Accessible when the Relay station Relay CPU ACPU, QCPU (A mode) ○ Relay network 1 Relay network 2 Mnet/10(H) Mnet/10(H) RCPU - LHCPU - LCPU QnCPU - - QSCPU - QCPU (A mode) QnACPU, MELDAS C6* ○ - ACPU ○ FX5CPU - Relay network 1 AnA(AnN)CPU AnA(AnN)CPU - AnUCPU ▲ AnUCPU ○ SIMULATION *1 Depending on the CPU type, the access range is different. Refer to the following table. Connected station Relay network 2 AnA(AnN)CPU AnUCPU - - - ○ *2 Only the link relay device or link register device assigned by the link parameter can be monitored. Depending on the type of the connected station, the access range is different. • Master station: Local stations can be monitored. • Local station: Only the master station can be monitored. • Master station on the third hierarchy: The master station on the second hierarchy and local stations on the third hierarchy can be monitored. *3 MELDAS C6* is inaccessible. (e) Single network (connection with FXCPU) For the direct CPU connection (serial), the CPUs on relay network 1 are inaccessible. (f) Multiple networks (connection with FXCPU) For the direct CPU connection (serial), the CPUs on relay network 1 and relay network 2 are inaccessible. 3. SIMULATION 3.2 Connecting 3 3 - 55 (2) Connection cable The following shows the converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using an RS-232 cable or RS-422 cable manufactured by Mitsubishi Electric Corporation RS-232/RS-422 converter*3 For personal computer (RS-232 cable) F2-232CAB (Mitsubishi Electric Corporation) *1*2 (For the 25-pin D-sub connector of the personal computer) FX-232AW (Mitsubishi Electric Corporation) F2-232CAB-1 (Mitsubishi Electric Corporation) *2 (For the 9-pin D-sub connector of the personal computer) AC30N2A (Mitsubishi Electric Corporation) *1 (For the 25-pin D-sub connector of the personal computer) For PLC CPU (RS-422 cable) FX-422CAB (0.3 m) (Mitsubishi Electric Corporation) FX-422CAB-150 (1.5 m) (Mitsubishi Electric Corporation) (For connecting to QnACPU, ACPU, Motion CPU (A series), FX1CPU, FX2CPU, or FX2CCPU) FX-422CAB0 (1.5 m) (Mitsubishi Electric Corporation) (for connection with FX0/FX0S/FX0N/FX1S/FX1N/ FX2N/FX1NC/FX2NC/FX3G/FX3GC/FX3GE/FX3U/ FX3UC/FX3SCPU/AC30N2A) FX-232AWC (Mitsubishi Electric Corporation) FX-232AWC-H (Mitsubishi Electric Corporation) (FX series only)(Mitsubishi) *1 When using this cable for a DOS/V personal computer, a straight cable for conversion between 9-pin D-sub and 25-pin D-sub is required separately. *2 To check whether the cable is compatible with QnACPU or ACPU or not, check the model name label on the cable. (The incompatible product cannot be used.) Incompatible product Compatible product (with the description of (F/FX/A)) F2-232CAB Y990C***** F2-232CAB (F/FX/A) Y990C***** F2-232CAB-1 Y990C***** F2-232CAB-1 (F/FX/A) Y990C***** *3 When FX3UC or FX3UCPU is connected to FX-232AWC-H, the transmission speeds of 9600, 19200, 38400, 57600, and 115200 bps are available. When FX-232AWC or FX-232AW is connected, the transmission speeds of 9600 and 19200 bps are available. (b) When using an RS-232 cable manufactured by Mitsubishi Electric Corporation The following cables are usable to connect the function extension board or special adapter of FXCPU. RS-232 cable*1*2 GT01-C30R2-9S (Mitsubishi Electric Corporation) 3 - 56 3. SIMULATION 3.2 Connecting RS-232 cable*1*2 GT01-C30R2-25P (Mitsubishi Electric Corporation) *1 The following shows connection types that can be used with GT01-C30R2-9S. Special adapter Connector for personal computer FX3U-232-BD - FX3U-232-BD, FX3U485-BD, FX3U-422-BD, FX3U-USB-BD, FX3UCNV-BD FX3U-232ADP - FX3U-232ADP FX3G-232-BD - - FX3S-CNV-ADP + FX3U-232ADP FX3G-232-BD - FX3G-CNV-BD FX3U-232ADP FX3GC series - FX3U-232ADP 9-pin D-sub FX3GE series FX3G-232-BD FX3U-232ADP 9-pin D-sub FX2N-232-BD - FX2N-CNV-BD FX2NC-232ADP - FX2NC-232ADP FX1N-232-BD - FX1N-CNV-BD FX2NC-232ADP FX3U series, FX3UC series (FX3UC- □ □ -LT) FX3UC series (FX3UC□ □ /D, FX3UC- □ □ / DSS) FX3S series FX3G series FX2N series FX1NC, FX2NC series FX1S, FX1N series 3 9-pin D-sub SIMULATION Function extension board Model 9-pin D-sub 9-pin D-sub 9-pin D-sub 9-pin D-sub 9-pin D-sub 9-pin D-sub *2 The following shows connection types that can be used with GT01-C30R2-25P. Function extension board Model FX3U series, FX3UC series (FX3UC- □ □ -LT) FX3UC series (FX3UC□ □ /D, FX3UC- □ □ / DSS) FX3S series FX3G series FX3GC series FX3GE series FX2N series FX1NC, FX2NC series FX1S, FX1N series Special adapter FX3U-232-BD - FX3U-232-BD, FX3U485-BD, FX3U-422-BD, FX3U-USB-BD, FX3UCNV-BD FX3U-232ADP - FX3U-232ADP FX3G-232-BD - - FX3S-CNV-ADP + FX3U-232ADP FX3G-232-BD - FX3G-CNV-BD FX3U-232ADP - FX3U-232ADP Connector for the personal computer 25-pin D-sub 25-pin D-sub 25-pin D-sub 25-pin D-sub 25-pin D-sub FX3G-232-BD FX3U-232ADP 25-pin D-sub FX2N-CNV-BD FX0N-232ADP 9-pin D-sub FX2N-232-BD - FX2N-CNV-BD FX2NC-232ADP - FX0N-232ADP 9-pin D-sub - FX2NC-232ADP 25-pin D-sub FX1N-CNV-BD FX0N-232ADP 9-pin D-sub FX1N-232-BD - FX1N-CNV-BD FX2NC-232ADP 25-pin D-sub 25-pin D-sub 3. SIMULATION 3.2 Connecting 3 - 57 (c) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. The following cables can be used when the built-in USB port of the FX3G or FX3GC or FX3GE or FX3S series is used for connection. USB cable Controller side: USB Mini-B Personal computer side: USB TYPE-A MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Controller side: USB Mini-B Personal computer side: USB TYPE-A GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) For other USB cables that can be used with FXCPU, refer to the following. ➟FX3U SERIES HARDWARE MANUAL For the precautions on converters and cables, refer to the following. ➟3.3.3 ■ 2 When connecting GT Simulator3 with a PLC CPU Connecting with MELSEC iQ-F ■6 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Works3 Version GX Works3 *1 Connection cable Personal computer Printer cable PLC CPU *2 Windows-compatible printer *1 For how to install GX Works3, refer to the following. ➟GX Works3 Installation Instructions *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 Monitoring-supported Controllers (1) Access range The following shows the access range for the direct CPU connection (serial) in the following configuration. Connected station CPU Relay module 1 Relay network 1 Relay station CPU 1 Relay module 1 Relay module 2 Relay network 2 Personal computer 3 - 58 3. SIMULATION 3.2 Connecting Relay station CPU 2 Relay module 2 (2) Single network (connection with MELSEC iQ-F) ○ : Accessible, -: Inaccessible Connected station Relay station Relay CPU ○ RCPU CC IE Field - LHCPU - LCPU QnCPU - - - QnACPU, MELDAS C6* QCPU (A mode) QSCPU - ACPU - - FX5CPU *1 Use an intelligent function module (FX5-CCLIEF) as an intelligent device station to connect to the CC-Link IE Field Network. (3) Multiple networks (connection with MELSEC iQ-F) For the direct CPU connection (serial), the CPUs on relay network 2 are inaccessible. (4) Connection cable The following shows the converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (5) When using an RS-232 cable manufactured by Mitsubishi Electric Corporation The following cable is usable to connect the function extension board or special adapter of MELSEC iQ-F. RS-232 cable*1 GT01-C30R2-9S (Mitsubishi Electric Corporation) *1 The following shows connection types that can be used with GT01-C30R2-9S. Function extension board Model Special adapter Connector for personal computer FX5U FX5UJ FX5-232-BD - 9-pin D-sub FX5U FX5UC FX5UJ - FX5-232ADP 9-pin D-sub For the precautions on converters and cables, refer to the following. ➟3.3.3 ■ 2 When connecting GT Simulator3 with a PLC CPU (6) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. The following cables can be used when the built-in USB port of FX5UJ is used for connection. USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Personal computer side: USB TYPE-A Controller side: USB Mini-B GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) 3. SIMULATION 3.2 Connecting 3 ○ *1 3 - 59 SIMULATION FX5CPU Relay network 1 (7) When using a USB cable manufactured by SANWA SUPPLY INC. The following cables can be used when the built-in USB port of FX5UJ is used for connection. USB cable/USB conversion adapter Personal computer side: USB TYPE-A Controller side: USB Mini-B KU-AMB530 (3 m) or KU-AMB550 (5 m) (8) When using a USB adapter manufactured by ELECOM CO., LTD. The following cables can be used when the built-in USB port of FX5UJ is used for connection. USB cable/USB conversion adapter Controller side: USB Mini-B Personal computer side: USB TYPE-A + USB2-30 (3 m) + AD-USBBFTM5M Connecting with the MELSECNET/H remote I/O station ■7 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GT Works3 Version Personal computer GX Developer *1 GX Works2 *1 PLC CPU *2 Connection cable Printer cable Windows compatible printer *1 For how to install GX Developer, GX Simulator, or GX Simulator2, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) GX Works2 Installation Procedure Manual *2 For the PLCs that can be monitored by GT Simulator3, refer to the following. ➟3.1.2 ■ 2 Mitsubishi Electric products (1) Connection cable The following shows converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using an RS-232 cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. RS-232 cable Personal computer side: 9-pin D-sub connector Controller side: MINI-DIN6-pin GT01-C30R2-6P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) 3 - 60 3. SIMULATION 3.2 Connecting ■8 Connecting with CC-Link IE Field Network head unit 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Connection cable The following shows converters and cables whose operations have been validated by Mitsubishi Electric Corporation. (a) When using a USB cable manufactured by Mitsubishi Electric Corporation or Mitsubishi Electric System & Service Co., Ltd. 3 USB cable Controller side: USB Mini-B SIMULATION Personal computer side: USB TYPE-A MR-J3USBCBL3M (3 m) (Mitsubishi Electric Corporation) Personal computer side: USB TYPE-A Controller side: USB Mini-B GT09-C30USB-5P (3 m) (Mitsubishi Electric System & Service Co., Ltd.) (b) When using a USB cable manufactured by ELECOM CO., LTD. USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B USB-M53 (3 m) (c) When using a USB cable manufactured by LOAS CO., LTD. USB cable Personal computer side: USB TYPE-A Controller side: USB Mini-B ZUM-430 (3 m) 3. SIMULATION 3.2 Connecting 3 - 61 Connecting with MELDAS C6/C64 ■9 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The conversion cable to connect GT Simulator3 and MELDAS C6/C64 must be configured by the user. The following shows the connection diagram and specifications of the connector. (1) Connection diagram Personal computer (GT Simulator3) side Cable connection and signal direction MELDAS C6/C64 (TERMINAL) side Signal name Pin No. Signal name GND 1 GND RD (RXD) - SD (TXD) - GND - DR (DSR) 6 CS (CTS) (2) Specifications of the connector (a) Connector for the personal computer Use a connector applicable to the personal computer. (b) Connector for MELDAS C6/C64 Use a connector applicable to MELDAS C6/C64. For details, refer to the following manuals. ➟Manual of MELDAS C6/C64 (c) Precautions for configuring a cable The length of the conversion cable must be 15 m or shorter. 3 - 62 3. SIMULATION 3.2 Connecting SD (TXD) - 11 GND 16 RD (RXD) 18 ER (DTR) 3.2.3 Connecting with non-Mitsubishi Electric products 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Connecting with OMRON PLCs (1) When using an RS-232 cable manufactured by Mitsubishi Electric System & Service Co., Ltd. 3 SIMULATION RS-232 cable GT09-C30R20101-9P (For the 9-pin D-sub connector for the personal computer) (2) When configuring an RS-232 cable The following shows the connection diagram and specifications of the connector. (a) Connection diagram Personal computer (GT Simulator3) side Cable connection and signal direction OMRON-PLC side Signal name Pin No. Signal name CD 1 FG RD (RXD) 2 SD SD (TXD) 3 RD ER (DTR) 4 RS SG 5 CS DR (DSR) 6 - RS (RTS) 7 FR CS (CTS) 8 ER - 9 SG (b) Specifications of the connector • Connector for the personal computer Use a connector applicable to the personal computer. • Connector for OMRON PLC Use a connector applicable to the OMRON PLC. For details, refer to the following manuals. ➟Manual of the OMRON PLC (c) Precautions for configuring a cable The length of the RS-232 cable must be 15 m or shorter. 3. SIMULATION 3.2 Connecting 3 - 63 3.3 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟3.3.1 Precautions for using GT Simulator3 3.3.2 Precautions for connecting with the controller simulators 3.3.3 Precautions for connecting with PLC CPU 3.3.4 Version of the project data to be simulated 3.3.1 Precautions for using GT Simulator3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Display of GT Simulator3 and the GOT ■1 The display of GT Simulator3 may differ from the display of the GOT. Check the actual display of the GOT. Numerical display ■2 If an invalid numerical value is stored when [Real] is selected for [Display Format] of [Numerical Display], the invalid numerical value is displayed in GT Simulator3. ([non] is displayed on the GOT.) Clock display ■3 The clock display at simulation by GT Simulator3 depends on the clock data of the personal computer. (The GOT reads the clock data of the PLC CPU to use it.) The setting [Automatically adjust clock for daylight saving changes] in the personal computer is not applicable. Do not enable [Automatically adjust clock for daylight saving changes]. Hard copy function ■4 The settings of [Invert], [Writing Notification Device], and [Writing Error Notification Device] of the hard copy function cannot be simulated. The system information about the hard copy function cannot be simulated. Printer output ■5 (1) Printer output The data cannot be output directly by the report function or hard copy function. Data will be output to a file (TXT, CSV, or BMP format) on the hard disk of the personal computer. Output the file to a printer. ➟3.3.1 3.3.1 Precautions for using GT Simulator3 (2) When creating a table with the report function Create a table as shown in example 1. If a table is created as shown in example 2, the table will appear incorrectly in the output CSV file. Example 1) Table created with GT Designer3 CSV file table A B A B X 1 2 X 1 2 Y 3 4 Y 3 4 Example 2) Table created with GT Designer3 CSV file table A B A B X 1 2 X 1 2 Y 3 4 Y 3 4 (3) When outputting the characters specified with a text print object by using the report function Store characters in the specified devices according to the setting of [Display in order of High -> Low]. If the characters are not stored in the specified byte order, the characters are displayed incorrectly in the output CSV file. ➟8.32.5 [Text Print] dialog 3 - 64 3. SIMULATION 3.3 Precautions (4) When using a project where the output trigger is set to turn on frequently Make sure that your personal computer has enough free hard disk space, and delete the output files as necessary. The output files will not be deleted automatically even upon exit from GT Simulator3. (5) When opening an output file on the personal computer If you open an output TXT file by using a text editor such as WordPad or Notepad, character spacing may be misaligned on display. If the character spacing is misaligned, adjust the character font or font size. 3 (6) System alarm when the hard copy is executed ■6 SIMULATION GT21 and GS21 do not support the system alarm function. The system alarm is not displayed when the hard copy is executed. For the troubleshooting for the hard copy, refer to the following. ➟3.8.2 Troubleshooting for saving files Sound output (1) Inapplicable simulator The GT21 and GS21 simulators do not support the sound output function. (2) Personal computer conditions The sound output function is executed with the sound function (sound card) or speaker of the personal computer. If the personal computer to be used cannot output sound, the sound output function is unavailable. (3) Unmuting of GT Simulator3 at its startup If you mute GT Simulator3 in Windows sound settings, GT Simulator3 is automatically unmuted at its startup. However, if you mute all sounds on Windows, GT Simulator3 remains mute. ■7 Connecting with FXCPU When setting an odd value of [Counter (current value)(C)] (16 bits) for the start device in the recipe function, use C199 or earlier. ■8 When the project data has multi-channel Only channel 1 can be simulated. The other channels are ignored. To monitor a device of other than channel 1, select [Search/Replace] → [Batch Edit] → [CHNo.] from the menu and set channel 1 for the debug target channel in GT Designer3. Example) When channel 1 and 2 are used and channel 2 is to be simulated Step 1 Change channel 1 to channel 3 in a batch. Step 2 Change channel 2 to channel 1 in a batch. For the batch edit of the channels, refer to the following. ➟11.8.4 Changing the set values in a batch (Batch Edit) 3. SIMULATION 3.3 Precautions 3 - 65 Showing hidden folders ■9 The following folders are hidden folders. Users(user name)AppDataLocal To display the hidden folders, configure the setting in Windows. Example) Windows 7 ■10 Recipe information Not available to GT21 and GS21. Clicking a special function switch to which [Recipe Information] is set displays the recipe operation window, regardless of the setting of [Enable recipe file operation on the monitor] in the [Recipe Common Setting] dialog. To display the recipe information, click the [Recipe Information] button in the simulation utility. ■11 Solutions when forgetting the administrator password for the operator authentication Delete the operator management information file (AUTHINF.G2U) and register all operator management information again. You can delete the operator management information file in the following procedure. Step 1 Select [Delete operator information when starting] on the [Action setup] tab in the [Option] dialog. Step 2 Start GT Simulator3. The operator information file (AUTHINF.G2U) is deleted once, and a new file is created. ■12 Virtual drive V To store image files in drive V and use them for parts displays, satisfy all the following conditions. • Store the image files directly under drive V using the FTP server function that can run on Windows. • Use IMG1.jpg, IMG2.jpg, IMG3.jpg, and IMG4.jpg only for the file name and extension. • Limit the total file size to less than 6 MB. • Do not store any file other than IMG1.jpg, IMG2.jpg, IMG3.jpg, and IMG4.jpg. The files in drive V are deleted when a simulation is started, refreshed, or ended. For details on parts displays, refer to the following. ➟8.8 Placing a Parts Display 3.3.2 Precautions for connecting with the controller simulators 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When starting GX Simulator from GT Simulator3 ■1 While GT Simulator3 is monitoring GX Simulator, GX Simulator cannot be started from GX Developer. After exiting GT Simulator3, start GX Simulator from GX Developer again. When starting the controller simulator from GX Developer or others ■2 (1) Using the activated controller simulator When a controller simulator has been started from GX Developer or others, GT Simulator3 connects to the activated controller simulator. 3 - 66 3. SIMULATION 3.3 Precautions (2) Starting the controller simulator in advance GX Simluator2 is not started automatically at the simulation of GT Simulator3. Start GX Simluator2 from GX Works2 in advance. GX Simulator and MT Simlator2 are started automatically at the simulation of GT Simulator3. Starting them from GX Developer or MT Developer2 in advance is not required. (3) Exiting GX Simulator After exiting GT Simulator3, exit GX Simulator. If you exit GX Simulator before GT Simulator3, a communication error occurs in GT Simulator3. ■3 3 When using MT Simulator2 ■4 When simulating the project data that has the setting of a non-Mitsubishi Electric PLC (1) When simulating project data using [Default] in [GX Simulator setting] When the CPU type in [Option] is set to [MELSEC-A] in GT Simulator3, the data can be simulated in the device range of A4UCPU. ➟3.6.1 Setting options For the device range in which the data can be simulated, refer to the following. ➟3.1.3 Available devices for monitoring (2) When simulating project data using [Specify a GX Developer project] in [GX Simulator setting] Specify a GX Developer project whose PLC series is [ACPU]. When the CPU type in [Option] is set to [MELSEC-A] in GT Simulator3, the data can be simulated in the device range of ACPU (specified PLC type). ➟3.6.1 Setting options For the device range in which the data can be simulated, refer to the following. ➟3.1.3 Available devices for monitoring ■5 When simulating project data whose PLC type is [LCPU] in GX Simulator When the CPU type in [Option] is set to [MELSEC-Q] in GT Simulator3, the data can be simulated in the device range of Q26UDHCPU. ➟3.6.1 Setting options For the device range in which the data can be simulated, refer to the following. ➟3.1.3 Available devices for monitoring ■6 When simulating project data whose PLC type is [FX3UC] When [GX Simulator setting] is [Option] in GT Simulator3 is set to [Specify a GX Developer project], the GX Developer project whose PLC type is [FX3UC] cannot be simulated. Set [GX Simulator setting] in [Option] in GT Simulator3 to [Default], and simulate the project in the device range of the FX2N series. ➟3.6.1 Setting options ■7 When simulating the buffer memory The buffer memory can be simulated by setting [GX Simulator setting] in [Option] to [Specify a GX Developer project] in GT Simulator3 and specifying the GX Developer project to which I/O has been assigned. ➟3.6.1 Setting options If [GX Simulator setting] in [Option] in GT Simulator3 is set to [Default], the buffer memory cannot be simulated because I/O has not been assigned. ■8 When simulating a project having the MELSEC redundant setting GX Simulator does not support the simulation of the project having the MELSEC redundant setting. To simulate such a project, establish a physical connection with a target CPU in the redundant system instead of GX Simulator. Otherwise, system alarm occurs and the project is simulated incorrectly. ■9 When accessing a servo amplifier simultaneously with a GOT or software application Do not monitor or write a device value to a servo amplifier simultaneously from a GOT, GT Simulator3, GT SoftGOT2000, and other MELSOFT applications (such as MR Configurator2). Doing so may cause the incorrect display of parameters and others on the GOT and software applications, or a servo amplifier malfunction. 3. SIMULATION 3.3 Precautions 3 - 67 SIMULATION GT Simulator3 monitors MT Simulator2 as one of the PLC CPUs of GX Simulator2. To monitor MT Simulator2, also start GX Simulator2. 3.3.3 Precautions for connecting with PLC CPU 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When connecting GT Simulator3 with the function extension board of FXCPU ■1 When connecting GT Simulator3 with the function extension board of FXCPU, configure the setting in GX Developer as follows. Step 1 Disable [Operate communication setting] in the [PLC system(2)] tab of [PLC parameter]. Step 2 Set 0 in the special register (D8120) of FXCPU. When connecting GT Simulator3 with a PLC CPU ■2 When connecting GT Simulator3 with a PLC CPU, note the following. (1) Specifications and precautions for converters and cables For the specifications and precautions for converters and cables, refer to the following. ➟Manual of each product (2) When connecting or disconnecting the converter or cable that receives a 5 V DC power Turn off the power on the PLC side, and then connect or disconnect the converter or cable that receives a 5 V DC power from the PLC side. (3) When connecting or disconnecting the converter or cable that does not receive a 5 V DC power Use the following procedure to connect or disconnect the converter or cable that receives an external power instead of the 5 V DC power from the PLC side. Step 1 Touch an earth band or grounded metal to discharge static electricity of the cable and human body before operation. Step 2 Turn off the personal computer. Step 3 Turn off the converter. Ground the FG terminal if provided. 3.3.4 Step 4 Connect or disconnect the converter or cable between the personal computer and the PLC. Step 5 Turn on the converter. Step 6 Turn on the personal computer. Step 7 Start the software package. Version of the project data to be simulated 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Use GT Simulator3 of the same version as that of GT Designer3. When using project data created in GT Designer3 of the version earlier than that of GT Simulator3, open the project data in GT Designer3 of the version same as that of GT Simulator3, and then save the data. 3 - 68 3. SIMULATION 3.3 Precautions 3.4 Simulation Procedure 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟3.4.1 Simulating the project being edited 3.4.2 Simulating a saved project 3.4.1 Simulating the project being edited 3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ■1 SIMULATION Simulate the project data being edited in GT Designer3. ➟ ■ 1 Connecting the controller simulator with GT Simulator3 ■ 2 Connecting a PLC CPU with GT Simulator3 Simulators for different series can be used simultaneously. However, simulators for the following series combinations cannot be used simultaneously. • GOT2000 series and GOT SIMPLE series • GOT1000 series and GOT-A900 series Connecting the controller simulator with GT Simulator3 Step 1 Start the controller simulator by the following operations. • When using GX Simulator GX Simulator is started automatically at the simulation of GT Simulator3. Starting GX Simulator in advance is not required. GT Simulator3 connects to GX Simulator which has been started from GX Developer. For the details of GX Simulator, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) • When using GX Simulator2 Open project data on GX Works2, and start GX Simulator2. For the details of GX Simulator2, refer to the following. ➟GX Works2 Version □ Operating Manual (Common) • When using GX Simulator3 Open project data on GX Works3, and start GX Simulator3. For the details of GX Simulator3, refer to the following. ➟GX Works3 Operating Manual • When using MT Simulator2 Start GX Simulator2 in advance. Open project data on GX Works2, and start GX Simulator2. MT Simulator2 is started automatically at the simulation of GT Simulator3. Starting MT Simulator2 in advance is not required. For the details of MT Simulator2, refer to the following. ➟MT Developer2 Help 3.3.2 Precautions for connecting with the controller simulators Step 2 Select [Tools] → [Simulator] → [Set] from the menu in GT Designer3. The [Option] dialog appears in GT Simulator3. Configure the option settings in GT Simulator3.*1 Some items cannot be set by this operation. ➟3.6.1 Setting options *1 To simulate the project data that was simulated last time, select [Simulate] → [Start] from the menu. For details, refer to the following. ➟3.6.3 Starting or exiting simulation Step 3 Select [Tools] → [Simulator] → [Activate] from the menu in GT Designer3. The simulation in GT Simulator3 starts. When GT Simulator3 is in operation, simulation cannot be started in GT Designer3. Step 4 Debug the project in GT Simulator3. Step 5 Update the project data in GT Designer3, and then check the update in GT Simulator3. ➟3.6.5 Operations of the screen for simulation 3. SIMULATION 3.4 Simulation Procedure 3 - 69 Check the update in GT Simulator3. ➟3.6.4 Updating the project to be simulated Step 6 Select [Tools] → [Simulator] → [Exit] from the menu in GT Designer3. GT Simulator3 exits. ➟3.6.6 Exiting GT Simulator3 ■2 Connecting a PLC CPU with GT Simulator3 Step 1 Connect a PLC CPU with the personal computer. ➟3.1.2 Monitoring-supported Controllers Step 2 Set the option of GT Simulator3*1. Select [Tools] → [Simulator] → [Set] from the menu in GT Designer3. The [Option] dialog appears in GT Simulator3. Configure the option settings in GT Simulator3. *1 Some items cannot be set by this operation. ➟3.6.1 Setting options *1 To simulate the project data that was simulated last time, select [Simulate] → [Start] from the menu. For details, refer to the following. ➟3.6.3 Starting or exiting simulation Step 3 Power on the PLC CPU. Step 4 Select [Tools] → [Simulator] → [Activate] from the menu in GT Designer3. The simulation in GT Simulator3 starts. When GT Simulator3 is in operation, simulation cannot be started in GT Designer3. Step 5 Debug the project in GT Simulator3. ➟3.6.5 Operations of the screen for simulation Step 6 Update the project data in GT Designer3, and then check the update in GT Simulator3. ➟3.6.4 Updating the project to be simulated Step 7 Select [Tools] → [Simulator] → [Exit] from the menu in GT Designer3. GT Simulator3 exits. ➟3.6.6 Exiting GT Simulator3 (1) When [Connection] is set to [RS232] or [USB] The setting of [Connection] is not retained after GT Designer3 is exited. When you newly start GT Designer3, set [Connection] according to the connection type. (2) When the controller setting is changed on GT Designer3 The setting of [Connection] is automatically switched to the default one that corresponds to the new controller setting. Change the setting of [Connection] according to the connection type as necessary. 3 - 70 3. SIMULATION 3.4 Simulation Procedure 3.4.2 Simulating a saved project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Simulate the saved project data. ➟ ■ 1 Connecting the controller simulator with GT Simulator3 ■ 2 Connecting a PLC CPU with GT Simulator3 Simulators for different series can be used simultaneously. However, simulators for the following series combinations cannot be used simultaneously. • GOT2000 series and GOT SIMPLE series • GOT1000 series and GOT-A900 seri SIMULATION ■1 3 Connecting the controller simulator with GT Simulator3 Step 1 Start the controller simulator by the following operations. • When using GX Simulator GX Simulator is started automatically at the simulation of GT Simulator3. Starting GX Simulator in advance is not required. GT Simulator3 connects to GX Simulator which has been started from GX Developer. For the details of GX Simulator, refer to the following. ➟GX Developer Version □ Operating Manual (Startup) • When using GX Simulator2 Open project data on GX Works2, and start GX Simulator2. For the details of GX Simulator2, refer to the following. ➟GX Works2 Version □ Operating Manual (Common) • When using GX Simulator3 Open project data on GX Works3, and start GX Simulator3. For the details of GX Simulator3, refer to the following. ➟GX Works3 Operating Manual • When using MT Simulator2 Start GX Simulator2 in advance. Open project data on GX Works2, and start GX Simulator2. MT Simulator2 is started automatically at the simulation of GT Simulator3. Starting MT Simulator2 in advance is not required. For the details of MT Simulator2, refer to the following. ➟MT Developer2 Help 3.3.2 Precautions for connecting with the controller simulators Step 2 From the Windows start menu*1, select [MELSOFT]*2 → [GT Works3] → [GT Simulator3] to start GT Simulator3. *1 Select [All Programs] on the [Start] screen, or select [Start] → [All Programs]. *2 [MELSOFT Application] appears for a version of GT Works3 earlier than 1.136S. Step 3 The [GT Simulator3 Main Menu] dialog appears. Configure the following settings, and click the [Activate] button. 1) 2) 3) 1) [Select the simulator to be started] Select the simulator to be started. The following shows the items to be selected. • When [GOT2000 series] is selected 3. SIMULATION 3.4 Simulation Procedure 3 - 71 [GT27 Simulator] [GT25 Simulator] [GT23 Simulator] [GT21 Simulator] • When [GS series] is selected [GS21 Simulator] • When [GOT1000 series] is selected [GT16 Simulator] [GT15 Simulator] [GT14 Simulator] [GT12 Simulator] [GT11 Simulator] [GT10 Simulator] • When [GOT-A900 series] is selected [A900 Simulator] When [GOT1000 series] or [GOT-A900 series] is selected for simulating the project data, refer to the following. ➟GT Simulator3 Version1 Operating Manual for GT Works3 2) [Show this dialog at startup] Select whether to display [GT Simulator3 Main Menu] dialog at next startup. This setting can be configured from the option as well. ➟3.6.1 ■ 3 [Environmental Setting] tab 3) [Activate] button Activates GT Simulator3. Step 4 Configure the option settings in GT Simulator3.*1 ➟3.6.1 Setting options *1 To simulate the project data that was simulated last time, select [Simulate] → [Start] from the menu. For details, refer to the following. ➟3.6.3 Starting or exiting simulation Step 5 Open the project data, and start a simulation. ➟3.6.2 Opening a project 3.6.3 Starting or exiting simulation Step 6 Exit GT Simulator3 after the simulation. ➟3.6.6 Exiting GT Simulator3 ■2 Connecting a PLC CPU with GT Simulator3 Step 1 Connect a PLC CPU with the personal computer. ➟3.1.2 Monitoring-supported Controllers Step 2 From the Windows start menu*1, select [MELSOFT]*2 → [GT Works3] → [GT Simulator3] to start GT Simulator3. *1 Select [All Programs] on the [Start] screen, or select [Start] → [All Programs]. *2 [MELSOFT Application] appears for a version of GT Works3 earlier than 1.136S. Step 3 The [GT Simulator3 Main Menu] dialog appears. Configure the following settings, and click the [Activate] button. 1) 2) 3) 1) [Select the simulator to be started] Select the simulator to be started. 3 - 72 3. SIMULATION 3.4 Simulation Procedure 2) [Show this dialog at startup] Select whether to display [GT Simulator3 Main Menu] dialog at next startup. This setting can be configured from the option as well. ➟3.6.1 ■ 3 [Environmental Setting] tab 3) [Activate] button Activates GT Simulator3. Step 4 Configure the option settings in GT Simulator3.*1 ➟3.6.1 Setting options *1 To simulate the project data that was simulated last time, select [Simulate] → [Start] from the menu. For details, refer to the following. ➟3.6.3 Starting or exiting simulation Step 5 Power on the PLC CPU. Step 6 Open the project data, and start a simulation. ➟3.6.2 Opening a project 3.6.3 Starting or exiting simulation Step 7 Exit GT Simulator3 after the simulation. ➟3.6.6 Exiting GT Simulator3 When [Connection] is set to [RS232] or [USB] When you newly start GT Designer3, [Connection] is set to [GX Simulator2] automatically. Change the setting of [Connection] according to the connection type as necessary. 3. SIMULATION 3.4 Simulation Procedure 3 - 73 3 SIMULATION The following shows the items to be selected. • When [GOT2000 series] is selected [GT27 Simulator] [GT25 Simulator] [GT23 Simulator] [GT21 Simulator] • When [GS series] is selected [GS21 Simulator] • When [GOT1000 series] is selected [GT16 Simulator] [GT15 Simulator] [GT14 Simulator] [GT12 Simulator] [GT11 Simulator] [GT10 Simulator] • When [GOT-A900 series] is selected [A900 Simulator] When [GOT1000 series] or [GOT-A900 series] is selected for simulating the project data, refer to the following. ➟GT Simulator3 Version1 Operating Manual for GT Works3 3.5 Screen Layout of GT Simulator3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # This section describes the screen layout of GT Simulator3. 1) 2) 3) 4) 5) 1) Title bar Displays the software name and the project name. 2) Menu bar GT Simulator3 can be operated from pull-down menus. ➟3.5.1 Menus 3) Toolbar GT Simulator3 can be operated by buttons. ➟3.5.2 Toolbar 4) Screen for simulation The simulation contents are displayed on this screen. 5) Status bar The GT Simulator3 status is displayed. ➟3.5.4 Status bar 3 - 74 3. SIMULATION 3.5 Screen Layout of GT Simulator3 3.5.1 Menus 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the configurations of the menu bar. ➟ ■ 1 [Project] ■ 2 [Display] ■ 3 [Set] ■ 4 [Simulate] ■ 5 [Tools] ■ 6 [Help] [Project] Menu Description Reads workspace format projects. ➟3.4.2 Simulating a saved project Ctrl + O [File] Reads single file format projects. ➟3.4.2 Simulating a saved project Ctrl + E [Snap Shot] Saves a screen as a file. (BMP format and JPEG format) ➟3.7.1 Taking snap shots Ctrl + H [Printer Settings] Set a printer. ➟3.7.2 ■ 4 Configuring the printer setting - [Page Settings] Adjusts the page layout for printing. ➟3.7.2 ■ 3 Page setting - [Print Preview] Displays a print preview. ➟3.7.2 ■ 2 Previewing print image - [Print] Outputs the contents of the settings of the project into a file. ➟3.7.2 ■ 1 Printing Ctrl + P [Property] Displays the project information. - [End] Exits GT Simulator3. Alt + F4 [Display] Menu ■3 Description Switches display or non-display of a scroll bar. ➟3.7.9 Displaying scroll bars - [Full Screen Mode] Sets and cancels the full screen mode. ➟3.7.10 Displaying the simulation screen in full screen mode Alt + F9 [Set] Description Shortcut key Enables or disables the keyboard input. ➟3.7.4 Operating the numerical input or text input with a keyboard [Keyboard] - [Simulate] Menu ■5 Shortcut key [Scroll Bar] Menu ■4 Shortcut key [Project] [Open] ■2 SIMULATION ■1 3 Description Shortcut key [Start] Starts a simulation. F3 [End] Exits a simulation. Alt + F3 [Option] Displays the [Option] dialog. ➟3.6.1 Setting options - [Tools] Menu Description Shortcut key [Start of Device Monitor], [End of Device Monitor] Starts or ends the device monitor. ➟3.7.5 Using the device monitor - [Resource Data] Refer to resource data. ➟3.7.6 Referring to resource data Ctrl + R 3. SIMULATION 3.5 Screen Layout of GT Simulator3 3 - 75 Menu Description Shortcut key [Script Error] Not available to GT21 and GS21. Displays the script error information. ➟3.7.7 Displaying a script error - [Object Script Error] Displays the object script information. ➟3.7.8 Displaying an object script error - [Help] ■6 Menu 3.5.2 Description [GT Designer3 Help] F1 [Manual List] Lists the manuals. - [Connection to MITSUBISHI ELECTRIC FA Global Website] Connects to the MITSUBISHI ELECTRIC FA Global Website. - [About GT Simulator3] Check the version of GT Simulator3. ➟2.2.1 ■ 13 (1) [About GT Designer3] dialog - Toolbar 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 3) 1) 2) 1) [Opening a project] button Reads workspace format projects. 2) [Opening a file] button Reads single file format projects. 3) [Starting simulation] button Starts a simulation. 4) [Exit simulation] button Exits a simulation. 5) [Device Monitor] button Starts or ends the device monitor. 6) [Resource Data] button Refer to resource data. 7) [Option setting] button Displays the [Option] dialog. 8) [Keyboard] button Enables or disables the keyboard input. 3 - 76 Shortcut key Displays GT Designer3 Help. ➟0 How to Use Help 3. SIMULATION 3.5 Screen Layout of GT Simulator3 5) 4) 7) 6) 8) 3.5.3 Screen for simulation 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Right-click the simulate screen to display the following popup menu. 1) 2) 4) 6) 3 3) 5) 7) SIMULATION 8) 1) [Open] • [Project] Reads workspace format projects. • [File] Reads single file format projects. 2) [Start] Starts a simulation. 3) [End] Exits a simulation. 4) [Option] Displays the [Option] dialog. 5) [Scroll Bar] Switches display or non-display of a scroll bar. 6) [Full Screen Mode] Not available to GT21 and GS21. Sets and cancels the full screen mode. 7) [Set] • [Keyboard] Enables or disables the keyboard input. 8) [Tools] • [Start of Device Monitor], [End of Device Monitor] Starts or ends the device monitor. • [Resource Data] Refer to resource data. • [Script Error] Displays the script error information. • [Object Script Error] Not available to GT21 and GS21. Displays the object script information. 3. SIMULATION 3.5 Screen Layout of GT Simulator3 3 - 77 3.5.4 Status bar 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 1) Operation explanations Displays the operation explanation. 2) How to connect the communication setting Displays how to connect the communication setting. 3) Communication port of the communication setting Displays the communication port or the communication setting. This item is displayed only for the direct CPU connection. 4) Baud rate of the communication setting Displays the baud rate or the communication setting. This item is displayed only for the direct CPU connection. 3 - 78 3. SIMULATION 3.5 Screen Layout of GT Simulator3 3) 4) 3.6 Basic Operations of GT Simulator3 27 GT25 GT23 GT21 SoftGOT2000 GS # ➟3.6.1 Setting options 3.6.2 Opening a project 3.6.3 Starting or exiting simulation 3.6.4 Updating the project to be simulated 3.6.5 Operations of the screen for simulation 3.6.6 Exiting GT Simulator3 3 SIMULATION GT 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 79 3.6.1 Setting options 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 [Communication settings] tab ■ 2 [Action Setup] tab ■ 3 [Environmental Setting] tab ■1 [Communication settings] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟(1) When [GX Simulator] is selected for [Connection] (2) When [GX Simulator2] is selected for [Connection] (3) When [GX Simulator2/MT Simulator2] is selected for [Connection] (4) When [GX Simulator3] is selected for [Connection] (5) When [RS232] is selected for [Connection] (6) When [USB] is selected for [Connection] (1) When [GX Simulator] is selected for [Connection] 1) 2) 3) 4) 5) 6) 1) Connection configuration tree Displays connection methods and connection settings for each channel of the GOT. 2) Description Displays a controller name to be connected to each channel of the GOT. 3) [Connection] Select a connection method for each channel of the GOT. 4) [Type] Select a controller type to be connected. The following shows the items to be selected. • [MELSEC-A] • [MELSEC-QnA] • [MELSEC-Q] • [MELSEC-Q(A-Mode)] • [MELSEC-FX] 5) [Default] Executes a simulation with a sequence program with the END instruction only. 6) [Specify a GX Developer project] Select this item to execute a simulation with any sequence program. To specify a sequence program, click the [Browse] button to select a GX Developer project. 