- Publication date
-
1985
- Topics
- Famicom, スーパーマリオブラザーズ
- Collection
- manuals_contributions; manuals; additional_collections
- Language
- Japanese
Scanned by Clyde Mandelin for his Super Mario Bros. Translation Comparison. Might very well be the only scans online.
- Addeddate
- 2022-11-11 04:18:21
- Identifier
- super-mario-bros-manual-jpn
- Identifier-ark
- ark:/13960/s26qkp84zc0
- Ocr
- tesseract 5.2.0-1-gc42a
- Ocr_detected_lang
- ja
- Ocr_detected_lang_conf
- 1.0000
- Ocr_detected_script
- Japanese
- Ocr_detected_script_conf
- 1.0000
- Ocr_module_version
- 0.0.18
- Ocr_parameters
- -l jpn
- Pdf_module_version
- 0.0.20
- Ppi
- 150
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on November 11, 2022
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Quick Links
Nintendo of America Inc.
P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
www.nintendo.com
60460A
INSTRUCTION BOOKLET
PRINTED IN USA
Related Manuals for Nintendo Super Mario Bros
Summary of Contents for Nintendo Super Mario Bros
-
Page 1
Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. www.nintendo.com 60460A INSTRUCTION BOOKLET PRINTED IN USA… -
Page 2
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers. • Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature. • If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device. -
Page 3
© 2006 NINTENDO. ALL RIGHTS, INCLUDING THE COPYRIGHTS OF GAME, SCENARIO, MUISIC AND PROGRAM, RESERVED BY NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2006 NINTENDO. ALL RIGHTS RESERVED. -
Page 4
Controls You can move the map screen ( page 12) and the action screen ( page 14) left and right by pressing the L and R Buttons. Menu Controls Select or use Touch Screen Move Confirm or use Touch Screen Enter pipes and doors Cancel Climb ropes and vines… -
Page 5: Getting Started
Getting Started Make sure your Nintendo DS is off, and then insert the New Super Mario Bros. Game Card into the DS Game Card slot until it clicks into place and turn the power on. Read the information on the start-up screen and then tap the screen to move to the DS menu screen.
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Page 6
Options On this screen, you can change your sound and control settings. Use your stylus or to select menu items and make changes. Press return to the main menu. Select the sound setting you prefer. Sound Choose the control setup that Controls works for you. -
Page 7
Peach’s Peril EMERGENCY NEWS FLASH! Princess Peach has been kidnapped! While enjoying a nice walk with Mario, the beloved ruler of the Mushroom Kingdom was whisked away by an unknown assailant. How could this happen with Mario around? According to eyewitnesses, the walk was going swimmingly when Princess Mario and the princess spotted smoke billowing out of… -
Page 8
Viewing the Game Map Screen to move Mario across the map. Press to begin the course Mario is standing on. Clear a course to move on to the next one, and clear the castle at the end of a world to go to the next world. -
Page 9
Action Screen Coins Collected ( Page 17) Course Name Progress bar Mario’s head shows where you are on the current course. The farther you go to the right, the closer you are to the course goal. Score Star Coins This is how many points This shows how many you’ve earned so far. -
Page 10
Pause Menu Press on the map or action screen to halt the game and open the pause menu. Select menu items with and confirm with Continue Close the pause menu and return to the game. Return to map Leave the action screen and return to the map screen. This option appears only in the pause menu on the action screen. -
Page 11
Action Intros Mario’s Basic Actions Walk Left or right on Left or right on Dash Press left or right on Press and hold the dash button while pressing left or to make Mario walk. right on to move from a walk to a dash. dash over one-block-wide gaps without falling into them. -
Page 12
Entering Pipes and Doors Press in the direction of pipe entrance Press in the direction of a pipe entrance to enter it. Press up on to go through doors. Grab & Throw Items Hit shelled enemies to make them hide inside their shells. -
Page 13
Mario’s Power-ups Mario Mario in his standard form. Get hit by an enemy or fall into a pit, and he’ll lose a life. DAMAGE! DAMAGE! DAMAGE! DAMAGE! DAMAGE! DAMAGE! Super Mario Mario grows bigger and stronger when he gets a Super Mushroom. If he’s hit by an enemy, he’ll shrink back to standard Mario. -
Page 14
Mini Mario Snag a Mini Mushroom down to micro size. In this teeny form, Mario can go into small pipes and travel down tiny paths. Plus, he’s so light that he can perform floating jumps and run on water! If he gets hit by enemies, though, Mini Mario’s done for. -
Page 15
Players with DS Game Cards Playing with someone who Playing with someone who has a doesn’t have a New Super New Super Mario Bros. Game Mario Bros. Game Card (DS Card. (DS Wireless Play: P1, P2) Download Play: P1) Select the top… -
Page 16
Viewing the Game Screens The number of Big Stars Mario’s collected and the number of lives he has remaining. Big Stars Collect Big Stars to win. Progress bar This shows the location of Mario, Luigi, and the Big Stars on the course. How to Nab Big Stars Here are some ways you can make your opponent drop Big Stars. -
Page 17
Minigames There are two types of minigames in New Super Mario Bros.: Vs. Battle and 1 Player. Tap to proceed. Minigames use the stylus and the mic. For information on wireless communications, see page 32–34. Vs. Battle Players with DS Game Cards Player who sets up vs. -
Page 18
What You Will Need to Play Minigames: Nintendo DS systems New Super Mario Bros. Game Cards You can all play New Super Mario Bros. even if you do not have enough DS Game Cards for all players. Steps for the host 1. -
Page 19
Important Wireless Communication Guidelines Please be aware of the following concerning wireless communication: Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature. Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and onboard air craft. -
Page 20
The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was purchased within the last 12 months.
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