3 - 80 3. SIMULATION 3.6 Basic Operations of GT Simulator3 (2) When [GX Simulator2] is selected for [Connection] 2) 1) 3) 3 SIMULATION 4) 1) Connection configuration tree Displays connection methods and connection settings for each channel of the GOT. 2) Description Displays a controller name to be connected to each channel of the GOT. 3) [Connection] Select a connection method for each channel of the GOT. 4) Connection setting Item Description [Connect to activated GX Simulator2 (one of the projects)] Enables connecting to one module of GX Simulator2. [Connect to activated GX Simulator2 (multiple projects)] Enables connecting to multiple modules of GX Simulator2. When you select [Connect to activated GX Simulator2 (multiple projects)], configure the following settings. Detail setting table • Checkbox Select corresponding checkbox to enable the setting. • [Connecting simulator] Select a simulator to be connected. • [Host] Select a simulator to be set as a host. • [NW No.] Set the network number. The setting range is [0] to [239]. • [PC No.] Set the station number. The setting range is [0] to [255]. • [CPU No.] Set a CPU No. The setting range is [0] to [4]. • [Type] Displays the controller type. • [Project Name] Set the project name for GX Simulator2. The following shows the available project formats. • Workspace format project (*.gd2) • Single file format project (*.GXW) 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 81 (3) When [GX Simulator2/MT Simulator2] is selected for [Connection] 1) 2) 3) 4) 1) Connection configuration tree Displays connection methods and connection settings for each channel of the GOT. 2) [Connection] Select a connection method for each channel of the GOT. 3) [GX Simulator2 Setting] Set the connection method for GX Simulator2. Item Detail setting table [About the valid simulator setting] button • Checkbox Select corresponding checkbox to enable the setting. • [NW No.] Set the network number. The setting range is [0] to [239]. • [PC No.] Set the station number. The setting range is [0] to [255]. • [CPU No.] Set a CPU No. The setting range is [0] to [4]. • [Project Name] Set the project name for GX Simulator2. The following shows the available project formats. • Workspace format project (*.gd2) • Single file format project (*.GXW) Displays the description dialog of the valid simulator setting. [Add Row] Adds a detail setting row in the detail setting table. Up to four rows can be added. [Delete Row] Deletes the detail setting row that is selected in the detail setting table. 4) [MT Simulator2 Setting] 3 - 82 Description 3. SIMULATION 3.6 Basic Operations of GT Simulator3 Set the connection method for MT Simulator2. Item Description • Checkbox Select corresponding checkbox to enable the setting. • [NW No.] Set the network number. The setting range is [0] to [239]. • [PC No.] Set the station number. The setting range is [0] to [255]. • [CPU No.] Set a CPU No. The setting range is [2] to [4]. • [Type] Select the model of the controller. • [OS Type] Select the type of the OS. • [Project Name] Set the project name for MT Simulator2. The following shows the available project formats. • Workspace format project (*.mt2) • Single file format project (*.MTW) • [User Name] Set the user name for the project. • [Password] Set the password for the project. [About the valid simulator setting] button Displays the description dialog of the valid simulator setting. [Add Row] Adds a detail setting row in the detail setting table. Up to three rows can be added. [Delete Row] Deletes the detail setting row that is selected in the detail setting table. 3 SIMULATION Detail setting table (4) When [GX Simulator3] is selected for [Connection] 1) 2) 3) 1) Connection configuration tree Displays connection methods and connection settings for each channel of the GOT. 2) [Connection] Select a connection method for each channel of the GOT. 3) [GX Simulator3 Setting] 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 83 Set the connection details for GX Simulator3. Item Description • Checkbox Enables a setting. • [Host] Set a simulator as the host station. • [NW No.] Set a network number. The setting range is [0] to [239]. • [PC No.] Set a station number. The setting range is [0] to [255]. • [CPU No.] Set a CPU number. The setting range is [0] to [4]. • [Connecting Simulator No.] Set a system number and a CPU number appearing in GX Simulator3. Enter a system number, a period (.), and a CPU number in that order. The setting range of the system number is [1] to [64]. The setting range of the CPU number is [1] to [4]. Detail setting table [About the valid simulator setting] button Displays the description dialog of the valid simulator setting. [Add Row] Adds a detail setting row in the detail setting table. Up to 32 rows can be added. [Delete Row] Deletes a detail setting row selected in the detail setting table. (5) When [RS232] is selected for [Connection] 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 1) Connection configuration tree Displays connection methods and connection settings for each channel of the GOT. 2) Description Displays a controller name to be connected to each channel of the GOT. 3) [Connection] Select a connection method for each channel of the GOT. 4) [Type] Select a PLC type to be connected. The following shows the items to be selected. • [MELSEC iQ-F] • [MELSEC-A] • [MELSEC-QnA] • [MELSEC-Q] • [MELSEC-Q(A-Mode)] • [MELSEC-L] 3 - 84 3. SIMULATION 3.6 Basic Operations of GT Simulator3 • [MELSEC-FX] • [MELDAS C6*] • [OMRON SYSMAC] 5) [Communication port] Select a communication port. The setting range is [COM1] to [COM63]. 6) [Baud rate] Select a communication baud rate. The following shows the items to be selected. Baud rate In the normal mode In the high-speed mode SIMULATION PLC type 3 [MELSEC iQ-F] [MELSEC-Q] [9.6Kbps] [9.6Kbps] [19.2Kbps] [38.4Kbps] [57.6Kbps] [115.2Kbps] [MELSEC-A] [9.6Kbps] [9.6Kbps] [MELSEC-QnA] [9.6Kbps] [9.6Kbps] [19.2Kbps] [38.4Kbps] [MELDAS C6*] [19.2Kbps] [19.2Kbps] [9.6Kbps] [9.6Kbps] [19.2Kbps] [38.4Kbps] [57.6Kbps] [115.2Kbps] [MELSEC-Q(A-Mode)] [MELSEC-L] [MELSEC-FX] [OMRON SYSMAC] 7) [High-speed mode] Select this item to use the high-speed mode. In the high-speed mode, the continuous simulation time is two hours. When you select [MELSEC-A] or [MELDAS C6*] in the [Controller Type], this item is not be displayed. 8) [CPU No. switching GD device first No. (3 points)] Set this item when selecting [MELSEC-Q] for [Type]. Set the start device number of the GOT data registers (GD) to specify a CPU number. The following shows the items to be selected. • GT27, GT25, and GT23: [0] to [65520] • GT21 and GS21: [0] to [2032] Specify the value of [CPU No. switching GD device first No. (3 points)] set in the [Controller Setting] window in GT Designer3. If you set a different number on GT Simulator3, the simulation is not performed properly. 9) [Module No. switching GD device first No. (16 points)] Set this item when selecting [MELSEC iQ-F] for [Type]. Set the start device number of the GOT data registers (GD) to specify module numbers. The following shows the items to be selected. • GT27, GT25, and GT23: [0] to [65520] • GT21 and GS21: [0] to [2032] Specify the value of [Module No. switching GD device first No. (16 points)] set in the [Controller Setting] window in GT Designer3. If you set a different number on GT Simulator3, the simulation is not performed properly. 10) [Servo axis switching GD device first No. (16 points)] Set this item when selecting [MELSEC iQ-F] for [Type]. Set the start device number of the GOT data registers (GD) to specify an axis number. The following shows the items to be selected. • GT27, GT25, and GT23: [0] to [65520] • GT21 and GS21: [0] to [2032] Specify the value of [Servo axis switching GD device first No. (16 points)] set in the [Controller Setting] window in GT Designer3. If you set a different number on GT Simulator3, the simulation is not performed properly. 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 85 (6) When [USB] is selected for [Connection] 1) 2) 3) 4) 5) 6) 7) 8) 1) Connection configuration tree Displays connection methods and connection settings for each channel of the GOT. 2) Description Displays a controller name to be connected to each channel of the GOT. 3) [Connection] Select a connection method for each channel of the GOT. 4) [Type] Select a PLC type to be connected. The following shows the items to be selected. • [MELSEC iQ-R] • [MELSEC iQ-L] • [MELSEC iQ-F] • [MELSEC-Q] • [MELSEC-L] • [MELSEC-FX] 5) [High-speed mode] Select this item to use the high-speed mode. In the high-speed mode, the continuous simulation time is two hours. When you select [MELSEC-A] or [MELDAS C6*] in the [Controller Type], this item is not be displayed. 6) [CPU No. switching GD device first No. (3 points)] Set this item when selecting [MELSEC iQ-R] or [MELSEC-Q] for [Type]. Set the start device number of the GOT data registers (GD) to specify a CPU number. The following shows the items to be selected. • GT27, GT25, and GT23: [0] to [65520] • GT21 and GS21: [0] to [2032] Specify the value of [CPU No. switching GD device first No. (3 points)] set in the [Controller Setting] window in GT Designer3. If you set a different number on GT Simulator3, the simulation is not performed properly. 7) [Module No. switching GD device first No. (16 points)] Set this item when selecting [MELSEC iQ-R] or [MELSEC iQ-F] for [Type]. Set the start device number of the GOT data registers (GD) to specify module numbers. The following shows the items to be selected. • GT27, GT25, and GT23: [0] to [65520] • GT21 and GS21: [0] to [2032] Specify the value of [Module No. switching GD device first No. (16 points)] set in the [Controller Setting] window in GT Designer3. If you set a different number on GT Simulator3, the simulation is not performed properly. 3 - 86 3. SIMULATION 3.6 Basic Operations of GT Simulator3 8) [Servo axis switching GD device first No. (16 points)] Set this item when selecting [MELSEC iQ-R] or [MELSEC iQ-F] for [Type]. Set the start device number of the GOT data registers (GD) to specify an axis number. The following shows the items to be selected. • GT27, GT25, and GT23: [0] to [65520] • GT21 and GS21: [0] to [2032] Specify the value of [Servo axis switching GD device first No. (16 points)] set in the [Controller Setting] window in GT Designer3. If you set a different number on GT Simulator3, the simulation is not performed properly. [Action Setup] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) SIMULATION ■2 3 2) 3) 4) For GT21 and GS21 5) 6) 7) 1) [GOT Type] Displays the GOT model to be simulated. 2) [Zoom] Available to GT21 and GS21. Select the display magnification of the simulation screen. 3) [Standard Language] Displays the standard language. 4) [Security] Item Description [Authentication Method] Displays the authentication method. [Delete operator information when starting] Deletes the operator information when starting a simulation. 5) [Internal Device Retention Setting] Item Description [Retain internal device values in the embedded memory in cycles] Saves the values of GOT internal devices to the SRAM user area at the specified intervals. If this item is deselected, the values will be saved when GT Simulator3 exits. [Cycle] Set a time interval to save the values of GOT internal devices to the SRAM user area. The setting range is [1] minute to [60] minutes. 6) [Initialize SRAM user area when starting] Not available to GT21 and GS21. Initializes the SRAM user area when starting a simulation. The following functions save data to the SRAM user area. • User alarm observation • System alarm observation 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 87 • Logging function • Recipe function • Internal device retention 7) [Delete all resource data after reading project data] Deletes all user data in the following folders when starting a simulation. Folder A, B, E, F, G or lower hierarchies in the working folders For the working folder, refer to the following. ➟3.1.5 ■ 3 Working folder ■3 [Environmental Setting] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) [Display a project title in the title bar] Displays the project name in the title bar. 2) [A dialog is displayed when ending GT Simulator3] Displays a dialog when GT Simulator3 exits. 3) [Show the simulator selection dialog at startup] Displays the [GT Simulator3 Main Menu] dialog at GT Simulator3 startup. 3 - 88 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3.6.2 Opening a project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Opening a workspace format project ■ 2 Opening a single file format project Opening a workspace format project 3 27 25 23 21 SoftGOT2000 GS GT GT Step 1 GT GT # Perform one of the following operations. SIMULATION ■1 • Click the [Open Project] button on the toolbar. • Select [Project] → [Open] → [Project] from the menu. • Right-click the mouse and select [Open] → [Project] from the menu. Step 2 The [Open Project] dialog (workspace format) appears. Configure the following settings and click the [Open] button. 1) 2) 3) 4) 5) 1) [Save Folder Path] Select a location where the project data has been saved. 2) [Workspace/Project List] Workspaces or projects which are saved are displayed. If a workspace is double-clicked, the projects in the workspace are displayed. Select a project to be opened. 3) [Workspace Name] The selected workspace name is displayed. 4) [Project Name] The selected project name is displayed. 5) [Open a Single File Format Project] Click this button to switch the screen to the one for selecting a single file format project. Step 3 The confirmation dialog is displayed. Confirm the display and click the [Yes] button or the [OK] button, Step 4 The simulation starts. 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 89 ■2 Opening a single file format project 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Perform one of the following operations. • Click the [Open a File] button on the toolbar. • Select [Project] → [Open] → [File] from the menu. • Right-click the mouse and select [Open] → [File] from the menu. Step 2 The [Open Project] dialog (single file format) appears. Configure the following settings and click the [Open] button. 1) 2) 3) 4) 1) [Look in] Select a location where the project data has been saved. 2) [File name] Set a name for the project data to be simulated. 3) [Files of type] Select a file format of the project data. GTX formant or GTXS format) 4) [Open workspace format project] Switches the dialog to the one for selecting a workspace format project. Step 3 The confirmation dialog is displayed. Confirm the display and click the [Yes] button or the [OK] button, Step 4 3 - 90 The simulation starts. 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3.6.3 Starting or exiting simulation 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Starting simulation Step 1 Perform one of the following operations. 3 • Click the [Start] button on the toolbar. • Select the [Simulate] → [Start] from the menu. • Right-click the mouse and select [Start] from the menu. The confirmation dialog is displayed. SIMULATION Step 2 Confirm the display and click the [Yes] button or the [OK] button, When GX Simulator is connected Step 3 ■2 Direct CPU connection (serial) The simulation starts. Exiting simulation Step 1 Perform one of the following operations. • Click the [END] button on the toolbar. • Select [Project] → [END] from the menu. • Select the [Simulate] → [END] from the menu. • Right-click the mouse and select [END] from the menu. • Click the [Close] button on the title bar. Step 2 ■3 Simulation exits. Switching the display language of GT Simulator3 The display language of GT Simulator3 is switched according to that of GT Designer3. The following shows how to switch the display language. Step 1 Exit GT Simulator3. Step 2 Switch the display language of GT Designer3. For how to switch the display language of GT Designer3 and precautions, refer to the following. ➟2.1.3 Switching the display language of GT Designer3 Step 3 Start GT Simulator3 again to switch the display language. In the following cases, the display language of GT Simulator3 is not switched. • GT Simulator3 is not exited before the display language of GT Designer3 is switched. • After the display language of GT Designer3 is switched, GT Simulator3 is started before GT Designer3 is exited. 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3 - 91 3.6.4 Updating the project to be simulated 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When you start GT Simulator3 from GT Designer3, you can confirm the contents edited with GT Designer3 with GT Simulator3 without starting GT Designer3 again. Step 1 Select [Tools] → [Simulator] → [Activate] from the menu in GT Designer3. Step 2 Edit a project data with GT Designer3. Step 3 Select [Tools] → [Simulator] → [Update] from the menu in GT Designer3. Step 4 The project data of GT Simulator3 is updated. Starting GT Simulator3 associating with GT Designer3 Updating the program to be updated can be available only when GT Simulator3 is started from GT Designer3. When you start GT Simulator3 alone, updating the project is unavailable. 3.6.5 Operations of the screen for simulation 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In GT Simulator3, use the mouse instead of touching the screen. The input range is narrower than that of the GOT. Check the input by buzzer. 3.6.6 Exiting GT Simulator3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Perform one of the following operations. • Click the [END] button on the toolbar. • Select [Project] → [END] from the menu. • Select the [Simulate] → [END] from the menu. • Right-click the mouse and select [END] from the menu. • Click the [Close] button on the title bar. Step 2 3 - 92 GT Simulator3 exits. 3. SIMULATION 3.6 Basic Operations of GT Simulator3 3.7 Useful Functions of GT Simulator3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟3.7.1 Taking snap shots 3.7.2 Printing the screen being simulated 3.7.3 Displaying the information of the project being simulated 3.7.4 Operating the numerical input or text input with a keyboard 3.7.5 Using the device monitor 3.7.6 Referring to resource data 3.7.7 Displaying a script error 3.7.8 Displaying an object script error 3.7.9 Displaying scroll bars 3.7.10 Displaying the simulation screen in full screen mode SIMULATION 3.7.1 3 Taking snap shots 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Save a screen image of the simulation as a BMP format file or a JPEG format file. Step 1 Select [Project] → [Snap Shot] from the menu. Step 2 The [Save As] dialog appears. Configure the following settings and click the [Save] button. 1) 2) 3) 1) [Save in] Select a location for saving a file. 2) [File name] Set a file name of the screen image to be saved. 3) [Save as type] Select the BMP format or the JPEG format. 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 93 3.7.2 Printing the screen being simulated Output a screen image of the simulation to a printer. 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Printing ■ 2 Previewing print image ■ 3 Page setting ■ 4 Configuring the printer setting ■1 Printing 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Print] from the menu. Step 2 The [Print] dialog of Windows is displayed. Click the [OK] button to start printing. ■2 Previewing print image 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Print Preview] from the menu. Step 2 The print preview is displayed. Precautions for using the print preview The print preview of the simulator screen may look smaller than the actual simulator screen depending on the paper type or size, and the screen resolution. Therefore, what is printed may not match the print preview. Check what has been printed. 3 - 94 3. SIMULATION 3.7 Useful Functions of GT Simulator3 ■3 Page setting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Page Setup] from the menu. Step 2 The [Page Setup] dialog is displayed. Configure the following settings and click the [OK] button. 3 SIMULATION 1) 2) 3) 1) [Margin] Set margins for the page to be printed. 2) [Reverse screen image] Select this item to reverse colors of the screen image at printing. 3) [Reverse Mode] Set a reverse method for the screen image. The following shows the items to be selected. • [Color]: Reverses whole colors of the screen image to be printed. • [Black and White]: Reverses white to black of the screen image to be printed. ■4 Configuring the printer setting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Select [Project] → [Print Setup] from the menu. Step 2 The [Print] dialog of Windows is displayed. Configure the settings for the printer (selecting a printer, paper size, direction of printing). (1) Precautions for the printer used GT Simulator3 retains the print settings by GOT model. However, when you perform one of the following operations, the printer selected for [Set as default printer] in Windows is specified. • Deleting the selected printer • Selecting a printer whose name contains 31 characters or more (2) Precautions for the print settings Depending on the printer used, some print settings are not retained. 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 95 3.7.3 Displaying the information of the project being simulated 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The project title, project ID, and the data size of the project data that is being simulated are displayed. Step 1 Select [Project] → [Properties] from the menu. Step 2 The [Properties] dialog appears. 1) 2) 3) 1) [Project Title] Displays the title for the project. 2) [Project ID] Displays the project ID. 3) [Data Size] Displays the data size of the project data. When the properties dialog box is displayed before executing the simulation When the [Properties] dialog is displayed before executing the simulation, the project title, the project ID, and the data size of the previous simulation are displayed. When the project data is not read, the project title, the project ID, and the data size are not displayed. 3 - 96 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3.7.4 Operating the numerical input or text input with a keyboard 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Operate the numerical input or text input with the keyboard of a personal computer. Perform one of the following operations to enable or disable the keyboard input. • Select [Set] → [Keyboard] from the menu. • Click the [Keyboard] button on the toolbar. • Select [Set] → [Keyboard] from the right-click context menu. The following shows how to operate the numerical input or text input with a keyboard. Keyboard operation [Back space] GOT key code Operation on the numerical input Operation on the text input 0008h Delete the character on the cursor. [Enter]*1 000Dh Write the entry to a specified device, display the cursor on the target object, move the cursor to a different object, or close the key window. [Esc] 001Bh Cancel the entry. [-] (Hyphen) 002Dh Reverse the sign of the value. - [.] (Period) 002Eh Enter a decimal point. - [0] to [9] 0030h to 0039h Enter a numeric character. [A] to [Z], [a] to [z] 0041h to 005Ah, 0061h to 007Ah Enter a numeric character in hexadecimal ([A] to [F], [a] to [f]). Symbol keys Character codes (ASCII) - Enter text (such as hiragana or kanji characters). Character codes (Unicode) [ → ], [ ← ], [ ↑ ], [ ↓ ] 0080h, 0081h, 0082h, 0083h Move the cursor to a different object. [Home] 0084h - Convert the entry to kanji characters. [Page Up] 0085h - Select the previous candidate. [Page Down] 0086h - Select the next candidate. [End] 0087h - Confirm the entry, or select the next group of hiragana characters to be converted to kanji characters. [Delete] 0088h Delete all the entered characters. [Ctrl] + [ → ], [Ctrl] + [ ← ] 0090h, 0091h Move the cursor on the target object. [Ctrl] + [ ↑ ], [Ctrl] + [ ↓ ] FFFAh, FFFBh Increment or decrement the value. - Enter a character. (ASCII or Unicode 2.1compatible) Enter text. (Unicode 2.1-compatible) - *1 The operation on the target object varies depending on the setting in the [Environmental Setting] window ([Key Windows]). For the details, refer to the following. ➟5.2.4 ■ 4 [Key Window] 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 97 SIMULATION 3 3.7.5 Using the device monitor 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The device monitor function monitors the devices of a controller connected to GT Simulator3. You can change the current values of devices, checking the project operations efficiently. Specifications of the device monitor ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Starting the device monitor When connection is established between GT Simulator3 and a controller simulator or Mitsubishi Electric equipment, you can start the device monitor during simulation only. If connection is established between GT Simulator3 and non-Mitsubishi Electric equipment by using the direct CPU connection, you cannot start the device monitor. (2) Devices that can be monitored The device monitor function monitors GOT internal devices and controller devices. For the devices that can be monitored by GT Simulator3, refer to the following. ➟3.1.3 Available devices for monitoring (3) Specifications of the free registration list A created free registration list is retained after GT Simulator3 exits. Up to 32 free registration lists can be created. Up to 32 characters are available for a free registration list name. The following characters cannot be used in a free registration list name. /:;*?"<>|. Up to 6 free registration windows can be open simultaneously. Up to 256 devices are registrable in one free registration list. How to use the device monitor ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟(1) Starting or ending the device monitor (2) Creating or editing a free registration list (5) Deleting a free registration list (1) Starting or ending the device monitor 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (a) Starting the device monitor While GT Simulator3 is performing a simulation, perform one of the following operations to start the device monitor. • Select [Tool] → [Start of Device Monitor] from the menu. • Click the [Device Monitor] button on the toolbar. • Select [Tool] → [Start of Device Monitor] from the right-click context menu. (b) Ending the device monitor Perform one of the following operations to end the device monitor. • Select [Tool] → [End of Device Monitor] from the menu of GT Simulator3. • Select [File] → [Exit] from the menu of the device monitor. • Click the [Close] button on the title bar of the device monitor. • On the GT Simulator3 screen, select [Tool] → [End of Device Monitor] from the right-click context menu. • Exit GT Simulator3. (2) Creating or editing a free registration list 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Register a device in a free registration list to test the device for correct operation. After changing the device value, you can check the project operations. 3 - 98 3. SIMULATION 3.7 Useful Functions of GT Simulator3 (a) Creating or editing a free registration list The following shows the procedure for creating or editing a free registration list. Step 1 Perform one of the following operations to display a free registration window. • Select [Window] → [New Free Registration List] from the menu. • Double-click [New] under [Free Reg] in the [Project] window. • Double-click a target free registration list under [Free Reg] in the [Project] window. For information on how to import a free registration list and add it as a new list, refer to the following. ➟3.7.5 ■ 2 (3) Importing a free registration list Step 2 Register, edit or delete a device in the free registration window. 3 ➟3.7.5 ■ 4 (3) Free registration window SIMULATION (b) Changing the name of a free registration list Select a free registration list, and click it again or press the [F2] key on the keyboard to edit its name. (c) Deleting a device Select a device and press the [Delete] key on the keyboard to delete the device. (3) Importing a free registration list 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Import a free registration list file in the CSV or Unicode text format. The following shows the procedure for importing a free registration list. Step 1 Perform one of the following operations in the [Project] window according to the import method. • To import a free registration list and add it as a new list, select [New]. • To overwrite an existing free registration list with an imported list, select the target existing free registration list. • To import multiple free registration lists, select [Free Reg] at the top of the tree. Step 2 Perform one of the following operations to display the [Open] dialog. • Select [File] → [Import Free Registration List] from the menu. • In the [Project] window, click the [Im] button. • Right-click the item selected in step 1, and select [Import] from the menu. Step 3 Select a free registration list file and click the [Open] button to import the file. When importing multiple files, you can import CSV files and Unicode text files together. For the precautions for using Unicode text files, refer to the following. ➟12.8 Precautions for Using Unicode Text File (4) Exporting a free registration list 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Export a free registration list to a CSV or Unicode text file. You can export one free registration list, or export all free registration lists collectively. The following shows the procedure for exporting one free registration list. Step 1 In the [Project] window, select a free registration list to be exported. Step 2 Perform one of the following operations to display the [Save As] dialog. • Select [File] → [Export Free Registration List] from the menu. • In the [Project] window, click the [Ex] button. • Right-click the free registration list to be exported, and select [Export] from the menu. Step 3 Set [File name] and [Save as type], and click the [Save] button to export the free registration list. The following shows the procedure for exporting all free registration lists collectively. Step 1 In the [Project] window, select [Free Reg] at the top of the tree. Step 2 Perform one of the following operations to display a dialog where you can select a file format. • Select [File] → [Export Free Registration List] from the menu. • In the [Project] window, click the [Ex] button. • Right-click [Free Reg] at the top of the tree, and select [Export] from the menu. Step 3 Select a file format and click the [OK] button to display the [Browse For Folder] dialog. 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 99 Step 4 Select an export destination and click the [OK] button to export the free registration lists. The exported free registration lists are editable with spreadsheet software or others. The following shows the layout of an exported free registration list. 1) 2) 3) 4) 5) 6) 7) 8) 1) Version Version of the free registration list. 2) List type Type of a list. • 0: Free registration list 3) List name Name of the free registration list. For the name specifications, refer to the following. ➟3.7.5 ■ 1 (3) Specifications of the free registration list 4) Number of devices Number of the registered devices. Up to 256 devices are registrable in one free registration list. 5) No. Registered device number. 6) Device Registered device. 7) Data type Data type of a device • BIT: [Bit] • BIN8: [Byte [Signed]] • BIN8_Unsigned: [Byte [Unsigned]/Bit String [8-bit]] • BIN16: [Word [Signed]] • BIN16_Unsigned: [Word [Unsigned]/Bit String [16-bit]] • BIN32: [Double Word [Signed]] • BIN32_Unsigned: [Double Word [Unsigned]/Bit String [32-bit]] • BIN64: [Quad Word [Signed]] • BIN64_Unsigned: [Quad Word [Unsigned]/Bit String [64-bit]] 8) Display format Display format of a device. • BIN: [Binary] • OCT: [Octal] • DEC: [Decimal] • HEX: [Hexadecimal] 9) Comment Comment set for a device. Up to 255 characters can be set for one comment. 3 - 100 3. SIMULATION 3.7 Useful Functions of GT Simulator3 9) (5) Deleting a free registration list 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the procedure for deleting a free registration list. Step 1 In the [Project] window, select a free registration list to be deleted. Step 2 Perform one of the following operations to display a confirmation dialog. • Press the [Delete] key on the keyboard. • Right-click the free registration list to be deleted, and select [Delete] from the menu. Click the [Yes] button to delete the list. Step 3 Precautions SIMULATION ■3 3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Monitoring performance of GT Simulator3 An increase in the number of monitored devices causes monitoring performance degradation in GT Simulator3. (2) Precautions for exporting a free registration list When a free registration list contains characters that cannot be represented in ASCII or Shift JIS code, export the list to a Unicode text file. If you export the list to a CSV file, such characters are not output properly. For the precautions for using Unicode text files, refer to the following. ➟12.8 Precautions for Using Unicode Text File ■4 [Device Monitor] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 6) 5) 7) 1) Title bar Displays the device monitor operation status. 2) Menu bar Displays the operation menus of the device monitor. ➟(1) Menus 3) Toolbar Displays the operation buttons of the device monitor. ➟(2) Toolbar 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 101 4) [Project] window Expand all button, collapse all button • Expand all button, collapse all button Expands or collapses all items in the tree. • [Im] button Import a free registration list file in the CSV or Unicode text format. For the procedure for importing a free registration list, refer to the following. ➟3.7.5 ■ 2 (3) Importing a free registration list • [Ex] button Export a free registration list to a CSV or Unicode text file. For the procedure for exporting a free registration list, refer to the following. ➟3.7.5 ■ 2 (4) Exporting a free registration list • [Free Reg] Displays created free registration list names. • [New] Creates a free registration list. 5) Work window An area in which free registration windows appear ➟(3) Free registration window 6) Editor tab Displays the tabs corresponding to the windows opened in the work window. To bring an open window to the foreground in the work window, select its tab. Pull-down menu button • Pull-down menu button Lists the open windows in the work window. To bring an open window to the foreground in the work window, select it from the pull-down menu. 7) Status bar Displays the description of a selected menu. (1) Menus (a) [File] Menu Description Shortcut key [Import Free Registration List] Import a free registration list file in the CSV or Unicode text format. For the procedure for importing a free registration list, refer to the following. ➟3.7.5 ■ 2 (3) Importing a free registration list Alt + I [Export Free Registration List] Export a free registration list to a CSV or Unicode text file. For the procedure for exporting a free registration list, refer to the following. ➟3.7.5 ■ 2 (4) Exporting a free registration list Alt + E [Exit] Ends the device monitor. - (b) [View] Menu Description Shortcut key [Toolbar] Displays or hides the toolbar. - [Status Bar] Displays or hides the status bar. - (c) [Online] Menu Description Shortcut key [Start] Starts the device monitor. F3 [Stop] Stops the device monitor. Alt+F3 (d) [Window] Menu [New Free Registration List] Description Shortcut key Create a free registration list. - [Cascade] Displays open windows in a stack in the work window. - [Arrange Sideways] Tiles open windows side by side in the work window. - [Arrange Lengthways] Tiles open windows horizontally in the work window. - 3 - 102 3. SIMULATION 3.7 Useful Functions of GT Simulator3 Menu Description Shortcut key [Close Inactive Windows] Closes all open windows except the selected one in the work window. - [New Horizontal Tab Group] Splits the work window into panes horizontally. Puts the free registration window corresponding to a selected tab in a pane immediately underneath the current pane. Tabs are movable between the editor tabs of panes. - [New Vertical Tab Group] Splits the work window into panes vertically. Puts the free registration window corresponding to a selected tab in the immediately right pane. Tabs are movable between the editor tabs of panes. - 3 (e) [Help] [GT Designer3 Help] Description Displays GT Designer3 Help. Shortcut key SIMULATION Menu F1 (2) Toolbar 1) 3) 2) 5) 4) 7) 6) 9) 8) 1) [Start the communication] button Starts the device monitor. 2) [Stop the communication] button Stops the device monitor. 3) [Display all open windows in a stack (cascade)] button Displays open windows in a stack in the work window. 4) [Display all open windows in a horizontal direction] button Tiles open windows side by side in the work window. 5) [Display all open windows in a vertical direction] button Tiles open windows horizontally in the work window. 6) [Close all the inactive windows] button Closes all open windows except the selected one in the work window. 7) [Create a new horizontal tab group] button Splits the work window into panes horizontally. Puts the free registration window corresponding to a selected tab in a pane immediately underneath the current pane. Tabs are movable between the editor tabs of panes. 8) [Create a new vertical tab group] button Splits the work window into panes vertically. Puts the free registration window corresponding to a selected tab in the immediately right pane. Tabs are movable between the editor tabs of panes. 9) [Display GT Designer3 Help] button Displays GT Designer3 Help. 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 103 (3) Free registration window 1) 2) 3) 1) [Device] Set a device to be monitored. ➟6.1.2 How to set devices 2) [Data Type] Select the data type of a device. The following shows the items to be selected. • [Bit] • [Byte [Unsigned]/Bit String [8-bit]] • [Word [Unsigned]/Bit String [16-bit]] • [Double Word [Unsigned]/Bit String [32-bit]] • [Quad Word [Unsigned]/Bit String[64-bit]] • [Byte [Signed]] • [Word [Signed]] • [Double Word [Signed]] • [Quad Word [Signed]] 3) [Current Value] Displays the current value of a device. The set value is changeable. If a communication error occurs, [--] is displayed. The setting range of [Current Value] depends on the device. 4) [Display Format] Select the display format of a device. The following shows the items to be selected. • [Binary] • [Octal] • [Decimal] • [Hexadecimal] 5) [Comment] Set a comment for a device. Up to 255 characters can be set for one comment. 3 - 104 3. SIMULATION 3.7 Useful Functions of GT Simulator3 4) 5) 3.7.6 Referring to resource data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Refer to alarm log files, recipe files, data log files, operation log files, and image files (such as hard copies) saved in a personal computer. Step 1 Perform one of the following operations to display the [Refer To Resource Data] dialog. 3 • Select [Tool] → [Resource Data] from the menu. • Click the [Resource Data] button on the toolbar. • Select [Tool] → [Resource Data] from the right-click context menu. Configure the following settings and click the [Open] button to display the resource data. SIMULATION Step 2 1) 2) 3) 1) [Look in] Select the storage location of resource data. 2) [File name] Select resource data to be referred to. 3) [Files of type] Select the file type of resource data. • CSV Files (*.csv): CSV format • Unicode Text Files (*.txt): Unicode text format • Bitmap Files (*.bmp): BMP format • JPEG Files (*.jpg): JPEG format 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 105 3.7.7 Displaying a script error 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Displays the script error information. For the script function, refer to the following. ➟9.9 Project Script, Screen Script, and Script Part Step 1 Perform one of the following operations. • Select [Tool] → [Script Error] from the menu. • Select [Tool] → [Script Error] from the right-click context menu. Step 2 The [Script Error Info.] dialog is displayed. 2) 1) 3) 4) 5) 1) [Script No.] The script No. of the script in which an error occurs is displayed. 2) [Error No.] The error code of the error is displayed. 3) [Error message] Displays the error contents. 4) [Retry flag] button Retries the script. If a screen in which no script runs is displayed on the simulator screen, the retry is not performed. 5) [Clear] button Clears the displayed error message by performing the following. If a screen in which no script runs is displayed on the simulator screen, the error message is not cleared. • GS14.b0, b7, b8, and b12 store 0 • GS15 stores -1 • GS16 to GS47 store 0 For the details of the GOT internal devices, refer to the following. ➟12.1.3 GOT special register (GS) When the error has not been cleared, the error message is displayed again. 3 - 106 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3.7.8 Displaying an object script error 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Displays the object script information. For the object script function, refer to the following. ➟9.10 Object Script Step 1 3 Perform one of the following operations. • Select [Tool] → [Object Script Error] from the menu. • Select [Tool] → [Object Script Error] from the right-click context menu. The [Object Script Error Info.] dialog is displayed. 1) SIMULATION Step 2 2) 3) 4) 5) 1) [Script User ID] The user ID of the script in which an error occurs is displayed. 2) [Error No.] The error code of the error is displayed. 3) [Error message] Displays the error contents. 4) [Retry Flag] button Retries the object script. If a screen in which no script runs is displayed on the simulator screen, the retry is not performed. 5) [Clear] button Clears the displayed error message by performing the following. If a screen in which no script runs is displayed on the simulator screen, the error message is not cleared. • GS80.b0, b7, b8, and b12 store 0 • GS81 stores -1 • GS82 to GS113 store 0 For the details of the GOT internal devices, refer to the following. ➟12.1.3 GOT special register (GS) When the error has not been cleared, the error message is displayed again. 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 107 3.7.9 Displaying scroll bars 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Step 1 Perform one of the following operations. • Select [Display] → [Scroll bar] from the menu. • Right-click the mouse and select [Scroll bar] from the menu. Step 2 A scroll bar appears. (1) Displaying the scroll bar When resolutions of the GOT model to be simulated are lower than the window size, the scroll bar is not displayed. (2) Scrolling the screen When GT Simulator3 is activated, the screen can be scrolled by a wheel of a mouse. The vertical scroll is prioritized. Scrolling with the [PageUp] key and the [PageDown] key is unavailable. 3 - 108 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3.7.10 Displaying the simulation screen in full screen mode 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The simulation screen can be displayed on the personal computer in a full screen. ➟ ■ 1 Executing the full screen display ■ 2 Canceling the full screen display 3 Executing the full screen display Step 1 Perform one of the following operations. • Press the [Alt] key and the [F9] key. • Select the [View] → [Full Screen Mode] from the menu. • Right-click the mouse and select [Full Screen Mode] from the menu. Step 2 SIMULATION ■1 The confirmation dialog for switching the full screen display appears. Click the [OK] button, and then GT Simulator3 is displayed in a full screen. 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3 - 109 ■2 Canceling the full screen display Step 1 Perform one of the following operations. • Press the [Alt] key and the [F9] key. • Right-click the mouse and select [Full-screen display] from the menu. Step 2 The confirmation dialog for switching the full screen display appears. Click the [OK] button, and a full screen display is canceled. (1) Operation during the full screen display During the full screen display, operations for [Open], [Start], [END], and [Option] are available. To execute an operation other than above, cancel the full screen display. (2) Display during the full screen display If a screen is switched to a full screen when resolutions of a personal computer are different from that of the project data, the display of GT Simulator3 is fixed to the upper left of the display of the personal computer. The screen cannot be moved. 3 - 110 3. SIMULATION 3.7 Useful Functions of GT Simulator3 3.8 Troubleshooting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟3.8.1 Error messages (GOT2000 Series simulator) 3.8.2 Troubleshooting for saving files 3.8.1 Error messages (GOT2000 Series simulator) 3 27 GT25 GT23 GT21 SoftGOT2000 GS GT The following shows error messages displayed when using GOT2000 Series simulator, details of error, error causes and corrective actions. Error message Details of error and cause Corrective action The Adobe Reader is not installed properly. Install the Adobe Reader. • The Adobe Reader is not installed. • The Adobe Reader is not installed properly. Uninstall the Adobe Reader and install again. The manual file does not exist. Install the manual. • The GT Manual is not installed. • The GT Manual is not installed properly. Uninstall the GT Manual and install again. GT Simulator3 is not installed properly. The product registry for GT Simulator3 does not exist. Uninstall GT Simulator3 and install again. The project file cannot be accessed. The specified project data cannot be accessed. Check the access privileges of the project data. The project file does not exist. The project data does not exist in the location with specified path. Specify the path for a location where project data exists. The PLC type of the project differs from the GT Simulator3 setting. The PLC type of the read project differs from the GT Simulator3 setting. Set the same PLC type for the project data created with GT Designer3 and GT Simulator3. The GOT type of the project differs from the GT Simulator3 setting. The GOT type of the read project differs from the GT Simulator3 setting. Set the same GOT type for the project data created with GT Designer3 and GT Simulator3. The size of the screen data is too large. Check the data size of the screen. ➟3.1.1 Simulation-supported GOTs Hard disk space is insufficient. Prepare 200MB or more for the hard disk space. The project data cannot be accessed. Check the access privileges of the project data. The project settings are incorrect. Check the settings with GT Designer3. • The project data is not the one for GOT. • The project data is damaged. Use the correct project data or the project data that is not damaged. A message such as [This function is unavailable.] is displayed on the screen and reading is unavailable. Select the [OK] button on the dialog to delete the message, then retry reading. Internal processing other than the above is waited to be completed. Retry reading after a while. Hard disk space is insufficient. Prepare 200MB or more for the hard disk space. Files required for the GT Simulator3 operations cannot be accessed. Check that GT Simulator3 already has been activated. GT Simulator3 may not be installed properly. Uninstall GT Simulator3 and install again. Failed to delete the user data. • Close the opened user data. • Check the access privilege for a file. Deleting the user data after reading the screen data has failed. • When the user data is opened by other software, close the file. • Check the access privilege for a file. Specified project is incorrect or is not a readable format. Specify the project again. • The GT Designer2 project is not in the workspace. • The project is not saved in GT Designer2 (the project is not registered in the [*.GTE] format). • Specify the GT Designer2 project in the workspace. • Specify the project saved in GT Designer2 (the project that is registered in the [*.GTE] format). A message such as [This function is unavailable.] is displayed on the screen and GT Simulator3 cannot be closed normally. Select the [OK] button on the dialog to delete the message, then close GT Simulator3 again. Problems occur internally and GT Simulator3 cannot be closed. Select the [OK] button on the dialog and close GT Simulator3 after a while. GT Simulator3 cannot be closed. Close all dialogs and print previews that are being displayed. • Dialogs or pint previews are displayed. • Waiting for completion of internal process. Close all dialogs and print previews that are being displayed. Log off or shut down Windows after closing GT Simulator3. Log-off or shut-off processing was executed before closing GT Simulator3. Log off or shut-off processing after closing GT Simulator3. Reading has failed. Check the followings and retry. • Data size of screen and number of data points • Available space of the disk • Access privilege for the project file • The project file is incorrect or damaged<CODE: %d-%d> Reading preparation has failed. Check the followings and retry. • Dialog display • Waiting for offline mode Configuring the operating environment has failed. Check the followings and retry. • Available space of the disk • Access privilege for a file The simulation cannot be closed. Close the simulate screen and retry. 3. SIMULATION 3.8 Troubleshooting 3 - 111 SIMULATION # Error message Details of error and cause Corrective action This function is unavailable. A function that is unusable in GT Simulator3 has been selected. Click the [OK] button. Taking snap shots has failed. • GT Simulator3 was closed in an incorrect status previously. • Incorrect processing is activated. • Restart GT Simulator3. • Restart the personal computer and restart GT Simulator3. The GX Developer project file is not correct. The project specified in [GX Developer Project] of the [Option] dialog does not exist. Check that the specified GX Developer project exists. The path name is too long. The GX Developer project saved in a folder of deep hierarchy is set. Set the GX Developer project again in the [Option] dialog. A communication error has occurred. • Retry: Retries the communication. • Cancel: All the future communications are not executed. To execute the simulation, restart GT Simulator3 (GT**). <ES:xxxxxxxx> • A cable is disconnected. • A cable is broken. Check the causes on the left and select the corresponding button on the dialog box. [Retry] Retries the communication. [Cancel] All the future communications are not executed. To execute the simulation, restart GT Simulator3. The transmission speed (baud rate) is incorrect. The PLC type of the destination PLC CPU differs from that of the project. This version of Easysocket is incorrect! GT Simulator3 may not be installed properly. Uninstall GT Simulator3 and install again. Easysocket is not installed! GT Simulator3 may not be installed properly. Uninstall GT Simulator3 and install again. GX Simulator is not installed! • GX Simulator is not installed. • GX Simulator is not installed properly. Install GX Simulator. This version of GX Simulator cannot operate! The version of installed GX Simulator is old. Install GX Simulator Version 5.40E or later. GT Simulator3 cannot work, since language version for GT Simulator3 is different from one for GX Simulator! GT Simulator3 cannot work, since language version for GT Simulator3 is different from one for GX Simulator. Install GX Simulator with the same language version as GT Simulator3. Project path of GX Developer cannot be acquired. Cause • GT Simulator3 is not installed properly. • Unsupported CPU type is specified. • Registry is corrupted. • Registry information related to the project path of GX Developer is corrupted. • Unsupported CPU type is specified. Set the GX Developer project again in the [Option] dialog. GT Simulator3 is not installed properly. Uninstall GT Simulator3 and install again. The CPU type settings are incorrect. Change the CPU type of the GX Developer project. Easysocket may not be installed properly. Reinstall the latest version of MELSOFT application. • MELSOFT application was closed incorrectly. • Incorrect processing is activated. • Restart the personal computer and restart GT Simulator3. • Reinstall the latest version of GT Simulator3, GX Simulator, and GX Developer. Easysocket may not be installed properly. Reinstall the latest version of MELSOFT application. The CPU type specified in GT Simulator3 differs from the one specified in GX Developer. Change the CPU type in the Option setting or check the settings in the GX Developer project. Failed to start Shared memory server (Vlinks.exe). <ES:****> ******************** Failed to initialize GX Simulator. <ES:****> ******************** error GX Simulator may not be installed properly. Uninstall GX Simulator and install again. • MELSOFT application was closed incorrectly. • Incorrect processing is activated. • Restart the personal computer and restart GT Simulator3. • Reinstall the latest version of GT Simulator3, GX Simulator, and GX Developer. Failed to start GX Simulator. <ES:****> ******************** Easysocket may not be installed properly. Reinstall the latest version of MELSOFT application. GX Simulator may not be installed properly. Uninstall GX Simulator and install again. Install path of GT Simulator3 cannot be acquired. GT Simulator3 may not be installed properly. Uninstall GT Simulator3 and install again. GT Simulator3 may not be installed properly. Uninstall GT Simulator3 and install again. An incorrect GX Developer project may be set. Create a new GX Developer project. GT Simulator3 may not be installed properly. Uninstall GT Simulator3 and install again. Parameter file does not exist. Program file does not exist. An incorrect GX Developer project may be set. Create a new GX Developer project. The memory for starting GX Simulator is insufficient. Dynamic memory is insufficient. Reserve the enough memory capacity. • Close unnecessary applications. • Check the hard disk space. The project (GX Developer) is incorrect. Project cannot be transferred to GX Simulator. Incorrect program exists in the GX Developer project folder. Create a new GX Developer project. 3 - 112 3. SIMULATION 3.8 Troubleshooting Details of error and cause Corrective action Unsupported CPU type is selected. Unsupported CPU type is set for the CPU type of GT Simulator3. Change the CPU type and restart monitoring. No response from GX Simulator for termination request. GX Simulator is closed forcibly. Exit GT Simulator3 immediately and shutdown the personal computer. • MELSOFT application was closed incorrectly. • Incorrect processing is activated. Restart the personal computer and restart GT Simulator3. An SFC program cannot be written to GX Simulator. Specify a program other than the SFC program. An SFC type GX Developer project is specified. Set the GX Developer project again in the [Option] dialog. Project information of GX Developer cannot be acquired. Gppw.gps or Gppw.gpj cannot be found. An incorrect GX Developer project may be set. Set the GX Developer project again in the [Option] dialog. An incorrect CPU type. Unsupported CPU type is specified in the GX Developer project. Change the CPU type of the GX Developer project. GX Works2 is not installed properly. Install GX Works2. • GX Works2 (GX Simulator2) is not installed. • GX Works2 (GX Simulator2) may not be installed properly. Reinstall GX Works2 (GX Simulator2). 'GX Works3' is not properly installed. Install 'GX Works3'. • GX Works3 (GX Simulator3) is not installed. • GX Works3 (GX Simulator3) may not be installed properly. Reinstall GX Works3 (GX Simulator3). MT Developer2 is not installed properly. Install MT Developer2. • MT Developer2 (MT Simulator2) is not installed. • MT Developer2 (MT Simulator2) may not be installed properly. Reinstall MT Developer2 (MT Simulator2). This version of GX Works2 is not supported. Install GX Works2 with supported version. The version of installed GX Works2 (GX Simulator2) is old. Install version 1.03D or later of GX Works2 (GX Simulator2). ''GX Works3' of this version does not support the simulator function. Please use 'GX Works3' of the version 1.007H or later. The version of the installed GX Works3 (GX Simulator3) is old. Install version 1.007H or later of GX Works3 (GX Simulator3). This version of MT Developer2 is not supported. Install MT Developer2 with supported version. The version of the installed MT Developer2(MT Simulator2) is old. Install version 1.70Y or later of MT Developer2 (MT Simulator2). Failed to connect since GX Simulator2 is not started. Start GX Simulator2 and retry. The simulation function of GX Works2 (GX Simulator2) is not started. Start the simulation function of GX Works2 (GX Simulator2) and retry the operation. Failed to connect to GX Simulator2. <ES:0x******> ******************** • An application was closed incorrectly. • Incorrect processing is activated. • Restart GT Simulator3 and GX Works2. • Restart the personal computer and start GT Simulator3. Failed to connect to GX Simulator2. Workspace name: ******************** Project name: ******************** Check the project name of started GX Simulator2 and the one set in GT Simulator3. GX Simulator2 that is operating in the GX Works2 project set with GT Simulator3 does not exist. Check the GX Works2 project specification of GT Simulator3 and started GX Simulator2 project, then change the settings. No response from GX Simulator2 for termination request. GX Simulator2 is closed forcibly. Exit GT Simulator3 immediately and shutdown the personal computer. • An application was closed incorrectly. • Incorrect processing is activated. Exit GT Simulator3 and shutdown the personal computer. Unable to connect to 'GT Simulator3' since 'GX Simulator3' is not running. Activate 'GX Simulator3' and retry. The simulation function of GX Works3 (GX Simulator3) is not started. Start the simulation function of GX Works3 (GX Simulator3) and retry the operation. Failed to connect with 'GX Simulator3'. <ES:0x******> ******************** • An application was closed incorrectly. • Incorrect processing is activated. • Restart GT Simulator3 and GX Works3. • Restart the personal computer and start GT Simulator3. This project data cannot be opened with the security key registered in the PC. • The personal computer does not have the security key that matches the one assigned to the project. • The security key in the personal computer expires. Import the valid security key using GT Designer3, and then start a simulation again. 3. SIMULATION 3.8 Troubleshooting 3 - 113 3 SIMULATION Error message 3.8.2 Troubleshooting for saving files 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Symptom No files are output when the hard copy command is executed from the monitor screen of GT Simulator3. 3 - 114 3. SIMULATION 3.8 Troubleshooting Details of error and cause Corrective action The file cannot be saved due to problems with the output destination disk. • Check that the folder specified as the virtual drive exists. • Check the access privilege for the folder specified as the virtual drive. • Check the disk space of the folder specified as the virtual drive. The file cannot be saved since the file No. external control device value is not set within 1 to 9999. Check that the file No. external control device value is set within 1 to 9999. 4. COMMUNICATING WITH GOT Data Transfer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 2 4.2 Setting a System Application to be Written to the GOT . . . . . . . . . .4 - 10 4.3 Transferring the Data between the Personal Computer and the GOT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 14 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 29 4.5 Transferring the Data with Data Storage . . . . . . . . . . . . . . . . . . . . .4 - 45 4.6 Transferring Data between the Personal Computer and GT01-RS4-M . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 51 4.7 Precautions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 52 4.8 Data Transfer Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 55 4.9 Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 - 88 4. COMMUNICATING WITH GOT 4 COMMUNICATING WITH GOT 4.1 4-1 4.1 Data Transfer 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟4.1.1 Route for the data transfer 4.1.2 Types of the data to be transferred to the GOT The data transfer function writes, reads, or verifies various data, such as package data, special data, and resource data, between the GOT and the personal computer (GT Designer3). • Write Package data or resource data is written or BootOS is installed to the GOT from the personal computer. Write Personal computer (GT Designer3) GOT You can write package data from a personal computer to multiple GOTs on the same Ethernet network in one go. This enables you to update the project in each GOT efficiently. Since data is written to multiple GOTs simultaneously, the processing time becomes shorter. GOT Write Ethernet Personal computer (GT Designer3) GOT GOT • Read Project data, package data, resource data, or drive information is read to the personal computer from the GOT. Read Personal computer (GT Designer3) GOT • Verification The running project data in GT Designer3 and the project data in the GOT are verified. The data is verified based on the data or the modified date. Verify Personal computer (GT Designer3) 4-2 4. COMMUNICATING WITH GOT 4.1 Data Transfer GOT 4.1.1 Route for the data transfer 27 GT25 GT23 GT21 SoftGOT2000 GS GT ■1 # Direct communication with the GOT and the personal computer (GT Designer3) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Data is transferred by the direct communication of the GOT and the personal computer. The communication has the following routes. 4 (1) Communication using USB cable The GOT and the personal computer are connected with a USB cable to communicate directly. Personal computer (GT Designer3) COMMUNICATING WITH GOT USB cable GOT (2) Communication by Ethernet The personal computer communicates directly with the GOT on the Ethernet network. Ethernet Personal computer (GT Designer3) GOT Using the wireless LAN communication unit allows wireless communication through a wireless LAN access point. Personal computer (GT Designer3) Wireless LAN access point GOT 4. COMMUNICATING WITH GOT 4.1 Data Transfer 4-3 ■2 Communication via a PLC 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The personal computer communicates with the GOT via a PLC that is connected to the same Ethernet network, CC-Link IE TSN, or CC-Link IE Field Network as the GOT. GT25-W, GT2505-V, and GT25HS-V do not support the CC-Link IE Field Network connection. GT23 does not support the CC-Link IE TSN and CC-Link IE Field Network connections. The personal computer can communicate with the GOT over multiple networks through multiple PLCs as well. Up to eight networks can be routed. To communicate with the GOT over multiple networks, the routing parameters must be set for the routed PLCs. For the details of PLCs and networks to be routed, refer to the following. ➟4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU For the connecting method of the GOT and a PLC, refer to the following. ➟GOT2000 Series Connection Manual (Mitsubishi Electric Products) For GT Works3 Version1 • Example of communication via a PLC Personal computer (GT Designer3) PLC to be routed GOT • Example of communication via the network MELSECNETNET/H or others (Network No. 1) Personal computer (GT Designer3) Ethernet (Network No. 2) Network to be routed PLC to be routed PLC to be routed Ethernet (Network No. 3) GOT The following shows the communication route via a PLC. 4-4 4. COMMUNICATING WITH GOT 4.1 Data Transfer GOT (1) Connection using RS-232 cable Connect the personal computer and a PLC with an RS-232 cable to communicate with the GOT via the PLC. Ethernet, CC-Link IE TSN, or CC-Link IE Field Network RS-232 cable PLC Personal computer (GT Designer3) 4 GOT (2) Connection using USB cable COMMUNICATING WITH GOT Connect the personal computer and a PLC with a USB cable to communicate with the GOT via the PLC. Ethernet, CC-Link IE TSN, or CC-Link IE Field Network USB cable PLC Personal computer (GT Designer3) GOT (3) Connection using Ethernet cable (a) Connecting directly to the Ethernet port Connect the personal computer and a PLC with an Ethernet cable to communicate with the GOT via the PLC. Ethernet, CC-Link IE TSN, or CC-Link IE Field Network Ethernet cable PLC Personal computer (GT Designer3) GOT (b) Connecting by a hub Connect the personal computer and a PLC with an Ethernet cable through a hub to communicate with the GOT via the PLC. Ethernet cable Hub (Ethernet) Network to be routed Ethernet, CC-Link IE TSN, or CC-Link IE Field Network Ethernet Personal computer (GT Designer3) PLC PLC GOT To connect a PLC and a hub, use an Ethernet interface module (RJ71EN71, QJ71E71 series, or LJ71E71 series). 4. COMMUNICATING WITH GOT 4.1 Data Transfer 4-5 Using the data storage ■3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The package data, BootOS, or CoreOS is transferred by using the data storage such as a USB memory and SD card. Package data, BootOS, CoreOS Write 4.1.2 Types of the data to be transferred to the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the types of data to be transferred between GT Designer3 and the GOT. ■1 Data to be written to the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows data to be written to the GOT. Data Description Communication route BootOS For the BootOS, refer to the following. ➟1.2.1 BootOS, CoreOS and package data • Direct connection using a USB cable ➟4.1.1 ■ 1 (1) Communication using USB cable • Writing using the data storage ➟4.1.1 ■ 3 Using the data storage CoreOS For the CoreOS, refer to the following. ➟1.2.1 BootOS, CoreOS and package data • Writing using the data storage ➟4.1.1 ■ 3 Using the data storage Package data For the package data, refer to the following. ➟1.2.1 BootOS, CoreOS and package data The data is writable to the GOT through any communication route. ➟4.1.1 Route for the data transfer Resource data Data to be used for GOT functions, including data collected by the recipe function and image files stored by the hard copy function For the target resource data, refer to the following. ➟4.1.2 ■ 3 Transferable resource data Files of 0 MB or more than 256 MB cannot be written to the GOT. The data is writable to the GOT through any communication route. ➟4.1.1 Route for the data transfer For the size of each data and the storage destination in the GOT, refer to the following. ➟12.9 Data Transferred to the GOT and Storage Destination 4-6 4. COMMUNICATING WITH GOT 4.1 Data Transfer ■2 Data to be read from the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows data to be read from the GOT. Description Communication route Project data For the project data, refer to the following. ➟1.2.2 Project The data is readable from the GOT through any communication route. ➟4.1.1 Route for the data transfer Package data For the package data, refer to the following. ➟1.2.1 BootOS, CoreOS and package data The data is readable from the GOT through any communication route. ➟4.1.1 Route for the data transfer Resource data Data to be used for GOT functions, including data collected by the recipe function and image files stored by the hard copy function For the target resource data, refer to the following. ➟4.1.2 ■ 3 Transferable resource data The data is readable from the GOT through any communication route. ➟4.1.1 Route for the data transfer Drive information Use status of each drive in the GOT The data is readable from the GOT through any communication route. ➟4.1.1 Route for the data transfer 4 COMMUNICATING WITH GOT Data For the size of each data and the storage destination in the GOT, refer to the following. ➟12.9 Data Transferred to the GOT and Storage Destination ■3 Transferable resource data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the resource data that can be transferred between GT Designer3 and the GOT. ○ : Available, ×: Not available File name*1 Write Read AAMxxxxx.csv ○ ○ AAMxxxxx.txt ○ ○ AAMxxxxx.G2A × ○ ARPxxxxx.csv ○ ○ ARPxxxxx.txt ○ ○ ARPxxxxx.G2P ○ ○ LOGxxx.csv ○ ○ LOGxxx.txt ○ ○ LOGxxx.G2L × ○ OPELOGYYYYMMDD_xxxx.csv ○ ○ OPELOGYYYYMMDD_xxxx.txt ○ ○ OPELOGYYYYMMDD_xxxx.G2O × ○ Supported models Description Alarm log file. The file is used for the user alarm observation or the system alarm observation. 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Recipe file. The file is used for the recipe function. # 27 GT25 GT23 21 GS SoftGOT2000 GT Logging file. The file is used for the logging function. GT # 27 GT25 GT23 21 GS SoftGOT2000 Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Operation log file. The file is used for the operation log. GT GT # 27 GT25 GT23 21 GS SoftGOT2000 GT SYSBK_YYMMDDHHMMSS.G2S ○ ○ Backup file of the data in the SRAM user area. The file is used for the SRAM management. 27 GT25 GT23 GT 21 GS SoftGOT2000 GT GT # GT #####.G2R ○ ○ Report file. This file is used for the file print function. #####.gpf2 ○ ○ Graphical waveform data file. The file is used for the drive recorder. #####.amo2 ○ ○ File of the data at the occurrence of an alarm. The file is used for the drive recorder. # 27 GT25 GT23 GT 21 GS SoftGOT2000 4. COMMUNICATING WITH GOT 4.1 Data Transfer # 4-7 File name*1 Write Read Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT SNAPxxxx.bmp ○ ○ Image file. The file is used for the parts display or the parts movement. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT SNAPxxxx.jpg ○ ○ # Image file. The file is used for the parts display, the parts movement, or the document display. #####.jpeg ○ ○ 27 GT25 GT23 21 GS SoftGOT2000 GT GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT #####.png ○ ○ Image file. The file is used for the parts display or the parts movement. # 27 GT25 GT23 21 GS SoftGOT2000 GT #####.gif ○ ○ #####.3gp ○ ○ #####.mp4 ○ ○ #####.mov ○ ○ #####.rm ○ ○ #####.divx ○ ○ #####.flv ○ ○ #####.f4v ○ ○ Image file. GT # 27 GT25 GT23 21 GS SoftGOT2000 GT GT Video file. # 27 GT25 GT23 21 GS SoftGOT2000 GT #####.pdf ○ ○ #####.wav ○ ○ #####.wma ○ ○ #####.mp3 ○ ○ #####.m4a ○ ○ #####.wmv ○ ○ #####.f4a ○ ○ PDF file. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT # Sound file. 27 GT25 GT23 21 GS SoftGOT2000 GT #####.swf ○ ○ #####.ttf ○ ○ #####.ttc ○ ○ #####.htm ○ ○ #####.html ○ ○ 4-8 4. COMMUNICATING WITH GOT 4.1 Data Transfer Flash file. GT # 27 GT25 GT23 21 GS SoftGOT2000 GT Font file. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT HTML file. # File name*1 Write Read Supported models Description 27 GT25 GT23 GT 21 GS SoftGOT2000 GT #####.xml ○ ○ XML file. # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT ○ ○ XSL file. #####.chm ○ ○ Help file. # 27 GT25 GT23 21 GS SoftGOT2000 4 27 GT25 GT23 GT 21 GS SoftGOT2000 COMMUNICATING WITH GOT #####.xsl GT GT # GT #####.js ○ ○ JavaScript file. # 27 GT25 GT23 21 GS SoftGOT2000 GT #####.css ○ ○ #####.doc ○ ○ #####.docx ○ ○ #####.docm ○ ○ #####.xls ○ ○ #####.xlsx ○ ○ #####.xlsm ○ ○ #####.ppt ○ ○ #####.pptx ○ ○ #####.pptm ○ ○ Cascading Style Sheet. GT # 27 GT25 GT23 21 GS SoftGOT2000 GT Microsoft Word file. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT Microsoft Excel file. # 27 GT25 GT23 21 GS SoftGOT2000 GT Microsoft PowerPoint file. GT # 27 GT25 GT23 GT 21 GS SoftGOT2000 GT #####.json ○ ○ JavaScript Object Notation. # *1 The file name is set by default. The name can be changed by the user. "xxxxx" indicates the serial number of a file. 4. COMMUNICATING WITH GOT 4.1 Data Transfer 4-9 4.2 Setting a System Application to be Written to the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟4.2.1 Specifications of the application setting 4.2.2 How to use the application setting At the data transfer, GT Designer3 selects the required system application, communication driver, and special data automatically from the project setting and adds them to the package data. However, the system application of the function which is not set in the project is not added to the package data. Also, the user is required to add the writing data according to the function to use or the method of creating a project. In the following cases, add the writing data using the application setting. • When using the intelligent module monitor, the motion monitor, or the servo amplifier monitor The special data (intelligent module monitor data, the motion monitor data, or the servo amplifier monitor data) are required to be added by the user. • When using system applications (extended functions) for the sequence program monitors and others You can configure and start the monitor functions, such as the sequence program monitors, in the utility without setting a special function switch or the GOT setup in the project. However, unless you configure the functions in the project, necessary system applications are not incorporated into the package data. Add necessary system applications to the package data in the application selection setting. For the size of the system applications (extended functions) and the special data, refer to the following. ➟12.9.2 Transferred data size list 4.2.1 Specifications of the application setting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Writing data the user can select ■1 In the application setting, the following transfer data can be selected. • System applications (extended functions) • Communication driver • Special data For the details of each data, refer to the following. ➟12.9 Data Transferred to the GOT and Storage Destination Method to hold the data when the project is saved ■2 The transfer data which the user has selected manually are held in the project when the project is saved. The method to hold the transfer data depends on the saving format. Method to hold transfer data Saving format of project data User selected item System application, special data A single file format project (GTXS, G2) The selected item is held. The data is saved to the package data with the project data. A single file format project (GTX) Workspace format project The selected item is held. The data is not saved to the package data. 4 - 10 4. COMMUNICATING WITH GOT 4.2 Setting a System Application to be Written to the GOT 4.2.2 How to use the application setting 27 GT25 GT23 GT21 SoftGOT2000 GS GT Setting in the [Application Selection] dialog The following shows an example of writing package data to GT27. Step 1 Select [Common] → [Application Selection] from the menu. Step 2 The [Application Selection] dialog appears. Set the data to transfer to the GOT. ➟4.8.4 [Application Selection] dialog 4 COMMUNICATING WITH GOT ■1 # 4. COMMUNICATING WITH GOT 4.2 Setting a System Application to be Written to the GOT 4 - 11 ■2 Setting when the data is written to the GOT Step 1 Select [Communication] → [Write to GOT] from the menu. Step 2 The [Communication Configuration] dialog appears. Set the communication method with the GOT and click the [OK] button. ➟4.8.8 [Communication Configuration] dialog Step 3 The [GOT Write] tab of the [Communicate with GOT] dialog appears. Click the [Write Option] button. ➟4.8.2 ■ 1 [GOT Write] tab [Write Option] button Step 4 The [Write Option] dialog appears. Click the [Application Selection] button. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) 4 - 12 4. COMMUNICATING WITH GOT 4.2 Setting a System Application to be Written to the GOT 4 [Application Selection] button The [Application Selection] dialog appears. COMMUNICATING WITH GOT Step 5 Set the data to transfer to the GOT. ➟4.8.4 [Application Selection] dialog 4. COMMUNICATING WITH GOT 4.2 Setting a System Application to be Written to the GOT 4 - 13 4.3 Transferring the Data between the Personal Computer and the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟4.3.1 Connecting the personal computer to the GOT 4.3.2 Transferring data Directly connect the personal computer and the GOT with a cable for the communication. For the details of the data which can be transferred, refer to the following. ➟4.1.2 Types of the data to be transferred to the GOT 4.3.1 Connecting the personal computer to the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Connection using USB cable ■ 2 Connection using Ethernet cable ■ 3 Connection using Wireless LAN A personal computer and GOT are connectable via USB, Ethernet, or wireless LAN. To write package data to multiple GOTs in one go, connect a personal computer and the GOTs via Ethernet or wireless LAN. ➟ ■ 2 Connection using Ethernet cable ■ 3 Connection using Wireless LAN The following shows each connection method. Connection using USB cable ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Connecting a personal computer to the GOT Use the following cable to connect a personal computer to the GOT. Cable type USB cable Step 1 Connector A-mini B type Connect the A-type connector of a USB cable to the USB port of the personal computer, and the mini B type connector of the cable to the USB interface (Device) of the GOT. For the location of the USB interface (Device) on the GOT, refer to the following. ➟GOT2000 Series User's Manual (Hardware) A type connector mini B type connector USB cable Personal computer (GT Designer3) Step 2 Power on the GOT. Step 3 Only at the first connection, the USB driver is installed to the personal computer automatically. (For Windows XP, install the USB driver manually.) 4 - 14 GOT 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT (2) Configuring the communication settings Perform one of the following operations according to your purpose. • To write data, select [Communication] → [Write to GOT] from the menu. • To read data, select [Communication] → [Read from GOT] from the menu. • To verify data, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. This dialog is displayable by selecting [Communication] → [Communication Configuration] from the menu as well. ➟4.8.8 ■ 1 Writing the data into the GOT directly Configure the settings as shown below, and click the [OK] button. 4 1. COMMUNICATING WITH GOT 2. 3. Step 1 Select [Direct] for [Connection to GOT]. Step 2 Select [USB] for [PC side I/F]. Step 3 Set [Timeout (Sec)] and [Retry Times]. Step 4 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 15 Connection using Ethernet cable ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Not available to GT2105-Q. (1) Connecting a personal computer to the GOT To connect by Ethernet, connect the personal computer and the GOT to the same network. Ethernet (Network No. 2) Ethernet (Network No. 1) Personal computer (GT Designer3) GOT GOT GOT Use the following Ethernet cables. Cable type Ethernet cable Step 1 Description • 10BASE-T Shielded twisted pair cable (STP) or unshielded twisted pair cable (UTP): Category 3, 4, and 5 • 100BASE-TX Shielded twisted pair cable (STP): Category 5 and 5e Connect the Ethernet port of the personal computer and the Ethernet interface of the GOT using an Ethernet cable. For the position of the Ethernet interface of the GOT, refer to the following. ➟GOT2000 Series User's Manual (Hardware) Step 2 Power on the GOT. To transfer data to one GOT, set the communication method in the [Communication Configuration] dialog. ➟(2) Configuring the communication settings To write package data to multiple GOTs in one go, perform the operation in the [Batch Write to multiple GOTs] dialog. ➟4.3.2 ■ 2 Writing package data to multiple GOTs in one go 4 - 16 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT (2) Configuring the communication settings Perform one of the following operations according to your purpose. • To write data, select [Communication] → [Write to GOT] from the menu. • To read data, select [Communication] → [Read from GOT] from the menu. • To verify data, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. This dialog is displayable by selecting [Communication] → [Communication Configuration] from the menu as well. ➟ ■ 1 Writing the data into the GOT directly Configure the settings as shown below, and click the [OK] button. 4 1. COMMUNICATING WITH GOT 2. 3. 4. Step 1 Select [Direct] for [Connection to GOT]. Step 2 Select [Ethernet] for [PC side I/F]. Step 3 Set [GOT IP Address] and [Peripheral S/W Communication Port No.]. Step 4 Set [Timeout (Sec)] and [Retry Times]. Step 5 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 17 Connection using Wireless LAN ■3 Wireless LAN connection is available for use only in Japan. 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Connection using the GOT as a station Set the GOT as a station to communicate with a personal computer via a wireless LAN access point. To establish connection with the GOT, a wireless LAN access point (commercial product) is required. For usable wireless LAN access points, refer to the following Technical News. ➟List of Valid Devices Applicable for GOT2000 Series (GOT-A-0064) Before establishing connection, check the SSID, security authentication method, and WEP key or passphrase of the wireless LAN access point to be used. For the check method, refer to the following. ➟Manual of the wireless LAN access point used Personal computer (GT Designer3) Step 1 Wireless LAN access point GOT Connect the personal computer and a wireless LAN access point on an Ethernet network. For information on how to connect the wireless LAN access point, refer to the following. ➟Manual of the wireless LAN access point used Step 2 Power on the GOT. Step 3 Configure the following settings, and write the package data to the GOT. • Wireless LAN setting ([GOT Setup]) ➟5.3.12 Configuring the settings for a wireless LAN ([Wireless LAN Setting]) • IP address setting for the wireless LAN interface ➟5.4.1 ■ 3 (3) [Wireless LAN] tab To transfer data to one GOT, set the communication method in the [Communication Configuration] dialog. ➟4.3.1 ■ 2 (2) Configuring the communication settings To write package data to multiple GOTs in one go, perform the operation in the [Batch Write to multiple GOTs] dialog. ➟4.3.2 ■ 2 Writing package data to multiple GOTs in one go (2) Connection using the GOT as a wireless LAN access point Set the GOT as a wireless LAN access point to communicate with a personal computer. Personal computer (GT Designer3) GOT Step 1 Power on the GOT. Step 2 Configure the following settings, and write the package data to the GOT. • Wireless LAN setting ([GOT Setup]) ➟5.3.12 Configuring the settings for a wireless LAN ([Wireless LAN Setting]) • IP address setting for the wireless LAN interface ➟5.4.1 ■ 3 (3) [Wireless LAN] tab To transfer data to one GOT, set the communication method in the [Communication Configuration] dialog. ➟4.3.1 ■ 2 (2) Configuring the communication settings To write package data to multiple GOTs in one go, perform the operation in the [Batch Write to multiple GOTs] dialog. ➟4.3.2 ■ 2 Writing package data to multiple GOTs in one go 4 - 18 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4.3.2 Transferring data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Writing data to one GOT ■ 2 Writing package data to multiple GOTs in one go ■ 3 Reading the data from the GOT ■ 4 Verifying projects between the GOT and GT Designer3 ■1 Writing data to one GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT 4 # COMMUNICATING WITH GOT For writing package data to multiple GOTs in one go, refer to the following. ➟ ■ 2 Writing package data to multiple GOTs in one go The transfer data is written in the [Communicate with GOT] dialog. For the procedure of displaying this dialog, refer to the following. ➟4.3.1 ■ 1 (2) Configuring the communication settings 4.3.1 ■ 2 (2) Configuring the communication settings For the details of the settings, refer to the following. ➟4.8.2 ■ 1 [GOT Write] tab (1) Writing the package data 1. 2. 3. 4. Step 1 Select [Package Data] for [Write Data]. The capacity of the transfer data is displayed in [Data Size]. Check that the destination drive has the sufficient available space. For the capacity and the storage destination of the data, refer to the following. ➟12.9 Data Transferred to the GOT and Storage Destination Step 2 Select [Destination Drive]. Step 3 When the system application or the special data is required to be added to the package data or deleted, click the [Write Option] button and configure the setting in the [Write Option] dialog. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) Step 4 Click the [GOT Write] button. Step 5 If data transfer security has been set for the target GOT, the dialog for entering the data transfer password is displayed. Input the data transfer password. 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 19 Step 6 The package data is written to the GOT. (1) Execution of parameter verification (iQ Works only) Before writing a project data to the GOT, execute [Verification of System Configuration Information and Parameters] by MELSOFT Navigator to check whether the system configuration diagram and the GT Designer3 controller setting are matched. When the system configuration diagram does not match the GT Designer3 controller setting, the GOT may not monitor a controller correctly. For MELSOFT Navigator operation, refer to the following. ➟Help for MELSOFT Navigator (2) Precautions when selecting write data (iQ Works only) When system labels are written and [System Label] is cleared for target data, system labels are deleted from a target project, and the labels are changed to devices. The system labels changed to devices cannot be restored. To hold the system label settings, do not clear [System Label] for the write target data. When clearing [System Label] for the write target data, check the device setting. (2) Writing the resource data 2. 1. Step 1 Select [Resource Data] for [Write Data]. Step 2 Click the [Select Resource Data] button to display the [Select Resource Data] dialog. ➟4.8.5 [Select Resource Data] dialog 4 - 20 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 3. Step 3 COMMUNICATING WITH GOT 4 Click the [Add File] button in [PC] to display the [Open] dialog. 4. Step 4 Select a target file and click the [Open] button to display the file in the [Select Resource Data] dialog. 5. 6. 7. 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 21 Step 5 Select the write destination drive of the GOT for [Drive] in [GOT]. Step 6 Click the [Get Drive Information] button to list the contents of the selected drive in the tree. Step 7 In the tree, select a write destination folder and click the [OK] button to reflect the settings to the display of the [Communicate with GOT] dialog ([GOT Write] tab). Check that the write destination drive has enough free space to store the target file according to the file size displayed in [Data Size]. 8. Step 8 Click the [GOT Write] button in the [GOT Write] tab. Upon completion of writing, the [Resource Data Write Result] dialog appears. Check the write result. ➟4.8.6 [Resource Data Write Result] dialog 4 - 22 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT (3) Installing the BootOS When the BootOS is installed, all the data in the GOT are deleted. When the data in the GOT is required, read the data in advance. Also, the BootOS can be installed only by the following method. • Direct connection using a USB cable • Data transfer using the data storage When the personal computer and the GOT are connected by the method other than the direct connection using a USB cable, click the [Communication Configuration] button and change the setting, so that the direct connection using a USB cable is available. 4 COMMUNICATING WITH GOT 1. 2. 3. [Communication Configuration] button ■2 Step 1 Select [BootOS] for [Write Data]. Step 2 Select [GOT Type] of the destination GOT for writing. Step 3 Click the [GOT Write] button to install the BootOS to the GOT. Writing package data to multiple GOTs in one go 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Not available to GT2105-Q. In the [Batch Write to multiple GOTs] dialog, write package data to multiple GOTs in one go. Select [Communication] → [Batch Write to multiple GOTs] from the menu to display the [Batch Write to multiple GOTs] dialog. For the setting details, refer to the following. ➟4.8.9 [Batch Write to multiple GOTs] dialog Connect a personal computer and multiple GOTs by Ethernet. The package data cannot be written to the GOT whose type is different from the one set in the project of the package data. The following settings cannot be written to multiple GOTs in one go. • [GOT ID No.] in the [GOT Setup] window ➟5.3.2 ■ 4 [GOT ID No.] • [I/F Communication Setting] dialog ➟5.7.3 [I/F Communication Setting] dialog • [I/F] and [Driver] set for each channel in the [Controller Setting] window ➟5.5.1 ■ 4 [Controller Setting] • [GOT Ethernet Setting] window ➟5.4 Setting the GOT Ethernet Interface ([GOT Ethernet Setting]) After writing package data to multiple GOTs in one go, if you verify the current project against the project stored in each GOT, inconsistencies in the above settings may be detected. In the [Write Option] dialog, set whether to write the following settings to the target GOTs. ➟4.8.10 [Write Option] dialog (for writing data to multiple GOTs in one go) • [Screen Switching/Windows] in the [Environmental Setting] window • [System Information] in the [Environmental Setting] window 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 23 • [Station No. Switching] in the [Controller Setting] window • [Connected Ethernet Controller Setting] in the [Controller Setting] window 1. 4. 2. 3. 5. 6. 7. Step 1 Check the package data size with [Data Size], and make sure that the destination drive has enough free space for storing the data. Step 2 To add or delete a system application or special data to/from the package data, click the [Write Option] button to display the [Write Option] dialog and configure the setting. ➟12.9 Data Transferred to the GOT and Storage Destination ➟4.8.3 [Write Option] dialog (for writing data to one GOT) Step 3 Set [Destination Drive]. Step 4 Set [IP Address] and [Port No.] of target GOTs by one of the following methods. • Automatic acquisition Not available to GT21 and GS21. Click the [Auto Acquisition] button to acquire the information of the GOTs on the same network. The information existing in the list is deleted. • Data entry Enter [IP Address] and [Port No.]. You can copy data from a spreadsheet file or others as well. • File import Click the Import button to import the information of the GOTs. A CSV file or Unicode text file can be imported. Step 5 Select a checkbox in the [Target] column for the GOT to which the package data is written. Step 6 If the data transfer security has been set for the project in the target GOT, enter the data transfer password. ➟4.7 Precautions 5.2.10 Configuring the security setting for transferring data ([Data Transfer Security]) Step 7 Click the [GOT Write] button. The [Communication Status] dialog appears, starting the writing of the package data. ➟4.8.11 [Communication Status] dialog After the writing is complete, check the result in the [Communication Status] dialog. 4 - 24 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT ■3 Reading the data from the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The transfer data is read in the [Communicate with GOT] dialog. For the procedure of displaying this dialog, refer to the following. ➟4.3.1 ■ 1 (2) Configuring the communication settings 4.3.1 ■ 2 (2) Configuring the communication settings For the details of the setting procedure, refer to the following. ➟4.8.2 ■ 2 [GOT Read] tab (1) Reading the project data or the package data 4 COMMUNICATING WITH GOT 1. 2. 3. Step 1 Set [GOT Side] as follows. • Select [Project Data] or [Package Data] for [Read Data]. • Select the drive where the project data or the package data is stored for [Source Drive]. Step 2 Set [PC Side]. Set the reading destination of the project for [Destination]. To read the project data to GT Designer3, select [GT Designer3]. (When [Read Data] is [Package Data], the project data cannot be read to GT Designer3.) To read the project data as a file, click the [...] button to set the saving format and the saving destination of the file. Step 3 Click the [GOT Read] button. Step 4 If data transfer security has been set for the target GOT, the dialog for entering the data transfer password is displayed. Input the data transfer password. Step 5 The project is read. 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 25 (2) Reading the resource data 1. 2. 3. Step 1 Set [GOT Side] as follows. • Select [Resource Data] for [Read Data]. • Select the drive where the resource data is stored for [Source Drive]. • Set a resource file to be read for [Resource File]. Click the [...] button to set a resource file to be read in the [Path Specification] dialog. Step 2 Set [PC Side]. Set the reading destination of the resource data for [Destination]. Click the [...] button to set the saving destination of the file to be read in the [Browse For Folder] dialog. Step 3 Click the [GOT Read] button. Step 4 If data transfer security has been set for the target GOT, the dialog for entering the data transfer password is displayed. Input the data transfer password. Step 5 4 - 26 The resource data is read. 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT (3) Reading the drive information 1. 2. Step 1 COMMUNICATING WITH GOT 4 Set [GOT Side] as follows. • Select [Drive Information] for [Read Data]. • Select the read target drive for [Source Drive]. Step 2 Click the [Importing Drive Information] button. Step 3 The folders in the specified drive appear in the tree. 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4 - 27 Verifying projects between the GOT and GT Designer3 ■4 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The project is verified in the [Communicate with GOT] dialog. For the procedure of displaying this dialog, refer to the following. ➟4.3.1 ■ 2 (2) Configuring the communication settings 4.3.1 ■ 2 (2) Configuring the communication settings For the details of the setting procedure, refer to the following. ➟4.8.2 ■ 3 [GOT Verification] tab 1. 2. Step 1 Configure the setting as follows. • Select the verification method in [Verification Method]. [Data Contents Check]: The descriptions of the data such as setting item are compared. [Time Stamp Check]: The time stamps of the files are compared. • Select the drive where the project data is stored in [Target Drive]. Step 2 Click the [GOT Verification] button. Step 3 If data transfer security has been set for the target GOT, the dialog for entering the data transfer password is displayed. Input the data transfer password. Step 4 The [Verify Result] dialog displays the verification results. ➟11.5.6 [Verify Result] dialog 4 - 28 4. COMMUNICATING WITH GOT 4.3 Transferring the Data between the Personal Computer and the GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Ethernet, CC-Link IE TSN, or CC-Link IE Field Network PLC to be routed Personal computer (GT Designer3) GOT • Example of communication via the network Ethernet Personal computer (GT Designer3) Network to be routed (MELSECNET/H or others) PLC to be routed Ethernet, CC-Link IE TSN, or CC-Link IE Field Network PLC to be routed GOT 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 29 4 COMMUNICATING WITH GOT ➟4.4.1 Connecting the personal computer and PLC CPU 4.4.2 Transferring data The personal computer communicates with the GOT via a PLC that is connected to the same Ethernet network, CC-Link IE TSN, or CC-Link IE Field Network as the GOT. GT25-W, GT2505-V, and GT25HS-V do not support the CC-Link IE Field Network connection. GT23 does not support the CC-Link IE TSN and CC-Link IE Field Network connections. The personal computer can communicate with the GOT over multiple networks through multiple PLCs as well. For the details of the data which can be transferred, refer to the following. ➟4.1.2 Types of the data to be transferred to the GOT For the connecting method of the GOT and a PLC, refer to the following. ➟GOT2000 Series Connection Manual (Mitsubishi Electric Products) For GT Works3 Version1 • Example of communication via a PLC PLCs and networks to be routed ■1 (1) Connection type between the GOT and a PLC The following shows the applicable PLCs and the connection type between the GOT and the PLC. Ethernet, CC-Link IE TSN, or CC-Link IE Field Network PLC Personal computer (GT Designer3) GOT ○ : Available, ×: Not available Connection type between the GOT and a PLC Ethernet connection Applicable PLC RCPU CC-Link IE TSN connection CC-Link IE Field Network connection ○ *6 ○ ○ ○ ○ *7 ○ ○ R08PCPU, R16PCPU, R32PCPU, R120PCPU ○ × × ○ R08SFCPU, R16SFCPU, R32SFCPU, R120SFCPU ○ × × ○ R04ENCPU, R08ENCPU, R16ENCPU, R32ENCPU, R120ENCPU ○ ○ *1*7 ○ ○ ○ *2 × × ○ ○ × × ○ PLC side: Ethernet module PLC side: Built-in Ethernet port R00CPU, R01CPU, R02CPU ○ R04CPU, R08CPU, R16CPU, R32CPU, R120CPU R12CCPU-V Motion CPU (MELSEC iQR series) 4 - 30 R16MTCPU, R32MTCPU 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU Connection type between the GOT and a PLC Ethernet connection Applicable PLC LCPU CC-Link IE Field Network remote head module CC-Link IE Field Network Ethernet adapter module CC-Link IE Field Network connection × × × ○ × × × ○ × × × PLC side: Built-in Ethernet port Q00JCPU, Q00CPU, Q01CPU, Q02CPU ○ Q02HCPU, Q06HCPU, Q12HCPU, Q25HCPU Q02PHCPU, Q06PHCPU, Q12PHCPU, Q25PHCPU Q12PRHCPU (Main base unit), Q25PRHCPU (Main base unit), Q12PRHCPU (Remote extension base unit), Q25PRHCPU (Remote extension base unit), Q12PRHCPU (Extension base unit), Q25PRHCPU (Extension base unit) × × × × Q00UJCPU, Q00UCPU, Q01UCPU, Q02UCPU, Q03UDCPU, Q04UDHCPU, Q06UDHCPU, Q10UDHCPU, Q13UDHCPU, Q20UDHCPU, Q26UDHCPU ○ × × ○ Q03UDECPU, Q04UDEHCPU, Q06UDEHCPU, Q10UDEHCPU, Q13UDEHCPU, Q20UDEHCPU, Q26UDEHCPU, Q50UDEHCPU, Q100UDEHCPU ○ × × ○ Q03UDVCPU, Q04UDVCPU, Q06UDVCPU, Q13UDVCPU, Q26UDVCPU, Q04UDPVCPU, Q06UDPVCPU, Q13UDPVCPU, Q26UDPVCPU ○ ○ *3 × ○ Q12DCCPU-V, Q24DHCCPU-V, Q24DHCCPU-LS, Q24DHCCPU-VG, Q26DHCCPU-LS ○ × × ○ *4 L02CPU, L06CPU, L26CPU-BT, L02CPU-P, L06CPU-P, L26CPU-P, L26CPU-PBT ○ × × ○ *5 L02SCPU-P ○ × × ○ *5 RJ72GF15-T2 × × × ○ LJ72GF15-T2 × × × ○ NZ2GF-ETB × × × ○ 4 COMMUNICATING WITH GOT QCPU CC-Link IE TSN connection PLC side: Ethernet module *1 Use port P1 of the network part. (The port must be enabled for Ethernet connection.) *2 Use the Ethernet module in the multiple CPU system. *3 For the conditions and settings to establish connection through the Ethernet port built in the QnUD(P)VCPU, refer to the following. ➟4.4.1 ■ 3 (3) Settings required for connection through the built-in Ethernet port of the QnUD(P)VCPU *4 For Q12DCCPU-V (Basic mode), the serial number must start with 12042 or later. For Q12DCCPU-V (Extended mode), the serial number must start with 15102 or later. *5 Use a PLC CPU having a serial number stating with 13012 or later in the first 5 digits. Use GT Works2 with version 1.50C or later. *6 Use a PLC CPU with firmware version 08 or later. *7 Use a PLC CPU with firmware version 40 or later. 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 31 (2) Connection type between the personal computer and a PLC The following shows the applicable PLCs and the connection type between the personal computer and the PLC. Ethernet, CC-Link IE TSN, or CC-Link IE Field Network Personal computer (GT Designer3) PLC GOT ○ : Available, ×: Not available Connection type between the personal computer and a PLC Available PLC RCPU Motion CPU (MELSEC iQ-R series) QCPU LCPU Connection using an Ethernet cable Connection using a USB cable Connection using an RS-232 cable R00CPU, R01CPU, R02CPU, R04CPU, R08CPU, R16CPU, R32CPU, R120CPU ○ ○ × R08PCPU, R16PCPU, R32PCPU, R120PCPU ○ ○ × R08SFCPU, R16SFCPU, R32SFCPU, R120SFCPU ○ ○ × R04ENCPU, R08ENCPU, R16ENCPU, R32ENCPU, R120ENCPU ○ ○ × R12CCPU-V ○ × × R16MTCPU, R32MTCPU ○ ○ × Q00JCPU, Q00CPU, Q01CPU, Q02CPU ○ *1 × ○ Q02HCPU, Q06HCPU, Q12HCPU, Q25HCPU ○ *1 ○ ○ Q02PHCPU, Q06PHCPU, Q12PHCPU, Q25PHCPU ○ *1 ○ ○ Q12PRHCPU (Main base unit), Q25PRHCPU (Main base unit), Q12PRHCPU (Remote extension base unit), Q25PRHCPU (Remote extension base unit), Q12PRHCPU (Extension base unit), Q25PRHCPU (Extension base unit) ○ *1 ○ ○ Q00UJCPU, Q00UCPU, Q01UCPU, Q02UCPU, Q03UDCPU, Q04UDHCPU, Q06UDHCPU, Q10UDHCPU, Q13UDHCPU, Q20UDHCPU, Q26UDHCPU ○ *1 ○ ○ Q03UDECPU, Q04UDEHCPU, Q06UDEHCPU, Q10UDEHCPU, Q13UDEHCPU, Q20UDEHCPU, Q26UDEHCPU, Q50UDEHCPU, Q100UDEHCPU ○ ○ ○ *2 Q03UDVCPU, Q04UDVCPU, Q06UDVCPU, Q13UDVCPU, Q26UDVCPU, Q04UDPVCPU, Q06UDPVCPU, Q13UDPVCPU, Q26UDPVCPU ○ ○ ○ *2 Q12DCCPU-V, Q24DHCCPU-V, Q24DHCCPU-LS, Q24DHCCPU-VG, Q26DHCCPU-LS ○ ○ ○ *2 L02CPU, L06CPU, L26CPU-BT, L02CPU-P, L06CPU-P, L26CPU-P, L26CPU-PBT ○ ○ ○ *3 ○ *1 ○ ○ RJ72GF15-T2 × ○ × LJ72GF15-T2 × ○ × L02SCPU-P CC-Link IE Field Network head module *1 Since the CPU has no Ethernet port, it cannot be connected with an Ethernet cable. Use an Ethernet module and a hub to connect the CPU. *2 Connect the CPU via a QCPU in the multiple CPU system. 4 - 32 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU *3 An adapter (L6ADP-R2 or L6ADP-R4) is required. (3) Network through which data can pass The data can be transferred via the following network. • MELSECNET/10 • MELSECNET/H • CC-Link IE TSN • CC-Link IE Controller Network • CC-Link IE Field Network • Ethernet COMMUNICATING WITH GOT 4 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 33 4.4.1 Connecting the personal computer and PLC CPU 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Connection using RS-232 cable ■ 2 Connection using USB cable ■ 3 Connection to the Ethernet port built in the PLC using an Ethernet cable ■ 4 Connection to the Ethernet port built in the PLC via a hub ■ 5 Connection to the Ethernet interface module via a hub Connection using RS-232 cable ■1 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Connecting the personal computer and a PLC Use the following cable to connect with a PLC. PLC to be routed QCPU Cable type Cable model RS-232 cable LCPU GT01-C30R2-6P (3m) For the PLCs connectable to the personal computer, refer to the following. ➟4.3.2 ■ 1 (2) Connection type between the personal computer and a PLC Step 1 Check the connection type between the PLC to be routed and the GOT. For the PLCs connectable to the GOT, refer to the following. ➟4.3.2 ■ 1 (1) Connection type between the GOT and a PLC Step 2 Connect the RS232 ports of the personal computer and the PLC using an RS-232 cable. For the position of the RS232 port of the PLC, refer to the following. ➟User's Manual of the PLC used Ethernet, CC-Link IE TSN, or CC-Link IE Field Network RS-232 cable Personal computer (GT Designer3) Step 3 4 - 34 PLC Power on the PLC and the GOT. 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU GOT (2) Configuring the communication settings Perform one of the following operations according to your purpose. • To write data, select [Communication] → [Write to GOT] from the menu. • To read data, select [Communication] → [Read from GOT] from the menu. • To verify data, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. This dialog is displayable by selecting [Communication] → [Communication Configuration] from the menu as well. ➟4.8.8 ■ 2 ■ 2 Writing the data via PLC CPU Configure the settings as shown below, and click the [OK] button. 4 COMMUNICATING WITH GOT 1. 3. 2. Step 1 Select [Via PLC] for [Connection to GOT]. Step 2 Set [Connection Image]. Select [RS232] for [PC side I/F]. Select the type of the PLC to be routed for [PLC side I/F]. Set [Timeout (Sec)] and [Retry Times]. Step 3 Set [Detail Setting]. Set the RS232 port and the transmission speed of the personal computer in [PC side I/F]. Set the network No. and the station number of the destination GOT in [GOT]. Step 4 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 35 Connection using USB cable ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Connecting the personal computer and a PLC Use the following cable to connect with a PLC. PLC to be routed Cable type RCPU QCPU Connector USB cable A-mini B type High Performance model QCPU USB cable A-B type Universal model QCPU USB cable A-mini B type USB cable A-mini B type LCPU For the PLCs connectable to the personal computer, refer to the following. ➟4.3.2 ■ 1 (2) Connection type between the personal computer and a PLC Step 1 Check the connection type between the PLC to be routed and the GOT. For the PLCs connectable to the GOT, refer to the following. ➟4.3.2 ■ 1 (1) Connection type between the GOT and a PLC Step 2 Connect the A type connector of a USB cable to the USB port of the personal computer and the B type connector or the mini B type connector to the USB port of the PLC. For the position of the USB port of the PLC, refer to the following. ➟User's Manual of the PLC used B type connector, mini B type connector A type connector Ethernet, CC-Link IE TSN, or CC-Link IE Field Network USB cable Personal computer (GT Designer3) Step 3 4 - 36 PLC Power on the PLC and the GOT. 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU GOT (2) Configuring the communication settings Perform one of the following operations according to your purpose. • To write data, select [Communication] → [Write to GOT] from the menu. • To read data, select [Communication] → [Read from GOT] from the menu. • To verify data, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. This dialog is displayable by selecting [Communication] → [Communication Configuration] from the menu as well. ➟4.8.8 ■ 2 ■ 2 Writing the data via PLC CPU Configure the settings as shown below, and click the [OK] button. 4 2. COMMUNICATING WITH GOT 1. 3. Step 1 Select [Via PLC] for [Connection to GOT]. Step 2 Set [Connection Image]. Select [USB] for [PC side I/F]. Select the type of the PLC to be routed for [PLC side I/F]. Set [Timeout (Sec)] and [Retry Times]. Step 3 Set [Detail Setting]. Set the network No. and the station number of the destination GOT in [GOT]. Step 4 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 37 Connection to the Ethernet port built in the PLC using an Ethernet cable ■3 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Use the following cable to connect the personal computer and the PLC. Cable type Description • 10BASE-T Shielded twisted pair cable (STP) or unshielded twisted pair cable (UTP): Category 3, 4, and 5 • 100BASE-TX Shielded twisted pair cable (STP): Category 5 and 5e Ethernet cable For the PLCs connectable to the personal computer, refer to the following. ➟4.3.2 ■ 1 (2) Connection type between the personal computer and a PLC To establish connection through the Ethernet port built in the QnUD(P)VCPU, configure the MELSOFT connection extended setting. ➟(3) Settings required for connection through the built-in Ethernet port of the QnUD(P)VCPU To establish connection through the Ethernet port built in the RCPU, enable communication based on the network number and station number. ➟(4) Settings required for connection through the built-in Ethernet port of the RCPU (1) Connecting the personal computer and a PLC Step 1 Check the connection type between the PLC to be routed and the GOT. For the PLCs connectable to the GOT, refer to the following. ➟4.3.2 ■ 1 (1) Connection type between the GOT and a PLC Step 2 Connect the Ethernet port of the personal computer and the Ethernet port of the PLC to be routed using an Ethernet cable. For the position of the Ethernet port of the PLC, refer to the following. ➟User's Manual of the PLC to be used Ethernet cable Personal computer (GT Designer3) Step 3 Ethernet, CC-Link IE TSN, or CC-Link IE Field Network PLC GOT Power on the PLC and the GOT. (2) Configuring the communication settings Perform one of the following operations according to your purpose. • To write data, select [Communication] → [Write to GOT] from the menu. • To read data, select [Communication] → [Read from GOT] from the menu. • To verify data, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. This dialog is displayable by selecting [Communication] → [Communication Configuration] from the menu as well. ➟4.8.8 ■ 2 ■ 2 Writing the data via PLC CPU Configure the settings as shown below, and click the [OK] button. 4 - 38 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 1. 3. 2. 4 Step 1 Select [Via PLC] for [Connection to GOT]. Step 2 Set [Connection Image]. COMMUNICATING WITH GOT 4. Select [Ethernet] for [PC side I/F]. Select the type of the routed PLC ([RCPU], [QCPU], or [LCPU]) for [PLC side I/F]. Set [Timeout (Sec)] and [Retry Times]. Step 3 Set [PLC side I/F] in [Detail Setting]. Select [Connecting directly to the Ethernet port] for [Connection]. Step 4 Set [GOT] in [Detail Setting]. Set the network No. and the station number of the destination GOT. Step 5 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data (3) Settings required for connection through the built-in Ethernet port of the QnUD(P)VCPU Configure the settings on the PLC and GOT sides as shown below. Required setting Setting contents Requirements PLC side setting On GX Works2, configure the MELSOFT connection extended setting and write the parameter to the PLC. For the MELSOFT connection extended setting, refer to the following. ➟QnUCPU User's Manual (Communication via Built-in Ethernet Port) Use the QnUD(P)VCPU and GX Works2 that satisfy the following requirements. • QnUD(P)VCPU: The serial number contains 17052 or later in the first 5 digits. • GX Works2: Version 1.535H or later GOT side setting In GT Designer3, register the QnUD(P)VCPU in [Connected Ethernet Controller Setting] and write the package data to the GOT. Set [Network No.], [Station No.], and [Port No.] as shown below. • [Network No.]: [Network No.] set in the MELSOFT connection extended setting on GX Works2 • [Station No.]: [Station No.] set in the MELSOFT connection extended setting on GX Works2 • [Port No.]: 5001 For [Connected Ethernet Controller Setting], refer to the following. ➟5.5.1 ■ 4 [Controller Setting] - 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 39 (4) Settings required for connection through the built-in Ethernet port of the RCPU Configure the settings on the PLC and GOT sides as shown below. Required setting Setting contents Requirements PLC side setting In GX Works3, set [Communications by Network No./ Station No.] to [Enable], set the network number and station number, and then write the parameter to the PLC. For [Communications by Network No./Station No.], refer to the following. ➟MELSEC iQ-R Ethernet User's Manual (Application) For the firmware version of the applicable RCPU, refer to the following. ➟4.4 ■ 1 PLCs and networks to be routed GOT side setting In GT Designer3, register the RCPU in [Connected Ethernet Controller Setting] and write the package data to the GOT. Set [Network No.], [Station No.], and [Port No.] as shown below. • [Net No.]: [Network No.] set on GX Works3 • [Station No.]: [Station No.] set on GX Works3 • [Port No.]: 5001 For [Connected Ethernet Controller Setting], refer to the following. ➟5.5.1 ■ 4 [Controller Setting] - Connection to the Ethernet port built in the PLC via a hub ■4 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Use the following cable to connect the personal computer and the PLC. Cable type Description • 10BASE-T Shielded twisted pair cable (STP) or unshielded twisted pair cable (UTP): Category 3, 4, and 5 • 100BASE-TX Shielded twisted pair cable (STP): Category 5 and 5e Ethernet cable For the PLCs connectable to the GOT, refer to the following. ➟4.3.2 ■ 1 (2) Connection type between the personal computer and a PLC To establish connection through the Ethernet port built in the QnUD(P)VCPU, configure the MELSOFT connection extended setting. ➟4.4.1 ■ 3 (3) Settings required for connection through the built-in Ethernet port of the QnUD(P)VCPU To establish connection through the Ethernet port built in the RCPU, enable communication based on the network number and station number. ➟4.4.1 ■ 3 (4) Settings required for connection through the built-in Ethernet port of the RCPU (1) Connecting the personal computer and a PLC Step 1 Use a hub to connect the personal computer and the PLC on the same Ethernet network. Connect the hub and the Ethernet port of the PLC with an Ethernet cable. For the position of the Ethernet port of the PLC, refer to the following. ➟User's Manual of the PLC or the Ethernet interface module to be used Hub (Ethernet) Personal computer (GT Designer3) Step 2 4 - 40 Ethernet, CC-Link IE TSN, Network to be routed or CC-Link IE Field Network (MELSECNET/H or others) PLC PLC Power on the PLC and the GOT. 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU GOT (2) Configuring the communication method According to the purpose, perform either of the following operations. • For writing, select [Communication] → [Write to GOT] from the menu. • For reading, select [Communication] → [Read from GOT] from the menu. • For verifying, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. Select [Communication] → [Communication Configuration] from the menu to display this dialog. ➟4.8.8 ■ 2 (1) Connection using RS-232 cable and USB cable Set the communication method as follows and click the [OK] button. 4 1. COMMUNICATING WITH GOT 3. 4. 2. 5. Step 1 Select [Via PLC] for [Connection to GOT]. Step 2 Set [Connection Image]. Select [Ethernet] for [PC side I/F]. Select the type of the routed PLC ([RCPU], [QCPU], or [LCPU]) for [PLC side I/F]. Set [Timeout (Sec)] and [Retry Times]. Step 3 Set [PC side I/F] in [Detail Setting]. Select the communication protocol to be used ([UDP] or [TCP]) in [Protocol]. Step 4 Set [PLC side I/F] in [Detail Setting]. Set [Connecting by the hub] for [Connection]. After selecting, set [IP Address] or [Host Name] of the PLC to be routed in [Destination]. Step 5 Set [GOT] in [Detail Setting]. Set the network No. and the station number of the destination GOT. Step 6 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 41 Connection to the Ethernet interface module via a hub ■5 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Use the following cable to connect the personal computer and the PLC. Cable type Description • 10BASE-T Shielded twisted pair cable (STP) or unshielded twisted pair cable (UTP): Category 3, 4, and 5 • 100BASE-TX Shielded twisted pair cable (STP): Category 5 and 5e Ethernet cable For the PLCs connectable to the GOT, refer to the following. ➟4.3.2 ■ 1 (2) Connection type between the personal computer and a PLC (1) Connecting the personal computer and a PLC Step 1 Use a hub to connect the personal computer and the PLC on the same Ethernet network. Connect the hub and the Ethernet interface module with an Ethernet cable. Hub (Ethernet) Personal computer (GT Designer3) Step 2 4 - 42 Network to be routed (MELSECNET/H or others) PLC PLC Power on the PLC and the GOT. 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU Ethernet, CC-Link IE TSN, or CC-Link IE Field Network GOT (2) Configuring the communication method According to the purpose, perform either of the following operations. • For writing, select [Communication] → [Write to GOT] from the menu. • For reading, select [Communication] → [Read from GOT] from the menu. • For verifying, select [Communication] → [Verify GOT] from the menu. The [Communication Configuration] dialog appears. Select [Communication] → [Communication Configuration] from the menu to display this dialog. ➟4.8.8 ■ 2 (1) Connection using RS-232 cable and USB cable Set the communication method as follows and click the [OK] button. 4 1. COMMUNICATING WITH GOT 3. 4. 2. 5. Step 1 Select [Via PLC] for [Connection to GOT]. Step 2 Set [Connection Image]. Select [Ethernet] for [PC side I/F]. Select the type of the Ethernet interface module to be routed ([RJ71EN71], [QJ71E71] or [LJ71E71]) for [PLC side I/F]. Set [Timeout (Sec)] and [Retry Times]. Step 3 Set [PC side I/F] in [Detail Setting]. Set [Network No.] and [Station No.]. Select the communication protocol to be used ([UDP] or [TCP]) in [Protocol]. Step 4 Set [PLC side I/F] in [Detail Setting]. Set [Station No.] of the PLC to be routed. Set [IP Address] or [Host Name] of the PLC to be routed in [Destination]. Select the response method of the PLC in [Station No.<->IP information]. Step 5 Set [GOT] in [Detail Setting]. Set the network No. and the station number of the destination GOT. Step 6 Click the [OK] button to display the [Communicate with GOT] dialog. For the operations of the [Communicate with GOT] dialog, refer to the following. ➟4.3.2 Transferring data 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4 - 43 4.4.2 Transferring data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # To transfer data to the GOT via a PLC, use the same method as when the personal computer and the GOT are connected directly. You cannot write package data to multiple GOTs in one go via a PLC. For the transfer method, refer to the following. ➟4.3.2 Transferring data However, the data transfer via a PLC differs in the following points. • Transfer of the BootOS or the CoreOS The BootOS and the CoreOS cannot be transferred by the data transfer via a PLC. To install the BootOS to the GOT, connect the personal computer and the GOT using a USB cable or use the data storage. ➟4.3.1 ■ 1 Connection using USB cable 4.5.3 Installing the BootOS or the CoreOS to the GOT To install the CoreOS to the GOT, use the data storage. ➟4.5.3 Installing the BootOS or the CoreOS to the GOT • Remote password of the PLC to be routed When the remote password is set for the PLC to be routed, the setting must be canceled at the communication with the GOT. When the following dialog appears, input the remote password of the PLC to be routed. 4 - 44 4. COMMUNICATING WITH GOT 4.4 Transferring the Data between the Personal Computer and the GOT via PLC CPU 4.5 Transferring the Data with Data Storage 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟4.5.1 Writing a package data into the GOT 4.5.2 Starting up the package data from data storage 4.5.3 Installing the BootOS or the CoreOS to the GOT Use the data storage such as SD card to transfer the data. For the details of the data which can be transferred by this method, refer to the following. ➟4.1.2 Types of the data to be transferred to the GOT For the details of the available data storage, refer to the following. ➟Technical News COMMUNICATING WITH GOT 4 Package data, BootOS, CoreOS Write 4.5.1 Writing a package data into the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Use the data storage to write the package data to the GOT. Package data Package data Start Capacity check of the package data and the destination drive Before writing the package data, check the data size of the package data to be transferred and the available space of the destination drive. For how to check the available space of the destination drive, refer to the following. ➟GOT2000 Series User's Manual (Utility) The following shows the procedure to write the package data. Step 1 Connect the data storage to the personal computer. Step 2 Open the project to be written in GT Designer3. Step 3 Select [Communication] → [Write to Memory card] from the menu. The [Transfer to Memory Card] dialog appears. ➟4.8.12 [Communicate with Memory Card] dialog 4. COMMUNICATING WITH GOT 4.5 Transferring the Data with Data Storage 4 - 45 4. 5. 6. 7. Step 4 Select the [Memory Card Write] tab. Step 5 Set [PC Side]. The capacity of the transfer data is displayed in [Data Size]. Check that the destination drive has the sufficient available space. When the system application or the special data is required to be added to the package data or deleted, click the [Write Option] button and configure the setting in the [Write Option] dialog. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) Step 6 Set [Memory Card]. Set the drive name of the data storage for [Destination Memory Card]. Select [Startup after installing data to specified drive] for [Startup Operation]. Select the write destination drive of the GOT for [Destination Drive]. Step 7 Click the [Memory Card Write] button. Step 8 After the writing to the data storage is completed, remove the data storage from the personal computer. Step 9 Install the data storage that has been removed from the personal computer to the GOT. For how to install each data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) 4 - 46 Step 10 Write the package data according to the GOT model. Step 11 • For GT27, GT25 (excluding GT2505-V), and GT23 While pressing the S.MODE switch, power on the GOT. When the GOT is powered on, the package data is written to the GOT. • For GT2505-V, GT21, and GS21 While touching the GOT screen lower-right corner, power on the GOT. When the GOT is powered on, the package data is written to the GOT. After the writing of the package data is completed, touch the screen to restart the GOT. 4. COMMUNICATING WITH GOT 4.5 Transferring the Data with Data Storage 4.5.2 Starting up the package data from data storage 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Start the GOT using the package data stored in the data storage. Package data 4 Start Capacity check of the package data and the destination drive Before writing the package data, check the data size of the package data to be transferred and the available space of the data storage. Step 1 Connect the data storage to the personal computer. Step 2 Open the project to be written in GT Designer3. Step 3 Select [Communication] → [Write to Memory card] from the menu. The [Transfer to Memory Card] dialog appears. ➟4.8.12 [Communicate with Memory Card] dialog 4. 5. 6. 7. Step 4 Select the [Memory Card Write] tab. Step 5 Set [PC Side]. The capacity of the transfer data is displayed in [Data Size]. Check that the data storage has the sufficient available space. When the system application or the special data is required to be added to the package data or deleted, click the [Write Option] button and configure the setting in the [Write Option] dialog. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) Step 6 Set [Memory Card]. Set the drive name of the data storage for [Destination Memory Card]. Select [Direct startup from memory card] for [Startup Operation]. Step 7 Click the [Memory Card Write] button. 4. COMMUNICATING WITH GOT 4.5 Transferring the Data with Data Storage 4 - 47 COMMUNICATING WITH GOT Package data Step 8 After the writing to the data storage is completed, remove the data storage from the personal computer. Step 9 Install the data storage that has been removed from the personal computer to the GOT. For how to install each data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) Step 10 4.5.3 Power on the GOT. Installing the BootOS or the CoreOS to the GOT 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Use the data storage to install the BootOS or the CoreOS to the GOT. For the version of the BootOS or the CoreOS supported by each version of GT Designer3, refer to the following. ➟12.16 Upgraded Additional Function List BootOS, CoreOS BootOS, CoreOS Start (1) Capacity check for the BootOS/CoreOS and the destination drive Before installing the BootOS or the CoreOS, check the data size of the Boot OS or the CoreOS and the available space of the data storage. (2) Data in the GOT When the BootOS or the CoreOS is installed, all the data in the GOT are deleted. When the data in the GOT is required, read the data in advance. (3) Installing the CoreOS and the BootOS simultaneously The BootOS is installed simultaneously at the installation of the CoreOS. Reinstalling the BootOS is not required. (4) Data storage for installing the CoreOS The CoreOS is installed in drive A (standard SD card) only. 4 - 48 4. COMMUNICATING WITH GOT 4.5 Transferring the Data with Data Storage ■1 Writing the BootOS or the CoreOS to the data storage Step 1 To install the BootOS, connect a data storage to the personal computer, and start GT Designer3. To install the CoreOS, connect an SD card to the personal computer, and start GT Designer3. Step 2 Select [Communication] → [Write to Memory card] from the menu. The [Transfer to Memory Card] dialog appears. ➟4.8.12 [Communicate with Memory Card] dialog 3. 5. 6. When [CoreOS] is selected for [Write Data] When [BootOS] is selected for [Write Data] Step 3 Select the [BootOS/CoreOS Write] tab. Step 4 Set [PC Side]. Select the type of the destination GOT for [GOT Type]. The capacity of the transfer data is displayed in [Data Size]. Check that the data storage has the sufficient available space. Step 5 Set [Memory Card]. Set the drive name of the data storage for [Destination Memory Card]. Step 6 Click the [Memory Card Write] button. Step 7 After the writing to the data storage is completed, remove the data storage from the personal computer. Step 8 Refer to the following to install the BootOS or the CoreOS to the GOT. • Installing the BootOS ➟4.5.3 ■ 2 (1) Installing the BootOS • Installing the CoreOS ➟4.5.3 ■ 2 (2) Installing the CoreOS ■2 Installing the BootOS or the CoreOS to the GOT from the data storage (1) Installing the BootOS Step 1 Install the data storage that has been removed from the personal computer to the GOT. For how to install each data storage, refer to the following. ➟GOT2000 Series User's Manual (Hardware) Step 2 The procedure for installing the BootOS to the GOT depends on the GOT models. Step 3 • For GT27, GT25 (excluding GT2505-V), and GT23 While pressing the S.MODE switch, power on the GOT. When the GOT is powered on, the BootOS is installed to the GOT. • For GT2505-V, GT21, and GS21 While touching the GOT screen lower-right corner, power on the GOT. When the GOT is powered on, the BootOS is installed to the GOT. After the installation of the BootOS is completed, power off the GOT. Step 4 Remove the data storage from the GOT. Step 5 Power on the GOT again. Step 6 After powering on the GOT, write the required package data to the GOT. 4. COMMUNICATING WITH GOT 4.5 Transferring the Data with Data Storage 4 - 49 COMMUNICATING WITH GOT 4 4. (2) Installing the CoreOS Step 1 Insert the SD card removed from the personal computer to the GOT. For how to insert an SD card, refer to the following. ➟GOT2000 Series User's Manual (Hardware) Step 2 Power on the GOT. Step 3 The confirmation message for installing the CoreOS appears. To install the CoreOS, touch the screen for two seconds or longer. To abort the installation of the CoreOS, power off the GOT. Step 4 When the installation of the CoreOS is completed, the completion message appears. Touch the screen to restart the GOT. Step 5 4 - 50 Write the required package data to the restarted GOT. 4. COMMUNICATING WITH GOT 4.5 Transferring the Data with Data Storage 4.6 Transferring Data between the Personal Computer and GT01-RS4-M 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Directly connect the personal computer with GT01-RS4-M using a USB cable for communication. Transferring data between the personal computer and GT01-RS4-M The following shows the data transfer procedure. To transfer data, GT Designer3 (GOT1000) must be installed on the personal computer in advance. For the details of the connection method and settings on GT Designer3 (GOT1000), refer to the following. ➟GT Designer3 Version1 Screen Design Manual (Fundamentals) 4 1. Connection using a USB cable Configuring the communication setting on GT Designer3 (GOT1000) OS OS Standard monitor OS Communication driver Standard monitor OS Communication driver Communication parameter Communication parameter Data to be transferred Step 1 Connect the personal computer with GT01-RS4-M using a USB cable. Step 2 On GT Designer3 (GOT2000), select [Communication] → [Communicate with GT01-RS4-M] from the menu to start GT Designer3 (GOT1000) and display the [Communicate with GT01-RS4-M] dialog. Perform the rest of the procedure on GT Designer3 (GOT1000). ➟GT Designer3 Version1 Screen Design Manual (Fundamentals) 4. COMMUNICATING WITH GOT 4.6 Transferring Data between the Personal Computer and GT01-RS4-M 4 - 51 COMMUNICATING WITH GOT ■1 4.7 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Precautions for writing to the GOT ■1 (1) Canceling writing the package data When writing the package data is canceled during the process, the data in the GOT may be corrupt. When writing the package data has been canceled during the process, write the package data again. (2) Data in the GOT before the BootOS or the CoreOS is installed When the BootOS or the CoreOS is installed, all the data in the GOT are deleted. When the data in the GOT is required, read the data in advance. (3) Precautions for the utilize data and the input assist information When [Utilize data/Input assist information] is excluded from the package data at writing, the project read from the GOT operates as follows. • The accumulated input assist information return to the initial status. • The project data is not searched for when a new project is to be created using another project. (4) Precautions for writing a project in the single file format (*.GTXS) When the existing package data in the GOT contains the following setting, you cannot write even a later version of package data from GT designer3 whose version is earlier than 1.122C. [Restrict write from GT Designer3 of the older versions] is selected in [GOT ID No.] in the GOT setup. Install the latest version of GT Designer3, and then rewrite the package data. For the settings of the GOT setup ([GOT ID No.]), refer to the following. ➟5.3.2 ■ 4 [GOT ID No.] (5) Message at startup of the GOT that uses an earlier version of the BootOS If the following message appears on the GOT that uses version S or earlier of the BootOS, update the BootOS to version T or later. [The number of system applications installed exceeds the limitation. Please reduce the number of system applications to install.] (6) Password for writing data to multiple GOTs in one go In the [Batch Write to multiple GOTs] dialog, you can enter one data transfer password only. If the entered password differs from the one set on a destination GOT, data cannot be written to the GOT. In this case, enter the password which is set on the destination GOT and perform the writing again. Precautions for reading from the GOT ■2 (1) Precautions for the utilize data When the project data is saved to the personal computer directly at the reading from the GOT, the project data is not the target to search for the utilize data. When the utilize data is used, open the project in GT Designer3 and save the project again after reading. Common precautions for reading and writing ■3 (1) When the data storage stores a large number of folders or files A large number of folders or files in the data storage may decrease file access performance, resulting in a much longer communication time than usual or a communication timeout. Reduce the number of folders or files in the data storage as necessary. (2) Precautions for the data transfer by Ethernet (a) Advance preparation for the data transfer For the data transfer by Ethernet, configure the following settings to the GOT in advance to enable the communication by Ethernet. • Writing of the system application (basic function and communication driver) • Communication settings For how to check the setting, refer to the following. ➟GOT2000 Series User's Manual (Utility) 4 - 52 4. COMMUNICATING WITH GOT 4.7 Precautions (b) Advance notification for the writing of the package data When the package data is written by Ethernet, set a rule in advance, such as notifying the operator of the change of the package data. When the package data is changed without a notice, the operation of the GOT may be affected. (c) Securing a recovering method Changing the communication settings when the project data is written may disable the communication with GT Designer3. Save the data for recovering to the data storage or perform other methods, so that the GOT can recover. (3) Power saving function of the personal computer To transfer the data by connecting with the GOT, disable the power saving function of the personal computer and Windows. For the details of the power saving function setting, refer to the manual of the personal computer or Windows Help. 4 When the USB driver of other products is installed, the confirmation message for overwriting the USB driver file (windrvr6.sys) may appear. If a new file already exists, click the [No] button and do not overwrite the file. When the file is overwritten, the USB communication of GT Designer3 and the GOT may not be properly executed. Checking the file overwrite Copy source: C:...............windrvr6.sys Copy destination: C:.......................windrvr6.sys A file newer than the source file exists in the copy destination. Are you sure you want to overwrite the new file? Yes (Y) No (N) Not all (A) (5) Precautions for using a USB cable To transfer the data by connecting the personal computer and the GOT using a USB cable, do not set the resume function, the suspending function, the power saving function, or the standby mode of the personal computer. For the details of the resume function, the suspending function, the power saving function, or the standby mode, refer to the manual of the personal computer or the Help of Windows. If the USB cable is removed or the GOT is reset or powered off/on, the communication may not be recovered from an error. In this case, perform either of the following operations. • Checking if the personal computer recognizes a USB Check that [MITSUBISHI GOT2000 USB Controller] is displayed in [USB(Universal Serial Bus) Controller] in the device manager. • Restart the GOT. Remove the USB cable from the GOT and power off the GOT. After the GOT is powered off, restart the GOT and connect a cable to communicate again. 4. COMMUNICATING WITH GOT 4.7 Precautions 4 - 53 COMMUNICATING WITH GOT (4) USB driver of other products (6) Communication error when the PLC is not connected If the GOT is not connected to a PLC with the connection setting to the PLC, the GOT fails to communicate with the PLC and retries the communication. When the following operations are performed in GT Designer3 with this status, a communication error (error No. 8011000a) may occur. • Writing the package data • Deleting the system application, the advanced application, the project data, and the resource data • Drive format For the corrective actions, refer to the following. ➟4.9 Troubleshooting (7) Communication error by the firewall The setting of the communication port of the personal computer may cause a communication error, such as timeout error. When the port for the Ethernet communication is blocked by the firewall, a communication error occurs. Disable the firewall or set the port to be opened. For the details of the checking and the setting of the communication port, refer to the Help of Windows. (8) Precautions for transferring data to the GOT via a PLC For transferring data to the GOT via an RCPU and RJ71EN71, the GOT is connectable to Ethernet ports (P1 and P2) of the RJ71EN71. If you set the same network number for both Ethernet ports (P1 and P2) of the RJ71EN71, connect the GOT to Ethernet port P1. An error occurs if all the following conditions are satisfied. • Both Ethernet ports (P1 and P2) of the RJ71EN71 are in use. • The same network number is set for both Ethernet ports (P1 and P2). • The GOT (data transfer destination) is connected to Ethernet port P2 of the RJ71EN71. (9) Transferring data while firmware update is in progress While firmware update of the communication unit mounted on the GOT is in progress, transferring data is not available. To transfer data, make sure that firmware update is not executed. (10)Transferring data while the FA transparent function is used While the controller programming software communicates with a controller by using the FA transparent function, transferring data may not be available. To transfer data, make sure that the FA transparent function is not in use. 4 - 54 4. COMMUNICATING WITH GOT 4.7 Precautions 4.8 Data Transfer Setting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟4.8.1 [PC (Data Transfer)] dialog 4.8.2 [Communicate with GOT] dialog 4.8.3 [Write Option] dialog (for writing data to one GOT) 4.8.4 [Application Selection] dialog 4.8.5 [Select Resource Data] dialog 4.8.6 [Resource Data Write Result] dialog 4.8.7 [GOT Information - Detail] dialog 4.8.8 [Communication Configuration] dialog 4.8.9 [Batch Write to multiple GOTs] dialog 4.8.10 [Write Option] dialog (for writing data to multiple GOTs in one go) 4.8.11 [Communication Status] dialog 4.8.12 [Communicate with Memory Card] dialog [PC (Data Transfer)] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [PC (Data Transfer)] dialog, set the communication interface to be used for the data transfer between the personal computer and the GOT. Select [Common] → [Peripheral Setting] → [PC (Data Transfer)] from the menu to display this dialog. 1) 2) 1) [Host (PC)] Set the destination interface for the direct connection using a USB cable. 2) [Ethernet Download] Set the destination interface for the connection by Ethernet. Item [Destination I/F] Description Set the destination interface to be used for Ethernet download. The following shows the setting range. • [Ethernet:Multi] Connects to an Ethernet interface of the GOT. • [Not connected] Does not use an Ethernet interface of the GOT. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 55 COMMUNICATING WITH GOT 4.8.1 4 4.8.2 [Communicate with GOT] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Communicate with GOT] dialog, the data is transferred and verified between the personal computer and the GOT. This dialog can be displayed in the following method. Step 1 According to the purpose, perform either of the following operations. • For writing, select [Communication] → [Write to GOT] from the menu. • For reading, select [Communication] → [Read from GOT] from the menu. • For verifying, select [Communication] → [Verify GOT] from the menu. Step 2 The [Communication Configuration] dialog appears. Configure the communication setting between the personal computer and the GOT. ➟4.8.8 [Communication Configuration] dialog Step 3 The [Communicate with GOT] dialog appears. Click each tab to switch the display as required. Tab For the settings in each tab, refer to the following. ➟4.8.2 ■ 1 [GOT Write] tab 4.8.2 ■ 2 [GOT Read] tab 4.8.2 ■ 3 [GOT Verification] tab ■1 [GOT Write] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟(1) Writing the package data (2) Writing the resource data (3) Installing the BootOS (1) Writing the package data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 4) 2) 5) 3) 4 - 56 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 1) [PC] Set the data to be written to the GOT. Item Description [Write Data] Select [Package Data]. [Write Option] button Set the details of the package data to be written to the GOT. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) [Data Size] Data size of the package data to be written to the GOT. 2) [GOT] Set the destination to transfer the package data. 4 Description Select the destination drive to which the data is written. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer [Destination Drive] 3) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 4) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item Description [Get GOT information] button Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] Type of the target GOT [GOT Name] Name of the target GOT [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Destination Drive] [Detail] button Displays the [GOT Information - Detail] dialog. ➟4.8.7 [GOT Information - Detail] dialog 5) [GOT Write] button Starts the data writing to the GOT. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 57 COMMUNICATING WITH GOT Item (2) Writing the resource data 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 4) 2) 5) 3) 1) [PC] Set the data to be written to the GOT. Item Description [Write Data] Select [Resource Data]. [Select Resource Data] button Select the resource data to be written to the GOT. ➟4.8.5 [Select Resource Data] dialog [Resource File] Resource data file to be written to the GOT [Data Size] Size of the resource data file to be written to the GOT 2) [GOT] Transfer destination for the resource data. Configure the setting in the [Select Resource Data] dialog. ➟4.8.5 [Select Resource Data] dialog Item Description [Destination Drive] Write destination drive for the resource data [Destination Folder] Write destination folder for the resource data 3) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 4) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item [Get GOT information] button 4 - 58 Description Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] Type of the target GOT [GOT Name] Name of the target GOT [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Destination Drive] [Detail] button Displays the [GOT Information - Detail] dialog. ➟4.8.7 [GOT Information - Detail] dialog 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 5) [GOT Write] button Starts the data writing to the GOT. Upon completion of writing, the [Resource Data Write Result] dialog appears. ➟4.8.6 [Resource Data Write Result] dialog (3) Installing the BootOS 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 4 1) 2) 3) 4) COMMUNICATING WITH GOT 6) 7) 5) 1) [Write Data] Select [BootOS]. 2) [GOT Type] Type of the target GOT 3) [Version] Version of the BootOS to be installed to the GOT. 4) [BootOS Size] Data size of the BootOS to be installed to the GOT. 5) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 6) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item [Get GOT information] button Description Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] Type of the target GOT [GOT Name] Name of the target GOT [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Destination Drive] 7) [GOT Write] button Starts the data writing to the GOT. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 59 ■2 [GOT Read] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Reading the project data or the package data 1) 4) 2) 5) 3) 1) [GOT] Set the type of the data to be read from the GOT, and select the source drive. Item Description [Read Data] Select [Project Data] or [Package Data]. When GT Designer3 is started from MELSOFT Navigator, [Package Data] cannot be selected. [Source Drive] Select the source drive from which the data is read. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer 2) [PC] Set the destination of the project read from the GOT. Item [Destination] Description Set the destination of the read project or package data. When GT Designer3 is started from MELSOFT Navigator, the reading destination is fixed to [GT Designer3] if [Package Data] is selected for [Read Data]. • When [GT Designer3] is selected The read project is opened in GT Designer3. The project cannot be selected when the package data is read. • When the path of the save destination folder is input The project or the package data are read as a file in the specified folder. Click the [...] button to display the [Save As Project] dialog. The save destination folder and the saving format of the read project can be set in the displayed dialog. 3) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 4 - 60 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item Description [Get GOT information] button Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] GOT type of the reading source GOT. [GOT Name] Name of the reading source GOT. [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Source Drive] [Detail] button Displays the [GOT Information - Detail] dialog. ➟4.8.7 [GOT Information - Detail] dialog 4 5) [GOT Read] button Starts the data reading from the GOT. COMMUNICATING WITH GOT (2) Reading the resource data 1) 4) 2) 5) 3) 1) [GOT] Set the type of the data to be read from the GOT, the read source drive, and the resource file name. Item Description [Read Data] Select [Resource Data]. [Source Drive] Select the source drive from which the data is read. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [D:Built-in SRAM] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 61 Item Description Set the saving path and the file name of the resource data. Click the [...] button to display the [Path Setting] dialog. The read source drive and the resource file can be set by selecting the one in the displayed dialog. [Resource File] • [Drive] Select the read source drive. • [Get Drive Information] button Acquires the drive information of the read source drive. • [Browse for resource file] The file configuration of the read source drive is displayed in the tree. The resource file to be read can be selected from the tree. 2) [PC] Set the destination of the resource data read from the GOT. Item Description Set the path for the destination of the resource data read from the GOT. Click the [...] button to display the [Browse For Folder] dialog. You can specify the destination folder to save the read resource data in the displayed dialog as well. [Destination] 3) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 4) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item Description [Get GOT information] button Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] GOT type of the reading source GOT. [GOT Name] Name of the reading source GOT. [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Source Drive] [Detail] button Displays the [GOT Information - Detail] dialog. ➟4.8.7 [GOT Information - Detail] dialog 5) [GOT Read] button Starts the data reading from the GOT. 4 - 62 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting (3) Reading the drive information 3) 1) COMMUNICATING WITH GOT 4 2) 1) GOT-side setting Set the type of the data to be read from the GOT, and select the source drive. Item Description [Read Data] Select [Drive Information]. [Source Drive] Select the source drive from which the data is read. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [D:Built-in SRAM] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer [Get Drive Information] button Acquires the drive information of the drive selected in [Source Drive]. Drive information tree The file configuration of the read source drive is displayed in the tree. • [Delete] button Collectively deletes folders and files selected in the tree. Individually deleting the folder or file is not available. • [Format] button Formats the drive selected in [Source Drive]. 2) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 3) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item Description [Get GOT information] button Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] GOT type of the reading source GOT. [GOT Name] Name of the reading source GOT. [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Source Drive] [Detail] button Displays the [GOT Information - Detail] dialog. ➟4.8.7 [GOT Information - Detail] dialog 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 63 ■3 [GOT Verification] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 3) 4) 2) 1) GOT-side setting Specify the verification method and the GOT drive in which the project to be verified is stored. Item Description [Verification Method] Select the method to verify the project. • [Data Contents Check] The verification is performed according to the description of the project. • [Time Stamp Check] The verification is performed according to the time stamp of the project data. [Target Drive] Select the drive which stores the project data to be verified. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer 2) [Communication Configuration] button Displays the [Communication Configuration] dialog. ➟4.8.8 [Communication Configuration] dialog 3) [GOT Information] The information on the target GOT, including the GOT type and the capacity of the specified drive, is displayed. Item Description [Get GOT information] button Acquires the information from the target GOT, including the GOT type and the free space of the specified drive. [GOT Type] Type of the target GOT [GOT Name] Name of the target GOT [Drive of package data in execution] Drive that stores the package data being used in the target GOT [Free Space/Capacity] Free space and capacity of the drive selected for [Target Drive] [Detail] button Displays the [GOT Information - Detail] dialog. ➟4.8.7 [GOT Information - Detail] dialog 4) [GOT Verification] button Starts the verification with the GOT. 4 - 64 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4.8.3 [Write Option] dialog (for writing data to one GOT) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Write Option] dialog, set the details of the package data to be written to one GOT. The method for displaying the dialog differs depending on the writing destination. ■1 Displaying the dialog when writing data into the GOT Display the dialog in the following method when writing data into the GOT. Step 1 Select [Communication] → [Write to GOT] from the menu. Step 2 The [Communication Configuration] dialog appears. 4 Configure the communication setting between the personal computer and the GOT. ➟4.8.8 [Communication Configuration] dialog Step 3 The [Communicate with GOT] dialog appears. COMMUNICATING WITH GOT Select [Package Data] for [Write Data] and click the [Write Option] button. ➟4.8.2 ■ 1 [GOT Write] tab Select [Package Data] and click the [Write Option] button. ■2 Displaying the dialog when writing data into data storage Display the dialog in the following method when writing data into data storage. Step 1 Select [Communication] → [Write to Memory card] from the menu. Step 2 The [Communicate with Memory Card] dialog appears. Click the [Write Option] button. ➟4.8.12 ■ 1 [Memory Card Write] tab Click the [Write Option] button. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 65 ■3 [Write Option] dialog 5) 1) 6) For GT25-W 2) 3) 4) 7) For the models other than GT25-W 1) [Package Data Information] Item Description [Project Title] Title of the project [Project ID] ID number of the project [Package Folder Name] Name of the folder that stores the package data [GOT Type] GOT type of the project [Ethernet Standard Port] This item is not displayed for GT25-W. GOT IP address set for the Ethernet standard port. [Ethernet Standard Port1] This item is displayed only for GT25-W. GOT IP address set for Ethernet standard port 1. [Ethernet Standard Port2] GOT IP address set for Ethernet standard port 2. [Ethernet Extended Port] GOT IP address set for the Ethernet extended port. [Wireless LAN] GOT IP address set for the wireless LAN interface. [GOT IP Address] [System Version] System application version in the package data 2) [Data Size] Item Description [Project Data] Project data size (ROM and RAM) [System Application] Size of the system applications included in the package data (ROM and RAM) [Special Data] Size of the special data included in the package data (ROM and RAM) [Buffering Area] Size of the buffering area in the operation memory (RAM) 3) [Initialize SRAM user area when writing project data/OS] Not available to GT21 and GS21. Initialize the SRAM user area when the package data is written to the GOT. 4) [Not restart automatically after writing (required to restart manually)] The GOT does not restart automatically after the package data is written to the GOT. When this item is selected, the GOT is required to be restarted manually after writing. 5) [Write Mode] Select the write mode of the package data. • [Synchronize] Only the required data is written according to the difference with the package data which has already been written to the GOT. The data which is not related to the package in the GOT is deleted. • [Selection] Only the data selected in the package data tree is written. The write mode is fixed to [Synchronize] in the following cases. 4 - 66 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting • The [Write Option] dialog is displayed from the [Communicate with Memory Card] dialog. • Package data is written to the GOT without opening a single file format project (*.GTXS). • System labels Ver.2, global labels, OMRON NJ/NX tags, or AB native tags are set in the common settings or object settings. • The project contains a label group. • The project is protected with a security key. • The project contains a mobile screen. • [Use GOT Mobile function] is selected in [Basic Setting] in the [GOT Mobile Setting] window. 6) Package data tree The data included in the package data is displayed in the tree. When [Selection] is selected for [Write Mode], the data can be added or deleted. 4 7) [Application Selection] button COMMUNICATING WITH GOT This button is displayed only when [Synchronize] is selected for [Write Mode]. Clicking this button displays the [Application Selection] dialog. ➟4.8.4 [Application Selection] dialog 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 67 4.8.4 [Application Selection] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Application Selection] dialog, system applications (extended functions), communication drivers, and special data are selectable, and the selected items are held in the project data. Select [Common] → [Application Selection] from the menu to display this dialog. Configure the settings by switching the tabs according to the target data. Tab ➟ ■ 1 [System Application] tab ■ 2 [Communication Driver] tab ■ 3 [Special Data] tab ■1 [System Application] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 1) [Extended Function] tree Lists the system applications (Extended Function) which can be installed to the GOT in a tree view. The application selected in the tree is written to the GOT regardless of whether to use or not use the function. The application required for the GOT operation is displayed in light-blue. The selection of the application displayed in light-blue cannot be canceled. 2) [Total size of system applications (Extended Function)] Displays the total size of the system applications (Extended Function) selected in the tree. 3) [Total size of selected applications] Displays the total size of all the items selected in the [System Application] tab, the [Communication driver] tab, and the [Special Data] tab. 4 - 68 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting [Communication Driver] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 4 1) 2) 3) 1) [Communication driver] tree Lists the system applications (Extended Function) which can be installed to the GOT in a tree view. The communication driver selected in the tree is installed to the GOT regardless of whether to use or not use the function. The communication driver required for the GOT operation is displayed in light-blue. The selection of the communication driver displayed in light-blue cannot be canceled. 2) [Total size of system applications (Extended Function)] Displays the total size of the system applications (Extended Function) selected in the tree. 3) [Total size of selected applications] Displays the total size of all the items selected in the [System Application] tab, the [Communication driver] tab, and the [Special Data] tab. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 69 COMMUNICATING WITH GOT ■2 ■3 [Special Data] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 1) [Language] Select the language of the special data. • [Japanese] • [English] 2) [Special Data] tree The list of the special data which can be written to the GOT is displayed in the tree. The special data selected in the tree is written to the GOT regardless of whether to use or not use the function. 3) [Total size of special data] The total size of the special data selected in the tree is displayed. 4) [Total size of selected applications] Displays the total size of all the items selected in the [System Application] tab, the [Communication driver] tab, and the [Special Data] tab. 4 - 70 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4.8.5 [Select Resource Data] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Select Resource Data] dialog, set the resource data to be written to the GOT, and set the write destination. To display this dialog, click the [Select Resource Data] button on the [GOT Write] tab in the [Communicate with GOT] dialog. 5) 6) 1) 2) 3) 4 4) COMMUNICATING WITH GOT 8) 9) 10) 7) 1) [Add File] button Displays the [Open] dialog. Select a resource data file to be written to the GOT. 2) [Delete] button Deletes a selected resource data file from the write target list. 3) [Delete All] button Deletes all resource data files from the write target list. 4) Write target list Lists the resource data files to be written to the GOT. 5) [Drive] Select the destination drive to which the resource data is written. The following shows the items to be selected. • [A:Standard SD Card] • [B:USB Drive] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer 6) [Get Drive Information] button Reads the contents of a specified drive from the GOT. The read data is displayed in the drive information tree. 7) [Folder Path] Path to the write destination folder for the resource data The path to the folder selected in the drive information tree is displayed. 8) [New Folder] button Adds a new folder under the drive or folder selected in the drive information tree. The new folder name is displayed in red. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 71 The new folder is created upon completion of resource data writing. 9) [Delete] button Deletes a newly-added folder that is selected in the drive information tree. 10) Drive information tree Displays the folders and files in the drive that is selected for [Drive] in the tree view. The folder selected in the tree is set as the write destination folder. 4.8.6 [Resource Data Write Result] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The [Resource Data Write Result] dialog displays the result of resource data writing. This dialog appears only after resource data writing is performed on the [GOT Write] tab in the [Communicate with GOT] dialog. 1) 2) 1) Write result list Result of resource data writing Item [No.] File number [File] Resource data file [Status] Write result • [Succeeded] • [Failed] 2) [Export] button Displays the [Save As] dialog. Save the write result to a file. 4 - 72 Description 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4.8.7 [GOT Information - Detail] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [GOT Information - Detail] dialog, data is written or read and the detailed information on the verification target GOT is displayed. 1) 2) 3) 4) 5) 7) COMMUNICATING WITH GOT 6) 4 8) 9) 10) 1) [GOT Type] GOT type. 2) [GOT Name] Name to identify the GOT. 3) [GOT ID] ID number to identify the GOT 4) [GOT Description] Detailed description for the GOT. 5) [Drive of package data in execution] Drive that stores the package data being used in the GOT 6) [Drive] Select the GOT drive whose detailed information is to be displayed. 7) [Get GOT information] button Acquires the information from the GOT, including the GOT type and the free space of the specified drive. 8) [Storage Memory (ROM) Information] Free space and capacity of the GOT storage memory (ROM) 9) [Operation Memory (RAM) Information] Free space and capacity of the GOT operation memory (RAM) 10) [About ROM/RAM Information] button Displays explanations of ROM and RAM in the GOT. ROM and RAM in the GOT The system applications and project data in the storage memory (ROM) are expanded to the operation memory (RAM) to run the GOT. If the expanded data size exceeds the capacity of the operation memory (RAM), reduce the data size by deleting unnecessary project data or system applications, or other methods. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 73 4.8.8 [Communication Configuration] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Communication Configuration] dialog, the communication with the GOT is set. Select [Communication] → [Communication Configuration] from the menu to display this dialog. The settings differ according to the connection method of the personal computer and the GOT. When the personal computer and the GOT are connected directly, select [Direct] for the [Connection to GOT]. ➟ ■ 1 Writing the data into the GOT directly When the personal computer and the GOT are connected via a PLC, select [Via PLC] for the [Connection to GOT]. ➟ ■ 2 Writing the data via PLC CPU [Connection to GOT] ■1 Writing the data into the GOT directly 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) 3) 4) 5) 6) 1) [Connection to the GOT] Select the connection method of the personal computer and the GOT. • [GOT directly] Connect the personal computer and the GOT directly using a cable. • [Via PLC] Connect the personal computer and the GOT via a PLC. 2) [Connection Image] Set the interface to be used or the device to be routed for the connection of the personal computer and the GOT. Item [PC side I/F] 4 - 74 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting Description Select the type of the interface of the personal computer. • [USB] • [Ethernet] Item Description [Timeout (Sec)] Set the time period for the communication between the personal computer and the GOT to time out. The setting range is [1] to [9999] seconds. If you set a time less than 30 seconds, a communication error may occur. Set 30 seconds or more. [Retry Times] Set the number of retries to be performed when a communication error occurs. The setting range is [0] time to [5] times. 3) [GOT] Set the details of the interface of the GOT. The details are set only when the GOT is connected by Ethernet. 4 Description [GOT IP Address] Set the IP address of the GOT. The setting range is [0].[0].[0].[0] to [255].[255].[255].[255]. [Peripheral S/W Communication Port No.] Set the port No. used for the communication with GT Designer3. The setting range is [1024] to [65534]. [Select from setting/list] Select the interface setting of the GOT from the GOT identification information registered in the project. [List] button Displays the [GOT Setting List] dialog. The interface setting of the GOT can be selected from the list. ➟5.3.2 ■ 5 [GOT Setting List] dialog 4) [Communication Test] button Performs the communication test of the personal computer and the GOT. 5) [Acquire GOT information and open the dialog] Acquires the GOT identification information from a target GOT, and then displays the [Communicate with GOT] dialog or the [GOT Diagnostics] dialog. For the details of the GOT identification information, refer to the following. ➟5.3.2 ■ 1 Specifications 6) [Display the dialog of [Communication Configuration] the next time as well] Displays the [Communication Configuration] dialog before displaying the [Communicate with GOT] dialog or the [GOT Diagnostics] dialog. If this item is deselected, the [Communication Configuration] dialog and this item do not appear from the next time. To display the [Communication Configuration] dialog again, select [Display the dialog of Communication Setting before displaying the dialog of Communicate with GOT/GOT Diagnostics] in the [Operation] tab in the [Options] dialog. ➟11.10.3 ■ 1 [Option] dialog ([Operation] tab) Settings of [Timeout (Sec)] and [Retry Times] After setting [Timeout (Sec)] and [Retry Times] in a project on GT Designer3 version 1.122C or later, if you open the project on GT Designer3 whose version is earlier than 1.122C, the setting items do not appear. Upon the writing of the project, the GOT operates using the values of [Timeout (Sec)] and [Retry Times] set on GT Designer3 version 1.122C or later. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 75 COMMUNICATING WITH GOT Item ■2 Writing the data via PLC CPU 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Connection using RS-232 cable and USB cable 1) 3) 2) 4) 5) 6) 7) 1) [Connection to GOT] Select the connection method of the personal computer and the GOT. • [Direct] Connect the personal computer and the GOT directly using a cable. • [Via PLC] Connect the personal computer and the GOT via a PLC. 2) [Connection Image] Set the interface to be used or the device to be routed for the connection of the personal computer and the GOT. Item 4 - 76 Description [PC side I/F] Select the type of the interface of the personal computer. • [RS232] • [USB] • [Ethernet] [PLC side I/F] Select a PLC type to be routed. • [RCPU] (This item is not selectable when [RS232] is selected for [PC side I/F].) • [QCPU] • [LCPU] [Ethernet/CC-Link IE TSN/CC-Link IE Field] Network to be routed which the GOT is connected. [Timeout (Sec)] Set the time period for the communication between the personal computer and the GOT to time out. The setting range is [1] to [9999] seconds. If you set a time less than 30 seconds, a communication error may occur. Set 30 seconds or more. [Retry Times] Set the number of retries to be performed when a communication error occurs. The setting range is [0] time to [5] times. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 3) [PC side I/F] Set the details of the interface of the personal computer. The details are set only when the GOT is connected using RS-232 cable. Item Description [Communication port] Select the RS232 communication port of the personal computer. The setting range depends on the personal computer to be used. [Baud Rate] Select the transmission speed of the communication between the personal computer and the PLC. • [115200] bps • [57600] bps • [38400] bps • [19200] bps • [9600] bps 4 4) [GOT] Item Description [Network No.] Set the network No. of the network to which the GOT is connected. The setting range is [1] to [239]. [Station No.] Set the GOT's station number. The setting range is [1] to [64]. 5) [Test] button Performs the communication test of the personal computer and the GOT. 6) [Acquire GOT information and open the dialog] Acquires the GOT identification information from a target GOT, and then displays the [Communicate with GOT] dialog or the [GOT Diagnostics] dialog. For the details of the GOT identification information, refer to the following. ➟5.3.2 ■ 1 Specifications 7) [Display the dialog of [Communication Configuration] the next time as well] Displays the [Communication Configuration] dialog before displaying the [Communicate with GOT] dialog or the [GOT Diagnostics] dialog. If this item is deselected, the [Communication Configuration] dialog and this item do not appear from the next time. To display the [Communication Configuration] dialog again, select [Display the dialog of Communication Setting before displaying the dialog of Communicate with GOT/GOT Diagnostics] in the [Operation] tab in the [Options] dialog. ➟11.10.3 ■ 1 [Option] dialog ([Operation] tab) 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 77 COMMUNICATING WITH GOT Set the details of the interface of the GOT. (2) Connecting by Ethernet 1) 3) 2) 4) 5) 6) 7) 8) 9) When connecting with a PLC When connecting with the Ethernet interface module 1) [Connection to the GOT] Select the connection method of the personal computer and the GOT. • [GOT directly] Connect the personal computer and the GOT directly using a cable. • [Via PLC] Connect the personal computer and the GOT via a PLC. 2) [Connection Image] Set the interface to be used or the device to be routed for the connection of the personal computer and the GOT. Item 4 - 78 Description [PC side I/F] Select the type of the interface of the personal computer. • [RS232] • [USB] • [Ethernet] [PLC side I/F] Select the type of the PLC or the Ethernet interface module to be routed. • [RCPU] • [RJ71EN71] • [QCPU] • [QJ71E71] • [LCPU] • [LJ71E71] To use port CPU P1 of the RnENCPU, select [RCPU]. To use port P1 of the RnENCPU, select [RJ71EN71]. (Port P2 does not support the Ethernet connection.) [Ethernet/CC-Link IE TSN/CC-Link IE Field] Network to be routed which the GOT is connected. [Timeout (Sec)] Set the time period for the communication between the personal computer and the GOT to time out. The setting range is [1] to [9999] seconds. If you set a time less than 30 seconds, a communication error may occur. Set 30 seconds or more. [Retry Times] Set the number of retries to be performed when a communication error occurs. The setting range is [0] time to [5] times. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 3) [PC side I/F] Set the details of the interface of the personal computer. Item Description [Network No.] Set the network No. of the Ethernet network to which the personal computer is connected. The setting range is [1] to [239]. The network No. is set only when the Ethernet interface module is connected. [Station No.] Set the station number of the personal computer. To connect the personal computer with the Ethernet interface module, set the station number which does not overlap with other station numbers in the same network. The following shows the setting range. • When [PLC side I/F] is set to [QJ71E71] or [LJ71E71]: [1] to [64] • When [PLC side I/F] is set to [RJ71EN71]: [1] to [120] [Protocol] Select the communication protocol to be used for the communication between the personal computer and the PLC. • [TCP] • [UDP] 4 COMMUNICATING WITH GOT 4) [PLC side I/F] (when the destination is the PLC) Configure the interface setting on the PLC side when the PLC (RCPU, QCPU, or LCPU) is connected. Item Description [Connection] Select the connecting method of the personal computer and the PLC. • [Connecting directly to the Ethernet port] • [Connecting by the hub] [Destination] When [Connecting by the hub] is selected in [Connection], set the IP address or the host name of the destination PLC. • [IP Address] Specify the destination PLC by the IP address. After selecting, set the IP address of the destination PLC. The setting range is [0].[0].[0].[0] to [255].[255].[255].[255]. • [Host Name] Specify the host name by the destination PLC. Up to 64 characters can be set for the host name. A one-byte character is counted as one character, and a two-byte character is counted as two characters. 5) [PLC side I/F] (when the destination is the Ethernet interface module) Configure the interface setting on the PLC side when the Ethernet interface module (RJ71EN71, QJ71E71, or LJ71E71) is connected. Item Description [Network No.] Network No. of the Ethernet network to which the PLC is connected. The setting range is [1] to [239]. [Station No.] Set the station number of the PLC. The following shows the setting range. • When [PLC side I/F] is set to [QJ71E71] or [LJ71E71]: [1] to [64] • When [PLC side I/F] is set to [RJ71EN71]: [1] to [120] [Destination] When [Connecting by the hub] is selected in [Connection], set the IP address or the host name of the destination PLC. • [IP Address] Specify the destination PLC by the IP address. After selecting, set the IP address of the destination PLC. The setting range is [0].[0].[0].[0] to [255].[255].[255].[255]. • [Host Name] Specify the host name by the destination PLC. Up to 64 characters can be set for the host name. A one-byte character is counted as one character, and a two-byte character is counted as two characters. [Station No.<->IP information] When the PLC connected to the GOT communicates with a PLC of another station, select the method to acquire the network No., the station number, and the IP address of the PLC of another station. Select the item according to the network parameter of the destination PLC. • [Automatic Response Method] • [IP Address Calculation Method/Table Convert Method/Combination Method] 6) [GOT] Set the details of the interface of the GOT. Item [Network No.] Description Set the network No. of the network to which the GOT is connected. The setting range is [1] to [239]. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 79 Item [Station No.] Description Set the GOT's station number. The setting range is [1] to [64]. 7) [Communication Test] button Performs the communication test of the personal computer and the GOT. 8) [Acquire GOT information and open the dialog] Acquires the GOT identification information from a target GOT, and then displays the [Communicate with GOT] dialog or the [GOT Diagnostics] dialog. For the details of the GOT identification information, refer to the following. ➟5.3.2 ■ 1 Specifications 9) [Display the dialog of [Communication Configuration] the next time as well] Displays the [Communication Configuration] dialog before displaying the [Communicate with GOT] dialog or the [GOT Diagnostics] dialog. If this item is deselected, the [Communication Configuration] dialog and this item do not appear from the next time. To display the [Communication Configuration] dialog again, select [Display the dialog of Communication Setting before displaying the dialog of Communicate with GOT/GOT Diagnostics] in the [Operation] tab in the [Options] dialog. ➟11.10.3 ■ 1 [Option] dialog ([Operation] tab) 4 - 80 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4.8.9 [Batch Write to multiple GOTs] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Not available to GT2105-Q. In the [Batch Write to multiple GOTs] dialog, set the details of the data to be written, the write destination, and others. To display this dialog, select [Communication] → [Batch Write to multiple GOTs] from the menu. 1) COMMUNICATING WITH GOT 4 2) 7) 3) 4) 6) 5) 1) [PC] View or set the details of the package data to be written to target GOTs. Item Description [Write Data] Type of the data to be written. ([Package Data]) [Data Size] Data size of the package data. [Write Option] button Displays the dialog to set the details of the package data. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) 2) [GOT] View or set the details of the destination to which the package data is written. Item [Destination Drive] Description Set the drive to which the data is written. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer [Auto Acquisition] button Automatically acquires the GOT identification information, including the GOT IP address. Delete All button Deletes all rows. Import button Imports the communication target setting, IP address, port number, and other GOT settings. The following shows the available file formats. • CSV format • Unicode text format 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 81 Item Description Export button Exports the communication target setting, GOT settings, and communication result to a file. The following shows the available file formats. • CSV format • Unicode text format [Skip unselected settings] Only displays the rows marked with a checkmark in the [Target] column. [Select All] button Selects all GOTs in the list as the communication target. [Deselect All] button Deselects all the GOTs selected as the communication target. [Target] Select a target GOT. This item is not settable for the GOT whose type is different from the one set in the project of the package data to be written. [No.] Number for each GOT in the list. The number ranges from [1] to [256]. [IP Address] Set the IP address of each GOT. The setting range is [0].[0].[0].[0] to [255].[255].[255].[255]. [Port No.] Set the port number of each GOT. The setting range is [1024] to [65534]. [Status] Displays the communication result. [Start Time] Displays the start time of a communication test or data write. [End Time] Displays the end time of a communication test or data write. [GOT ID] Displays the ID number to identify each GOT. [GOT Name] Displays the name to identify each GOT. [GOT Type] Displays the type of each GOT. [I/F] Displays the interface type for each GOT IP address. [Password for data transfer] If the data transfer security has been set for the project in the target GOT, enter the data transfer password. ➟4.7 Precautions 3) [Timeout (Sec)] Set the timeout period for communication between the personal computer and each GOT. The setting range is [1] second to [9999] seconds. If you set a time less than 30 seconds, a communication error may occur. Set 30 seconds or more. 4) [Retry Times] Set the number of retries to be performed when a timeout occurs. The setting range is [0] to [5]. 5) [Test] button Executes a communication test between the personal computer and each GOT. 6) [Apply] button Confirms the new settings, and saves them in the current project. This item is displayed only when this dialog has been brought up from the [Communication] menu. The following shows the settings to be saved. • [Destination Drive] • [Skip unselected settings] • [Target] • [No.] • [IP Address] • [Port No.] • [GOT ID] • [GOT Name] • [GOT Type] • [I/F] • [Timeout (Sec)] • [Retry Times] 7) [GOT Write] button Writes the data to the target GOT. 4 - 82 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4.8.10 [Write Option] dialog (for writing data to multiple GOTs in one go) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Not available to GT2105-Q. In the [Write Option] dialog, set the details of the package data to be written to multiple GOTs in one go. To display this dialog, click the [Write Option] button in the [Batch Write to multiple GOTs] dialog. 4 5) 1) COMMUNICATING WITH GOT 2) 3) 4) 1) [Screen Switching/Window, System Information, Station No. Switching] Set whether to write the following settings to the target GOTs. • [Screen Switching/Windows] in the [Environmental Setting] window • [System Information] in the [Environmental Setting] window • [Station No. Switching] in the [Controller Setting] window The following shows selectable items. • [Write] • [Not write] If [Not write] is selected, the above settings in each target GOT will remain unchanged. 2) [[Controller Setting]-[Connected Ethernet Controller Setting] (each CH)] Set whether to write the settings of [Connected Ethernet Controller Setting] in the [Controller Setting] window to the target GOTs. The following shows selectable items. • [Write] • [Not write] If [Not write] is selected, the above settings in each target GOT will remain unchanged. 3) [Initialize SRAM user area when writing project data/OS] Not available to GT21 and GS21. Initialize the SRAM user area when the package data is written to the GOT. 4) [Not restart automatically after writing (required to restart manually)] The GOT does not restart automatically after the package data is written to the GOT. When this item is selected, the GOT is required to be restarted manually after writing. 5) [Package Data Information] Item Description [Project Title] Title of the project [Project ID] ID number of the project [Package Folder Name] Name of the folder that stores the package data [GOT Type] GOT type of the project [System Version] System application version in the package data 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 83 4.8.11 [Communication Status] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # Not available to GT2105-Q. The [Communication Status] dialog displays the communication status or result of a simultaneous write or a communication test. To display this dialog, click the [Test] button or the [GOT Write] button in the [Batch Write to multiple GOTs] dialog. Communication completed 1) 2) 3) 5) 4) Communication in progress 1) Communication status list Lists the IP addresses and communication status of target GOTs. Item Description [No.] Displays the number for each GOT. [IP Address] Displays the IP address of each GOT. [Status] Displays the communication status or result. [Data Size] Displays the transferred data size and/or the total data size. The data size is displayed according to [Status] shown below. • Writing in progress: Transferred data size and total data size • [Completed]: Total data size • [Waiting]: • [Error]: For communication tests, the data size is not displayed. 2) [Show error details] button Displays the details of an error in the GOT selected in the communication status list. 3) Progress bar Shows the overall communication progress. 4) [Cancel] button Cancels communication with the GOTs being in the waiting status. The communication in progress cannot be canceled. The data in the GOTs in the completion status cannot be reset to the state before the data write. 5) [Close] button This item is displayed upon completion of communication. Closes the [Communication Status] dialog, and updates [Start Time], [End Time], and [Status] in the [Batch Write to multiple GOTs] dialog. 4 - 84 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4.8.12 [Communicate with Memory Card] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Communicate with Memory Card] dialog, the information to be written to the data storage or the destination to write the data is set. Select [Communication] → [Write to Memory Card] from the menu to display this dialog. Configure the settings by switching the tabs according to the target data. Tab COMMUNICATING WITH GOT 4 ➟4.8.12 ■ 1 [Memory Card Write] tab 4.8.12 ■ 2 [BootOS/CoreOS Write] tab ■1 [Memory Card Write] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 3) 1) 2) 4) 1) [PC Side] The information related to the package data which is written to the data storage is displayed and set. Item Description [Write Data] Type of the writing data. ([Package Data]) [Data Size] Data size of the package data. [Writing Option] button Set the details of the package data. ➟4.8.3 [Write Option] dialog (for writing data to one GOT) 2) [Memory Card Side] Set the information related to the destination data storage of the package data. Item [Destination Memory Card] Description Select the drive of the destination data storage. The drive which is displayed in [Hard Disk Drive] or [Device with Removable Storage] of Windows can be used in [My Computer]. (The available drive depends on the personal computer.) 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 85 Item Description [Startup Operation] Set the startup operation of the GOT of when the package data in the data storage is written to the GOT. • [Startup after installing data to specified drive] • [Direct startup from memory card] [Destination Drive] Set the destination drive of when the package data is written to the GOT. • [A:Standard SD Card] • [B:USB Drive] • [C:Built-in Flash Memory] • [E:USB Drive] • [F:USB Drive] • [G:USB Drive] For the available drives by GOT model, refer to the following. ➟1.2.8 Drive configuration of the target GOT for data transfer 3) [Write Memory Card Information] Information of destination data storage capacity. 4) [Memory Card Write] button Writes the package data to the data storage. ■2 [BootOS/CoreOS Write] tab 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 3) 1) 2) 4) 1) [PC Side] Set the information related to the BootOS or CoreOS to be stored in a data storage. Item [Write Data] 4 - 86 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting Description Select the type of the writing data. • [BootOS] • [CoreOS] Item Description Select the GOT type for the BootOS or the CoreOS. When [CoreOS] is selected for [Write Data], GT21 and GS21 models are not selectable. • [GT27**-X(1024x768)] • [GT27**-S(800x600)] • [GT27**-V(640x480)] • [GT2705-V(640x480)] • [GT25**-WX(1280x800)] • [GT25**-W(800x480)] • [GT25**-S(800x600)] • [GT25**-V(640x480)] • [GT2505-V(640x480)] • [GT23**-V(640x480)] • [GT2107-W(800x480)] • [GT2105-Q(320x240)] • [GT2104-R(480x272)] • [GT2104-P(384x128)] • [GT2103-P(320x128)] • [GS21**-W-N(800x480)] • [GS21**-W(800x480)] For the correspondence between the GOT types and GOT models, refer to the following. ➟1.1.2 Supported models [Version] Version of the BootOS or the CoreOS [Data Size] Data size of the Boot OS or the CoreOS 4 COMMUNICATING WITH GOT [GOT Type] 2) [Memory Card Side] Set the information related to the data storage in which the BootOS or CoreOS is stored. Item [Destination Memory Card] Description Select the drive of the destination data storage. The drive which is displayed in [Hard Disk Drive] or [Device with Removable Storage] of Windows can be used in [My Computer]. (The available drive depends on the personal computer.) 3) [Write Memory Card Information] Information of destination data storage capacity. 4) [Memory Card Write] button Writes the BootOS or the CoreOS to the data storage. 4. COMMUNICATING WITH GOT 4.8 Data Transfer Setting 4 - 87 4.9 Troubleshooting 27 GT25 GT23 GT21 SoftGOT2000 GS GT # When an error occurs during the data transfer, check the following items. If an error occurs after the following actions are taken or an error which is not described in the following list occurs, consult a service representative. Error code Error message Description Corrective action 80100005 An error occurred. The file in the p.c. cannot be written. Failed to write to the file in the personal computer. Check that the drive to which the file is written can be written or has enough available space in the disk capacity. 80110003 An error occurred. Please check Port No.. The set port No. is out of the range. Check the port No. 80110004 An error occurred. Time out error Communication time error Check the communication cable and the power of the device. 80110006 An error occurred. The GOT is being accessed by another application. The GOT is being accessed by another application. Wait until another application ends. 80110007 An error occurred. Quality of communication signal error. Please check communication settings. Error by the quality of the communication line Decrease the baud rate and perform the communication. 80110008 An error occurred. Please check Baud rate. The controller does not support the set baud rate. Check the baud rate which the controller supports. 801fa303 An error occurred. GOT restricts the communication with Ethernet. Unable to communicate with GOT via Ethernet. Communication via an Ethernet network is not allowed. Disable the Ethernet Access Control (GS454) and the Processing Security Control via Wireless LAN (GS1840). 80112401 An error occurred. Unable to communicate with GOT via Ethernet. The possible causes are shown below. (1) Basic system application is not written in the GOT (2) The GOT is not turned on (3) Communication Settings are not properly set (4) GOT IP address is not properly set (5) Incorrect wiring The GOT does not exist on the network. Check the followings. • The basic system application is written to the GOT. • The GOT is powered on. • The communication settings are set correctly. • [GOT IP Address] is set correctly in the [Communication Configuration] dialog. • The wiring is correct. 80112402 An error occurred. Unable to communicate with GOT via Ethernet. The possible causes are shown below. (1) The GOT is communicating with another computer (2) GOT IP address is not properly set (3) GOT Port No. is not properly set Socket line open error (Failed to generate a socket.) Check the followings. • The GOT is not communicating with another computer. • The communication target is not the network device excluding the GOT. • [Peripheral S/W Communication Port No.] in the [Communication Configuration] dialog matches with the port No. set to the GOT. 80112405 An error occurred. Please check if both GOT and PC are properly connected together via Ethernet cabling. Network error Check the GOT is connected to the network correctly. 80112406 An error occurred. Unable to communicate with GOT via Ethernet. The possible causes are shown below. (1) The GOT is communicating via USB/ RS232 (2) The GOT is not turned on The connecting socket is disconnected forcibly. Check the followings. • The GOT is not communicating using the USB or RS232. • The GOT is powered on. 801fa000 An error occurred. Routing parameter is insufficient in the GOT of the relay station. Please set routing parameter for the GOT. The routing parameter set for the relay station (GOT) is incorrect. Check the routing parameter setting of the relay station. 4 - 88 4. COMMUNICATING WITH GOT 4.9 Troubleshooting Error message Description 801fa080 An error occurred. Information is insufficient in the GOT of the relay station Ethernet setting. Please set the Ethernet setting of the GOT. The Ethernet setting configured for the relay station (GOT) is incorrect. Check the routing parameter and the IP address. 801fa200 An error occurred. Communication driver is not booted in the GOT of the relay station. Please check the GOT setting. One of the following is the cause. • No communication driver is installed on the GOT. • The package data is corrupt. • The communication driver does not support the relay function. Install the package data on the GOT again. 801fa304 An error occurred. The basic system application to be written is not valid for the H/W version of the GOT. Please prepare the new drawing software. The hardware versions of the BootOS and the GOT do not match. Install the BootOS from the appropriate version of GT Designer3. 801fa305 An error occurred. SD card cannot be accessed. The possible causes are shown below. • SD card cover of the GOT is open. • SD card access switch of the GOT is turned off. The possible causes are as follows. • The SD card cover is open. • The SD card access switch is turned off. Close the SD card cover of the GOT. Turn on the SD card access switch of the GOT. 801fa306 An error occurred. Project data, system application, and resource data cannot be written/deleted since the write-protect switch is activated. Please deactivate the write-protect switch. The write protection switch of the data storage is on. Cancel the write protection switch of the data storage. 801fa309 An error occurred. The package data/resource data cannot be written due to the shortage of free space on the drive. The available space of the drive is not sufficient. Acquire the free space by deleting unnecessary files or others. Or, reduce the size of the package data or resource data to be written. An error occurred. The following drive is not mounted. X: XXXXXXXXX Check the drive. The data storage is not connected to the specified drive. Check the data storage is connected correctly to the specified drive. 801fa311 An error occurred. The specified file cannot be found. Update the information. (Click on the "Get Drive Information" button.) The specified file does not exist. Check if the specified file name is correct. 801fa315 An error occurred. The specified drive cannot be formatted. The drive is used for the GOT direct startup and therefore cannot be formatted. Select a drive that is not used for the GOT direct startup. An error occurred. The cable is disconnected/unconnected or the GOT is in communication with another application. The possible causes are shown below. • GOT write is in process • GOT read is in process • GOT verification is in process • GOT information acquisition is in process • GOT diagnostics is in process The possible causes are as follows. • The communication cable is broken or disconnected. • The GOT is in communication with another application. • Check that the communication cable is connected correctly. • Check that the GOT is not in communication with another application. 801fa31f An error occurred. The password is wrong. The input password is incorrect. Input the correct password. 801fa326 An error occurred. The package data cannot be written due to the shortage of free space on the buffering area. The free space in the buffering area is insufficient. Reduce the size of the package data by decreasing the number of incorporated functions and others. 801fa327 An error occurred. The package data cannot be written due to the shortage of free space on the project data area. The free space in the project data area is insufficient. Reduce the size of the package data by decreasing the number of incorporated functions and others. 801fa328 An error occurred. The security key of the GOT is deleted. Update the information. (Click on the "Get GOT Information" button.) The GOT is requested to delete a security key that has already been deleted. Click the [Get GOT Information] button on the [GOT] tab in the [Security Key Setting] dialog to update the GOT information. 801fa30c 801fa30d 801fa317 801fa318 Corrective action 4. COMMUNICATING WITH GOT 4.9 Troubleshooting 4 - 89 4 COMMUNICATING WITH GOT Error code Error code Error message Description Corrective action 801fa32a An error occurred. This function cannot be executed since the GOT does not support security key function. The possible causes are shown below. • Version of the BootOS in the GOT does not support security key function. The following operations are performed to the GOT whose BootOS does not support the security key function. • Writing a security key to the GOT • Deleting a security key from the GOT • Acquiring the GOT information Install the latest version of GT Designer3 on the personal computer, and then install the latest BootOS on the GOT. 801fa32b An error occurred. The security key is set for the GOT. Please delete the security key and then write again. Writing of the security key is performed to the GOT that already has a security key. Delete the current security key from the GOT, and then write a new one to the GOT. 801fa32f An Error occurred This function cannot be executed since the GOT does not support data write of the selected resource data. The possible causes are shown below. • The resource data that the destination GOT does not support is selected. • Version of the basic system application in the GOT does not support data write of the selected resource data. The write destination GOT does not support the file format of the selected resource data. Or, the target GOT has an older version of the standard system application, and therefore the resource data file cannot be written. Delete the unsupported resource data file from the write target list. Or, install the latest version of GT Designer3, and then write the package data to the GOT. The number of files and folders has exceeded the storage limit for the root directory of the FAT16 formatted data storage on the write destination drive. Reduce the number of the files and folders in the data storage on the write destination drive. 801fa330 An Error occurred Failed to access the file. Perform the following operations. • Reduce the number of files in the destination. • Check if the selected file in the GOT exists. • Check if the selected file in the GOT can be overwritten. The selected file is nonexistent or writeprotected in the GOT. Check the following. • The selected file exists. • The selected file is not write-protected. An Error occurred Communication with the GOT is disconnected during monitoring. Check the state of the GOT and retry. Communication with the GOT has been lost due to a setting change in the utility or other causes. Wait for some time, and then execute the GOT diagnostics again. An error occurred. Please confirm whether a remote password is set in the relay station. It is not possible to establish communication when a remote password is set in the relay station. When the GOT accesses another station, the remote password authentication fails. Do not set a remote password in the relay station and other stations, or exclude the GOT from the remote password authentication. 80110009 Packet send error Check the line is connected. 8011000a Communication time error Check the GOT operates normally and perform the communication again. 80112208 USB line error (Cable is disconnected halfway.) Check the USB cable connected to the GOT. 801fa332 801fc202 801fc205 Socket line close error Perform the communication again. Easysocket generate error Check the followings. • Easysocket is installed. • The GOT is in communication process of another connection type. • The GOT is connected correctly. The GOT is processing data and no interrupt is available. After the GOT completes the current process, perform the operation again. The specified file is read-only. Check the destination data storage. The specified path does not exist. Check the specified path is correct. The specified path is incorrect. Check the input path. • The reserved word is not used. • A dot is not used at the top. • A dot is not used at the end. • The path and the file name are not too long. 801fa32c Writing data from GT Designer3 whose version is earlier than version 1.122C is restricted in the GOT. Install the latest version of GT Designer3, and then perform the operation again. 801fa331 The GOT diagnostics cannot be executed due to IP address duplication, security key authentication failure, or other causes. Check that the relevant settings are configured properly, and then execute the GOT diagnostics again. 80112403 80112501 801fa302 801fa307 801fa30f 801fa310 4 - 90 An error occurred. Communication error The possible causes are shown below. • The communication port settings are incorrect. • The cable is disconnected or broken. • The GOT is turned off. • The communication setting of each controller or routing parameter setting is incorrect. • Dialog window is displayed in the GOT. • Remote password is set for unsupported PLC/unit. • It is not connected with GOT2000. • The time set for "Timeout (Sec)" is short. 4. COMMUNICATING WITH GOT 4.9 Troubleshooting Error message Description Corrective action a An error occurred. The software installation file is damaged or incomplete. Please reinstall. Failed to generate the object of EZSocket. Reinstall GT Designer3. c9 Memory Card error Failed to create the folder. Check if the destination memory card exists. Folder creating error Check the destination data storage. ca Memory Card error Failed to delete the folder. Folder deleting error Check either of the following operations. • The specified folder exists. • The specified folder is not read-only. cc Memory Card error Failed to copy the file. The capacity of the destination memory card is full. Reduce the capacity. *The specified drive may be write protected. File copy error Check the followings. • Capacity of the data storage • Access privilege of the destination drive When the user account control is valid, set a destination drive other than drive C. dc Memory Card error Failed to delete the file. File deleting error Check either of the following operations. • The specified file exists. • The specified file is not read-only. 132 An error occurred. The BootOS cannot be written if its version is older than the one of the BootOS written in the GOT. Version of the BootOS in the GOT: BB Version of the BootOS to be written: AA A later version of the BootOS is already installed on the GOT. Install the BootOS version that is newer than the one installed to the GOT to the GOT. 133 An error occurred. The GOT type is different or unsupported. The GOT type acquired from the GOT and the one of the package data do not match. Or, the type of the GOT to communicate with is not supported. Check the GOT type of the project and the destination GOT. 134 An error occurred. Package data is not written. Write the package data. The BootOS was started when the following processing is performed. • Installing the BootOS • Writing the package data • Writing or acquiring the GOT identification information • Performing the processing other than writing or acquiring of the security Write the package data again. 13a An error occurred. Functions to be written and already written functions conflict with each other. Selected function: %s Written function: %s *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. Since the function which is written and the one which is already written are competing, the system application cannot be written. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 13d (GT27, GT25 and GT23) An error occurred. There are more than 4 communication drivers that are already written in the GOT and those to be written. (Up to 4 communication drivers can be written in GOT.) Delete the already written communication drivers and write the items again. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. Four communication drivers have already been installed on the GOT. Therefore, the communication driver cannot be installed. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 4. COMMUNICATING WITH GOT 4.9 Troubleshooting 4 - 91 4 COMMUNICATING WITH GOT Error code Error code Error message Description Corrective action 13d (GT21 and GS21) An error occurred. There are more than 2 communication drivers that are already written in the GOT and those to be written. (Up to 2 communication drivers can be written in GOT.) Delete the already written communication drivers and write the items again. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. Two communication drivers have already been installed on the GOT. Therefore, the communication driver cannot be installed. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 190 An error occurred. The package data in the memory card is directly started. The following operations cannot be performed. • Deleting directly-started package data • Formatting the drive of package data in execution • Writing another package data to the drive of package data in execution • Writing package data to the destination other than the drive of package data in execution *Take out the memory card from the GOT to perform these operations. When the package data is started from the data storage directly, the following operations cannot be performed. • Deleting the package data during the direct startup • Formatting the startup drive • Writing another package data to the startup drive • Writing package data to a drive other than the startup drive Do not perform the following operations. • Deleting the package data during the direct startup • Formatting the startup drive • Writing another package data to the startup drive • Writing package data to a drive other than the startup drive 191 An error occurred. Failed to create the file. Failed to create a file when the resource data is read. Check the destination folder is not read only. 192 An error occurred. Failed to create the folder. Failed to create a folder when the resource data is read. Check the destination folder is not read only. 193 An error occurred. The processing is not properly completed since the data may be broken. The data is broken. 194 An error occurred. The processing is not properly completed since the file may be broken. The processing may recover if the processing is redone after GT Designer3 is installed again. However, the processing cannot recover when the data in the saving file is broken. 195 An error occurred. The package data to be written is insufficient. Change the write mode to "Synchronize" and retry. The basic system application is not included in the package data. Add the basic system application and the project data in the package data. 196 An error occurred. The system major version of the package data in the GOT is different from the one of the package data to be written. The project data and special data will be deleted since they do not work properly if the major versions are different. Package data without project data and basic system application cannot be written. This error occurs when the package data is written without selecting the project data in the [Write Option] dialog, the same package data exists in the GOT, and the system application of the different major version is written. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 197 An error occurred. Multiple package data are written in the drive. In the current software, data cannot be written to the drive where multiple package data exist. Please update the software version. Multiple package data exist in the destination drive of the package data. Write the package data from GT Designer3 of the latest version or write the package data to other drives. 198 An error occurred. There is no package data in the specified drive. The package data does not exist in the specified drive. Specify the drive in which the package data is stored. 199 An error occurred. The package data cannot be written with the write mode "Select" since project security is set for the project. Change the write mode to "Synchronize" and retry. The package data with the project security is written to the GOT. Therefore, the data cannot be written by setting [Write Mode] to [Selection] in the [Write Option] dialog. Write the data by setting [Write Mode] to [Synchronize] in the [Write Option] dialog. 4 - 92 4. COMMUNICATING WITH GOT 4.9 Troubleshooting Error message Description Corrective action 19a An error occurred. Unsupported GOT security is set. Please update the software version. The GOT does not support the security setting to be written. Install the latest version of GT Designer3, and then write the package data to the GOT. 19b An error occurred. Soft security key is set for the project in the GOT. This function cannot be executed since the current GT Designer3 does not support the soft security key function. Update the application and retry. The project in the GOT is protected with a security key. Therefore, the following operations are not available. • Verify GOT • Read from GOT Install the latest version of GT Designer3, and then perform the operation again. 19d An error occurred. It is necessary to update the BootOS written in the GOT to make the current package data work in the GOT. Update the BootOS and write the package data again. *Please check "Procedures and precautions for GOT Write" before updating the BootOS. The package data containing the following items cannot be written to the GOT because the BootOS on the GOT does not support the items. • [Wireless LAN] • [MES Interface] • [Printer(ESC/P-R)] • [Network Drive] Install the latest version of GT Designer3 on the personal computer, install the latest BootOS on the GOT, and then rewrite the package data to the GOT. 19e An error occurred. The write processing cannot be executed since the setting to restrict write from GT Designer3 of the older versions is in effect. Check the version of GT Designer3 in which the editing is executed. The setting, which restricts writing data from earlier versions of GT Designer3, is enabled on the GOT. The GT Designer3 version is old. Install the latest version of GT Designer3, and then perform the operation again. 1a0 An error occurred. The package data cannot be written with the write mode "Select" since security key is set for the project. Change the write mode to "Synchronize" and retry. The package data to be written to the GOT contains a project protected with a security key. Therefore, the data cannot be written when [Write Mode] is set to [Select] in the [Write Option] dialog. Select [Synchronize] for [Write Mode] in the [Write Option] dialog. 1a1 An error occurred. This function cannot be executed since the GOT does not support security key function. The possible causes are shown below. • Version of the basic system application in the GOT does not support security key function. • Version of the BootOS in the GOT does not support security key function. The following operations are performed to the GOT that does not support the security key function. • Writing a security key to the GOT • Deleting a security key from the GOT • Acquiring the GOT information Install the latest version of GT Designer3 on the personal computer, install the latest BootOS on the GOT, and then rewrite the package data to the GOT. 1a2 An error occurred. This function cannot be executed since the GOT does not support GOT diagnostics function. The possible cause is shown below. • Version of the basic system application in the GOT does not support GOT diagnostics function. The GOT diagnostics function that monitors occurring errors is not supported. Install the latest version of GT Designer3, and then write the package data to the GOT. 1a5 An error occurred. Functions to be written and already written functions conflict with each other. Either GB2312 or GBK of Chinese (simplified) outline font can be written. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. The system application cannot be written because the application conflicts with the existing one in the GOT. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] An error occurred. FA transparent function is used in other MELSOFT applications for the GOT. Terminate the function and retry. Another MELSOFT application is using the FA transparent function, and therefore the following processes cannot be executed. • Writing package data • Installing the BootOS • Deleting package data • Formatting a drive • Starting the GOT internal device monitor of the GOT diagnostics function Wait 30 seconds after the application ends the FA transparent function, and then execute the process again. 1a6 4. COMMUNICATING WITH GOT 4.9 Troubleshooting 4 - 93 4 COMMUNICATING WITH GOT Error code Error code Error message Description Corrective action 1a7 An error occurred. Functions to be written and already written functions conflict with each other. Either high-quality version (with antialiasing) or normal version (without antialiasing) of outline font can be written. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. The system application cannot be written because the application conflicts with the existing one in the GOT. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 1a8 An Error occurred This function cannot be executed since the GOT does not support resource file write. The possible cause is shown below. • Version of the basic system application in the GOT does not support resource file write. The target GOT has an older version of the standard system application, and therefore the resource data file cannot be written. Install the latest version of GT Designer3, and then write the package data to the GOT. 1a9 An Error occurred The resource file that does not exist is specified. Check the file to be written. The selected resource data file is nonexistent. Check that the file exists. 1b0 An Error occurred The resource file that cannot be read is specified. Check the file to be written. Another software application is using the selected resource data file, and therefore the file cannot be opened. Check that the file is not being used by the other software applications. 1b1 An Error occurred Memory capacity in the PC is insufficient. Check the size of the resource file to be written. The personal computer does not have enough memory, and therefore the selected resource data file cannot be opened. Perform the following operations on the personal computer to free up the hard disk space and memory, and then write the resource data file. • Exit unnecessary applications. • Delete unnecessary files. 1b2 An error occurred. There are more than 2 kanji regions of the outline font that is already written in the GOT and the outline font to be written. (Up to 2 kanji regions can be written in GOT.)Delete the kanji regions of the already written outline font and write the font again. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. The GOT has the outline font and two KANJI regions of data. Therefore, different KANJI region data cannot be written additionally. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 1b3 An error occurred. The style of the outline font that is already written in the GOT is different from the one of the outline font to be written. (Only 1 style can be written in GOT.) Delete the style of the already written outline font and write the font again. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. The typeface data of the outline font to be written differs from the one in the GOT. Therefore, the typeface data cannot be written. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 1b4 An Error occurred The following function to be written conflicts with the function that is already written in the GOT. • Key Window Design Information *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. Since the function which is written and the one which is already written are competing, the system application cannot be written. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 4 - 94 4. COMMUNICATING WITH GOT 4.9 Troubleshooting 1b5 Error message Description Corrective action An error occurred. The package data cannot be written since the communication via Ethernet will be disabled if it is written in the following cases. Write the package data from [Communication] -> [Write to GOT]. • Package data does not exist in the destination • The package folder is different from the one of the package data in the destination drive • The project ID is different from the one of the package data in the destination drive • The major version of the package data in the destination drive is different from the one of the system application • Security key is set for the write target package data • Security key is set for the package data in the destination • Free space of the destination drive is insufficient As the individual identification information and the communication interface setting data are not written to multiple GOTs in one go, the following result will occur under the conditions shown left. Ethernet communications become unavailable and the package data cannot be written accordingly. Write the package data to each GOT individually by selecting [Communication] → [Write to GOT] or [Write to Memory Card] from the menu. When [Not write] is selected for [Screen Switching/Window, System Information, Station No. Switching] in the [Write Option] dialog, you cannot write package data to multiple GOTs in one go if any of the GOTs has the setting of labels or tags. Perform one of the following operations. • Select [Write] for [Screen Switching/ Window, System Information, Station No. Switching] in the [Write Option] dialog, and then rewrite the package data. • Select [Communication] → [Write to GOT] or [Write to Memory Card] from the menu to write the package data to the target GOTs separately. 4 1b6 An error occurred. The package data cannot be written since the data in the GOT contains the following settings. • System Label Ver.2 • Global Label • Label (GT Designer3) • OMRON NJ/NX Tag • AB Native Tag *Change the setting of "Screen Switching/ Windows, System Information, Station No. Switching" to "Write" in the dialog of Write Option, and then write the package data. 1b8 An error occurred. Functions to be written and already written functions conflict with each other. Either GOT Graphic Ver.1 or GOT Graphic Ver.2 of PC Remote Operation (Ethernet) can be written. *Select "Synchronize" for Write Mode in the dialog of Write Option or delete the package data from the drive information in the [GOT Read] tab, and then write the package data. The system application cannot be written because the application conflicts with the existing one in the GOT. Write the package data after performing either of the following operations. • Selecting [Synchronize] in [Write Mode] of [Write Option] • Deleting the package data in [Drive Information] of [GOT Read] 1b9 An error occurred. The data cannot be written with the write mode "Select" since the package data that contains expanded base screens is written. Change the write mode to "Synchronize" and retry. The package data to be written to the GOT contains the project in which the base screen size expansion is enabled. Therefore, the data cannot be written when [Write Mode] is set to [Select] in the [Write Option] dialog. Select [Synchronize] for [Write Mode] in the [Write Option] dialog, and then write the package data. 4. COMMUNICATING WITH GOT 4.9 Troubleshooting 4 - 95 COMMUNICATING WITH GOT Error code Error code Error message 1bb 1bc 4 - 96 An error occurred. The data cannot be written since the operation memory (RAM) size of the write data exceeds 128 MB, the capacity of the GOT. Write data to the following GOT whose operation memory (RAM) capacity is 256 MB. • Function version on the rating plate on the GOT rear face: "C" or later • Version of the basic system application: "01.39.000" or later Check the following data sizes and write the package data again when writing the data to the GOT other than the above. • Package data to be written • CSP+ for iQSS data in the GOT 4. COMMUNICATING WITH GOT 4.9 Troubleshooting Description Corrective action The RAM capacity required for the package data to be written to and the size of the iQSS data (CSP+) used in the GOT exceed the capacity of the GOT operation memory (RAM). Therefore, the data cannot be written to the GOT. Write the package data after performing either of the following operations. • Reduce the RAM capacity required for the package data. • Write the data to a GOT with function version C or later and standard system application version 01.39.000 or later. • Reduce the number of devices set for the iQSS data (CSP+) in the GOT and rewrite the data. The RAM capacity required for the package data to be written to and the size of the iQSS data (CSP+) used in the GOT exceed the capacity of the GOT operation memory (RAM). Therefore, the data cannot be written to the GOT. (The function version is earlier than C, or the standard system application version is earlier than 01.39.000.) Write the package data after performing either of the following operations. • Reduce the RAM capacity required for the package data. • Write the data to a GOT with function version C or later and standard system application version 01.39.000 or later. • Reduce the number of devices set for the iQSS data (CSP+) in the GOT and rewrite the data. When the data is written to a GOT with function version C or later, update the standard system application according to one of the following procedures. • Select [Select] for [Write Mode] and write the standard system application. • Obtain the drive information on the [GOT Read] screen, delete the package data in the GOT, and rewrite the package data. • While pressing the S.MODE switch on the GOT rear face, turn on the GOT and write the package data. 5. COMMON SETTING Changing the GOT Type of the Project ([GOT Type Setting]) . . . . . .5 - 2 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) .5 - 34 5.3 Setting the Utility Function ([GOT Setup]) . . . . . . . . . . . . . . . . . . .5 - 201 5.4 Setting the GOT Ethernet Interface ([GOT Ethernet Setting]) . . . .5 - 263 5.5 Configuring the Communication Method between the GOT and the Controller ([Controller Setting]) . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 - 273 5.6 Setting the Interaction Function for Equipment on Ethernet ([GOT Network Interaction]). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 - 299 5.7 Checking the Interface Settings of the GOT ([I/F Communication Setting]) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 - 309 5.8 Comment Setting ([Comment]) . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 - 313 5.9 Registering Parts ([Parts]) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 - 343 5. COMMON SETTING 5 COMMON SETTING 5.1 5-1 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟5.1.1 Specifications of the GOT type change 5.1.2 Graphics mode ([Graphics Setting]) 5.1.3 Base screen size expansion ([Expand base screen sizes]) 5.1.4 Precautions 5.1.5 [Type Setting] dialog 5.1.6 [Output] window The available functions depend on the GOT model. Thus, set the GOT type of the project according to the GOT model. Write Package data for GT27 (SVGA) Personal computer GOT type change GT2712-S Write Package data for GT27 (VGA) 5.1.1 GT2710-V Specifications of the GOT type change 27 GT25 GT23 GT21 SoftGOT2000 GS GT # If you change the GOT type in the [Type Setting] dialog, some settings may be deleted or changed, or the shape and shape frame settings may be changed. ■1 Setting to be held when the GOT type is changed The setting of the changed GOT that is available in the newly set GOT is held after the GOT type change. (1) Screen size When the GOT type is changed to one with the same screen resolution, the screens are not resized. The figures and objects on the screens are also not resized. (2) Channel No. setting When the GOT type after the change has the same channel No. and interface as those of the GOT type before the change, the channel No. is assigned to the same interface before the change. (3) Library The user-created library is not changed. The parts and templates in the library can be used in the newly set GOT. However, the library data containing figures or objects incompatible with the new GOT is not displayed on the library image list. ■2 Setting to be deleted when the GOT type is changed Functions, settings, or screens that the newly set GOT does not have are deleted. ■3 Setting to be changed when the GOT type is changed If the originally-selected GOT does not support some settings of the newly-selected GOT, the default values are applied according to the other related settings of the newly-selected GOT. For some of the unsupported settings, the default values may not be applied depending on the combination of the originally-selected GOT and the newly-selected GOT. 5-2 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) (1) Screen size Screen type Original-size base screen Expanded base screen Window screen Description When the GOT type is changed to one with a different screen resolution, the base screens are resized to the screen size of the newly-selected GOT. Select whether to reposition and resize the figures and objects on the screens. For information on how the screen data is converted, refer to the following. ➟5.1.1 ■ 4 Resizing the screens, figures, and objects Select whether to resize the screens. For information on how the screen data is converted, refer to the following. ➟5.1.1 ■ 4 Resizing the screens, figures, and objects (2) Channel No. setting When the newly set GOT does not have the channel No. that the changed GOT has, the default value is set in the channel No. When a channel No. with the default value is already used in another interface, the channel No. is set to 0. When the newly set GOT does not have the communication driver set for the channels of the changed GOT, the default communication driver is set. 5 (3) Device settings COMMON SETTING The incompatible device range with the newly set GOT is shown as [??] in GT Designer3. In this case, set the device again. The devices with device types (BCD, real number) that the newly set GOT does not support are deleted. (4) Project security When the project security is set, the following user cannot change the GOT type. • Users who are restricted to edit the project by the project security • Users who are restricted to display or edit a screen ➟2.13 Protecting a Project by Registering Users (5) Channel No. setting of the special function switch When the GOT type is changed, if the channel No. set for the special function switch does not exist, the channel No. is automatically changed. When either of the following functions is set for the special function switch, check the channel No. of the special function switch. • [System Launcher] • [Device Monitor] • [Backup/Restoration] (6) Image data (BMP) (a) Changing 16-tone monochrome to 256 or 65536 colors When the GOT type is changed, the number of bits per pixel of 16-tone monochrome image data cannot be held. The image data is converted to the image data with either 8 bits or 16 bits. Thus, the data size of the image data is increased. (b) Restriction due to the arrangement method When using image data of BMP files (256 colors), use the same method to display all the image data. The color of the image data of BMP files (256 colors) may be changed depending on the arrangement method at the GOT type change. • Importing the BMP file by selecting [Figure] → [Import Image Data] from the menu The image data is displayed in 8-bit color. • Copying the BMP file to the clipboard and pasting it on the screen The image data is displayed in 16-bit color. (7) Startup logo setting When the screen size of the newly set GOT does not correspond to that of the changed GOT, the size of the startup logo may be changed. When the screen size has been changed, set the startup logo again. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5-3 ■4 Resizing the screens, figures, and objects In the [Type Setting] dialog, change the GOT type to one with a different screen resolution and click the [OK] button to display the dialog prompting you to specify the method of changing the figures and objects on the screens. How the screen data is converted depends on the types of the base screens before the GOT type change and the method of changing the figures and objects on the screens. For more details, refer to the following. ➟(1) How the original-size base screen data is converted (2) How the expanded base screen data is converted (when enabling the base screen size expansion for the newly-selected GOT) (3) How the expanded base screen data is converted (when disabling the base screen size expansion for the newly-selected GOT) (4) How the window screen data is converted 1) 2) 3) 1) Method of changing the figures and objects Select whether to reposition and resize the figures and objects according to the screen size of the newly-selected GOT. The following shows selectable items. Item Description Resizes the screens, and does not reposition and resize the figures and objects on the screens. If the screen size of the newly-selected GOT is smaller than the screen size of the originally-selected GOT, some of the figures and objects may enter the temporary area. In this case, move such figures and objects to the screen display area. If the screen size of the newly-selected GOT is larger than the screen size of the originally-selected GOT, click the [OK] button to display the following dialog. [Retain the positions/sizes] Position of the figures and objects • Position of the figures and objects Select where to place the figures and objects on the base screens after the GOT type change. The following items are selectable: [Top Left], [Top Right], [Center], [Bottom Left], [Bottom Right], [Top], [Bottom], [Left], and [Right]. [Perform automatic scaling on the positions/sizes to fit the screen sizes] Repositions and resizes the figures and objects according to the new screen size. How they are repositioned and resized depends on them. ➟(5) How the figures and objects are changed The setting of [Resize objects in the fixed frame width edit mode] determines whether to fix the object shape frame widths after the GOT type change. 2) [Option] This item appears when [Perform automatic scaling on the positions/sizes to fit the screen sizes] is selected as the 5-4 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) method of changing the figures and objects. Description [Apply to expanded base screens] Available to GT27 and GT25. This item is displayed when the base screen size expansion is available for both the originallyselected GOT and newly-selected GOT. Resizes the figures and objects on the expanded base screens. Resizes the expanded base screens. For information on how the expanded base screen data is converted, refer to the following. ➟(2) How the expanded base screen data is converted (when enabling the base screen size expansion for the newly-selected GOT) (3) How the expanded base screen data is converted (when disabling the base screen size expansion for the newly-selected GOT) [Apply to Window Screen] Resizes the figures and objects on the window screens. Resizes the window screens. For information on how the window screen data is converted, refer to the following. ➟(4) How the window screen data is converted [Resize objects in the fixed frame width edit mode] Resizes the applicable objects with their shape frame widths fixed. The objects must satisfy the frame width fixing conditions. For the frame width fixing conditions, refer to the following. ➟6.6.13 [Edit Objects with Fixed Frame Width] The shape frame widths are fixed after the GOT type change. 5 3) [About Automatic Scaling] button This item appears when [Perform automatic scaling on the positions/sizes to fit the screen sizes] is selected as the method of changing the figures and objects. Displays precautions for the automatic scaling. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5-5 COMMON SETTING Item (1) How the original-size base screen data is converted The original-size base screen data is converted as shown below. Method of changing the figures and objects Conversion specifications The base screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are not repositioned and resized. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Base screen (640 × 480) Base screen (800 × 600) [Retain the positions/sizes] Original screen size (640 × 480) The base screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are repositioned and resized in proportion to the screen resolution of the originally-selected GOT. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Base screen (640 × 480) Base screen (800 × 600) [Perform automatic scaling on the positions/sizes to fit the screen sizes] Original screen size (640 × 480) (2) How the expanded base screen data is converted (when enabling the base screen size expansion for the newly-selected GOT) If you enable the base screen size expansion for the newly-selected GOT, the expanded base screen data will be converted as shown below. Method of changing the figures and objects [Apply to expanded base screens] Conversion specifications The base screens are not resized, and the figures and objects on the screens are not repositioned and resized. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Expanded base screen (1280 × 960) [Retain the positions/sizes] Expanded base screen (1280 × 960) - Note that the screens are resized under the following condition. • The vertical or horizontal size of the screens is smaller than the vertical or horizontal screen size of the newly-selected GOT. The screens are resized to the screen size of the newly-selected GOT. 5-6 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) Method of changing the figures and objects [Apply to expanded base screens] Conversion specifications The base screens are resized and the figures and objects on the screens are repositioned and resized in proportion to the screen resolution of the originally-selected GOT. The base screen expanded to an integral multiple of the original size is resized proportionally. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Expanded base screen (1280 × 960) Expanded base screen (1600 × 1200) Selected Note that the specifications vary under the following conditions. • Even after the screens are resized in proportion to the screen resolution of the originallyselected GOT, the vertical or horizontal size of the screens is smaller than the vertical or horizontal screen size of the newly-selected GOT. The screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are repositioned and resized based on the ratio of the base screen sizes before and after the GOT type change. • Even after the screens are resized in proportion to the screen resolution of the originallyselected GOT, the vertical or horizontal size of the screens exceeds 3000 dots. The base screens are not resized, and the figures and objects on the screens are not repositioned and resized. [Perform automatic scaling on the positions/sizes to fit the screen sizes] The base screens are not resized, and the figures and objects on the screens are not repositioned and resized. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Expanded base screen (1280 × 960) Expanded base screen (1280 × 960) Deselected Note that the screens are resized and the figures and objects on the screens are repositioned and resized under the following conditions. • The vertical or horizontal size of the screens is smaller than the vertical or horizontal screen size of the newly-selected GOT. The screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are repositioned and resized based on the ratio of the base screen sizes before and after the GOT type change. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5-7 5 COMMON SETTING Original screen size (1280 × 960) (3) How the expanded base screen data is converted (when disabling the base screen size expansion for the newly-selected GOT) The base screen size expansion is disabled under the following conditions. • The newly-selected GOT does not support the base screen size expansion. • The setting of [Graphics Setting] has been changed from [GOT Graphic Ver.2] to [GOT Graphic Ver.1]. • [Expand base screen sizes] is deselected. If you disable the base screen size expansion for the newly-selected GOT, the expanded base screen data will be converted as shown below. Method of changing the figures and objects Conversion specifications The base screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are not repositioned and resized. Example) Changing the GOT type from GT27-V (640 × 480) to GT2104-R (480 × 272) Expanded base screen (1280 × 960) Base screen (480 × 272) [Retain the positions/sizes] Original screen size (1280 × 960) The base screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are repositioned and resized based on the ratio of the base screen sizes before and after the GOT type change. Example) Changing the GOT type from GT27-V (640 × 480) to GT2104-R (480 × 272) Expanded base screen (1280 × 960) Base screen (480 × 272) [Perform automatic scaling on the positions/sizes to fit the screen sizes] Original screen size (1280 × 960) 5-8 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) (4) How the window screen data is converted The window screen data is converted as shown below. Method of changing the figures and objects [Apply to Window Screen] Conversion specifications The window screens are not resized, and the figures and objects on the screens are not repositioned and resized. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Window screen (320 × 240) - Note that the screens are resized under the following condition. • The vertical or horizontal size of the screens is larger than the vertical or horizontal screen size of the newly-selected GOT. The screens are resized to the screen size of the newly-selected GOT. The window screens are resized and the figures and objects on the screens are repositioned and resized in proportion to the screen resolution of the originally-selected GOT. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Window screen (320 × 240) Window screen (400 × 300) Selected Original screen size (320 × 240) [Perform automatic scaling on the positions/sizes to fit the screen sizes] The window screens are not resized, and the figures and objects on the screens are not repositioned and resized. Example) Changing the GOT type from GT27-V (640 × 480) to GT27-S (800 × 600) Window screen (320 × 240) Window screen (320 × 240) Deselected Note that the screens are resized and the figures and objects on the screens are repositioned and resized under the following condition. • The vertical or horizontal size of the screens is larger than the vertical or horizontal screen size of the newly-selected GOT. The screens are resized to the screen size of the newly-selected GOT. The figures and objects on the screens are repositioned and resized based on the ratio of the base screen sizes before and after the GOT type change. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5-9 5 COMMON SETTING [Retain the positions/sizes] Window screen (320 × 240) (5) How the figures and objects are changed The figures and objects are repositioned and resized based on the ratio of the base screen sizes before and after the GOT type change. How the figures and objects are changed depends on them. ○ : Changed, ×: Not changed Specifications Function Other than size ○ For the text and the logo text, the setting of [Size] is changed. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. ○ The setting of [Text Size] is changed. When [Adjust Text Size] is selected, the setting of [Minimum Size] is also changed. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. ○ The setting of [Text Size] is changed. When [Adjust Text Size] of the bit lamp or word lamp is selected, the setting of [Minimum Size] is also changed. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. ○ The setting of [Number Size] is changed according to the object size. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. When [Font] is set to [6x8dot], the object size is not changed. ○ The setting of [Text Size] is changed according to the object size. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. When [Font] is set to [6x8dot], the object size is not changed. Date/Time Display ○ The setting of [Number Size] is changed according to the object size. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. When [Font] is set to [6x8dot], the object size is not changed. Comment Display ○ The setting of [Text Size] is changed. Parts Display ○ - Parts Movement ○ When [Move Way] is set to any other than [Line], the object size is not changed. Historical Data List Display ○ The setting of [Text Size] is changed. Alarm Display ○ The setting of [Text Size] is changed. When [Font] is set to [6x8dot], the following items are not changed. • Object size • Setting of [Space] of the alarm display (user) or the alarm display (system) Recipe Display (Record List) ○ The setting of [Text Size] and the scroll bar width are changed. When [Font] is set to [6x8dot], the following items are not changed. • Object size • [Space] Graph ○ The setting of [Number Size] is not changed. Figure Touch Switch Lamp Numerical Display/Input Text Display/Input 5 - 10 Size 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) Specifications Other than size ○ The setting of [Text Size] is changed. When [Adjust Text Size] is selected, the setting of [Minimum Size] is also changed. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. The setting of [Numerical Size] is not changed. Meter ○ For the panelmeter, the setting of [Text Size] is changed. The setting of [Font] is changed as shown below. • [12dot Standard] is changed to [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21). • [16dot Standard Gothic] ([16dot Standard] for GT21 and GS21) is changed to [12dot Standard]. The setting of [Number Size] is not changed. Slider ○ The setting of [Number Size] is not changed. Document Display ○ - Script parts × - Video/RGB display object ○ - Window Position × - Key Window Object ○ The setting of [Text Size] is changed according to the object size. When [Font] is set to [6x8dot], the object size is not changed. Hyperlink × - Graphical Meter ■5 Size 5 Project data for GOT1000 series When project data for GOT1000 series is opened, the data is converted for GOT2000 series. For the compatibility between project data for GOT1000 series and project data for GOT2000 series, refer to the following. ➟12.12 Compatibility with Conventional Products 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 11 COMMON SETTING Function 5.1.2 Graphics mode ([Graphics Setting]) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # The following shows the graphics modes of the GOT. • GOT Graphic Ver.2 • GOT Graphic Ver.1 For GT23, only GOT Graphic Ver.1 is available. GOT Graphic Ver.2 is optimized for the GOT2000 series, and it supports the following graphics. • Screen background color gradient • Semitransparent window screen • Selectable contours of the window screen GOT Graphic Ver.2 5 - 12 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) GOT Graphic Ver.1 ■1 Specifications of the graphics modes The following shows the specifications of GOT Graphic Ver.2 and GOT Graphic Ver.1. (Some items may not be available depending on the GOT type.) (1) Screen Graphics mode Base screen Window screen Mobile screen GOT Graphic Ver.2 GOT Graphic Ver.1 Screen background color gradient Available Not available Screen background pattern The specified pattern is cut off at the edges of the relevant screen. The relevant screen is outlined in the pattern color. Transparent color setting for the front layer Not available Available Size expansion Available Not available Screen background color gradient Available Not available Screen background pattern The specified pattern is cut off at the edges of the relevant screen. The relevant screen is outlined in the pattern color. Transparent color setting for the front layer Not available Available Changing the title bar design of the overlap window Available Not available Changing the standard key window design Available Not available Changing the title bar design of the user-created key window Available Not available Setting the transparency of the window screen Available Not available Setting the contours of the window screen [Rectangle] or [Rounded] is selectable. When [Rounded] is selected, [Radius] can be set. [Rectangle] (fixed) Display of a moving window The window becomes semitransparent. The color of the title bar changes. Cursor on the key window A semitransparent rectangle cursor appears. A white rectangle cursor appears. Display of a user-created dialog window All screens are refreshed. The screens other than the dialog window appear dark. The screens other than the dialog window are not refreshed. Behavior when a dialog window is displayed Available Not available Screen background pattern The specified pattern is cut off at the edges of the relevant screen. The relevant screen is outlined in the pattern color. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 COMMON SETTING Item 5 - 13 (2) Common setting Item Graphics mode GOT Graphic Ver.2 GOT Graphic Ver.1 Graphics accelerator Not available Available Antialiasing Always enabled. The following shows the targets to which antialiasing is applied. • Outline font • Basic figure in the library • Line • Freeform line • Rectangle • Polygon • Circle • Arc • Sector • Piping • Lines plotted on a line graph • Points plotted on a trend graph (excluding the plotted straight lines) • Outline and demarcation lines of a statistics pie graph • Points plotted on a scatter graph • Points plotted on a historical trend graph (excluding the plotted straight lines) • Needle (whose shape is not set to [Straight Line]), meter frame, meter panel, core of a panelmeter • Figure drawn with a free figure drawing function (other than the d_line, d_textout, and d_commentout functions) Antialiasing is applied when the above targets are displayed on the GOT. Antialiasing is not applied when the above targets are displayed on GT Designer3. Enabled or disabled by the user Antialiasing is applied to outline fonts. Object stacking order adjustment Always enabled. Enabled or disabled by the user (3) Figure Item Paint Graphics mode GOT Graphic Ver.2 GOT Graphic Ver.1 Not available Available (4) Object Item Graphics mode GOT Graphic Ver.2 GOT Graphic Ver.1 Inverting the colors in the touch switch area ([Shape]: [None]) Not available Available Lamp area Not available Available Display mode of the numerical display and the numerical input [Transparent] (fixed) [Transparent] or [XOR] is selectable. Cursor on the numerical input or the text input A semitransparent rectangle cursor blinks. A white rectangle cursor blinks. Display mode of the comment display [Transparent] (fixed) [Transparent] or [XOR] is selectable. Display mode of the parts display (bit, word, or fixed parts) [Replace] (fixed for all types of parts) [Replace], [XOR], or [Overwrite] is selectable. Display mode of the parts movement (bit, word, or fixed parts) [Movement] (fixed) [Movement] or [Locus] is selectable. Movement methods for the parts movement (bit, word, or fixed parts) Available for [Circle] Not available for [Circle] Available If the number of the plotted points or lines exceeds 1000, the oldest point or line is deleted and a new one is plotted. Available Scatter graph ([Graph Type]: [Sample], [Store Memory]: Deselected) Scatter graph ([Graph Type]: [Batch], [Display Mode]: [Locus], [Store Memory]: Deselected) 5 - 14 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) Graphics mode Item GOT Graphic Ver.2 GOT Graphic Ver.1 Level object Available [Boundary Color] cannot be set. Available Display order when an object is superimposed on a level object (Object stacking order adjustment: enabled) The display order conforms to the object stacking order. The level object is displayed behind the other object regardless of the object stacking order. Video/RGB display object Available If a semitransparent window is displayed directly in front of the video/RGB display object, the screen background color becomes visible through the object. Available (5) Function running in the background on the GOT Graphics mode GOT Graphic Ver.2 GOT Graphic Ver.1 Color of the text selected on the alarm display (user or system) [XOR] (fixed) [Reverse] or [XOR] is selectable. Alarm popup display A semitransparent popup window appears. An opaque popup window appears. Free figure drawing function of the object script The maximum number of the text figures drawn with the d_textout or d_commentout function differs depending on the number of lines in the text figure. Example) • One-line text: 1280 figures • Two-line text: 640 figures Up to 1280 figures can be drawn. 5 COMMON SETTING Item (6) Function using peripheral devices Graphics mode Item Remote personal computer operation (Ethernet) GOT Graphic Ver.2 GOT Graphic Ver.1 Window display mode Available Available Full screen mode Available Not available Available If a semitransparent window is displayed directly in front of the video window, the background color of the user-created screen becomes visible through the video window. Available Displaying the video images of the multimedia function on a user-created screen 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 15 5.1.3 Base screen size expansion ([Expand base screen sizes]) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GOT Graphic Ver.2 Create a base screen that is larger than the GOT screen. You can scroll the screen by using swipe gestures or the scroll bars. Example) Displaying an expanded base screen (1600 × 960) on GT27-V (640 × 480) Expanded base screen (1600 × 960) View on the GOT Scroll Settings of the base screen size expansion ■1 To enable the base screen size expansion, select [Expand base screen sizes] in [Basic Setting] in the [Type Setting] dialog. ➟5.1.5 ■ 1 [Basic Setting] To change the size of each base screen, open the [Basic] tab in the [Screen Property] dialog for the screen. ➟2.7.1 ■ 1 [Basic] tab To change the size of multiple base screens in one go, select base screens in the [Screen] window and display the [Screen Property] dialog. ➟2.2.4 ■ 3 [Screen] window 5 - 16 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) Screen editors for editing the expanded base screens When you edit an expanded base screen, the following lines appear on the screen editor. The lines are invisible on the GOT. Line type Description Solid line Appears when either the vertical or horizontal size of the base screen is larger than the vertical or horizontal size of the GOT screen. Represents the areas of the scroll bars to appear on the GOT. Appears 40 dots from the right or bottom edge of the screen display area. Place figures and objects so that they do not overlap the scroll bar areas. Dotted line Represents a partition for one GOT screen. Represents partitions for multiple GOT screens. The lines are usable as guidelines to specify the size of a base screen to an integral multiple of the GOT screen size. Example) Displaying an expanded base screen (1600 × 960) on GT27-V (640 × 480) The scroll bar areas are not displayed because the base screen is vertically and horizontally expanded. Dotted lines representing partitions for GOT screens 5 View on the GOT View on the screen editor COMMON SETTING ■2 Scroll bar Example) Displaying an expanded base screen (1600 × 480) on GT27-V (640 × 480) A solid line representing the scroll bar area is displayed in the lower part of the base screen because the screen is horizontally expanded. A scroll bar appears in the scroll bar area when the base screen is displayed on the GOT. Dotted lines representing partitions for GOT screens View on the GOT View on the screen editor Scroll bar area Solid lines representing the scroll bar areas Scroll bar Whether to display the lines and the color of the lines are selectable. ➟2.6.7 Displaying the scroll bar areas for editing the expanded base screens 11.10.5 Customizing the display The scroll bars are viewable in the screen preview. ➟2.9.1 Displaying a preview The design of the scroll bars depends on the screen design selected. ➟2.4.3 [Screen Design] dialog In the following cases, no scroll bar is displayed on the GOT, and no lines representing the scroll bar areas and partitions for GOT screens are displayed on the screen editors. • The base screen is smaller than the GOT screen. • The scroll bars are set to be hidden. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 17 Operation of the GOT displaying an expanded base screen ■3 (1) Refreshing the display of the objects while the screen is being scrolled The display of the objects are refreshed while the screen is being scrolled. (2) Movements of the windows while the screen is being scrolled The following shows how the windows move while the screen is being scrolled. Window type Operation The window as well as the figures and objects on the screen move along the screen while the screen is being scrolled. Example) When displaying superimpose window 1 View on the GOT View on the screen editor Superimpose window 1 Superimpose window 1 Superimpose window Scroll The window keeps its current position on the GOT screen while the screen is being scrolled. Example) When displaying overlap window 1 View on the GOT View on the screen editor Overlap window 1 Overlap window 1 Other windows Scroll For the precautions for specifying the display positions of the overlap windows and key windows, refer to the following. ➟5.1.3 ■ 5 (4) Specifying the display positions of the overlap windows and key windows (3) Switching the current screen to an expanded base screen When the current screen switches to an expanded base screen, the upper-left corner of the expanded base screen appears on the GOT. To specify any other area of the base screen to appear on the GOT, use GS635.b0, GS636, and GS637. ➟12.1.3 GOT special register (GS) The position of the area displayed before screen switching is retained. The position will be cleared if the following events occur. • The GOT is turned off. • The GOT is restarted by writing project data to the GOT. (4) Size of images displayable on the expanded base screens The size of images displayable on the GOT screen depends on the image file format. Image file format Displayable size on the GOT screen BMP *1 JPEG PNG Up to the size of the GOT screen with the base point at the upper left corner of the image BMP *2 Up to 2000 dots × 1600 dots with the base point at the upper left corner of the image *1 For using a BMP file stored in the data storage as a part *2 For pasting an image on a screen editor or parts editor in GT Designer3 5 - 18 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) ■4 Scrolling the expanded base screens To scroll the expanded base screens on the GOT, perform the following operations. • Swiping the GOT screen • Using the scroll bars • Using the navigation window (1) Swiping the GOT screen Swipe somewhere on the GOT screen where no object is displayed to scroll the base screen. To disable swiping to scroll the screen, turn on GS635.b1. (2) Using the scroll bars Touch the scroll keys or drag the handle to scroll the screen. The scroll bars are displayed at the right and bottom edges of the GOT screen. 5 Scroll key Handle Item COMMON SETTING Scroll key Track Description Handle Drag the handle to scroll the screen. Track Touch somewhere on the track to scroll the screen one page. Scroll key Touch the scroll key to scroll the screen one dot. Each scroll bar is displayed when the vertical or horizontal size of the base screen is larger than the vertical or horizontal size of the GOT screen. Example) Displaying an expanded base screen (1280 × 480) on GT27-V (640 × 480) A scroll bar is displayed only at the bottom edge of the GOT screen. View on the screen editor View on the GOT 1280 dots 480 dots Whether to display the scroll bars is selectable. ➟5.1.5 ■ 1 (1) [Display Setting] dialog (Base screen size expansion) 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 19 (3) Using the navigation window The navigation window shows your current location within the base screen. The window is semi-transparent and one-ninth the size of the GOT screen. Touch or swipe anywhere in the window to bring that point to the center of the GOT screen. Red frame Blue frame Objects behind the window are inoperable. The following items appear in the window. Item Description Red frame Indicates the area of the base screen currently displayed on the GOT. Blue frame (The area enclosed in the frame blinks in yellow.) Indicates the position of the object where the cursor is located. The frame appears when the cursor moves to any object that is hidden from view. You can specify the display timing and position of the navigation window. ➟5.1.5 ■ 1 (1) [Display Setting] dialog (Base screen size expansion) When the cursor moves to any object that is hidden from view, the navigation window appears for two seconds, regardless of the display timing setting. For the precautions for the navigation window, refer to the following. ➟5.1.3 ■ 5 (7) Displaying the navigation window and the comment window 5.1.3 ■ 5 (14) Display of the navigation window while a switch is being touched Precautions for the base screen size expansion ■5 (1) Scrolling the screen and operating the objects on the screen While scrolling the base screen, you cannot operate the objects on the screen. You also cannot scroll the screen while operating any of the objects. (2) Placing objects and the navigation window Objects behind the navigation window are displayed but inoperable. When placing an object to be operated on a base screen, make one of the following settings. • Position the object so that it will not be overlapped by the navigation window. • Select [While swiping/touching the screen] or [Not display] for [Display Timing]. For setting the timing to display the navigation window, refer to the following. ➟5.1.5 ■ 1 (1) [Display Setting] dialog (Base screen size expansion) (3) Screen gesture function You cannot enlarge or reduce the size of the base screen using the screen gesture function. 5 - 20 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) (4) Specifying the display positions of the overlap windows and key windows When the following setting is configured, specify the display positions of the overlap windows and key windows so that the windows fit in the GOT screen. • Setting of [Display windows beyond the screen area] for [Screen Switching/Window] in the [Environmental Setting] window ➟5.2.1 ■ 5 [Screen Switching/Window] The overlap windows and key windows outside the GOT screen cannot be displayed on the GOT even the GOT screen is scrolled. The following shows how to specify the display positions of the overlap windows and key windows. Window type Method Place a window position object on the screen. ➟8.30 Specifying the Display Position of a Window Screen Overlap window Specify the overlap window display position with a display position specification device. Select [Display Position] in [Screen Switching/Windows] of the [Environmental Setting] window to enable the display position specification device setting. ➟5.2.1 ■ 5 [Screen Switching/Window] 5 Place a window position object on the screen. ➟8.30 Specifying the Display Position of a Window Screen COMMON SETTING Key window Configure either of the following settings to display a key window near an object. • In the [Environmental Setting] window ([Key Window]), [Key Window Position Correction] is set to [Around the object] on the [Advanced Setting] tab. ➟5.2.4 ■ 4 (2) [Advanced Setting] tab • In the [Screen Property] dialog for the base screen, [Key Window Position Correction] is set to [Around the object] on the [Key Window Advanced Setting] tab. ➟2.7.1 ■ 3 [Key Window Advanced Setting] tab Specify the display position of a key window with the key window display switch. ➟8.2.10 ■ 1 [Key Input] tab (5) Displaying images on the expanded base screens If the following images (including figures and logo text) are displayed on a GOT screen, refreshing the screen may be delayed. • Images (JPEG or PNG) that are larger than the size of the GOT screen • Two or more images (JPEG or PNG) that are almost the same size as the GOT screen • Large images (JPEG or PNG) that are displayed on the parts display objects and the parts movement objects (6) Setting a shape for an object When an object filled with a pattern is placed on an expanded base screen, the start point of the pattern may be different from the start point of the pattern of the object placed on an unexpanded base screen. Note that the screen tends to flicker while scrolled. (7) Displaying the navigation window and the comment window The navigation window cannot be displayed simultaneously with the comment window for the following functions. • Alarm display (user) • Simple alarm display If the navigation window is set to always be displayed, the comment window will not appear. (8) Calling the expanded base screens using the set overlay screen function When you use the set overlay screen function, you can call the expanded base screens. The screen size settings of the calling base screen are applied to the expanded base screens called. You can scroll the called screens within the calling base screen. (9) Object scripts Object scripts run even when the objects that correspond to the scripts are hidden from view on the GOT. The free figure drawing function draws figures even in the hidden area of the expanded base screens. 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 21 (10)Functions that use popup displays When a popup display overlaps the scroll bar at the bottom edge of the GOT screen, switch the position of the popup display by touching the popup display. The following shows the functions that use popup displays. • SoftGOT-GOT link function • GOT network interaction function • Alarm popup display • VNC server function In the [Alarm Popup Display] dialog, if you set [Display Position Switching] to [None] on the [Basic] tab, you cannot switch the position of the popup display. You are recommended to select [Switch] for [Display Position Switching]. ➟9.1.4 ■ 4 [Alarm Popup Display] dialog (11)Screenshots captured by using the hard copy function The hard copy function captures only the area of the expanded base screen currently displayed on the GOT. The scroll bars and navigation window are captured in screenshots. (12)Screen image display for the operation log information If you select the log event that a user has operated any object on the expanded base screen, the image window for the event will not display the image of the entire base screen. The window displays the image of the area which is centered around the object. The area fits with the GOT screen. (13)Unintended object operation by swiping on the GOT screen To avoid an unintended object operation by swiping on the GOT screen, turn on GS635.b1 to disable swiping to scroll the screen, and use the scroll bar or the navigation window to scroll the screen. (14)Display of the navigation window while a switch is being touched Although [While swiping/touching the screen] is set for the display timing of the navigation window, the window is not displayed while a switch is being touched. During that time, the displayed objects are not refreshed. Settings relevant to the base screen size expansion ■6 Set the relevant settings other than the specific settings for the base screen size expansion as required. The following shows the functions that are available by configuring the relevant settings. (1) GOT internal devices ➟12.1.3 GOT special register (GS) Function Specifying the upper-left coordinates of the area of the expanded base screen to be displayed on the GOT Setting item GS635.b0 GS636 GS637 Disabling swiping to scroll the screen GS635.b1 Notifying the upper-left coordinates of the area of the expanded base screen currently displayed on the GOT GS696 GS697 5 - 22 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5.1.4 Precautions 27 GT25 GT23 GT21 SoftGOT2000 GS GT # For the precautions for the base screen size expansion, refer to the following. ➟5.1.3 ■ 5 Precautions for the base screen size expansion ■1 Settings before the GOT type change The settings that have been changed through the GOT type change cannot be restored. The operation history of [Undo] is deleted at the GOT type change. Saving the project before the GOT type change is recommended. ■2 Exiting GT Simulator3 Check that GT Simulator3 is not started before the GOT type change. If the GOT type or the language of the standard font has been changed, the running GT Simulator3 is terminated. ■3 Operation when the GOT is installed vertically 5 When you install the GOT vertically, the GOT operates as follows. ■4 Operation at GOT vertical installation The contents appear horizontally. Monitor screen, data screen, or other screens called up from the utility The screen appears horizontally. However, the following screens appear vertically. • Recipe operation window User-created screen The screen created according to the vertical installation is displayed. The key window and dialog window on the user-created screen are also displayed according to the vertical installation. Startup logo The startup logo appears according to the vertical installation. Utility call key The key is positioned according to the vertical installation. When the key is set to the upper left corner, the key is positioned on the upper left corner according to the vertical installation. Remote Personal Computer Operation (Ethernet) The remote personal computer operation function (Ethernet) cannot be used. Remote Personal Computer Operation (Serial) The touched position on the GOT is notified by using the upper left corner as the origin (0, 0) of coordinates according to the vertical installation. VNC Server The contents appear on the VNC client according to the vertical installation. SoftGOT-GOT link function The contents appear on GT SoftGOT2000 according to the vertical installation. Video Display The images taken with a video camera do not rotate, and appear horizontally. For the video window, the width and height of the display size and clip area are specified according to the horizontal installation. The video window display position is specified with the coordinates of the window upper left corner. The origin (0, 0) is on the GOT upper left corner according to the vertical installation. RGB Display The images of a personal computer are displayed in the resolution according to the vertical installation. For the RGB screen, the width and height of the display size and clip area are specified according to the horizontal installation. The RGB screen display position is specified with the coordinates of the screen upper left corner. The origin (0, 0) is on the GOT upper left corner according to the vertical installation. Video output function The screens displayed on the GOT are output regardless of the GOT installation orientation. Multimedia The images taken with a video camera do not rotate, and appear horizontally. The multimedia screen of the utility appears horizontally. Popup window The popup window appears according to the vertical installation. However, the popup window does not support the scrolling display. When text extends off the screen, you cannot check the portions of text lying offscreen. Hard Copy Capturing images is performed according to the vertical installation. USB mouse The mouse pointer is displayed according to the vertical installation. Touch status external notification (Xcoordinate)(GS654), Touch status external notification (Y-coordinate)(GS655) The coordinates are notified by using the upper left corner as the origin (0, 0) according to the vertical installation. Renaming the package folder If you change the setting of [Package Folder Name] in the [Type Setting] dialog, the path to the public folder of the GOT Mobile function is automatically changed accordingly. With the change of the package folder name, if the path to a file in the public folder contains more than 78 characters, the file becomes inaccessible. For the details of the public folder in the GOT Mobile function, refer to the following. ➟10.18.2 ■ 7 Public folder 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 23 COMMON SETTING Item Utility Precautions for the object stacking order adjustment setting ■5 GOT Graphic Ver.2 The object stacking order adjustment is always enabled. GOT Graphic Ver.1 To enable the object stacking order adjustment, select [Adjust object display order in GOT to the one in GT Designer3] in [Option Setting] of the [Type Setting] dialog. The following shows the functions to which the object stacking order adjustment is not applied. (1) Objects for which the set stacking order is invalid The following objects always appear in the front on a layer under specific conditions. The object stacking order may not match between GT Designer3 and the GOT accordingly. GOT Graphic Ver.2 Object Scatter graph (Points on the graph only) Condition [Graph Type] is set to [Sample] on the [Data] tab, and [Store Memory] is not selected on the [Extended] tab. [Graph Type] is set to [Batch], and [Display Mode] is set to [Locus] on the [Data] tab. [Store Memory] is not selected on the [Extended] tab. GOT Graphic Ver.1 Object Scatter graph (Points on the graph only) Condition [Graph Type] is set to [Sample] on the [Data] tab, and [Store Memory] is not selected on the [Extended] tab. [Graph Type] is set to [Batch], and [Display Mode] is set to [Locus] on the [Data] tab. [Store Memory] is not selected on the [Extended] tab. Parts display [Display Mode] is set to [Overwrite]. Parts movement [Display Mode] is set to [Locus]. Alarm display (user) The scrolling display setting is made. Alarm display (system) The scrolling display setting is made. (2) Free figure drawing function of the object script GOT Graphic Ver.2 The figure drawn by the free figure drawing function of the object script is designed to appear in the front on a layer. Even if the blink is set for the object using the free figure drawing function, the figure drawn by the function does not blink. GOT Graphic Ver.1 The figure drawn by the free figure drawing function of the object script is designed to appear in the front on a layer. Therefore, the object stacking order may not match between GT Designer3 and the GOT under the following conditions. • The figure drawn by the function overlaps an object for which the set stacking order is invalid. • The figure drawn by the function overlaps stacked objects on a layer. Even if the blink is set for the object using the free figure drawing function, the figure drawn by the function does not blink. (3) Object display color GOT Graphic Ver.1 If you set the screen transparent color ([Screen Property]) for an object for which the set stacking order is invalid, the object is invisible because of the transparent processing. (Regardless of the layer on which the object is placed) When you select [Adjust object display order in GOT to the one in GT Designer3], specify a color different from the screen transparent color for such an object. 5 - 24 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5.1.5 [Type Setting] dialog 27 GT25 GT23 GT21 SoftGOT2000 GS GT # In the [Type Setting] dialog, set the model of the GOT to be used and the standard font. Select [Common] → [GOT Type Setting] from the menu to display this dialog. COMMON SETTING 5 ➟ ■ 1 [Basic Setting] ■ 2 [Language and Font Setting] ■ 3 [Option Setting] 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 25 ■1 [Basic Setting] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 2) When a GOT1000 project is converted to a GOT2000 project 3) 4) 5) 7) 8) 9) 10) 11) 13) 12) 6) For GT SoftGOT2000 1) [Original GOT Type] Displays the GOT type before the type is changed. This item is active only when the project for GOT1000 series is to be converted forGOT2000 series. 2) [Backlight] This item appears only when the GOT type is converted from GT1030 or GT1020 toGOT2000 series. Select the display color of the backlight for the GOT type before the change. The following shows the items to be selected. • [Green/Red/Orange] • [White/Red/Pink] 3) [Series] Select the GOT series. The following shows the items to be selected. • [GOT2000] • [GS Series] 4) [Type] Set the GOT type. The following shows the items to be selected. • When [GOT2000] is selected for [Series] [GT27**-X(1024x768)] [GT27**-S (800x600)] [GT27**-V (640x480)] [GT2705-V (640x480)] [GT25**-WX (1280x800)] 5 - 26 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) [GT25**-W (800x480)] [GT25**-S (800x600)] [GT25**-V (640x480)] [GT2505-V(640x480)] [GT23**-V (640x480)] [GT2107-W (800x480)] [GT2105-Q (320x240)] [GT2104-R (480x272)] [GT2104-P (384x128)] [GT2103-P (320x128)] [GT SoftGOT2000] • When [GS Series] is selected for [Series] [GS21**-W-N (800x480)] [GS21**-W (800x480)] When this item has been changed, the confirmation dialog for the change appears. ➟5.1.1 ■ 4 Resizing the screens, figures, and objects 5 5) [Model] Displays the models of the GOT type selected in [Type]. 6) [Resolution] COMMON SETTING Only available to GT SoftGOT2000. Select the resolution of GT SoftGOT2000. The following shows the items to be selected. • [MI3315G-W (1024x768)] Select [Full Screen Mode] or [Window Mode]. • [MI3321G-W (1920x1080)] Select [Full Screen Mode] or [Window Mode]. • [VGA (640x480)] • [SVGA (800x600)] • [XGA (1024x768)] • [HD (1280x720)] • [WXGA (1280x800)] • [FWXGA (1366x768)] • [Full HD (1920x1080)] • [WUXGA (1920x1200)] To customize the resolution, set [X] and [Y]. When [X] or [Y] is set, [Resolution] is set to [Custom]. 7) [Setup Direction] Not available to GT SoftGOT2000. Set the installation orientation of the GOT. • [Horizontal] • [Vertical] Some operations of the GOT differ according to the GOT installation orientation. ➟5.1.4 ■ 3 Operation when the GOT is installed vertically 8) [Color Setting] Displays the number of display colors of the GOT type selected in [Type]. When [GT2105-Q (320x240)] is selected for [Type], select the number of display colors. The following shows the items to be selected. • [65536 Colors] • [32(Grayscale)] 9) [Graphics Setting] Not available to GT23 because the setting is fixed to [GOT Graphic Ver.1]. Select a graphics mode. The following shows the items to be selected. • [GOT Graphic Ver.2] • [GOT Graphic Ver.1] For the details of the graphics modes, refer to the following. ➟5.1.2 Graphics mode ([Graphics Setting]) 10) [Package Folder Name] 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 27 Set the name of the folder that stores the package data. Use up to 32 alphanumeric characters and symbols for the folder name. For the character strings available and unavailable for folder names, refer to the following. ➟12.7 Restrictions for Folder Names and File Names used in GOT This item is required for project creation. Always set this item. 11) [Use the gesture function] Only available to GT27. Enables the GOT operation by gesture. ➟11.12 Zooming and Scrolling the Monitor Screen of the GOT (Screen Gesture Function) 11.13 Operating Objects by the Gesture (Object Gesture Function) 12) [Enable the graphics accelerator to smooth the screen gesture and document display operations] Only available to GT27. GOT Graphic Ver.1 Enables the graphics accelerator for the screen gesture function and the document display. When the graphics accelerator is enabled, the operations of the screen gesture function and the document displaybecome smooth. Note that the GOT startup time becomes long. ➟11.12 Zooming and Scrolling the Monitor Screen of the GOT (Screen Gesture Function) 8.26.3 How to use the document display (for Document Converter output files) To use the graphics accelerator, install the CoreOS version E or later to the GOT. ➟4.5.3 Installing the BootOS or the CoreOS to the GOT For how to check the CoreOS version, refer to the following. ➟GOT2000 Series User's Manual (Utility) 13) [Expand base screen sizes] Available to GT27 and GT25. GOT Graphic Ver.2 Enables you to set a larger base screen by setting higher resolution than the original GOT resolution. For details on the base screen size expansion, refer to the following. ➟5.1.3 Base screen size expansion ([Expand base screen sizes]) Click the [Display Setting] button to display the [Display Setting] dialog. Configure the settings for displaying the scroll bars and navigation window on the GOT. ➟(1) [Display Setting] dialog (Base screen size expansion) (1) [Display Setting] dialog (Base screen size expansion) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # GOT Graphic Ver.2 1) 2) 3) 1) [Display the scroll bars] Displays the scroll bars on the expanded base screens. Deselecting this item hides the scroll bars and the following items on the screen editors. • Solid lines representing the scroll bar areas • Dotted lines representing partitions for GOT screens 2) [Display Timing] Select the timing for displaying the navigation window. The navigation window shows your current location within the base screen. The window is semi-transparent and one-ninth the size of the GOT screen. For the details of the window, refer to the following. ➟5.1.3 Base screen size expansion ([Expand base screen sizes]) 5 - 28 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) • [Always] Always displays the navigation window. • [While swiping/touching the screen] Displays the navigation window when you touch somewhere on the screen where no object is displayed or the scroll bars. The window will be hidden one second after you release your finger from the GOT screen. • [Not display] Does not display the navigation window. 3) [Display Position] Set this item when [Display Timing] is set to [Always] or [While swiping/touching the screen]. Select the display position of the navigation window. The following shows selectable items. • [Top Left] • [Top Right] • [Bottom Left] • [Bottom Right] [Language and Font Setting] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # COMMON SETTING ■2 5 1) 2) 5) 6) 7) 3) 4) For GT21-W and GS21-W-N 1) [Standard Language] Select the language used in the whole project. The following shows the items to be selected for GT27, GT25, GT23, and GT SoftGOT2000. • [Japanese] • [English] • [Chinese (Simplified)] • [Chinese (Traditional)] • [Korean (Hangul)] The following shows selectable items for GT21 and GS21. • [Japanese] 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 29 • [English] • [Chinese (Simplified)] 2) [Use easily-distinguishable font for 0 (zero) and I] Use a font having the slashed zero and the crossbar I. ➟1.2.5 ■ 1 Detailed font specifications 3) [16dot Standard Font] Available to GT23, GT21, and GS21. When [Standard Language] is set to [Japanese], [English], or [Korean (Hangul)], select a font of [16dot Standard Font]. The following shows the items to be selected. • [Gothic] • [Mincho] 4) [Style] Available to GT2107-W and GS21-W-N. Select a typeface for the outline font. The following shows the items to be selected. • [Gothic] • [Kaisho] 5) Outline font type Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Select the type of an outline font to be used. The following shows the items to be selected. • [Alphanumeric/Kana] • [Kanji] • [Hangul] 6) [Chinese (Simplified) Character Code] Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Select a character code used for Chinese (simplified) in the outline font. The following shows the items to be selected. • [GB2312] • [GBK] (fixed for GT SoftGOT2000) 7) [Enable the antialiasing to smooth jagged text edges] Not available to GT23. Only available to GT2107-W for GT21. Only available to GS21-W-N for GS21. Enables antialiasing for outline fonts. Antialiasing smooths out the jagged text on the screen. GOT Graphic Ver.2 As antialiasing is always enabled, no additional setting is required accordingly. GOT Graphic Ver.1 To enable antialiasing, select this item. 5 - 30 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) [Option Setting] 27 GT25 GT23 GT21 SoftGOT2000 GS GT # 1) 3) 5 COMMON SETTING ■3 2) 1) [Check for overlapping objects in the GOT] Not available to GT21 and GS21. If objects are overlapped each other, the GOT displays a massage. If [Adjust object display order in GOT to the one in GT Designer3] is selected, this setting is unavailable. 2) [Adjust object display order in GOT to the one in GT Designer3] Not available to GT21 and GS21. Select this item to adjust the display order of the overlapped objects on the GOT to the one in GT Designer3. If [Check for overlapping objects in the GOT] is selected, this setting is unavailable. This setting is available for the following screens: base screen, overlap window 1 to 5, superimpose window 1 to 2,dialog window, and key window. Example) Displaying the objects overlapped on the same layer with GT Designer3 on the GOT Display on GT Designer3 2 3 3 Third placed object (Top) 2 Second placed object (Middle) 1 First placed object (Bottom) 1 • When the display order of the objects is adjusted to the one in GT Designer3 2 2 3 3 1 1 : The object is updated. 1 The objects are redrawn. The display order of the overlapped objects on the GOT is adjusted to that of the overlapped objects on GT Designer3. • When the display order of the objects is not adjusted to the one in GT Designer3 2 2 3 1 3 1 : The object is updated. 1 Only the updated object is redrawn and displayed at the top. (The display order of the overlapped objects on the GOT differs from that of the overlapped objects on GT Designer3.) 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 31 Even if this item is selected, the setting becomes invalid for some objects. For such objects, refer to the following. ➟5.1.4 ■ 5 Precautions for the object stacking order adjustment setting For the details of superimposition of objects or figures, refer to the following. ➟6.5.4 Common setting for figures GOT Graphic Ver.2 As the object stacking order adjustment is always enabled, no additional setting is required accordingly. GOT Graphic Ver.1 To enable the object stacking order adjustment, select this item. 3) [Use system labels in conjunction with MELSOFT Navigator] System labels can be used according to device settings of GT Designer3. For the system label setting, refer to the following. ➟6.1.3 How to set system labels Clear this item when a system label is not used. When this item is cleared, the system label update/check is executed. When no error occurs, a system label is converted to a device name to which the system label is assigned. When any error occurs, a system label is not converted to a device name to which the system label is assigned. Therefore, this item is not cleared. Check or modify the system label setting, and clear this item again. 5 - 32 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5.1.6 [Output] window 27 GT25 GT23 GT21 SoftGOT2000 GS GT # This window displays operation histories that significantly affect the project in a list. This window appears at the GOT type change. To display this window manually, select [View] → [Docking Window] → [Output] from the menu. 1) 2) 3) 5 1) [Option] button Item Export Description Exports the history list as a CSV file or Unicode text file. After clicking the item, specify the storage folder, file name, and file type. 2) [Refinement] Use this field to refine the messages displayed on the history list by keywords. 3) History list Displays the history of operations that significantly affect the project, such as the GOT type change or import of other projects, in a list. ➟12.12.2 Specifications of the project conversion from GOT1000 to GOT2000 5. COMMON SETTING 5.1 Changing the GOT Type of the Project ([GOT Type Setting]) 5 - 33 COMMON SETTING Displays the option operations for the history list. 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟5.2.1 Setting for switching screens to be displayed on the GOT ([Screen Switching/Window]) 5.2.2 Setting for switching the language displayed on the GOT ([Language Switching]) 5.2.3 Setting dialog windows ([Dialog Window]) 5.2.4 Setting key windows ([Key Window]) 5.2.5 Setting a device which controls the GOT operations or notifies the GOT status ([System Information]) 5.2.6 Configuring the security settings for the GOT screen ([Screen Security]) 5.2.7 Configuring the security settings for the GOT screen ([Screen Security] (Operator authentication)) 5.2.8 Configuring the security settings for the GOT screen ([Screen Security] (Level authentication)) 5.2.9 Configuring the security settings for operations in the utility ([Functional Operation Security]) 5.2.10 Configuring the security setting for transferring data ([Data Transfer Security]) 5.2.11 Configuring the settings for creating the operation history of the GOT ([Operation Log]) 5.2.12 Configuring the settings for retaining GOT internal device data at power failure ([Internal Device Retention]) 5.2.13 Configuring the settings for converting the text to Kanji character on the GOT ([KANA KANJI Conversion]) 5.2.14 Setting a screen to be displayed on the GOT at startup ([Startup Logo]) 5 - 34 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 5.2.1 Setting for switching screens to be displayed on the GOT ([Screen Switching/ Window]) 27 GT25 GT23 GT21 SoftGOT2000 GS GT # ➟ ■ 1 Specifications of the screen switching ■ 2 How to use the screen switching ■ 3 Moving an overlap window ■ 4 Precautions ■ 5 [Screen Switching/Window] The GOT displays or switches the screens with screen switching devices. The screens to be displayed on the GOT are switched by changing a value (screen number) of the screen switching device. Example 1) Setting D100 for the screen switching device of a base screen Base screen (screen number: 10) The GOT displays a base screen whose screen No. is the same as the value of the screen switching device. The device value of D100 is changed. (10 to 20) COMMON SETTING Line A status D100: 20 D100: 10 Example 2) Setting D200 for the screen switching device of the overlap window 1 Window screen: 10 Window screen: 20 The GOT displays a window screen whose screen No. is the same as the value of the screen switching device. The value of D200 is changed. (10 to 20) The value of D200 is changed. (0 to 10) D200: 10 Window screen (screen number: 10) D200: 0 Window screen (Not displayed) ■1 D200: 20 Window screen (screen number: 20) Specifications of the screen switching 27 GT25 GT23 GT21 SoftGOT2000 GS GT 5 Base screen (screen number: 20) # (1) Target screens of the screen switching device Set a screen switching device for each of the following screens. • Base screen • Overlap window 1 to 5 (Overlap window 1 and 2 for GT23, GT21, and GS21) • Superimpose window 1, 2 • Dialog window • Mobile screen (GT27 and GT25) For switching mobile screens, refer to the following. ➟10.18 Monitoring a Controller from Tablets or Other Clients (GOT Mobile Function) 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 5 - 35 (2) Screen switching of base screens The GOT displays a base screen whose screen No. is the same as the value of the screen switching device. Example) Storing 20 in the screen switching device (D100) while displaying the base screen whose screen No. is 10 Base screen (screen number: 10) Line A status Base screen (screen number: 20) The GOT displays a base screen whose screen No. is the same as the value of the screen switching device. The device value of D100 is changed. (10 to 20) D100: 20 D100: 10 When the screen switching device stores 0, the response differs depending on the setting of [Retain the displayed screen when the base screen No. changes to 0 (GT10 series compatible function)] in the [Environmental Setting] window. ➟ ■ 5 [Screen Switching/Window] If [Retain the displayed screen when the base screen No. changes to 0 (GT10 series compatible function)] is deselected, the GOT displays the lowest numbered base screen. Example) Storing 0 in the screen switching device (D100) when the lowest screen No. is 1 Base screen (screen number: 10) Line A status Base screen (screen number: 1) The GOT displays a base screen whose screen No. is the minimum. The device value of D100 is changed. (10 to 0) D100: 0 D100: 10 If this item is selected, the base screen is not switched. Example) Storing 0 in the screen switching device (D100) while the GOT displays base screen No.10 Base screen (screen number: 10) Line A status Base screen (screen number: 10) The device value of D100 is changed. (10 to 0) Line A status The base screen is not switched. D100: 0 D100: 10 If the screen number which does not exist is stored in the screen switching device, the system alarm is displayed. In that case, the screen is not switched. Example) Storing the screen No.50 of the base screen which does not exist in the screen switching device (D100) Base screen (screen number: 10) Line A status Base screen (screen number: 10) The GOT displays the system alarm. The device value of D100 The base screen is not Line A status is changed. (10 to 50) switched. D100: 10 5 - 36 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) D100: 50 (3) Screen switching of overlap windows and superimpose windows The GOT displays the window screen whose screen No. is the same as the value of the screen switching device as an overlap window or a superimpose window. Example 1) Setting D100 for the screen switching device of an overlap window Window screen: 10 Window screen: 20 The GOT displays a window screen whose screen No. is the same as the value of the screen switching device. The value of D200 is changed. (10 to 20) 5 D200: 20 Window screen (screen number: 20) D200: 10 Window screen (screen number: 10) D200: 0 Window screen (Not displayed) When the screen switching device stores the value set to [Screen No. of the window screen to be hidden] in [Environment Setting] dialog, the GOT closes the target overlap window or superimpose window. ➟ ■ 5 [Screen Switching/Window] Example) Storing 0 in the screen switch device (D200) while displaying the overlap window 1 ([Screen No. of the window screen to be hidden]: 0) Overlap window 1 (screen number: 10) The GOT closes the overlap window 1. The device value of D200 is changed. (10 to 0) D200: 0 D200: 10 If the screen number which does not exist is stored in the screen switching device, the system alarm is displayed. In that case, the screen is not switched and the window which has been displayed remains displayed. Example) Storing the screen No.50 of the window screen which does not exist in the screen switching device (D200) The GOT displays the system alarm. The device value of D200 is changed. (10 to 50) D200: 10 The window which has been displayed remains displayed. Window screen 10 D200: 50 Window screen 10 (4) Screen switching of dialog windows For the details of dialog windows, refer to the following. ➟5.2.3 Setting dialog windows ([Dialog Window]) 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 5 - 37 COMMON SETTING The value of D200 is changed. (0 to 10) How to use the screen switching ■2 27 GT25 GT23 GT21 SoftGOT2000 GS GT # (1) Switching screens with the screen switching device When a screen number is stored in the screen switching device, the corresponding screen is displayed on the GOT. Example) Storing 5 in the screen switching device (D100) D100: 0 → 5 The GOT displays the base screen with the screen number 5. Production status screen 1 A1254 B 348 Set the screen switching device in the [Screen Switching/Window] dialog. ➟5.2.1 ■ 5 [Screen Switching/Window] (2) Switching screens with touch switches (Go To Screen switch) The screen is switched to another screen when you touch the Go To Screen switch placed on the screen. The destination screen depends on the setting of the touch switch. For how to set the Go To Screen switch, refer to the following. ➟8.2.7 [Go To Screen Switch] dialog (a) Switching screens by specifying a screen number The screen can be switched to the base screen or the window screen which is set for the touch switch. Touch the Go To Screen switch with the screen number 5. Production status screen 1 The GOT displays the base screen with the screen number 5. A1254 B 348 (b) Switching screens according to the hierarchy or history of the screens The screens can be switched according to the operation (hierarchy mode/history mode) which is set for the touch switch. • Hierarchy mode This mode is for returning to a screen in the upper hierarchy according to the screen hierarchy based on the relation of a source screen and a destination screen. Upper hierarchy Lower hierarchy 1. 2. Line No. 1 A 1254 A 1254 B 348 B 348 Base screen 1 4. 5. Base screen 2 3. Base screen 3 • History mode This mode is for returning to the previously displayed screen according to the history of the screen switching. 5 - 38 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 2. 1. Line No. 1 3. A 1254 A 1254 B 348 B 4. 348 5. Base screen 1 Base screen 2 Base screen 1 (3) Selecting a screen switching device To select a device used as the screen switching device, refer to the following depending on the method of screen switching. (a) GOT internal device Recommended for performing the screen switching by touch switches. To control the screen switching by a controller, you need to use scripts or the device data transfer. 5 (b) Controller device (4) Display position of an overlap window or a superimpose window You can specify the display position of an overlap window or a superimpose window by setting [Window Position] on a base screen. However, when you switch a base screen on which a window screen is being displayed, note the following: Even if you configure different [Window Position] settings on the destination base screen, the window screen remains in the same position after the base screen switching. On the base screen having no [Window Position] setting, the display position of a window screen is as follows. • A window screen initially appears in the center of the GOT screen. • When a window screen has been displayed before, the window screen appears at the previously displayed position. For how to set [Window Position], refer to the following. ➟8.30 Specifying the Display Position of a Window Screen (5) Using an overlap window as the system window System window includes test windows, remote screens of the remote personal computer operation (Ethernet), and window screens which are used for system applications. Use the system window by assigning any overlap window. You can also display the window screen with an overlap window for which the system window is assigned when the system window is not used. If the system window is called while a window screen is displayed with the overlap window, the GOT closes that window screen and opens that system window. After the system window is closed, the window screen whose screen No. is the same as the value of the screen switching device is displayed again. Example) Switching between a system window and a window screen (Overlap window 1 is used as the system window and D200 is set for the screen switching device.) Touch the touch switch for starting the test window. The GOT closes the displayed window screen and opens the system window. After the system window is closed, the GOT opens the overlap window 1 of the screen switching device value. ChNo.[1]NetNo.[ 0]ST [FF]CPUNo.[0] SET/RST SET VAL D200: 10 Window screen 10 (overlap window 1) VALUE16 BM VAL16 VALUE32 BM VAL32 D200: 10 Test window (overlap window 1) D200: 10 Window screen 10 (overlap window 1) Assign system windows in the [Screen Switching/Window] dialog. ➟5.2.1 ■ 5 [Screen Switching/Window] 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 5 - 39 COMMON SETTING Recommended for controlling the screen switching by a controller. You can also switch the screens with touch switches. (6) Displaying an overlap window off-screen Not available to GT21 and GS21. To display an overlap window off the GOT screen, select [Display windows beyond the screen area] in the [Screen Switching/Window] dialog. Note that dialog windows cannot be displayed off the GOT screen. The overlap window can be displayed off the right side or the bottom of the screen. ➟5.2.1 ■ 5 [Screen Switching/Window] Moving an overlap window When [Display windows beyond the screen area] is selected When [Display windows beyond the screen area] is deselected This setting also allows the following windows to be displayed off the GOT screen. ○ : Displayable, ×: Not displayable Window type Key window GOT Graphic Ver.2 GOT Graphic Ver.1 ○ ○ Comment window ○ ○ Recipe operation window ○ ○ [Bookmark] window ○ ○ Screen image of the operation log ○ ○ Personal computer screen on the GOT during remote personal computer operation (Ethernet) ○ × Window used for each function 5 - 40 Graphics mode iQSS Utility ○ ○ Drive recorder ○ ○ CC-Link IE Field Network diagnostics ○ ○ System launcher ○ ○ System Launcher (Servo Network) ○ ○ Servo amplifier graph ○ ○ File Manager ○ ○ File Print ○ ○ Network drive setting ○ ○ 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) (7) Specifying the stacking order of overlap windows Not available to GT21 and GS21. To specify the stacking order of overlap windows, set [Specify the display order] in the detail setting for each overlap window. The detail setting for the overlap window is configurable in the [Environmental Setting] window ([Screen Switching/ Windows]). ➟ ■ 5 [Screen Switching/Window] The stacking order number for an overlap window is settable ranging from 1 (Front) to 5 (Back). The same stacking order number is settable for multiple overlap windows. When an overlap window is set to be used as a system window, the user-specified stacking order number is invalid. User-specified stacking order group Overlap window having no user-specified stacking order number User-specified stacking order group Stacking order number: 1 Overlap window having no user-specified stacking order number Stacking order number: 1 Stacking order number: 2 Touch Stacking order number: 2 The user-specified stacking order group appears in the front while the overlap windows in the group are stacked in the specified order. • Example 2) When touching an overlap window having no user-specified stacking order number Overlap window 1 Non-user-specified stacking order group Non-user-specified stacking order group Overlap window 2 Overlap window 2 User-specified stacking order group Touch overlap window 1. Overlap window 1 User-specified stacking order group The non-user-specified stacking order group appears in the front, and the stacking order within the group is also changed. 5. COMMON SETTING 5.2 Setting the GOT Basic Operations ([GOT Environmental Setting]) 5 - 41 5 COMMON SETTING When you specify the stacking order number for some overlap windows, all overlap windows are classified into groups below. • User-specified stacking order group (Overlap windows having a user-specified stacking order number) • Non-user-specified stacking order group (Overlap windows having no user-specified stacking order number) • Group of overlap windows used as system windows Within the user-specified stacking order group, the overlap windows always appear in the specified stacking order. Within the other groups, the stacking order of the overlap windows varies with the user operation or GOT behavior. The following shows examples where the overlap windows in the multiple groups are
Hi Friends!, Software GT-Works3 or GT Designer 3 is the specialized program Editing/Screen Design Software for Mitsubishi GOT1000, GOT-2000 Series, and Mitsubishi GS Series HMIs. However, we will describe the [Download] GT Designer3 GOT2000 Mitsubishi HMI Software Real and how to download and install the software, also as programming.
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Supported Series GT Designer 3 Software
+GOT- 1000/2000 Series
+GS 2000 Series
+GT2710-VTBA/BD, GT2710-VTWA/WD, GT2708-VTBA/BD, GT2712-STBA/BD, GT2712-STWA/WD, GT2710-STBA/BD, GT2708-STBA/ BD, GT2310-VTBA/BD, GT2308-VTBA/ BD
Supported “OS of GT-Designer3
+ Microsoft Windows/7 – (32 Bit/64 Bit)
+ Microsoft Wind… 8 – (32 Bit/64 Bit)
+ Microsoft Wind… 8.1- (32 Bit/64 Bit)
+ Microsoft Wind… 10 – (32 Bit/64 Bit)
+ Microsoft Wind… XP
Software GT Designer3 Mitsubishi HMI Software ‘Setup Process
+Step 01: First of all we need to install GT Designer 3 Then install Upgrade and setup GS, Extract file then click AutoRun Then Click GT Designer3
+Step 02: Then Click on OK, then click Next
+Step 03: Edit the user information Name & “Company name then type Serial Number 095…………and next
+Step 04: Select the “Installation Location” the next Two times and wait for the installation
+Step 05: Then click yes Click Ok and Click on Finish
Step 02 Setup Process
+Step 1: Extract the file and Click on Setup
+Step 2: Then Click Ok two times.
+Step 3: Then Next…
+Step 4: Enter User information and Serial key then Next
+Step 5: Then Click “Next and Yes”
+Step 6: Then Click Ok & Finish
Step 03 GS Setup Upgrade
Extract the GS File then Install the software
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